Fri, 10 Apr 2015 21:15:51 -0400 |
Ryan C. Gordon |
Fixed memory leak in failure case that static analysis found.
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Fri, 10 Apr 2015 23:45:13 +0200 |
Philipp Wiesemann |
PSP: Removed empty statement.
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Fri, 10 Apr 2015 23:44:55 +0200 |
Philipp Wiesemann |
Wayland: Removed empty statement.
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Thu, 09 Apr 2015 22:33:39 -0400 |
Ryan C. Gordon |
Closing the iOS-improvements branch.
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Thu, 09 Apr 2015 22:28:37 -0400 |
Ryan C. Gordon |
Merged Alex Szpakowski's iOS-improvement branch to default.
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Thu, 09 Apr 2015 19:28:00 -0300 |
Alex Szpakowski |
Added framebuffer and colorbuffer members to the uikit portion of the SDL_SysWMinfo struct, removed SDL_iOSGetViewRenderbuffer and SDL_iOSGetViewFramebuffer.
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Wed, 08 Apr 2015 15:59:29 -0300 |
Alex Szpakowski |
Renamed SDL_iPhoneGetViewFramebuffer/Renderbuffer to SDL_iOSGetViewFramebuffer/Renderbuffer. Added #defines for SDL_iOSSetAnimationCallback and SDL_iOSSetEventPump, which point to SDL_iPhoneSetAnimationCallback and SDL_iPhoneSetEventPump.
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Wed, 08 Apr 2015 15:44:07 -0300 |
Alex Szpakowski |
Generated dynapi prototypes for the new iPhone functions.
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Wed, 08 Apr 2015 15:35:07 -0300 |
Alex Szpakowski |
Merged default into iOS-improvements
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Mon, 06 Apr 2015 15:26:37 -0300 |
Alex Szpakowski |
Merged default into iOS-improvements
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Sat, 24 Jan 2015 23:58:07 -0400 |
Alex Szpakowski |
Merged default into iOS-improvements
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Sat, 24 Jan 2015 23:53:41 -0400 |
Alex Szpakowski |
Fixed the extended launch screen causing minor visual issues when rotating the screen in some circumstances.
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Thu, 15 Jan 2015 01:15:24 -0400 |
Alex Szpakowski |
Merged default into iOS-improvements
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Thu, 15 Jan 2015 01:06:14 -0400 |
Alex Szpakowski |
Several improvements to the iOS backend:
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Tue, 02 Dec 2014 02:52:45 -0400 |
Alex Szpakowski |
Merged default into iOS-improvements
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Mon, 01 Dec 2014 07:31:22 -0400 |
Alex Szpakowski |
Fixed SDL_GetRendererOutputSize on iOS when high-DPI mode is enabled on a Retina device.
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Thu, 27 Nov 2014 20:25:54 -0400 |
Alex Szpakowski |
Minor Objective-C code tweaks.
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Sun, 23 Nov 2014 23:29:24 -0400 |
Alex Szpakowski |
Removed an ugly hack to make windows rotate properly on iOS 8+.
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Sun, 23 Nov 2014 23:23:47 -0400 |
Alex Szpakowski |
Cleaned up the iOS text input code, fixed the orientation of the view offset when the onscreen keyboard is shown in iOS 8+, and changed UIKit_SetTextInputRect to update the view offset if the keyboard is currently visible.
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Fri, 21 Nov 2014 10:03:02 -0400 |
Alex Szpakowski |
The iOS OpenGL ES context's color Renderbuffer Object is no longer completely destroyed and recreated in layoutSubviews. Its storage is now only reallocated when the actual size of the layer changes. The framebuffer object and renderbuffer object binding states are no longer clobbered by the storage reallocation code in layoutSubviews.
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Fri, 21 Nov 2014 03:29:57 -0400 |
Alex Szpakowski |
Added debug labels for the OpenGL ES objects created with SDL_GL_CreateContext on iOS.
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Thu, 20 Nov 2014 18:45:04 -0400 |
Alex Szpakowski |
Minor objective-c code style improvements
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Thu, 20 Nov 2014 17:19:26 -0400 |
Alex Szpakowski |
Fixed mismatching orientations for the window width and height on iOS when the window is created or the app is brought to the foreground, when SDL_HINT_ORIENTATIONS or SDL_WINDOW_FULLSCREEN is used.
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Sat, 15 Nov 2014 22:59:16 -0400 |
Alex Szpakowski |
Merged default into iOS-improvements
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Tue, 28 Oct 2014 18:36:29 -0300 |
Alex Szpakowski |
Merged default into iOS-improvements
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Tue, 28 Oct 2014 01:34:40 -0300 |
Alex Szpakowski |
Switched to the core versions of OpenGL ES framebuffer object and renderbuffer functions.
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Fri, 24 Oct 2014 04:06:45 -0300 |
Alex Szpakowski |
Removed the codepath that gets compiled if IPHONE_TOUCH_EFFICIENT_DANGEROUS is not defined.
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Fri, 24 Oct 2014 03:56:34 -0300 |
Alex Szpakowski |
Completely removed custom splash screen code. iOS 8 introduced yet another official way to do launch images (via a Storyboard), and the custom splash screen code was broken on newer devices and caused bugs for all devices anyway.
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Sun, 14 Sep 2014 17:04:54 -0300 |
Alex Szpakowski |
Enabling highdpi mode on an iPhone 6 Plus should now create a 1080x1920 OpenGL view, rather than 1242x2208 (414x736@3x.)
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Wed, 10 Sep 2014 18:10:37 -0300 |
Alex Szpakowski |
Merged default into iOS-improvements
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Wed, 20 Aug 2014 17:20:22 -0300 |
Alex Szpakowski |
Merged default into iOS-improvements
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Fri, 08 Aug 2014 15:14:09 -0300 |
Alex Szpakowski |
Added iOS-specific functions to get the window view's current OpenGL Renderbuffer and Framebuffer objects, so they can be more easily rebound when necessary.
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Thu, 07 Aug 2014 00:44:16 -0300 |
Alex Szpakowski |
Fixed opengl context share groups on iOS.
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Wed, 06 Aug 2014 13:50:50 -0300 |
Alex Szpakowski |
Merged default into iOS-improvements
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Wed, 06 Aug 2014 03:32:59 -0300 |
Alex Szpakowski |
Merged default into iOS-improvements
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Wed, 06 Aug 2014 03:24:16 -0300 |
Alex Szpakowski |
Updated the iOS backend code to use Objective-C's automatic reference counting (ARC).
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Wed, 06 Aug 2014 00:45:11 -0300 |
Alex Szpakowski |
Minor code update for less verbosity
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Mon, 04 Aug 2014 15:30:53 -0300 |
Alex Szpakowski |
Merged branch default into iOS-improvements
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Thu, 31 Jul 2014 03:14:10 -0300 |
Alex Szpakowski |
Merged 'default' into branch 'iOS-improvements'
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Tue, 29 Jul 2014 00:36:12 -0300 |
Alex Szpakowski |
Added missing autorelease pool blocks in UIKit backend code. Fixes memory leak issues, especially in SDL_video.
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Tue, 29 Jul 2014 00:05:48 -0300 |
Alex Szpakowski |
Added support for SDL_SetWindowBordered on iOS. Worked around a bug with rotating the device on iOS 8.
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Thu, 24 Jul 2014 22:35:25 -0300 |
Alex Szpakowski |
Fixed SDL_SetWindowFullscreen on iOS causing the window's reported dimensions and supported orientations to go out of sync with what they should be, if the device orientation was different from the screen orientation when the function call was made.
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Wed, 23 Jul 2014 22:35:14 -0300 |
Alex Szpakowski |
Integrated Phil Hassey's patch to fix SDL_IsScreenKeyboardShown on iOS (https://bugzilla.libsdl.org/show_bug.cgi?id=2660)
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Wed, 23 Jul 2014 21:55:42 -0300 |
Alex Szpakowski |
Fixed SDL_SetWindowFullscreen on iOS for the last time, hopefully.
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Wed, 23 Jul 2014 03:05:31 -0300 |
Alex Szpakowski |
More cleanup of the iOS Objective-C code.
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Wed, 23 Jul 2014 01:33:59 -0300 |
Alex Szpakowski |
90% of iOS users on the App Store run at least iOS 7, so it doesn't make sense to support building using an SDK that doesn't support iOS 7. The minimum supported runtime version is still iOS 5.1.
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Wed, 23 Jul 2014 01:28:24 -0300 |
Alex Szpakowski |
Updated the iOS Objective-C code to use NSDictionary/NSArray/NSNumber literals and subscripting, for improved code clarity.
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Tue, 22 Jul 2014 20:06:13 -0300 |
Alex Szpakowski |
Cleaned up iOS OpenGL ES context creation code and added sRGB context support on iOS 7+
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Tue, 22 Jul 2014 16:48:35 -0300 |
Alex Szpakowski |
Fixed SDL_SetWindowFullscreen on iOS to properly update the view's frame.
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Mon, 21 Jul 2014 02:46:53 -0300 |
Alex Szpakowski |
The default implementation of [view layoutSubviews] actually does something in iOS 6+, so we should call [super layoutSubviews] when overriding it.
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Thu, 17 Jul 2014 22:55:59 -0300 |
Alex Szpakowski |
Disabled the custom iOS splashscreen code - it interferes with the normal rotation and orientation behaviour of SDL windows.
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Thu, 17 Jul 2014 18:05:12 -0300 |
Alex Szpakowski |
Properly send a window resize event in all cases when viewDidLayoutSubviews is triggered.
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Wed, 16 Jul 2014 21:06:15 -0300 |
Alex Szpakowski |
Fixed SDL_HINT_ORIENTATIONS to properly allow disabling custom orientations if the hint is set with no valid orientations.
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Wed, 16 Jul 2014 20:05:00 -0300 |
Alex Szpakowski |
The iOS 7 transparent status bar now uses white text rather than black.
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Wed, 16 Jul 2014 16:12:20 -0300 |
Alex Szpakowski |
Fixed SDL_SetWindowFullscreen not properly updating the status bar visibility in iOS 7+
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Tue, 15 Jul 2014 02:04:08 -0300 |
Alex Szpakowski |
Minor fix for if SDL_JoystickInit is called more than once without a matching SDL_JoystickQuit.
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Tue, 15 Jul 2014 02:01:43 -0300 |
Alex Szpakowski |
iOS now respects SDL_HINT_ACCELEROMETER_AS_JOYSTICK.
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Mon, 14 Jul 2014 22:35:48 -0300 |
Alex Szpakowski |
Changed the way retina resolutions are handled in iOS.
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Mon, 14 Jul 2014 16:50:25 -0300 |
Alex Szpakowski |
Misc. iOS code improvements.
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Thu, 09 Apr 2015 22:14:05 +0200 |
Philipp Wiesemann |
Backed out changeset 84407b33fe1e
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