Sat, 25 Jun 2016 19:40:02 +0200 |
Philipp Wiesemann |
Mac: Updated file name in README.
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Fri, 24 Jun 2016 22:17:56 -0400 |
David Ludwig |
Fixed Bug 3147 - Windows: Crash when resizing Window since hg 333216331863
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Fri, 24 Jun 2016 19:06:06 +0200 |
Philipp Wiesemann |
Mac: Updated availability macro in build script.
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Wed, 08 Jun 2016 08:01:21 -0700 |
Brandon Schaefer |
MIR: Add better error handling for a failed connection
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Tue, 07 Jun 2016 09:01:23 -0700 |
Brandon Schaefer |
MIR: Support relative mouse mode
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Mon, 23 May 2016 15:29:25 -0300 |
Alex Szpakowski |
Windows: Fix other window positions/sizes being changed when exiting exclusive fullscreen (bug #3315, thanks Simon Hug!)
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Mon, 23 May 2016 15:27:30 -0300 |
Alex Szpakowski |
SDL 1.2 Windows: Fix other window positions/sizes when exiting fullscreen (bug #3315, thanks Simon Hug!)
SDL-1.2
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Sat, 21 May 2016 12:09:23 -0300 |
Alex Szpakowski |
Mac: Fix a crash when SDL is compiled with SDL_MAC_NO_SANDBOX enabled, by increasing the stack size of the mouse tap thread back to OS X' default of 512 KB.
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Sat, 21 May 2016 00:20:52 -0300 |
Alex Szpakowski |
Removed Mac OS 10.5 support (bug #3137). Also fixed a warning about deprecated Carbon code when using SDL_audio (bug #3127, thanks Dominik!)
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Fri, 20 May 2016 22:18:15 +0200 |
Philipp Wiesemann |
Updated documentation of SDL_IsScreenSaverEnabled().
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Fri, 20 May 2016 22:15:58 +0200 |
Philipp Wiesemann |
Windows: Fixed missing error message if SDL_GetDisplayDPI() failed.
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Fri, 20 May 2016 22:15:28 +0200 |
Philipp Wiesemann |
X11: Fixed typos in error messages and source comments.
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Fri, 20 May 2016 22:14:40 +0200 |
Philipp Wiesemann |
X11: Fixed missing error message if SDL_GetDisplayDPI() failed.
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Sat, 14 May 2016 23:29:49 -0400 |
David Ludwig |
WinRT: workaround a possible Windows bug, whereby hiding cursors, disables mouse-moved events
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Wed, 11 May 2016 21:11:12 +0200 |
Philipp Wiesemann |
X11: Fixed SDL_GL_GetSwapInterval() returning -1 if interval is unknown.
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Wed, 11 May 2016 21:10:41 +0200 |
Philipp Wiesemann |
EGL: Fixed SDL_GL_GetSwapInterval() returning -1 on error.
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Wed, 11 May 2016 21:09:45 +0200 |
Philipp Wiesemann |
Updated documentation of SDL_CreateWindow() and SDL_CreateWindowFrom().
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Tue, 10 May 2016 21:15:11 +0200 |
Philipp Wiesemann |
iOS: Added brackets to function names in README so that doxygen links them.
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Tue, 10 May 2016 21:14:36 +0200 |
Philipp Wiesemann |
Fixed missing error message if SDL_GetDisplayDPI() is unsupported.
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Tue, 10 May 2016 21:13:58 +0200 |
Philipp Wiesemann |
Fixed crash in shape test program if memory allocation failed.
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Tue, 10 May 2016 21:12:48 +0200 |
Philipp Wiesemann |
Fixed error return values in filesystem test program.
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Sat, 07 May 2016 21:41:59 -0400 |
David Ludwig |
WinRT: allow on-screen keyboard to be shown via SDL APIs, Win10/UWP only
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Thu, 05 May 2016 22:05:21 +0200 |
Philipp Wiesemann |
Fixed memory leak in game controller test program.
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Thu, 05 May 2016 22:04:16 +0200 |
Philipp Wiesemann |
Updated documentation of SDL_HINT_THREAD_STACK_SIZE in header file.
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Thu, 05 May 2016 22:03:52 +0200 |
Philipp Wiesemann |
Added missing links at documentation of SDL_FreeCursor() in header file.
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Sun, 01 May 2016 21:41:30 -0300 |
Alex Szpakowski |
Cocoa mouse code: Replaced NSPointInRect with NSMouseInRect (thanks Eric Wasylishen!) Fixes bug #3312.
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Sun, 01 May 2016 19:51:10 -0300 |
Alex Szpakowski |
Mac: replaced a deprecated CGSetLocalEventsSuppressionInterval call that I missed in commit f0645cd8fd39
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Mon, 25 Apr 2016 22:17:38 +0200 |
Philipp Wiesemann |
Android: Updated name of README file.
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Sun, 17 Apr 2016 22:56:20 -0400 |
David Ludwig |
WinRT: another README tweak
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Sun, 17 Apr 2016 22:54:45 -0400 |
David Ludwig |
WinRT: README tweaks
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Thu, 14 Apr 2016 21:11:43 +0200 |
Philipp Wiesemann |
Wayland: Removed not needed including and setting of errno.
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Thu, 14 Apr 2016 21:10:57 +0200 |
Philipp Wiesemann |
Fixed markdown formatting in porting README for doxygen output.
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Thu, 14 Apr 2016 21:10:08 +0200 |
Philipp Wiesemann |
Added missing error return in test program.
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Thu, 14 Apr 2016 21:09:45 +0200 |
Philipp Wiesemann |
PSP: Fixed compile error.
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Wed, 13 Apr 2016 21:59:50 -0400 |
David Ludwig |
WinRT: build/link fix
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Tue, 12 Apr 2016 18:40:44 -0400 |
Ryan C. Gordon |
Patched to compile on Haiku...?
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Tue, 12 Apr 2016 18:12:04 -0400 |
Ryan C. Gordon |
windows: created threads' stack sizes should be reserved, not committed.
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Tue, 12 Apr 2016 18:11:36 -0400 |
Ryan C. Gordon |
Patched to compile on various platforms.
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Tue, 12 Apr 2016 16:45:10 -0400 |
Ryan C. Gordon |
threads: Move SDL's own thread creation to a new internal API.
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Tue, 12 Apr 2016 14:38:50 -0400 |
Ryan C. Gordon |
threads: Handle SDL_HINT_THREAD_STACK_SIZE at top level, implement elsewhere.
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Mon, 11 Apr 2016 00:22:39 -0400 |
David Ludwig |
WinRT: bug hack-fix - gamepad detection was failing on Xbox One
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Sun, 10 Apr 2016 22:07:10 -0300 |
Alex Szpakowski |
iOS: Fixed SDL_GL_CreateContext crashing instead of returning null when a GLES3 context is requested on iOS 6 and older.
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Mon, 04 Apr 2016 22:49:13 -0400 |
Ryan C. Gordon |
alsa: Make device enumeration robust against weird results with NULL strings.
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Sat, 02 Apr 2016 13:21:01 -0300 |
Alex Szpakowski |
iOS: Also do the Dictation crash workaround before executing the animation callback.
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Sat, 02 Apr 2016 11:54:05 -0300 |
Alex Szpakowski |
Add a new hint SDL_HINT_MAC_MOUSE_FOCUS_CLICKTHROUGH, which allows mouse click events to occur when clicking to focus a window in Mac OS X.
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Fri, 01 Apr 2016 19:18:50 -0300 |
Alex Szpakowski |
iOS: Workaround for a crash after Dictation is used.
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Fri, 01 Apr 2016 21:14:49 +0200 |
Philipp Wiesemann |
iOS: Fixed compiling demos on C89 compilers.
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Fri, 01 Apr 2016 21:13:58 +0200 |
Philipp Wiesemann |
PSP: Fixed returning success from unsupported SDL_RenderReadPixels().
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Fri, 01 Apr 2016 21:12:37 +0200 |
Philipp Wiesemann |
PSP: Fixed returning success for unsupported SDL_SetTextureColorMod().
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Fri, 01 Apr 2016 21:11:31 +0200 |
Philipp Wiesemann |
PSP: Fixed missing error message for unsupported SDL_CreateWindowFrom().
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Fri, 01 Apr 2016 21:10:43 +0200 |
Philipp Wiesemann |
Updated info about required Ubuntu version for Mir support in README.
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Mon, 28 Mar 2016 21:03:04 +0200 |
Philipp Wiesemann |
Wayland: Fixed missing error message if creating a custom cursor failed.
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Mon, 28 Mar 2016 21:02:30 +0200 |
Philipp Wiesemann |
Removed not needed SDL_WINDOW_SHOWN from chessboard test program.
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Mon, 28 Mar 2016 21:01:46 +0200 |
Philipp Wiesemann |
iOS: Removed not needed SDL_WINDOW_SHOWN from rectangles demo.
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Mon, 28 Mar 2016 21:01:26 +0200 |
Philipp Wiesemann |
iOS: Fixed keyboard demo ignoring quit requests and window closing.
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Sun, 27 Mar 2016 22:26:34 +0200 |
Philipp Wiesemann |
iOS: Replaced #import with #include in two demos.
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Sun, 27 Mar 2016 22:25:13 +0200 |
Philipp Wiesemann |
iOS: Restored older version of rectangles demo.
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Sun, 27 Mar 2016 22:24:10 +0200 |
Philipp Wiesemann |
iOS: Updated SDL version in demo README.
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Sun, 27 Mar 2016 22:22:13 +0200 |
Philipp Wiesemann |
Fixed comment in gesture source.
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Wed, 30 Mar 2016 13:30:59 -0400 |
Ryan C. Gordon |
1.2 stdlib: include SDL_config.h so we can see if HAVE_QSORT is actually set.
SDL-1.2
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