Sun, 28 Aug 2016 13:36:13 -0400 Ryan C. Gordon Merge audio capture work back into the mainline. default tip
Sun, 28 Aug 2016 11:56:11 -0400 Ryan C. Gordon Patched to compile.
Sun, 28 Aug 2016 08:50:26 -0700 Ryan C. Gordon alsa: Implemented hotplug support, cleaned up device names.
Fri, 26 Aug 2016 15:46:29 -0400 Ryan C. Gordon ios: patched to compile.
Mon, 15 Aug 2016 10:09:41 -0400 Ryan C. Gordon alsa: don't enumerate virtual devices, just physical hardware.
Fri, 26 Aug 2016 12:18:08 -0700 Sam Lantinga Added SDL_PrivateJoystickAdded() and SDL_PrivateJoystickRemoved()
Fri, 26 Aug 2016 11:16:44 -0700 Sam Lantinga commit 1170112da3776fdb06425f62d57b63144c33dc51
Thu, 25 Aug 2016 22:31:44 +0200 Philipp Wiesemann Emscripten: Fixed crash if closing removed joystick (thanks, Sylvain!).
Thu, 25 Aug 2016 22:31:33 +0200 Philipp Wiesemann Android: Fixed crash if closing removed joystick (thanks, Sylvain!).
Sat, 20 Aug 2016 13:46:45 -0400 David Ludwig WinRT: fixed bug where Win10 GameBar, when shown + hidden, might not restore a cursor's hidden state
Wed, 17 Aug 2016 21:05:00 +0200 Philipp Wiesemann Added link in header comment.
Wed, 17 Aug 2016 21:04:50 +0200 Philipp Wiesemann Emscripten: Fixed opening previously closed joystick.
Wed, 17 Aug 2016 21:04:32 +0200 Philipp Wiesemann Android: Fixed opening previously closed joystick (thanks, Sylvain!).
Mon, 08 Aug 2016 12:17:53 -0700 Sam Lantinga [ OSX ] enables Xbox One S Guide (System Main Menu) button detection. the one possible impact is that since button identifiers on OSX are just their sequence in the HID report descriptor we might change the button order, and any existing/saved mappings may get their order changed.
Sat, 06 Aug 2016 15:09:20 +0200 Mikkel Krautz Add Xbox One controller GUIDs to the XInput filter in the DirectInput joystick driver.
Wed, 03 Aug 2016 22:39:44 +0200 Philipp Wiesemann Fixed two old identifiers in header comments.
Wed, 03 Aug 2016 22:32:20 +0200 Philipp Wiesemann PSP: Fixed memory leak if video init failed.
Wed, 03 Aug 2016 22:32:02 +0200 Philipp Wiesemann WinRT: Removed not needed SDL_zerop() after SDL_calloc().
Wed, 03 Aug 2016 22:30:31 +0200 Philipp Wiesemann Added brackets to function names in header comments so that doxygen links them.
Fri, 12 Aug 2016 22:50:48 -0400 Ryan C. Gordon testaudiocapture: ask for way more output samples.
Fri, 12 Aug 2016 19:59:00 -0400 Ryan C. Gordon emscripten: send fake mouse events for touches, like other targets do.
Fri, 12 Aug 2016 00:03:58 -0400 Ryan C. Gordon emscripten audio: check for an "undefined" object, remove some console.log().
Thu, 11 Aug 2016 22:26:58 -0400 Ryan C. Gordon audio: Cleaned up "extern AudioBootStrap" list.
Thu, 11 Aug 2016 22:22:09 -0400 Ryan C. Gordon audio: Renamed some internal driver symbols in various targets.
Thu, 11 Aug 2016 22:04:49 -0400 Ryan C. Gordon android: implement audio capture support.
Wed, 10 Aug 2016 16:00:16 -0400 Ryan C. Gordon directsound: Implemented audio capture support.
Wed, 10 Aug 2016 15:34:24 -0400 Ryan C. Gordon windows: directsound should also map audio device GUIDs to proper names.
Wed, 10 Aug 2016 14:14:14 -0400 Ryan C. Gordon audio: Patched to compile on C89 compilers.
Wed, 10 Aug 2016 14:13:48 -0400 Ryan C. Gordon emscripten audio: fix timer on capture's silence callback.
Tue, 09 Aug 2016 19:35:46 -0400 Ryan C. Gordon directsound: recalculate audiospec size before creating secondary buffer.
Tue, 09 Aug 2016 16:58:32 -0400 Ryan C. Gordon emscripten audio: Added audio capture support.
Tue, 09 Aug 2016 16:58:06 -0400 Ryan C. Gordon Added a FIXME.
Tue, 09 Aug 2016 16:57:49 -0400 Ryan C. Gordon testaudiocapture: open capture device to same spec as output device.
Tue, 09 Aug 2016 00:44:59 -0400 Ryan C. Gordon audio: Only allocate fake_stream if we're using the standard audio threads.
Tue, 09 Aug 2016 00:44:05 -0400 Ryan C. Gordon audio: simplifed check for internal callback.
Sun, 07 Aug 2016 02:43:20 -0400 Ryan C. Gordon dsp: Implemented audio capture support.
Sun, 07 Aug 2016 01:48:38 -0400 Ryan C. Gordon winmm: Try to get full device names from the Windows Registry.
Sat, 06 Aug 2016 23:05:02 -0400 Ryan C. Gordon winmm: Added a FIXME for truncated device names.
Sat, 06 Aug 2016 19:34:32 -0400 Ryan C. Gordon winmm: Implemented audio capture support.
Sat, 06 Aug 2016 03:45:45 -0400 Ryan C. Gordon disk audio: Make default i/o delay match what device is meant to be running at.
Sat, 06 Aug 2016 03:39:15 -0400 Ryan C. Gordon disk audio: Implemented "capture" support, cleaned up some things.
Sat, 06 Aug 2016 02:48:00 -0400 Ryan C. Gordon testaudiocapture: use capture device buffer queueing, for better test coverage.
Sat, 06 Aug 2016 02:47:27 -0400 Ryan C. Gordon audio: Implemented buffer queueing for capture devices (SDL_DequeueAudio()).
Sat, 06 Aug 2016 02:45:51 -0400 Ryan C. Gordon testaudiocapture: don't use fullscreen for the window.
Sat, 06 Aug 2016 02:27:55 -0400 Ryan C. Gordon audio: SDL_ClearQueuedAudio() should free everything but two packets.
Fri, 05 Aug 2016 04:23:32 -0400 Ryan C. Gordon nas: initial shot at audio capture support. Compiles, but not tested.
Fri, 05 Aug 2016 02:04:48 -0400 Ryan C. Gordon audio: Changed OnlyHasDefaultInputDevice to OnlyHasDefaultCaptureDevice.
Fri, 05 Aug 2016 01:59:06 -0400 Ryan C. Gordon audio: changed some SDL_memset() calls to SDL_zero(), other minor corrections.
Fri, 05 Aug 2016 01:44:15 -0400 Ryan C. Gordon audio: Removed internal SDL_audiomem.h and macros.
Fri, 05 Aug 2016 01:44:41 -0400 Ryan C. Gordon audio: Clean up some CloseDevice() interface details.
Thu, 04 Aug 2016 11:51:17 -0400 Ryan C. Gordon arts: backed out audio capture support.
Wed, 03 Aug 2016 16:54:10 -0400 Ryan C. Gordon dummy audio: Patched to compile.
Wed, 03 Aug 2016 02:18:47 -0400 Ryan C. Gordon dummy audio: Implemented dummy audio capture support. :)
Wed, 03 Aug 2016 01:57:41 -0400 Ryan C. Gordon bsdaudio: first shot at audio capture support!
Wed, 03 Aug 2016 01:56:58 -0400 Ryan C. Gordon bsdaudio: this appears to be using the wrong variable...?
Wed, 03 Aug 2016 01:53:59 -0400 Ryan C. Gordon arts: Patched to (maybe) compile.
Wed, 03 Aug 2016 01:01:44 -0400 Ryan C. Gordon arts: implemented audio capture support.
Wed, 03 Aug 2016 01:00:30 -0400 Ryan C. Gordon alsa: capture devices don't need a mixbuf allocated.
Wed, 03 Aug 2016 00:31:08 -0400 Ryan C. Gordon testaudiocapture: made test app interactive.
Wed, 03 Aug 2016 00:30:12 -0400 Ryan C. Gordon coreaudio: Implemented audio capture for iOS.
Tue, 02 Aug 2016 19:17:51 -0400 Ryan C. Gordon testaudiocapture: Make a simple green/red window when recording/playing.
Tue, 02 Aug 2016 15:06:40 -0400 Ryan C. Gordon alsa: Implemented audio capture support!
Tue, 02 Aug 2016 15:06:05 -0400 Ryan C. Gordon alsa: Cleaned up the 5.1 swizzle mess a little.
Tue, 02 Aug 2016 15:04:33 -0400 Ryan C. Gordon audio: a little more robustness in the capture device's thread.
Tue, 02 Aug 2016 13:50:58 -0400 Ryan C. Gordon pulseaudio: Implemented audio capture support!
Tue, 02 Aug 2016 13:50:21 -0400 Ryan C. Gordon audio: implemented higher level infrastructure for running capture devices.
Tue, 02 Aug 2016 13:48:52 -0400 Ryan C. Gordon audio: Made some SDL_AudioDevice fields atomic.
Tue, 02 Aug 2016 13:38:56 -0400 Ryan C. Gordon testaudiocapture: Let specific devices be opened.
Mon, 01 Aug 2016 13:36:43 -0400 Ryan C. Gordon BUGS.txt: Bugzilla supports SSL; changed link to https:// ...
Mon, 01 Aug 2016 13:32:27 -0400 Ryan C. Gordon audio: changed some internal ints to be SDL_bools.
Mon, 01 Aug 2016 11:47:02 -0400 Ryan C. Gordon nacl: unlock audio thread mutex when done with it.
Mon, 01 Aug 2016 11:45:45 -0400 Ryan C. Gordon audio: Make SDL_AudioDevice::shutdown an atomic value.
Mon, 01 Aug 2016 00:20:47 -0400 Ryan C. Gordon audio: Implemented capture support for Mac OS X CoreAudio.
Mon, 01 Aug 2016 00:18:56 -0400 Ryan C. Gordon audio: Initial bits to enable audio capture support.
Wed, 27 Jul 2016 20:47:31 +0200 Philipp Wiesemann Fixed information in touch README and changed identifiers so doxygen links them.
Wed, 27 Jul 2016 20:47:08 +0200 Philipp Wiesemann Android: Updated a comment.
Wed, 27 Jul 2016 20:46:18 +0200 Philipp Wiesemann Android: Replaced deprecated AbsoluteLayout with RelativeLayout.
Wed, 20 Jul 2016 21:01:14 +0200 Philipp Wiesemann Linux: Fixed memory leak in haptic implementation (thanks, Martin!).
Wed, 20 Jul 2016 21:00:52 +0200 Philipp Wiesemann Pandora: Fixed memory leak in video implementation.
Wed, 20 Jul 2016 21:00:36 +0200 Philipp Wiesemann Pandora: Fixed compile warnings in video implementation (thanks, Bombo!).
Tue, 19 Jul 2016 21:02:44 +0200 Philipp Wiesemann ALSA: Fixed adding wrong status to error message (thanks, romain145!).
Tue, 19 Jul 2016 21:02:09 +0200 Philipp Wiesemann Pandora: Fixed SDL version in debug output.
Tue, 19 Jul 2016 21:01:30 +0200 Philipp Wiesemann Pandora: Updated SDL version in Makefile.
Tue, 19 Jul 2016 21:01:13 +0200 Philipp Wiesemann Pandora: Fixed referring to no more existing atomic source file in Makefile.
Mon, 18 Jul 2016 22:03:47 +0200 Philipp Wiesemann Updated comments in video implementations.
Mon, 18 Jul 2016 22:02:17 +0200 Philipp Wiesemann Pandora: Fixed compile error in video implementation (thanks, Bombo!).
Mon, 18 Jul 2016 22:01:01 +0200 Philipp Wiesemann Android: Fixed androidbuild.sh not working on OS X (thanks, Steffen!).
Sun, 17 Jul 2016 21:43:12 +0200 Philipp Wiesemann Android: Fixed missing export of a JNI function (thanks, Andrii!).
Sun, 17 Jul 2016 21:42:53 +0200 Philipp Wiesemann Android: Fixed compile warning about a missing prototype (thanks, Sylvain!).
Sun, 17 Jul 2016 20:32:44 +0200 Philipp Wiesemann Fixed compile warnings about evaluating undefined identifiers.
Wed, 13 Jul 2016 09:41:43 -0700 Brandon Schaefer Tests: Would be wise to compile this
Wed, 13 Jul 2016 07:39:01 -0700 Brandon Schaefer Tests: Somehow tabs leaked in...
Wed, 13 Jul 2016 07:34:06 -0700 Brandon Schaefer Tests: Add a manual test for a custom cursor (Taken from the API docs)
Wed, 13 Jul 2016 07:07:46 -0700 Brandon Schaefer Tests: Mir needs the window to swap at lease 1 frame for the cursor to show. So render in testwm2
Wed, 13 Jul 2016 07:07:08 -0700 Brandon Schaefer MIR: Fix system cursors. Been broken since custom cursor support was added!
Sat, 09 Jul 2016 22:06:00 +0200 Philipp Wiesemann Android: Added new key codes from API 24.
Sat, 02 Jul 2016 13:38:31 -0300 Alex Szpakowski iOS: Fix an OpenGL ES error when rotating the device if MSAA is used (thanks Cole Campbell!)
Tue, 28 Jun 2016 21:15:16 +0200 Philipp Wiesemann Fixed three source comments in tests.
Tue, 28 Jun 2016 21:14:11 +0200 Philipp Wiesemann Added a simple test case for SDL_sscanf() to tests.
Tue, 28 Jun 2016 21:08:23 +0200 Philipp Wiesemann Fixed freeing strings created by strdup() with SDL_free().
Sun, 26 Jun 2016 21:08:57 +0200 Philipp Wiesemann Mac: Fixed crash if SDL_GetDisplayDPI() got NULL pointers for output parameters.
Sat, 25 Jun 2016 19:40:44 +0200 Philipp Wiesemann Fixed compile warnings in test library about formats strings not being literals.
Sat, 25 Jun 2016 19:40:02 +0200 Philipp Wiesemann Mac: Updated file name in README.
Fri, 24 Jun 2016 22:17:56 -0400 David Ludwig Fixed Bug 3147 - Windows: Crash when resizing Window since hg 333216331863
Fri, 24 Jun 2016 19:06:06 +0200 Philipp Wiesemann Mac: Updated availability macro in build script.
Wed, 08 Jun 2016 08:01:21 -0700 Brandon Schaefer MIR: Add better error handling for a failed connection
Tue, 07 Jun 2016 09:01:23 -0700 Brandon Schaefer MIR: Support relative mouse mode
Mon, 23 May 2016 15:29:25 -0300 Alex Szpakowski Windows: Fix other window positions/sizes being changed when exiting exclusive fullscreen (bug #3315, thanks Simon Hug!)
Mon, 23 May 2016 15:27:30 -0300 Alex Szpakowski SDL 1.2 Windows: Fix other window positions/sizes when exiting fullscreen (bug #3315, thanks Simon Hug!) SDL-1.2
Sat, 21 May 2016 12:09:23 -0300 Alex Szpakowski Mac: Fix a crash when SDL is compiled with SDL_MAC_NO_SANDBOX enabled, by increasing the stack size of the mouse tap thread back to OS X' default of 512 KB.
Sat, 21 May 2016 00:20:52 -0300 Alex Szpakowski Removed Mac OS 10.5 support (bug #3137). Also fixed a warning about deprecated Carbon code when using SDL_audio (bug #3127, thanks Dominik!)
Fri, 20 May 2016 22:18:15 +0200 Philipp Wiesemann Updated documentation of SDL_IsScreenSaverEnabled().
Fri, 20 May 2016 22:15:58 +0200 Philipp Wiesemann Windows: Fixed missing error message if SDL_GetDisplayDPI() failed.
Fri, 20 May 2016 22:15:28 +0200 Philipp Wiesemann X11: Fixed typos in error messages and source comments.
Fri, 20 May 2016 22:14:40 +0200 Philipp Wiesemann X11: Fixed missing error message if SDL_GetDisplayDPI() failed.
Sat, 14 May 2016 23:29:49 -0400 David Ludwig WinRT: workaround a possible Windows bug, whereby hiding cursors, disables mouse-moved events
Wed, 11 May 2016 21:11:12 +0200 Philipp Wiesemann X11: Fixed SDL_GL_GetSwapInterval() returning -1 if interval is unknown.
Wed, 11 May 2016 21:10:41 +0200 Philipp Wiesemann EGL: Fixed SDL_GL_GetSwapInterval() returning -1 on error.
Wed, 11 May 2016 21:09:45 +0200 Philipp Wiesemann Updated documentation of SDL_CreateWindow() and SDL_CreateWindowFrom().
Tue, 10 May 2016 21:15:11 +0200 Philipp Wiesemann iOS: Added brackets to function names in README so that doxygen links them.
Tue, 10 May 2016 21:14:36 +0200 Philipp Wiesemann Fixed missing error message if SDL_GetDisplayDPI() is unsupported.
Tue, 10 May 2016 21:13:58 +0200 Philipp Wiesemann Fixed crash in shape test program if memory allocation failed.
Tue, 10 May 2016 21:12:48 +0200 Philipp Wiesemann Fixed error return values in filesystem test program.
Sat, 07 May 2016 21:41:59 -0400 David Ludwig WinRT: allow on-screen keyboard to be shown via SDL APIs, Win10/UWP only
Thu, 05 May 2016 22:05:21 +0200 Philipp Wiesemann Fixed memory leak in game controller test program.
Thu, 05 May 2016 22:04:16 +0200 Philipp Wiesemann Updated documentation of SDL_HINT_THREAD_STACK_SIZE in header file.
Thu, 05 May 2016 22:03:52 +0200 Philipp Wiesemann Added missing links at documentation of SDL_FreeCursor() in header file.
Sun, 01 May 2016 21:41:30 -0300 Alex Szpakowski Cocoa mouse code: Replaced NSPointInRect with NSMouseInRect (thanks Eric Wasylishen!) Fixes bug #3312.
Sun, 01 May 2016 19:51:10 -0300 Alex Szpakowski Mac: replaced a deprecated CGSetLocalEventsSuppressionInterval call that I missed in commit f0645cd8fd39
Mon, 25 Apr 2016 22:17:38 +0200 Philipp Wiesemann Android: Updated name of README file.
Sun, 17 Apr 2016 22:56:20 -0400 David Ludwig WinRT: another README tweak
Sun, 17 Apr 2016 22:54:45 -0400 David Ludwig WinRT: README tweaks
Thu, 14 Apr 2016 21:11:43 +0200 Philipp Wiesemann Wayland: Removed not needed including and setting of errno.
Thu, 14 Apr 2016 21:10:57 +0200 Philipp Wiesemann Fixed markdown formatting in porting README for doxygen output.
Thu, 14 Apr 2016 21:10:08 +0200 Philipp Wiesemann Added missing error return in test program.
Thu, 14 Apr 2016 21:09:45 +0200 Philipp Wiesemann PSP: Fixed compile error.
Wed, 13 Apr 2016 21:59:50 -0400 David Ludwig WinRT: build/link fix
Tue, 12 Apr 2016 18:40:44 -0400 Ryan C. Gordon Patched to compile on Haiku...?
Tue, 12 Apr 2016 18:12:04 -0400 Ryan C. Gordon windows: created threads' stack sizes should be reserved, not committed.
Tue, 12 Apr 2016 18:11:36 -0400 Ryan C. Gordon Patched to compile on various platforms.
Tue, 12 Apr 2016 16:45:10 -0400 Ryan C. Gordon threads: Move SDL's own thread creation to a new internal API.
Tue, 12 Apr 2016 14:38:50 -0400 Ryan C. Gordon threads: Handle SDL_HINT_THREAD_STACK_SIZE at top level, implement elsewhere.
Mon, 11 Apr 2016 00:22:39 -0400 David Ludwig WinRT: bug hack-fix - gamepad detection was failing on Xbox One
Sun, 10 Apr 2016 22:07:10 -0300 Alex Szpakowski iOS: Fixed SDL_GL_CreateContext crashing instead of returning null when a GLES3 context is requested on iOS 6 and older.
Mon, 04 Apr 2016 22:49:13 -0400 Ryan C. Gordon alsa: Make device enumeration robust against weird results with NULL strings.
Sat, 02 Apr 2016 13:21:01 -0300 Alex Szpakowski iOS: Also do the Dictation crash workaround before executing the animation callback.
Sat, 02 Apr 2016 11:54:05 -0300 Alex Szpakowski Add a new hint SDL_HINT_MAC_MOUSE_FOCUS_CLICKTHROUGH, which allows mouse click events to occur when clicking to focus a window in Mac OS X.
Fri, 01 Apr 2016 19:18:50 -0300 Alex Szpakowski iOS: Workaround for a crash after Dictation is used.
Fri, 01 Apr 2016 21:14:49 +0200 Philipp Wiesemann iOS: Fixed compiling demos on C89 compilers.
Fri, 01 Apr 2016 21:13:58 +0200 Philipp Wiesemann PSP: Fixed returning success from unsupported SDL_RenderReadPixels().
Fri, 01 Apr 2016 21:12:37 +0200 Philipp Wiesemann PSP: Fixed returning success for unsupported SDL_SetTextureColorMod().
Fri, 01 Apr 2016 21:11:31 +0200 Philipp Wiesemann PSP: Fixed missing error message for unsupported SDL_CreateWindowFrom().
Fri, 01 Apr 2016 21:10:43 +0200 Philipp Wiesemann Updated info about required Ubuntu version for Mir support in README.
Mon, 28 Mar 2016 21:03:04 +0200 Philipp Wiesemann Wayland: Fixed missing error message if creating a custom cursor failed.
Mon, 28 Mar 2016 21:02:30 +0200 Philipp Wiesemann Removed not needed SDL_WINDOW_SHOWN from chessboard test program.
Mon, 28 Mar 2016 21:01:46 +0200 Philipp Wiesemann iOS: Removed not needed SDL_WINDOW_SHOWN from rectangles demo.
Mon, 28 Mar 2016 21:01:26 +0200 Philipp Wiesemann iOS: Fixed keyboard demo ignoring quit requests and window closing.
Sun, 27 Mar 2016 22:26:34 +0200 Philipp Wiesemann iOS: Replaced #import with #include in two demos.
Sun, 27 Mar 2016 22:25:13 +0200 Philipp Wiesemann iOS: Restored older version of rectangles demo.
Sun, 27 Mar 2016 22:24:10 +0200 Philipp Wiesemann iOS: Updated SDL version in demo README.
Sun, 27 Mar 2016 22:22:13 +0200 Philipp Wiesemann Fixed comment in gesture source.
Wed, 30 Mar 2016 13:30:59 -0400 Ryan C. Gordon 1.2 stdlib: include SDL_config.h so we can see if HAVE_QSORT is actually set. SDL-1.2
Wed, 30 Mar 2016 13:30:19 -0400 Ryan C. Gordon gcc-fat.sh: SDL 1.2 won't build with the Mac OS X 10.11 SDK with < 10.7 compat. SDL-1.2
Wed, 30 Mar 2016 11:23:28 -0400 Ryan C. Gordon SDL_qsort in SDL 1.2 needs to use the system includes. SDL-1.2
Sun, 20 Mar 2016 15:35:34 -0300 Alex Szpakowski Mac: avoid calling CGSetLocalEventsSuppressionInterval, it was deprecated in OS X 10.6.
Fri, 18 Mar 2016 22:15:53 -0300 Alex Szpakowski Windows CMake: don't try to link dxguid, it's unavailable when using Visual Studio's XP-compatible toolset.
Wed, 16 Mar 2016 22:09:39 +0100 Philipp Wiesemann Wayland: Fixed crash if memory mapping failed while creating a custom cursor.
Wed, 16 Mar 2016 22:09:23 +0100 Philipp Wiesemann Wayland: Fixed storing a theme cursor which is never used in video data.
Fri, 11 Mar 2016 08:30:18 -0800 Sam Lantinga Quick fix for qsort off-by-one error. SDL-1.2
Fri, 11 Mar 2016 08:33:47 -0800 Sam Lantinga Pick up new display mode information after a mode change (Windows only right now).
Fri, 11 Mar 2016 08:30:18 -0800 Sam Lantinga Quick fix for qsort off-by-one error.
Fri, 11 Mar 2016 22:10:35 +0100 Philipp Wiesemann Emscripten: Deactivated custom cursor support because it created system cursors.
Fri, 11 Mar 2016 22:10:15 +0100 Philipp Wiesemann Wayland: Fixed drawing created cursors without transparency.
Fri, 11 Mar 2016 22:09:50 +0100 Philipp Wiesemann Wayland: Fixed showing created cursors incorrectly before the first redraw.
Thu, 10 Mar 2016 21:00:44 +0100 Philipp Wiesemann WinRT: Removed dead code and fixed memory leak if allocation for driver failed.
Thu, 10 Mar 2016 21:00:27 +0100 Philipp Wiesemann Fixed compiling IME test program with HAVE_SDL_TTF on C89 compilers.
Thu, 10 Mar 2016 21:00:13 +0100 Philipp Wiesemann Removed unnecessary include statement in test program.
Thu, 10 Mar 2016 01:50:43 -0500 Ryan C. Gordon A simple test program for SDL_qsort().
Tue, 08 Mar 2016 20:26:26 -0500 Ryan C. Gordon Another commit to test revision control.
Tue, 08 Mar 2016 20:24:20 -0500 Ryan C. Gordon Minor tweak to a README to test Mercurial server.
Tue, 08 Mar 2016 13:55:50 -0800 Sam Lantinga Fixed infinite timeout in SDL_WaitEventTimeout() - thanks Константин Гончарик
Mon, 07 Mar 2016 08:22:55 -0500 Ethan Lee Allow mappings to be added before GameControllerInit
Sat, 05 Mar 2016 23:25:23 -0500 Ryan C. Gordon alsa: Implemented basic device detection.
Fri, 04 Mar 2016 19:41:16 -0500 Ryan C. Gordon x11: Fix a few more XMoveWindow() calls to adjust for border size.
Fri, 04 Mar 2016 18:47:19 -0500 Ryan C. Gordon x11: Deal with window borders better.
Thu, 03 Mar 2016 20:12:51 +0100 Philipp Wiesemann Raspberry: Fixed crash if memory allocation for cursor failed.
Thu, 03 Mar 2016 20:11:43 +0100 Philipp Wiesemann Fixed compile warnings about unused variables in IME test program.
Wed, 02 Mar 2016 20:25:23 +0100 Philipp Wiesemann Wayland: Fixed fault in event handling which might have caused a crash someday.
Wed, 02 Mar 2016 20:25:09 +0100 Philipp Wiesemann Wayland: Fixed crash if allocating memory for cursor failed.
Wed, 02 Mar 2016 20:24:43 +0100 Philipp Wiesemann Replaced strlen() with SDL_strlen() in IME test program.
Wed, 17 Feb 2016 15:14:20 +0800 Jonas Ådahl wayland: Add wl_proxy_marshal_constructor_versioned sym
Thu, 25 Feb 2016 10:06:33 -0800 Brandon Schaefer Mir: Do not use opengl to find the valid pixel format if we dont use opengl
Wed, 24 Feb 2016 21:07:19 +0100 Philipp Wiesemann Mir: Replaced memcpy() with SDL_memcpy().
Wed, 24 Feb 2016 21:06:46 +0100 Philipp Wiesemann Mir: Fixed comment at conditional compilation macro.
Wed, 24 Feb 2016 21:05:19 +0100 Philipp Wiesemann Fixed doxygen warnings about markdown formatting.
Mon, 22 Feb 2016 19:00:22 +0100 Philipp Wiesemann Mir: Fixed crash if allocating memory for cursor failed.
Sun, 21 Feb 2016 19:21:21 -0500 Ryan C. Gordon Regenerated configure script with Mir changes.
Sun, 21 Feb 2016 15:19:35 -0800 bschaefer Fix API/ABI breakage in Mir 0.13/0.14.
Sun, 21 Feb 2016 17:21:29 -0500 Ryan C. Gordon Windows: Just use WaitForSingleObjectEx() everywhere.
Sun, 21 Feb 2016 17:05:25 -0500 Ryan C. Gordon Windows: let threads be named in the debugger.
Sun, 21 Feb 2016 13:19:33 -0500 Ryan C. Gordon 1.2 stdlib: Updated qsort with licensing resolved (thanks, Gareth!). SDL-1.2
Sun, 21 Feb 2016 13:07:14 -0500 Ryan C. Gordon stdlib: Restored previous qsort() implementation; the licensing is resolved.
Sat, 20 Feb 2016 01:03:39 -0500 Ryan C. Gordon x11: better fix for the previous commit's fullscreen vs maximized issue.
Sat, 20 Feb 2016 00:44:42 -0500 Ryan C. Gordon x11: Don't mess with fullscreen vs maximized window state on unmapped windows.
Fri, 19 Feb 2016 00:28:53 -0500 Ryan C. Gordon Android: Restored Philipp's joystick change, lost in the previous merge.
Fri, 19 Feb 2016 00:24:00 -0500 Ryan C. Gordon Merge Android C89 fixes from Eric Wing.
Tue, 09 Feb 2016 17:36:42 -0800 Eric Wing Android: C89 cleanup to avoid warnings/errors since the default gcc mode on Android is still pre-C99.
Thu, 18 Feb 2016 23:27:58 -0500 Ryan C. Gordon x11/wayland/mir: Make the dynamic loading macro salsa a little less messy.
Wed, 17 Feb 2016 14:15:37 -0800 Sam Lantinga Added support for the Mad Catz FightStick TE S+ PS3
Tue, 16 Feb 2016 13:51:24 -0800 Sam Lantinga Added support for the Mad Catz FightStick TE S+ PS4
Tue, 16 Feb 2016 13:51:15 -0800 Sam Lantinga Added support for the Akishop Customs PS360+ v1.66 and MadCatz PC USB Wired Stick 8818
Tue, 16 Feb 2016 13:48:46 -0800 Sam Lantinga Added support for several Mad Catz arcade sticks
Tue, 16 Feb 2016 13:47:37 -0800 Sam Lantinga Allow using the game controller API with arcade sticks and other XInput devices
Tue, 16 Feb 2016 20:32:22 +0100 Philipp Wiesemann Android: Changed an internal joystick function to return count instead of id.
Fri, 12 Feb 2016 00:27:21 -0500 Ryan C. Gordon x11: Patched to compile with DEBUG_XEVENTS on C89 compilers.
Mon, 15 Feb 2016 21:49:09 -0500 Ryan C. Gordon x11: Removed an assert.
Mon, 15 Feb 2016 03:37:01 -0500 Ryan C. Gordon Another attempt to fix Windows build.
Mon, 15 Feb 2016 03:21:26 -0500 Ryan C. Gordon Patched to compile on Visual Studio.
Mon, 15 Feb 2016 03:16:46 -0500 Ryan C. Gordon Replaced SDL_qsort with public domain code from PDCLib: http://pdclib.e43.eu/
Sun, 14 Feb 2016 21:17:25 -0400 Alex Szpakowski Windows: make sure SDL_TicksInit has been called before calling Sleep(ms) in SDL_Delay. This ensures the Windows system timer resolution is properly set before Sleep is called.
Sat, 13 Feb 2016 17:35:38 +0100 Philipp Wiesemann PSP: Deactivated dynamic API.
Sat, 13 Feb 2016 17:34:14 +0100 Philipp Wiesemann PSP: Added missing object for generic TLS to Makefile.
Wed, 10 Feb 2016 19:31:23 +0100 Philipp Wiesemann Fixed spaces in license comments.
Mon, 08 Feb 2016 01:08:21 -0500 Ryan C. Gordon x11: Updated imKStoUCS.* to latest from x.org.
Wed, 03 Feb 2016 20:32:55 -0400 Alex Szpakowski iOS: Implemented clipboard support.
Sun, 31 Jan 2016 21:11:15 -0800 Sam Lantinga David Carlier implemented SDL_GetBasePath() for OpenBSD
Sun, 31 Jan 2016 11:29:11 -0800 Sam Lantinga Return the full number of events from SDL_PeepEvents() if NULL is passed in with SDL_PEEKEVENT
Sun, 31 Jan 2016 09:39:42 -0400 Alex Szpakowski x11: Fix AltGr generating an invalid keycode (bug #3244). Thanks Thomas!
Wed, 27 Jan 2016 23:20:23 +0100 Philipp Wiesemann PSP: Removed inlined copy of SDL_CalculateAudioSpec()'s functionality.
Tue, 26 Jan 2016 22:20:05 +0100 Philipp Wiesemann Android: Fixed ignoring a return value while handling motion events.
Fri, 22 Jan 2016 13:12:16 -0800 Sam Lantinga Fixed creating fullscreen windows on Steam Link
Sat, 16 Jan 2016 21:58:49 -0800 Sam Lantinga Expose the EGL display and window for Vivante SDL windows
Sat, 16 Jan 2016 21:25:10 +0100 Philipp Wiesemann Fixed compile warnings about type conversion.
Wed, 13 Jan 2016 19:31:03 +0100 Philipp Wiesemann Android: Fixed finishing Activity on some devices if right mouse button pressed.
Tue, 12 Jan 2016 22:23:53 +0100 Philipp Wiesemann Fixed two typos in documentation.
Tue, 12 Jan 2016 22:23:00 +0100 Philipp Wiesemann Android: Added mouse initialization to reset state.
Tue, 12 Jan 2016 22:22:24 +0100 Philipp Wiesemann Android: Fixed a comment.
Mon, 11 Jan 2016 20:02:48 +0100 Philipp Wiesemann Android: Added mapping of mouse forward button and mouse back button.
Sat, 09 Jan 2016 17:41:09 -0400 Alex Szpakowski Removed dead code (caught by Clang's static analyzer).
Fri, 08 Jan 2016 07:32:51 -0500 Ryan C. Gordon CMake: only set "-O3 -g" defaults if CMAKE_BUILD_TYPE wasn't set at all.
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