Added .txt extension to some files.
authorRyan C. Gordon <icculus@icculus.org>
Sun, 29 Jun 2008 11:56:37 -0400
changeset 88 eef6b0b69408
parent 87 2adddb19fe58
child 89 8f9a1534b607
Added .txt extension to some files.
osx/COPYING
osx/COPYING.txt
osx/INSTALL
osx/INSTALL.txt
osx/README
osx/README.txt
osx/TODO
osx/TODO.txt
--- a/osx/COPYING	Sat May 17 01:23:51 2008 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,437 +0,0 @@
-		  GNU LIBRARY GENERAL PUBLIC LICENSE
-		       Version 2, June 1991
-
- Copyright (C) 1991 Free Software Foundation, Inc.
-    		    59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
- Everyone is permitted to copy and distribute verbatim copies
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/osx/COPYING.txt	Sun Jun 29 11:56:37 2008 -0400
@@ -0,0 +1,437 @@
+		  GNU LIBRARY GENERAL PUBLIC LICENSE
+		       Version 2, June 1991
+
+ Copyright (C) 1991 Free Software Foundation, Inc.
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+		     END OF TERMS AND CONDITIONS
--- a/osx/INSTALL	Sat May 17 01:23:51 2008 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,23 +0,0 @@
-
-Building on MacOSX:
-
- - Have the Apple developer tools installed. (http://developer.apple.com/)
- - Run "make" in this directory. This will build openal.dylib, optimized,
-   with support for our various extensions enabled.
- - There are options at the top of "makefile" if you want to disable
-   various extensions, optimizations, or use IBM's compiler instead.
- - To use the compiled library, copy the .dylib into your project, and link
-   against it directly or dynamically load it and use alGetProcAddress() to
-   obtain the entry points. When linking against it directly, the OS will
-   expect to find the .dylib in the same directory as your application's
-   binary at runtime, which makes it convenient for shipping it with your
-   software. Ideally, you want to structure your program so you can swap this
-   .dylib out with a different implementation in the future without having to
-   change/recompile the program itself.
-
-There is no Project Builder support at this time, and this does not build a
-framework. There is no "make install". Support for these things are welcome,
-so long as they don't screw with my ability to type "make" and go.  :)
-
---ryan.
-
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/osx/INSTALL.txt	Sun Jun 29 11:56:37 2008 -0400
@@ -0,0 +1,23 @@
+
+Building on MacOSX:
+
+ - Have the Apple developer tools installed. (http://developer.apple.com/)
+ - Run "make" in this directory. This will build openal.dylib, optimized,
+   with support for our various extensions enabled.
+ - There are options at the top of "makefile" if you want to disable
+   various extensions, optimizations, or use IBM's compiler instead.
+ - To use the compiled library, copy the .dylib into your project, and link
+   against it directly or dynamically load it and use alGetProcAddress() to
+   obtain the entry points. When linking against it directly, the OS will
+   expect to find the .dylib in the same directory as your application's
+   binary at runtime, which makes it convenient for shipping it with your
+   software. Ideally, you want to structure your program so you can swap this
+   .dylib out with a different implementation in the future without having to
+   change/recompile the program itself.
+
+There is no Project Builder support at this time, and this does not build a
+framework. There is no "make install". Support for these things are welcome,
+so long as they don't screw with my ability to type "make" and go.  :)
+
+--ryan.
+
--- a/osx/README	Sat May 17 01:23:51 2008 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,81 +0,0 @@
-OpenAL: A portable audio API.
-
-Please visit http://www.openal.org/ for API documentation.
-
-This implementation of the OpenAL API is _NOT_ the one from openal.org...it
-was originally based on the openal.org MacOS 9 version, but is an almost total
-rewrite of that codebase.
-
-This codebase is designed around and optimized for MacOS X and its CoreAudio
-API. It does not work on MacOS 9 at all. Some notable features that set it
-apart from the standard openal.org Mac implementation:
-
-- Speed. This is currently the fastest AL implementation for OSX.
-- Contains optimizations for Altivec-enabled systems, but has scalar fallbacks
-  for G3 and older systems.
-- Is designed with multithreading in mind...should be 100% thread safe, and
-  can take advantage of multiple CPU systems internally.
-- Supports more-than-two speaker configurations...for example, you can
-  install an M-Audio Revolution 7.1 card and surround yourself with speakers;
-  audio sources rendered through OpenAL will correctly use speakers, so that
-  sounds played behind the listener will literally play behind you, too.
-- Can handle multiple contexts on multiple devices, all running in parallel.
-- Supports the AL_ENUMERATION_EXT extension for device enumeration.
-- Supports AL_EXT_vorbis for direct playback of Ogg Vorbis audio; the Vorbis
-  decoder is a highly optimized and Altivec-enabled fork of xiph.org's
-  libvorbis-1.0...using this extension can be significantly faster and
-  easier for the application than using a stock libvorbis and buffer queueing.
-- Supports ALC_EXT_capture, for recording audio from a microphone, etc.
-- Supports ALC_EXT_speaker_attrs, for fine-tuned control of physical
-  loudspeakers in 3D space.
-- Supports AL_EXT_float32, for easier migration from CoreAudio to OpenAL.
-- Supports AL_EXT_buffer_offset, which is basically an extended form of
-  AL_BYTE_LOKI, for when you have to get down and dirty at the lowlevel of
-  audio playback.
-- Codebase is designed to be maintainable and flexible. Adding new data
-  types (as demostrated by AL_EXT_vorbis) is fairly easy.
-- Supports IBM's G5 compiler.
-
-This implementation is fairly robust, but in many ways can still be considered
-a "mini-AL" library...it is enough to play UT2003 well, but some features of a
-complete OpenAL library are missing, and some elements are not perfectly in
-line with the 1.0 specification at this time. Bug reports and patches to make
-the implementation more robust are welcome.
-
-Please see the file COPYING for licensing information, TODO for things still
-to be done, and INSTALL for basic installation instructions.
-
-Bug reports can go to my personal email address for now. If this software
-proves to be wildly popular, I'll set up a mailing list for it. There are
-mailing lists details for general OpenAL development questions unrelated to
-a specific implementation at www.openal.org.
-
---ryan. (icculus@icculus.org)
-
-
-External copyrights:
-
-Bits of code were inspired by, and cut-and-pasted from Ville Pulkki's Vector
- Base Amplitude Panning (VBAP) source code. Those algorithms enable us to
- efficiently spatialize audio sources across multiple speakers. Here is the
- copyright that code falls under:
-
-Copyright 1998 by Ville Pulkki, Helsinki University of Technology.  All
-rights reserved.  
-
-The software may be used, distributed, and included to commercial
-products without any charges. When included to a commercial product,
-the method "Vector Base Amplitude Panning" and its developer Ville
-Pulkki must be referred to in documentation.
-
-This software is provided "as is", and Ville Pulkki or Helsinki
-University of Technology make no representations or warranties,
-expressed or implied. By way of example, but not limitation, Helsinki
-University of Technology or Ville Pulkki make no representations or
-warranties of merchantability or fitness for any particular purpose or
-that the use of the licensed software or documentation will not
-infringe any third party patents, copyrights, trademarks or other
-rights. The name of Ville Pulkki or Helsinki University of Technology
-may not be used in advertising or publicity pertaining to distribution
-of the software.
-
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/osx/README.txt	Sun Jun 29 11:56:37 2008 -0400
@@ -0,0 +1,81 @@
+OpenAL: A portable audio API.
+
+Please visit http://www.openal.org/ for API documentation.
+
+This implementation of the OpenAL API is _NOT_ the one from openal.org...it
+was originally based on the openal.org MacOS 9 version, but is an almost total
+rewrite of that codebase.
+
+This codebase is designed around and optimized for MacOS X and its CoreAudio
+API. It does not work on MacOS 9 at all. Some notable features that set it
+apart from the standard openal.org Mac implementation:
+
+- Speed. This is currently the fastest AL implementation for OSX.
+- Contains optimizations for Altivec-enabled systems, but has scalar fallbacks
+  for G3 and older systems.
+- Is designed with multithreading in mind...should be 100% thread safe, and
+  can take advantage of multiple CPU systems internally.
+- Supports more-than-two speaker configurations...for example, you can
+  install an M-Audio Revolution 7.1 card and surround yourself with speakers;
+  audio sources rendered through OpenAL will correctly use speakers, so that
+  sounds played behind the listener will literally play behind you, too.
+- Can handle multiple contexts on multiple devices, all running in parallel.
+- Supports the AL_ENUMERATION_EXT extension for device enumeration.
+- Supports AL_EXT_vorbis for direct playback of Ogg Vorbis audio; the Vorbis
+  decoder is a highly optimized and Altivec-enabled fork of xiph.org's
+  libvorbis-1.0...using this extension can be significantly faster and
+  easier for the application than using a stock libvorbis and buffer queueing.
+- Supports ALC_EXT_capture, for recording audio from a microphone, etc.
+- Supports ALC_EXT_speaker_attrs, for fine-tuned control of physical
+  loudspeakers in 3D space.
+- Supports AL_EXT_float32, for easier migration from CoreAudio to OpenAL.
+- Supports AL_EXT_buffer_offset, which is basically an extended form of
+  AL_BYTE_LOKI, for when you have to get down and dirty at the lowlevel of
+  audio playback.
+- Codebase is designed to be maintainable and flexible. Adding new data
+  types (as demostrated by AL_EXT_vorbis) is fairly easy.
+- Supports IBM's G5 compiler.
+
+This implementation is fairly robust, but in many ways can still be considered
+a "mini-AL" library...it is enough to play UT2003 well, but some features of a
+complete OpenAL library are missing, and some elements are not perfectly in
+line with the 1.0 specification at this time. Bug reports and patches to make
+the implementation more robust are welcome.
+
+Please see the file COPYING for licensing information, TODO for things still
+to be done, and INSTALL for basic installation instructions.
+
+Bug reports can go to my personal email address for now. If this software
+proves to be wildly popular, I'll set up a mailing list for it. There are
+mailing lists details for general OpenAL development questions unrelated to
+a specific implementation at www.openal.org.
+
+--ryan. (icculus@icculus.org)
+
+
+External copyrights:
+
+Bits of code were inspired by, and cut-and-pasted from Ville Pulkki's Vector
+ Base Amplitude Panning (VBAP) source code. Those algorithms enable us to
+ efficiently spatialize audio sources across multiple speakers. Here is the
+ copyright that code falls under:
+
+Copyright 1998 by Ville Pulkki, Helsinki University of Technology.  All
+rights reserved.  
+
+The software may be used, distributed, and included to commercial
+products without any charges. When included to a commercial product,
+the method "Vector Base Amplitude Panning" and its developer Ville
+Pulkki must be referred to in documentation.
+
+This software is provided "as is", and Ville Pulkki or Helsinki
+University of Technology make no representations or warranties,
+expressed or implied. By way of example, but not limitation, Helsinki
+University of Technology or Ville Pulkki make no representations or
+warranties of merchantability or fitness for any particular purpose or
+that the use of the licensed software or documentation will not
+infringe any third party patents, copyrights, trademarks or other
+rights. The name of Ville Pulkki or Helsinki University of Technology
+may not be used in advertising or publicity pertaining to distribution
+of the software.
+
--- a/osx/TODO	Sat May 17 01:23:51 2008 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,41 +0,0 @@
-- Resamplers need altivec versions.
-- Resamplers need to suck less.
-- Vorbis extension needs resampling to device format.
-- Vorbis extension missing altivec mixer for mono output.
-- Vorbis extension should cope with alignment to mix with Altivec whenever
-  humanly possible.
-- Capture extension
-- Pitch resampling.
-- Mono output.
-- > 2 channel output.
-- Make alExtension.c not suck.
-- Device enumeration feels hacky.
-- Look for FIXMEs.
-- Remove ov_read_callbacks abstraction and use ogg buffer directly to
-  relieve memcpy pressure and reduce memory bandwidth?
-- Make sure Ogg Vorbis always aligns buffers on 16 byte boundaries.
-- Make altivec stereo16 mixer works with unaligned input (and use scalar for
-  unaligned output at start of buffers, so we can avoid ever falling into a
-  completely scalar mixing path. See mono mixers for reference.
-- Altivec mixer for stereo8 is missing.
-- Arbitrary downsampling is broken/slow.
-- Port to Linux.
-- How to render stereo sounds on > 2 channel setups?
-- Need test suite for mixers and resamplers.
-- Need documentation for various extensions I'm creating on a whim.
-- ALUT calls exit() if it can't load a WAV file!
-- Source's needsRecalculation must be set if the listener moves.
-- Spec compliance testing framework...?
-- Vorbis doesn't resample to device format before mixing!
-- Consolidate all the isInput/isOutput crap in alContext.c ...
-- Make all these new extensions use sane values their enums.
-- Can we get more efficiency out of capture by seeing if the
-  device is already being used for output and latching on to the mixer
-  callback?
-- The ring buffer is crap.
-- There's a lot of room for optimization in the capture callback.
-- There's a lot of untested codepaths in the capture extension.
-- 80-column source code cleanup.
-
-// end of TODO ...
-
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/osx/TODO.txt	Sun Jun 29 11:56:37 2008 -0400
@@ -0,0 +1,41 @@
+- Resamplers need altivec versions.
+- Resamplers need to suck less.
+- Vorbis extension needs resampling to device format.
+- Vorbis extension missing altivec mixer for mono output.
+- Vorbis extension should cope with alignment to mix with Altivec whenever
+  humanly possible.
+- Capture extension
+- Pitch resampling.
+- Mono output.
+- > 2 channel output.
+- Make alExtension.c not suck.
+- Device enumeration feels hacky.
+- Look for FIXMEs.
+- Remove ov_read_callbacks abstraction and use ogg buffer directly to
+  relieve memcpy pressure and reduce memory bandwidth?
+- Make sure Ogg Vorbis always aligns buffers on 16 byte boundaries.
+- Make altivec stereo16 mixer works with unaligned input (and use scalar for
+  unaligned output at start of buffers, so we can avoid ever falling into a
+  completely scalar mixing path. See mono mixers for reference.
+- Altivec mixer for stereo8 is missing.
+- Arbitrary downsampling is broken/slow.
+- Port to Linux.
+- How to render stereo sounds on > 2 channel setups?
+- Need test suite for mixers and resamplers.
+- Need documentation for various extensions I'm creating on a whim.
+- ALUT calls exit() if it can't load a WAV file!
+- Source's needsRecalculation must be set if the listener moves.
+- Spec compliance testing framework...?
+- Vorbis doesn't resample to device format before mixing!
+- Consolidate all the isInput/isOutput crap in alContext.c ...
+- Make all these new extensions use sane values their enums.
+- Can we get more efficiency out of capture by seeing if the
+  device is already being used for output and latching on to the mixer
+  callback?
+- The ring buffer is crap.
+- There's a lot of room for optimization in the capture callback.
+- There's a lot of untested codepaths in the capture extension.
+- 80-column source code cleanup.
+
+// end of TODO ...
+