Allow specifying of OpenGL 3.2 Core Profile on Mac OS X.
--- a/src/video/cocoa/SDL_cocoaopengl.m Sat Oct 06 12:16:32 2012 -0700
+++ b/src/video/cocoa/SDL_cocoaopengl.m Wed Oct 10 23:10:04 2012 -0400
@@ -32,8 +32,15 @@
#include "SDL_loadso.h"
#include "SDL_opengl.h"
+#define DEFAULT_OPENGL "/System/Library/Frameworks/OpenGL.framework/Libraries/libGL.dylib"
-#define DEFAULT_OPENGL "/System/Library/Frameworks/OpenGL.framework/Libraries/libGL.dylib"
+
+#if MAC_OS_X_VERSION_MAX_ALLOWED < 1070
+#define kCGLPFAOpenGLProfile 99
+#define kCGLOGLPVersion_Legacy 0x1000
+#define kCGLOGLPVersion_3_2_Core 0x3200
+#endif
+
int
Cocoa_GL_LoadLibrary(_THIS, const char *path)
@@ -70,6 +77,9 @@
SDL_GLContext
Cocoa_GL_CreateContext(_THIS, SDL_Window * window)
{
+ const int wantver = (_this->gl_config.major_version << 8) |
+ (_this->gl_config.minor_version);
+ SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
NSAutoreleasePool *pool;
SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
SDL_DisplayData *displaydata = (SDL_DisplayData *)display->driverdata;
@@ -78,8 +88,32 @@
NSOpenGLContext *context;
int i = 0;
+ if (_this->gl_config.profile_mask == SDL_GL_CONTEXT_PROFILE_ES) {
+ SDL_SetError ("OpenGL ES not supported on this platform");
+ return NULL;
+ }
+
+ /* Sadly, we'll have to update this as life progresses, since we need to
+ set an enum for context profiles, not a context version number */
+ if (wantver > 0x0302) {
+ SDL_SetError ("OpenGL > 3.2 is not supported on this platform");
+ return NULL;
+ }
+
pool = [[NSAutoreleasePool alloc] init];
+ /* specify a profile if we're on Lion (10.7) or later. */
+ if (data->osversion >= 0x1070) {
+ NSOpenGLPixelFormatAttribute profile = kCGLOGLPVersion_Legacy;
+ if (_this->gl_config.profile_mask == SDL_GL_CONTEXT_PROFILE_CORE) {
+ if (wantver == 0x0302) {
+ profile = kCGLOGLPVersion_3_2_Core;
+ }
+ }
+ attr[i++] = kCGLPFAOpenGLProfile;
+ attr[i++] = profile;
+ }
+
#ifndef FULLSCREEN_TOGGLEABLE
if (window->flags & SDL_WINDOW_FULLSCREEN) {
attr[i++] = NSOpenGLPFAFullScreen;