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CHANGELOG

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/*
* CHANGELOG.
*/
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09132003 - Happy September. Added Speex (.spx) decoder.
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08052003 - Fixed MIDI decoder on bigendian systems.
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03102003 - Never actually created samplelist_mutex (Thanks, Glenn Maynard!).
01302003 - Patches to make SDL_sound more Visual C happy (Thanks, Eric!).
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01122003 - Fix to smpeg.c's rewinding code (Thanks, Eric). Put Visual C 6
project files in CVS, without external binaries (Thanks, Eric).
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12212002 - Fixed ogg.c to decode a full buffer at a time instead of one ogg
packet per call, and mikmod has a check during initialization to
prevent a clash with SDL_mixer (Thanks, Eric).
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12092002 - Changed Sound_Init()'s call to SDL_Init() to SDL_InitSubSystem(),
to prevent unwanted use of the SDL parachute (thanks, Glenn).
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10092002 - Fixed a "make dist" issue and upped version to 1.0.0! Woohoo!
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09302002 - libFLAC broke their API (again!) for version 1.0.4. That was the
last straw. I ripped the version detection and obsolete FLAC
support out, so you need libFLAC 1.0.4 for that decoder now (and
they'll probably break the API again for 1.0.5. Argh).
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09262002 - Happy September. Fixed SDLCALL issues in SDL_sound.h, so it should
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work with Win32/WinCE builds again. I hope. Merged latest altcvt
from Frank into CVS.
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08222002 - Borland project files in CVS, thanks to Dominique Louis. There are
project files for C++ Builder 6 (Windows), C++ Builder for Linux
(aka Kylix 3) and Borland's C++ Command line compiler.
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08172002 - Timidity memory leak cleanup by Torbjörn.
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07292002 - Valgrind cleanups; memory leak patches, etc.
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07212002 - done_flag was not being reset between files in playsound, so the
first file would playback, and then any following tracks in a given
run would "finish" immediately. Fixed.
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07132002 - More altcvt fixes from Frank Ranostaj.
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07122002 - Changed inline keyword to compile universally.
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07102002 - Fixed a bug in command line handling in playsound.c. Fixes from
Torbjörn and myself to get flac.c friendly between versions of
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libFLAC. Mutex'd a potential race condition in decoders/modplug.c.
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FIXME cleanups here and there.
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07092002 - Fixed typo in documentation (SDL_sound.h).
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07052002 - Cleaned up some stuff in playsound.c, removing some FIXMEs.
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Commandline validation is improved, too. FIXME removal in
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voc.c; should report i/o errors correctly now. Changed DECLSPEC
to SNDDECLSPEC to prevent SDL conflict, and added SDLCALL support.
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Removed all instances of Sound_SetError()...now they are either
__Sound_SetError or BAIL*_MACRO.
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07022002 - Added WinCE support pack to website, updated INSTALL with CE info.
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More altcvt fixes from Frank Ranostaj.
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07012002 - Fixed configure.in to work around bug in older autoconfs. Started
merging Tyler's WinCE (PocketPC) port. Added checks for assert.h
and signal.h to configure.in/config.h.in, and #if HAVE_*_H checks
where appropriate in the code. Moved #include <assert.h> (along
with the HAVE_ASSERT_H check) to SDL_sound_internal.h, and removed
unnecessary #includes from the individual source files. Added
"md_reverb = 1;" to MIKMOD_init(). Modplug got some WinCE-specific
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setting tweaks, and some settings maintanance code. configure.in
checks if setbuf() is available.
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06292002 - More altcvt fixes from Frank Ranostaj...mostly working now?
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06252002 - More altcvt fixes from Frank Ranostaj.
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06132002 - Patch from Torbjörn to fix stereo AIFF files.
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06212002 - More altcvt fixes from Frank Ranostaj.
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06132002 - Patch from Torbjörn to make the WAV decoder more tolerant.
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06122002 - Committed some altcvt enhancements from Frank Ranostaj.
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06112002 - Fixed some debug messages in smpeg.c and mpglib.c.
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06072002 - Manpages! Finally installed Doxygen and scratched together a
Doxyfile. After some revision to physfs.h, we've got a rather
nice API reference.
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06062002 - Added URLs for official and unofficial versions of ModPlug in
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decoders/modplug.c. Cleaned up some FIXMEs.
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05222002 - Torbjörn sent in some more fixes for altcvt: mono to stereo
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conversion works, now.
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05222002 - Torbjörn sent in some initial cleanups and fixes for altcvt, and
fixed a bug in playsound when not all three of --rate, --channels
and --format are specified.
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05202002 - Some .cvsignores from Max and me. Added a seek implementations for
the SMPEG, ogg, aiff, wav-adpcm, voc, and au decoders. Added a seek
stub to quicktime.c. playsound now takes milliseconds in the seek
lists: --seek "00:00:400" or whatnot. Corrected playsound's usage
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text. Other au.c cleanups for extra robustness. Added an
experimental audio converter that Frank Ranostaj sent to the SDL
mailing list about a month ago: enable it with --enable-altcvt at
configure time, but be warned that it doesn't work very well right
now.
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04292002 - Darrell Walisser updated the Mac Classic and OS X project
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files, fixed some portability issues, and added an
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experimental decoder that uses Apple's QuickTime libraries
(see decoders/quicktime.c). I've included the Mac project files
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in CVS, now. Removed all use of alloca() from playsound.
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04242002 - Added --seek option and bugfixes to playsound.c. Torbjörn comes
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through with seek support for the FLAC, MIDI, and ModPlug
decoders (and some stub code for MikMod), and a bugfix for sample
flag manipulation in the base library (and his own --seek code for
playsound, which unfortunately we're not using).
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04232002 - Cleaned up the playsound command line handling. Most command line
options (--rate, --format, --predecode, etc) are specified per-file
and reset to their defaults after each sample is played back.
--loop now takes a numeric argument: --loop 2 will playback the
sample three times (one playback and two loops). Added Darrell
to the playsound credits.
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04212002 - Initial work to add a Sound_Seek() API. Removed the NEEDSEEK
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sample flag (replaced it with CANSEEK). Hack to change the internal
Sound_SetError() function to __Sound_SetError(). Added internal
function __Sound_convertMsToBytePos().
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04082002 - Cleaned up the archive support in playsound a little bit, and
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fixed a PhysicsFS bug in the process.
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03252002 - Win32 patches and fixes from Tyler Montbriand: handled "inline"
keyword, fixed SNDDBG macros in mpglib, and renamed a conflicting
file (decoders/mpglib/common.c to decoders/mpglib/mpglib_common.c).
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03172002 - Removed an unneeded #include in mpglib that broke build on BeOS.
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mpglib seems to work find on BeOS. Reworked some of mpglib.c so we
can determine the audio format when accepting the data stream. Some
other minor cleanups here and there.
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03162002 - Tied the PhysicsFS code into the build system (code disabled if
physfs not found or --disable-physfs passed to ./configure.)
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03152002 - Added PhysicsFS support to playsound, so you can play sound files
that are in ZIP files without unzipping them. Needs to be merged
into build system (I was just testing my PhysFS->RWops glue code).
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03142002 - Changed configure script's --enable-vorbis to --enable-ogg. Removed
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global state variable from mpglib, so it should be reentrant now
(patches sent to mpglib's actual maintainer). playsound can now
read from stdin.
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03102002 - Added a FIXME note to decoders/mpglib.c. playsound now reports
errors in the thread where they occured, which also fixes a double
report of errors during predecoding. Removed all calls to exit() in
mpglib. These calls now report errors correctly to SDL_sound, which
passes them on to the application (patch also sent to mpglib's
actual maintainer). Replaced all stderr chatter in mpglib with
Sound_SetError() calls.
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03072002 - decoders/mpglib.c now disregards ID3 tags instead of passing them
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on as valid MP3 data to mpglib. Added some (buggy) example code for
adjusting an audio stream's volume (via the new --volume command
line in playsound).
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03032002 - Fixed mpglib's build configuration to include general build flags
so that things like --enable-debug work as expected.
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02212002 - Changed SMPEG's URL to point to the icculus.org site. Added an
mpglib decoder (internal to SDL_sound; relies on no external libs)
and changes mp3.c to smpeg.c (and other associated things).
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02112002 - Committed a patch from Torbjörn to fix incorrect memory accesses
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in the Timidity code. Changed the magic number in the AU decoder
to be bigendian (seems appropriate). Updated README for
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completeness, and TODO for accuracy. Darrell sent in updated
MacOS X Project Builder files (on the website).
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02072002 - Committed a patch Torbjörn sent in awhile ago for preventing
confusion with Timidity++-specific stuff in the timidity.cfg file.
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Tyler Montbriand sent in an updated Visual C package.
Updated SDL_sound.h's comments a little. Upped version to 0.1.5.
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02052002 - Fixed a cleanup I broke last night. Added CWProject.sit to the
EXTRA_DIST section of Makefile.am, and updated the README with
MacOS (9/X) install instructions.
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02042002 - Darrell Walisser submitted some cleanups and CodeWarrior project
files for MacOS 9. Sweet!
01232002 - Max fixed decoders/Makefile.am to work with seperate build
directories, and corrected some dates in this file.
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01192002 - Torbjörn sent in patches implementing the rewind method for the
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rest of the decoders except shn.c, for which I added a kludged
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implementation. Added more info to the README. Hunted down the
reason why SMPEG can't decode before calling SDL_OpenAudio(), and
it can't be fixed without a change to SMPEG (not MY fault! :) ).
Made ModPlug take priority over MikMod when selecting a decoder.
Mutex-protected the internal samples list, and fixed some bugs in
the management of that list. Changed some stuff to use uniform
coding conventions.
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01182002 - SDL_sound/playsound builds and runs on BeOS now. Fixed an assertion
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bug I introduced yesterday.
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01172002 - Implemented Sound_Rewind(), and added a --loop command line to
playsound for testing. Rewrote the audio callback to handle looping
with both predecoded and streamed samples. Most of the decoders
just have an assert(0) in their internal rewinding method at this
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point. I implemented the WAV, VOC, AU, AIFF, and RAW ones, for now.
(...and skeleton.c, for what that's worth.) A few tweaks in the
core API implementation to fix unlikely but possible leaks.
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01112002 - Mattias Engdegård sent in an .AU decoder. Nice! He also tweaked
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playsound to try and wait until SDL has completed playing a given
sound before closing the audio device. Changed a macro in
decoders/shn.c to be more uniform with the other decoders.
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SDL_sound error messages are now maintained on a per-thread basis,
and do not interfere with SDL_[GS]etError() anymore.
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01112002 - Committed the rest of Torbjörn's MOD patches, to clean up file
extension handling.
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01092002 - Torbjörn comes through with a ModPlug-based decoder, which should
work nicely for decoding multiple .MODs at once. Now we need to
figure out what to do with two decoders that can decode the same
file. For now, if you explicitly want either MikMod or ModPlug, you
should explicitly enable one decoder and disable the other on the
configure command line ("--enable-modplug --disable-mikmod", for
example), otherwise configure will try to sort out the best one for
your system. Choice is a wonderful thing. :)
01042002 - Forgot to bump playsound's version to match SDL_sound's. Fixed.
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Added some notes to the top of COPYING about other libraries, etc.
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A real MIDI decoder (using a hacked version of the hacked version
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of Timidity from SDL_mixer) is now in place and working well,
thanks to Torbjörn.
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01012002 - Happy New Year. Added some debug output to wav.c for future
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codecs (GSM comes to mind). Fixed the SMPEG decoder's URL to point
to Loki's webpage.
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12302001 - Upped version to 0.1.4.
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12272001 - Added --audiobuf and --decodebuf options to playsound to make
tracking down a bug in the ADPCM decoder easier (plus, it could
help for benchmarking, etc later on...). Found a printf() bug in
playsound (extra comma in there...). ADPCM decoder appears to be
functional now. Tried to add ElectricFence support to
configure.in, and failed. All this libtool/autoconf stuff makes my
head hurt.
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12262001 - Changed remaining references to the "LICENSE" file into "COPYING".
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Work progresses on the ADPCM-compressed .wav decoder. Updates to
the documentation in SDL_sound.h. Hhmm...find_chunk() in wav.c was
badly broken. Fixed.
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12162001 - FLAC decoder now checks for the magic number unless the file
extension is recognized. This was changed back because searching
for metadata, while probably more effective, is VERY expensive (and
useless) on non-FLAC streams.
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12052001 - Put our names in a "--credits" option in playsound, and put the
standard GNU disclaimers in there too, for good measure. Renamed
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LICENSE to COPYING to match GNU standards more closely (and to
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end Max's torment. :) ) Tweaks to wav.c, and work on aiff.c to
make it easier to support multiple audio formats (for compression
handling later down the road).
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11302001 - Torbjörn and I make Sound_DecodeAll() more robust: checks for
previous decoding failures and sets an appropriate error, handles
decoders that change their buffers on the fly (such as the FLAC
decoder), and deals with out-of-memory conditions more gracefully.
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11252001 - (With thanks to Andreas Umbach for pointing it out) Fixed some
problems with Sound_DecodeAll(). For local testing of this bug,
added a --predecode command line to playsound. Minor fixes to
theoretical bugs in Sound_FreeSample(). playsound no longer
buffers stdout and stderr. Updated Sound_DecodeAll()'s comments in
SDL_sound.h ...
11192001 - FLAC decoder cleanups from Torbjörn.
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11092001 - Torbjörn fixes playsound's audio callback after I broke it, again.
A bug in configure.in was preventing SMPEG from being used unless
--enable-debug was set; fixed. Changed this file to list latest
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changes first. Torbjörn submitted a FLAC decoder that utilizes
libFLAC (http://flac.sf.net/). Cool.
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11012001 - API COMPATIBILITY BREAKAGE: Decoders can now list multiple file
extensions each. Playsound has been updated to handle this.
Playsound now registers a SIGINT handler, so you can skip tracks
and/or abort the way that mpg123 does.
10232001 - Rewrote playsound.c's audio_callback() to no longer need the
overflow buffer hack, which streamlines it a little and trims the
memory requirements for playsound by about 16 kilobytes.
10172001 - Torbjörn catches a problem with the overflow buffer in playsound's
audio callback.
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10152001 - Torbjörn sends in a default sample format for the MIDI decoder,
and the starts of the audio conversion funcitonality (ripped
from SDL). Officially released 0.1.3. Added LICENSE and
CHANGELOG to the distribution. (Again, from Torbjörn) added in
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the start of a tweaked audio converter.
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10122001 - Torbjörn Andersson submitted command line enhancements to
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playsound, and I cleaned up the --help output.
10092001 - Patches to shn.c for Visual C compatibility. Visual C project files
available from the website. Changed Corona688 to Tyler Montbriand
in CREDITS. Upped version to 0.1.3.
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10082001 - Restructured decoders/wav.c to allow for multiple formats, and
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put the start of a handler for the ADPCM format in place.
10072001 - Changed the way decoders/mod.c handles samplerate so that it should
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work universally. This isn't an ideal solution, but it's probably
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the best we can do without rewriting mikmod. Made a change to ogg.c
for portability: changed an int64_t to ogg_int64_t.
10062001 - Made a change to SDL_sound.c for compiling on non-GNU toolchains.
10052001 - Removed #include "SDL_endian" from aiff.c.
10042001 - Changed some #if (defined SOUND_SUPPORTS_*) lines to
#ifdef SOUND_SUPPORTS_* in voc.c and shn.c, for consistency with
the other decoders.
10032001 - After hours of tracking down a bogus pointer, the SHN decoder works!
I can die happy. :) Max placated me with an --enable-debug option
so I could stop my whining. Other autoconf goodies (such as
reenabling -Werror for debug builds, etc). Torbjörn brings in a
MIDI decoder, which reads from a Timidity process through a pipe.
Changed playsound to open the audio device to match the properties
of each sound file, which results in less conversion (and therefore,
more chance of correct playback).
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10022001 - Changed a comment in mod.c to not refer to "the mikmod
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directory" anymore. Committed Torbjörn's patch for MP3 detection.
(better late than never). __Sound_strcasecmp() now handles NULL
strings gracefully, fixing the crash with "playsound bootstrap".
More work on the SHN decoder.
10012001 - Fixed a memory leak that Torbjörn found in the MOD decoder.
09252001 - More autoconf work. Gave Max Horn write access to the CVS
repository, so I don't drive him nuts tweaking this thing. :)
Fixed a const complaint and some other stuff needed for compilation
under Visual C++ 6.0 (no, it isn't ported yet). Put the SHN source
in CVS, even though it isn't ready (and doesn't even compile). Do
NOT enable it in your build!
09242001 - Thank goodness, Torbjörn came through with the MP3 fix. Apparently
SMPEG mixes each chunk of decoded data with whatever is already
in the buffer you give it. I hate that. I'm going to patch SMPEG
to let the programmer enable and disable that behaviour in a given
(SMPEG *), since it's just a CPU eater in this case. The _D(())
macro is now SNDDBG(()), since _D is taken on MacOS X's version of
gcc (which was bound to happen on some platform sooner than later
anyhow). Renamed test_sdlsound to playsound, and made it more
robust in general: fixed potential overflow in audio_callback,
made it chatter less, made it take multiple files and some other
command lines. Initial autoconf support, thanks to Max Horn.
09222001 - Torbjörn Andersson strikes again, with a collection of patches.
First, some cosmetic tweaks for decoders/aiff.c. Next, a MOD player
based on MikMod. This inspired me to add two more methods to
Sound_DecoderFunctions: init() and quit(). Third, a fix to
decoders/mp3.c so that SMPEG won't claim every stream it sees, MP3
or not. I removed the multiple-streams-per-rwops code, after
discussion on the mailing list. The init() and quit() methods
led to the possibility that certain decoders will flag themselves
as unavailable at runtime, and SDL_sound now handles this.
Added [LIB|INC]PATH_[OGG|MOD]. Bigendian fixes; now works on
PowerPC Linux. MikMod tweaks. Changed version to 0.1.2.
09202001 - Torbjörn Andersson submitted several patches: fixed a comment in
the .WAV decoder (whoops...screwed up my own search-and-replace.
Hah.), made an attempt at putting multiple sound streams behind
one RWops (gotta think on that one first), and, most importantly,
added an AIFF decoder, which is very cool.
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09192001 - Added a skeleton decoder source file. Changed voc_read() to
voc_read_waveform(), so it wouldn't be confused with VOC_read().
Fixed a byte ordering bug in voc.c (reported as AUDIO_S16LSB, but
we were swapping byte order of data ourselves. Fixed). Added basic
.WAV support. Fixed Makefile so that -I. is always first;
otherwise, a previously installed header might get used for the
compiles, which is not good. SDL_sound.h now includes SDL_endian.h,
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since SDL.h doesn't, for some reason. Moved version defines in
SDL_sound.h to top of file so I can find them. :)
Changed version to 0.1.1. Committed patch from Tsuyoshi Iguchi to
fix a segfault (I forgot to put a NULL terminator at the end of
the available_decoders array), fixing the only bug preventing the
test program from running on FreeBSD 4.3. Sweet. Added Ogg Vorbis
decoder. Rewrote the test program's SDL audio callback to be more
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robust (Ogg exposed a nasty bug in it). Fixed a byte-ordering issue
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in the VOC decoder.
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09182001 - Implemented MP3 support through SMPEG (not working yet, though) and
wrote the Reference Counting RWops wrapper. Added other little
things like the _D(()) macro. Added VOC support, which went up with
surprisingly little struggle, which means it MUST be leaking
memory. :)
09172001 - Changed some overlooked "voice" to "sound". Implemented base API.
So...tired. Everything's different. :)
Also put in a RAW decoder and a simple test program.
09142001 - Changed name to SDL_sound, added Sound_DecodeAll() to spec.
09132001 - Initial spec proposed on SDL mailing list, under name "SDL_voice".
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--ryan. (icculus@clutteredmind.org)
/* end of CHANGELOG ... */