d3d2glsl.c
author icculus
Tue, 11 Mar 2008 23:20:06 -0400
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/**
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 * d3d2glsl; generate GLSL programs from bytecode of compiled Direct3D shaders.
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 *
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 * Please see the file LICENSE.txt in the source's root directory.
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 *
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 *  This file written by Ryan C. Gordon.
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 */
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// Shader bytecode format is described at MSDN:
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//  http://msdn2.microsoft.com/en-us/library/ms800307.aspx
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include <stdint.h>
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#include <stdarg.h>
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#include "d3d2glsl.h"
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#ifndef SUPPORT_PROFILE_D3D
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#define SUPPORT_PROFILE_D3D 1
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#endif
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#ifndef SUPPORT_PROFILE_GLSL
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#define SUPPORT_PROFILE_GLSL 1
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#endif
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#ifdef __GNUC__
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#define ISPRINTF(x,y) __attribute__((format (printf, x, y)))
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#else
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#define ISPRINTF(x,y)
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#endif
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#define STATICARRAYLEN(x) ( (sizeof ((x))) / (sizeof ((x)[0])) )
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typedef unsigned int uint;  // this is a printf() helper. don't use for code.
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typedef uint8_t uint8;
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typedef uint32_t uint32;
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// predeclare.
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typedef struct D3D2GLSL_context D3D2GLSL_context;
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// one emit function for each opcode in each profile.
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typedef void (*emit_function)(D3D2GLSL_context *ctx);
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// one emit function for comments in each profile.
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typedef void (*emit_comment)(D3D2GLSL_context *ctx, const char *str);
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// one emit function for starting output in each profile.
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typedef void (*emit_start)(D3D2GLSL_context *ctx);
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// one emit function for ending output in each profile.
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typedef void (*emit_end)(D3D2GLSL_context *ctx);
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// one state function for each opcode where we have state machine updates.
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typedef int (*state_function)(D3D2GLSL_context *ctx);
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typedef struct
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{
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    const char *name;
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    emit_start start_emitter;
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    emit_end end_emitter;
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    emit_comment comment_emitter;
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} D3D2GLSL_profile;
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typedef enum
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{
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    SHADER_TYPE_UNKNOWN = -1,
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    SHADER_TYPE_PIXEL,
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    SHADER_TYPE_VERTEX,
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    SHADER_TYPE_TOTAL
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} D3D2GLSL_shaderType;
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#define D3D2GLSL_SCRATCH_BUFFER_SIZE 256
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#define D3D2GLSL_SCRATCH_BUFFERS 5
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// Context...this is state that changes as we parse through a shader...
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struct D3D2GLSL_context
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{
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    const uint32 *tokens;
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    uint32 tokencount;
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    char *output;
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    uint32 output_len;
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    char *failstr;
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    char buffers[D3D2GLSL_SCRATCH_BUFFERS][D3D2GLSL_SCRATCH_BUFFER_SIZE];
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    int bufidx;  // current scratch buffer.
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    int profileidx;
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    const D3D2GLSL_profile *profile;
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    D3D2GLSL_shaderType shader_type;
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    uint32 major_ver;
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    uint32 minor_ver;
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};
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// Byteswap magic...
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#if ((defined __GNUC__) && (defined __POWERPC__))
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    static inline uint32 SWAP32(uint32 x)
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    {
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        __asm__ __volatile__("lwbrx %0,0,%1" : "=r" (x) : "r" (&x));
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        return x;
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    } // SWAP32
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#elif defined(__POWERPC__)
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    static inline uint32 SWAP32(uint32 x)
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    {
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        return ( (((x) >> 24) & 0x000000FF) | (((x) >>  8) & 0x0000FF00) |
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                 (((x) <<  8) & 0x00FF0000) | (((x) << 24) & 0xFF000000) );
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    } // SWAP32
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#else
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#   define SWAP32(x) (x)
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#endif
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static inline char *get_scratch_buffer(D3D2GLSL_context *ctx)
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{
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    ctx->bufidx = (ctx->bufidx + 1) % D3D2GLSL_SCRATCH_BUFFERS;
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    return ctx->buffers[ctx->bufidx];
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} // get_scratch_buffer
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// Special-case return values from the parsing pipeline...
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#define FAIL (-1)
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#define END_OF_STREAM (-2)
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static int failf(D3D2GLSL_context *ctx, const char *fmt, ...) ISPRINTF(2,3);
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static int failf(D3D2GLSL_context *ctx, const char *fmt, ...)
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{
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    if (ctx->failstr == NULL)  // don't change existing error.
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    {
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        char *buffer = get_scratch_buffer(ctx);
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        va_list ap;
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        va_start(ap, fmt);
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        vsnprintf(buffer, D3D2GLSL_SCRATCH_BUFFER_SIZE, fmt, ap);
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        va_end(ap);
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        ctx->failstr = (char *) malloc(strlen(buffer) + 1);
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        if (ctx->failstr != NULL)
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            strcpy(ctx->failstr, buffer);
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    } // if
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    return FAIL;
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} // failf
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static inline int fail(D3D2GLSL_context *ctx, const char *reason)
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{
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    return failf(ctx, "%s", reason);
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} // fail
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static int output_line(D3D2GLSL_context *ctx, const char *fmt, ...) ISPRINTF(2,3);
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static int output_line(D3D2GLSL_context *ctx, const char *fmt, ...)
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{
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    if (ctx->failstr != NULL)
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        return FAIL;  // we failed previously, don't go on...
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    char *buffer = get_scratch_buffer(ctx);
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    va_list ap;
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    va_start(ap, fmt);
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    const int len = vsnprintf(buffer, D3D2GLSL_SCRATCH_BUFFER_SIZE, fmt, ap);
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    va_end(ap);
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   165
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    if (len >= D3D2GLSL_SCRATCH_BUFFER_SIZE)
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    {
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        return failf(ctx, "Internal bug--String is too big (%d vs %d bytes).",
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                     (int) len, (int) D3D2GLSL_SCRATCH_BUFFER_SIZE);
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    } // if
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    const size_t newlen = ctx->output_len + len + 1;
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    char *ptr = (char *) realloc(ctx->output, newlen+1);
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    if (ptr == NULL)
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        return fail(ctx, "Out of memory");
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    memcpy(ptr + ctx->output_len, buffer, len);
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    ptr[newlen-1] = '\n';
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    ptr[newlen] = '\0';
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    ctx->output = ptr;
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    ctx->output_len = newlen;
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    return 0;
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} // output_line
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#define AT_LEAST_ONE_PROFILE 0
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#if !SUPPORT_PROFILE_D3D
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#define PROFILE_EMITTER_D3D(op)
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#else
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#undef AT_LEAST_ONE_PROFILE
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#define AT_LEAST_ONE_PROFILE 1
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#define PROFILE_EMITTER_D3D(op) emit_D3D_##op,
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static int parse_destination_token(D3D2GLSL_context *ctx)
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{
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    const uint32 token = SWAP32(*(ctx->tokens));
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    const uint32 regnum = (token & 0x7ff);  // bits 0 through 10
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    const uint32 relative = ((token >> 13) & 0x1); // bit 13
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    const uint32 reserved1 = ((token >> 14) & 0x3); // bits 14 through 15
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    const uint32 writemask = ((token >> 16) & 0xF); // bits 16 through 19
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    const uint32 result_mod = ((token >> 20) & 0xF); // bits 20 through 23
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    const uint32 result_shift = ((token >> 24) & 0xF); // bits 24 through 27
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    const uint32 regtype = ((token >> 28) & 0x7) | ((token >> 9) & 0x18);  // bits 28-30, 11-12
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    const uint32 reserved2 = ((token >> 31) & 0x1); // bit 31
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    if (reserved1 != 0)
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        return fail(ctx, "Reserved bit #1 in destination token must be zero");
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    if (reserved2 != 1)
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        return fail(ctx, "Reserved bit #2 in destination token must be one");
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    if (relative)
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    {
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        if (ctx->shader_type != SHADER_TYPE_VERTEX)
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            return fail(ctx, "Relative addressing in non-vertex shader");
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        else if (ctx->major_ver < 3)
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            return fail(ctx, "Relative addressing in vertex shader version < 3.0");
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        return fail(ctx, "Relative addressing is unsupported");  // !!! FIXME
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    } // if
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    if (result_shift != 0)
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    {
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        if (ctx->shader_type != SHADER_TYPE_PIXEL)
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            return fail(ctx, "Result shift scale in non-pixel shader");
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        else if (ctx->major_ver >= 2)
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            return fail(ctx, "Result shift scale in pixel shader version >= 2.0");
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    } // if
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    if (result_mod & 0x1)  // Saturate (vertex shaders only)
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    {
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        if (ctx->shader_type != SHADER_TYPE_VERTEX)
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            return fail(ctx, "Saturate result mod in non-vertex shader");
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    } // if
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    if (result_mod & 0x2)  // Partial precision (pixel shaders only)
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    {
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        if (ctx->shader_type != SHADER_TYPE_PIXEL)
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            return fail(ctx, "Partial precision result mod in non-pixel shader");
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    } // if
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    if (result_mod & 0x4)  // Centroid (pixel shaders only)
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    {
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        if (ctx->shader_type != SHADER_TYPE_PIXEL)
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            return fail(ctx, "Centroid result mod in non-pixel shader");
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    } // if
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    return 1;
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} // parse_destination_token
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static int parse_source_token(D3D2GLSL_context *ctx)
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{
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    const uint32 token = SWAP32(*(ctx->tokens));
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    const uint32 regnum = (token & 0x7ff);  // bits 0 through 10
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    const uint32 relative = ((token >> 13) & 0x1); // bit 13
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    const uint32 reserved1 = ((token >> 14) & 0x3); // bits 14 through 15
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    const uint32 swizzle_x = ((token >> 16) & 0x3); // bits 16 through 17
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    const uint32 swizzle_y = ((token >> 18) & 0x3); // bits 18 through 19
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    const uint32 swizzle_z = ((token >> 20) & 0x3); // bits 20 through 21
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    const uint32 swizzle_w = ((token >> 22) & 0x3); // bits 22 through 23
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    const uint32 src_mod = ((token >> 24) & 0xF); // bits 24 through 27
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    const uint32 regtype = ((token >> 28) & 0x7) | ((token >> 9) & 0x18);  // bits 28-30, 11-12
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    const uint32 reserved2 = ((token >> 31) & 0x1); // bit 31
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    if (reserved1 != 0)
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        return fail(ctx, "Reserved bit #1 in source token must be zero");
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    if (reserved2 != 1)
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        return fail(ctx, "Reserved bit #2 in source token must be one");
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    if (relative)
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    {
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        if ((ctx->shader_type == SHADER_TYPE_PIXEL) && (ctx->major_ver < 3))
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            return fail(ctx, "Relative addressing in pixel shader version < 3.0");
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        return fail(ctx, "Relative addressing is unsupported");  // !!! FIXME
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    } // if
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    if (src_mod >= 0xE)
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        return fail(ctx, "Unknown source modifier");
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    return 1;
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} // parse_source_token
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static void emit_D3D_start(D3D2GLSL_context *ctx)
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{
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    const uint major = (uint) ctx->major_ver;
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    const uint minor = (uint) ctx->minor_ver;
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   291
    if (ctx->shader_type == SHADER_TYPE_PIXEL)
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   292
        output_line(ctx, "ps_%u_%u", major, minor);
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   293
    else if (ctx->shader_type == SHADER_TYPE_VERTEX)
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   294
        output_line(ctx, "vs_%u_%u", major, minor);
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    else
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   296
    {
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   297
        failf(ctx, "Shader type %u unsupported in this profile.",
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   298
              (uint) ctx->shader_type);
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   299
    } // else
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} // emit_D3D_start
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static void emit_D3D_end(D3D2GLSL_context *ctx)
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{
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    output_line(ctx, "END");
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   305
} // emit_D3D_end
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   306
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static void emit_D3D_comment(D3D2GLSL_context *ctx, const char *str)
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{
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    output_line(ctx, "; %s", str);
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} // emit_D3D_comment
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   311
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static void emit_D3D_NOP(D3D2GLSL_context *ctx)
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{
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    output_line(ctx, "NOP");
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   315
} // emit_D3D_NOP
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   316
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static void emit_D3D_MOV(D3D2GLSL_context *ctx)
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   318
{
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    // dst, src
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   320
    
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} // emit_D3D_MOV
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   322
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static void emit_D3D_ADD(D3D2GLSL_context *ctx)
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{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   325
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   326
} // emit_D3D_ADD
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   327
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   328
static void emit_D3D_SUB(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   329
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   330
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   331
} // emit_D3D_SUB
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   332
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   333
static void emit_D3D_MAD(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   334
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   335
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   336
} // emit_D3D_MAD
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   337
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   338
static void emit_D3D_MUL(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   339
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   340
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   341
} // emit_D3D_MUL
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   342
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   343
static void emit_D3D_RCP(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   344
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   345
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   346
} // emit_D3D_RCP
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   347
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   348
static void emit_D3D_RSQ(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   349
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   350
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   351
} // emit_D3D_RSQ
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   352
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   353
static void emit_D3D_DP3(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   354
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   355
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   356
} // emit_D3D_DP3
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   357
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   358
static void emit_D3D_DP4(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   359
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   360
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   361
} // emit_D3D_DP4
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   362
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   363
static void emit_D3D_MIN(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   364
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   365
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   366
} // emit_D3D_MIN
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   367
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   368
static void emit_D3D_MAX(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   369
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   370
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   371
} // emit_D3D_MAX
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   372
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   373
static void emit_D3D_SLT(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   374
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   375
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   376
} // emit_D3D_SLT
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   377
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   378
static void emit_D3D_SGE(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   379
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   380
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   381
} // emit_D3D_SGE
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   382
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   383
static void emit_D3D_EXP(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   384
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   385
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   386
} // emit_D3D_EXP
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   387
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   388
static void emit_D3D_LOG(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   389
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   390
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   391
} // emit_D3D_LOG
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   392
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   393
static void emit_D3D_LIT(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   394
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   395
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   396
} // emit_D3D_LIT
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   397
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   398
static void emit_D3D_DST(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   399
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   400
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   401
} // emit_D3D_DST
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   402
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   403
static void emit_D3D_LRP(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   404
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   405
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   406
} // emit_D3D_LRP
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   407
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   408
static void emit_D3D_FRC(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   409
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   410
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   411
} // emit_D3D_FRC
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   412
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   413
static void emit_D3D_M4X4(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   414
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   415
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   416
} // emit_D3D_M4X4
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   417
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   418
static void emit_D3D_M4X3(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   419
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   420
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   421
} // emit_D3D_M4X3
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   422
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   423
static void emit_D3D_M3X4(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   424
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   425
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   426
} // emit_D3D_M3X4
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   427
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   428
static void emit_D3D_M3X3(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   429
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   430
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   431
} // emit_D3D_M3X3
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   432
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   433
static void emit_D3D_M3X2(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   434
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   435
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   436
} // emit_D3D_M3X2
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   437
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   438
static void emit_D3D_CALL(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   439
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   440
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   441
} // emit_D3D_CALL
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   442
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   443
static void emit_D3D_CALLNZ(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   444
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   445
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   446
} // emit_D3D_CALLNZ
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   447
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   448
static void emit_D3D_LOOP(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   449
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   450
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   451
} // emit_D3D_LOOP
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   452
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   453
static void emit_D3D_RET(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   454
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   455
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   456
} // emit_D3D_RET
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   457
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   458
static void emit_D3D_ENDLOOP(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   459
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   460
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   461
} // emit_D3D_ENDLOOP
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   462
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   463
static void emit_D3D_LABEL(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   464
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   465
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   466
} // emit_D3D_LABEL
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   467
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   468
static void emit_D3D_DCL(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   469
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   470
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   471
} // emit_D3D_DCL
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   472
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   473
static void emit_D3D_POW(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   474
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   475
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   476
} // emit_D3D_POW
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   477
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   478
static void emit_D3D_CRS(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   479
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   480
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   481
} // emit_D3D_CRS
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   482
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   483
static void emit_D3D_SGN(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   484
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   485
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   486
} // emit_D3D_SGN
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   487
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   488
static void emit_D3D_ABS(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   489
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   490
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   491
} // emit_D3D_ABS
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   492
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   493
static void emit_D3D_NRM(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   494
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   495
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   496
} // emit_D3D_NRM
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   497
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   498
static void emit_D3D_SINCOS(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   499
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   500
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   501
} // emit_D3D_SINCOS
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   502
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   503
static void emit_D3D_REP(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   504
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   505
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   506
} // emit_D3D_REP
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   507
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   508
static void emit_D3D_ENDREP(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   509
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   510
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   511
} // emit_D3D_ENDREP
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   512
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   513
static void emit_D3D_IF(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   514
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   515
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   516
} // emit_D3D_IF
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   517
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   518
static void emit_D3D_IFC(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   519
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   520
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   521
} // emit_D3D_IFC
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   522
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   523
static void emit_D3D_ELSE(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   524
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   525
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   526
} // emit_D3D_ELSE
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   527
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   528
static void emit_D3D_ENDIF(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   529
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   530
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   531
} // emit_D3D_ENDIF
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   532
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   533
static void emit_D3D_BREAK(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   534
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   535
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   536
} // emit_D3D_BREAK
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   537
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   538
static void emit_D3D_BREAKC(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   539
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   540
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   541
} // emit_D3D_BREAKC
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   542
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   543
static void emit_D3D_MOVA(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   544
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   545
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   546
} // emit_D3D_MOVA
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   547
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   548
static void emit_D3D_DEFB(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   549
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   550
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   551
} // emit_D3D_DEFB
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   552
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   553
static void emit_D3D_DEFI(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   554
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   555
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   556
} // emit_D3D_DEFI
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   557
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   558
static void emit_D3D_TEXCOORD(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   559
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   560
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   561
} // emit_D3D_TEXCOORD
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   562
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   563
static void emit_D3D_TEXKILL(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   564
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   565
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   566
} // emit_D3D_TEXKILL
1
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
   567
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   568
static void emit_D3D_TEX(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   569
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   570
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   571
} // emit_D3D_TEX
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   572
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   573
static void emit_D3D_TEXBEM(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   574
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   575
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   576
} // emit_D3D_TEXBEM
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   577
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   578
static void emit_D3D_TEXBEML(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   579
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   580
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   581
} // emit_D3D_TEXBEML
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   582
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   583
static void emit_D3D_TEXREG2AR(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   584
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   585
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   586
} // emit_D3D_TEXREG2AR
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   587
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   588
static void emit_D3D_TEXREG2GB(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   589
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   590
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   591
} // emit_D3D_TEXREG2GB
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   592
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   593
static void emit_D3D_TEXM3X2PAD(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   594
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   595
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   596
} // emit_D3D_TEXM3X2PAD
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   597
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   598
static void emit_D3D_TEXM3X2TEX(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   599
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   600
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   601
} // emit_D3D_TEXM3X2TEX
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   602
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   603
static void emit_D3D_TEXM3X3PAD(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   604
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   605
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   606
} // emit_D3D_TEXM3X3PAD
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   607
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   608
static void emit_D3D_TEXM3X3TEX(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   609
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   610
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   611
} // emit_D3D_TEXM3X3TEX
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   612
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   613
static void emit_D3D_TEXM3X3SPEC(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   614
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   615
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   616
} // emit_D3D_TEXM3X3SPEC
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   617
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   618
static void emit_D3D_TEXM3X3VSPEC(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   619
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   620
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   621
} // emit_D3D_TEXM3X3VSPEC
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   622
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   623
static void emit_D3D_EXPP(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   624
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   625
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   626
} // emit_D3D_EXPP
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   627
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   628
static void emit_D3D_LOGP(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   629
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   630
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   631
} // emit_D3D_LOGP
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   632
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   633
static void emit_D3D_CND(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   634
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   635
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   636
} // emit_D3D_CND
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   637
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   638
static void emit_D3D_DEF(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   639
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   640
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   641
} // emit_D3D_DEF
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   642
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   643
static void emit_D3D_TEXREG2RGB(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   644
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   645
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   646
} // emit_D3D_TEXREG2RGB
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   647
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   648
static void emit_D3D_TEXDP3TEX(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   649
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   650
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   651
} // emit_D3D_TEXDP3TEX
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   652
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   653
static void emit_D3D_TEXM3X2DEPTH(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   654
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   655
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   656
} // emit_D3D_TEXM3X2DEPTH
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   657
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   658
static void emit_D3D_TEXDP3(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   659
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   660
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   661
} // emit_D3D_TEXDP3
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   662
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   663
static void emit_D3D_TEXM3X3(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   664
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   665
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   666
} // emit_D3D_TEXM3X3
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   667
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   668
static void emit_D3D_TEXDEPTH(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   669
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   670
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   671
} // emit_D3D_TEXDEPTH
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   672
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   673
static void emit_D3D_CMP(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   674
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   675
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   676
} // emit_D3D_CMP
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   677
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   678
static void emit_D3D_BEM(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   679
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   680
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   681
} // emit_D3D_BEM
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   682
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   683
static void emit_D3D_DP2ADD(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   684
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   685
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   686
} // emit_D3D_DP2ADD
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   687
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   688
static void emit_D3D_DSX(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   689
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   690
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   691
} // emit_D3D_DSX
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   692
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   693
static void emit_D3D_DSY(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   694
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   695
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   696
} // emit_D3D_DSY
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   697
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   698
static void emit_D3D_TEXLDD(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   699
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   700
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   701
} // emit_D3D_TEXLDD
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   702
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   703
static void emit_D3D_SETP(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   704
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   705
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   706
} // emit_D3D_SETP
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   707
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   708
static void emit_D3D_TEXLDL(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   709
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   710
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   711
} // emit_D3D_TEXLDL
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   712
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   713
static void emit_D3D_BREAKP(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   714
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   715
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   716
} // emit_D3D_BREAKP
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   717
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   718
static void emit_D3D_RESERVED(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   719
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   720
    // do nothing; fails in the state machine.
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   721
} // emit_D3D_RESERVED
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   722
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   723
#endif  // SUPPORT_PROFILE_D3D
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   724
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   725
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   726
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   727
#if !SUPPORT_PROFILE_GLSL
15
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   728
#define PROFILE_EMITTER_GLSL(op)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   729
#else
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   730
#undef AT_LEAST_ONE_PROFILE
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   731
#define AT_LEAST_ONE_PROFILE 1
15
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   732
#define PROFILE_EMITTER_GLSL(op) emit_GLSL_##op,
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   733
16
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   734
static void emit_GLSL_start(D3D2GLSL_context *ctx)
15
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   735
{
16
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   736
    const uint major = (uint) ctx->major_ver;
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   737
    const uint minor = (uint) ctx->minor_ver;
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   738
    if (ctx->shader_type == SHADER_TYPE_PIXEL)
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   739
        output_line(ctx, "// Pixel shader, version %u.%u", major, minor);
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   740
    else if (ctx->shader_type == SHADER_TYPE_VERTEX)
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   741
        output_line(ctx, "// Vertex shader, version %u.%u", major, minor);
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   742
    else
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   743
    {
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   744
        failf(ctx, "Shader type %u unsupported in this profile.",
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   745
              (uint) ctx->shader_type);
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   746
    } // else
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   747
15
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   748
    output_line(ctx, "void main() {");
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   749
} // emit_GLSL_start
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   750
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   751
static void emit_GLSL_end(D3D2GLSL_context *ctx)
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   752
{
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   753
    output_line(ctx, "}");
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   754
} // emit_GLSL_end
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   755
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   756
static void emit_GLSL_comment(D3D2GLSL_context *ctx, const char *str)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   757
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   758
    output_line(ctx, "// %s", str);
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   759
} // emit_GLSL_comment
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   760
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   761
static void emit_GLSL_NOP(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   762
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   763
    // no-op is a no-op.  :)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   764
} // emit_GLSL_NOP
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   765
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   766
static void emit_GLSL_MOV(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   767
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   768
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   769
} // emit_GLSL_MOV
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   770
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   771
static void emit_GLSL_ADD(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   772
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   773
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   774
} // emit_GLSL_ADD
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   775
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   776
static void emit_GLSL_SUB(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   777
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   778
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   779
} // emit_GLSL_SUB
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   780
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   781
static void emit_GLSL_MAD(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   782
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   783
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   784
} // emit_GLSL_MAD
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   785
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   786
static void emit_GLSL_MUL(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   787
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   788
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   789
} // emit_GLSL_MUL
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   790
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   791
static void emit_GLSL_RCP(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   792
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   793
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   794
} // emit_GLSL_RCP
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   795
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   796
static void emit_GLSL_RSQ(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   797
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   798
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   799
} // emit_GLSL_RSQ
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   800
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   801
static void emit_GLSL_DP3(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   802
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   803
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   804
} // emit_GLSL_DP3
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   805
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   806
static void emit_GLSL_DP4(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   807
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   808
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   809
} // emit_GLSL_DP4
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   810
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   811
static void emit_GLSL_MIN(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   812
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   813
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   814
} // emit_GLSL_MIN
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   815
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   816
static void emit_GLSL_MAX(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   817
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   818
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   819
} // emit_GLSL_MAX
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   820
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   821
static void emit_GLSL_SLT(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   822
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   823
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   824
} // emit_GLSL_SLT
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   825
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   826
static void emit_GLSL_SGE(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   827
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   828
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   829
} // emit_GLSL_SGE
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   830
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   831
static void emit_GLSL_EXP(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   832
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   833
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   834
} // emit_GLSL_EXP
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   835
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   836
static void emit_GLSL_LOG(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   837
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   838
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   839
} // emit_GLSL_LOG
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   840
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   841
static void emit_GLSL_LIT(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   842
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   843
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   844
} // emit_GLSL_LIT
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   845
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   846
static void emit_GLSL_DST(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   847
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   848
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   849
} // emit_GLSL_DST
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   850
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   851
static void emit_GLSL_LRP(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   852
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   853
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   854
} // emit_GLSL_LRP
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   855
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   856
static void emit_GLSL_FRC(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   857
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   858
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   859
} // emit_GLSL_FRC
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   860
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   861
static void emit_GLSL_M4X4(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   862
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   863
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   864
} // emit_GLSL_M4X4
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   865
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   866
static void emit_GLSL_M4X3(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   867
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   868
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   869
} // emit_GLSL_M4X3
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   870
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   871
static void emit_GLSL_M3X4(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   872
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   873
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   874
} // emit_GLSL_M3X4
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   875
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   876
static void emit_GLSL_M3X3(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   877
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   878
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   879
} // emit_GLSL_M3X3
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   880
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   881
static void emit_GLSL_M3X2(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   882
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   883
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   884
} // emit_GLSL_M3X2
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   885
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   886
static void emit_GLSL_CALL(D3D2GLSL_context *ctx)
1
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
   887
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   888
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   889
} // emit_GLSL_CALL
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   890
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   891
static void emit_GLSL_CALLNZ(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   892
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   893
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   894
} // emit_GLSL_CALLNZ
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   895
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   896
static void emit_GLSL_LOOP(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   897
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   898
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   899
} // emit_GLSL_LOOP
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   900
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   901
static void emit_GLSL_RET(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   902
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   903
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   904
} // emit_GLSL_RET
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   905
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   906
static void emit_GLSL_ENDLOOP(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   907
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   908
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   909
} // emit_GLSL_ENDLOOP
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   910
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   911
static void emit_GLSL_LABEL(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   912
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   913
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   914
} // emit_GLSL_LABEL
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   915
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   916
static void emit_GLSL_DCL(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   917
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   918
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   919
} // emit_GLSL_DCL
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   920
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   921
static void emit_GLSL_POW(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   922
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   923
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   924
} // emit_GLSL_POW
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   925
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   926
static void emit_GLSL_CRS(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   927
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   928
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   929
} // emit_GLSL_CRS
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   930
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   931
static void emit_GLSL_SGN(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   932
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   933
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   934
} // emit_GLSL_SGN
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   935
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   936
static void emit_GLSL_ABS(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   937
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   938
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   939
} // emit_GLSL_ABS
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   940
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   941
static void emit_GLSL_NRM(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   942
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   943
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   944
} // emit_GLSL_NRM
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   945
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   946
static void emit_GLSL_SINCOS(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   947
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   948
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   949
} // emit_GLSL_SINCOS
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   950
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   951
static void emit_GLSL_REP(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   952
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   953
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   954
} // emit_GLSL_REP
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   955
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   956
static void emit_GLSL_ENDREP(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   957
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   958
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   959
} // emit_GLSL_ENDREP
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   960
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   961
static void emit_GLSL_IF(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   962
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   963
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   964
} // emit_GLSL_IF
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   965
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   966
static void emit_GLSL_IFC(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   967
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   968
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   969
} // emit_GLSL_IFC
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   970
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   971
static void emit_GLSL_ELSE(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   972
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   973
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   974
} // emit_GLSL_ELSE
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   975
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   976
static void emit_GLSL_ENDIF(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   977
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   978
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   979
} // emit_GLSL_ENDIF
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   980
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   981
static void emit_GLSL_BREAK(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   982
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   983
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   984
} // emit_GLSL_BREAK
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   985
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   986
static void emit_GLSL_BREAKC(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   987
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   988
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   989
} // emit_GLSL_BREAKC
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   990
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   991
static void emit_GLSL_MOVA(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   992
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   993
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   994
} // emit_GLSL_MOVA
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   995
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   996
static void emit_GLSL_DEFB(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   997
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   998
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   999
} // emit_GLSL_DEFB
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1000
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1001
static void emit_GLSL_DEFI(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1002
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1003
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1004
} // emit_GLSL_DEFI
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1005
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1006
static void emit_GLSL_TEXCOORD(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1007
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1008
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1009
} // emit_GLSL_TEXCOORD
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1010
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1011
static void emit_GLSL_TEXKILL(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1012
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1013
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1014
} // emit_GLSL_TEXKILL
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1015
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1016
static void emit_GLSL_TEX(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1017
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1018
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1019
} // emit_GLSL_TEX
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1020
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1021
static void emit_GLSL_TEXBEM(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1022
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1023
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1024
} // emit_GLSL_TEXBEM
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1025
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1026
static void emit_GLSL_TEXBEML(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1027
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1028
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1029
} // emit_GLSL_TEXBEML
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1030
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1031
static void emit_GLSL_TEXREG2AR(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1032
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1033
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1034
} // emit_GLSL_TEXREG2AR
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1035
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1036
static void emit_GLSL_TEXREG2GB(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1037
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1038
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1039
} // emit_GLSL_TEXREG2GB
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1040
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1041
static void emit_GLSL_TEXM3X2PAD(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1042
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1043
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1044
} // emit_GLSL_TEXM3X2PAD
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1045
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1046
static void emit_GLSL_TEXM3X2TEX(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1047
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1048
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1049
} // emit_GLSL_TEXM3X2TEX
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1050
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1051
static void emit_GLSL_TEXM3X3PAD(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1052
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1053
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1054
} // emit_GLSL_TEXM3X3PAD
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1055
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1056
static void emit_GLSL_TEXM3X3TEX(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1057
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1058
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1059
} // emit_GLSL_TEXM3X3TEX
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1060
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1061
static void emit_GLSL_TEXM3X3SPEC(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1062
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1063
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1064
} // emit_GLSL_TEXM3X3SPEC
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1065
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1066
static void emit_GLSL_TEXM3X3VSPEC(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1067
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1068
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1069
} // emit_GLSL_TEXM3X3VSPEC
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1070
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1071
static void emit_GLSL_EXPP(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1072
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1073
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1074
} // emit_GLSL_EXPP
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1075
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1076
static void emit_GLSL_LOGP(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1077
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1078
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1079
} // emit_GLSL_LOGP
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1080
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1081
static void emit_GLSL_CND(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1082
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1083
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1084
} // emit_GLSL_CND
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1085
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1086
static void emit_GLSL_DEF(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1087
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1088
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1089
} // emit_GLSL_DEF
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1090
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1091
static void emit_GLSL_TEXREG2RGB(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1092
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1093
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1094
} // emit_GLSL_TEXREG2RGB
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1095
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1096
static void emit_GLSL_TEXDP3TEX(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1097
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1098
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1099
} // emit_GLSL_TEXDP3TEX
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1100
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1101
static void emit_GLSL_TEXM3X2DEPTH(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1102
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1103
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1104
} // emit_GLSL_TEXM3X2DEPTH
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1105
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1106
static void emit_GLSL_TEXDP3(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1107
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1108
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1109
} // emit_GLSL_TEXDP3
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1110
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1111
static void emit_GLSL_TEXM3X3(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1112
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1113
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1114
} // emit_GLSL_TEXM3X3
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1115
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1116
static void emit_GLSL_TEXDEPTH(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1117
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1118
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1119
} // emit_GLSL_TEXDEPTH
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1120
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1121
static void emit_GLSL_CMP(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1122
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1123
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1124
} // emit_GLSL_CMP
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1125
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1126
static void emit_GLSL_BEM(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1127
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1128
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1129
} // emit_GLSL_BEM
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1130
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1131
static void emit_GLSL_DP2ADD(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1132
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1133
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1134
} // emit_GLSL_DP2ADD
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1135
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1136
static void emit_GLSL_DSX(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1137
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1138
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1139
} // emit_GLSL_DSX
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1140
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1141
static void emit_GLSL_DSY(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1142
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1143
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1144
} // emit_GLSL_DSY
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1145
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1146
static void emit_GLSL_TEXLDD(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1147
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1148
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1149
} // emit_GLSL_TEXLDD
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1150
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1151
static void emit_GLSL_SETP(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1152
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1153
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1154
} // emit_GLSL_SETP
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1155
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1156
static void emit_GLSL_TEXLDL(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1157
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1158
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1159
} // emit_GLSL_TEXLDL
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1160
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1161
static void emit_GLSL_BREAKP(D3D2GLSL_context *ctx)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1162
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1163
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1164
} // emit_GLSL_BREAKP
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1165
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1166
static void emit_GLSL_RESERVED(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1167
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1168
    // do nothing; fails in the state machine.
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1169
} // emit_GLSL_RESERVED
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1170
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1171
#endif  // SUPPORT_PROFILE_GLSL
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1172
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1173
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1174
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1175
#if !AT_LEAST_ONE_PROFILE
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1176
#error No profiles are supported. Fix your build.
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1177
#endif
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1178
15
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1179
static const D3D2GLSL_profile profiles[] =
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1180
{
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1181
#if SUPPORT_PROFILE_D3D
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1182
    { "d3d", emit_D3D_start, emit_D3D_end, emit_D3D_comment },
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1183
#endif
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1184
#if SUPPORT_PROFILE_GLSL
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1185
    { "glsl", emit_GLSL_start, emit_GLSL_end, emit_GLSL_comment },
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1186
#endif
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1187
};
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1188
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1189
// The PROFILE_EMITTER_* items MUST be in the same order as profiles[]!
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1190
#define PROFILE_EMITTERS(op) { \
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1191
     PROFILE_EMITTER_D3D(op) \
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1192
     PROFILE_EMITTER_GLSL(op) \
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1193
}
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1194
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1195
15
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1196
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1197
// State machine functions...
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1198
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1199
static int state_RESERVED(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1200
{
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
  1201
    return fail(ctx, "Tried to use RESERVED opcode.");
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1202
} // state_RESERVED
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1203
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1204
15
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1205
7
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
  1206
// Lookup table for instruction opcodes...
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1207
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1208
typedef struct
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1209
{
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1210
    const char *opcode_string;
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1211
    int arg_tokens;
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1212
    //uint32 shader_requirements;
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1213
    state_function state;
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1214
    emit_function emitter[STATICARRAYLEN(profiles)];
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1215
} Instruction;
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1216
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1217
// These have to be in the right order! This array is indexed by the value
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1218
//  of the instruction token.
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1219
static Instruction instructions[] = {
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1220
    // INSTRUCTION_STATE means this opcode has to update the state machine
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1221
    //  (we're entering an ELSE block, etc). INSTRUCTION means there's no
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1222
    //  state, just go straight to the emitters.
15
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1223
    #define INSTRUCTION_STATE(op, args) { #op, args, state_##op, PROFILE_EMITTERS(op) }
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1224
    #define INSTRUCTION(op, args) { #op, args, NULL, PROFILE_EMITTERS(op) }
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1225
    INSTRUCTION(NOP, 0),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1226
    INSTRUCTION(MOV, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1227
    INSTRUCTION(ADD, 3),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1228
    INSTRUCTION(SUB, 3),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1229
    INSTRUCTION(MAD, 4),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1230
    INSTRUCTION(MUL, 3),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1231
    INSTRUCTION(RCP, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1232
    INSTRUCTION(RSQ, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1233
    INSTRUCTION(DP3, 3),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1234
    INSTRUCTION(DP4, 3),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1235
    INSTRUCTION(MIN, 3),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1236
    INSTRUCTION(MAX, 3),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1237
    INSTRUCTION(SLT, 3),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1238
    INSTRUCTION(SGE, 3),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1239
    INSTRUCTION(EXP, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1240
    INSTRUCTION(LOG, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1241
    INSTRUCTION(LIT, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1242
    INSTRUCTION(DST, 3),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1243
    INSTRUCTION(LRP, 4),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1244
    INSTRUCTION(FRC, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1245
    INSTRUCTION(M4X4, 3),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1246
    INSTRUCTION(M4X3, 3),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1247
    INSTRUCTION(M3X4, 3),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1248
    INSTRUCTION(M3X3, 3),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1249
    INSTRUCTION(M3X2, 3),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1250
    INSTRUCTION(CALL, 1),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1251
    INSTRUCTION(CALLNZ, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1252
    INSTRUCTION(LOOP, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1253
    INSTRUCTION(RET, 0),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1254
    INSTRUCTION(ENDLOOP, 0),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1255
    INSTRUCTION(LABEL, 1),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1256
    INSTRUCTION(DCL, -1),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1257
    INSTRUCTION(POW, 3),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1258
    INSTRUCTION(CRS, 3),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1259
    INSTRUCTION(SGN, 4),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1260
    INSTRUCTION(ABS, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1261
    INSTRUCTION(NRM, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1262
    INSTRUCTION(SINCOS, 4),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1263
    INSTRUCTION(REP, 1),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1264
    INSTRUCTION(ENDREP, 0),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1265
    INSTRUCTION(IF, 1),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1266
    INSTRUCTION(IFC, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1267
    INSTRUCTION(ELSE, 0),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1268
    INSTRUCTION(ENDIF, 0),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1269
    INSTRUCTION(BREAK, 0),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1270
    INSTRUCTION(BREAKC, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1271
    INSTRUCTION(MOVA, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1272
    INSTRUCTION(DEFB, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1273
    INSTRUCTION(DEFI, 5),
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1274
    INSTRUCTION_STATE(RESERVED, 0),
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1275
    INSTRUCTION_STATE(RESERVED, 0),
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1276
    INSTRUCTION_STATE(RESERVED, 0),
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1277
    INSTRUCTION_STATE(RESERVED, 0),
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1278
    INSTRUCTION_STATE(RESERVED, 0),
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1279
    INSTRUCTION_STATE(RESERVED, 0),
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1280
    INSTRUCTION_STATE(RESERVED, 0),
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1281
    INSTRUCTION_STATE(RESERVED, 0),
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1282
    INSTRUCTION_STATE(RESERVED, 0),
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1283
    INSTRUCTION_STATE(RESERVED, 0),
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1284
    INSTRUCTION_STATE(RESERVED, 0),
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1285
    INSTRUCTION_STATE(RESERVED, 0),
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1286
    INSTRUCTION_STATE(RESERVED, 0),
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1287
    INSTRUCTION_STATE(RESERVED, 0),
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1288
    INSTRUCTION_STATE(RESERVED, 0),
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1289
    INSTRUCTION(TEXCOORD, -1),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1290
    INSTRUCTION(TEXKILL, 1),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1291
    INSTRUCTION(TEX, -1),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1292
    INSTRUCTION(TEXBEM, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1293
    INSTRUCTION(TEXBEML, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1294
    INSTRUCTION(TEXREG2AR, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1295
    INSTRUCTION(TEXREG2GB, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1296
    INSTRUCTION(TEXM3X2PAD, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1297
    INSTRUCTION(TEXM3X2TEX, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1298
    INSTRUCTION(TEXM3X3PAD, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1299
    INSTRUCTION(TEXM3X3TEX, 2),
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1300
    INSTRUCTION_STATE(RESERVED, 0),
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1301
    INSTRUCTION(TEXM3X3SPEC, 3),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1302
    INSTRUCTION(TEXM3X3VSPEC, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1303
    INSTRUCTION(EXPP, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1304
    INSTRUCTION(LOGP, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1305
    INSTRUCTION(CND, 4),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1306
    INSTRUCTION(DEF, 5),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1307
    INSTRUCTION(TEXREG2RGB, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1308
    INSTRUCTION(TEXDP3TEX, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1309
    INSTRUCTION(TEXM3X2DEPTH, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1310
    INSTRUCTION(TEXDP3, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1311
    INSTRUCTION(TEXM3X3, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1312
    INSTRUCTION(TEXDEPTH, 1),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1313
    INSTRUCTION(CMP, 4),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1314
    INSTRUCTION(BEM, 3),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1315
    INSTRUCTION(DP2ADD, 4),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1316
    INSTRUCTION(DSX, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1317
    INSTRUCTION(DSY, 2),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1318
    INSTRUCTION(TEXLDD, 5),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1319
    INSTRUCTION(SETP, 3),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1320
    INSTRUCTION(TEXLDL, 3),
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1321
    INSTRUCTION(BREAKP, 1),  // src
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1322
    #undef INSTRUCTION
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1323
    #undef INSTRUCTION_STATE
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1324
};
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1325
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1326
7
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
  1327
// parse various token types...
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
  1328
11
c9bb617d9b77 [svn] Pass around a context struct, so we can start tracking state, etc.
icculus
parents: 9
diff changeset
  1329
static int parse_instruction_token(D3D2GLSL_context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1330
{
11
c9bb617d9b77 [svn] Pass around a context struct, so we can start tracking state, etc.
icculus
parents: 9
diff changeset
  1331
    const uint32 token = SWAP32(*(ctx->tokens));
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1332
    const uint32 opcode = (token & 0xFFFF);
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1333
    const uint32 controls = ((token >> 16) & 0xFF);
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1334
    const uint32 insttoks = ((token >> 24) & 0x0F);
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1335
    const int coissue = (token & 0x40000000) ? 1 : 0;
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1336
    const int predicated = (token & 0x10000000) ? 1 : 0;
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1337
    const Instruction *instruction = &instructions[opcode];
15
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1338
    const emit_function emitter = instruction->emitter[ctx->profileidx];
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1339
    int retval = FAIL;
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1340
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1341
    if ( opcode >= (sizeof (instructions) / sizeof (instructions[0])) )
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1342
        return 0;  // not an instruction token, or just not handled here.
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1343
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1344
    if ((token & 0x80000000) != 0)
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
  1345
        return fail(ctx, "instruction token high bit must be zero.");  // so says msdn.
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1346
16
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
  1347
    if (coissue)  // !!! FIXME: I'm not sure what this means, yet.
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
  1348
        return fail(ctx, "coissue instructions unsupported");
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
  1349
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1350
    if (instruction->arg_tokens >= 0)
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1351
    {
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1352
        if (instruction->arg_tokens != insttoks)
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
  1353
        {
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
  1354
            return failf(ctx,
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
  1355
                    "unexpected number of tokens (%u) for instruction '%s'.",
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
  1356
                    (uint) insttoks, instruction->opcode_string);
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
  1357
        } // if
11
c9bb617d9b77 [svn] Pass around a context struct, so we can start tracking state, etc.
icculus
parents: 9
diff changeset
  1358
        else if (ctx->tokencount <= instruction->arg_tokens)
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
  1359
        {
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
  1360
            return failf(ctx,
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
  1361
                    "need more tokens (need %u, got %u) for instruction '%s'.",
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
  1362
                    (uint) instruction->arg_tokens, (uint) ctx->tokencount,
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
  1363
                    instruction->opcode_string);
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
  1364
        } // else if
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1365
    } // if
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1366
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1367
    if (instruction->state != NULL)  // update state machine