Icons with translucency are implemented
authorSam Lantinga <slouken@libsdl.org>
Sat, 03 Jan 2009 07:16:57 +0000
changeset 2977 a0f4ffd9c2ae
parent 2976 c250fb52ceb8
child 2978 4c9130d66e2c
Icons with translucency are implemented Reminder to finish off multi-display support
TODO
--- a/TODO	Sat Jan 03 06:15:58 2009 +0000
+++ b/TODO	Sat Jan 03 07:16:57 2009 +0000
@@ -4,9 +4,10 @@
  * Implement YUV texture support
    - in progress, software support is done, Ryan is working on OpenGL shaders
  * Implement desktop video mode change notification?
- * Implement icon support (with translucency?)
  * Add diagonal line clipping to SDL_IntersectRectAndLine()
  * Add OpenGL 3.0 context support
+ * Finish multiple display support
+ * Open windows on display that is selected when creating a window
  * Verify mouse grab support
  * Properly handle mouse grab with Vista DPI scaling
  * Make sure the mouse is where it's supposed to be when un-grabbed