Sun, 02 Jun 2013 01:09:12 -0700 |
Sam Lantinga |
Fixed bug 1882 - SDL_GetKeyboardState should return const.
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Sun, 02 Jun 2013 01:08:14 -0700 |
Sam Lantinga |
Fixed testnative on Mac OS X, which no longer ships X11 by default.
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Sat, 01 Jun 2013 12:53:32 -0700 |
Sam Lantinga |
Merged changes
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Sat, 01 Jun 2013 12:53:06 -0700 |
Sam Lantinga |
The standard fat gcc scripts work well with SDL 2.0
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Sat, 01 Jun 2013 21:17:43 +0200 |
Philipp Wiesemann |
Fixed implicit function declarations and their warnings.
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Sat, 01 Jun 2013 21:11:52 +0200 |
Philipp Wiesemann |
Removed debug output.
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Sat, 01 Jun 2013 21:09:36 +0200 |
Philipp Wiesemann |
Corrected indentation of license.
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Sat, 01 Jun 2013 08:57:17 -0700 |
Sam Lantinga |
Default the minimum required version to 2.0.0
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Wed, 29 May 2013 06:31:48 -0500 |
Yuri K. Schlesner |
Re-apply texture filter when resetting direct3d renderer.
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Thu, 30 May 2013 20:03:56 -0700 |
Andreas Schiffler |
Fix bug 1492: Visual Studio builds sdl.lib and sdl.dll for version 2.0 (contributed by Jan Reitz); update SDL_bool handling in test_common to fix VS compiler warnings
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Thu, 30 May 2013 22:14:24 -0400 |
Edward Rudd |
Add trigger value adjustment code to the SDL_GameControllerGetAxis code as well.
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Thu, 30 May 2013 10:42:52 -0400 |
Edward Rudd |
add in Controller configs for Logitech F510 for OS X / Linux
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Thu, 30 May 2013 23:25:03 +0200 |
Philipp Wiesemann |
Moved prototype for static function out of header file to prevent warnings.
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Thu, 30 May 2013 23:08:35 +0200 |
Philipp Wiesemann |
Changed line comments in header file.
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Thu, 30 May 2013 10:02:26 -0400 |
Edward Rudd |
Add an OS X Shared library target
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Tue, 28 May 2013 16:26:44 -0400 |
Edward Rudd |
Fixups to the main Xcode project due to renamed README files and long since removed test files.
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Thu, 30 May 2013 12:23:36 +0200 |
Philipp Wiesemann |
Added deactivated loading of SDL2_net to Java file.
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Thu, 30 May 2013 12:15:00 +0200 |
Philipp Wiesemann |
Fixed recently deleted Ms in READMEs.
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Wed, 29 May 2013 03:22:19 -0700 |
Sam Lantinga |
When the window is resized, the viewport is automatically reset.
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Wed, 29 May 2013 03:07:55 -0700 |
Sam Lantinga |
Fixed bug 1622 - SDL_RenderSetViewport with empty SDL_Rect raises wrong error for OpenGL rendering backend
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Mon, 27 May 2013 21:44:16 -0700 |
Sam Lantinga |
Credits were truncated in a previous commit.
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Mon, 27 May 2013 20:53:19 -0700 |
Sam Lantinga |
Updated supported platforms
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Mon, 27 May 2013 16:18:11 -0700 |
Sam Lantinga |
Fixed crash with movaps instruction in SDL_memcpy(), due to unaligned Uint32* cast and -O3 vectorization optimizations with gcc 4.9.0
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Sun, 26 May 2013 22:16:42 -0700 |
Sam Lantinga |
Better mingw32-x64 linker flag fix, which doesn't require libtool patch
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Sun, 26 May 2013 16:29:57 -0700 |
Sam Lantinga |
Removed dependency on libgcc_s_sjlj-1.dll when building with mingw64
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Sun, 26 May 2013 16:08:15 -0700 |
Sam Lantinga |
Added a comment to say why C runtime is off by default
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Sun, 26 May 2013 16:01:40 -0700 |
Sam Lantinga |
Need to generate aclocal.m4 when rebuilding configure, but we don't need to check it in.
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Sun, 26 May 2013 15:50:20 -0700 |
Sam Lantinga |
Don't use the C runtime library on Windows, to avoid C runtime dependencies and manifest issues.
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Sun, 26 May 2013 14:37:41 -0700 |
Sam Lantinga |
Fixed Visual Studio build
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Sun, 26 May 2013 13:06:54 -0700 |
Sam Lantinga |
Updated VisualC.html for SDL 2.0
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Sun, 26 May 2013 12:43:03 -0700 |
Sam Lantinga |
Renamed WhatsNew so it can be easily read on Windows
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Sun, 26 May 2013 12:42:46 -0700 |
Sam Lantinga |
Updated the installation instructions to cover all supported platforms
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Sun, 26 May 2013 12:20:23 -0700 |
Sam Lantinga |
Fixed compiling XAudio2 code with mingw64
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Sun, 26 May 2013 11:44:03 -0700 |
Sam Lantinga |
Fixed compiler warning
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Sun, 26 May 2013 11:39:19 -0700 |
Sam Lantinga |
Don't assume the XAudio2 APIs will never be available
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Sun, 26 May 2013 11:34:04 -0700 |
Sam Lantinga |
Fixed compile errors building with mingw64
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Sun, 26 May 2013 11:06:17 -0700 |
Sam Lantinga |
Renamed documentation files to .txt and converted them to DOS line endings so they would open properly on all systems.
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Sun, 26 May 2013 12:30:52 +0200 |
Philipp Wiesemann |
Corrected documentation errors in header file.
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Sun, 26 May 2013 12:15:15 +0200 |
Philipp Wiesemann |
Fixed wrong documentation for haptic implementation.
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Sun, 26 May 2013 12:12:52 +0200 |
Philipp Wiesemann |
Fixed test description in test suite for standard library.
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Sun, 26 May 2013 11:54:17 +0200 |
Philipp Wiesemann |
Changed three similar error messages to contain more context.
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Fri, 24 May 2013 03:29:31 -0700 |
Sam Lantinga |
Fixed Windows build
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Fri, 24 May 2013 03:23:21 -0700 |
Sam Lantinga |
Added the beginning of automated tests for the standard C library routines.
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Thu, 23 May 2013 23:27:48 -0700 |
Sam Lantinga |
Added a newline to OutputDebugString(), fixes output on Visual Studio 2008
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Thu, 23 May 2013 18:45:14 -0400 |
Edward Rudd |
Only free EventData if it's successfully retrieved.
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Tue, 21 May 2013 22:48:50 -0700 |
Sam Lantinga |
Fixed Haiku build issue with missing extension support.
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Wed, 22 May 2013 01:36:37 -0400 |
Ryan C. Gordon |
Patched to compile with older glext.h that don't have GL_NUM_EXTENSIONS.
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Tue, 21 May 2013 22:35:13 -0700 |
Sam Lantinga |
The Haiku install location fix needs to get into configure
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Wed, 22 May 2013 01:31:04 -0400 |
Ryan C. Gordon |
Use glGetStringi() for extension lookup on OpenGL contexts >= version 3.0.
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Tue, 21 May 2013 22:04:14 -0700 |
Sam Lantinga |
Fixed macro line endings after whitespace was fixed
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Tue, 21 May 2013 22:01:18 -0700 |
Sam Lantinga |
Fixed bug 1534 - SIGSEGV in SDL_ConvertSurface() for certain formats in SDL2
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Tue, 21 May 2013 23:35:45 -0400 |
Ryan C. Gordon |
Backed out changeset b69dfd56e1b0
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Tue, 21 May 2013 23:13:52 -0400 |
Ryan C. Gordon |
Attempt to fix Haiku buildbot (and other systems with an old glext.h).
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Tue, 21 May 2013 23:02:16 -0400 |
Ryan C. Gordon |
Patched to compile on older Mac OS X devtools (thanks, D B!).
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Tue, 21 May 2013 00:49:31 -0700 |
Sam Lantinga |
Fixed bug Bug 1817 - Haiku uses wrong default install prefix
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Mon, 20 May 2013 23:57:10 -0700 |
Sam Lantinga |
Fixed bug 1856 - (Patch) More bits for SDL_MouseMotionEvent.state
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Mon, 20 May 2013 23:30:08 -0700 |
Sam Lantinga |
Fixed bug 1148 - SDL window white upon first appearing
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Mon, 20 May 2013 23:04:25 -0700 |
Sam Lantinga |
Fixed bug 1113 - SDL_SetEventFilter()'s event deletion process is not safe against intervening event push.
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Mon, 20 May 2013 22:05:49 -0700 |
Sam Lantinga |
Fixed bug 731 - No mechanism to extract the NSView for 3d library
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Mon, 20 May 2013 12:25:16 -0700 |
Sam Lantinga |
Fixed losing ALT key modifiers on Unity
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