Removed obsolete header file
authorSam Lantinga <slouken@libsdl.org>
Tue, 06 Jul 2010 10:58:23 -0700
changeset 4487 ba7b2bc1f1a1
parent 4486 237b1eb53e4d
child 4488 6dc6a2bdd55e
Removed obsolete header file
VisualC/SDL/SDL_VS2005.vcproj
VisualC/SDL/SDL_VS2008.vcproj
VisualC/SDLmain/SDLmain_VS2008.vcproj
--- a/VisualC/SDL/SDL_VS2005.vcproj	Tue Jul 06 08:22:36 2010 -0700
+++ b/VisualC/SDL/SDL_VS2005.vcproj	Tue Jul 06 10:58:23 2010 -0700
@@ -841,10 +841,6 @@
 			>
 		</File>
 		<File
-			RelativePath="..\..\src\video\SDL_stretch_c.h"
-			>
-		</File>
-		<File
 			RelativePath="..\..\src\stdlib\SDL_string.c"
 			>
 		</File>
--- a/VisualC/SDL/SDL_VS2008.vcproj	Tue Jul 06 08:22:36 2010 -0700
+++ b/VisualC/SDL/SDL_VS2008.vcproj	Tue Jul 06 10:58:23 2010 -0700
@@ -5,6 +5,9 @@
 	Name="SDL"
 	ProjectGUID="{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}"
 	RootNamespace="SDL"
+	SccProjectName="Perforce Project"
+	SccLocalPath="..\.."
+	SccProvider="MSSCCI:Perforce SCM"
 	TargetFrameworkVersion="131072"
 	>
 	<Platforms>
@@ -996,10 +999,6 @@
 			>
 		</File>
 		<File
-			RelativePath="..\..\src\video\SDL_stretch_c.h"
-			>
-		</File>
-		<File
 			RelativePath="..\..\src\stdlib\SDL_string.c"
 			>
 		</File>
--- a/VisualC/SDLmain/SDLmain_VS2008.vcproj	Tue Jul 06 08:22:36 2010 -0700
+++ b/VisualC/SDLmain/SDLmain_VS2008.vcproj	Tue Jul 06 10:58:23 2010 -0700
@@ -4,6 +4,9 @@
 	Version="9.00"
 	Name="SDLmain"
 	ProjectGUID="{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}"
+	SccProjectName="Perforce Project"
+	SccLocalPath="..\.."
+	SccProvider="MSSCCI:Perforce SCM"
 	TargetFrameworkVersion="131072"
 	>
 	<Platforms>
@@ -29,7 +32,7 @@
 			<Tool
 				Name="VCPreBuildEventTool"
 				Description="Making sure basic SDL headers are in place..."
-				CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_win32.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_win32.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY"
+				CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_win32.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_win32.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY&#x0D;&#x0A;"
 			/>
 			<Tool
 				Name="VCCustomBuildTool"
@@ -166,7 +169,7 @@
 			<Tool
 				Name="VCPreBuildEventTool"
 				Description="Making sure basic SDL headers are in place..."
-				CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_win32.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_win32.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY"
+				CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_win32.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_win32.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY&#x0D;&#x0A;"
 			/>
 			<Tool
 				Name="VCCustomBuildTool"
@@ -303,7 +306,7 @@
 			<Tool
 				Name="VCPreBuildEventTool"
 				Description="Making sure basic SDL headers are in place..."
-				CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_win32.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_win32.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY"
+				CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_win32.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_win32.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY&#x0D;&#x0A;"
 			/>
 			<Tool
 				Name="VCCustomBuildTool"