descriptionMojoShader.
ownericculus@icculus.org
last changeSun, 25 Aug 2019 13:00:18 -0400
changes
Sun, 25 Aug 2019 13:00:18 -0400 Ethan Lee Follow texture2DLod/ARB_shader_texture_lod spec more aggressively default tip
Wed, 21 Aug 2019 10:14:07 -0400 Ethan Lee Split up glsl_texld, dramatically simplifies texldd/texldl
Wed, 21 Aug 2019 09:30:54 -0400 Katelyn Gadd GLSL: Implement texldl instruction
Wed, 14 Aug 2019 09:33:57 -0400 Ethan Lee Remove the floor from vpos calculation
Thu, 25 Jul 2019 15:20:34 -0400 Ethan Lee Replace glProgramViewportFlip with glProgramViewportInfo
Thu, 25 Jul 2019 15:17:31 -0400 Ethan Lee Tabbing fix
Tue, 09 Jul 2019 16:35:11 -0400 Ethan Lee Only use gl_TexCoord for index values < 4
Wed, 29 May 2019 16:53:06 -0400 Ethan Lee Assert of unknown GLSL shader type (thanks Kate!)
Wed, 29 May 2019 16:52:12 -0400 Ethan Lee Assert on unknown operand type (thanks Kate!)
Wed, 29 May 2019 16:48:58 -0400 Ethan Lee Return statements for effectFind functions
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branches
Sun, 25 Aug 2019 13:00:18 -0400 default
Fri, 04 Jun 2010 16:42:40 -0400 calculator-experiment
Mon, 08 Feb 2010 04:02:01 -0500 trunk
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