Added patches from FreeBSD ports
authorSam Lantinga <slouken@lokigames.com>
Tue, 19 Jun 2001 13:33:54 +0000
changeset 75 b0ae59d0f3ee
parent 74 6e28dae59e3b
child 76 f28fa29a3a0c
Added patches from FreeBSD ports
configure.in
docs.html
src/video/Makefile.am
src/video/SDL_sysvideo.h
src/video/SDL_video.c
src/video/svga/SDL_svgaevents.c
src/video/vgl/Makefile.am
src/video/vgl/SDL_vglevents.c
src/video/vgl/SDL_vglevents_c.h
src/video/vgl/SDL_vglmouse.c
src/video/vgl/SDL_vglmouse_c.h
src/video/vgl/SDL_vglvideo.c
src/video/vgl/SDL_vglvideo.h
src/video/x11/SDL_x11events.c
--- a/configure.in	Sat Jun 16 06:47:45 2001 +0000
+++ b/configure.in	Tue Jun 19 13:33:54 2001 +0000
@@ -749,6 +749,37 @@
     fi
 }
 
+dnl Find the VGL includes and libraries
+CheckVGL()
+{
+    AC_ARG_ENABLE(video-vgl,
+[  --enable-video-vgl     use VGL video driver [default=no]],
+                  , enable_video_vgl=no)
+    if test x$enable_video = xyes -a x$enable_video_vgl = xyes; then
+        AC_MSG_CHECKING(for libVGL support)
+        video_vgl=no
+        AC_TRY_COMPILE([
+         #include <sys/fbio.h>
+         #include <sys/consio.h>
+         #include <sys/kbio.h>
+         #include <vgl.h>
+        ],[
+         VGLBitmap bitmap;
+         exit(bitmap.PyxelBytes);
+        ],[
+        video_vgl=yes
+        ])
+        AC_MSG_RESULT($video_vgl)
+        if test x$video_vgl = xyes; then
+            CFLAGS="$CFLAGS -DENABLE_VGL"
+            SYSTEM_LIBS="$SYSTEM_LIBS -lvgl"
+
+            VIDEO_SUBDIRS="$VIDEO_SUBDIRS vgl"
+            VIDEO_DRIVERS="$VIDEO_DRIVERS vgl/libvideo_vgl.la"
+        fi
+    fi
+}
+
 dnl Find the AAlib includes
 CheckAAlib()
 {
@@ -1202,6 +1233,7 @@
         CheckX11
         CheckDGA
         CheckSVGA
+        CheckVGL
         CheckAAlib
         CheckOpenGL
         CheckPTHREAD
@@ -2044,6 +2076,7 @@
 src/video/macrom/Makefile
 src/video/quartz/Makefile
 src/video/svga/Makefile
+src/video/vgl/Makefile
 src/video/aalib/Makefile
 src/video/wincommon/Makefile
 src/video/windib/Makefile
--- a/docs.html	Sat Jun 16 06:47:45 2001 +0000
+++ b/docs.html	Tue Jun 19 13:33:54 2001 +0000
@@ -16,6 +16,7 @@
 Major changes since SDL 1.0.0:
 </H2>
 <UL>
+	<LI> 1.2.2: Added FreeBSD VGL video driver from FreeBSD ports
 	<LI> 1.2.1: Added Linux PlayStation 2 Graphics Synthesizer support
 	<LI> 1.2.1: Added an audio driver that writes to disk (thanks Ryan!)
 	<LI> 1.2.1: Mouse wheel sends mouse button (4/5) events on Windows
--- a/src/video/Makefile.am	Sat Jun 16 06:47:45 2001 +0000
+++ b/src/video/Makefile.am	Tue Jun 19 13:33:54 2001 +0000
@@ -5,7 +5,7 @@
 
 # Define which subdirectories need to be built
 SUBDIRS = @VIDEO_SUBDIRS@
-DIST_SUBDIRS = dummy x11 dga nanox fbcon svga ggi aalib \
+DIST_SUBDIRS = dummy x11 dga nanox fbcon vgl svga ggi aalib \
                wincommon windib windx5 \
                maccommon macdsp macrom quartz \
                bwindow ps2gs photon cybergfx
--- a/src/video/SDL_sysvideo.h	Sat Jun 16 06:47:45 2001 +0000
+++ b/src/video/SDL_sysvideo.h	Tue Jun 19 13:33:54 2001 +0000
@@ -343,6 +343,9 @@
 #ifdef ENABLE_GGI
 extern VideoBootStrap GGI_bootstrap;
 #endif
+#ifdef ENABLE_VGL
+extern VideoBootStrap VGL_bootstrap;
+#endif
 #ifdef ENABLE_SVGALIB
 extern VideoBootStrap SVGALIB_bootstrap;
 #endif
--- a/src/video/SDL_video.c	Sat Jun 16 06:47:45 2001 +0000
+++ b/src/video/SDL_video.c	Tue Jun 19 13:33:54 2001 +0000
@@ -63,6 +63,9 @@
 #ifdef ENABLE_GGI
 	&GGI_bootstrap,
 #endif
+#ifdef ENABLE_VGL
+	&VGL_bootstrap,
+#endif
 #ifdef ENABLE_SVGALIB
 	&SVGALIB_bootstrap,
 #endif
--- a/src/video/svga/SDL_svgaevents.c	Sat Jun 16 06:47:45 2001 +0000
+++ b/src/video/svga/SDL_svgaevents.c	Tue Jun 19 13:33:54 2001 +0000
@@ -28,6 +28,7 @@
 /* Handle the event stream, converting X11 events into SDL events */
 
 #include <stdio.h>
+#include <stdlib.h>
 
 #include <vga.h>
 #include <vgamouse.h>
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/video/vgl/Makefile.am	Tue Jun 19 13:33:54 2001 +0000
@@ -0,0 +1,15 @@
+
+## Makefile.am for SDL using the libVGL video driver
+
+noinst_LTLIBRARIES = libvideo_vgl.la
+libvideo_vgl_la_SOURCES = $(VGL_SRCS)
+
+# The SDL libVGL video driver sources
+VGL_SRCS = 			\
+	SDL_vglvideo.h		\
+	SDL_vglevents.c		\
+	SDL_vglevents_c.h	\
+	SDL_vglmouse.c		\
+	SDL_vglmouse_c.h	\
+	SDL_vglvideo.c
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/video/vgl/SDL_vglevents.c	Tue Jun 19 13:33:54 2001 +0000
@@ -0,0 +1,303 @@
+/*
+    SDL - Simple DirectMedia Layer
+    Copyright (C) 1997, 1998, 1999, 2000  Sam Lantinga
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Library General Public
+    License as published by the Free Software Foundation; either
+    version 2 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Library General Public License for more details.
+
+    You should have received a copy of the GNU Library General Public
+    License along with this library; if not, write to the Free
+    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+
+    Sam Lantinga
+    slouken@devolution.com
+*/
+
+#ifdef SAVE_RCSID
+static char rcsid =
+ "@(#) $Id$";
+#endif
+
+/* Handle the event stream, converting X11 events into SDL events */
+
+#include <stdio.h>
+
+#include <sys/fbio.h>
+#include <sys/consio.h>
+#include <sys/kbio.h>
+#include <vgl.h>
+
+#include "SDL.h"
+#include "SDL_thread.h"
+#include "SDL_sysevents.h"
+#include "SDL_events_c.h"
+#include "SDL_vglvideo.h"
+#include "SDL_vglevents_c.h"
+
+/* The translation tables from a console scancode to a SDL keysym */
+/* FIXME: Free the keymap when we shut down the video mode */
+static keymap_t *vga_keymap = NULL;
+static SDLKey keymap[128];
+static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym);
+
+static int posted = 0;
+static int oldx = -1;
+static int oldy = -1;
+static struct mouse_info mouseinfo;
+
+/* Ugh, we have to duplicate the kernel's keysym mapping code...
+   Oh, it's not so bad. :-)
+
+   FIXME: Add keyboard LED handling code
+ */
+int VGL_initkeymaps(int fd)
+{
+	vga_keymap = malloc(sizeof(keymap_t));
+	if ( ! vga_keymap ) {
+		SDL_OutOfMemory();
+		return(-1);
+	}
+	if (ioctl(fd, GIO_KEYMAP, vga_keymap) == -1) {
+		free(vga_keymap);
+		vga_keymap = NULL;
+		SDL_SetError("Unable to get keyboard map");
+		return(-1);
+	}
+	return(0);
+}
+
+static void handle_keyboard(_THIS)
+{
+	SDL_keysym keysym;
+	int c, pressed, scancode;
+
+	while ((c = VGLKeyboardGetCh()) != 0) {
+		scancode = c & 0x7F;
+                if (c & 0x80) {
+                        pressed = SDL_RELEASED;
+                } else {
+                        pressed = SDL_PRESSED;
+                }
+
+		posted += SDL_PrivateKeyboard(pressed,
+				 TranslateKey(scancode, &keysym));
+	}
+}
+
+int VGL_initmouse(int fd)
+{
+	mouseinfo.operation = MOUSE_GETINFO;
+	if (ioctl(fd, CONS_MOUSECTL, &mouseinfo) != 0)
+		return -1;
+
+	return 0;
+}
+
+static void handle_mouse(_THIS)
+{
+	char buttons;
+	int x, y;
+	int button_state, state_changed, state;
+	int i;
+
+	ioctl(0, CONS_MOUSECTL, &mouseinfo);
+	x = mouseinfo.u.data.x;
+	y = mouseinfo.u.data.y;
+	buttons = mouseinfo.u.data.buttons;
+
+	if ((x != oldx) || (y != oldy)) {
+		posted += SDL_PrivateMouseMotion(0, 0, x, y);
+		oldx = x;
+		oldy = y;
+	}
+
+	/* See what's changed */
+	button_state = SDL_GetMouseState(NULL, NULL);
+	state_changed = button_state ^ buttons;
+	for (i = 0; i < 8; i++) {
+		if (state_changed & (1<<i)) {
+			if (buttons & (1<<i)) {
+				state = SDL_PRESSED;
+			} else {
+				state = SDL_RELEASED;
+			}
+			posted += SDL_PrivateMouseButton(state, i + 1, 0, 0);
+		}
+	}
+}
+	
+
+void VGL_PumpEvents(_THIS)
+{
+	do {
+		posted = 0;
+		handle_keyboard(this);
+		handle_mouse(this);
+	} while (posted != 0);
+}
+
+void VGL_InitOSKeymap(_THIS)
+{
+	int i;
+
+	/* Initialize the BeOS key translation table */
+	for ( i=0; i<SDL_TABLESIZE(keymap); ++i )
+		keymap[i] = SDLK_UNKNOWN;
+
+	keymap[SCANCODE_ESCAPE] = SDLK_ESCAPE;
+	keymap[SCANCODE_1] = SDLK_1;
+	keymap[SCANCODE_2] = SDLK_2;
+	keymap[SCANCODE_3] = SDLK_3;
+	keymap[SCANCODE_4] = SDLK_4;
+	keymap[SCANCODE_5] = SDLK_5;
+	keymap[SCANCODE_6] = SDLK_6;
+	keymap[SCANCODE_7] = SDLK_7;
+	keymap[SCANCODE_8] = SDLK_8;
+	keymap[SCANCODE_9] = SDLK_9;
+	keymap[SCANCODE_0] = SDLK_0;
+	keymap[SCANCODE_MINUS] = SDLK_MINUS;
+	keymap[SCANCODE_EQUAL] = SDLK_EQUALS;
+	keymap[SCANCODE_BACKSPACE] = SDLK_BACKSPACE;
+	keymap[SCANCODE_TAB] = SDLK_TAB;
+	keymap[SCANCODE_Q] = SDLK_q;
+	keymap[SCANCODE_W] = SDLK_w;
+	keymap[SCANCODE_E] = SDLK_e;
+	keymap[SCANCODE_R] = SDLK_r;
+	keymap[SCANCODE_T] = SDLK_t;
+	keymap[SCANCODE_Y] = SDLK_y;
+	keymap[SCANCODE_U] = SDLK_u;
+	keymap[SCANCODE_I] = SDLK_i;
+	keymap[SCANCODE_O] = SDLK_o;
+	keymap[SCANCODE_P] = SDLK_p;
+	keymap[SCANCODE_BRACKET_LEFT] = SDLK_LEFTBRACKET;
+	keymap[SCANCODE_BRACKET_RIGHT] = SDLK_RIGHTBRACKET;
+	keymap[SCANCODE_ENTER] = SDLK_RETURN;
+	keymap[SCANCODE_LEFTCONTROL] = SDLK_LCTRL;
+	keymap[SCANCODE_A] = SDLK_a;
+	keymap[SCANCODE_S] = SDLK_s;
+	keymap[SCANCODE_D] = SDLK_d;
+	keymap[SCANCODE_F] = SDLK_f;
+	keymap[SCANCODE_G] = SDLK_g;
+	keymap[SCANCODE_H] = SDLK_h;
+	keymap[SCANCODE_J] = SDLK_j;
+	keymap[SCANCODE_K] = SDLK_k;
+	keymap[SCANCODE_L] = SDLK_l;
+	keymap[SCANCODE_SEMICOLON] = SDLK_SEMICOLON;
+	keymap[SCANCODE_APOSTROPHE] = SDLK_QUOTE;
+	keymap[SCANCODE_GRAVE] = SDLK_BACKQUOTE;
+	keymap[SCANCODE_LEFTSHIFT] = SDLK_LSHIFT;
+	keymap[SCANCODE_BACKSLASH] = SDLK_BACKSLASH;
+	keymap[SCANCODE_Z] = SDLK_z;
+	keymap[SCANCODE_X] = SDLK_x;
+	keymap[SCANCODE_C] = SDLK_c;
+	keymap[SCANCODE_V] = SDLK_v;
+	keymap[SCANCODE_B] = SDLK_b;
+	keymap[SCANCODE_N] = SDLK_n;
+	keymap[SCANCODE_M] = SDLK_m;
+	keymap[SCANCODE_COMMA] = SDLK_COMMA;
+	keymap[SCANCODE_PERIOD] = SDLK_PERIOD;
+	keymap[SCANCODE_SLASH] = SDLK_SLASH;
+	keymap[SCANCODE_RIGHTSHIFT] = SDLK_RSHIFT;
+	keymap[SCANCODE_KEYPADMULTIPLY] = SDLK_KP_MULTIPLY;
+	keymap[SCANCODE_LEFTALT] = SDLK_LALT;
+	keymap[SCANCODE_SPACE] = SDLK_SPACE;
+	keymap[SCANCODE_CAPSLOCK] = SDLK_CAPSLOCK;
+	keymap[SCANCODE_F1] = SDLK_F1;
+	keymap[SCANCODE_F2] = SDLK_F2;
+	keymap[SCANCODE_F3] = SDLK_F3;
+	keymap[SCANCODE_F4] = SDLK_F4;
+	keymap[SCANCODE_F5] = SDLK_F5;
+	keymap[SCANCODE_F6] = SDLK_F6;
+	keymap[SCANCODE_F7] = SDLK_F7;
+	keymap[SCANCODE_F8] = SDLK_F8;
+	keymap[SCANCODE_F9] = SDLK_F9;
+	keymap[SCANCODE_F10] = SDLK_F10;
+	keymap[SCANCODE_NUMLOCK] = SDLK_NUMLOCK;
+	keymap[SCANCODE_SCROLLLOCK] = SDLK_SCROLLOCK;
+	keymap[SCANCODE_KEYPAD7] = SDLK_KP7;
+	keymap[SCANCODE_CURSORUPLEFT] = SDLK_KP7;
+	keymap[SCANCODE_KEYPAD8] = SDLK_KP8;
+	keymap[SCANCODE_CURSORUP] = SDLK_KP8;
+	keymap[SCANCODE_KEYPAD9] = SDLK_KP9;
+	keymap[SCANCODE_CURSORUPRIGHT] = SDLK_KP9;
+	keymap[SCANCODE_KEYPADMINUS] = SDLK_KP_MINUS;
+	keymap[SCANCODE_KEYPAD4] = SDLK_KP4;
+	keymap[SCANCODE_CURSORLEFT] = SDLK_KP4;
+	keymap[SCANCODE_KEYPAD5] = SDLK_KP5;
+	keymap[SCANCODE_KEYPAD6] = SDLK_KP6;
+	keymap[SCANCODE_CURSORRIGHT] = SDLK_KP6;
+	keymap[SCANCODE_KEYPADPLUS] = SDLK_KP_PLUS;
+	keymap[SCANCODE_KEYPAD1] = SDLK_KP1;
+	keymap[SCANCODE_CURSORDOWNLEFT] = SDLK_KP1;
+	keymap[SCANCODE_KEYPAD2] = SDLK_KP2;
+	keymap[SCANCODE_CURSORDOWN] = SDLK_KP2;
+	keymap[SCANCODE_KEYPAD3] = SDLK_KP3;
+	keymap[SCANCODE_CURSORDOWNRIGHT] = SDLK_KP3;
+	keymap[SCANCODE_KEYPAD0] = SDLK_KP0;
+	keymap[SCANCODE_KEYPADPERIOD] = SDLK_KP_PERIOD;
+	keymap[SCANCODE_LESS] = SDLK_LESS;
+	keymap[SCANCODE_F11] = SDLK_F11;
+	keymap[SCANCODE_F12] = SDLK_F12;
+	keymap[SCANCODE_KEYPADENTER] = SDLK_KP_ENTER;
+	keymap[SCANCODE_RIGHTCONTROL] = SDLK_RCTRL;
+	keymap[SCANCODE_CONTROL] = SDLK_RCTRL;
+	keymap[SCANCODE_KEYPADDIVIDE] = SDLK_KP_DIVIDE;
+	keymap[SCANCODE_PRINTSCREEN] = SDLK_PRINT;
+	keymap[SCANCODE_RIGHTALT] = SDLK_RALT;
+	keymap[SCANCODE_BREAK] = SDLK_BREAK;
+	keymap[SCANCODE_BREAK_ALTERNATIVE] = SDLK_UNKNOWN;
+	keymap[SCANCODE_HOME] = SDLK_HOME;
+	keymap[SCANCODE_CURSORBLOCKUP] = SDLK_UP;
+	keymap[SCANCODE_PAGEUP] = SDLK_PAGEUP;
+	keymap[SCANCODE_CURSORBLOCKLEFT] = SDLK_LEFT;
+	keymap[SCANCODE_CURSORBLOCKRIGHT] = SDLK_RIGHT;
+	keymap[SCANCODE_END] = SDLK_END;
+	keymap[SCANCODE_CURSORBLOCKDOWN] = SDLK_DOWN;
+	keymap[SCANCODE_PAGEDOWN] = SDLK_PAGEDOWN;
+	keymap[SCANCODE_INSERT] = SDLK_INSERT;
+	keymap[SCANCODE_REMOVE] = SDLK_DELETE;
+	keymap[119] = SDLK_PAUSE;
+	keymap[SCANCODE_RIGHTWIN] = SDLK_RSUPER;
+	keymap[SCANCODE_LEFTWIN] = SDLK_LSUPER;
+	keymap[127] = SDLK_MENU;
+}
+
+static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym)
+{
+	/* Set the keysym information */
+	keysym->scancode = scancode;
+	keysym->sym = keymap[scancode];
+	keysym->mod = KMOD_NONE;
+
+	/* If UNICODE is on, get the UNICODE value for the key */
+	keysym->unicode = 0;
+	if ( SDL_TranslateUNICODE && vga_keymap ) {
+		int map;
+		SDLMod modstate;
+
+		modstate = SDL_GetModState();
+		map = 0;
+		if ( modstate & KMOD_SHIFT ) {
+			map += 1;
+		}
+		if ( modstate & KMOD_CTRL ) {
+			map += 2;
+		}
+		if ( modstate & KMOD_ALT ) {
+			map += 4;
+		}
+		if ( !(vga_keymap->key[scancode].spcl & (0x80 >> map)) ) {
+			keysym->unicode = vga_keymap->key[scancode].map[map];
+		}
+
+	}
+	return(keysym);
+}
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/video/vgl/SDL_vglevents_c.h	Tue Jun 19 13:33:54 2001 +0000
@@ -0,0 +1,159 @@
+/*
+    SDL - Simple DirectMedia Layer
+    Copyright (C) 1997, 1998, 1999, 2000  Sam Lantinga
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Library General Public
+    License as published by the Free Software Foundation; either
+    version 2 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Library General Public License for more details.
+
+    You should have received a copy of the GNU Library General Public
+    License along with this library; if not, write to the Free
+    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+
+    Sam Lantinga
+    slouken@devolution.com
+*/
+
+#ifdef SAVE_RCSID
+static char rcsid =
+ "@(#) $Id$";
+#endif
+
+#include "SDL_vglvideo.h"
+
+/* Variables and functions exported by SDL_sysevents.c to other parts 
+   of the native video subsystem (SDL_sysvideo.c)
+*/
+extern int VGL_initkeymaps(int fd);
+extern int VGL_initmouse(int fd);
+extern void VGL_keyboardcallback(int scancode, int pressed);
+
+extern void VGL_InitOSKeymap(_THIS);
+extern void VGL_PumpEvents(_THIS);
+
+/* Mouse buttons */
+#define MOUSE_LEFTBUTTON        0x01
+#define MOUSE_MIDDLEBUTTON      0x02
+#define MOUSE_RIGHTBUTTON       0x04
+
+/* Scancodes */
+#define SCANCODE_ESCAPE			1
+#define SCANCODE_1			2
+#define SCANCODE_2			3
+#define SCANCODE_3			4
+#define SCANCODE_4			5
+#define SCANCODE_5			6
+#define SCANCODE_6			7
+#define SCANCODE_7			8
+#define SCANCODE_8			9
+#define SCANCODE_9			10
+#define SCANCODE_0			11
+#define SCANCODE_MINUS			12
+#define SCANCODE_EQUAL			13
+#define SCANCODE_BACKSPACE		14
+#define SCANCODE_TAB			15
+#define SCANCODE_Q			16
+#define SCANCODE_W			17
+#define SCANCODE_E			18
+#define SCANCODE_R			19
+#define SCANCODE_T			20
+#define SCANCODE_Y			21
+#define SCANCODE_U			22
+#define SCANCODE_I			23
+#define SCANCODE_O			24
+#define SCANCODE_P			25
+#define SCANCODE_BRACKET_LEFT		26
+#define SCANCODE_BRACKET_RIGHT		27
+#define SCANCODE_ENTER			28
+#define SCANCODE_LEFTCONTROL		29
+#define SCANCODE_A			30
+#define SCANCODE_S			31
+#define SCANCODE_D			32
+#define SCANCODE_F			33
+#define SCANCODE_G			34
+#define SCANCODE_H			35
+#define SCANCODE_J			36
+#define SCANCODE_K			37
+#define SCANCODE_L			38
+#define SCANCODE_SEMICOLON		39
+#define SCANCODE_APOSTROPHE		40
+#define SCANCODE_GRAVE			41
+#define SCANCODE_LEFTSHIFT		42
+#define SCANCODE_BACKSLASH		43
+#define SCANCODE_Z			44
+#define SCANCODE_X			45
+#define SCANCODE_C			46
+#define SCANCODE_V			47
+#define SCANCODE_B			48
+#define SCANCODE_N			49
+#define SCANCODE_M			50
+#define SCANCODE_COMMA			51
+#define SCANCODE_PERIOD			52
+#define SCANCODE_SLASH			53
+#define SCANCODE_RIGHTSHIFT		54
+#define SCANCODE_KEYPADMULTIPLY		55
+#define SCANCODE_LEFTALT		56
+#define SCANCODE_SPACE			57
+#define SCANCODE_CAPSLOCK		58
+#define SCANCODE_F1			59
+#define SCANCODE_F2			60
+#define SCANCODE_F3			61
+#define SCANCODE_F4			62
+#define SCANCODE_F5			63
+#define SCANCODE_F6			64
+#define SCANCODE_F7			65
+#define SCANCODE_F8			66
+#define SCANCODE_F9			67
+#define SCANCODE_F10			68
+#define SCANCODE_NUMLOCK		69
+#define SCANCODE_SCROLLLOCK		70
+#define SCANCODE_KEYPAD7		71
+#define SCANCODE_CURSORUPLEFT		71
+#define SCANCODE_KEYPAD8		72
+#define SCANCODE_CURSORUP		72
+#define SCANCODE_KEYPAD9		73
+#define SCANCODE_CURSORUPRIGHT		73
+#define SCANCODE_KEYPADMINUS		74
+#define SCANCODE_KEYPAD4		75
+#define SCANCODE_CURSORLEFT		75
+#define SCANCODE_KEYPAD5		76
+#define SCANCODE_KEYPAD6		77
+#define SCANCODE_CURSORRIGHT		77
+#define SCANCODE_KEYPADPLUS		78
+#define SCANCODE_KEYPAD1		79
+#define SCANCODE_CURSORDOWNLEFT		79
+#define SCANCODE_KEYPAD2		80
+#define SCANCODE_CURSORDOWN		80
+#define SCANCODE_KEYPAD3		81
+#define SCANCODE_CURSORDOWNRIGHT	81
+#define SCANCODE_KEYPAD0		82
+#define SCANCODE_KEYPADPERIOD		83
+#define SCANCODE_LESS			86
+#define SCANCODE_F11			87
+#define SCANCODE_F12			88
+#define SCANCODE_KEYPADENTER		89
+#define SCANCODE_RIGHTCONTROL		90
+#define SCANCODE_CONTROL		107
+#define SCANCODE_KEYPADDIVIDE		91
+#define SCANCODE_PRINTSCREEN		92
+#define SCANCODE_RIGHTALT		93
+#define SCANCODE_BREAK			104	/* Beware: is 119     */
+#define SCANCODE_BREAK_ALTERNATIVE	104	/* on some keyboards! */
+#define SCANCODE_HOME			94
+#define SCANCODE_CURSORBLOCKUP		95	/* Cursor key block */
+#define SCANCODE_PAGEUP			96
+#define SCANCODE_CURSORBLOCKLEFT	97	/* Cursor key block */
+#define SCANCODE_CURSORBLOCKRIGHT	98	/* Cursor key block */
+#define SCANCODE_END			99
+#define SCANCODE_CURSORBLOCKDOWN	100	/* Cursor key block */
+#define SCANCODE_PAGEDOWN		101
+#define SCANCODE_INSERT			102
+#define SCANCODE_REMOVE			103
+#define SCANCODE_RIGHTWIN		106
+#define SCANCODE_LEFTWIN		105
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/video/vgl/SDL_vglmouse.c	Tue Jun 19 13:33:54 2001 +0000
@@ -0,0 +1,66 @@
+/*
+    SDL - Simple DirectMedia Layer
+    Copyright (C) 1997, 1998, 1999, 2000  Sam Lantinga
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Library General Public
+    License as published by the Free Software Foundation; either
+    version 2 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Library General Public License for more details.
+
+    You should have received a copy of the GNU Library General Public
+    License along with this library; if not, write to the Free
+    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+
+    Sam Lantinga
+    slouken@devolution.com
+*/
+
+#ifdef SAVE_RCSID
+static char rcsid =
+ "@(#) $Id$";
+#endif
+
+#include <stdio.h>
+
+#include "SDL_error.h"
+#include "SDL_mouse.h"
+#include "SDL_events_c.h"
+#include "SDL_vglvideo.h"
+#include "SDL_vglmouse_c.h"
+
+
+/* The implementation dependent data for the window manager cursor */
+struct WMcursor {
+	int unused;
+};
+
+
+void VGL_FreeWMCursor(_THIS, WMcursor *cursor)
+{
+	return;
+}
+
+WMcursor *VGL_CreateWMCursor(_THIS,
+		Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y)
+{
+	return(NULL);
+}
+
+int VGL_ShowWMCursor(_THIS, WMcursor *cursor)
+{
+	return(0);
+}
+
+void VGL_WarpWMCursor(_THIS, Uint16 x, Uint16 y)
+{
+	x += (this->screen->offset % this->screen->pitch) /
+	      this->screen->format->BytesPerPixel;
+	y += (this->screen->offset / this->screen->pitch);
+	SDL_PrivateMouseMotion(0, 0, x, y);
+}
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/video/vgl/SDL_vglmouse_c.h	Tue Jun 19 13:33:54 2001 +0000
@@ -0,0 +1,36 @@
+/*
+    SDL - Simple DirectMedia Layer
+    Copyright (C) 1997, 1998, 1999, 2000  Sam Lantinga
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Library General Public
+    License as published by the Free Software Foundation; either
+    version 2 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Library General Public License for more details.
+
+    You should have received a copy of the GNU Library General Public
+    License along with this library; if not, write to the Free
+    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+
+    Sam Lantinga
+    slouken@devolution.com
+*/
+
+#ifdef SAVE_RCSID
+static char rcsid =
+ "@(#) $Id$";
+#endif
+
+#include "SDL_vglvideo.h"
+
+/* Functions to be exported */
+extern void VGL_FreeWMCursor(_THIS, WMcursor *cursor);
+extern WMcursor *VGL_CreateWMCursor(_THIS,
+		Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y);
+extern int VGL_ShowWMCursor(_THIS, WMcursor *cursor);
+extern void VGL_WarpWMCursor(_THIS, Uint16 x, Uint16 y);
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/video/vgl/SDL_vglvideo.c	Tue Jun 19 13:33:54 2001 +0000
@@ -0,0 +1,642 @@
+/*
+    SDL - Simple DirectMedia Layer
+    Copyright (C) 1997, 1998, 1999, 2000  Sam Lantinga
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Library General Public
+    License as published by the Free Software Foundation; either
+    version 2 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Library General Public License for more details.
+
+    You should have received a copy of the GNU Library General Public
+    License along with this library; if not, write to the Free
+    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+
+    Sam Lantinga
+    slouken@devolution.com
+*/
+
+#ifdef SAVE_RCSID
+static char rcsid =
+ "@(#) $Id$";
+#endif
+
+/* libvga based SDL video driver implementation.
+*/
+
+#include <err.h>
+#include <osreldate.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include <unistd.h>
+#include <sys/stat.h>
+
+#include <sys/fbio.h>
+#include <sys/consio.h>
+#include <sys/kbio.h>
+#include <vgl.h>
+
+#include "SDL.h"
+#include "SDL_error.h"
+#include "SDL_video.h"
+#include "SDL_mouse.h"
+#include "SDL_sysvideo.h"
+#include "SDL_pixels_c.h"
+#include "SDL_events_c.h"
+#include "SDL_vglvideo.h"
+#include "SDL_vglevents_c.h"
+#include "SDL_vglmouse_c.h"
+
+
+/* Initialization/Query functions */
+static int VGL_VideoInit(_THIS, SDL_PixelFormat *vformat);
+static SDL_Rect **VGL_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);
+static SDL_Surface *VGL_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
+static int VGL_SetColors(_THIS, int firstcolor, int ncolors,
+			  SDL_Color *colors);
+static void VGL_VideoQuit(_THIS);
+
+/* Hardware surface functions */
+static int VGL_AllocHWSurface(_THIS, SDL_Surface *surface);
+static int VGL_LockHWSurface(_THIS, SDL_Surface *surface);
+static int VGL_FlipHWSurface(_THIS, SDL_Surface *surface);
+static void VGL_UnlockHWSurface(_THIS, SDL_Surface *surface);
+static void VGL_FreeHWSurface(_THIS, SDL_Surface *surface);
+
+/* Misc function */
+static VGLMode ** VGLListModes(int depth, int mem_model);
+static void VGLWaitRetrace(void);
+
+/* VGL driver bootstrap functions */
+
+static int VGL_Available(void)
+{
+	/*
+	 * Check to see if we are root and stdin is a
+	 * virtual console. Also try to ensure that
+	 * modes other than 320x200 are available
+	 */
+	int console, hires_available, i;
+	VGLMode **modes;
+
+	console = STDIN_FILENO;
+	if ( console >= 0 ) {
+		struct stat sb;
+		struct vt_mode dummy;
+
+		if ( (fstat(console, &sb) < 0) ||
+		     (ioctl(console, VT_GETMODE, &dummy) < 0) ) {
+			console = -1;
+		}
+	}
+	if (geteuid() != 0 && console == -1)
+		return 0;
+
+	modes = VGLListModes(8, V_INFO_MM_DIRECT | V_INFO_MM_PACKED);
+	hires_available = 0;
+	for (i = 0; modes[i] != NULL; i++) {
+		if ((modes[i]->ModeInfo.Xsize > 320) &&
+		    (modes[i]->ModeInfo.Ysize > 200) &&
+		    ((modes[i]->ModeInfo.Type == VIDBUF8) ||
+		     (modes[i]->ModeInfo.Type == VIDBUF16) ||
+		     (modes[i]->ModeInfo.Type == VIDBUF32))) {
+			hires_available = 1;
+			break;
+		}
+	}
+	return hires_available;
+}
+
+static void VGL_DeleteDevice(SDL_VideoDevice *device)
+{
+	free(device->hidden);
+	free(device);
+}
+
+static SDL_VideoDevice *VGL_CreateDevice(int devindex)
+{
+	SDL_VideoDevice *device;
+
+	/* Initialize all variables that we clean on shutdown */
+	device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice));
+	if ( device ) {
+		memset(device, 0, (sizeof *device));
+		device->hidden = (struct SDL_PrivateVideoData *)
+				  malloc((sizeof *device->hidden));
+	}
+	if ( (device == NULL) || (device->hidden == NULL) ) {
+		SDL_OutOfMemory();
+		if ( device ) {
+			free(device);
+		}
+		return(0);
+	}
+	memset(device->hidden, 0, (sizeof *device->hidden));
+
+	/* Set the function pointers */
+	device->VideoInit = VGL_VideoInit;
+	device->ListModes = VGL_ListModes;
+	device->SetVideoMode = VGL_SetVideoMode;
+	device->SetColors = VGL_SetColors;
+	device->UpdateRects = NULL;
+	device->VideoQuit = VGL_VideoQuit;
+	device->AllocHWSurface = VGL_AllocHWSurface;
+	device->CheckHWBlit = NULL;
+	device->FillHWRect = NULL;
+	device->SetHWColorKey = NULL;
+	device->SetHWAlpha = NULL;
+	device->LockHWSurface = VGL_LockHWSurface;
+	device->UnlockHWSurface = VGL_UnlockHWSurface;
+	device->FlipHWSurface = VGL_FlipHWSurface;
+	device->FreeHWSurface = VGL_FreeHWSurface;
+	device->SetIcon = NULL;
+	device->SetCaption = NULL;
+	device->GetWMInfo = NULL;
+	device->FreeWMCursor = VGL_FreeWMCursor;
+	device->CreateWMCursor = VGL_CreateWMCursor;
+	device->ShowWMCursor = VGL_ShowWMCursor;
+	device->WarpWMCursor = VGL_WarpWMCursor;
+	device->InitOSKeymap = VGL_InitOSKeymap;
+	device->PumpEvents = VGL_PumpEvents;
+
+	device->free = VGL_DeleteDevice;
+
+	return device;
+}
+
+VideoBootStrap VGL_bootstrap = {
+	"vgl", "FreeBSD libVGL",
+	VGL_Available, VGL_CreateDevice
+};
+
+static int VGL_AddMode(_THIS, VGLMode *inmode)
+{
+	SDL_Rect *mode;
+
+	int i, index;
+	int next_mode;
+
+	/* Check to see if we already have this mode */
+	if (inmode->Depth < 8) {  /* Not supported */
+		return 0;
+	}
+	index = ((inmode->Depth + 7) / 8) - 1;
+	for (i=0; i<SDL_nummodes[index]; ++i) {
+		mode = SDL_modelist[index][i];
+		if ((mode->w == inmode->ModeInfo.Xsize) &&
+		    (mode->h == inmode->ModeInfo.Ysize))
+			return 0;
+	}
+
+	/* Set up the new video mode rectangle */
+	mode = (SDL_Rect *)malloc(sizeof *mode);
+	if (mode == NULL) {
+		SDL_OutOfMemory();
+		return -1;
+	}
+	mode->x = 0;
+	mode->y = 0;
+	mode->w = inmode->ModeInfo.Xsize;
+	mode->h = inmode->ModeInfo.Ysize;
+
+	/* Allocate the new list of modes, and fill in the new mode */
+	next_mode = SDL_nummodes[index];
+	SDL_modelist[index] = (SDL_Rect **)
+		realloc(SDL_modelist[index], (1+next_mode+1)*sizeof(SDL_Rect *));
+	if (SDL_modelist[index] == NULL) {
+		SDL_OutOfMemory();
+		SDL_nummodes[index] = 0;
+		free(mode);
+		return -1;
+	}
+	SDL_modelist[index][next_mode] = mode;
+	SDL_modelist[index][next_mode+1] = NULL;
+	SDL_nummodes[index]++;
+
+	return 0;
+}
+
+static void VGL_UpdateVideoInfo(_THIS)
+{
+	this->info.wm_available = 0;
+	this->info.hw_available = 1;
+	this->info.video_mem = 0;
+	if (VGLCurMode == NULL) {
+		return;
+	}
+	if (VGLCurMode->ModeInfo.PixelBytes > 0) {
+		this->info.video_mem = VGLCurMode->ModeInfo.PixelBytes *
+				       VGLCurMode->ModeInfo.Xsize *
+				       VGLCurMode->ModeInfo.Ysize;
+	}
+}
+
+int VGL_VideoInit(_THIS, SDL_PixelFormat *vformat)
+{
+	int i;
+	int total_modes;
+	VGLMode **modes;
+
+	/* Initialize all variables that we clean on shutdown */
+	for ( i=0; i<NUM_MODELISTS; ++i ) {
+		SDL_nummodes[i] = 0;
+		SDL_modelist[i] = NULL;
+	}
+
+	/* Enable mouse and keyboard support */
+	if (getenv("SDL_NO_RAWKBD") == NULL) {
+		if (VGLKeyboardInit(VGL_CODEKEYS) != 0) {
+			SDL_SetError("Unable to initialize keyboard");
+			return -1;
+		}
+	} else {
+		warnx("Requiest to put keyboard into a raw mode ignored");
+	}
+	if (VGL_initkeymaps(STDIN_FILENO) != 0) {
+		SDL_SetError("Unable to initialize keymap");
+		return -1;
+	}
+	if (VGL_initmouse(STDIN_FILENO) != 0) {
+		SDL_SetError("Unable to initialize mouse");
+		return -1;
+	}
+
+	/* Determine the screen depth */
+	if (VGLCurMode != NULL)
+		vformat->BitsPerPixel = VGLCurMode->Depth;
+	else
+		vformat->BitsPerPixel = 16;	/* Good default */
+
+	/* Query for the list of available video modes */
+	total_modes = 0;
+	modes = VGLListModes(-1, V_INFO_MM_DIRECT | V_INFO_MM_PACKED);
+	for (i = 0; modes[i] != NULL; i++) {
+		if ((modes[i]->ModeInfo.Type == VIDBUF8) ||
+		    (modes[i]->ModeInfo.Type == VIDBUF16) ||
+		    (modes[i]->ModeInfo.Type == VIDBUF32)) {
+			VGL_AddMode(this, modes[i]);
+			total_modes++;
+		}
+	}
+	if (total_modes == 0) {
+		SDL_SetError("No linear video modes available");
+		return -1;
+	}
+
+	/* Fill in our hardware acceleration capabilities */
+	VGL_UpdateVideoInfo(this);
+
+	/* Create the hardware surface lock mutex */
+	hw_lock = SDL_CreateMutex();
+	if (hw_lock == NULL) {
+		SDL_SetError("Unable to create lock mutex");
+		VGL_VideoQuit(this);
+		return -1;
+	}
+
+	/* We're done! */
+	return 0;
+}
+
+SDL_Rect **VGL_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags)
+{
+	return SDL_modelist[((format->BitsPerPixel+7)/8)-1];
+}
+
+/* Various screen update functions available */
+static void VGL_DirectUpdate(_THIS, int numrects, SDL_Rect *rects);
+static void VGL_BankedUpdate(_THIS, int numrects, SDL_Rect *rects);
+
+SDL_Surface *VGL_SetVideoMode(_THIS, SDL_Surface *current,
+			      int width, int height, int bpp, Uint32 flags)
+{
+	int mode_found;
+	int i;
+	VGLMode **modes;
+
+	modes = VGLListModes(bpp, V_INFO_MM_DIRECT | V_INFO_MM_PACKED);
+	mode_found = 0;
+	for (i = 0; modes[i] != NULL; i++) {
+		if ((modes[i]->ModeInfo.Xsize == width) &&
+		    (modes[i]->ModeInfo.Ysize == height) &&
+		    ((modes[i]->ModeInfo.Type == VIDBUF8) ||
+		     (modes[i]->ModeInfo.Type == VIDBUF16) ||
+		     (modes[i]->ModeInfo.Type == VIDBUF32))) {
+			mode_found = 1;
+			break;
+		}
+	}
+	if (mode_found == 0) {
+		SDL_SetError("No matching video mode found");
+		return NULL;
+	}
+
+	/* Shutdown previous videomode (if any) */
+	if (VGLCurMode != NULL)
+		VGLEnd();
+
+	/* Try to set the requested linear video mode */
+	if (VGLInit(modes[i]->ModeId) != 0) {
+		SDL_SetError("Unable to switch to requested mode");
+		return NULL;
+	}
+
+	VGLCurMode = realloc(VGLCurMode, sizeof(VGLMode));
+	VGLCurMode->ModeInfo = *VGLDisplay;
+	VGLCurMode->Depth = modes[i]->Depth;
+	VGLCurMode->ModeId = modes[i]->ModeId;
+	VGLCurMode->Rmask = modes[i]->Rmask;
+	VGLCurMode->Gmask = modes[i]->Gmask;
+	VGLCurMode->Bmask = modes[i]->Bmask;
+
+	/* Workaround a bug in libvgl */
+	if (VGLCurMode->ModeInfo.PixelBytes == 0)
+		(VGLCurMode->ModeInfo.PixelBytes = 1);
+
+	current->w = VGLCurMode->ModeInfo.Xsize;
+	current->h = VGLCurMode->ModeInfo.Ysize;
+	current->pixels = VGLCurMode->ModeInfo.Bitmap;
+	current->pitch = VGLCurMode->ModeInfo.Xsize *
+			 VGLCurMode->ModeInfo.PixelBytes;
+	current->flags = (SDL_FULLSCREEN | SDL_HWSURFACE);
+
+	/* Check if we are in a pseudo-color mode */
+	if (VGLCurMode->ModeInfo.Type == VIDBUF8)
+		current->flags |= SDL_HWPALETTE;
+
+	/* Check if we can do doublebuffering */
+	if (flags & SDL_DOUBLEBUF) {
+		if (VGLCurMode->ModeInfo.Xsize * 2 <=
+		    VGLCurMode->ModeInfo.VYsize) {
+			current->flags |= SDL_DOUBLEBUF;
+			flip_page = 0;
+			flip_address[0] = (byte *)current->pixels;
+			flip_address[1] = (byte *)current->pixels +
+					  current->h * current->pitch;
+			VGL_FlipHWSurface(this, current);
+		}
+	}
+
+	if (! SDL_ReallocFormat(current, modes[i]->Depth, VGLCurMode->Rmask,
+				VGLCurMode->Gmask, VGLCurMode->Bmask, 0)) {
+		return NULL;
+	}
+
+	/* Update hardware acceleration info */
+	VGL_UpdateVideoInfo(this);
+
+	/* Set the blit function */
+	this->UpdateRects = VGL_DirectUpdate;
+
+	/* We're done */
+	return current;
+}
+
+/* We don't actually allow hardware surfaces other than the main one */
+static int VGL_AllocHWSurface(_THIS, SDL_Surface *surface)
+{
+	return -1;
+}
+static void VGL_FreeHWSurface(_THIS, SDL_Surface *surface)
+{
+	return;
+}
+
+/* We need to wait for vertical retrace on page flipped displays */
+static int VGL_LockHWSurface(_THIS, SDL_Surface *surface)
+{
+	if (surface == SDL_VideoSurface) {
+		SDL_mutexP(hw_lock);
+	}
+	return 0;
+}
+static void VGL_UnlockHWSurface(_THIS, SDL_Surface *surface)
+{
+	if (surface == SDL_VideoSurface) {
+		SDL_mutexV(hw_lock);
+	}
+}
+
+static int VGL_FlipHWSurface(_THIS, SDL_Surface *surface)
+{
+//	VGLWaitRetrace();
+	if (VGLPanScreen(VGLDisplay, 0, flip_page * surface->h) < 0) {
+		SDL_SetError("VGLPanSreen() failed");
+                return -1;
+        }
+
+	flip_page = !flip_page;
+	surface->pixels = flip_address[flip_page];
+
+	return 0;
+}
+
+static void VGL_DirectUpdate(_THIS, int numrects, SDL_Rect *rects)
+{
+	return;
+}
+
+static void VGL_BankedUpdate(_THIS, int numrects, SDL_Rect *rects)
+{
+	return;
+}
+
+int VGL_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors)
+{
+        int i;
+
+	for(i = 0; i < ncolors; i++) {
+	        VGLSetPaletteIndex(firstcolor + i,
+			       colors[i].r>>2,
+			       colors[i].g>>2,
+			       colors[i].b>>2);
+	}
+	return 1;
+}
+
+/* Note:  If we are terminated, this could be called in the middle of
+   another SDL video routine -- notably UpdateRects.
+*/
+void VGL_VideoQuit(_THIS)
+{
+	int i, j;
+
+	/* Return the keyboard to the normal state */
+	VGLKeyboardEnd();
+
+	/* Reset the console video mode if we actually initialised one */
+	if (VGLCurMode != NULL) {
+		VGLEnd();
+		free(VGLCurMode);
+		VGLCurMode = NULL;
+	}
+
+	/* Clear the lock mutex */
+	if (hw_lock != NULL) {
+		SDL_DestroyMutex(hw_lock);
+		hw_lock = NULL;
+	}
+
+	/* Free video mode lists */
+	for (i = 0; i < NUM_MODELISTS; i++) {
+		if (SDL_modelist[i] != NULL) {
+			for (j = 0; SDL_modelist[i][j] != NULL; ++j) {
+				free(SDL_modelist[i][j]);
+			}
+			free(SDL_modelist[i]);
+			SDL_modelist[i] = NULL;
+		}
+	}
+
+	if ( this->screen && (this->screen->flags & SDL_HWSURFACE) ) {
+	/* Direct screen access, not a memory buffer */
+		this->screen->pixels = NULL;
+	}
+}
+
+#define VGL_RED_INDEX	0
+#define VGL_GREEN_INDEX	1
+#define VGL_BLUE_INDEX	2
+
+static VGLMode **
+VGLListModes(int depth, int mem_model)
+{
+  static VGLMode **modes = NULL;
+
+  VGLBitmap *vminfop;
+  VGLMode **modesp, *modescp;
+  video_info_t minfo;
+  int adptype, i, modenum;
+
+  if (modes == NULL) {
+    modes = malloc(sizeof(VGLMode *) * M_VESA_MODE_MAX);
+    bzero(modes, sizeof(VGLMode *) * M_VESA_MODE_MAX);
+  }
+  modesp = modes;
+
+  for (modenum = 0; modenum < M_VESA_MODE_MAX; modenum++) {
+    minfo.vi_mode = modenum;
+    if (ioctl(0, CONS_MODEINFO, &minfo) || ioctl(0, CONS_CURRENT, &adptype))
+      continue;
+    if (minfo.vi_mode != modenum)
+      continue;
+    if ((minfo.vi_flags & V_INFO_GRAPHICS) == 0)
+      continue;
+    if ((mem_model != -1) && ((minfo.vi_mem_model & mem_model) == 0))
+      continue;
+    if ((depth > 1) && (minfo.vi_depth != depth))
+      continue;
+
+    /* reallocf can fail */
+    if ((*modesp = reallocf(*modesp, sizeof(VGLMode))) == NULL)
+      return NULL;
+    modescp = *modesp;
+
+    vminfop = &(modescp->ModeInfo);
+    bzero(vminfop, sizeof(VGLBitmap));
+
+    vminfop->Type = NOBUF;
+
+    vminfop->PixelBytes = 1;	/* Good default value */
+    switch (minfo.vi_mem_model) {
+    case V_INFO_MM_PLANAR:
+      /* we can handle EGA/VGA planar modes only */
+      if (!(minfo.vi_depth != 4 || minfo.vi_planes != 4
+	    || (adptype != KD_EGA && adptype != KD_VGA)))
+	vminfop->Type = VIDBUF4;
+      break;
+    case V_INFO_MM_PACKED:
+      /* we can do only 256 color packed modes */
+      if (minfo.vi_depth == 8)
+	vminfop->Type = VIDBUF8;
+      break;
+    case V_INFO_MM_VGAX:
+      vminfop->Type = VIDBUF8X;
+      break;
+#if defined(__FreeBSD_version) && __FreeBSD_version >= 500000
+    case V_INFO_MM_DIRECT:
+      vminfop->PixelBytes = minfo.vi_pixel_size;
+      switch (vminfop->PixelBytes) {
+      case 2:
+	vminfop->Type = VIDBUF16;
+	break;
+#if notyet
+      case 3:
+	vminfop->Type = VIDBUF24;
+	break;
+#endif
+      case 4:
+	vminfop->Type = VIDBUF32;
+	break;
+      default:
+	break;
+      }
+#endif
+    default:
+      break;
+    }
+    if (vminfop->Type == NOBUF)
+      continue;
+
+    switch (vminfop->Type) {
+    case VIDBUF16:
+    case VIDBUF32:
+      modescp->Rmask = ((1 << minfo.vi_pixel_fsizes[VGL_RED_INDEX]) - 1) <<
+		       minfo.vi_pixel_fields[VGL_RED_INDEX];
+      modescp->Gmask = ((1 << minfo.vi_pixel_fsizes[VGL_GREEN_INDEX]) - 1) <<
+		       minfo.vi_pixel_fields[VGL_GREEN_INDEX];
+      modescp->Bmask = ((1 << minfo.vi_pixel_fsizes[VGL_BLUE_INDEX]) - 1) <<
+		       minfo.vi_pixel_fields[VGL_BLUE_INDEX];
+      break;
+
+    default:
+      break;
+    }
+
+    vminfop->Xsize = minfo.vi_width;
+    vminfop->Ysize = minfo.vi_height;
+    modescp->Depth = minfo.vi_depth;
+
+    /* XXX */
+    if (minfo.vi_mode >= M_VESA_BASE)
+      modescp->ModeId = _IO('V', minfo.vi_mode - M_VESA_BASE);
+    else
+      modescp->ModeId = _IO('S', minfo.vi_mode);
+
+    /* Sort list */
+    for (i = 0; modes + i < modesp ; i++) {
+      if (modes[i]->ModeInfo.Xsize * modes[i]->ModeInfo.Ysize >
+	  vminfop->Xsize * modes[i]->ModeInfo.Ysize)
+	continue;
+      if ((modes[i]->ModeInfo.Xsize * modes[i]->ModeInfo.Ysize ==
+	   vminfop->Xsize * vminfop->Ysize) &&
+	  (modes[i]->Depth >= modescp->Depth))
+	continue;
+      *modesp = modes[i];
+      modes[i] = modescp;
+      modescp = *modesp;
+      vminfop = &(modescp->ModeInfo);
+    }
+
+    modesp++;
+  }
+
+  if (*modesp != NULL) {
+    free(*modesp);
+    *modesp = NULL;
+  }
+
+  return modes;
+}
+
+static void
+VGLWaitRetrace(void)
+{
+  while (!(inb(0x3DA) & 8));
+  while (inb(0x3DA) & 8);
+}
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/video/vgl/SDL_vglvideo.h	Tue Jun 19 13:33:54 2001 +0000
@@ -0,0 +1,69 @@
+/*
+    SDL - Simple DirectMedia Layer
+    Copyright (C) 1997, 1998, 1999, 2000  Sam Lantinga
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Library General Public
+    License as published by the Free Software Foundation; either
+    version 2 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Library General Public License for more details.
+
+    You should have received a copy of the GNU Library General Public
+    License along with this library; if not, write to the Free
+    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+
+    Sam Lantinga
+    slouken@devolution.com
+*/
+
+#ifdef SAVE_RCSID
+static char rcsid =
+ "@(#) $Id$";
+#endif
+
+#ifndef _SDL_vglvideo_h
+#define _SDL_vglvideo_h
+
+#include <sys/fbio.h>
+#include <sys/consio.h>
+#include <vgl.h>
+
+#include "SDL_mouse.h"
+#include "SDL_mutex.h"
+#include "SDL_sysvideo.h"
+
+/* Hidden "this" pointer for the video functions */
+#define _THIS	SDL_VideoDevice *this
+
+typedef struct {
+	int ModeId;
+	int Depth;
+	int Rmask;
+	int Gmask;
+	int Bmask;
+	VGLBitmap ModeInfo;
+} VGLMode;
+
+/* Private display data */
+struct SDL_PrivateVideoData {
+#define NUM_MODELISTS	4		/* 8, 16, 24, and 32 bits-per-pixel */
+	int SDL_nummodes[NUM_MODELISTS];
+	SDL_Rect **SDL_modelist[NUM_MODELISTS];
+	SDL_mutex *hw_lock;
+	VGLMode *VGLCurMode;
+	int flip_page;
+	byte *flip_address[2];
+};
+/* Old variable names */
+#define SDL_nummodes	(this->hidden->SDL_nummodes)
+#define SDL_modelist	(this->hidden->SDL_modelist)
+#define hw_lock		(this->hidden->hw_lock)
+#define VGLCurMode	(this->hidden->VGLCurMode)
+#define flip_page	(this->hidden->flip_page)
+#define flip_address	(this->hidden->flip_address)
+
+#endif /* _SDL_vglvideo_h */
--- a/src/video/x11/SDL_x11events.c	Sat Jun 16 06:47:45 2001 +0000
+++ b/src/video/x11/SDL_x11events.c	Tue Jun 19 13:33:54 2001 +0000
@@ -37,7 +37,9 @@
 #ifdef __SVR4
 #include <X11/Sunkeysym.h>
 #endif
+#include <sys/types.h>
 #include <sys/time.h>
+#include <unistd.h>
 
 #include "SDL.h"
 #include "SDL_syswm.h"