Thu, 01 Aug 2013 01:29:07 -0700 Sam Lantinga Fixed bug 1638 - Blit Alpha surface bug
Thu, 01 Aug 2013 01:50:02 -0400 Ryan C. Gordon Windows: Unstick shift keys in a timely manner when the OS loses a KEYUP event.
Wed, 31 Jul 2013 21:31:23 -0700 Sam Lantinga More work on bug 1999, added missing CFBundleExecutable key to Info.plist
Thu, 01 Aug 2013 00:27:22 -0400 Ryan C. Gordon Move the fix for Bugzilla #1395 into WIN_GL_SetupWindow() directly.
Wed, 31 Jul 2013 21:22:09 -0700 Sam Lantinga Documented why we have global and thread-local variables for the GL context.
Wed, 31 Jul 2013 21:08:22 -0700 Sam Lantinga Fixed bug 1569 - Android volume keys not honoured inside SDL
Thu, 01 Aug 2013 00:01:57 -0400 Ryan C. Gordon Windows: Don't lose the existing current GL context in SDL_CreateWindow().
Wed, 31 Jul 2013 16:25:50 -0300 Gabriel Jacobo Set mAudioTrack to null when AudioTrack initialization fails
Wed, 31 Jul 2013 12:13:26 -0400 Edward Rudd Further fix SIZEOF_VOIDP in SDL_config.h.in
Wed, 31 Jul 2013 11:00:23 -0400 Ryan C. Gordon Workaround some Windows OpenGL drivers mishandling wglMakeCurrent().
Wed, 31 Jul 2013 10:04:59 -0300 Gabriel Jacobo Fix for bug 2001, verify that the AudioTrack is properly initialized
Tue, 30 Jul 2013 23:33:32 -0700 Sam Lantinga Fixed bug 2000 - The framework INSTALL_PATH still uses @executable_path
Tue, 30 Jul 2013 21:39:38 -0700 Sam Lantinga Added code signature step to Framework build process
Tue, 30 Jul 2013 20:57:26 -0700 Sam Lantinga Check for negative source rectangle in SDL_SoftBlit() (thanks John!)
Tue, 30 Jul 2013 23:24:23 +0200 Philipp Wiesemann Added support for the two new key codes from Android 4.3.
Tue, 30 Jul 2013 00:02:45 -0700 Sam Lantinga Fixed compiler warning with gcc
Mon, 29 Jul 2013 23:28:25 -0700 Sam Lantinga Fixed stack smashing crash when using the GCC compiled DLL with Visual Studio.
Tue, 30 Jul 2013 01:32:26 -0400 Ryan C. Gordon Workaround older libpulse that fails in pa_context_new() with a NULL appname.
Tue, 30 Jul 2013 01:30:32 -0400 Ryan C. Gordon These should be __inline__, not inline.
Tue, 30 Jul 2013 00:17:44 -0400 Ryan C. Gordon Attempt to fix compiler warning.
Sun, 28 Jul 2013 11:24:16 -0700 Sam Lantinga Added documentation saying the render API isn't for multi-threading.
Sat, 27 Jul 2013 21:11:12 +0200 Philipp Wiesemann Changed test program to be more compatible C.
Sat, 27 Jul 2013 21:07:07 +0200 Philipp Wiesemann Removed unused variable from test program.
Sat, 27 Jul 2013 21:05:04 +0200 Philipp Wiesemann Removed unused parameter in test program.
Sat, 27 Jul 2013 21:02:50 +0200 Philipp Wiesemann Corrected words in comments of test programs.
Sat, 27 Jul 2013 13:18:54 -0400 Ryan C. Gordon Fixed return value documentation for SDL_HapticUpdateEffect().
Sat, 27 Jul 2013 13:13:57 -0400 Ryan C. Gordon Backed out hg changeset 7f26fd1df927; docs were wrong, not the code.
Sat, 27 Jul 2013 13:09:15 -0400 Ryan C. Gordon Added a FIXME discussion to last commit.
Mon, 22 Jul 2013 20:55:07 -0400 Ryan C. Gordon Cocoa: Make the next-highest window gain focus when a window is closing.
Sat, 27 Jul 2013 14:22:52 +0200 Philipp Wiesemann Fixed SDL_HapticOpened() returning -1 instead of 0.
Sat, 27 Jul 2013 14:06:06 +0200 Philipp Wiesemann Removed C++ macro setup in internal header for Android port which is only C now.
Sat, 27 Jul 2013 13:52:16 +0200 Philipp Wiesemann Fixed SDL_HapticRumblePlay() maybe working because of SDL_HapticUpdateEffect().
Sat, 27 Jul 2013 13:39:43 +0200 Philipp Wiesemann Corrected SDL_HapticUpdateEffect() returning 0 instead of index of effect.
Sat, 27 Jul 2013 03:48:23 -0700 Sam Lantinga Added example of using the software renderer and window surface API, contributed by Nitin Jain.
Sat, 27 Jul 2013 03:44:03 -0700 Sam Lantinga Fixed bug 1983 - SDL_thread.h broken under MinGW crosscompiling environment
Sat, 27 Jul 2013 03:22:37 -0700 Sam Lantinga Fixed variable scoping for Windows build
Sat, 27 Jul 2013 03:20:09 -0700 Sam Lantinga Fixed bug 1272 - Bogus numlock key up/down events being reported on MacOS X
Sat, 27 Jul 2013 02:50:19 -0700 Sam Lantinga Fixed bug 1743 - CMake produces libraries with wrong filename/SONAME
Sat, 27 Jul 2013 02:45:26 -0700 Sam Lantinga Improved error checking in the haptic system, preventing crashes in some cases.
Sun, 14 Jul 2013 18:17:28 -0700 Sam Lantinga Fixed bug 1919 - Window icon disappears as soon as a renderer is created
Sat, 27 Jul 2013 00:49:34 -0700 Sam Lantinga Fixed bug 1526 - X11 - XUnmapWindow should not be called directly
Fri, 26 Jul 2013 13:30:24 -0700 Jørgen P. Tjernø Fix cmake breakage (thanks Marcus)
Fri, 26 Jul 2013 12:37:36 -0300 Gabriel Jacobo Consider the case where an attribute is set to EGL_DONT_CARE in eglChooseConfig
Fri, 26 Jul 2013 12:22:40 -0300 Gabriel Jacobo [Android] Bug 1827, select the best matching config provided by eglChooseConfig
Thu, 25 Jul 2013 18:11:09 -0700 Sam Lantinga Fixed crash and garbled output when converting from F32 to S16 audio.
Thu, 25 Jul 2013 09:51:21 -0700 Sam Lantinga Updated the copyright year for the test programs
Wed, 24 Jul 2013 22:25:17 +0200 Philipp Wiesemann Corrected return value to be of correct type.
Wed, 24 Jul 2013 22:23:19 +0200 Philipp Wiesemann Corrected internal documentation in source.
Wed, 24 Jul 2013 22:20:03 +0200 Philipp Wiesemann Removed unreachable code.
Wed, 24 Jul 2013 22:19:01 +0200 Philipp Wiesemann Removed unused variables to fix warnings in test program.
Tue, 23 Jul 2013 19:20:03 -0700 Sam Lantinga Fix for recent GLX error bug
Tue, 23 Jul 2013 19:18:01 -0700 Sam Lantinga A little cleanup on the cleanup, just for consistency.
Tue, 23 Jul 2013 17:40:18 -0700 Jørgen P. Tjernø = {{0}} generates a memset() in MSVC, which isn't linked. Whoops!
Tue, 23 Jul 2013 17:40:16 -0700 Jørgen P. Tjernø Fix build errors from last change.
Tue, 23 Jul 2013 17:40:13 -0700 Jørgen P. Tjernø Fix some clang analyzer warnings.
Tue, 23 Jul 2013 17:38:59 -0700 Jørgen P. Tjernø Mac: Codify SDK and OS requirements, and clean up.
Tue, 23 Jul 2013 12:59:29 -0700 Sam Lantinga Add a timeout to the clipboard code to avoid hangs when using synergy. When a timeout is detected we set the clipboard so that we own it so that future timeouts are avoided. Testing has confirmed that this timeout and setting only occurs when the clipboard contains text from my Windows machine. macosx_10_4_supported
Tue, 23 Jul 2013 12:55:19 -0700 Sam Lantinga Added Direct3D shader to hardware accelerate YV12 and IYUV textures.
Tue, 23 Jul 2013 12:46:22 -0700 Sam Lantinga Finished updating testoverlay2 for the new API and added it to the Visual Studio 2010 projects
Tue, 23 Jul 2013 12:44:14 -0700 Sam Lantinga Fixed SDL printf output for 0x%.8x
(0) -3000 -1000 -300 -100 -60 +60 +100 +300 +1000 tip