descriptionMojoShader.
ownericculus@icculus.org
last changeTue, 07 Jul 2020 21:00:14 -0400
changes
Tue, 07 Jul 2020 21:00:14 -0400 Caleb Cornett VS2010 buildfix default tip
Tue, 07 Jul 2020 19:25:47 -0400 Caleb Cornett Metal uniform buffer overhaul.
Tue, 07 Jul 2020 17:44:32 -0400 Ethan Lee spirv: Fix bogus detection of PSIZE0
Tue, 07 Jul 2020 17:19:45 -0400 Ethan Lee Add dynamic linking support for SPIR-V modules
Mon, 06 Jul 2020 16:23:06 -0400 Evan Hemsley vulkan: Rework UBO allocation to use a single monolithic buffer
Mon, 06 Jul 2020 12:51:28 -0400 Ethan Lee vulkan: Fix uniform buffer copies for bools
Fri, 03 Jul 2020 10:43:01 -0400 Martin Krošlák spirv: Fix support for FOG1
Thu, 02 Jul 2020 18:08:57 -0400 Martin Krošlák spirv: Fix texcoord use before load
Thu, 02 Jul 2020 18:08:02 -0400 Ethan Lee Fix include path for vulkan.h
Wed, 01 Jul 2020 04:29:09 -0400 Evan Hemsley Add support for Vulkan rendering.
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Tue, 07 Jul 2020 21:00:14 -0400 default
Fri, 04 Jun 2010 16:42:40 -0400 calculator-experiment
Mon, 08 Feb 2010 04:02:01 -0500 trunk
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