Removed SDL_xaudio2.h ... no real need for this to be separate.
authorRyan C. Gordon <icculus@icculus.org>
Mon, 22 Aug 2011 14:37:45 -0400
changeset 5635 bef0f093c9da
parent 5634 093e60544778
child 5636 44bfdab5eaf1
Removed SDL_xaudio2.h ... no real need for this to be separate.
VisualC/SDL/SDL_VS2005.vcproj
VisualC/SDL/SDL_VS2008.vcproj
VisualC/SDL/SDL_VS2010.vcxproj
src/audio/xaudio2/SDL_xaudio2.c
src/audio/xaudio2/SDL_xaudio2.h
--- a/VisualC/SDL/SDL_VS2005.vcproj	Mon Aug 22 14:30:49 2011 -0400
+++ b/VisualC/SDL/SDL_VS2005.vcproj	Mon Aug 22 14:37:45 2011 -0400
@@ -852,10 +852,6 @@
 			>
 		</File>
 		<File
-			RelativePath="..\..\src\audio\xaudio2\SDL_xaudio2.h"
-			>
-		</File>
-		<File
 			RelativePath="..\..\src\joystick\windows\SDL_dxjoystick.c"
 			>
 		</File>
--- a/VisualC/SDL/SDL_VS2008.vcproj	Mon Aug 22 14:30:49 2011 -0400
+++ b/VisualC/SDL/SDL_VS2008.vcproj	Mon Aug 22 14:37:45 2011 -0400
@@ -841,10 +841,6 @@
 			>
 		</File>
 		<File
-			RelativePath="..\..\src\audio\xaudio2\SDL_xaudio2.h"
-			>
-		</File>
-		<File
 			RelativePath="..\..\src\joystick\windows\SDL_dxjoystick.c"
 			>
 		</File>
--- a/VisualC/SDL/SDL_VS2010.vcxproj	Mon Aug 22 14:30:49 2011 -0400
+++ b/VisualC/SDL/SDL_VS2010.vcxproj	Mon Aug 22 14:37:45 2011 -0400
@@ -280,7 +280,6 @@
     <ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h" />
     <ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h" />
     <ClInclude Include="..\..\src\audio\directsound\SDL_directsound.h" />
-    <ClInclude Include="..\..\src\audio\xaudio2\SDL_xaudio2.h" />
     <ClInclude Include="..\..\src\SDL_error_c.h" />
     <ClInclude Include="..\..\src\SDL_hints_c.h" />
     <ClInclude Include="..\..\src\events\SDL_events_c.h" />
--- a/src/audio/xaudio2/SDL_xaudio2.c	Mon Aug 22 14:30:49 2011 -0400
+++ b/src/audio/xaudio2/SDL_xaudio2.c	Mon Aug 22 14:37:45 2011 -0400
@@ -24,11 +24,35 @@
 #include "../SDL_audio_c.h"
 #include "SDL_assert.h"
 
-#define INITGUID 1
-#include "SDL_xaudio2.h"
+#include "../SDL_sysaudio.h"
+
+#if SDL_AUDIO_DRIVER_XAUDIO2
+#include <dxsdkver.h> /* XAudio2 exists as of the March 2008 DirectX SDK */
+#if (defined(_DXSDK_BUILD_MAJOR) && (_DXSDK_BUILD_MAJOR >= 1284))
+#   define SDL_HAVE_XAUDIO2_H 1
+#endif
+#endif
 
 #ifdef SDL_HAVE_XAUDIO2_H
 
+#define INITGUID 1
+#include <XAudio2.h>
+
+/* Hidden "this" pointer for the audio functions */
+#define _THIS	SDL_AudioDevice *this
+
+struct SDL_PrivateAudioData
+{
+    IXAudio2 *ixa2;
+    IXAudio2SourceVoice *source;
+    IXAudio2MasteringVoice *mastering;
+    HANDLE semaphore;
+    Uint8 *mixbuf;
+    int mixlen;
+    Uint8 *nextbuf;
+};
+
+
 static __inline__ char *
 utf16_to_utf8(const WCHAR *S)
 {
--- a/src/audio/xaudio2/SDL_xaudio2.h	Mon Aug 22 14:30:49 2011 -0400
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,55 +0,0 @@
-/*
-  Simple DirectMedia Layer
-  Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
-
-  This software is provided 'as-is', without any express or implied
-  warranty.  In no event will the authors be held liable for any damages
-  arising from the use of this software.
-
-  Permission is granted to anyone to use this software for any purpose,
-  including commercial applications, and to alter it and redistribute it
-  freely, subject to the following restrictions:
-
-  1. The origin of this software must not be misrepresented; you must not
-     claim that you wrote the original software. If you use this software
-     in a product, an acknowledgment in the product documentation would be
-     appreciated but is not required.
-  2. Altered source versions must be plainly marked as such, and must not be
-     misrepresented as being the original software.
-  3. This notice may not be removed or altered from any source distribution.
-*/
-#include "SDL_config.h"
-
-#ifndef _SDL_xaudio2_h
-#define _SDL_xaudio2_h
-
-#include "../SDL_sysaudio.h"
-
-#if SDL_AUDIO_DRIVER_XAUDIO2
-#include <dxsdkver.h> /* XAudio2 exists as of the March 2008 DirectX SDK */
-#if (defined(_DXSDK_BUILD_MAJOR) && (_DXSDK_BUILD_MAJOR >= 1284))
-#   define SDL_HAVE_XAUDIO2_H 1
-#endif
-#endif
-
-#ifdef SDL_HAVE_XAUDIO2_H
-#include <XAudio2.h>
-
-/* Hidden "this" pointer for the audio functions */
-#define _THIS	SDL_AudioDevice *this
-
-struct SDL_PrivateAudioData
-{
-    IXAudio2 *ixa2;
-    IXAudio2SourceVoice *source;
-    IXAudio2MasteringVoice *mastering;
-    HANDLE semaphore;
-    Uint8 *mixbuf;
-    int mixlen;
-    Uint8 *nextbuf;
-};
-#endif
-
-#endif /* _SDL_xaudio2_h */
-
-/* vi: set ts=4 sw=4 expandtab: */