Sun, 28 Aug 2016 13:36:13 -0400 Ryan C. Gordon Merge audio capture work back into the mainline. default tip
Sun, 28 Aug 2016 11:56:11 -0400 Ryan C. Gordon Patched to compile.
Sun, 28 Aug 2016 08:50:26 -0700 Ryan C. Gordon alsa: Implemented hotplug support, cleaned up device names.
Fri, 26 Aug 2016 15:46:29 -0400 Ryan C. Gordon ios: patched to compile.
Mon, 15 Aug 2016 10:09:41 -0400 Ryan C. Gordon alsa: don't enumerate virtual devices, just physical hardware.
Fri, 26 Aug 2016 12:18:08 -0700 Sam Lantinga Added SDL_PrivateJoystickAdded() and SDL_PrivateJoystickRemoved()
Fri, 26 Aug 2016 11:16:44 -0700 Sam Lantinga commit 1170112da3776fdb06425f62d57b63144c33dc51
Thu, 25 Aug 2016 22:31:44 +0200 Philipp Wiesemann Emscripten: Fixed crash if closing removed joystick (thanks, Sylvain!).
Thu, 25 Aug 2016 22:31:33 +0200 Philipp Wiesemann Android: Fixed crash if closing removed joystick (thanks, Sylvain!).
Sat, 20 Aug 2016 13:46:45 -0400 David Ludwig WinRT: fixed bug where Win10 GameBar, when shown + hidden, might not restore a cursor's hidden state
Wed, 17 Aug 2016 21:05:00 +0200 Philipp Wiesemann Added link in header comment.
Wed, 17 Aug 2016 21:04:50 +0200 Philipp Wiesemann Emscripten: Fixed opening previously closed joystick.
Wed, 17 Aug 2016 21:04:32 +0200 Philipp Wiesemann Android: Fixed opening previously closed joystick (thanks, Sylvain!).
Mon, 08 Aug 2016 12:17:53 -0700 Sam Lantinga [ OSX ] enables Xbox One S Guide (System Main Menu) button detection. the one possible impact is that since button identifiers on OSX are just their sequence in the HID report descriptor we might change the button order, and any existing/saved mappings may get their order changed.
Sat, 06 Aug 2016 15:09:20 +0200 Mikkel Krautz Add Xbox One controller GUIDs to the XInput filter in the DirectInput joystick driver.
Wed, 03 Aug 2016 22:39:44 +0200 Philipp Wiesemann Fixed two old identifiers in header comments.
Wed, 03 Aug 2016 22:32:20 +0200 Philipp Wiesemann PSP: Fixed memory leak if video init failed.
Wed, 03 Aug 2016 22:32:02 +0200 Philipp Wiesemann WinRT: Removed not needed SDL_zerop() after SDL_calloc().
Wed, 03 Aug 2016 22:30:31 +0200 Philipp Wiesemann Added brackets to function names in header comments so that doxygen links them.
Fri, 12 Aug 2016 22:50:48 -0400 Ryan C. Gordon testaudiocapture: ask for way more output samples.
Fri, 12 Aug 2016 19:59:00 -0400 Ryan C. Gordon emscripten: send fake mouse events for touches, like other targets do.
Fri, 12 Aug 2016 00:03:58 -0400 Ryan C. Gordon emscripten audio: check for an "undefined" object, remove some console.log().
Thu, 11 Aug 2016 22:26:58 -0400 Ryan C. Gordon audio: Cleaned up "extern AudioBootStrap" list.
Thu, 11 Aug 2016 22:22:09 -0400 Ryan C. Gordon audio: Renamed some internal driver symbols in various targets.
Thu, 11 Aug 2016 22:04:49 -0400 Ryan C. Gordon android: implement audio capture support.
Wed, 10 Aug 2016 16:00:16 -0400 Ryan C. Gordon directsound: Implemented audio capture support.
Wed, 10 Aug 2016 15:34:24 -0400 Ryan C. Gordon windows: directsound should also map audio device GUIDs to proper names.
Wed, 10 Aug 2016 14:14:14 -0400 Ryan C. Gordon audio: Patched to compile on C89 compilers.
Wed, 10 Aug 2016 14:13:48 -0400 Ryan C. Gordon emscripten audio: fix timer on capture's silence callback.
Tue, 09 Aug 2016 19:35:46 -0400 Ryan C. Gordon directsound: recalculate audiospec size before creating secondary buffer.
Tue, 09 Aug 2016 16:58:32 -0400 Ryan C. Gordon emscripten audio: Added audio capture support.
Tue, 09 Aug 2016 16:58:06 -0400 Ryan C. Gordon Added a FIXME.
Tue, 09 Aug 2016 16:57:49 -0400 Ryan C. Gordon testaudiocapture: open capture device to same spec as output device.
Tue, 09 Aug 2016 00:44:59 -0400 Ryan C. Gordon audio: Only allocate fake_stream if we're using the standard audio threads.
Tue, 09 Aug 2016 00:44:05 -0400 Ryan C. Gordon audio: simplifed check for internal callback.
Sun, 07 Aug 2016 02:43:20 -0400 Ryan C. Gordon dsp: Implemented audio capture support.
Sun, 07 Aug 2016 01:48:38 -0400 Ryan C. Gordon winmm: Try to get full device names from the Windows Registry.
Sat, 06 Aug 2016 23:05:02 -0400 Ryan C. Gordon winmm: Added a FIXME for truncated device names.
Sat, 06 Aug 2016 19:34:32 -0400 Ryan C. Gordon winmm: Implemented audio capture support.
Sat, 06 Aug 2016 03:45:45 -0400 Ryan C. Gordon disk audio: Make default i/o delay match what device is meant to be running at.
Sat, 06 Aug 2016 03:39:15 -0400 Ryan C. Gordon disk audio: Implemented "capture" support, cleaned up some things.
Sat, 06 Aug 2016 02:48:00 -0400 Ryan C. Gordon testaudiocapture: use capture device buffer queueing, for better test coverage.
Sat, 06 Aug 2016 02:47:27 -0400 Ryan C. Gordon audio: Implemented buffer queueing for capture devices (SDL_DequeueAudio()).
Sat, 06 Aug 2016 02:45:51 -0400 Ryan C. Gordon testaudiocapture: don't use fullscreen for the window.
Sat, 06 Aug 2016 02:27:55 -0400 Ryan C. Gordon audio: SDL_ClearQueuedAudio() should free everything but two packets.
Fri, 05 Aug 2016 04:23:32 -0400 Ryan C. Gordon nas: initial shot at audio capture support. Compiles, but not tested.
Fri, 05 Aug 2016 02:04:48 -0400 Ryan C. Gordon audio: Changed OnlyHasDefaultInputDevice to OnlyHasDefaultCaptureDevice.
Fri, 05 Aug 2016 01:59:06 -0400 Ryan C. Gordon audio: changed some SDL_memset() calls to SDL_zero(), other minor corrections.
Fri, 05 Aug 2016 01:44:15 -0400 Ryan C. Gordon audio: Removed internal SDL_audiomem.h and macros.
Fri, 05 Aug 2016 01:44:41 -0400 Ryan C. Gordon audio: Clean up some CloseDevice() interface details.
Thu, 04 Aug 2016 11:51:17 -0400 Ryan C. Gordon arts: backed out audio capture support.
Wed, 03 Aug 2016 16:54:10 -0400 Ryan C. Gordon dummy audio: Patched to compile.
Wed, 03 Aug 2016 02:18:47 -0400 Ryan C. Gordon dummy audio: Implemented dummy audio capture support. :)
Wed, 03 Aug 2016 01:57:41 -0400 Ryan C. Gordon bsdaudio: first shot at audio capture support!
Wed, 03 Aug 2016 01:56:58 -0400 Ryan C. Gordon bsdaudio: this appears to be using the wrong variable...?
Wed, 03 Aug 2016 01:53:59 -0400 Ryan C. Gordon arts: Patched to (maybe) compile.
Wed, 03 Aug 2016 01:01:44 -0400 Ryan C. Gordon arts: implemented audio capture support.
Wed, 03 Aug 2016 01:00:30 -0400 Ryan C. Gordon alsa: capture devices don't need a mixbuf allocated.
Wed, 03 Aug 2016 00:31:08 -0400 Ryan C. Gordon testaudiocapture: made test app interactive.
Wed, 03 Aug 2016 00:30:12 -0400 Ryan C. Gordon coreaudio: Implemented audio capture for iOS.
Tue, 02 Aug 2016 19:17:51 -0400 Ryan C. Gordon testaudiocapture: Make a simple green/red window when recording/playing.
Tue, 02 Aug 2016 15:06:40 -0400 Ryan C. Gordon alsa: Implemented audio capture support!
Tue, 02 Aug 2016 15:06:05 -0400 Ryan C. Gordon alsa: Cleaned up the 5.1 swizzle mess a little.
Tue, 02 Aug 2016 15:04:33 -0400 Ryan C. Gordon audio: a little more robustness in the capture device's thread.
Tue, 02 Aug 2016 13:50:58 -0400 Ryan C. Gordon pulseaudio: Implemented audio capture support!
Tue, 02 Aug 2016 13:50:21 -0400 Ryan C. Gordon audio: implemented higher level infrastructure for running capture devices.
Tue, 02 Aug 2016 13:48:52 -0400 Ryan C. Gordon audio: Made some SDL_AudioDevice fields atomic.
Tue, 02 Aug 2016 13:38:56 -0400 Ryan C. Gordon testaudiocapture: Let specific devices be opened.
Mon, 01 Aug 2016 13:36:43 -0400 Ryan C. Gordon BUGS.txt: Bugzilla supports SSL; changed link to https:// ...
Mon, 01 Aug 2016 13:32:27 -0400 Ryan C. Gordon audio: changed some internal ints to be SDL_bools.
Mon, 01 Aug 2016 11:47:02 -0400 Ryan C. Gordon nacl: unlock audio thread mutex when done with it.
Mon, 01 Aug 2016 11:45:45 -0400 Ryan C. Gordon audio: Make SDL_AudioDevice::shutdown an atomic value.
Mon, 01 Aug 2016 00:20:47 -0400 Ryan C. Gordon audio: Implemented capture support for Mac OS X CoreAudio.
Mon, 01 Aug 2016 00:18:56 -0400 Ryan C. Gordon audio: Initial bits to enable audio capture support.
Wed, 27 Jul 2016 20:47:31 +0200 Philipp Wiesemann Fixed information in touch README and changed identifiers so doxygen links them.
Wed, 27 Jul 2016 20:47:08 +0200 Philipp Wiesemann Android: Updated a comment.
Wed, 27 Jul 2016 20:46:18 +0200 Philipp Wiesemann Android: Replaced deprecated AbsoluteLayout with RelativeLayout.
Wed, 20 Jul 2016 21:01:14 +0200 Philipp Wiesemann Linux: Fixed memory leak in haptic implementation (thanks, Martin!).
Wed, 20 Jul 2016 21:00:52 +0200 Philipp Wiesemann Pandora: Fixed memory leak in video implementation.
Wed, 20 Jul 2016 21:00:36 +0200 Philipp Wiesemann Pandora: Fixed compile warnings in video implementation (thanks, Bombo!).
Tue, 19 Jul 2016 21:02:44 +0200 Philipp Wiesemann ALSA: Fixed adding wrong status to error message (thanks, romain145!).
Tue, 19 Jul 2016 21:02:09 +0200 Philipp Wiesemann Pandora: Fixed SDL version in debug output.
Tue, 19 Jul 2016 21:01:30 +0200 Philipp Wiesemann Pandora: Updated SDL version in Makefile.
Tue, 19 Jul 2016 21:01:13 +0200 Philipp Wiesemann Pandora: Fixed referring to no more existing atomic source file in Makefile.
Mon, 18 Jul 2016 22:03:47 +0200 Philipp Wiesemann Updated comments in video implementations.
Mon, 18 Jul 2016 22:02:17 +0200 Philipp Wiesemann Pandora: Fixed compile error in video implementation (thanks, Bombo!).
Mon, 18 Jul 2016 22:01:01 +0200 Philipp Wiesemann Android: Fixed androidbuild.sh not working on OS X (thanks, Steffen!).
Sun, 17 Jul 2016 21:43:12 +0200 Philipp Wiesemann Android: Fixed missing export of a JNI function (thanks, Andrii!).
Sun, 17 Jul 2016 21:42:53 +0200 Philipp Wiesemann Android: Fixed compile warning about a missing prototype (thanks, Sylvain!).
Sun, 17 Jul 2016 20:32:44 +0200 Philipp Wiesemann Fixed compile warnings about evaluating undefined identifiers.
Wed, 13 Jul 2016 09:41:43 -0700 Brandon Schaefer Tests: Would be wise to compile this
Wed, 13 Jul 2016 07:39:01 -0700 Brandon Schaefer Tests: Somehow tabs leaked in...
Wed, 13 Jul 2016 07:34:06 -0700 Brandon Schaefer Tests: Add a manual test for a custom cursor (Taken from the API docs)
Wed, 13 Jul 2016 07:07:46 -0700 Brandon Schaefer Tests: Mir needs the window to swap at lease 1 frame for the cursor to show. So render in testwm2
Wed, 13 Jul 2016 07:07:08 -0700 Brandon Schaefer MIR: Fix system cursors. Been broken since custom cursor support was added!
Sat, 09 Jul 2016 22:06:00 +0200 Philipp Wiesemann Android: Added new key codes from API 24.
Sat, 02 Jul 2016 13:38:31 -0300 Alex Szpakowski iOS: Fix an OpenGL ES error when rotating the device if MSAA is used (thanks Cole Campbell!)
Tue, 28 Jun 2016 21:15:16 +0200 Philipp Wiesemann Fixed three source comments in tests.
Tue, 28 Jun 2016 21:14:11 +0200 Philipp Wiesemann Added a simple test case for SDL_sscanf() to tests.
Tue, 28 Jun 2016 21:08:23 +0200 Philipp Wiesemann Fixed freeing strings created by strdup() with SDL_free().
Sun, 26 Jun 2016 21:08:57 +0200 Philipp Wiesemann Mac: Fixed crash if SDL_GetDisplayDPI() got NULL pointers for output parameters.
Sat, 25 Jun 2016 19:40:44 +0200 Philipp Wiesemann Fixed compile warnings in test library about formats strings not being literals.
Sat, 25 Jun 2016 19:40:02 +0200 Philipp Wiesemann Mac: Updated file name in README.
Fri, 24 Jun 2016 22:17:56 -0400 David Ludwig Fixed Bug 3147 - Windows: Crash when resizing Window since hg 333216331863
Fri, 24 Jun 2016 19:06:06 +0200 Philipp Wiesemann Mac: Updated availability macro in build script.
Wed, 08 Jun 2016 08:01:21 -0700 Brandon Schaefer MIR: Add better error handling for a failed connection
Tue, 07 Jun 2016 09:01:23 -0700 Brandon Schaefer MIR: Support relative mouse mode
Mon, 23 May 2016 15:29:25 -0300 Alex Szpakowski Windows: Fix other window positions/sizes being changed when exiting exclusive fullscreen (bug #3315, thanks Simon Hug!)
Mon, 23 May 2016 15:27:30 -0300 Alex Szpakowski SDL 1.2 Windows: Fix other window positions/sizes when exiting fullscreen (bug #3315, thanks Simon Hug!) SDL-1.2
Sat, 21 May 2016 12:09:23 -0300 Alex Szpakowski Mac: Fix a crash when SDL is compiled with SDL_MAC_NO_SANDBOX enabled, by increasing the stack size of the mouse tap thread back to OS X' default of 512 KB.
Sat, 21 May 2016 00:20:52 -0300 Alex Szpakowski Removed Mac OS 10.5 support (bug #3137). Also fixed a warning about deprecated Carbon code when using SDL_audio (bug #3127, thanks Dominik!)
Fri, 20 May 2016 22:18:15 +0200 Philipp Wiesemann Updated documentation of SDL_IsScreenSaverEnabled().
Fri, 20 May 2016 22:15:58 +0200 Philipp Wiesemann Windows: Fixed missing error message if SDL_GetDisplayDPI() failed.
Fri, 20 May 2016 22:15:28 +0200 Philipp Wiesemann X11: Fixed typos in error messages and source comments.
Fri, 20 May 2016 22:14:40 +0200 Philipp Wiesemann X11: Fixed missing error message if SDL_GetDisplayDPI() failed.
Sat, 14 May 2016 23:29:49 -0400 David Ludwig WinRT: workaround a possible Windows bug, whereby hiding cursors, disables mouse-moved events
Wed, 11 May 2016 21:11:12 +0200 Philipp Wiesemann X11: Fixed SDL_GL_GetSwapInterval() returning -1 if interval is unknown.
Wed, 11 May 2016 21:10:41 +0200 Philipp Wiesemann EGL: Fixed SDL_GL_GetSwapInterval() returning -1 on error.
Wed, 11 May 2016 21:09:45 +0200 Philipp Wiesemann Updated documentation of SDL_CreateWindow() and SDL_CreateWindowFrom().
Tue, 10 May 2016 21:15:11 +0200 Philipp Wiesemann iOS: Added brackets to function names in README so that doxygen links them.
(0) -10000 -3000 -1000 -120 tip