Changed text in documentation.
--- a/WhatsNew.txt Sat Feb 15 23:52:04 2014 +0100
+++ b/WhatsNew.txt Sat Feb 15 23:57:38 2014 +0100
@@ -6,8 +6,8 @@
---------------------------------------------------------------------------
General:
* Added SDL_GL_ResetAttributes() to reset OpenGL attributes to default values
-* Added an API to load a database of Game Controller mappings from a file:
- SDL_GameControllerAddMappingsFromFile
+* Added an API to load a database of game controller mappings from a file:
+ SDL_GameControllerAddMappingsFromFile()
* Added game controller mappings for the PS4 and OUYA controllers
* Added SDL_GetDefaultAssertionHandler() and SDL_GetAssertionHandler()
* Added SDL_DetachThread()
@@ -18,7 +18,7 @@
* testgl2 does not need to link with libGL anymore
* Added testgles2 test program to demonstrate working with OpenGL ES 2.0
* Added controllermap test program to visually map a game controller
-
+
Windows:
* Support for OpenGL ES 2.x contexts using either WGL or EGL (natively via
the driver or emulated through ANGLE)