Tue, 10 Dec 2013 22:34:08 -0500 |
David Ludwig |
WinRT: fixed bug: SDL_RenderReadPixels didn't work with certain orientations of the physical display
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Fri, 29 Nov 2013 00:21:56 -0500 |
David Ludwig |
WinRT: removed a now-complete TODO comment regarding Direct3D 11
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Fri, 29 Nov 2013 00:19:46 -0500 |
David Ludwig |
WinRT: enable the OpenGL ES 2 SDL_Renderer backend, if and when OpenGL ES 2 support is compiled in
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Thu, 28 Nov 2013 22:59:21 -0500 |
David Ludwig |
WinRT: got the SDL-official OpenGL ES 2 changes working, in an experimental state
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Thu, 28 Nov 2013 22:24:13 -0500 |
David Ludwig |
WinRT: implemented SDL_DetachThread() for WinRT
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Thu, 28 Nov 2013 22:09:21 -0500 |
David Ludwig |
WinRT: merged with latest SDL 2.x/HG code
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Thu, 28 Nov 2013 21:15:05 -0500 |
David Ludwig |
WinRT: fixed bug: touch input coordinates weren't normalized [0..1]
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Mon, 04 Nov 2013 19:54:29 -0500 |
David Ludwig |
WinRT: added experimental OpenGL ES 2.0 support
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Fri, 01 Nov 2013 22:54:39 -0400 |
David Ludwig |
WinRT: added support for SDL_HINT_RENDER_SCALE_QUALITY
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Mon, 28 Oct 2013 15:52:04 -0400 |
David Ludwig |
WinRT: added a comment regarding the lack of SHGetFolderPath on WinRT
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Mon, 28 Oct 2013 15:41:22 -0400 |
David Ludwig |
WinRT: implemented SDL_GetBasePath and SDL_GetPrefPath
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Sun, 27 Oct 2013 23:19:35 -0400 |
David Ludwig |
WinRT: spelling fix in SDL_hints.h
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Sun, 27 Oct 2013 23:03:11 -0400 |
David Ludwig |
WinRT: build fixes, post SDL 2.0.1 update
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Sun, 27 Oct 2013 21:26:46 -0400 |
David Ludwig |
WinRT: merged with SDL 2.0.1 codebase
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Sun, 27 Oct 2013 14:31:57 -0400 |
David Ludwig |
WinRT: fixed two bugs regarding mouse events
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Fri, 25 Oct 2013 20:31:43 -0400 |
David Ludwig |
WinRT: made the Direct3D 11.x 'Debug Layer' be enable-able in any app via a hint
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Sun, 22 Sep 2013 23:17:25 -0400 |
David Ludwig |
WinRT: added missing files
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Sun, 22 Sep 2013 12:26:53 -0400 |
David Ludwig |
WinRT: unified the two, public, app-init functions
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Mon, 16 Sep 2013 22:43:12 -0400 |
David Ludwig |
WinRT: ugh, at least one file in an app's project seems to require C++/CX compilation.
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Mon, 16 Sep 2013 22:27:30 -0400 |
David Ludwig |
WinRT: renamed SDL_winrt_main.cpp to indicate that it should only be used in non-XAML apps
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Mon, 16 Sep 2013 21:09:58 -0400 |
David Ludwig |
WinRT: reduced the size of SDL_winrt_main.cpp by a little bit
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Mon, 16 Sep 2013 11:02:18 -0400 |
David Ludwig |
WinRT: made SDL_GetWindowWMInfo return window data in a slightly easier-to-use format
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Mon, 16 Sep 2013 00:31:01 -0400 |
David Ludwig |
WinRT: fixed a line-rendering bug in the D3D 11.1 backend
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Sun, 15 Sep 2013 23:53:51 -0400 |
David Ludwig |
WinRT: made SDL_winrt_main.cpp not have to be compiled as C++/CX (via the /ZW compiler flag)
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Sat, 14 Sep 2013 23:44:50 -0400 |
David Ludwig |
WinRT: build fix for the SDL-WinRT-only .sln
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Sat, 14 Sep 2013 23:34:27 -0400 |
David Ludwig |
WinRT: project-naming cleanup. Projects that link to SDL will need updating. To update:
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Fri, 06 Sep 2013 21:13:15 -0400 |
David Ludwig |
WinRT: code cleanup: attempted to make it more clear what code is specific to what app type (plain Direct3D or XAML)
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Fri, 06 Sep 2013 21:00:52 -0400 |
David Ludwig |
WinRT: minor code cleanup regarding events
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Fri, 06 Sep 2013 19:23:42 -0400 |
David Ludwig |
WinRT: removed chunks of C++ hack code from SDL_xaudio2.c
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Fri, 06 Sep 2013 19:07:15 -0400 |
David Ludwig |
WinRT: made SDL_xaudio2.c compile as C code when building for WinRT
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Wed, 04 Sep 2013 20:20:36 -0400 |
David Ludwig |
WinRT: minor code cleanup in SDL_xaudio2.c
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Wed, 04 Sep 2013 19:55:45 -0400 |
David Ludwig |
WinRT: more renaming of "windowsrt" to "winrt"
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Mon, 02 Sep 2013 15:29:46 -0400 |
David Ludwig |
WinRT: renamed a mouse-related header file for naming-consistency's sake
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Mon, 02 Sep 2013 15:23:33 -0400 |
David Ludwig |
WinRT: misc code cleanups regarding touch and mouse events, and also SDL-internal globals
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Sun, 01 Sep 2013 10:20:17 -0400 |
David Ludwig |
WinRT: added touch input event support for Windows 8/RT devices
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Thu, 29 Aug 2013 10:32:16 -0400 |
David Ludwig |
WinRT: added touch-event support for Windows Phone devices
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Wed, 28 Aug 2013 16:51:07 -0400 |
David Ludwig |
WinRT: corrected SDL_MOUSE* coordinates in non-Portrait modes
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Wed, 28 Aug 2013 16:14:27 -0400 |
David Ludwig |
WinRT: made simulated-mouse (via touch) input work on Windows Phone in Portrait mode
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Wed, 28 Aug 2013 15:27:01 -0400 |
David Ludwig |
WinRT: made rendering work with orientation changes on Windows Phone
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Wed, 28 Aug 2013 12:45:43 -0400 |
David Ludwig |
WinRT: removed a comment regarding a dealt-with TODO
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Wed, 28 Aug 2013 12:38:30 -0400 |
David Ludwig |
WinRT: rendering orientation fixes for Windows Phone, part 1
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Wed, 28 Aug 2013 11:46:02 -0400 |
David Ludwig |
WinRT: fixed a potential memory-related crash in SDL_Renderer on Windows Phone
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Wed, 28 Aug 2013 11:45:22 -0400 |
David Ludwig |
WinRT: build fix for Windows Phone
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files
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Tue, 27 Aug 2013 21:21:09 -0400 |
David Ludwig |
WinRT: experimental and preliminary support for XAML-based overlays on Windows 8/RT
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Tue, 27 Aug 2013 13:03:43 -0400 |
David Ludwig |
WinRT: made all WinRT-related TODO comments use the same prefix, "TODO, WinRT"
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Tue, 27 Aug 2013 12:56:49 -0400 |
David Ludwig |
WinRT: code cleanup wrt. display mode(s)
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Tue, 27 Aug 2013 12:33:36 -0400 |
David Ludwig |
WinRT: renamed "windowsrt" directories to "winrt"
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Tue, 27 Aug 2013 12:22:02 -0400 |
David Ludwig |
WinRT: fixed a crash that occurred on device rotation (oops!)
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Tue, 27 Aug 2013 12:20:35 -0400 |
David Ludwig |
WinRT: more "Windows RT" to "WinRT" renaming
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Tue, 27 Aug 2013 12:16:42 -0400 |
David Ludwig |
WinRT: took out a deprecated TODO-comment
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Tue, 27 Aug 2013 12:13:45 -0400 |
David Ludwig |
WinRT: moved the WinRT SDL_VideoDevice out of SDL_WinRTApp
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Tue, 27 Aug 2013 11:51:17 -0400 |
David Ludwig |
WinRT: moved the pointer to the global SDL_Window to a separate variable
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Tue, 27 Aug 2013 11:44:43 -0400 |
David Ludwig |
WinRT: renamed SDL_SYSWM_WINDOWSRT to SDL_SYSWM_WINRT
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Tue, 27 Aug 2013 11:40:06 -0400 |
David Ludwig |
WinRT: Windows Phone build fix
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Tue, 27 Aug 2013 11:39:44 -0400 |
David Ludwig |
WinRT: misc code cleanups
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Tue, 27 Aug 2013 11:00:52 -0400 |
David Ludwig |
WinRT: removed more hack-code that attempted to help have non-standard window sizes
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Tue, 27 Aug 2013 10:57:55 -0400 |
David Ludwig |
WinRT: minor function and variable name cleanup
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Tue, 27 Aug 2013 10:56:10 -0400 |
David Ludwig |
WinRT: made all SDL_Windows get sized to the WinRT-defined window size
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Tue, 27 Aug 2013 09:53:58 -0400 |
David Ludwig |
WinRT: removed a deprecated hack regarding window resizing and Direct3D viewports
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Mon, 26 Aug 2013 17:17:53 -0400 |
David Ludwig |
WinRT: moved most platform-specific keyboard and mouse code to shared locations
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