*** empty log message ***
authorSam Lantinga <slouken@libsdl.org>
Sun, 04 Jan 2004 17:04:54 +0000
changeset 770 ac44ddb84f6f
parent 769 b8d311d90021
child 771 336603031bab
*** empty log message ***
src/video/quartz/SDL_QuartzGL.m
src/video/quartz/SDL_QuartzVideo.h
--- a/src/video/quartz/SDL_QuartzGL.m	Sun Jan 04 16:49:27 2004 +0000
+++ b/src/video/quartz/SDL_QuartzGL.m	Sun Jan 04 17:04:54 2004 +0000
@@ -22,13 +22,6 @@
 
 #include "SDL_QuartzVideo.h"
 
-/* 
-    This is a workaround to directly access NSOpenGLContext's CGL context
-    We need this to check for errors NSOpenGLContext doesn't support
-*/
-@interface NSOpenGLContext (CGLContextAccess)
-- (CGLContextObj) cglContext;
-@end
 
 @implementation NSOpenGLContext (CGLContextAccess)
 - (CGLContextObj) cglContext;
--- a/src/video/quartz/SDL_QuartzVideo.h	Sun Jan 04 16:49:27 2004 +0000
+++ b/src/video/quartz/SDL_QuartzVideo.h	Sun Jan 04 17:04:54 2004 +0000
@@ -66,6 +66,15 @@
 #include "SDL_pixels_c.h"
 #include "SDL_events_c.h"
 
+/* 
+    This is a workaround to directly access NSOpenGLContext's CGL context
+    We need this to check for errors NSOpenGLContext doesn't support
+*/
+@interface NSOpenGLContext (CGLContextAccess)
+- (CGLContextObj) cglContext;
+@end
+
+
 /* Main driver structure to store required state information */
 typedef struct SDL_PrivateVideoData {