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/* | ||
* CHANGELOG. | ||
*/ | ||
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09132001 - Initial spec proposed on SDL mailing list, under name "SDL_voice". | ||
09142001 - Changed name to SDL_sound, added Sound_DecodeAll() to spec. | ||
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--ryan. (icculus@clutteredmind.org) | ||
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/* end of CHANGELOG ... */ | ||
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Building is very easy. | ||
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ALL PLATFORMS: | ||
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Please understand your rights and mine: read the text file LICENSE in the root | ||
of the source tree. If you can't abide by it, delete this source tree now. | ||
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The best documentation for the SDL_sound API is SDL_sound.h. It is VERY | ||
heavily commented, and makes an excellent, in-depth reference to all the | ||
functions. | ||
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UNIX: | ||
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Edit "Makefile", and follow the instructions. The defaults are probably okay | ||
for general purposes, but give it a once over to make sure. | ||
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run "make" | ||
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That's it. The library will be sitting in a new directory called "bin". | ||
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Run "make install" to install the library for use on your system. | ||
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OTHER PLATFORMS: | ||
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Send me patches, and instructions, and I'll list them here. | ||
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--ryan. (icculus@clutteredmind.org) | ||
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