Sun, 07 Jul 2013 20:06:08 -0400 |
Ryan C. Gordon |
sndio dynamic loading fix.
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Sun, 07 Jul 2013 14:08:07 -0700 |
Sam Lantinga |
Backed out changeset c8b16b3a3c9b
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Sun, 07 Jul 2013 12:53:21 -0700 |
Sam Lantinga |
Fixed bug 1943 - Wrong handling of legacy 32bpp BMP files
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Sun, 07 Jul 2013 12:34:26 -0700 |
Sam Lantinga |
Added automated test to validate conversion between all supported formats.
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Sun, 07 Jul 2013 12:34:21 -0700 |
Sam Lantinga |
Added surface conversion support for ARGB2101010 formats
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Sun, 07 Jul 2013 10:31:01 -0700 |
Sam Lantinga |
Fixed converting ARGB2101010 surfaces to 8-bit surfaces
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Sun, 07 Jul 2013 10:15:10 -0700 |
Sam Lantinga |
Updated configure with the sndio audio backend
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Sun, 07 Jul 2013 16:15:21 +0200 |
Philipp Wiesemann |
Corrected name of constant in header file comment.
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Sun, 07 Jul 2013 16:13:17 +0200 |
Philipp Wiesemann |
Changed include directive to standard header.
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Sun, 07 Jul 2013 16:11:29 +0200 |
Philipp Wiesemann |
Fixed SDL_RWread() returning -1 as unsigned instead of 0 if error on Android.
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Sun, 07 Jul 2013 02:03:07 -0400 |
Ryan C. Gordon |
Added an SDL2 OpenBSD sndio(7) audio target.
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Sun, 07 Jul 2013 02:04:19 -0400 |
Ryan C. Gordon |
Disk audio target was using this->hidden->mixlen before we set it.
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Sun, 07 Jul 2013 02:03:50 -0400 |
Ryan C. Gordon |
Minor ALSA tweaks (include-once macro name, len for memset() more clear).
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Sat, 06 Jul 2013 21:17:09 -0700 |
Sam Lantinga |
Added 8-bit RGB source surface support to NtoN blitters
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Sat, 06 Jul 2013 20:29:40 -0700 |
Sam Lantinga |
Fixed bug 1923 - Crash with SDL_SetColorKey
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Sat, 06 Jul 2013 12:39:56 -0700 |
Sam Lantinga |
Fixed bug 1911 - enable HAVE_GCC_ATOMICS for android platform
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Tue, 25 Jun 2013 21:36:36 +0800 |
David Gow |
Remove full-desktop Xinerama mode when using XRandR
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Sat, 06 Jul 2013 12:28:57 -0700 |
Sam Lantinga |
Make it possible to use SDL events separately from the video subsystem.
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Sat, 06 Jul 2013 11:56:04 -0700 |
Sam Lantinga |
Updated the README to match the new website text
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Sat, 06 Jul 2013 15:22:49 -0300 |
Gabriel Jacobo |
Fixes Bug 1896 - Android app is running while the screen is locked
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Sat, 06 Jul 2013 16:05:09 +0200 |
Philipp Wiesemann |
Fixed SDL's implementation of isspace() to check form feed and vertical tab.
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Sat, 06 Jul 2013 15:56:06 +0200 |
Philipp Wiesemann |
Added missing call to SDL_stack_free().
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Sat, 06 Jul 2013 00:32:20 -0700 |
Sam Lantinga |
Fixed potential problem with postFinishLaunch being overridden by the application.
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Sat, 06 Jul 2013 00:28:54 -0700 |
Sam Lantinga |
Fixed bug 1936 - Broken URL in generic SDL_syscond.c
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Sat, 06 Jul 2013 00:15:01 -0700 |
Sam Lantinga |
Fixed mingw32 build
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Sat, 06 Jul 2013 00:06:44 -0700 |
Sam Lantinga |
Fixed build errors on Mac OS X
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Fri, 05 Jul 2013 23:57:19 -0700 |
Sam Lantinga |
Removed the inline functions from SDL_stdinc.h
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Fri, 05 Jul 2013 21:37:27 -0700 |
Sam Lantinga |
No, there's no reason not to use fprintf
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Fri, 05 Jul 2013 21:25:32 -0700 |
Sam Lantinga |
Fixed detection of overlong sequences (thanks Tommy!)
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Fri, 05 Jul 2013 01:31:02 -0400 |
Ryan C. Gordon |
Patched to compile on pre-C99 compilers.
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Fri, 05 Jul 2013 01:18:18 -0400 |
Ryan C. Gordon |
Don't set the same GL context twice on Mac OS X (thanks, Alex!).
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Fri, 05 Jul 2013 01:09:27 -0400 |
Ryan C. Gordon |
Fixed some __BEOS__ vs __HAIKU__ preprocessor tests (thanks, Axel!).
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Fri, 05 Jul 2013 00:54:00 -0400 |
Ryan C. Gordon |
Don't crash if SDL_AudioQuit() is called twice in a row.
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Fri, 05 Jul 2013 00:41:34 -0400 |
Ryan C. Gordon |
Strip newlines from messages in SDL_Log*() before calling logging function.
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Fri, 05 Jul 2013 00:41:01 -0400 |
Ryan C. Gordon |
Added a FIXME.
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Fri, 05 Jul 2013 00:30:23 -0400 |
Ryan C. Gordon |
Don't close already-closed audio devices during SDL_Quit().
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Wed, 03 Jul 2013 12:31:40 -0700 |
Sam Lantinga |
Added SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS to the documentation for the joystick and game controller APIs
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Tue, 04 Jun 2013 12:02:18 -0400 |
Edward Rudd |
add in alt+enter keyboard shortcut to test common to toggle fullscreen desktop
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Sat, 29 Jun 2013 14:40:55 -0700 |
Sam Lantinga |
Fixed the logical size for rendering to texture, thanks to Mason Wheeler.
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Sat, 29 Jun 2013 22:08:38 +0200 |
Philipp Wiesemann |
Changed paths and name of header file in text of VisualC.html.
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Fri, 28 Jun 2013 23:29:13 -0700 |
Sam Lantinga |
Only check for keyboard focus if the video subsystem was initialized.
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Fri, 28 Jun 2013 22:49:03 -0700 |
Sam Lantinga |
Removing old dangerous signal catching code.
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Fri, 28 Jun 2013 22:44:49 -0700 |
Sam Lantinga |
Not using SDLmain on Windows is just fine, don't fail the initialization if the program implements WinMain() and then doesn't call SDL_SetMainReady().
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Fri, 28 Jun 2013 22:42:10 -0700 |
Sam Lantinga |
Added testgamecontroller to the Visual Studio 2012 solution.
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Fri, 28 Jun 2013 20:46:11 -0700 |
Sam Lantinga |
Merged
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Sat, 15 Jun 2013 02:46:32 -0700 |
Sam Lantinga |
Fixed some Visual Studio analyze warnings
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Fri, 28 Jun 2013 09:53:13 -0700 |
Sam Lantinga |
Merged
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Fri, 28 Jun 2013 09:52:36 -0700 |
Sam Lantinga |
Updated the name of the copyright file
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Thu, 27 Jun 2013 17:53:05 -0700 |
Sam Lantinga |
Merged
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Thu, 27 Jun 2013 17:07:24 -0700 |
Jørgen P. Tjernø |
Remove / update references to 1.2.
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Thu, 27 Jun 2013 17:07:18 -0700 |
Jørgen P. Tjernø |
sdl - added comment with URL to windows scancode definition document
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Thu, 27 Jun 2013 17:49:22 -0700 |
Sam Lantinga |
Whoops, this controller had already been added.
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Thu, 27 Jun 2013 16:32:45 -0700 |
Sam Lantinga |
Added game controller support for an older XBox Controller
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Thu, 27 Jun 2013 11:49:19 -0700 |
Sam Lantinga |
We don't want to save the alpha modulation, we want to save the blend mode.
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Thu, 27 Jun 2013 11:44:07 -0700 |
Sam Lantinga |
Updated testshader for the SDL 2.0 API
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Thu, 27 Jun 2013 11:27:19 -0700 |
Sam Lantinga |
Fixed bug updating the clip rect for the software renderer
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Thu, 27 Jun 2013 11:21:37 -0700 |
Sam Lantinga |
Fixed bug: SDL2 Xinput joystick axis jumps from positive to negative
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Thu, 27 Jun 2013 11:17:48 -0700 |
Sam Lantinga |
Fixed warning about unused variable.
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Thu, 27 Jun 2013 10:59:30 -0700 |
Sam Lantinga |
Fixed initializing the haptic system from an XInput joystick
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Tue, 25 Jun 2013 20:21:31 -0700 |
Sam Lantinga |
Fixed bug 1929 - SDL_Texture* from SDL_CreateTexture() causes GL_BindTexture() to segfault
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