--- a/src/video/SDL_renderer_gl.c Sun May 09 10:00:33 2010 -0700
+++ b/src/video/SDL_renderer_gl.c Sun May 09 15:24:05 2010 -0700
@@ -752,7 +752,6 @@
GL_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
{
GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata;
- SDL_Window *window = renderer->window;
GL_TextureData *data;
GLint internalFormat;
GLenum format, type;
@@ -938,7 +937,6 @@
GL_GetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture,
SDL_Color * colors, int firstcolor, int ncolors)
{
- GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata;
GL_TextureData *data = (GL_TextureData *) texture->driverdata;
Uint8 *palette;