Date: Tue, 12 Aug 2003 14:26:19 +0200 (MEST)
authorSam Lantinga <slouken@libsdl.org>
Tue, 12 Aug 2003 15:17:20 +0000
changeset 688 c0522010bb6d
parent 687 91400ecf307d
child 689 5bb080d35049
Date: Tue, 12 Aug 2003 14:26:19 +0200 (MEST) From: "Mattias Engdeg?rd" Subject: bug in SDL_GetRGB/GetRGBA There's an embarrassing bug in GetRGB/GetRGBA which apparently has been there for years. It incorrectly converts colours with < 8 bits/channel. It came to my attention today in #sdl. What it does now is (for each channel): rv = (pixel & fmt->Rmask) >> fmt->Rshift; *r = (rv << fmt->Rloss) + (rv >> (8 - fmt->Rloss)); which is wrong; the last line should be *r = (rv << fmt->Rloss) + (rv >> (8 - (fmt->Rloss << 1)));
src/video/SDL_pixels.c
--- a/src/video/SDL_pixels.c	Mon Aug 11 22:28:13 2003 +0000
+++ b/src/video/SDL_pixels.c	Tue Aug 12 15:17:20 2003 +0000
@@ -381,14 +381,14 @@
 		 */
 	        unsigned v;
 		v = (pixel & fmt->Rmask) >> fmt->Rshift;
-		*r = (v << fmt->Rloss) + (v >> (8 - fmt->Rloss));
+		*r = (v << fmt->Rloss) + (v >> (8 - (fmt->Rloss << 1)));
 		v = (pixel & fmt->Gmask) >> fmt->Gshift;
-		*g = (v << fmt->Gloss) + (v >> (8 - fmt->Gloss));
+		*g = (v << fmt->Gloss) + (v >> (8 - (fmt->Gloss << 1)));
 		v = (pixel & fmt->Bmask) >> fmt->Bshift;
-		*b = (v << fmt->Bloss) + (v >> (8 - fmt->Bloss));
+		*b = (v << fmt->Bloss) + (v >> (8 - (fmt->Bloss << 1)));
 		if(fmt->Amask) {
 		        v = (pixel & fmt->Amask) >> fmt->Ashift;
-			*a = (v << fmt->Aloss) + (v >> (8 - fmt->Aloss));
+			*a = (v << fmt->Aloss) + (v >> (8 - (fmt->Aloss << 1)));
 		} else
 		        *a = SDL_ALPHA_OPAQUE;
 	} else {
@@ -405,11 +405,11 @@
 	        /* the note for SDL_GetRGBA above applies here too */
 	        unsigned v;
 		v = (pixel & fmt->Rmask) >> fmt->Rshift;
-		*r = (v << fmt->Rloss) + (v >> (8 - fmt->Rloss));
+		*r = (v << fmt->Rloss) + (v >> (8 - (fmt->Rloss << 1)));
 		v = (pixel & fmt->Gmask) >> fmt->Gshift;
-		*g = (v << fmt->Gloss) + (v >> (8 - fmt->Gloss));
+		*g = (v << fmt->Gloss) + (v >> (8 - (fmt->Gloss << 1)));
 		v = (pixel & fmt->Bmask) >> fmt->Bshift;
-		*b = (v << fmt->Bloss) + (v >> (8 - fmt->Bloss));
+		*b = (v << fmt->Bloss) + (v >> (8 - (fmt->Bloss << 1)));
 	} else {
 		*r = fmt->palette->colors[pixel].r;
 		*g = fmt->palette->colors[pixel].g;