Sat, 15 May 2010 22:55:31 -0500 Fixed Data folder path for OSX bundles
Neal Gompa (ニール・ゴンパ) <ngompa13@gmail.com> [Sat, 15 May 2010 22:55:31 -0500] rev 269
Fixed Data folder path for OSX bundles
Sat, 15 May 2010 22:17:45 -0500 Took off some FORCE markers to allow configuration on OSX
Neal Gompa (ニール・ゴンパ) <ngompa13@gmail.com> [Sat, 15 May 2010 22:17:45 -0500] rev 268
Took off some FORCE markers to allow configuration on OSX
Sat, 15 May 2010 22:04:10 -0500 Moved 'resource.h' inclusion in 'OpenGL_Windows.cpp' to only be included on Win32 platform
Neal Gompa (ニール・ゴンパ) <ngompa13@gmail.com> [Sat, 15 May 2010 22:04:10 -0500] rev 267
Moved 'resource.h' inclusion in 'OpenGL_Windows.cpp' to only be included on Win32 platform
Sat, 15 May 2010 21:30:55 -0500 Fixed header include in 'OpenGL_Windows.cpp'
Neal Gompa (ニール・ゴンパ) <ngompa13@gmail.com> [Sat, 15 May 2010 21:30:55 -0500] rev 266
Fixed header include in 'OpenGL_Windows.cpp'
Sat, 15 May 2010 21:15:57 -0500 Made massive change to CMake scripts. Hopefully now CMake scripts will produce working Mac OS X Application bundles in the install step.
Neal Gompa (ニール・ゴンパ) <ngompa13@gmail.com> [Sat, 15 May 2010 21:15:57 -0500] rev 265
Made massive change to CMake scripts. Hopefully now CMake scripts will produce working Mac OS X Application bundles in the install step.
Sat, 15 May 2010 18:51:02 -0500 Whoops. Make sure CMake scripts copy SDL dylib only if it is being linked to it in the first place...
Neal Gompa (ニール・ゴンパ) <ngompa13@gmail.com> [Sat, 15 May 2010 18:51:02 -0500] rev 264
Whoops. Make sure CMake scripts copy SDL dylib only if it is being linked to it in the first place...
Sat, 15 May 2010 18:38:33 -0500 Looks like Windows users aren't the only ones that need to be handled carefully. Made CMake scripts copy SDL dylib as part of install build process on Mac OS X.
Neal Gompa (ニール・ゴンパ) <ngompa13@gmail.com> [Sat, 15 May 2010 18:38:33 -0500] rev 263
Looks like Windows users aren't the only ones that need to be handled carefully. Made CMake scripts copy SDL dylib as part of install build process on Mac OS X.
Sun, 16 May 2010 00:13:26 +0400 Clean up skin texture loading
Alexander Monakov <amonakov@gmail.com> [Sun, 16 May 2010 00:13:26 +0400] rev 262
Clean up skin texture loading
Sat, 15 May 2010 14:10:28 -0500 Fix error on forcing inclusion of OpenGL headers on Windows
Neal Gompa (ニール・ゴンパ) <ngompa13@gmail.com> [Sat, 15 May 2010 14:10:28 -0500] rev 261
Fix error on forcing inclusion of OpenGL headers on Windows
Sat, 15 May 2010 13:35:22 -0500 Fixed movement sounds
Neal Gompa (ニール・ゴンパ) <ngompa13@gmail.com> [Sat, 15 May 2010 13:35:22 -0500] rev 260
Fixed movement sounds
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