descriptionMojoShader.
ownericculus@icculus.org
last changeThu, 11 Apr 2019 11:20:47 -0400
changes
Thu, 11 Apr 2019 11:20:47 -0400 Ethan Lee Apply some MSC_VER special cases to WIN32 as well (thanks Vincent!) default tip
Sun, 07 Apr 2019 00:19:10 -0400 Caleb Cornett Add PROFILE_GLSLES CMake option
Wed, 06 Mar 2019 15:09:49 -0500 Ethan Lee gl_Position only works for POSITION0
Mon, 18 Feb 2019 21:49:03 -0500 Ethan Lee iOS support (thanks Caleb!)
Mon, 18 Feb 2019 21:48:09 -0500 Ethan Lee CMake: Make Hg dependency optional (thanks Chad!)
Mon, 18 Feb 2019 21:47:17 -0500 Ethan Lee Loop register should not have swizzling
Mon, 18 Feb 2019 20:45:20 -0500 Ethan Lee flibitCommit test...
Wed, 23 May 2018 11:07:59 -0400 Ethan Lee Move zeromalloc trickery to internal malloc/free functions
Thu, 17 May 2018 13:05:09 -0400 Ethan Lee Add COMPILER_SUPPORT CMake flag, do not build effect/compiler files if disabled
Thu, 17 May 2018 12:16:22 -0400 Ethan Lee Read SYMTYPE_TEXTURE* large objs and read their names (thanks Maik!)
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Thu, 11 Apr 2019 11:20:47 -0400 default
Fri, 04 Jun 2010 16:42:40 -0400 calculator-experiment
Mon, 08 Feb 2010 04:02:01 -0500 trunk
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