--- a/test/testsprite.c Sat Feb 01 19:50:22 2003 +0000
+++ b/test/testsprite.c Sat Feb 01 19:56:45 2003 +0000
@@ -8,6 +8,8 @@
#include "SDL.h"
+#define DEBUG_FLIP 1
+
#define NUM_SPRITES 100
#define MAX_SPEED 1
@@ -52,6 +54,10 @@
void MoveSprites(SDL_Surface *screen, Uint32 background)
{
+#if DEBUG_FLIP
+ static int t = 0;
+#endif
+
int i, nupdates;
SDL_Rect area, *position, *velocity;
@@ -82,6 +88,20 @@
sprite_rects[nupdates++] = area;
}
+#if DEBUG_FLIP
+ {
+ Uint32 color = SDL_MapRGB (screen->format, 255, 0, 0);
+ SDL_Rect r;
+ r.x = (sin((float)t * 2 * 3.1459) + 1.0) / 2.0 * (screen->w-20);
+ r.y = 0;
+ r.w = 20;
+ r.h = screen->h;
+
+ SDL_FillRect (screen, &r, color);
+ t+=2;
+ }
+#endif
+
/* Update the screen! */
if ( (screen->flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF ) {
SDL_Flip(screen);