Icons with translucency are implemented
Reminder to finish off multi-display support
--- a/TODO Sat Jan 03 06:15:58 2009 +0000
+++ b/TODO Sat Jan 03 07:16:57 2009 +0000
@@ -4,9 +4,10 @@
* Implement YUV texture support
- in progress, software support is done, Ryan is working on OpenGL shaders
* Implement desktop video mode change notification?
- * Implement icon support (with translucency?)
* Add diagonal line clipping to SDL_IntersectRectAndLine()
* Add OpenGL 3.0 context support
+ * Finish multiple display support
+ * Open windows on display that is selected when creating a window
* Verify mouse grab support
* Properly handle mouse grab with Vista DPI scaling
* Make sure the mouse is where it's supposed to be when un-grabbed