author | Ryan C. Gordon <icculus@icculus.org> |
Mon, 23 Apr 2012 02:03:02 -0400 | |
changeset 1102 | 0af2fb8af7fc |
parent 1090 | 636ffcd3f14a |
child 1104 | 9147482e1ec7 |
permissions | -rw-r--r-- |
244 | 1 |
/** |
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* MojoShader; generate shader programs from bytecode of compiled |
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* Direct3D shaders. |
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* |
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* Please see the file LICENSE.txt in the source's root directory. |
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* |
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* This file written by Ryan C. Gordon. |
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*/ |
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#include <stdio.h> |
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#include <stdlib.h> |
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#include "mojoshader.h" |
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#ifdef _MSC_VER |
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#define snprintf _snprintf |
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#endif |
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#if MOJOSHADER_DEBUG_MALLOC |
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static void *Malloc(int len) |
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{ |
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void *ptr = malloc(len + sizeof (int)); |
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int *store = (int *) ptr; |
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printf("malloc() %d bytes (%p)\n", len, ptr); |
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if (ptr == NULL) return NULL; |
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*store = len; |
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return (void *) (store + 1); |
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} // Malloc |
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static void Free(void *_ptr) |
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{ |
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int *ptr = (((int *) _ptr) - 1); |
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int len = *ptr; |
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printf("free() %d bytes (%p)\n", len, ptr); |
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free(ptr); |
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} // Free |
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#else |
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#define Malloc NULL |
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#define Free NULL |
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#endif |
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static inline void do_indent(const unsigned int indent) |
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{ |
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unsigned int i; |
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Initial work on parsing binary Effects files.
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for (i = 0; i < indent; i++) |
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printf(" "); |
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Initial work on parsing binary Effects files.
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} |
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Initial work on parsing binary Effects files.
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#define INDENT() do { if (indent) { do_indent(indent); } } while (0) |
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static const char *shader_type(const MOJOSHADER_shaderType s) |
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{ |
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switch (s) |
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{ |
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case MOJOSHADER_TYPE_UNKNOWN: return "unknown"; |
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case MOJOSHADER_TYPE_PIXEL: return "pixel"; |
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case MOJOSHADER_TYPE_VERTEX: return "vertex"; |
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case MOJOSHADER_TYPE_GEOMETRY: return "geometry"; |
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default: return "(bogus value?)"; |
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} // switch |
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return NULL; // shouldn't hit this. |
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} // shader_type |
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static void print_typeinfo(const MOJOSHADER_symbolTypeInfo *info, |
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unsigned int indent) |
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{ |
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static const char *symclasses[] = { |
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"scalar", "vector", "row-major matrix", |
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"column-major matrix", "object", "struct" |
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}; |
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static const char *symtypes[] = { |
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"void", "bool", "int", "float", "string", "texture", |
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"texture1d", "texture2d", "texture3d", "texturecube", |
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"sampler", "sampler1d", "sampler2d", "sampler3d", |
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"samplercube", "pixelshader", "vertexshader", "unsupported" |
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}; |
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INDENT(); |
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printf(" symbol class %s\n", symclasses[info->parameter_class]); |
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INDENT(); |
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printf(" symbol type %s\n", symtypes[info->parameter_type]); |
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INDENT(); |
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printf(" rows %u\n", info->rows); |
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INDENT(); |
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printf(" columns %u\n", info->columns); |
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INDENT(); |
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printf(" elements %u\n", info->elements); |
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if (info->member_count > 0) |
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{ |
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int i; |
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INDENT(); printf(" MEMBERS:\n"); |
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for (i = 0; i < info->member_count; i++) |
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{ |
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const MOJOSHADER_symbolStructMember *member = &info->members[i]; |
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INDENT(); printf(" MEMBERS:\n"); |
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indent++; |
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INDENT(); printf(" * %d: \"%s\"\n", i, member->name); |
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print_typeinfo(&member->info, indent); |
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indent--; |
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} // for |
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} // if |
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} // print_typeinfo |
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|
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109 |
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Report preshader symbol table in testparse.
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110 |
static void print_symbols(const MOJOSHADER_symbol *sym, |
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const unsigned int symbol_count, |
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const unsigned int indent) |
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Report preshader symbol table in testparse.
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113 |
{ |
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Report preshader symbol table in testparse.
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114 |
INDENT(); printf("SYMBOLS:"); |
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Report preshader symbol table in testparse.
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115 |
if (symbol_count == 0) |
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116 |
printf(" (none.)\n"); |
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117 |
else |
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118 |
{ |
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119 |
int i; |
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120 |
printf("\n"); |
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121 |
for (i = 0; i < symbol_count; i++, sym++) |
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122 |
{ |
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123 |
static const char *regsets[] = { |
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124 |
"bool", "int4", "float4", "sampler" |
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Report preshader symbol table in testparse.
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125 |
}; |
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126 |
|
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INDENT(); printf(" * %d: \"%s\"\n", i, sym->name); |
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128 |
INDENT(); printf(" register set %s\n", regsets[sym->register_set]); |
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129 |
INDENT(); printf(" register index %u\n", sym->register_index); |
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INDENT(); printf(" register count %u\n", sym->register_count); |
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print_typeinfo(&sym->info, indent); |
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132 |
} // for |
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133 |
printf("\n"); |
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134 |
} // else |
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135 |
} // print_symbols |
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|
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138 |
static void print_preshader_operand(const MOJOSHADER_preshader *preshader, |
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139 |
const int instidx, const int opidx) |
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{ |
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141 |
static char mask[] = { 'x', 'y', 'z', 'w' }; |
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142 |
const MOJOSHADER_preshaderInstruction *inst = &preshader->instructions[instidx]; |
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143 |
const MOJOSHADER_preshaderOperand *operand = &inst->operands[opidx]; |
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const int elems = inst->element_count; |
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const int isscalarop = (inst->opcode >= MOJOSHADER_PRESHADEROP_SCALAR_OPS); |
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const int isscalar = ((isscalarop) && (opidx == 0)); // probably wrong. |
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int i; |
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|
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Place preshader destination register last in operand list.
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149 |
switch (operand->type) |
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150 |
{ |
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151 |
case MOJOSHADER_PRESHADEROPERAND_LITERAL: |
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{ |
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|
153 |
const double *lit = &preshader->literals[operand->index]; |
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|
154 |
printf("("); |
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|
155 |
if (isscalar) |
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|
156 |
{ |
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|
157 |
const double val = *lit; |
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|
158 |
for (i = 0; i < elems-1; i++) |
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|
159 |
printf("%g, ", val); |
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|
160 |
printf("%g)", val); |
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|
161 |
} // if |
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|
162 |
else |
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|
163 |
{ |
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changeset
|
164 |
for (i = 0; i < elems-1; i++, lit++) |
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|
165 |
printf("%g, ", *lit); |
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|
166 |
printf("%g)", *lit); |
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|
167 |
} // else |
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|
168 |
break; |
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|
169 |
} // case |
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|
170 |
|
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|
171 |
case MOJOSHADER_PRESHADEROPERAND_INPUT: |
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|
172 |
case MOJOSHADER_PRESHADEROPERAND_OUTPUT: |
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|
173 |
case MOJOSHADER_PRESHADEROPERAND_TEMP: |
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|
174 |
{ |
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|
175 |
int idx = operand->index % 4; |
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|
176 |
char regch = 'c'; |
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|
177 |
if (operand->type == MOJOSHADER_PRESHADEROPERAND_TEMP) |
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|
178 |
regch = 'r'; |
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|
179 |
|
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|
180 |
printf("%c%d", regch, operand->index / 4); |
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|
181 |
if (isscalar) |
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|
182 |
printf(".%c", mask[idx]); |
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|
183 |
else if (elems != 4) |
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|
184 |
{ |
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changeset
|
185 |
printf("."); |
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|
186 |
for (i = 0; i < elems; i++) |
097aefb03885
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|
187 |
printf("%c", mask[idx++]); |
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|
188 |
} // else if |
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|
189 |
break; |
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changeset
|
190 |
} // case |
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|
191 |
|
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|
192 |
default: |
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changeset
|
193 |
printf("[???{%d, %u}???]", (int) operand->type, operand->index); |
097aefb03885
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|
194 |
break; |
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changeset
|
195 |
} // switch |
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|
196 |
} // print_preshader_operand |
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changeset
|
197 |
|
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changeset
|
198 |
|
1030
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|
199 |
static void print_preshader(const MOJOSHADER_preshader *preshader, |
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|
200 |
const int indent) |
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|
201 |
{ |
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Initial work on preshader support.
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|
202 |
MOJOSHADER_preshaderInstruction *inst = preshader->instructions; |
1046
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|
203 |
int i, j; |
1030
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changeset
|
204 |
|
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diff
changeset
|
205 |
static const char *opcodestr[] = { |
1032
464f38a2fb70
Added some more preshader opcodes, cleaned up opcode handling elsewhere.
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1030
diff
changeset
|
206 |
"nop", "mov", "neg", "rcp", "frc", "exp", "log", "rsq", "sin", "cos", |
1034
549f160533fa
Found, I think, the final preshader opcodes.
Ryan C. Gordon <icculus@icculus.org>
parents:
1033
diff
changeset
|
207 |
"asin", "acos", "atan", "min", "max", "lt", "ge", "add", "mul", |
549f160533fa
Found, I think, the final preshader opcodes.
Ryan C. Gordon <icculus@icculus.org>
parents:
1033
diff
changeset
|
208 |
"atan2", "div", "cmp", "movc", "dot", "noise", "min", "max", "lt", |
549f160533fa
Found, I think, the final preshader opcodes.
Ryan C. Gordon <icculus@icculus.org>
parents:
1033
diff
changeset
|
209 |
"ge", "add", "mul", "atan2", "div", "dot", "noise" |
1030
a407c516e325
Initial work on preshader support.
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diff
changeset
|
210 |
}; |
a407c516e325
Initial work on preshader support.
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diff
changeset
|
211 |
|
a407c516e325
Initial work on preshader support.
Ryan C. Gordon <icculus@icculus.org>
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diff
changeset
|
212 |
INDENT(); printf("PRESHADER:\n"); |
1044
1241d4a56b28
Report preshader symbol table in testparse.
Ryan C. Gordon <icculus@icculus.org>
parents:
1037
diff
changeset
|
213 |
|
1241d4a56b28
Report preshader symbol table in testparse.
Ryan C. Gordon <icculus@icculus.org>
parents:
1037
diff
changeset
|
214 |
print_symbols(preshader->symbols, preshader->symbol_count, indent + 1); |
1241d4a56b28
Report preshader symbol table in testparse.
Ryan C. Gordon <icculus@icculus.org>
parents:
1037
diff
changeset
|
215 |
|
1030
a407c516e325
Initial work on preshader support.
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diff
changeset
|
216 |
for (i = 0; i < preshader->instruction_count; i++, inst++) |
a407c516e325
Initial work on preshader support.
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changeset
|
217 |
{ |
1046
097aefb03885
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diff
changeset
|
218 |
INDENT(); printf(" %s ", opcodestr[inst->opcode]); |
1032
464f38a2fb70
Added some more preshader opcodes, cleaned up opcode handling elsewhere.
Ryan C. Gordon <icculus@icculus.org>
parents:
1030
diff
changeset
|
219 |
|
1046
097aefb03885
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diff
changeset
|
220 |
// print dest register first... |
097aefb03885
Place preshader destination register last in operand list.
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diff
changeset
|
221 |
print_preshader_operand(preshader, i, inst->operand_count - 1); |
1030
a407c516e325
Initial work on preshader support.
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1028
diff
changeset
|
222 |
|
1046
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diff
changeset
|
223 |
// ...then the source registers. |
097aefb03885
Place preshader destination register last in operand list.
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diff
changeset
|
224 |
for (j = 0; j < inst->operand_count - 1; j++) |
097aefb03885
Place preshader destination register last in operand list.
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diff
changeset
|
225 |
{ |
097aefb03885
Place preshader destination register last in operand list.
Ryan C. Gordon <icculus@icculus.org>
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diff
changeset
|
226 |
printf(", "); |
097aefb03885
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diff
changeset
|
227 |
print_preshader_operand(preshader, i, j); |
1030
a407c516e325
Initial work on preshader support.
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parents:
1028
diff
changeset
|
228 |
} // for |
a407c516e325
Initial work on preshader support.
Ryan C. Gordon <icculus@icculus.org>
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1028
diff
changeset
|
229 |
|
a407c516e325
Initial work on preshader support.
Ryan C. Gordon <icculus@icculus.org>
parents:
1028
diff
changeset
|
230 |
printf("\n"); |
a407c516e325
Initial work on preshader support.
Ryan C. Gordon <icculus@icculus.org>
parents:
1028
diff
changeset
|
231 |
} // for |
a407c516e325
Initial work on preshader support.
Ryan C. Gordon <icculus@icculus.org>
parents:
1028
diff
changeset
|
232 |
|
a407c516e325
Initial work on preshader support.
Ryan C. Gordon <icculus@icculus.org>
parents:
1028
diff
changeset
|
233 |
printf("\n"); |
a407c516e325
Initial work on preshader support.
Ryan C. Gordon <icculus@icculus.org>
parents:
1028
diff
changeset
|
234 |
} // print_preshader |
a407c516e325
Initial work on preshader support.
Ryan C. Gordon <icculus@icculus.org>
parents:
1028
diff
changeset
|
235 |
|
a407c516e325
Initial work on preshader support.
Ryan C. Gordon <icculus@icculus.org>
parents:
1028
diff
changeset
|
236 |
|
1055
3295380ce6fc
Report shader outputs in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
1051
diff
changeset
|
237 |
static void print_attrs(const char *category, const int count, |
3295380ce6fc
Report shader outputs in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
1051
diff
changeset
|
238 |
const MOJOSHADER_attribute *attributes, |
3295380ce6fc
Report shader outputs in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
1051
diff
changeset
|
239 |
const int indent) |
3295380ce6fc
Report shader outputs in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
1051
diff
changeset
|
240 |
{ |
3295380ce6fc
Report shader outputs in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
1051
diff
changeset
|
241 |
INDENT(); printf("%s:", category); |
3295380ce6fc
Report shader outputs in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
1051
diff
changeset
|
242 |
if (count == 0) |
3295380ce6fc
Report shader outputs in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
1051
diff
changeset
|
243 |
printf(" (none.)\n"); |
3295380ce6fc
Report shader outputs in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
1051
diff
changeset
|
244 |
else |
3295380ce6fc
Report shader outputs in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
1051
diff
changeset
|
245 |
{ |
3295380ce6fc
Report shader outputs in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
1051
diff
changeset
|
246 |
int i; |
3295380ce6fc
Report shader outputs in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
1051
diff
changeset
|
247 |
printf("\n"); |
3295380ce6fc
Report shader outputs in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
1051
diff
changeset
|
248 |
for (i = 0; i < count; i++) |
3295380ce6fc
Report shader outputs in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
1051
diff
changeset
|
249 |
{ |
3295380ce6fc
Report shader outputs in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
1051
diff
changeset
|
250 |
static const char *usagenames[] = { |
3295380ce6fc
Report shader outputs in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
1051
diff
changeset
|
251 |
"position", "blendweight", "blendindices", "normal", |
3295380ce6fc
Report shader outputs in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
1051
diff
changeset
|
252 |
"psize", "texcoord", "tangent", "binormal", "tessfactor", |
3295380ce6fc
Report shader outputs in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
1051
diff
changeset
|
253 |
"positiont", "color", "fog", "depth", "sample" |
3295380ce6fc
Report shader outputs in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
1051
diff
changeset
|
254 |
}; |
3295380ce6fc
Report shader outputs in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
1051
diff
changeset
|
255 |
const MOJOSHADER_attribute *a = &attributes[i]; |
3295380ce6fc
Report shader outputs in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
1051
diff
changeset
|
256 |
char numstr[16] = { 0 }; |
3295380ce6fc
Report shader outputs in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
1051
diff
changeset
|
257 |
if (a->index != 0) |
3295380ce6fc
Report shader outputs in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
1051
diff
changeset
|
258 |
snprintf(numstr, sizeof (numstr), "%d", a->index); |
3295380ce6fc
Report shader outputs in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
1051
diff
changeset
|
259 |
INDENT(); |
3295380ce6fc
Report shader outputs in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
1051
diff
changeset
|
260 |
printf(" * %s%s", usagenames[(int) a->usage], numstr); |
3295380ce6fc
Report shader outputs in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
1051
diff
changeset
|
261 |
if (a->name != NULL) |
3295380ce6fc
Report shader outputs in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
1051
diff
changeset
|
262 |
printf(" (\"%s\")", a->name); |
3295380ce6fc
Report shader outputs in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
1051
diff
changeset
|
263 |
printf("\n"); |
3295380ce6fc
Report shader outputs in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
1051
diff
changeset
|
264 |
} // for |
3295380ce6fc
Report shader outputs in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
1051
diff
changeset
|
265 |
} // else |
3295380ce6fc
Report shader outputs in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
1051
diff
changeset
|
266 |
} // print_attrs |
3295380ce6fc
Report shader outputs in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
1051
diff
changeset
|
267 |
|
3295380ce6fc
Report shader outputs in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
1051
diff
changeset
|
268 |
|
1019
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
269 |
static void print_shader(const char *fname, const MOJOSHADER_parseData *pd, |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
270 |
unsigned int indent) |
46 | 271 |
{ |
1019
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
272 |
INDENT(); printf("PROFILE: %s\n", pd->profile); |
536
5af65fe6e917
Allow multiple errors from parsing.
Ryan C. Gordon <icculus@icculus.org>
parents:
475
diff
changeset
|
273 |
if (pd->error_count > 0) |
5af65fe6e917
Allow multiple errors from parsing.
Ryan C. Gordon <icculus@icculus.org>
parents:
475
diff
changeset
|
274 |
{ |
5af65fe6e917
Allow multiple errors from parsing.
Ryan C. Gordon <icculus@icculus.org>
parents:
475
diff
changeset
|
275 |
int i; |
5af65fe6e917
Allow multiple errors from parsing.
Ryan C. Gordon <icculus@icculus.org>
parents:
475
diff
changeset
|
276 |
for (i = 0; i < pd->error_count; i++) |
5af65fe6e917
Allow multiple errors from parsing.
Ryan C. Gordon <icculus@icculus.org>
parents:
475
diff
changeset
|
277 |
{ |
1019
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
278 |
const MOJOSHADER_error *err = &pd->errors[i]; |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
279 |
INDENT(); |
577
bec531dd448e
Report filenames in error messages.
Ryan C. Gordon <icculus@icculus.org>
parents:
536
diff
changeset
|
280 |
printf("%s:%d: ERROR: %s\n", |
1019
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
281 |
err->filename ? err->filename : fname, |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
282 |
err->error_position, err->error); |
536
5af65fe6e917
Allow multiple errors from parsing.
Ryan C. Gordon <icculus@icculus.org>
parents:
475
diff
changeset
|
283 |
} // for |
5af65fe6e917
Allow multiple errors from parsing.
Ryan C. Gordon <icculus@icculus.org>
parents:
475
diff
changeset
|
284 |
} // if |
53 | 285 |
else |
286 |
{ |
|
1019
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
287 |
INDENT(); printf("SHADER TYPE: %s\n", shader_type(pd->shader_type)); |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
288 |
INDENT(); printf("VERSION: %d.%d\n", pd->major_ver, pd->minor_ver); |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
289 |
INDENT(); printf("INSTRUCTION COUNT: %d\n", (int) pd->instruction_count); |
1055
3295380ce6fc
Report shader outputs in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
1051
diff
changeset
|
290 |
print_attrs("INPUTS", pd->attribute_count, pd->attributes, indent); |
3295380ce6fc
Report shader outputs in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
1051
diff
changeset
|
291 |
print_attrs("OUTPUTS", pd->output_count, pd->outputs, indent); |
100
2b88649b6f98
First shot at attributes reporting API.
Ryan C. Gordon <icculus@icculus.org>
parents:
97
diff
changeset
|
292 |
|
1019
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
293 |
INDENT(); printf("CONSTANTS:"); |
278
5c432d216078
Report hardcoded constants in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
254
diff
changeset
|
294 |
if (pd->constant_count == 0) |
5c432d216078
Report hardcoded constants in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
254
diff
changeset
|
295 |
printf(" (none.)\n"); |
5c432d216078
Report hardcoded constants in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
254
diff
changeset
|
296 |
else |
5c432d216078
Report hardcoded constants in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
254
diff
changeset
|
297 |
{ |
5c432d216078
Report hardcoded constants in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
254
diff
changeset
|
298 |
int i; |
5c432d216078
Report hardcoded constants in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
254
diff
changeset
|
299 |
printf("\n"); |
5c432d216078
Report hardcoded constants in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
254
diff
changeset
|
300 |
for (i = 0; i < pd->constant_count; i++) |
5c432d216078
Report hardcoded constants in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
254
diff
changeset
|
301 |
{ |
5c432d216078
Report hardcoded constants in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
254
diff
changeset
|
302 |
static const char *typenames[] = { "float", "int", "bool" }; |
5c432d216078
Report hardcoded constants in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
254
diff
changeset
|
303 |
const MOJOSHADER_constant *c = &pd->constants[i]; |
1019
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
304 |
INDENT(); |
278
5c432d216078
Report hardcoded constants in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
254
diff
changeset
|
305 |
printf(" * %d: %s (", c->index, typenames[(int) c->type]); |
5c432d216078
Report hardcoded constants in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
254
diff
changeset
|
306 |
if (c->type == MOJOSHADER_UNIFORM_FLOAT) |
5c432d216078
Report hardcoded constants in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
254
diff
changeset
|
307 |
{ |
5c432d216078
Report hardcoded constants in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
254
diff
changeset
|
308 |
printf("%f %f %f %f", c->value.f[0], c->value.f[1], |
5c432d216078
Report hardcoded constants in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
254
diff
changeset
|
309 |
c->value.f[2], c->value.f[3]); |
5c432d216078
Report hardcoded constants in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
254
diff
changeset
|
310 |
} // if |
5c432d216078
Report hardcoded constants in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
254
diff
changeset
|
311 |
else if (c->type == MOJOSHADER_UNIFORM_INT) |
5c432d216078
Report hardcoded constants in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
254
diff
changeset
|
312 |
{ |
5c432d216078
Report hardcoded constants in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
254
diff
changeset
|
313 |
printf("%d %d %d %d", c->value.i[0], c->value.i[1], |
5c432d216078
Report hardcoded constants in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
254
diff
changeset
|
314 |
c->value.i[2], c->value.i[3]); |
5c432d216078
Report hardcoded constants in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
254
diff
changeset
|
315 |
} // else if |
5c432d216078
Report hardcoded constants in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
254
diff
changeset
|
316 |
else if (c->type == MOJOSHADER_UNIFORM_BOOL) |
5c432d216078
Report hardcoded constants in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
254
diff
changeset
|
317 |
{ |
5c432d216078
Report hardcoded constants in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
254
diff
changeset
|
318 |
printf("%s", c->value.b ? "true" : "false"); |
5c432d216078
Report hardcoded constants in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
254
diff
changeset
|
319 |
} // else if |
5c432d216078
Report hardcoded constants in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
254
diff
changeset
|
320 |
else |
5c432d216078
Report hardcoded constants in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
254
diff
changeset
|
321 |
{ |
5c432d216078
Report hardcoded constants in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
254
diff
changeset
|
322 |
printf("???"); |
5c432d216078
Report hardcoded constants in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
254
diff
changeset
|
323 |
} // else |
5c432d216078
Report hardcoded constants in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
254
diff
changeset
|
324 |
printf(")\n"); |
5c432d216078
Report hardcoded constants in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
254
diff
changeset
|
325 |
} // for |
5c432d216078
Report hardcoded constants in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
254
diff
changeset
|
326 |
} // else |
5c432d216078
Report hardcoded constants in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
254
diff
changeset
|
327 |
|
1019
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
328 |
INDENT(); printf("UNIFORMS:"); |
92
bc1bb138e855
Implemented foundation for reporting uniforms to calling app.
Ryan C. Gordon <icculus@icculus.org>
parents:
53
diff
changeset
|
329 |
if (pd->uniform_count == 0) |
bc1bb138e855
Implemented foundation for reporting uniforms to calling app.
Ryan C. Gordon <icculus@icculus.org>
parents:
53
diff
changeset
|
330 |
printf(" (none.)\n"); |
bc1bb138e855
Implemented foundation for reporting uniforms to calling app.
Ryan C. Gordon <icculus@icculus.org>
parents:
53
diff
changeset
|
331 |
else |
bc1bb138e855
Implemented foundation for reporting uniforms to calling app.
Ryan C. Gordon <icculus@icculus.org>
parents:
53
diff
changeset
|
332 |
{ |
bc1bb138e855
Implemented foundation for reporting uniforms to calling app.
Ryan C. Gordon <icculus@icculus.org>
parents:
53
diff
changeset
|
333 |
int i; |
bc1bb138e855
Implemented foundation for reporting uniforms to calling app.
Ryan C. Gordon <icculus@icculus.org>
parents:
53
diff
changeset
|
334 |
printf("\n"); |
bc1bb138e855
Implemented foundation for reporting uniforms to calling app.
Ryan C. Gordon <icculus@icculus.org>
parents:
53
diff
changeset
|
335 |
for (i = 0; i < pd->uniform_count; i++) |
bc1bb138e855
Implemented foundation for reporting uniforms to calling app.
Ryan C. Gordon <icculus@icculus.org>
parents:
53
diff
changeset
|
336 |
{ |
94
57adfb4769a0
Simplifed public uniform information.
Ryan C. Gordon <icculus@icculus.org>
parents:
92
diff
changeset
|
337 |
static const char *typenames[] = { "float", "int", "bool" }; |
92
bc1bb138e855
Implemented foundation for reporting uniforms to calling app.
Ryan C. Gordon <icculus@icculus.org>
parents:
53
diff
changeset
|
338 |
const MOJOSHADER_uniform *u = &pd->uniforms[i]; |
280
61b2abd9c927
Relative addressing fixes.
Ryan C. Gordon <icculus@icculus.org>
parents:
278
diff
changeset
|
339 |
const char *arrayof = ""; |
438
73492129c1af
Expose true constant arrays in parseData, load them at link time for GLSL.
Ryan C. Gordon <icculus@icculus.org>
parents:
280
diff
changeset
|
340 |
const char *constant = u->constant ? "const " : ""; |
280
61b2abd9c927
Relative addressing fixes.
Ryan C. Gordon <icculus@icculus.org>
parents:
278
diff
changeset
|
341 |
char arrayrange[64] = { '\0' }; |
61b2abd9c927
Relative addressing fixes.
Ryan C. Gordon <icculus@icculus.org>
parents:
278
diff
changeset
|
342 |
if (u->array_count > 0) |
61b2abd9c927
Relative addressing fixes.
Ryan C. Gordon <icculus@icculus.org>
parents:
278
diff
changeset
|
343 |
{ |
61b2abd9c927
Relative addressing fixes.
Ryan C. Gordon <icculus@icculus.org>
parents:
278
diff
changeset
|
344 |
arrayof = "array["; |
61b2abd9c927
Relative addressing fixes.
Ryan C. Gordon <icculus@icculus.org>
parents:
278
diff
changeset
|
345 |
snprintf(arrayrange, sizeof (arrayrange), "%d] ", |
61b2abd9c927
Relative addressing fixes.
Ryan C. Gordon <icculus@icculus.org>
parents:
278
diff
changeset
|
346 |
u->array_count); |
61b2abd9c927
Relative addressing fixes.
Ryan C. Gordon <icculus@icculus.org>
parents:
278
diff
changeset
|
347 |
} // if |
61b2abd9c927
Relative addressing fixes.
Ryan C. Gordon <icculus@icculus.org>
parents:
278
diff
changeset
|
348 |
|
1019
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
349 |
INDENT(); |
438
73492129c1af
Expose true constant arrays in parseData, load them at link time for GLSL.
Ryan C. Gordon <icculus@icculus.org>
parents:
280
diff
changeset
|
350 |
printf(" * %d: %s%s%s%s", u->index, constant, arrayof, |
73492129c1af
Expose true constant arrays in parseData, load them at link time for GLSL.
Ryan C. Gordon <icculus@icculus.org>
parents:
280
diff
changeset
|
351 |
arrayrange, typenames[(int) u->type]); |
192
e7c864575d1c
Print variable names in testparse.c.
Ryan C. Gordon <icculus@icculus.org>
parents:
148
diff
changeset
|
352 |
if (u->name != NULL) |
e7c864575d1c
Print variable names in testparse.c.
Ryan C. Gordon <icculus@icculus.org>
parents:
148
diff
changeset
|
353 |
printf(" (\"%s\")", u->name); |
e7c864575d1c
Print variable names in testparse.c.
Ryan C. Gordon <icculus@icculus.org>
parents:
148
diff
changeset
|
354 |
printf("\n"); |
92
bc1bb138e855
Implemented foundation for reporting uniforms to calling app.
Ryan C. Gordon <icculus@icculus.org>
parents:
53
diff
changeset
|
355 |
} // for |
bc1bb138e855
Implemented foundation for reporting uniforms to calling app.
Ryan C. Gordon <icculus@icculus.org>
parents:
53
diff
changeset
|
356 |
} // else |
bc1bb138e855
Implemented foundation for reporting uniforms to calling app.
Ryan C. Gordon <icculus@icculus.org>
parents:
53
diff
changeset
|
357 |
|
1019
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
358 |
INDENT(); printf("SAMPLERS:"); |
148
645003ec6623
Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
parents:
142
diff
changeset
|
359 |
if (pd->sampler_count == 0) |
645003ec6623
Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
parents:
142
diff
changeset
|
360 |
printf(" (none.)\n"); |
645003ec6623
Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
parents:
142
diff
changeset
|
361 |
else |
645003ec6623
Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
parents:
142
diff
changeset
|
362 |
{ |
645003ec6623
Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
parents:
142
diff
changeset
|
363 |
int i; |
645003ec6623
Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
parents:
142
diff
changeset
|
364 |
printf("\n"); |
645003ec6623
Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
parents:
142
diff
changeset
|
365 |
for (i = 0; i < pd->sampler_count; i++) |
645003ec6623
Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
parents:
142
diff
changeset
|
366 |
{ |
645003ec6623
Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
parents:
142
diff
changeset
|
367 |
static const char *typenames[] = { "2d", "cube", "volume" }; |
645003ec6623
Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
parents:
142
diff
changeset
|
368 |
const MOJOSHADER_sampler *s = &pd->samplers[i]; |
1019
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
369 |
INDENT(); |
192
e7c864575d1c
Print variable names in testparse.c.
Ryan C. Gordon <icculus@icculus.org>
parents:
148
diff
changeset
|
370 |
printf(" * %d: %s", s->index, typenames[(int) s->type]); |
e7c864575d1c
Print variable names in testparse.c.
Ryan C. Gordon <icculus@icculus.org>
parents:
148
diff
changeset
|
371 |
if (s->name != NULL) |
e7c864575d1c
Print variable names in testparse.c.
Ryan C. Gordon <icculus@icculus.org>
parents:
148
diff
changeset
|
372 |
printf(" (\"%s\")", s->name); |
1090
636ffcd3f14a
First shot at GLSL/ARB1 support for TEXBEM and TEXBEML opcodes.
Ryan C. Gordon <icculus@icculus.org>
parents:
1055
diff
changeset
|
373 |
if (s->texbem) |
636ffcd3f14a
First shot at GLSL/ARB1 support for TEXBEM and TEXBEML opcodes.
Ryan C. Gordon <icculus@icculus.org>
parents:
1055
diff
changeset
|
374 |
printf(" [TEXBEM]"); |
192
e7c864575d1c
Print variable names in testparse.c.
Ryan C. Gordon <icculus@icculus.org>
parents:
148
diff
changeset
|
375 |
printf("\n"); |
148
645003ec6623
Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
parents:
142
diff
changeset
|
376 |
} // for |
645003ec6623
Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
parents:
142
diff
changeset
|
377 |
} // else |
645003ec6623
Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
parents:
142
diff
changeset
|
378 |
|
1044
1241d4a56b28
Report preshader symbol table in testparse.
Ryan C. Gordon <icculus@icculus.org>
parents:
1037
diff
changeset
|
379 |
print_symbols(pd->symbols, pd->symbol_count, indent); |
1028
74e7ee46ac93
Parse symbols in the CTAB, export them in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
1019
diff
changeset
|
380 |
|
1030
a407c516e325
Initial work on preshader support.
Ryan C. Gordon <icculus@icculus.org>
parents:
1028
diff
changeset
|
381 |
if (pd->preshader != NULL) |
a407c516e325
Initial work on preshader support.
Ryan C. Gordon <icculus@icculus.org>
parents:
1028
diff
changeset
|
382 |
print_preshader(pd->preshader, indent); |
a407c516e325
Initial work on preshader support.
Ryan C. Gordon <icculus@icculus.org>
parents:
1028
diff
changeset
|
383 |
|
53 | 384 |
if (pd->output != NULL) |
113
8ebf445c5305
Print output in testparse.c byte-by-byte instead of as an ASCIZ string.
Ryan C. Gordon <icculus@icculus.org>
parents:
100
diff
changeset
|
385 |
{ |
8ebf445c5305
Print output in testparse.c byte-by-byte instead of as an ASCIZ string.
Ryan C. Gordon <icculus@icculus.org>
parents:
100
diff
changeset
|
386 |
int i; |
1019
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
387 |
INDENT(); |
113
8ebf445c5305
Print output in testparse.c byte-by-byte instead of as an ASCIZ string.
Ryan C. Gordon <icculus@icculus.org>
parents:
100
diff
changeset
|
388 |
printf("OUTPUT:\n"); |
1019
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
389 |
indent++; |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
390 |
INDENT(); |
113
8ebf445c5305
Print output in testparse.c byte-by-byte instead of as an ASCIZ string.
Ryan C. Gordon <icculus@icculus.org>
parents:
100
diff
changeset
|
391 |
for (i = 0; i < pd->output_len; i++) |
1019
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
392 |
{ |
113
8ebf445c5305
Print output in testparse.c byte-by-byte instead of as an ASCIZ string.
Ryan C. Gordon <icculus@icculus.org>
parents:
100
diff
changeset
|
393 |
putchar((int) pd->output[i]); |
1019
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
394 |
if (pd->output[i] == '\n') |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
395 |
INDENT(); |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
396 |
} // for |
113
8ebf445c5305
Print output in testparse.c byte-by-byte instead of as an ASCIZ string.
Ryan C. Gordon <icculus@icculus.org>
parents:
100
diff
changeset
|
397 |
printf("\n"); |
1019
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
398 |
indent--; |
113
8ebf445c5305
Print output in testparse.c byte-by-byte instead of as an ASCIZ string.
Ryan C. Gordon <icculus@icculus.org>
parents:
100
diff
changeset
|
399 |
} // if |
53 | 400 |
} // else |
1030
a407c516e325
Initial work on preshader support.
Ryan C. Gordon <icculus@icculus.org>
parents:
1028
diff
changeset
|
401 |
|
46 | 402 |
printf("\n\n"); |
1019
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
403 |
} // print_shader |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
404 |
|
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
405 |
|
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
406 |
static void print_effect(const char *fname, const MOJOSHADER_effect *effect, |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
407 |
const unsigned int indent) |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
408 |
{ |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
409 |
INDENT(); printf("PROFILE: %s\n", effect->profile); |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
410 |
printf("\n"); |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
411 |
if (effect->error_count > 0) |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
412 |
{ |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
413 |
int i; |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
414 |
for (i = 0; i < effect->error_count; i++) |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
415 |
{ |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
416 |
const MOJOSHADER_error *err = &effect->errors[i]; |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
417 |
INDENT(); |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
418 |
printf("%s:%d: ERROR: %s\n", |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
419 |
err->filename ? err->filename : fname, |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
420 |
err->error_position, err->error); |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
421 |
} // for |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
422 |
} // if |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
423 |
else |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
424 |
{ |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
425 |
int i, j, k; |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
426 |
const MOJOSHADER_effectTechnique *technique = effect->techniques; |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
427 |
const MOJOSHADER_effectTexture *texture = effect->textures; |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
428 |
const MOJOSHADER_effectShader *shader = effect->shaders; |
1037
b102a563d9cb
Filled in and fixed some stuff in the Effect parser.
Ryan C. Gordon <icculus@icculus.org>
parents:
1034
diff
changeset
|
429 |
const MOJOSHADER_effectParam *param = effect->params; |
b102a563d9cb
Filled in and fixed some stuff in the Effect parser.
Ryan C. Gordon <icculus@icculus.org>
parents:
1034
diff
changeset
|
430 |
|
b102a563d9cb
Filled in and fixed some stuff in the Effect parser.
Ryan C. Gordon <icculus@icculus.org>
parents:
1034
diff
changeset
|
431 |
for (i = 0; i < effect->param_count; i++, param++) |
b102a563d9cb
Filled in and fixed some stuff in the Effect parser.
Ryan C. Gordon <icculus@icculus.org>
parents:
1034
diff
changeset
|
432 |
{ |
b102a563d9cb
Filled in and fixed some stuff in the Effect parser.
Ryan C. Gordon <icculus@icculus.org>
parents:
1034
diff
changeset
|
433 |
INDENT(); |
b102a563d9cb
Filled in and fixed some stuff in the Effect parser.
Ryan C. Gordon <icculus@icculus.org>
parents:
1034
diff
changeset
|
434 |
printf("PARAM #%d '%s' -> '%s'\n", i, param->name, param->semantic); |
b102a563d9cb
Filled in and fixed some stuff in the Effect parser.
Ryan C. Gordon <icculus@icculus.org>
parents:
1034
diff
changeset
|
435 |
} // for |
b102a563d9cb
Filled in and fixed some stuff in the Effect parser.
Ryan C. Gordon <icculus@icculus.org>
parents:
1034
diff
changeset
|
436 |
|
b102a563d9cb
Filled in and fixed some stuff in the Effect parser.
Ryan C. Gordon <icculus@icculus.org>
parents:
1034
diff
changeset
|
437 |
printf("\n"); |
1019
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
438 |
|
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
439 |
for (i = 0; i < effect->technique_count; i++, technique++) |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
440 |
{ |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
441 |
const MOJOSHADER_effectPass *pass = technique->passes; |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
442 |
INDENT(); printf("TECHNIQUE #%d ('%s'):\n", i, technique->name); |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
443 |
for (j = 0; j < technique->pass_count; j++, pass++) |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
444 |
{ |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
445 |
const MOJOSHADER_effectState *state = pass->states; |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
446 |
INDENT(); printf(" PASS #%d ('%s'):\n", j, pass->name); |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
447 |
for (k = 0; k < pass->state_count; k++, state++) |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
448 |
{ |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
449 |
INDENT(); printf(" STATE 0x%X\n", state->type); |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
450 |
} // for |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
451 |
} // for |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
452 |
printf("\n"); |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
453 |
} // for |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
454 |
|
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
455 |
for (i = 0; i < effect->texture_count; i++, texture++) |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
456 |
{ |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
457 |
INDENT(); |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
458 |
printf("TEXTURE #%d ('%s'): %u\n", i, |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
459 |
texture->name, texture->param); |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
460 |
} // for |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
461 |
|
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
462 |
printf("\n"); |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
463 |
|
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
464 |
for (i = 0; i < effect->shader_count; i++, shader++) |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
465 |
{ |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
466 |
INDENT(); |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
467 |
printf("SHADER #%d: technique %u, pass %u\n", i, |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
468 |
shader->technique, shader->pass); |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
469 |
print_shader(fname, shader->shader, indent + 1); |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
470 |
} // for |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
471 |
} // else |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
472 |
} // print_effect |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
473 |
|
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
474 |
|
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
475 |
static int do_parse(const char *fname, const unsigned char *buf, |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
476 |
const int len, const char *prof) |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
477 |
{ |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
478 |
int retval = 0; |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
479 |
|
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
480 |
// magic for an effects file (!!! FIXME: I _think_). |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
481 |
if ( (buf[0] == 0x01) && (buf[1] == 0x09) && |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
482 |
(buf[2] == 0xFF) && (buf[3] == 0xFE) ) |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
483 |
{ |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
484 |
const MOJOSHADER_effect *effect; |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
485 |
effect = MOJOSHADER_parseEffect(prof, buf, len, 0, 0, Malloc, Free, 0); |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
486 |
retval = (effect->error_count == 0); |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
487 |
printf("EFFECT: %s\n", fname); |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
488 |
print_effect(fname, effect, 1); |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
489 |
MOJOSHADER_freeEffect(effect); |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
490 |
} // if |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
491 |
|
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
492 |
else // do it as a regular compiled shader. |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
493 |
{ |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
494 |
const MOJOSHADER_parseData *pd; |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
495 |
pd = MOJOSHADER_parse(prof, buf, len, NULL, 0, Malloc, Free, NULL); |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
496 |
retval = (pd->error_count == 0); |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
497 |
printf("SHADER: %s\n", fname); |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
498 |
print_shader(fname, pd, 1); |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
499 |
MOJOSHADER_freeParseData(pd); |
e8988ca01c6d
Initial work on parsing binary Effects files.
Ryan C. Gordon <icculus@icculus.org>
parents:
902
diff
changeset
|
500 |
} // else |
142
e064b4cefb4e
Return a more-meaningful pass/fail error code from testparse main().
Ryan C. Gordon <icculus@icculus.org>
parents:
113
diff
changeset
|
501 |
|
e064b4cefb4e
Return a more-meaningful pass/fail error code from testparse main().
Ryan C. Gordon <icculus@icculus.org>
parents:
113
diff
changeset
|
502 |
return retval; |
46 | 503 |
} // do_parse |
504 |
||
505 |
||
7 | 506 |
int main(int argc, char **argv) |
507 |
{ |
|
142
e064b4cefb4e
Return a more-meaningful pass/fail error code from testparse main().
Ryan C. Gordon <icculus@icculus.org>
parents:
113
diff
changeset
|
508 |
int retval = 0; |
e064b4cefb4e
Return a more-meaningful pass/fail error code from testparse main().
Ryan C. Gordon <icculus@icculus.org>
parents:
113
diff
changeset
|
509 |
|
47 | 510 |
printf("MojoShader testparse\n"); |
901
a9f799b93150
Report changeset, not version.
Ryan C. Gordon <icculus@icculus.org>
parents:
588
diff
changeset
|
511 |
printf("Compiled against changeset %s\n", MOJOSHADER_CHANGESET); |
a9f799b93150
Report changeset, not version.
Ryan C. Gordon <icculus@icculus.org>
parents:
588
diff
changeset
|
512 |
printf("Linked against changeset %s\n", MOJOSHADER_changeset()); |
47 | 513 |
printf("\n"); |
37 | 514 |
|
53 | 515 |
if (argc <= 2) |
516 |
printf("\n\nUSAGE: %s <profile> [file1] ... [fileN]\n\n", argv[0]); |
|
47 | 517 |
else |
7 | 518 |
{ |
53 | 519 |
const char *profile = argv[1]; |
520 |
int i; |
|
521 |
||
522 |
for (i = 2; i < argc; i++) |
|
7 | 523 |
{ |
47 | 524 |
FILE *io = fopen(argv[i], "rb"); |
525 |
if (io == NULL) |
|
53 | 526 |
printf(" ... fopen('%s') failed.\n", argv[i]); |
47 | 527 |
else |
528 |
{ |
|
529 |
unsigned char *buf = (unsigned char *) malloc(1000000); |
|
530 |
int rc = fread(buf, 1, 1000000, io); |
|
531 |
fclose(io); |
|
902
cff5841d29e7
Report actual filename in errors.
Ryan C. Gordon <icculus@icculus.org>
parents:
901
diff
changeset
|
532 |
if (!do_parse(argv[i], buf, rc, profile)) |
142
e064b4cefb4e
Return a more-meaningful pass/fail error code from testparse main().
Ryan C. Gordon <icculus@icculus.org>
parents:
113
diff
changeset
|
533 |
retval = 1; |
47 | 534 |
free(buf); |
535 |
} // else |
|
536 |
} // for |
|
537 |
} // else |
|
7 | 538 |
|
142
e064b4cefb4e
Return a more-meaningful pass/fail error code from testparse main().
Ryan C. Gordon <icculus@icculus.org>
parents:
113
diff
changeset
|
539 |
return retval; |
7 | 540 |
} // main |
541 |
||
542 |
// end of testparse.c ... |
|
543 |