--- a/src/render/opengl/SDL_render_gl.c Sat Feb 26 11:59:33 2011 -0800
+++ b/src/render/opengl/SDL_render_gl.c Sat Feb 26 21:39:34 2011 -0800
@@ -427,7 +427,7 @@
/* Need to add size for the U and V planes */
size += (2 * (texture->h * data->pitch) / 4);
}
- data->pixels = SDL_malloc(size);
+ data->pixels = SDL_calloc(1, size);
if (!data->pixels) {
SDL_OutOfMemory();
SDL_free(data);
--- a/src/render/opengles/SDL_render_gles.c Sat Feb 26 11:59:33 2011 -0800
+++ b/src/render/opengles/SDL_render_gles.c Sat Feb 26 21:39:34 2011 -0800
@@ -322,7 +322,7 @@
if (texture->access == SDL_TEXTUREACCESS_STREAMING) {
data->pitch = texture->w * SDL_BYTESPERPIXEL(texture->format);
- data->pixels = SDL_malloc(texture->h * data->pitch);
+ data->pixels = SDL_calloc(1, texture->h * data->pitch);
if (!data->pixels) {
SDL_OutOfMemory();
SDL_free(data);
--- a/src/render/opengles2/SDL_render_gles2.c Sat Feb 26 11:59:33 2011 -0800
+++ b/src/render/opengles2/SDL_render_gles2.c Sat Feb 26 21:39:34 2011 -0800
@@ -272,7 +272,7 @@
if (texture->access == SDL_TEXTUREACCESS_STREAMING)
{
tdata->pitch = texture->w * SDL_BYTESPERPIXEL(texture->format);
- tdata->pixel_data = SDL_malloc(tdata->pitch * texture->h);
+ tdata->pixel_data = SDL_calloc(1, tdata->pitch * texture->h);
if (!tdata->pixel_data)
{
SDL_OutOfMemory();