Removed executable bit from a bunch of files that shouldn't have it.
2 This is a Mac and Unix port of HGE. Ryan C. Gordon did the initial porting
3 work for Red Marble Games, and it is shipping in the Mac versions of several
6 Questions about this library on Mac and Linux can be sent to Ryan:
10 I don't know anything about the Windows version of HGE.
12 The original HGE readme is below.
18 Haaf's Game Engine 1.81
19 Copyright (C) 2003-2008, Relish Games
20 http://hge.relishgames.com
22 HGE is an easy to use yet powerful hardware accelerated 2D game engine.
23 It is a full featured middleware for all who want to develop commercial
24 quality 2D games rapidly and easily. It covers all imaginable 2D game
25 genres: you could create everything from a simple puzzle to advanced
26 multilayered platformer or strategy without even thinking of any non
27 game logic code! And you don't have to know anything about "window
28 messages", DirectX programming and all that stuff. Instead you can
29 start developing your own game within 15 minutes!
31 HGE runs on Microsoft Windows 98, 2000, NT, ME, XP and requires
32 DirectX 8.0. It will run even on low-end video cards, including
33 built in video cards such as Intel Solano (i815 chipset). HGE can
34 be used with virtually any C++ compiler including Visual C++,
35 Borland C++, MinGW and Metrowerks Codewarrior.
37 See documentation for details.
38 See license.txt for licensing information.
39 Send any questions, suggestions and bug reports to hge@relishgames.com.