Fri, 11 Mar 2011 18:38:29 -0800 Sam Lantinga Fixed operator precedence
Fri, 11 Mar 2011 18:16:39 -0800 Sam Lantinga Fixed bug 1165 (SDL_GetMouseState() returns wrong location after switch to/from fullscreen)
Fri, 11 Mar 2011 16:54:43 -0800 Sam Lantinga Fixed bug 1167 (SDL_WINDOWPOS_CENTERED doesn't work if used right after fullscreen -> windowed switch)
Fri, 11 Mar 2011 16:03:23 -0800 Sam Lantinga Fixed bug 1166 (No mouse motion events while SDL_SetRelativeMouseMode() is active and holding the mouse button)
Fri, 11 Mar 2011 14:30:00 -0800 Sam Lantinga Copy icon.bmp for the testcursor build
Fri, 11 Mar 2011 14:24:35 -0800 Sam Lantinga We don't want to remove SDL_config.h since it's in source control now.
Fri, 11 Mar 2011 14:15:25 -0800 Sam Lantinga Updated configure with newer autoconf
Fri, 11 Mar 2011 14:14:38 -0800 Sam Lantinga Added a function to create color cursors: SDL_CreateColorCursor()
Fri, 11 Mar 2011 13:59:52 -0800 Sam Lantinga We can assume ARGB surface format when creating cursors (enforced by higher level API)
Fri, 11 Mar 2011 13:56:53 -0800 Sam Lantinga Added support for the Xcursor library for color cursors
Fri, 11 Mar 2011 13:27:25 -0800 Sam Lantinga Implemented X11 cursor support.
Fri, 11 Mar 2011 13:22:43 -0800 Sam Lantinga Fixing permissions
Fri, 11 Mar 2011 11:53:09 -0800 Sam Lantinga Fixed permissions for C header files
Fri, 11 Mar 2011 11:52:41 -0800 Sam Lantinga Fixed permissions for C source files
Fri, 11 Mar 2011 08:49:20 -0800 Sam Lantinga Gamma support is back!
Thu, 10 Mar 2011 01:03:43 -0800 Sam Lantinga Fixed bug 1162 (Error calling SDL_RenderReadPixels() with format=0)
Thu, 10 Mar 2011 01:00:43 -0800 Sam Lantinga SDL_RenderReadPixels() is restricted to the viewport area.
Thu, 10 Mar 2011 00:58:45 -0800 Sam Lantinga Added screenshot support for tests using the common framework.
Wed, 09 Mar 2011 18:26:35 -0800 Sam Lantinga Include an updated Version.rc in Visual Studio builds
Wed, 09 Mar 2011 17:38:12 -0800 Sam Lantinga Fixed bug 1163 (SDL_TEXTINPUT not being received on iPhoneOS)
Wed, 09 Mar 2011 15:51:51 -0800 Sam Lantinga Removed newlines from log messages
Wed, 09 Mar 2011 15:09:00 -0800 Sam Lantinga Fixed touches for the !IPHONE_TOUCH_EFFICIENT_DANGEROUS case
Wed, 09 Mar 2011 15:08:41 -0800 Sam Lantinga Use SDL_Log() so the messages show up on iPhone and Android
Wed, 09 Mar 2011 14:47:37 -0800 Sam Lantinga Make the globals static so they're initialized to zero.
Wed, 09 Mar 2011 14:46:09 -0800 Sam Lantinga Fixed testgesture to work on the iPhone
Tue, 08 Mar 2011 22:48:21 -0800 Sam Lantinga Fixed linking x64 with Visual Studio 2010.
Tue, 08 Mar 2011 16:58:45 -0800 Sam Lantinga Removed obsolete test program
Tue, 08 Mar 2011 16:58:25 -0800 Sam Lantinga Added missing test program
Mon, 07 Mar 2011 23:27:51 -0800 Sam Lantinga Fixed 64-bit compiling
Mon, 07 Mar 2011 22:06:12 -0800 Sam Lantinga The msimg library isn't needed anymore.
Mon, 07 Mar 2011 22:04:10 -0800 Sam Lantinga The MMX and 3DNow! instructions can't be compiled by 64-bit Visual Studio.
Mon, 07 Mar 2011 22:03:29 -0800 Sam Lantinga The msimg library isn't needed anymore.
Mon, 07 Mar 2011 22:03:11 -0800 Sam Lantinga Fixed the libraries linked with Visual Studio 2010, the msimg library isn't needed anymore.
Mon, 07 Mar 2011 14:07:08 -0800 Sam Lantinga Fixed compiler warning on Visual C++
Mon, 07 Mar 2011 14:06:46 -0800 Sam Lantinga Fixed bug 1161 (Setting GL_ACCELERATED_VISUAL to 1 forces software rendering in Windows XP)
Mon, 07 Mar 2011 09:58:21 -0800 Sam Lantinga Enabled multi-touch
Mon, 07 Mar 2011 09:57:59 -0800 Sam Lantinga Added gesture test program
Mon, 07 Mar 2011 09:35:53 -0800 Sam Lantinga Removed associated source files
Mon, 07 Mar 2011 09:35:26 -0800 Sam Lantinga Removed associated resources
Mon, 07 Mar 2011 09:35:01 -0800 Sam Lantinga Removed old test
Mon, 07 Mar 2011 09:25:42 -0800 Sam Lantinga Fixed compile error
Mon, 07 Mar 2011 01:34:38 -0800 Sam Lantinga Removed the NDS hack for ARGB1555 surfaces, since it's a general problem; added full color expansion for 16 bpp packed pixels.
Mon, 07 Mar 2011 00:30:05 -0800 Sam Lantinga Fixed bitmap order interpretation; SDL defaults to MSB ordering so a bitstream corresponds to a pixel stream.
Mon, 07 Mar 2011 00:08:23 -0800 Sam Lantinga We explicitly don't know how to handle 1 and 4 bpp pixel formats.
Sun, 06 Mar 2011 23:56:23 -0800 Sam Lantinga Fixed memory corruption with invalid pixel values.
Sun, 06 Mar 2011 23:54:50 -0800 Sam Lantinga Fixed up structure to match header, added missing Aloss
Sun, 06 Mar 2011 23:54:20 -0800 Sam Lantinga Added padding for better aligned access to *shift/*loss members
Sun, 06 Mar 2011 21:49:52 -0800 Sam Lantinga Better error reporting in allocating a pixel format.
Sun, 06 Mar 2011 21:47:48 -0800 Sam Lantinga Fixed garbage trying to create a FourCC pixel format.
Sun, 06 Mar 2011 21:34:45 -0800 Sam Lantinga Fixed initializing pixel format for indexed formats
Sun, 06 Mar 2011 21:19:53 -0800 Sam Lantinga You need libfat for the filesystem code.
Sun, 06 Mar 2011 21:19:02 -0800 Sam Lantinga Only compile the NDS renderer if specified in the config file.
Sun, 06 Mar 2011 21:18:36 -0800 Sam Lantinga A better way of setting the fullscreen flag for windows on Nintendo DS
Sun, 06 Mar 2011 21:17:44 -0800 Sam Lantinga Fixed compiler warning
Sun, 06 Mar 2011 21:17:09 -0800 Sam Lantinga Fixed compiler warnings
Sun, 06 Mar 2011 21:15:46 -0800 Sam Lantinga Fixed compiler warning
Sun, 06 Mar 2011 21:15:28 -0800 Sam Lantinga Fixed compiler warning
Sun, 06 Mar 2011 21:12:19 -0800 Sam Lantinga a Nintendo ds update
Sat, 05 Mar 2011 10:03:57 -0800 Sam Lantinga The Xext directory no longer exists
Mon, 28 Feb 2011 23:50:32 -0800 Sam Lantinga Added support for Windows cursors
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