indent
authorSam Lantinga <slouken@libsdl.org>
Wed, 31 Dec 2008 06:18:33 +0000
changeset 2933 73f84b1e25e5
parent 2932 676754cc1acb
child 2934 1fcc36adc73d
indent
src/video/win32/SDL_d3drender.c
--- a/src/video/win32/SDL_d3drender.c	Wed Dec 31 06:17:24 2008 +0000
+++ b/src/video/win32/SDL_d3drender.c	Wed Dec 31 06:18:33 2008 +0000
@@ -712,7 +712,7 @@
 }
 
 static void
-D3D_SetBlendMode(D3D_RenderData *data, int blendMode)
+D3D_SetBlendMode(D3D_RenderData * data, int blendMode)
 {
     switch (blendMode) {
     case SDL_BLENDMODE_NONE:
@@ -772,7 +772,9 @@
 
     D3D_SetBlendMode(data, renderer->blendMode);
 
-    result = IDirect3DDevice9_SetTexture(data->device, 0, (IDirect3DBaseTexture9 *)0);
+    result =
+        IDirect3DDevice9_SetTexture(data->device, 0,
+                                    (IDirect3DBaseTexture9 *) 0);
     if (FAILED(result)) {
         D3D_SetError("SetTexture()", result);
         return -1;
@@ -820,7 +822,9 @@
 
     D3D_SetBlendMode(data, renderer->blendMode);
 
-    result = IDirect3DDevice9_SetTexture(data->device, 0, (IDirect3DBaseTexture9 *)0);
+    result =
+        IDirect3DDevice9_SetTexture(data->device, 0,
+                                    (IDirect3DBaseTexture9 *) 0);
     if (FAILED(result)) {
         D3D_SetError("SetTexture()", result);
         return -1;
@@ -890,7 +894,9 @@
 
     D3D_SetBlendMode(data, renderer->blendMode);
 
-    result = IDirect3DDevice9_SetTexture(data->device, 0, (IDirect3DBaseTexture9 *)0);
+    result =
+        IDirect3DDevice9_SetTexture(data->device, 0,
+                                    (IDirect3DBaseTexture9 *) 0);
     if (FAILED(result)) {
         D3D_SetError("SetTexture()", result);
         return -1;