author | Ryan C. Gordon <icculus@icculus.org> |
Thu, 29 May 2008 13:16:37 -0400 | |
branch | trunk |
changeset 340 | 04865e4df2f9 |
parent 338 | fa828cd43079 |
child 341 | 260ab1e87cab |
permissions | -rw-r--r-- |
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/** |
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* MojoShader; generate shader programs from bytecode of compiled |
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* Direct3D shaders. |
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* |
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* Please see the file LICENSE.txt in the source's root directory. |
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* |
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* This file written by Ryan C. Gordon. |
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*/ |
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// !!! FIXME: this file really needs to be split up. |
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// !!! FIXME: I keep changing coding styles for symbols and typedefs. |
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// !!! FIXME: do DEF* opcodes have to come before instructions? |
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// !!! FIXME: my reading of the msdn spec suggests no, but it sounds like |
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// !!! FIXME: something they'd require. DCL_* _does_ have to be first. |
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// Shader bytecode format is described at MSDN: |
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// http://msdn2.microsoft.com/en-us/library/ms800307.aspx |
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#include <stdio.h> |
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#include <string.h> |
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#include <stdlib.h> |
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#include <stdarg.h> |
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#include <assert.h> |
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#include "mojoshader.h" |
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// This is the highest shader version we currently support. |
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#define MAX_SHADER_MAJOR 3 |
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#define MAX_SHADER_MINOR 0 |
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// If SUPPORT_PROFILE_* isn't defined, we assume an implicit desire to support. |
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// You get all the profiles unless you go out of your way to disable them. |
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#ifndef SUPPORT_PROFILE_D3D |
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#define SUPPORT_PROFILE_D3D 1 |
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#endif |
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#ifndef SUPPORT_PROFILE_PASSTHROUGH |
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#define SUPPORT_PROFILE_PASSTHROUGH 1 |
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#endif |
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#ifndef SUPPORT_PROFILE_GLSL |
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#define SUPPORT_PROFILE_GLSL 1 |
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#endif |
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#ifndef SUPPORT_PROFILE_ARB1 |
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#define SUPPORT_PROFILE_ARB1 1 |
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#endif |
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// Get basic wankery out of the way here... |
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typedef unsigned int uint; // this is a printf() helper. don't use for code. |
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#ifdef _MSC_VER |
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#define snprintf _snprintf |
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typedef unsigned __int8 uint8; |
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typedef unsigned __int32 uint32; |
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typedef unsigned __int32 int32; |
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// Warning Level 4 considered harmful. :) |
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#pragma warning(disable: 4100) // "unreferenced formal parameter" |
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#pragma warning(disable: 4389) // "signed/unsigned mismatch" |
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#else |
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#include <stdint.h> |
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typedef uint8_t uint8; |
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typedef uint32_t uint32; |
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typedef int32_t int32; |
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#endif |
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#ifdef __GNUC__ |
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#define ISPRINTF(x,y) __attribute__((format (printf, x, y))) |
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#else |
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#define ISPRINTF(x,y) |
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#endif |
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#define STATICARRAYLEN(x) ( (sizeof ((x))) / (sizeof ((x)[0])) ) |
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#ifdef _WINDOWS // !!! FIXME: bleh |
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const char *endline_str = "\r\n"; |
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#else |
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const char *endline_str = "\n"; |
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#endif |
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// we need to reference this by explicit value occasionally. |
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#define OPCODE_RET 28 |
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// Special-case return values from the parsing pipeline... |
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#define FAIL (-1) |
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#define NOFAIL (-2) |
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#define END_OF_STREAM (-3) |
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// Byteswap magic... |
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#if ((defined __GNUC__) && (defined __POWERPC__)) |
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static inline uint32 SWAP32(uint32 x) |
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{ |
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__asm__ __volatile__("lwbrx %0,0,%1" : "=r" (x) : "r" (&x)); |
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return x; |
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} // SWAP32 |
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#elif defined(__POWERPC__) |
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static inline uint32 SWAP32(uint32 x) |
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{ |
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return ( (((x) >> 24) & 0x000000FF) | (((x) >> 8) & 0x0000FF00) | |
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(((x) << 8) & 0x00FF0000) | (((x) << 24) & 0xFF000000) ); |
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} // SWAP32 |
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#else |
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# define SWAP32(x) (x) |
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#endif |
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typedef enum |
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{ |
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REG_TYPE_TEMP = 0, |
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REG_TYPE_INPUT = 1, |
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REG_TYPE_CONST = 2, |
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REG_TYPE_ADDRESS = 3, |
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REG_TYPE_TEXTURE = 3, // ALSO 3! |
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REG_TYPE_RASTOUT = 4, |
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REG_TYPE_ATTROUT = 5, |
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REG_TYPE_TEXCRDOUT = 6, |
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REG_TYPE_OUTPUT = 6, // ALSO 6! |
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REG_TYPE_CONSTINT = 7, |
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REG_TYPE_COLOROUT = 8, |
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REG_TYPE_DEPTHOUT = 9, |
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REG_TYPE_SAMPLER = 10, |
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REG_TYPE_CONST2 = 11, |
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REG_TYPE_CONST3 = 12, |
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REG_TYPE_CONST4 = 13, |
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REG_TYPE_CONSTBOOL = 14, |
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REG_TYPE_LOOP = 15, |
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REG_TYPE_TEMPFLOAT16 = 16, |
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REG_TYPE_MISCTYPE = 17, |
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REG_TYPE_LABEL = 18, |
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REG_TYPE_PREDICATE = 19, |
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REG_TYPE_MAX = 19 |
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} RegisterType; |
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typedef enum |
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{ |
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TEXTURE_TYPE_2D = 2, |
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TEXTURE_TYPE_CUBE = 3, |
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TEXTURE_TYPE_VOLUME = 4, |
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} TextureType; |
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// predeclare. |
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typedef struct Context Context; |
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// one emit function for each opcode in each profile. |
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typedef void (*emit_function)(Context *ctx); |
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// one emit function for starting output in each profile. |
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typedef void (*emit_start)(Context *ctx); |
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// one emit function for ending output in each profile. |
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typedef void (*emit_end)(Context *ctx); |
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// one emit function for finalizing output in each profile. |
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typedef void (*emit_finalize)(Context *ctx); |
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// one emit function for global definitions in each profile. |
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typedef void (*emit_global)(Context *ctx, RegisterType regtype, int regnum); |
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// one emit function for relative uniform arrays in each profile. |
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typedef void (*emit_relative)(Context *ctx, int size); |
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// one emit function for uniforms in each profile. |
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typedef void (*emit_uniform)(Context *ctx, RegisterType regtype, int regnum); |
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Hopefully sorted out the reported uniform/attribute mess.
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|
175 |
// one emit function for samplers in each profile. |
645003ec6623
Hopefully sorted out the reported uniform/attribute mess.
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176 |
typedef void (*emit_sampler)(Context *ctx, int stage, TextureType ttype); |
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Hopefully sorted out the reported uniform/attribute mess.
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|
177 |
|
104
7019f99f17d0
Attribute parsing is closer to correct now.
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|
178 |
// one emit function for attributes in each profile. |
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|
179 |
typedef void (*emit_attribute)(Context *ctx, RegisterType regtype, int regnum, |
7019f99f17d0
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|
180 |
MOJOSHADER_usage usage, int index, int wmask); |
7019f99f17d0
Attribute parsing is closer to correct now.
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|
181 |
|
95
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Implemented uniform reporting.
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|
182 |
// one args function for each possible sequence of opcode arguments. |
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|
183 |
typedef int (*args_function)(Context *ctx); |
56af2093eefe
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|
184 |
|
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|
185 |
// one state function for each opcode where we have state machine updates. |
56af2093eefe
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|
186 |
typedef void (*state_function)(Context *ctx); |
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|
187 |
|
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|
188 |
typedef struct |
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|
189 |
{ |
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|
190 |
const char *name; |
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|
191 |
emit_start start_emitter; |
56af2093eefe
Implemented uniform reporting.
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|
192 |
emit_end end_emitter; |
56af2093eefe
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|
193 |
emit_global global_emitter; |
280
61b2abd9c927
Relative addressing fixes.
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|
194 |
emit_relative relative_emitter; |
95
56af2093eefe
Implemented uniform reporting.
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|
195 |
emit_uniform uniform_emitter; |
148
645003ec6623
Hopefully sorted out the reported uniform/attribute mess.
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|
196 |
emit_sampler sampler_emitter; |
104
7019f99f17d0
Attribute parsing is closer to correct now.
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|
197 |
emit_attribute attribute_emitter; |
95
56af2093eefe
Implemented uniform reporting.
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|
198 |
emit_finalize finalize_emitter; |
56af2093eefe
Implemented uniform reporting.
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|
199 |
} Profile; |
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|
200 |
|
21
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201 |
typedef enum |
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202 |
{ |
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203 |
RASTOUT_TYPE_POSITION = 0, |
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204 |
RASTOUT_TYPE_FOG = 1, |
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205 |
RASTOUT_TYPE_POINT_SIZE = 2, |
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|
206 |
RASTOUT_TYPE_MAX = 2 |
34 | 207 |
} RastOutType; |
21
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208 |
|
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209 |
typedef enum |
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210 |
{ |
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|
211 |
MISCTYPE_TYPE_POSITION = 0, |
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212 |
MISCTYPE_TYPE_FACE = 1, |
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|
213 |
MISCTYPE_TYPE_MAX = 1 |
34 | 214 |
} MiscTypeType; |
21
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215 |
|
18
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216 |
|
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|
217 |
// A simple linked list of strings, so we can build the final output without |
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218 |
// realloc()ing for each new line, and easily insert lines into the middle |
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219 |
// of the output without much trouble. |
54
b2b64d39df0f
[svn] Split up output into several lists, so GLSL profile can insert lines of text
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|
220 |
typedef struct OutputListNode |
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221 |
{ |
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|
222 |
char *str; |
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|
223 |
struct OutputListNode *next; |
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|
224 |
} OutputListNode; |
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|
225 |
|
18
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226 |
typedef struct OutputList |
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227 |
{ |
54
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|
228 |
OutputListNode head; |
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|
229 |
OutputListNode *tail; |
18
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|
230 |
} OutputList; |
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|
231 |
|
20
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|
232 |
|
82
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Keep a list of used/defined registers.
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|
233 |
typedef struct RegisterList |
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|
234 |
{ |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
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|
235 |
RegisterType regtype; |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
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|
236 |
int regnum; |
104
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
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|
237 |
MOJOSHADER_usage usage; |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
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|
238 |
int index; |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
239 |
int writemask; |
248
568c8f9d7cb9
Don't overload meaning of RegisterList::usage for loop tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
235
diff
changeset
|
240 |
int misc; |
82
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
241 |
struct RegisterList *next; |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
242 |
} RegisterList; |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
243 |
|
278
5c432d216078
Report hardcoded constants in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
268
diff
changeset
|
244 |
typedef struct ConstantsList |
5c432d216078
Report hardcoded constants in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
268
diff
changeset
|
245 |
{ |
5c432d216078
Report hardcoded constants in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
268
diff
changeset
|
246 |
MOJOSHADER_constant constant; |
5c432d216078
Report hardcoded constants in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
268
diff
changeset
|
247 |
struct ConstantsList *next; |
5c432d216078
Report hardcoded constants in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
268
diff
changeset
|
248 |
} ConstantsList; |
82
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
249 |
|
21
d43449cf3cb2
[svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents:
20
diff
changeset
|
250 |
// result modifiers. |
d43449cf3cb2
[svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents:
20
diff
changeset
|
251 |
#define MOD_SATURATE 0x01 |
d43449cf3cb2
[svn] Implemented destination argument output in D3D profile. Untested.
icculus
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20
diff
changeset
|
252 |
#define MOD_PP 0x02 |
d43449cf3cb2
[svn] Implemented destination argument output in D3D profile. Untested.
icculus
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20
diff
changeset
|
253 |
#define MOD_CENTROID 0x04 |
d43449cf3cb2
[svn] Implemented destination argument output in D3D profile. Untested.
icculus
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diff
changeset
|
254 |
|
24 | 255 |
// source modifiers. |
256 |
typedef enum |
|
257 |
{ |
|
258 |
SRCMOD_NONE, |
|
259 |
SRCMOD_NEGATE, |
|
260 |
SRCMOD_BIAS, |
|
261 |
SRCMOD_BIASNEGATE, |
|
262 |
SRCMOD_SIGN, |
|
263 |
SRCMOD_SIGNNEGATE, |
|
264 |
SRCMOD_COMPLEMENT, |
|
265 |
SRCMOD_X2, |
|
266 |
SRCMOD_X2NEGATE, |
|
267 |
SRCMOD_DZ, |
|
268 |
SRCMOD_DW, |
|
269 |
SRCMOD_ABS, |
|
270 |
SRCMOD_ABSNEGATE, |
|
271 |
SRCMOD_NOT, |
|
272 |
SRCMOD_TOTAL |
|
34 | 273 |
} SourceMod; |
24 | 274 |
|
21
d43449cf3cb2
[svn] Implemented destination argument output in D3D profile. Untested.
icculus
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20
diff
changeset
|
275 |
|
20
bb2e8f285acc
[svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
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19
diff
changeset
|
276 |
typedef struct |
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[svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
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19
diff
changeset
|
277 |
{ |
21
d43449cf3cb2
[svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents:
20
diff
changeset
|
278 |
const uint32 *token; // this is the unmolested token in the stream. |
20
bb2e8f285acc
[svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
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|
279 |
int regnum; |
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[svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
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diff
changeset
|
280 |
int relative; |
21
d43449cf3cb2
[svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents:
20
diff
changeset
|
281 |
int writemask; // xyzw or rgba (all four, not split out). |
d43449cf3cb2
[svn] Implemented destination argument output in D3D profile. Untested.
icculus
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20
diff
changeset
|
282 |
int writemask0; // x or red |
d43449cf3cb2
[svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents:
20
diff
changeset
|
283 |
int writemask1; // y or green |
d43449cf3cb2
[svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents:
20
diff
changeset
|
284 |
int writemask2; // z or blue |
d43449cf3cb2
[svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents:
20
diff
changeset
|
285 |
int writemask3; // w or alpha |
316
93e70dbdba48
Deal with scalar D3D registers more properly.
Ryan C. Gordon <icculus@icculus.org>
parents:
315
diff
changeset
|
286 |
int orig_writemask; // writemask before mojoshader tweaks it. |
20
bb2e8f285acc
[svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
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diff
changeset
|
287 |
int result_mod; |
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[svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
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diff
changeset
|
288 |
int result_shift; |
56
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
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55
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changeset
|
289 |
RegisterType regtype; |
20
bb2e8f285acc
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changeset
|
290 |
} DestArgInfo; |
bb2e8f285acc
[svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
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diff
changeset
|
291 |
|
bb2e8f285acc
[svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
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19
diff
changeset
|
292 |
typedef struct |
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[svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
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diff
changeset
|
293 |
{ |
21
d43449cf3cb2
[svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents:
20
diff
changeset
|
294 |
const uint32 *token; // this is the unmolested token in the stream. |
20
bb2e8f285acc
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|
295 |
int regnum; |
22 | 296 |
int swizzle; // xyzw (all four, not split out). |
20
bb2e8f285acc
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changeset
|
297 |
int swizzle_x; |
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|
298 |
int swizzle_y; |
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diff
changeset
|
299 |
int swizzle_z; |
bb2e8f285acc
[svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
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19
diff
changeset
|
300 |
int swizzle_w; |
139
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
301 |
SourceMod src_mod; |
56
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
302 |
RegisterType regtype; |
152
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
303 |
int relative; |
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
304 |
RegisterType relative_regtype; |
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
305 |
int relative_regnum; |
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
306 |
int relative_component; |
20
bb2e8f285acc
[svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
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diff
changeset
|
307 |
} SourceArgInfo; |
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[svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
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diff
changeset
|
308 |
|
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icculus
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19
diff
changeset
|
309 |
|
280
61b2abd9c927
Relative addressing fixes.
Ryan C. Gordon <icculus@icculus.org>
parents:
279
diff
changeset
|
310 |
// !!! FIXME: get rid of this. use a bitfield instead. |
56
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
311 |
typedef enum |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
312 |
{ |
74
935af85774dc
Global vars for GLSL profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
73
diff
changeset
|
313 |
// Specific to GLSL profile... |
82
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
314 |
CTX_FLAGS_GLSL_LIT_OPCODE = (1 << 0), |
56
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
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|
315 |
CTX_FLAGS_MASK = 0xFFFFFFFF |
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316 |
} ContextFlags; |
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|
317 |
|
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|
318 |
|
141
997857107c39
Attempt to optimize CMP and CND in GLSL profile.
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|
319 |
#define SCRATCH_BUFFER_SIZE 128 |
997857107c39
Attempt to optimize CMP and CND in GLSL profile.
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|
320 |
#define SCRATCH_BUFFERS 16 |
18
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|
321 |
|
82
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Keep a list of used/defined registers.
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|
322 |
// !!! FIXME: the scratch buffers make Context pretty big. |
56
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323 |
// !!! FIXME: might be worth having one set of static scratch buffers that |
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324 |
// !!! FIXME: are mutex protected? |
82
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Keep a list of used/defined registers.
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|
325 |
|
18
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326 |
// Context...this is state that changes as we parse through a shader... |
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327 |
struct Context |
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328 |
{ |
35 | 329 |
MOJOSHADER_malloc malloc; |
330 |
MOJOSHADER_free free; |
|
97
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331 |
void *malloc_data; |
18
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332 |
const uint32 *tokens; |
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333 |
uint32 tokencount; |
54
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|
334 |
OutputList *output; |
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|
335 |
OutputList globals; |
56
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336 |
OutputList helpers; |
54
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|
337 |
OutputList subroutines; |
189
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Attribute fixes for GLSL profile.
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|
338 |
OutputList mainline_intro; |
54
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|
339 |
OutputList mainline; |
56
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|
340 |
OutputList ignore; |
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|
341 |
OutputList *output_stack[2]; |
109
48e95cf41505
Added "passthrough" profile, which just sends the bytecode through unchanged;
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|
342 |
uint8 *output_bytes; // can be used instead of the OutputLists. |
56
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343 |
int indent_stack[2]; |
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|
344 |
int output_stack_len; |
54
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|
345 |
int output_len; // total strlen; prevents walking the lists just to malloc. |
40
f54f1635ac8a
[svn] Filling in some initial GLSL output. Not even close to done!
icculus
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diff
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|
346 |
int indent; |
334
5aebcea77f47
Cleaned up the shader type string code.
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|
347 |
const char *shader_type_str; |
18
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|
348 |
const char *endline; |
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|
349 |
int endline_len; |
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|
350 |
const char *failstr; |
34 | 351 |
char scratch[SCRATCH_BUFFERS][SCRATCH_BUFFER_SIZE]; |
18
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|
352 |
int scratchidx; // current scratch buffer. |
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|
353 |
int profileid; |
34 | 354 |
const Profile *profile; |
96
bc416e2b9de1
Removed convenience typedef.
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|
355 |
MOJOSHADER_shaderType shader_type; |
46 | 356 |
uint8 major_ver; |
357 |
uint8 minor_ver; |
|
161
a0e1920ce909
Removed "dest_args" array...it's only ever one structure.
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|
358 |
DestArgInfo dest_arg; |
56
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|
359 |
SourceArgInfo source_args[5]; |
139
a7695f68cbff
First shot at predicated instruction support.
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|
360 |
SourceArgInfo predicate_arg; // for predicated instructions. |
31 | 361 |
uint32 dwords[4]; |
46 | 362 |
int instruction_count; |
28 | 363 |
uint32 instruction_controls; |
56
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364 |
uint32 previous_opcode; |
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|
365 |
ContextFlags flags; |
139
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First shot at predicated instruction support.
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|
366 |
int predicated; |
280
61b2abd9c927
Relative addressing fixes.
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279
diff
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|
367 |
int max_constreg; |
61b2abd9c927
Relative addressing fixes.
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|
368 |
int uniform_array; |
56
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|
369 |
int loops; |
114
3b8cf84b46b8
Implemented REP and ENDREP in the GLSL profile.
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diff
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|
370 |
int reps; |
118
6aa56b497f4e
Sorta implemented CMP for GLSL profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
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|
371 |
int cmps; |
329
e2688732204e
Generalized allocation of scratch registers in arb1 profile.
Ryan C. Gordon <icculus@icculus.org>
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diff
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|
372 |
int scratch_registers; |
e2688732204e
Generalized allocation of scratch registers in arb1 profile.
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|
373 |
int max_scratch_registers; |
332
8c7544035bd0
More work on arb1 profile. Attributes and outputs, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
374 |
int assigned_vertex_attributes; |
336
169b595c95fd
Fixed relative addressing in arb1 profile.
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335
diff
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|
375 |
int last_address_reg_component; |
82
dc7ad4cea75b
Keep a list of used/defined registers.
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parents:
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diff
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|
376 |
RegisterList used_registers; |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
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diff
changeset
|
377 |
RegisterList defined_registers; |
278
5c432d216078
Report hardcoded constants in MOJOSHADER_parseData.
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268
diff
changeset
|
378 |
int constant_count; |
5c432d216078
Report hardcoded constants in MOJOSHADER_parseData.
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268
diff
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|
379 |
ConstantsList *constants; |
95
56af2093eefe
Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
93
diff
changeset
|
380 |
int uniform_count; |
56af2093eefe
Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
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93
diff
changeset
|
381 |
RegisterList uniforms; |
104
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
382 |
int attribute_count; |
7019f99f17d0
Attribute parsing is closer to correct now.
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103
diff
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|
383 |
RegisterList attributes; |
148
645003ec6623
Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
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145
diff
changeset
|
384 |
int sampler_count; |
645003ec6623
Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
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|
385 |
RegisterList samplers; |
18
0dbdb2be8bf8
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|
386 |
}; |
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|
387 |
|
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changeset
|
388 |
|
97
4a41e3d17297
Allow instance data to be passed to the allocator.
Ryan C. Gordon <icculus@icculus.org>
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96
diff
changeset
|
389 |
// Convenience functions for allocators... |
4a41e3d17297
Allow instance data to be passed to the allocator.
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diff
changeset
|
390 |
|
194
8de489efc811
Malloc() now handles calling out_of_memory() if necessary.
Ryan C. Gordon <icculus@icculus.org>
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diff
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|
391 |
static MOJOSHADER_parseData out_of_mem_data = { |
8de489efc811
Malloc() now handles calling out_of_memory() if necessary.
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|
392 |
"Out of memory", 0, 0, 0, 0, MOJOSHADER_TYPE_UNKNOWN, 0, 0, 0, 0 |
8de489efc811
Malloc() now handles calling out_of_memory() if necessary.
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changeset
|
393 |
}; |
8de489efc811
Malloc() now handles calling out_of_memory() if necessary.
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193
diff
changeset
|
394 |
|
8de489efc811
Malloc() now handles calling out_of_memory() if necessary.
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|
395 |
static const char *out_of_mem_str = "Out of memory"; |
8de489efc811
Malloc() now handles calling out_of_memory() if necessary.
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193
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|
396 |
static inline int out_of_memory(Context *ctx) |
8de489efc811
Malloc() now handles calling out_of_memory() if necessary.
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|
397 |
{ |
8de489efc811
Malloc() now handles calling out_of_memory() if necessary.
Ryan C. Gordon <icculus@icculus.org>
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193
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|
398 |
if (ctx->failstr == NULL) |
8de489efc811
Malloc() now handles calling out_of_memory() if necessary.
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193
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|
399 |
ctx->failstr = out_of_mem_str; // fail() would call malloc(). |
8de489efc811
Malloc() now handles calling out_of_memory() if necessary.
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|
400 |
return FAIL; |
8de489efc811
Malloc() now handles calling out_of_memory() if necessary.
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193
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|
401 |
} // out_of_memory |
8de489efc811
Malloc() now handles calling out_of_memory() if necessary.
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changeset
|
402 |
|
307
42f6a7ba69e2
Fixes for Visual Studio level 4 compiler warnings.
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306
diff
changeset
|
403 |
static inline void *Malloc(Context *ctx, const size_t len) |
42f6a7ba69e2
Fixes for Visual Studio level 4 compiler warnings.
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306
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|
404 |
{ |
42f6a7ba69e2
Fixes for Visual Studio level 4 compiler warnings.
Ryan C. Gordon <icculus@icculus.org>
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306
diff
changeset
|
405 |
void *retval = ctx->malloc((int) len, ctx->malloc_data); |
194
8de489efc811
Malloc() now handles calling out_of_memory() if necessary.
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|
406 |
if (retval == NULL) |
8de489efc811
Malloc() now handles calling out_of_memory() if necessary.
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|
407 |
out_of_memory(ctx); |
8de489efc811
Malloc() now handles calling out_of_memory() if necessary.
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|
408 |
return retval; |
97
4a41e3d17297
Allow instance data to be passed to the allocator.
Ryan C. Gordon <icculus@icculus.org>
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|
409 |
} // Malloc |
4a41e3d17297
Allow instance data to be passed to the allocator.
Ryan C. Gordon <icculus@icculus.org>
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96
diff
changeset
|
410 |
|
4a41e3d17297
Allow instance data to be passed to the allocator.
Ryan C. Gordon <icculus@icculus.org>
parents:
96
diff
changeset
|
411 |
|
194
8de489efc811
Malloc() now handles calling out_of_memory() if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents:
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|
412 |
static inline void Free(Context *ctx, void *ptr) |
126
556779e8a6d7
Minor tweaks to Malloc() and Free() convenience functions.
Ryan C. Gordon <icculus@icculus.org>
parents:
124
diff
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|
413 |
{ |
556779e8a6d7
Minor tweaks to Malloc() and Free() convenience functions.
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124
diff
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|
414 |
if (ptr != NULL) // check for NULL in case of dumb free() impl. |
99
20d0bb294e9e
Check for NULL in Free().
Ryan C. Gordon <icculus@icculus.org>
parents:
98
diff
changeset
|
415 |
ctx->free(ptr, ctx->malloc_data); |
97
4a41e3d17297
Allow instance data to be passed to the allocator.
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parents:
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|
416 |
} // Free |
4a41e3d17297
Allow instance data to be passed to the allocator.
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parents:
96
diff
changeset
|
417 |
|
4a41e3d17297
Allow instance data to be passed to the allocator.
Ryan C. Gordon <icculus@icculus.org>
parents:
96
diff
changeset
|
418 |
|
56
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
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55
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|
419 |
// jump between output sections in the context... |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
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55
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|
420 |
|
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
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55
diff
changeset
|
421 |
static inline void push_output(Context *ctx, OutputList *section) |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
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|
422 |
{ |
1e8b180d3eb1
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changeset
|
423 |
assert(ctx->output_stack_len < STATICARRAYLEN(ctx->output_stack)); |
1e8b180d3eb1
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icculus
parents:
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diff
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|
424 |
ctx->output_stack[ctx->output_stack_len] = ctx->output; |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
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|
425 |
ctx->indent_stack[ctx->output_stack_len] = ctx->indent; |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
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|
426 |
ctx->output_stack_len++; |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
427 |
ctx->output = section; |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
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55
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changeset
|
428 |
ctx->indent = 0; |
1e8b180d3eb1
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icculus
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|
429 |
} // push_output |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
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55
diff
changeset
|
430 |
|
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
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changeset
|
431 |
static inline void pop_output(Context *ctx) |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
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55
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|
432 |
{ |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
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changeset
|
433 |
assert(ctx->output_stack_len > 0); |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
434 |
ctx->output_stack_len--; |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
435 |
ctx->output = ctx->output_stack[ctx->output_stack_len]; |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
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|
436 |
ctx->indent = ctx->indent_stack[ctx->output_stack_len]; |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
437 |
} // pop_output |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
438 |
|
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
439 |
|
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
440 |
|
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
441 |
// Shader model version magic... |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
442 |
|
43
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
443 |
static inline uint32 ver_ui32(const uint8 major, const uint8 minor) |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
444 |
{ |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
445 |
return ( (((uint32) major) << 16) | (((minor) == 0xFF) ? 0 : (minor)) ); |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
446 |
} // version_ui32 |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
447 |
|
151
1667680fe402
Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents:
150
diff
changeset
|
448 |
static inline int shader_version_supported(const uint8 maj, const uint8 min) |
43
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
449 |
{ |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
450 |
return (ver_ui32(maj,min) <= ver_ui32(MAX_SHADER_MAJOR, MAX_SHADER_MINOR)); |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
451 |
} // shader_version_supported |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
452 |
|
151
1667680fe402
Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents:
150
diff
changeset
|
453 |
static inline int shader_version_atleast(const Context *ctx, const uint8 maj, |
1667680fe402
Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents:
150
diff
changeset
|
454 |
const uint8 min) |
43
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
455 |
{ |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
456 |
return (ver_ui32(ctx->major_ver, ctx->minor_ver) >= ver_ui32(maj, min)); |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
457 |
} // shader_version_atleast |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
458 |
|
151
1667680fe402
Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents:
150
diff
changeset
|
459 |
static inline int shader_is_pixel(const Context *ctx) |
1667680fe402
Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents:
150
diff
changeset
|
460 |
{ |
1667680fe402
Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents:
150
diff
changeset
|
461 |
return (ctx->shader_type == MOJOSHADER_TYPE_PIXEL); |
1667680fe402
Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents:
150
diff
changeset
|
462 |
} // shader_is_pixel |
1667680fe402
Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents:
150
diff
changeset
|
463 |
|
1667680fe402
Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents:
150
diff
changeset
|
464 |
static inline int shader_is_vertex(const Context *ctx) |
1667680fe402
Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents:
150
diff
changeset
|
465 |
{ |
1667680fe402
Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents:
150
diff
changeset
|
466 |
return (ctx->shader_type == MOJOSHADER_TYPE_VERTEX); |
1667680fe402
Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents:
150
diff
changeset
|
467 |
} // shader_is_vertex |
1667680fe402
Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents:
150
diff
changeset
|
468 |
|
43
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
469 |
|
56
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
470 |
// Bit arrays (for storing large arrays of booleans... |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
471 |
|
18
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
472 |
static inline char *get_scratch_buffer(Context *ctx) |
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
473 |
{ |
34 | 474 |
ctx->scratchidx = (ctx->scratchidx + 1) % SCRATCH_BUFFERS; |
18
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
475 |
return ctx->scratch[ctx->scratchidx]; |
12
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
476 |
} // get_scratch_buffer |
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
477 |
|
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
478 |
|
48 | 479 |
static inline int isfail(const Context *ctx) |
44
5d56cf8b4571
[svn] Cleaned up fail check, parse_args and state machine semantics, and added check
icculus
parents:
43
diff
changeset
|
480 |
{ |
5d56cf8b4571
[svn] Cleaned up fail check, parse_args and state machine semantics, and added check
icculus
parents:
43
diff
changeset
|
481 |
return (ctx->failstr != NULL); |
5d56cf8b4571
[svn] Cleaned up fail check, parse_args and state machine semantics, and added check
icculus
parents:
43
diff
changeset
|
482 |
} // isfail |
5d56cf8b4571
[svn] Cleaned up fail check, parse_args and state machine semantics, and added check
icculus
parents:
43
diff
changeset
|
483 |
|
5d56cf8b4571
[svn] Cleaned up fail check, parse_args and state machine semantics, and added check
icculus
parents:
43
diff
changeset
|
484 |
|
18
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
485 |
static int failf(Context *ctx, const char *fmt, ...) ISPRINTF(2,3); |
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
486 |
static int failf(Context *ctx, const char *fmt, ...) |
12
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
487 |
{ |
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
488 |
if (ctx->failstr == NULL) // don't change existing error. |
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
489 |
{ |
18
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
490 |
char *scratch = get_scratch_buffer(ctx); |
12
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
491 |
va_list ap; |
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
492 |
va_start(ap, fmt); |
141
997857107c39
Attempt to optimize CMP and CND in GLSL profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
140
diff
changeset
|
493 |
const int len = vsnprintf(scratch, SCRATCH_BUFFER_SIZE, fmt, ap); |
12
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
494 |
va_end(ap); |
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
495 |
|
97
4a41e3d17297
Allow instance data to be passed to the allocator.
Ryan C. Gordon <icculus@icculus.org>
parents:
96
diff
changeset
|
496 |
char *failstr = (char *) Malloc(ctx, len + 1); |
194
8de489efc811
Malloc() now handles calling out_of_memory() if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents:
193
diff
changeset
|
497 |
if (failstr != NULL) |
18
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
498 |
{ |
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
499 |
// see comments about scratch buffer overflow in output_line(). |
34 | 500 |
if (len < SCRATCH_BUFFER_SIZE) |
18
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
501 |
strcpy(failstr, scratch); // copy it over. |
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
502 |
else |
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
503 |
{ |
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
504 |
va_start(ap, fmt); |
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
505 |
vsnprintf(failstr, len + 1, fmt, ap); // rebuild it. |
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
506 |
va_end(ap); |
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
507 |
} // else |
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
508 |
ctx->failstr = failstr; |
194
8de489efc811
Malloc() now handles calling out_of_memory() if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents:
193
diff
changeset
|
509 |
} // if |
12
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
510 |
} // if |
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
511 |
|
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
512 |
return FAIL; |
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
513 |
} // failf |
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
514 |
|
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
515 |
|
18
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
516 |
static inline int fail(Context *ctx, const char *reason) |
12
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
517 |
{ |
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
518 |
return failf(ctx, "%s", reason); |
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
519 |
} // fail |
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
520 |
|
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
521 |
|
18
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
522 |
static int output_line(Context *ctx, const char *fmt, ...) ISPRINTF(2,3); |
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
523 |
static int output_line(Context *ctx, const char *fmt, ...) |
7 | 524 |
{ |
54
b2b64d39df0f
[svn] Split up output into several lists, so GLSL profile can insert lines of text
icculus
parents:
51
diff
changeset
|
525 |
OutputListNode *item = NULL; |
b2b64d39df0f
[svn] Split up output into several lists, so GLSL profile can insert lines of text
icculus
parents:
51
diff
changeset
|
526 |
|
44
5d56cf8b4571
[svn] Cleaned up fail check, parse_args and state machine semantics, and added check
icculus
parents:
43
diff
changeset
|
527 |
if (isfail(ctx)) |
12
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
528 |
return FAIL; // we failed previously, don't go on... |
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
529 |
|
18
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
530 |
char *scratch = get_scratch_buffer(ctx); |
40
f54f1635ac8a
[svn] Filling in some initial GLSL output. Not even close to done!
icculus
parents:
39
diff
changeset
|
531 |
|
f54f1635ac8a
[svn] Filling in some initial GLSL output. Not even close to done!
icculus
parents:
39
diff
changeset
|
532 |
const int indent = ctx->indent; |
41 | 533 |
if (indent > 0) |
534 |
memset(scratch, '\t', indent); |
|
56
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
535 |
|
12
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
536 |
va_list ap; |
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
537 |
va_start(ap, fmt); |
40
f54f1635ac8a
[svn] Filling in some initial GLSL output. Not even close to done!
icculus
parents:
39
diff
changeset
|
538 |
const int len = vsnprintf(scratch+indent, SCRATCH_BUFFER_SIZE-indent, fmt, ap) + indent; |
12
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
539 |
va_end(ap); |
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
540 |
|
97
4a41e3d17297
Allow instance data to be passed to the allocator.
Ryan C. Gordon <icculus@icculus.org>
parents:
96
diff
changeset
|
541 |
item = (OutputListNode *) Malloc(ctx, sizeof (OutputListNode)); |
56
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
542 |
if (item == NULL) |
194
8de489efc811
Malloc() now handles calling out_of_memory() if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents:
193
diff
changeset
|
543 |
return FAIL; |
56
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
544 |
|
97
4a41e3d17297
Allow instance data to be passed to the allocator.
Ryan C. Gordon <icculus@icculus.org>
parents:
96
diff
changeset
|
545 |
item->str = (char *) Malloc(ctx, len + 1); |
18
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
546 |
if (item->str == NULL) |
12
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
547 |
{ |
98
08b137beb1e3
Whoops, wrong free() call.
Ryan C. Gordon <icculus@icculus.org>
parents:
97
diff
changeset
|
548 |
Free(ctx, item); |
194
8de489efc811
Malloc() now handles calling out_of_memory() if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents:
193
diff
changeset
|
549 |
return FAIL; |
12
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
550 |
} // if |
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
551 |
|
18
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
552 |
// If we overflowed our scratch buffer, that's okay. We were going to |
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
553 |
// allocate anyhow...the scratch buffer just lets us avoid a second |
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
554 |
// run of vsnprintf(). |
34 | 555 |
if (len < SCRATCH_BUFFER_SIZE) |
18
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
556 |
strcpy(item->str, scratch); // copy it over. |
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
557 |
else |
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
558 |
{ |
41 | 559 |
if (indent > 0) |
560 |
memset(item->str, '\t', indent); |
|
18
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
561 |
va_start(ap, fmt); |
40
f54f1635ac8a
[svn] Filling in some initial GLSL output. Not even close to done!
icculus
parents:
39
diff
changeset
|
562 |
vsnprintf(item->str+indent, len + 1, fmt, ap); // rebuild it. |
18
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
563 |
va_end(ap); |
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
564 |
} // else |
12
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
565 |
|
18
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
566 |
item->next = NULL; |
54
b2b64d39df0f
[svn] Split up output into several lists, so GLSL profile can insert lines of text
icculus
parents:
51
diff
changeset
|
567 |
|
b2b64d39df0f
[svn] Split up output into several lists, so GLSL profile can insert lines of text
icculus
parents:
51
diff
changeset
|
568 |
ctx->output->tail->next = item; |
b2b64d39df0f
[svn] Split up output into several lists, so GLSL profile can insert lines of text
icculus
parents:
51
diff
changeset
|
569 |
ctx->output->tail = item; |
18
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
570 |
ctx->output_len += len + ctx->endline_len; |
54
b2b64d39df0f
[svn] Split up output into several lists, so GLSL profile can insert lines of text
icculus
parents:
51
diff
changeset
|
571 |
|
12
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
572 |
return 0; |
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
573 |
} // output_line |
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
574 |
|
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
575 |
|
56
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
576 |
// this is just to stop gcc whining. |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
577 |
static inline int output_blank_line(Context *ctx) |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
578 |
{ |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
579 |
return output_line(ctx, "%s", ""); |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
580 |
} // output_blank_line |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
581 |
|
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
582 |
|
43
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
583 |
// !!! FIXME: this is sort of nasty. |
72
b193a3182dcd
Tweak floatstr() to produce strings the GLSL profile can use.
Ryan C. Gordon <icculus@icculus.org>
parents:
71
diff
changeset
|
584 |
static void floatstr(Context *ctx, char *buf, size_t bufsize, float f, |
b193a3182dcd
Tweak floatstr() to produce strings the GLSL profile can use.
Ryan C. Gordon <icculus@icculus.org>
parents:
71
diff
changeset
|
585 |
int leavedecimal) |
43
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
586 |
{ |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
587 |
const size_t len = snprintf(buf, bufsize, "%f", f); |
72
b193a3182dcd
Tweak floatstr() to produce strings the GLSL profile can use.
Ryan C. Gordon <icculus@icculus.org>
parents:
71
diff
changeset
|
588 |
if ((len+2) >= bufsize) |
43
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
589 |
fail(ctx, "BUG: internal buffer is too small"); |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
590 |
else |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
591 |
{ |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
592 |
char *end = buf + len; |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
593 |
char *ptr = strchr(buf, '.'); |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
594 |
if (ptr == NULL) |
72
b193a3182dcd
Tweak floatstr() to produce strings the GLSL profile can use.
Ryan C. Gordon <icculus@icculus.org>
parents:
71
diff
changeset
|
595 |
{ |
b193a3182dcd
Tweak floatstr() to produce strings the GLSL profile can use.
Ryan C. Gordon <icculus@icculus.org>
parents:
71
diff
changeset
|
596 |
if (leavedecimal) |
b193a3182dcd
Tweak floatstr() to produce strings the GLSL profile can use.
Ryan C. Gordon <icculus@icculus.org>
parents:
71
diff
changeset
|
597 |
strcat(buf, ".0"); |
43
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
598 |
return; // done. |
72
b193a3182dcd
Tweak floatstr() to produce strings the GLSL profile can use.
Ryan C. Gordon <icculus@icculus.org>
parents:
71
diff
changeset
|
599 |
} // if |
43
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
600 |
|
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
601 |
while (--end != ptr) |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
602 |
{ |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
603 |
if (*end != '0') |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
604 |
{ |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
605 |
end++; |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
606 |
break; |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
607 |
} // if |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
608 |
} // while |
72
b193a3182dcd
Tweak floatstr() to produce strings the GLSL profile can use.
Ryan C. Gordon <icculus@icculus.org>
parents:
71
diff
changeset
|
609 |
if ((leavedecimal) && (end == ptr)) |
b193a3182dcd
Tweak floatstr() to produce strings the GLSL profile can use.
Ryan C. Gordon <icculus@icculus.org>
parents:
71
diff
changeset
|
610 |
end += 2; |
43
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
611 |
*end = '\0'; // chop extra '0' or all decimal places off. |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
612 |
} // else |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
613 |
} // floatstr |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
614 |
|
17 | 615 |
|
82
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
616 |
// Deal with register lists... !!! FIXME: I sort of hate this. |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
617 |
|
97
4a41e3d17297
Allow instance data to be passed to the allocator.
Ryan C. Gordon <icculus@icculus.org>
parents:
96
diff
changeset
|
618 |
static void free_reglist(MOJOSHADER_free f, void *d, RegisterList *item) |
82
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
619 |
{ |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
620 |
while (item != NULL) |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
621 |
{ |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
622 |
RegisterList *next = item->next; |
97
4a41e3d17297
Allow instance data to be passed to the allocator.
Ryan C. Gordon <icculus@icculus.org>
parents:
96
diff
changeset
|
623 |
f(item, d); |
82
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
624 |
item = next; |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
625 |
} // while |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
626 |
} // free_reglist |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
627 |
|
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
628 |
static inline uint32 reg_to_ui32(const RegisterType regtype, const int regnum) |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
629 |
{ |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
630 |
return ( ((uint32) regtype) | (((uint32) regnum) << 16) ); |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
631 |
} // reg_to_uint32 |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
632 |
|
104
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
633 |
static RegisterList *reglist_insert(Context *ctx, RegisterList *prev, |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
634 |
const RegisterType regtype, |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
635 |
const int regnum) |
82
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
636 |
{ |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
637 |
const uint32 newval = reg_to_ui32(regtype, regnum); |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
638 |
RegisterList *item = prev->next; |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
639 |
while (item != NULL) |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
640 |
{ |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
641 |
const uint32 val = reg_to_ui32(item->regtype, item->regnum); |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
642 |
if (newval == val) |
104
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
643 |
return item; // already set, so we're done. |
82
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
644 |
else if (newval < val) // insert it here. |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
645 |
break; |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
646 |
else // if (newval > val) |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
647 |
{ |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
648 |
// keep going, we're not to the insertion point yet. |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
649 |
prev = item; |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
650 |
item = item->next; |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
651 |
} // else |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
652 |
} // while |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
653 |
|
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
654 |
// we need to insert an entry after (prev). |
97
4a41e3d17297
Allow instance data to be passed to the allocator.
Ryan C. Gordon <icculus@icculus.org>
parents:
96
diff
changeset
|
655 |
item = (RegisterList *) Malloc(ctx, sizeof (RegisterList)); |
194
8de489efc811
Malloc() now handles calling out_of_memory() if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents:
193
diff
changeset
|
656 |
if (item != NULL) |
82
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
657 |
{ |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
658 |
item->regtype = regtype; |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
659 |
item->regnum = regnum; |
248
568c8f9d7cb9
Don't overload meaning of RegisterList::usage for loop tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
235
diff
changeset
|
660 |
item->usage = MOJOSHADER_USAGE_UNKNOWN; |
104
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
661 |
item->index = 0; |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
662 |
item->writemask = 0; |
248
568c8f9d7cb9
Don't overload meaning of RegisterList::usage for loop tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
235
diff
changeset
|
663 |
item->misc = 0; |
82
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
664 |
item->next = prev->next; |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
665 |
prev->next = item; |
194
8de489efc811
Malloc() now handles calling out_of_memory() if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents:
193
diff
changeset
|
666 |
} // if |
104
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
667 |
|
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
668 |
return item; |
82
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
669 |
} // reglist_insert |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
670 |
|
122
e9da4ede0a27
Hopefully fixed loop register inheriting to subroutines.
Ryan C. Gordon <icculus@icculus.org>
parents:
121
diff
changeset
|
671 |
static RegisterList *reglist_find(RegisterList *prev, const RegisterType rtype, |
e9da4ede0a27
Hopefully fixed loop register inheriting to subroutines.
Ryan C. Gordon <icculus@icculus.org>
parents:
121
diff
changeset
|
672 |
const int regnum) |
e9da4ede0a27
Hopefully fixed loop register inheriting to subroutines.
Ryan C. Gordon <icculus@icculus.org>
parents:
121
diff
changeset
|
673 |
{ |
e9da4ede0a27
Hopefully fixed loop register inheriting to subroutines.
Ryan C. Gordon <icculus@icculus.org>
parents:
121
diff
changeset
|
674 |
const uint32 newval = reg_to_ui32(rtype, regnum); |
e9da4ede0a27
Hopefully fixed loop register inheriting to subroutines.
Ryan C. Gordon <icculus@icculus.org>
parents:
121
diff
changeset
|
675 |
RegisterList *item = prev->next; |
82
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
676 |
while (item != NULL) |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
677 |
{ |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
678 |
const uint32 val = reg_to_ui32(item->regtype, item->regnum); |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
679 |
if (newval == val) |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
680 |
return item; // here it is. |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
681 |
else if (newval < val) // should have been here if it existed. |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
682 |
return NULL; |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
683 |
else // if (newval > val) |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
684 |
{ |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
685 |
// keep going, we're not to the insertion point yet. |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
686 |
prev = item; |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
687 |
item = item->next; |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
688 |
} // else |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
689 |
} // while |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
690 |
|
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
691 |
return NULL; // wasn't in the list. |
122
e9da4ede0a27
Hopefully fixed loop register inheriting to subroutines.
Ryan C. Gordon <icculus@icculus.org>
parents:
121
diff
changeset
|
692 |
} // reglist_find |
e9da4ede0a27
Hopefully fixed loop register inheriting to subroutines.
Ryan C. Gordon <icculus@icculus.org>
parents:
121
diff
changeset
|
693 |
|
e9da4ede0a27
Hopefully fixed loop register inheriting to subroutines.
Ryan C. Gordon <icculus@icculus.org>
parents:
121
diff
changeset
|
694 |
static inline const RegisterList *reglist_exists(RegisterList *prev, |
e9da4ede0a27
Hopefully fixed loop register inheriting to subroutines.
Ryan C. Gordon <icculus@icculus.org>
parents:
121
diff
changeset
|
695 |
const RegisterType regtype, |
e9da4ede0a27
Hopefully fixed loop register inheriting to subroutines.
Ryan C. Gordon <icculus@icculus.org>
parents:
121
diff
changeset
|
696 |
const int regnum) |
e9da4ede0a27
Hopefully fixed loop register inheriting to subroutines.
Ryan C. Gordon <icculus@icculus.org>
parents:
121
diff
changeset
|
697 |
{ |
e9da4ede0a27
Hopefully fixed loop register inheriting to subroutines.
Ryan C. Gordon <icculus@icculus.org>
parents:
121
diff
changeset
|
698 |
return (reglist_find(prev, regtype, regnum)); |
82
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
699 |
} // reglist_exists |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
700 |
|
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
701 |
static inline void set_used_register(Context *ctx, const RegisterType regtype, |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
702 |
const int regnum) |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
703 |
{ |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
704 |
reglist_insert(ctx, &ctx->used_registers, regtype, regnum); |
280
61b2abd9c927
Relative addressing fixes.
Ryan C. Gordon <icculus@icculus.org>
parents:
279
diff
changeset
|
705 |
|
61b2abd9c927
Relative addressing fixes.
Ryan C. Gordon <icculus@icculus.org>
parents:
279
diff
changeset
|
706 |
if ((regtype == REG_TYPE_CONST) && (ctx->max_constreg < regnum)) |
61b2abd9c927
Relative addressing fixes.
Ryan C. Gordon <icculus@icculus.org>
parents:
279
diff
changeset
|
707 |
ctx->max_constreg = regnum; |
82
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
708 |
} // set_used_register |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
709 |
|
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
710 |
static inline int get_used_register(Context *ctx, const RegisterType regtype, |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
711 |
const int regnum) |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
712 |
{ |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
713 |
return (reglist_exists(&ctx->used_registers, regtype, regnum) != NULL); |
83
ce46250e553d
Add defined/declared registers to the appropriate register list.
Ryan C. Gordon <icculus@icculus.org>
parents:
82
diff
changeset
|
714 |
} // get_used_register |
82
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
715 |
|
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
716 |
static inline void set_defined_register(Context *ctx, const RegisterType rtype, |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
717 |
const int regnum) |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
718 |
{ |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
719 |
reglist_insert(ctx, &ctx->defined_registers, rtype, regnum); |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
720 |
} // set_defined_register |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
721 |
|
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
722 |
static inline int get_defined_register(Context *ctx, const RegisterType rtype, |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
723 |
const int regnum) |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
724 |
{ |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
725 |
return (reglist_exists(&ctx->defined_registers, rtype, regnum) != NULL); |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
726 |
} // get_defined_register |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
727 |
|
189
d31efd640c13
Attribute fixes for GLSL profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
187
diff
changeset
|
728 |
static const RegisterList *declared_attribute(Context *ctx, |
d31efd640c13
Attribute fixes for GLSL profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
187
diff
changeset
|
729 |
const MOJOSHADER_usage usage, |
d31efd640c13
Attribute fixes for GLSL profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
187
diff
changeset
|
730 |
const int index) |
d31efd640c13
Attribute fixes for GLSL profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
187
diff
changeset
|
731 |
{ |
d31efd640c13
Attribute fixes for GLSL profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
187
diff
changeset
|
732 |
const RegisterList *item = ctx->attributes.next; |
d31efd640c13
Attribute fixes for GLSL profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
187
diff
changeset
|
733 |
while (item != NULL) |
d31efd640c13
Attribute fixes for GLSL profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
187
diff
changeset
|
734 |
{ |
d31efd640c13
Attribute fixes for GLSL profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
187
diff
changeset
|
735 |
if ((item->usage == usage) && (item->index == index)) |
d31efd640c13
Attribute fixes for GLSL profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
187
diff
changeset
|
736 |
return item; |
d31efd640c13
Attribute fixes for GLSL profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
187
diff
changeset
|
737 |
item = item->next; |
d31efd640c13
Attribute fixes for GLSL profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
187
diff
changeset
|
738 |
} // while |
d31efd640c13
Attribute fixes for GLSL profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
187
diff
changeset
|
739 |
|
d31efd640c13
Attribute fixes for GLSL profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
187
diff
changeset
|
740 |
return NULL; |
d31efd640c13
Attribute fixes for GLSL profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
187
diff
changeset
|
741 |
} // declared_attribute |
d31efd640c13
Attribute fixes for GLSL profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
187
diff
changeset
|
742 |
|
104
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
743 |
static void add_attribute_register(Context *ctx, const RegisterType rtype, |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
744 |
const int regnum, const MOJOSHADER_usage usage, |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
745 |
const int index, const int writemask) |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
746 |
{ |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
747 |
RegisterList *item = reglist_insert(ctx, &ctx->attributes, rtype, regnum); |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
748 |
item->usage = usage; |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
749 |
item->index = index; |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
750 |
item->writemask = writemask; |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
751 |
} // add_attribute_register |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
752 |
|
148
645003ec6623
Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
parents:
145
diff
changeset
|
753 |
static inline void add_sampler(Context *ctx, const RegisterType rtype, |
645003ec6623
Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
parents:
145
diff
changeset
|
754 |
const int regnum, const TextureType ttype) |
645003ec6623
Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
parents:
145
diff
changeset
|
755 |
{ |
297 | 756 |
// !!! FIXME: make sure it doesn't exist? |
148
645003ec6623
Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
parents:
145
diff
changeset
|
757 |
RegisterList *item = reglist_insert(ctx, &ctx->samplers, rtype, regnum); |
645003ec6623
Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
parents:
145
diff
changeset
|
758 |
item->index = (int) ttype; |
645003ec6623
Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
parents:
145
diff
changeset
|
759 |
} // add_sampler |
645003ec6623
Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
parents:
145
diff
changeset
|
760 |
|
104
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
761 |
|
295
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
762 |
static inline int writemask_xyzw(const int writemask) |
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
763 |
{ |
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
764 |
return (writemask == 0xF); // 0xF == 1111. No explicit mask (full!). |
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
765 |
} // writemask_xyzw |
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
766 |
|
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
767 |
|
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
768 |
static inline int writemask_xyz(const int writemask) |
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
769 |
{ |
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
770 |
return (writemask == 0x7); // 0x7 == 0111. (that is: xyz) |
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
771 |
} // writemask_xyz |
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
772 |
|
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
773 |
|
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
774 |
static inline int writemask_xy(const int writemask) |
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
775 |
{ |
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
776 |
return (writemask == 0x3); // 0x3 == 0011. (that is: xy) |
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
777 |
} // writemask_xy |
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
778 |
|
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
779 |
|
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
780 |
static inline int writemask_x(const int writemask) |
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
781 |
{ |
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
782 |
return (writemask == 0x1); // 0x1 == 0001. (that is: x) |
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
783 |
} // writemask_x |
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
784 |
|
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
785 |
|
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
786 |
static inline int writemask_y(const int writemask) |
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
787 |
{ |
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
788 |
return (writemask == 0x2); // 0x1 == 0010. (that is: y) |
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
789 |
} // writemask_y |
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
790 |
|
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
791 |
|
121
37de8c6bb262
Fixed comparisons in GLSL profile and improved validation.
Ryan C. Gordon <icculus@icculus.org>
parents:
120
diff
changeset
|
792 |
static inline int replicate_swizzle(const int swizzle) |
37de8c6bb262
Fixed comparisons in GLSL profile and improved validation.
Ryan C. Gordon <icculus@icculus.org>
parents:
120
diff
changeset
|
793 |
{ |
37de8c6bb262
Fixed comparisons in GLSL profile and improved validation.
Ryan C. Gordon <icculus@icculus.org>
parents:
120
diff
changeset
|
794 |
return ( (((swizzle >> 0) & 0x3) == ((swizzle >> 2) & 0x3)) && |
37de8c6bb262
Fixed comparisons in GLSL profile and improved validation.
Ryan C. Gordon <icculus@icculus.org>
parents:
120
diff
changeset
|
795 |
(((swizzle >> 2) & 0x3) == ((swizzle >> 4) & 0x3)) && |
37de8c6bb262
Fixed comparisons in GLSL profile and improved validation.
Ryan C. Gordon <icculus@icculus.org>
parents:
120
diff
changeset
|
796 |
(((swizzle >> 4) & 0x3) == ((swizzle >> 6) & 0x3)) ); |
37de8c6bb262
Fixed comparisons in GLSL profile and improved validation.
Ryan C. Gordon <icculus@icculus.org>
parents:
120
diff
changeset
|
797 |
} // replicate_swizzle |
37de8c6bb262
Fixed comparisons in GLSL profile and improved validation.
Ryan C. Gordon <icculus@icculus.org>
parents:
120
diff
changeset
|
798 |
|
37de8c6bb262
Fixed comparisons in GLSL profile and improved validation.
Ryan C. Gordon <icculus@icculus.org>
parents:
120
diff
changeset
|
799 |
|
316
93e70dbdba48
Deal with scalar D3D registers more properly.
Ryan C. Gordon <icculus@icculus.org>
parents:
315
diff
changeset
|
800 |
static inline int scalar_register(const RegisterType regtype, const int regnum) |
93e70dbdba48
Deal with scalar D3D registers more properly.
Ryan C. Gordon <icculus@icculus.org>
parents:
315
diff
changeset
|
801 |
{ |
93e70dbdba48
Deal with scalar D3D registers more properly.
Ryan C. Gordon <icculus@icculus.org>
parents:
315
diff
changeset
|
802 |
switch (regtype) |
93e70dbdba48
Deal with scalar D3D registers more properly.
Ryan C. Gordon <icculus@icculus.org>
parents:
315
diff
changeset
|
803 |
{ |
93e70dbdba48
Deal with scalar D3D registers more properly.
Ryan C. Gordon <icculus@icculus.org>
parents:
315
diff
changeset
|
804 |
case REG_TYPE_DEPTHOUT: |
93e70dbdba48
Deal with scalar D3D registers more properly.
Ryan C. Gordon <icculus@icculus.org>
parents:
315
diff
changeset
|
805 |
case REG_TYPE_CONSTBOOL: |
93e70dbdba48
Deal with scalar D3D registers more properly.
Ryan C. Gordon <icculus@icculus.org>
parents:
315
diff
changeset
|
806 |
case REG_TYPE_PREDICATE: |
93e70dbdba48
Deal with scalar D3D registers more properly.
Ryan C. Gordon <icculus@icculus.org>
parents:
315
diff
changeset
|
807 |
case REG_TYPE_LOOP: |
93e70dbdba48
Deal with scalar D3D registers more properly.
Ryan C. Gordon <icculus@icculus.org>
parents:
315
diff
changeset
|
808 |
return 1; |
93e70dbdba48
Deal with scalar D3D registers more properly.
Ryan C. Gordon <icculus@icculus.org>
parents:
315
diff
changeset
|
809 |
|
93e70dbdba48
Deal with scalar D3D registers more properly.
Ryan C. Gordon <icculus@icculus.org>
parents:
315
diff
changeset
|
810 |
case REG_TYPE_MISCTYPE: |
93e70dbdba48
Deal with scalar D3D registers more properly.
Ryan C. Gordon <icculus@icculus.org>
parents:
315
diff
changeset
|
811 |
if ( ((const MiscTypeType) regnum) == MISCTYPE_TYPE_FACE ) |
93e70dbdba48
Deal with scalar D3D registers more properly.
Ryan C. Gordon <icculus@icculus.org>
parents:
315
diff
changeset
|
812 |
return 1; |
93e70dbdba48
Deal with scalar D3D registers more properly.
Ryan C. Gordon <icculus@icculus.org>
parents:
315
diff
changeset
|
813 |
return 0; |
93e70dbdba48
Deal with scalar D3D registers more properly.
Ryan C. Gordon <icculus@icculus.org>
parents:
315
diff
changeset
|
814 |
|
93e70dbdba48
Deal with scalar D3D registers more properly.
Ryan C. Gordon <icculus@icculus.org>
parents:
315
diff
changeset
|
815 |
default: break; |
93e70dbdba48
Deal with scalar D3D registers more properly.
Ryan C. Gordon <icculus@icculus.org>
parents:
315
diff
changeset
|
816 |
} // switch |
93e70dbdba48
Deal with scalar D3D registers more properly.
Ryan C. Gordon <icculus@icculus.org>
parents:
315
diff
changeset
|
817 |
|
93e70dbdba48
Deal with scalar D3D registers more properly.
Ryan C. Gordon <icculus@icculus.org>
parents:
315
diff
changeset
|
818 |
return 0; |
93e70dbdba48
Deal with scalar D3D registers more properly.
Ryan C. Gordon <icculus@icculus.org>
parents:
315
diff
changeset
|
819 |
} // scalar_register |
93e70dbdba48
Deal with scalar D3D registers more properly.
Ryan C. Gordon <icculus@icculus.org>
parents:
315
diff
changeset
|
820 |
|
93e70dbdba48
Deal with scalar D3D registers more properly.
Ryan C. Gordon <icculus@icculus.org>
parents:
315
diff
changeset
|
821 |
|
292
f6c1a2ec6030
Added >= ps_2_0 state for TEXLD opcode, cleaned up swizzle checks.
Ryan C. Gordon <icculus@icculus.org>
parents:
291
diff
changeset
|
822 |
static inline int no_swizzle(const int swizzle) |
f6c1a2ec6030
Added >= ps_2_0 state for TEXLD opcode, cleaned up swizzle checks.
Ryan C. Gordon <icculus@icculus.org>
parents:
291
diff
changeset
|
823 |
{ |
296 | 824 |
return (swizzle == 0xE4); // 0xE4 == 11100100 ... 0 1 2 3. No swizzle. |
292
f6c1a2ec6030
Added >= ps_2_0 state for TEXLD opcode, cleaned up swizzle checks.
Ryan C. Gordon <icculus@icculus.org>
parents:
291
diff
changeset
|
825 |
} // no_swizzle |
f6c1a2ec6030
Added >= ps_2_0 state for TEXLD opcode, cleaned up swizzle checks.
Ryan C. Gordon <icculus@icculus.org>
parents:
291
diff
changeset
|
826 |
|
f6c1a2ec6030
Added >= ps_2_0 state for TEXLD opcode, cleaned up swizzle checks.
Ryan C. Gordon <icculus@icculus.org>
parents:
291
diff
changeset
|
827 |
|
165
708de76f4c36
More swizzle/writemask work.
Ryan C. Gordon <icculus@icculus.org>
parents:
164
diff
changeset
|
828 |
static inline int vecsize_from_writemask(const int m) |
708de76f4c36
More swizzle/writemask work.
Ryan C. Gordon <icculus@icculus.org>
parents:
164
diff
changeset
|
829 |
{ |
708de76f4c36
More swizzle/writemask work.
Ryan C. Gordon <icculus@icculus.org>
parents:
164
diff
changeset
|
830 |
return (m & 1) + ((m >> 1) & 1) + ((m >> 2) & 1) + ((m >> 3) & 1); |
708de76f4c36
More swizzle/writemask work.
Ryan C. Gordon <icculus@icculus.org>
parents:
164
diff
changeset
|
831 |
} // vecsize_from_writemask |
708de76f4c36
More swizzle/writemask work.
Ryan C. Gordon <icculus@icculus.org>
parents:
164
diff
changeset
|
832 |
|
329
e2688732204e
Generalized allocation of scratch registers in arb1 profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
328
diff
changeset
|
833 |
static int allocate_scratch_register(Context *ctx) |
e2688732204e
Generalized allocation of scratch registers in arb1 profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
328
diff
changeset
|
834 |
{ |
e2688732204e
Generalized allocation of scratch registers in arb1 profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
328
diff
changeset
|
835 |
const int retval = ctx->scratch_registers++; |
e2688732204e
Generalized allocation of scratch registers in arb1 profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
328
diff
changeset
|
836 |
if (retval >= ctx->max_scratch_registers) |
e2688732204e
Generalized allocation of scratch registers in arb1 profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
328
diff
changeset
|
837 |
ctx->max_scratch_registers = retval + 1; |
e2688732204e
Generalized allocation of scratch registers in arb1 profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
328
diff
changeset
|
838 |
return retval; |
e2688732204e
Generalized allocation of scratch registers in arb1 profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
328
diff
changeset
|
839 |
} // allocate_scratch_register |
e2688732204e
Generalized allocation of scratch registers in arb1 profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
328
diff
changeset
|
840 |
|
121
37de8c6bb262
Fixed comparisons in GLSL profile and improved validation.
Ryan C. Gordon <icculus@icculus.org>
parents:
120
diff
changeset
|
841 |
|
104
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
842 |
// D3D stuff that's used in more than just the d3d profile... |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
843 |
|
141
997857107c39
Attempt to optimize CMP and CND in GLSL profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
140
diff
changeset
|
844 |
static const char swizzle_channels[] = { 'x', 'y', 'z', 'w' }; |
997857107c39
Attempt to optimize CMP and CND in GLSL profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
140
diff
changeset
|
845 |
|
997857107c39
Attempt to optimize CMP and CND in GLSL profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
140
diff
changeset
|
846 |
|
104
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
847 |
static const char *usagestrs[] = { |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
848 |
"_position", "_blendweight", "_blendindices", "_normal", "_psize", |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
849 |
"_texcoord", "_tangent", "_binormal", "_tessfactor", "_positiont", |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
850 |
"_color", "_fog", "_depth", "_sample" |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
851 |
}; |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
852 |
|
24 | 853 |
static const char *get_D3D_register_string(Context *ctx, |
34 | 854 |
RegisterType regtype, |
24 | 855 |
int regnum, char *regnum_str, |
856 |
size_t regnum_size) |
|
857 |
{ |
|
858 |
const char *retval = NULL; |
|
31 | 859 |
int has_number = 1; |
24 | 860 |
|
861 |
switch (regtype) |
|
862 |
{ |
|
73
c368f50d89d2
Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents:
72
diff
changeset
|
863 |
case REG_TYPE_TEMP: |
24 | 864 |
retval = "r"; |
865 |
break; |
|
866 |
||
73
c368f50d89d2
Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents:
72
diff
changeset
|
867 |
case REG_TYPE_INPUT: |
24 | 868 |
retval = "v"; |
869 |
break; |
|
870 |
||
73
c368f50d89d2
Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents:
72
diff
changeset
|
871 |
case REG_TYPE_CONST: |
31 | 872 |
retval = "c"; |
873 |
break; |
|
874 |
||
73
c368f50d89d2
Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents:
72
diff
changeset
|
875 |
case REG_TYPE_ADDRESS: // (or REG_TYPE_TEXTURE, same value.) |
151
1667680fe402
Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents:
150
diff
changeset
|
876 |
retval = shader_is_vertex(ctx) ? "a" : "t"; |
24 | 877 |
break; |
878 |
||
73
c368f50d89d2
Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents:
72
diff
changeset
|
879 |
case REG_TYPE_RASTOUT: |
34 | 880 |
switch ((RastOutType) regnum) |
24 | 881 |
{ |
882 |
case RASTOUT_TYPE_POSITION: retval = "oPos"; break; |
|
883 |
case RASTOUT_TYPE_FOG: retval = "oFog"; break; |
|
884 |
case RASTOUT_TYPE_POINT_SIZE: retval = "oPts"; break; |
|
885 |
} // switch |
|
31 | 886 |
has_number = 0; |
24 | 887 |
break; |
888 |
||
73
c368f50d89d2
Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents:
72
diff
changeset
|
889 |
case REG_TYPE_ATTROUT: |
24 | 890 |
retval = "oD"; |
891 |
break; |
|
892 |
||
73
c368f50d89d2
Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents:
72
diff
changeset
|
893 |
case REG_TYPE_OUTPUT: // (or REG_TYPE_TEXCRDOUT, same value.) |
151
1667680fe402
Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents:
150
diff
changeset
|
894 |
if (shader_is_vertex(ctx) && shader_version_atleast(ctx, 3, 0)) |
24 | 895 |
retval = "o"; |
896 |
else |
|
897 |
retval = "oT"; |
|
898 |
break; |
|
899 |
||
73
c368f50d89d2
Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents:
72
diff
changeset
|
900 |
case REG_TYPE_CONSTINT: |
24 | 901 |
retval = "i"; |
902 |
break; |
|
903 |
||
73
c368f50d89d2
Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents:
72
diff
changeset
|
904 |
case REG_TYPE_COLOROUT: |
24 | 905 |
retval = "oC"; |
906 |
break; |
|
907 |
||
73
c368f50d89d2
Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents:
72
diff
changeset
|
908 |
case REG_TYPE_DEPTHOUT: |
24 | 909 |
retval = "oDepth"; |
31 | 910 |
has_number = 0; |
24 | 911 |
break; |
912 |
||
73
c368f50d89d2
Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents:
72
diff
changeset
|
913 |
case REG_TYPE_SAMPLER: |
24 | 914 |
retval = "s"; |
915 |
break; |
|
916 |
||
73
c368f50d89d2
Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents:
72
diff
changeset
|
917 |
case REG_TYPE_CONSTBOOL: |
24 | 918 |
retval = "b"; |
919 |
break; |
|
920 |
||
73
c368f50d89d2
Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents:
72
diff
changeset
|
921 |
case REG_TYPE_LOOP: |
24 | 922 |
retval = "aL"; |
31 | 923 |
has_number = 0; |
24 | 924 |
break; |
925 |
||
73
c368f50d89d2
Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents:
72
diff
changeset
|
926 |
case REG_TYPE_MISCTYPE: |
317
74a9f3ae4534
Support for vFace and vPos registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
316
diff
changeset
|
927 |
switch ((const MiscTypeType) regnum) |
24 | 928 |
{ |
929 |
case MISCTYPE_TYPE_POSITION: retval = "vPos"; break; |
|
930 |
case MISCTYPE_TYPE_FACE: retval = "vFace"; break; |
|
931 |
} // switch |
|
31 | 932 |
has_number = 0; |
24 | 933 |
break; |
934 |
||
73
c368f50d89d2
Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents:
72
diff
changeset
|
935 |
case REG_TYPE_LABEL: |
24 | 936 |
retval = "l"; |
937 |
break; |
|
938 |
||
73
c368f50d89d2
Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents:
72
diff
changeset
|
939 |
case REG_TYPE_PREDICATE: |
24 | 940 |
retval = "p"; |
941 |
break; |
|
234
c05582e582ad
Cleaned up the CONST/CONST2/CONST3/CONST4 tapdance.
Ryan C. Gordon <icculus@icculus.org>
parents:
233
diff
changeset
|
942 |
|
c05582e582ad
Cleaned up the CONST/CONST2/CONST3/CONST4 tapdance.
Ryan C. Gordon <icculus@icculus.org>
parents:
233
diff
changeset
|
943 |
//case REG_TYPE_TEMPFLOAT16: // !!! FIXME: don't know this asm string |
c05582e582ad
Cleaned up the CONST/CONST2/CONST3/CONST4 tapdance.
Ryan C. Gordon <icculus@icculus.org>
parents:
233
diff
changeset
|
944 |
default: |
c05582e582ad
Cleaned up the CONST/CONST2/CONST3/CONST4 tapdance.
Ryan C. Gordon <icculus@icculus.org>
parents:
233
diff
changeset
|
945 |
fail(ctx, "unknown register type"); |
c05582e582ad
Cleaned up the CONST/CONST2/CONST3/CONST4 tapdance.
Ryan C. Gordon <icculus@icculus.org>
parents:
233
diff
changeset
|
946 |
retval = "???"; |
c05582e582ad
Cleaned up the CONST/CONST2/CONST3/CONST4 tapdance.
Ryan C. Gordon <icculus@icculus.org>
parents:
233
diff
changeset
|
947 |
has_number = 0; |
c05582e582ad
Cleaned up the CONST/CONST2/CONST3/CONST4 tapdance.
Ryan C. Gordon <icculus@icculus.org>
parents:
233
diff
changeset
|
948 |
break; |
24 | 949 |
} // switch |
950 |
||
31 | 951 |
if (has_number) |
952 |
snprintf(regnum_str, regnum_size, "%u", (uint) regnum); |
|
953 |
else |
|
954 |
regnum_str[0] = '\0'; |
|
955 |
||
24 | 956 |
return retval; |
957 |
} // get_D3D_register_string |
|
958 |
||
959 |
||
67 | 960 |
#define AT_LEAST_ONE_PROFILE 0 |
961 |
||
962 |
#if !SUPPORT_PROFILE_D3D |
|
963 |
#define PROFILE_EMITTER_D3D(op) |
|
964 |
#else |
|
965 |
#undef AT_LEAST_ONE_PROFILE |
|
966 |
#define AT_LEAST_ONE_PROFILE 1 |
|
967 |
#define PROFILE_EMITTER_D3D(op) emit_D3D_##op, |
|
968 |
||
165
708de76f4c36
More swizzle/writemask work.
Ryan C. Gordon <icculus@icculus.org>
parents:
164
diff
changeset
|
969 |
static const char *make_D3D_srcarg_string_in_buf(Context *ctx, |
139
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
970 |
const SourceArgInfo *arg, |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
971 |
char *buf, size_t buflen) |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
972 |
{ |
24 | 973 |
const char *premod_str = ""; |
974 |
const char *postmod_str = ""; |
|
139
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
975 |
switch (arg->src_mod) |
24 | 976 |
{ |
977 |
case SRCMOD_NEGATE: |
|
978 |
premod_str = "-"; |
|
979 |
break; |
|
980 |
||
981 |
case SRCMOD_BIASNEGATE: |
|
982 |
premod_str = "-"; |
|
983 |
// fall through. |
|
984 |
case SRCMOD_BIAS: |
|
985 |
postmod_str = "_bias"; |
|
986 |
break; |
|
987 |
||
988 |
case SRCMOD_SIGNNEGATE: |
|
989 |
premod_str = "-"; |
|
990 |
// fall through. |
|
991 |
case SRCMOD_SIGN: |
|
992 |
postmod_str = "_bx2"; |
|
993 |
break; |
|
994 |
||
995 |
case SRCMOD_COMPLEMENT: |
|
996 |
premod_str = "1-"; |
|
997 |
break; |
|
998 |
||
999 |
case SRCMOD_X2NEGATE: |
|
1000 |
premod_str = "-"; |
|
1001 |
// fall through. |
|
1002 |
case SRCMOD_X2: |
|
1003 |
postmod_str = "_x2"; |
|
1004 |
break; |
|
1005 |
||
1006 |
case SRCMOD_DZ: |
|
1007 |
postmod_str = "_dz"; |
|
1008 |
break; |
|
1009 |
||
1010 |
case SRCMOD_DW: |
|
1011 |
postmod_str = "_dw"; |
|
1012 |
break; |
|
1013 |
||
1014 |
case SRCMOD_ABSNEGATE: |
|
1015 |
premod_str = "-"; |
|
1016 |
// fall through. |
|
1017 |
case SRCMOD_ABS: |
|
1018 |
postmod_str = "_abs"; |
|
1019 |
break; |
|
1020 |
||
1021 |
case SRCMOD_NOT: |
|
1022 |
premod_str = "!"; |
|
1023 |
break; |
|
48 | 1024 |
|
1025 |
case SRCMOD_NONE: |
|
1026 |
case SRCMOD_TOTAL: |
|
1027 |
break; // stop compiler whining. |
|
24 | 1028 |
} // switch |
1029 |
||
1030 |
||
1031 |
char regnum_str[16]; |
|
56
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
1032 |
const char *regtype_str = get_D3D_register_string(ctx, arg->regtype, |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
1033 |
arg->regnum, regnum_str, |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
1034 |
sizeof (regnum_str)); |
24 | 1035 |
|
1036 |
if (regtype_str == NULL) |
|
1037 |
{ |
|
1038 |
fail(ctx, "Unknown source register type."); |
|
68
f00ba7fcd0f8
Better const char * correction.
Ryan C. Gordon <icculus@icculus.org>
parents:
67
diff
changeset
|
1039 |
return ""; |
24 | 1040 |
} // if |
1041 |
||
152
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
1042 |
const char *rel_lbracket = ""; |
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
1043 |
const char *rel_rbracket = ""; |
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
1044 |
char rel_swizzle[4] = { '\0' }; |
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
1045 |
char rel_regnum_str[16] = { '\0' }; |
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
1046 |
const char *rel_regtype_str = ""; |
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
1047 |
if (arg->relative) |
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
1048 |
{ |
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
1049 |
rel_swizzle[0] = '.'; |
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
1050 |
rel_swizzle[1] = swizzle_channels[arg->relative_component]; |
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
1051 |
rel_swizzle[2] = '\0'; |
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
1052 |
rel_lbracket = "["; |
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
1053 |
rel_rbracket = "]"; |
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
1054 |
rel_regtype_str = get_D3D_register_string(ctx, arg->relative_regtype, |
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
1055 |
arg->relative_regnum, |
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
1056 |
rel_regnum_str, |
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
1057 |
sizeof (rel_regnum_str)); |
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
1058 |
|
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
1059 |
if (regtype_str == NULL) |
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
1060 |
{ |
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
1061 |
fail(ctx, "Unknown relative source register type."); |
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
1062 |
return ""; |
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
1063 |
} // if |
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
1064 |
} // if |
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
1065 |
|
24 | 1066 |
char swizzle_str[6]; |
1067 |
int i = 0; |
|
316
93e70dbdba48
Deal with scalar D3D registers more properly.
Ryan C. Gordon <icculus@icculus.org>
parents:
315
diff
changeset
|
1068 |
const int scalar = scalar_register(arg->regtype, arg->regnum); |
93e70dbdba48
Deal with scalar D3D registers more properly.
Ryan C. Gordon <icculus@icculus.org>
parents:
315
diff
changeset
|
1069 |
if (!scalar && !no_swizzle(arg->swizzle)) |
24 | 1070 |
{ |
1071 |
swizzle_str[i++] = '.'; |
|
141
997857107c39
Attempt to optimize CMP and CND in GLSL profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
140
diff
changeset
|
1072 |
swizzle_str[i++] = swizzle_channels[arg->swizzle_x]; |
997857107c39
Attempt to optimize CMP and CND in GLSL profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
140
diff
changeset
|
1073 |
swizzle_str[i++] = swizzle_channels[arg->swizzle_y]; |
997857107c39
Attempt to optimize CMP and CND in GLSL profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
140
diff
changeset
|
1074 |
swizzle_str[i++] = swizzle_channels[arg->swizzle_z]; |
997857107c39
Attempt to optimize CMP and CND in GLSL profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
140
diff
changeset
|
1075 |
swizzle_str[i++] = swizzle_channels[arg->swizzle_w]; |
24 | 1076 |
|
25 | 1077 |
// .xyzz is the same as .xyz, .z is the same as .zzzz, etc. |
1078 |
while (swizzle_str[i-1] == swizzle_str[i-2]) |
|
1079 |
i--; |
|
24 | 1080 |
} // if |
1081 |
swizzle_str[i] = '\0'; |
|
1082 |
assert(i < sizeof (swizzle_str)); |
|
1083 |
||
152
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
1084 |
snprintf(buf, buflen, "%s%s%s%s%s%s%s%s%s%s", |
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
1085 |
premod_str, regtype_str, regnum_str, postmod_str, |
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
1086 |
rel_lbracket, rel_regtype_str, rel_regnum_str, rel_swizzle, |
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
1087 |
rel_rbracket, swizzle_str); |
67 | 1088 |
// !!! FIXME: make sure the scratch buffer was large enough. |
139
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1089 |
return buf; |
165
708de76f4c36
More swizzle/writemask work.
Ryan C. Gordon <icculus@icculus.org>
parents:
164
diff
changeset
|
1090 |
} // make_D3D_srcarg_string_in_buf |
139
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1091 |
|
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1092 |
|
161
a0e1920ce909
Removed "dest_args" array...it's only ever one structure.
Ryan C. Gordon <icculus@icculus.org>
parents:
160
diff
changeset
|
1093 |
static const char *make_D3D_destarg_string(Context *ctx) |
a0e1920ce909
Removed "dest_args" array...it's only ever one structure.
Ryan C. Gordon <icculus@icculus.org>
parents:
160
diff
changeset
|
1094 |
{ |
a0e1920ce909
Removed "dest_args" array...it's only ever one structure.
Ryan C. Gordon <icculus@icculus.org>
parents:
160
diff
changeset
|
1095 |
const DestArgInfo *arg = &ctx->dest_arg; |
139
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1096 |
|
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1097 |
const char *result_shift_str = ""; |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1098 |
switch (arg->result_shift) |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1099 |
{ |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1100 |
case 0x1: result_shift_str = "_x2"; break; |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1101 |
case 0x2: result_shift_str = "_x4"; break; |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1102 |
case 0x3: result_shift_str = "_x8"; break; |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1103 |
case 0xD: result_shift_str = "_d8"; break; |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1104 |
case 0xE: result_shift_str = "_d4"; break; |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1105 |
case 0xF: result_shift_str = "_d2"; break; |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1106 |
} // switch |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1107 |
|
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1108 |
const char *sat_str = (arg->result_mod & MOD_SATURATE) ? "_sat" : ""; |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1109 |
const char *pp_str = (arg->result_mod & MOD_PP) ? "_pp" : ""; |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1110 |
const char *cent_str = (arg->result_mod & MOD_CENTROID) ? "_centroid" : ""; |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1111 |
|
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1112 |
char regnum_str[16]; |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1113 |
const char *regtype_str = get_D3D_register_string(ctx, arg->regtype, |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1114 |
arg->regnum, regnum_str, |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1115 |
sizeof (regnum_str)); |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1116 |
if (regtype_str == NULL) |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1117 |
{ |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1118 |
fail(ctx, "Unknown destination register type."); |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1119 |
return ""; |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1120 |
} // if |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1121 |
|
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1122 |
char writemask_str[6]; |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1123 |
int i = 0; |
316
93e70dbdba48
Deal with scalar D3D registers more properly.
Ryan C. Gordon <icculus@icculus.org>
parents:
315
diff
changeset
|
1124 |
const int scalar = scalar_register(arg->regtype, arg->regnum); |
93e70dbdba48
Deal with scalar D3D registers more properly.
Ryan C. Gordon <icculus@icculus.org>
parents:
315
diff
changeset
|
1125 |
if (!scalar && !writemask_xyzw(arg->writemask)) |
139
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1126 |
{ |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1127 |
writemask_str[i++] = '.'; |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1128 |
if (arg->writemask0) writemask_str[i++] = 'x'; |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1129 |
if (arg->writemask1) writemask_str[i++] = 'y'; |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1130 |
if (arg->writemask2) writemask_str[i++] = 'z'; |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1131 |
if (arg->writemask3) writemask_str[i++] = 'w'; |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1132 |
} // if |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1133 |
writemask_str[i] = '\0'; |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1134 |
assert(i < sizeof (writemask_str)); |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1135 |
|
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1136 |
const char *pred_left = ""; |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1137 |
const char *pred_right = ""; |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1138 |
char pred[32] = { '\0' }; |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1139 |
if (ctx->predicated) |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1140 |
{ |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1141 |
pred_left = "("; |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1142 |
pred_right = ") "; |
165
708de76f4c36
More swizzle/writemask work.
Ryan C. Gordon <icculus@icculus.org>
parents:
164
diff
changeset
|
1143 |
make_D3D_srcarg_string_in_buf(ctx, &ctx->predicate_arg, |
139
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1144 |
pred, sizeof (pred)); |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1145 |
} // if |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1146 |
|
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1147 |
// may turn out something like "_x2_sat_pp_centroid (!p0.x) r0.xyzw" ... |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1148 |
char *retval = get_scratch_buffer(ctx); |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1149 |
snprintf(retval, SCRATCH_BUFFER_SIZE, "%s%s%s%s %s%s%s%s%s%s", |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1150 |
result_shift_str, sat_str, pp_str, cent_str, |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1151 |
pred_left, pred, pred_right, |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1152 |
regtype_str, regnum_str, writemask_str); |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1153 |
// !!! FIXME: make sure the scratch buffer was large enough. |
17 | 1154 |
return retval; |
139
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1155 |
} // make_D3D_destarg_string |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1156 |
|
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1157 |
|
165
708de76f4c36
More swizzle/writemask work.
Ryan C. Gordon <icculus@icculus.org>
parents:
164
diff
changeset
|
1158 |
static const char *make_D3D_srcarg_string(Context *ctx, const int idx) |
139
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1159 |
{ |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1160 |
if (idx >= STATICARRAYLEN(ctx->source_args)) |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1161 |
{ |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1162 |
fail(ctx, "Too many source args"); |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1163 |
return ""; |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1164 |
} // if |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1165 |
|
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1166 |
const SourceArgInfo *arg = &ctx->source_args[idx]; |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1167 |
char *buf = get_scratch_buffer(ctx); |
165
708de76f4c36
More swizzle/writemask work.
Ryan C. Gordon <icculus@icculus.org>
parents:
164
diff
changeset
|
1168 |
return make_D3D_srcarg_string_in_buf(ctx, arg, buf, SCRATCH_BUFFER_SIZE); |
708de76f4c36
More swizzle/writemask work.
Ryan C. Gordon <icculus@icculus.org>
parents:
164
diff
changeset
|
1169 |
} // make_D3D_srcarg_string |
16 | 1170 |
|
1171 |
||
18
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
1172 |
static void emit_D3D_start(Context *ctx) |
16 | 1173 |
{ |
1174 |
const uint major = (uint) ctx->major_ver; |
|
1175 |
const uint minor = (uint) ctx->minor_ver; |
|
24 | 1176 |
char minor_str[16]; |
1177 |
||
1178 |
if (minor == 0xFF) |
|
1179 |
strcpy(minor_str, "sw"); |
|
1180 |
else if (minor == 0x1) // apparently this is "vs_2_x". Weird. |
|
1181 |
strcpy(minor_str, "x"); |
|
1182 |
else |
|
1183 |
snprintf(minor_str, sizeof (minor_str), "%u", (uint) minor); |
|
19
8bca9cb2252f
[svn] Fixed output for software vertex shader versions.
icculus
parents:
18
diff
changeset
|
1184 |
|
334
5aebcea77f47
Cleaned up the shader type string code.
Ryan C. Gordon <icculus@icculus.org>
parents:
333
diff
changeset
|
1185 |
output_line(ctx, "%s_%u_%s", ctx->shader_type_str, major, minor_str); |
15 | 1186 |
} // emit_D3D_start |
1187 |
||
17 | 1188 |
|
18
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
1189 |
static void emit_D3D_end(Context *ctx) |
15 | 1190 |
{ |
30 | 1191 |
output_line(ctx, "end"); |
15 | 1192 |
} // emit_D3D_end |
14 | 1193 |
|
17 | 1194 |
|
95
56af2093eefe
Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
93
diff
changeset
|
1195 |
static void emit_D3D_finalize(Context *ctx) |
56af2093eefe
Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
93
diff
changeset
|
1196 |
{ |
56af2093eefe
Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
93
diff
changeset
|
1197 |
// no-op. |
56af2093eefe
Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
93
diff
changeset
|
1198 |
} // emit_D3D_finalize |
56af2093eefe
Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
93
diff
changeset
|
1199 |
|
56af2093eefe
Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
93
diff
changeset
|
1200 |
|
56af2093eefe
Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
93
diff
changeset
|
1201 |
static void emit_D3D_global(Context *ctx, RegisterType regtype, int regnum) |
56af2093eefe
Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
93
diff
changeset
|
1202 |
{ |
56af2093eefe
Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
93
diff
changeset
|
1203 |
// no-op. |
56af2093eefe
Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
93
diff
changeset
|
1204 |
} // emit_D3D_global |
56af2093eefe
Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
93
diff
changeset
|
1205 |
|
56af2093eefe
Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
93
diff
changeset
|
1206 |
|
280
61b2abd9c927
Relative addressing fixes.
Ryan C. Gordon <icculus@icculus.org>
parents:
279
diff
changeset
|
1207 |
static void emit_D3D_relative(Context *ctx, int size) |
61b2abd9c927
Relative addressing fixes.
Ryan C. Gordon <icculus@icculus.org>
parents:
279
diff
changeset
|
1208 |
{ |
61b2abd9c927
Relative addressing fixes.
Ryan C. Gordon <icculus@icculus.org>
parents:
279
diff
changeset
|
1209 |
// no-op. |
61b2abd9c927
Relative addressing fixes.
Ryan C. Gordon <icculus@icculus.org>
parents:
279
diff
changeset
|
1210 |
} // emit_D3D_relative |
61b2abd9c927
Relative addressing fixes.
Ryan C. Gordon <icculus@icculus.org>
parents:
279
diff
changeset
|
1211 |
|
61b2abd9c927
Relative addressing fixes.
Ryan C. Gordon <icculus@icculus.org>
parents:
279
diff
changeset
|
1212 |
|
95
56af2093eefe
Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
93
diff
changeset
|
1213 |
static void emit_D3D_uniform(Context *ctx, RegisterType regtype, int regnum) |
56af2093eefe
Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
93
diff
changeset
|
1214 |
{ |
56af2093eefe
Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
93
diff
changeset
|
1215 |
// no-op. |