Added some language bindings to the README
authorSam Lantinga <slouken@libsdl.org>
Tue, 21 Jan 2003 09:36:41 +0000
changeset 579 70fa3e489399
parent 578 f93ae521f564
child 580 be6495850a62
Added some language bindings to the README
README
--- a/README	Tue Jan 21 09:18:20 2003 +0000
+++ b/README	Tue Jan 21 09:36:41 2003 +0000
@@ -13,8 +13,8 @@
 and 2D framebuffer across multiple platforms.
 
 SDL is written in C, but works with C++ natively, and has bindings to
-several other languages, including Ada, Eiffel, Java, Lua, ML, Perl,
-PHP, Pike, Python, and Ruby.
+several other languages, including Ada, C#, Eiffel, Java, Lua, ML,
+Objective C, Perl, PHP, Pike, Python, and Ruby.
 
 The current version supports Linux, Windows, BeOS, MacOS, MacOS X,
 FreeBSD, OpenBSD, BSD/OS, Solaris, and IRIX.  The code contains support