Added command-line cross-compile support for iOS - Gabriel Jacobo will be adding iosbuild.sh and documentation for the process.
authorSam Lantinga <slouken@libsdl.org>
Tue, 19 Jun 2012 12:29:53 -0400
changeset 6329 77dcb8c486e9
parent 6328 9a65b2bd4e01
child 6330 0fa55ca2efdd
Added command-line cross-compile support for iOS - Gabriel Jacobo will be adding iosbuild.sh and documentation for the process.
configure
configure.in
--- a/configure	Mon Jun 04 12:31:14 2012 -0400
+++ b/configure	Tue Jun 19 12:29:53 2012 -0400
@@ -22180,11 +22180,14 @@
               #include <X11/Xproto.h>
               #include <X11/extensions/Xext.h>
               #include <X11/extensions/extutil.h>
-
-extern XExtDisplayInfo* XextAddDisplay(XExtensionInfo* a,Display* b,_Xconst char* c,XExtensionHooks* d,int e,XPointer f);
-int
-main ()
-{
+              extern XExtDisplayInfo* XextAddDisplay(XExtensionInfo* a,Display* b,_Xconst char* c,XExtensionHooks* d,int e,XPointer f);
+
+int
+main ()
+{
+
+
+  ;
   return 0;
 }
 _ACEOF
@@ -27960,6 +27963,54 @@
         SOURCES="$srcdir/src/main/beos/*.cc $SOURCES"
         EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lroot -lbe -lmedia -lgame -ldevice -ltextencoding"
         ;;
+    arm*-apple-darwin*)
+        # iOS - We are not writing anything to confdefs.h because you have to replace
+        # SDL_config.h for SDL_config_iphoneos.h anyway
+        ARCH=ios
+
+        CheckVisibilityHidden
+        CheckDummyVideo
+        CheckDiskAudio
+        CheckDummyAudio
+        CheckDLOPEN
+        CheckCOCOA
+        CheckPTHREAD
+
+
+        # Set up files for the audio library
+        if test x$enable_audio = xyes; then
+            SOURCES="$SOURCES $srcdir/src/audio/coreaudio/*.c"
+            have_audio=yes
+        fi
+        # Set up files for the joystick library
+        if test x$enable_joystick = xyes; then
+            SOURCES="$SOURCES $srcdir/src/joystick/iphoneos/*.m"
+            have_joystick=yes
+        fi
+        # Set up files for the haptic library
+        #if test x$enable_haptic = xyes; then
+        #    SOURCES="$SOURCES $srcdir/src/haptic/darwin/*.c"
+        #    have_haptic=yes
+        #    EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,ForceFeedback"
+        #fi
+        # Set up files for the power library
+        if test x$enable_power = xyes; then
+            SOURCES="$SOURCES $srcdir/src/power/uikit/*.m"
+            have_power=yes
+        fi
+        # Set up files for the timer library
+        if test x$enable_timers = xyes; then
+            SOURCES="$SOURCES $srcdir/src/timer/unix/*.c"
+            have_timers=yes
+        fi
+        # Set up additional files for the file library
+        if test x$enable_file = xyes; then
+            SOURCES="$SOURCES $srcdir/src/file/cocoa/*.m"
+        fi
+        # The iOS platform requires special setup.
+        SOURCES="$SOURCES $srcdir/src/video/uikit/*.m"
+        SOURCES="$SOURCES $srcdir/src/video/uikit/*.c"
+        ;;
     *-*-darwin* )
         # This could be either full "Mac OS X", or plain "Darwin" which is
         # just the OS X kernel sans upper layers like Carbon and Cocoa.
--- a/configure.in	Mon Jun 04 12:31:14 2012 -0400
+++ b/configure.in	Tue Jun 19 12:29:53 2012 -0400
@@ -2439,6 +2439,54 @@
         SOURCES="$srcdir/src/main/beos/*.cc $SOURCES"
         EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lroot -lbe -lmedia -lgame -ldevice -ltextencoding"
         ;;
+    arm*-apple-darwin*)
+        # iOS - We are not writing anything to confdefs.h because you have to replace
+        # SDL_config.h for SDL_config_iphoneos.h anyway
+        ARCH=ios
+
+        CheckVisibilityHidden
+        CheckDummyVideo
+        CheckDiskAudio
+        CheckDummyAudio
+        CheckDLOPEN
+        CheckCOCOA
+        CheckPTHREAD
+
+
+        # Set up files for the audio library
+        if test x$enable_audio = xyes; then
+            SOURCES="$SOURCES $srcdir/src/audio/coreaudio/*.c"
+            have_audio=yes
+        fi
+        # Set up files for the joystick library
+        if test x$enable_joystick = xyes; then
+            SOURCES="$SOURCES $srcdir/src/joystick/iphoneos/*.m"
+            have_joystick=yes
+        fi
+        # Set up files for the haptic library
+        #if test x$enable_haptic = xyes; then
+        #    SOURCES="$SOURCES $srcdir/src/haptic/darwin/*.c"
+        #    have_haptic=yes
+        #    EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,ForceFeedback"
+        #fi
+        # Set up files for the power library
+        if test x$enable_power = xyes; then
+            SOURCES="$SOURCES $srcdir/src/power/uikit/*.m"
+            have_power=yes
+        fi
+        # Set up files for the timer library
+        if test x$enable_timers = xyes; then
+            SOURCES="$SOURCES $srcdir/src/timer/unix/*.c"
+            have_timers=yes
+        fi
+        # Set up additional files for the file library
+        if test x$enable_file = xyes; then
+            SOURCES="$SOURCES $srcdir/src/file/cocoa/*.m"
+        fi
+        # The iOS platform requires special setup.
+        SOURCES="$SOURCES $srcdir/src/video/uikit/*.m"
+        SOURCES="$SOURCES $srcdir/src/video/uikit/*.c"
+        ;;
     *-*-darwin* )
         # This could be either full "Mac OS X", or plain "Darwin" which is
         # just the OS X kernel sans upper layers like Carbon and Cocoa.