Sun, 16 May 2010 15:41:05 -0500 |
Neal Gompa (ニール・ゴンパ) |
Removing plain makefiles -- Deprecated in favor of CMake generated makefiles, which now work on all major platforms
default tip
|
changeset |
files
|
Sun, 16 May 2010 14:59:11 -0500 |
Neal Gompa (ニール・ゴンパ) |
Turn on x86_64 building by default in CMake scripts for OSX
|
changeset |
files
|
Sun, 16 May 2010 14:54:48 +0400 |
Alexander Monakov |
Cleanup handling of console commands
|
changeset |
files
|
Sun, 16 May 2010 01:29:18 +0400 |
Alexander Monakov |
Remove Compare
|
changeset |
files
|
Sun, 16 May 2010 00:52:55 -0500 |
Neal Gompa (ニール・ゴンパ) |
Added a line to enforce inclusion of C99 support headers for MSVC
|
changeset |
files
|
Sun, 16 May 2010 00:44:48 -0500 |
Neal Gompa (ニール・ゴンパ) |
Removed Mac OS X garbage files
|
changeset |
files
|
Sat, 15 May 2010 22:55:31 -0500 |
Neal Gompa (ニール・ゴンパ) |
Fixed Data folder path for OSX bundles
|
changeset |
files
|
Sat, 15 May 2010 22:17:45 -0500 |
Neal Gompa (ニール・ゴンパ) |
Took off some FORCE markers to allow configuration on OSX
|
changeset |
files
|
Sat, 15 May 2010 22:04:10 -0500 |
Neal Gompa (ニール・ゴンパ) |
Moved 'resource.h' inclusion in 'OpenGL_Windows.cpp' to only be included on Win32 platform
|
changeset |
files
|
Sat, 15 May 2010 21:30:55 -0500 |
Neal Gompa (ニール・ゴンパ) |
Fixed header include in 'OpenGL_Windows.cpp'
|
changeset |
files
|
Sat, 15 May 2010 21:15:57 -0500 |
Neal Gompa (ニール・ゴンパ) |
Made massive change to CMake scripts. Hopefully now CMake scripts will produce working Mac OS X Application bundles in the install step.
|
changeset |
files
|
Sat, 15 May 2010 18:51:02 -0500 |
Neal Gompa (ニール・ゴンパ) |
Whoops. Make sure CMake scripts copy SDL dylib only if it is being linked to it in the first place...
|
changeset |
files
|
Sat, 15 May 2010 18:38:33 -0500 |
Neal Gompa (ニール・ゴンパ) |
Looks like Windows users aren't the only ones that need to be handled carefully. Made CMake scripts copy SDL dylib as part of install build process on Mac OS X.
|
changeset |
files
|
Sun, 16 May 2010 00:13:26 +0400 |
Alexander Monakov |
Clean up skin texture loading
|
changeset |
files
|
Sat, 15 May 2010 14:10:28 -0500 |
Neal Gompa (ニール・ゴンパ) |
Fix error on forcing inclusion of OpenGL headers on Windows
|
changeset |
files
|
Sat, 15 May 2010 13:35:22 -0500 |
Neal Gompa (ニール・ゴンパ) |
Fixed movement sounds
|
changeset |
files
|
Sat, 15 May 2010 13:04:37 -0500 |
Neal Gompa (ニール・ゴンパ) |
Removing option to not use internal OpenGL headers on Windows; headers for all Windows compilers are not sane
|
changeset |
files
|
Sat, 15 May 2010 12:55:24 -0500 |
Harley Laue |
Don't force GL headers if the user doesn't want that
|
changeset |
files
|
Sat, 15 May 2010 12:43:03 -0500 |
Neal Gompa (ニール・ゴンパ) |
Replacing the headers yet again, this time from Mesa 7.8.1
|
changeset |
files
|
Sat, 15 May 2010 12:14:35 -0500 |
Neal Gompa (ニール・ゴンパ) |
Corrected header include in OpenGL header
|
changeset |
files
|
Sat, 15 May 2010 02:30:32 -0500 |
Neal Gompa (ニール・ゴンパ) |
Replaced headers with icculus' OpenGL headers, which hopefully fix MSVC building without breaking MinGW builds
|
changeset |
files
|
Sat, 15 May 2010 02:20:11 -0500 |
Neal Gompa (ニール・ゴンパ) |
Commented out usage of header in OpenGL headers because it broke MSVC
|
changeset |
files
|
Sat, 15 May 2010 02:50:03 -0400 |
Ryan C. Gordon |
Fixed compiler warnings about taking the address of a temporary.
|
changeset |
files
|
Sat, 15 May 2010 02:31:44 -0400 |
Ryan C. Gordon |
Fixed Build-and-run in the Xcode project.
|
changeset |
files
|
Sat, 15 May 2010 02:23:42 -0400 |
Ryan C. Gordon |
Removed Quit.png<space> ... it's not used. Maybe a pre-HD texture?
|
changeset |
files
|
Sat, 15 May 2010 00:44:32 -0500 |
Ryan Hanson |
Added a ConvertFileName() to 'GameTick.cpp'
|
changeset |
files
|
Sat, 15 May 2010 00:42:45 -0500 |
Ryan Hanson |
Added a ConvertFileName() to 'Models.cpp'
|
changeset |
files
|
Sat, 15 May 2010 00:27:32 -0500 |
Neal Gompa (ニール・ゴンパ) |
Fixed a mistake in using ConvertFileName() in 'GameInitDispose.cpp'
|
changeset |
files
|
Fri, 14 May 2010 19:30:58 -0500 |
Neal Gompa (ニール・ゴンパ) |
Reverted all changes to 'GameTick.cpp' because it broke Lugaru codebase badly
|
changeset |
files
|
Fri, 14 May 2010 18:44:55 -0500 |
Neal Gompa (ニール・ゴンパ) |
Another block of 'GameTick.cpp' converted file paths to use ConvertFileName(), so it works on Windows compiled with MinGW; Don't hold your breath, still a lot of the file to go through
|
changeset |
files
|
Fri, 14 May 2010 18:33:41 -0500 |
Neal Gompa (ニール・ゴンパ) |
Made it halfway through 'GameTick.cpp' in converting file paths to use ConvertFileName(), so it works on Windows compiled with MinGW; Don't hold your breath, still a lot of the file to go through
|
changeset |
files
|
Fri, 14 May 2010 18:17:47 -0500 |
Neal Gompa (ニール・ゴンパ) |
Made some filepaths in 'GameTick.cpp' use ConvertFileName(), so it works on Windows compiled with MinGW; Don't hold your breath, still a lot of the file to go through
|
changeset |
files
|
Fri, 14 May 2010 17:26:03 -0500 |
Neal Gompa (ニール・ゴンパ) |
Made sound file filepaths use ConvertFileName(), so it works on Windows compiled with MinGW
|
changeset |
files
|
Fri, 14 May 2010 17:05:32 -0500 |
Neal Gompa (ニール・ゴンパ) |
Made a few more filepaths use ConvertFileName(), so it works on Windows compiled with MinGW
|
changeset |
files
|
Fri, 14 May 2010 16:46:07 -0500 |
Ryan Hanson |
Made a couple more filepaths use ConvertFileName(), so it works on Windows compiled with MinGW
|
changeset |
files
|
Fri, 14 May 2010 16:26:32 -0500 |
Ryan Hanson |
Made filepaths use ConvertFileName(), so it works on Windows compiled with MinGW
|
changeset |
files
|
Fri, 14 May 2010 15:41:14 -0500 |
Neal Gompa (ニール・ゴンパ) |
Reverting file paths changes; they make the problem a lot worse (segfaults)
|
changeset |
files
|
Fri, 14 May 2010 15:19:47 -0500 |
Neal Gompa (ニール・ゴンパ) |
Oops, Initial forward slash needs to be removed in POSIX file paths
|
changeset |
files
|
Fri, 14 May 2010 14:29:24 -0500 |
Neal Gompa (ニール・ゴンパ) |
Changed paths in several files from OS9 style to POSIX-style to make it work better on Linux and Windows
|
changeset |
files
|
Fri, 14 May 2010 13:17:09 -0500 |
Neal Gompa (ニール・ゴンパ) |
Made sure that 'MacCompatibility.h' is used only with UNIX
|
changeset |
files
|
Fri, 14 May 2010 12:05:35 -0400 |
Ryan C. Gordon |
Removed DRIVER.CC (unused).
|
changeset |
files
|
Fri, 14 May 2010 11:52:02 -0400 |
Ryan C. Gordon |
Fix use of va_copy() on MSVC.
|
changeset |
files
|
Fri, 14 May 2010 11:49:22 -0400 |
Ryan C. Gordon |
Fixed compiler warning.
|
changeset |
files
|
Fri, 14 May 2010 11:46:59 -0400 |
Ryan C. Gordon |
Maybe fix some MSVC build issues.
|
changeset |
files
|
Fri, 14 May 2010 11:43:54 -0400 |
Ryan C. Gordon |
Lighting code cleanup.
|
changeset |
files
|
Fri, 14 May 2010 02:20:12 -0500 |
Neal Gompa (ニール・ゴンパ) |
Restored old OpenGL headers; hopefully this makes it work on MSVC
|
changeset |
files
|
Fri, 14 May 2010 02:14:01 -0500 |
Neal Gompa (ニール・ゴンパ) |
Fixed conditional with configuring OpenGL to only activate with MinGW
|
changeset |
files
|
Fri, 14 May 2010 01:47:35 -0500 |
Neal Gompa (ニール・ゴンパ) |
Added in 'stdint.h' and 'inttypes.h' files, since MSVC isn't C99 compliant
|
changeset |
files
|
Fri, 14 May 2010 01:46:37 -0500 |
Neal Gompa (ニール・ゴンパ) |
Added in 'stdint.h' and 'inttypes.h' for MSVC as Dependencies, since MSVC isn't C99 compliant
|
changeset |
files
|
Fri, 14 May 2010 01:13:42 -0500 |
Neal Gompa (ニール・ゴンパ) |
Added in support for resource compilation in MSVC; Windows support is hopefully complete from the buildsystem.
|
changeset |
files
|
Fri, 14 May 2010 02:04:01 -0400 |
Ryan C. Gordon |
Merge.
|
changeset |
files
|
Fri, 14 May 2010 00:59:50 -0500 |
Neal Gompa (ニール・ゴンパ) |
Added in support for MSVC building for MSVC2005 and MSVC2008; Windows support is hopefully complete from the builsystem.
|
changeset |
files
|
Fri, 14 May 2010 02:03:22 -0400 |
Ryan C. Gordon |
Removed unused netmessages code.
|
changeset |
files
|
Fri, 14 May 2010 01:46:45 -0400 |
Ryan C. Gordon |
Replaced Constants.h defines with const ints.
|
changeset |
files
|
Fri, 14 May 2010 01:21:35 -0400 |
Ryan C. Gordon |
Removed registration checks.
|
changeset |
files
|
Fri, 14 May 2010 01:15:18 -0400 |
Ryan C. Gordon |
Removed old OS9 code stuff.
|
changeset |
files
|
Fri, 14 May 2010 01:05:53 -0400 |
Ryan C. Gordon |
Merge.
|
changeset |
files
|
Fri, 14 May 2010 00:05:21 -0500 |
Neal Gompa (ニール・ゴンパ) |
Removed 'md5.h' from CMake scripts, as it no longer exists
|
changeset |
files
|
Fri, 14 May 2010 01:05:09 -0400 |
Ryan C. Gordon |
Removed non-SDL codepaths.
|
changeset |
files
|
Fri, 14 May 2010 00:57:48 -0400 |
Ryan C. Gordon |
Removed MD5 sources.
|
changeset |
files
|