Removed "u_colorTable" uniform from the GLES2 renderer. It's not used anywhere.
authorRyan C. Gordon <icculus@icculus.org>
Fri, 04 Oct 2013 11:25:14 -0400
changeset 7783 e6f43a80eff1
parent 7782 e4ed6e54101e
child 7784 70b305e09b4e
Removed "u_colorTable" uniform from the GLES2 renderer. It's not used anywhere.
src/render/opengles2/SDL_render_gles2.c
--- a/src/render/opengles2/SDL_render_gles2.c	Fri Oct 04 08:23:37 2013 -0300
+++ b/src/render/opengles2/SDL_render_gles2.c	Fri Oct 04 11:25:14 2013 -0400
@@ -122,8 +122,7 @@
     GLES2_UNIFORM_PROJECTION,
     GLES2_UNIFORM_TEXTURE,
     GLES2_UNIFORM_MODULATION,
-    GLES2_UNIFORM_COLOR,
-    GLES2_UNIFORM_COLORTABLE
+    GLES2_UNIFORM_COLOR
 } GLES2_Uniform;
 
 typedef enum
@@ -721,9 +720,7 @@
     entry->uniform_locations[GLES2_UNIFORM_MODULATION] =
         data->glGetUniformLocation(entry->id, "u_modulation");
     entry->uniform_locations[GLES2_UNIFORM_COLOR] =
-        data->glGetUniformLocation(entry->id, "u_color");
-    entry->uniform_locations[GLES2_UNIFORM_COLORTABLE] =
-        data->glGetUniformLocation(entry->id, "u_colorTable");
+        rdata->glGetUniformLocation(entry->id, "u_color");
 
     /* Cache the linked program */
     if (data->program_cache.head)