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mojoshader.c

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3916 lines (3317 loc) · 130 KB
 
Feb 10, 2008
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/**
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* MojoShader; generate shader programs from bytecode of compiled
* Direct3D shaders.
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*
* Please see the file LICENSE.txt in the source's root directory.
*
* This file written by Ryan C. Gordon.
*/
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// !!! FIXME: this file really needs to be split up.
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// !!! FIXME: I keep changing coding styles for symbols and typedefs.
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// !!! FIXME: rules from MSDN about temp registers we probably don't check.
// - There are limited temporaries: vs_1_1 has 12 (ps_1_1 has _2_!).
// - SM2 apparently was variable, between 12 and 32. Shader Model 3 has 32.
// - A maximum of three temp registers can be used in a single instruction.
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#define __MOJOSHADER_INTERNAL__ 1
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#include "profiles/mojoshader_profile.h"
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// Deal with register lists... !!! FIXME: I sort of hate this.
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static void free_reglist(MOJOSHADER_free f, void *d, RegisterList *item)
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{
while (item != NULL)
{
RegisterList *next = item->next;
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f(item, d);
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item = next;
} // while
} // free_reglist
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static inline const RegisterList *reglist_exists(RegisterList *prev,
const RegisterType regtype,
const int regnum)
{
return (reglist_find(prev, regtype, regnum));
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} // reglist_exists
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static inline int register_was_written(Context *ctx, const RegisterType rtype,
const int regnum)
{
RegisterList *reg = reglist_find(&ctx->used_registers, rtype, regnum);
return (reg && reg->written);
} // register_was_written
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static inline int get_defined_register(Context *ctx, const RegisterType rtype,
const int regnum)
{
return (reglist_exists(&ctx->defined_registers, rtype, regnum) != NULL);
} // get_defined_register
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static void add_attribute_register(Context *ctx, const RegisterType rtype,
const int regnum, const MOJOSHADER_usage usage,
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const int index, const int writemask, int flags)
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{
RegisterList *item = reglist_insert(ctx, &ctx->attributes, rtype, regnum);
item->usage = usage;
item->index = index;
item->writemask = writemask;
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item->misc = flags;
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if ((rtype == REG_TYPE_OUTPUT) && (usage == MOJOSHADER_USAGE_POINTSIZE))
ctx->uses_pointsize = 1; // note that we have to check this later.
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else if ((rtype == REG_TYPE_OUTPUT) && (usage == MOJOSHADER_USAGE_FOG))
ctx->uses_fog = 1; // note that we have to check this later.
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} // add_attribute_register
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static inline TextureType cvtMojoToD3DSamplerType(const MOJOSHADER_samplerType type)
{
return (TextureType) (((int) type) + 2);
} // cvtMojoToD3DSamplerType
static inline MOJOSHADER_samplerType cvtD3DToMojoSamplerType(const TextureType type)
{
return (MOJOSHADER_samplerType) (((int) type) - 2);
} // cvtD3DToMojoSamplerType
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static inline void add_sampler(Context *ctx, const int regnum,
TextureType ttype, const int texbem)
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{
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const RegisterType rtype = REG_TYPE_SAMPLER;
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// !!! FIXME: make sure it doesn't exist?
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// !!! FIXME: (ps_1_1 assume we can add it multiple times...)
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RegisterList *item = reglist_insert(ctx, &ctx->samplers, rtype, regnum);
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if (ctx->samplermap != NULL)
{
unsigned int i;
for (i = 0; i < ctx->samplermap_count; i++)
{
if (ctx->samplermap[i].index == regnum)
{
ttype = cvtMojoToD3DSamplerType(ctx->samplermap[i].type);
break;
} // if
} // for
} // if
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item->index = (int) ttype;
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item->misc |= texbem;
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} // add_sampler
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static inline void adjust_token_position(Context *ctx, const int incr)
{
ctx->tokens += incr;
ctx->tokencount -= incr;
ctx->current_position += incr * sizeof (uint32);
} // adjust_token_position
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// Generate emitter declarations for each profile with this macro...
#define PREDECLARE_PROFILE(prof) \
void emit_##prof##_start(Context *ctx, const char *profilestr); \
void emit_##prof##_end(Context *ctx); \
void emit_##prof##_phase(Context *ctx); \
void emit_##prof##_finalize(Context *ctx); \
void emit_##prof##_global(Context *ctx, RegisterType regtype, int regnum);\
void emit_##prof##_array(Context *ctx, VariableList *var); \
void emit_##prof##_const_array(Context *ctx, const ConstantsList *clist, \
int base, int size); \
void emit_##prof##_uniform(Context *ctx, RegisterType regtype, int regnum,\
const VariableList *var); \
void emit_##prof##_sampler(Context *ctx, int stage, TextureType ttype, \
int tb); \
void emit_##prof##_attribute(Context *ctx, RegisterType regtype, \
int regnum, MOJOSHADER_usage usage, \
int index, int wmask, int flags); \
void emit_##prof##_NOP(Context *ctx); \
void emit_##prof##_MOV(Context *ctx); \
void emit_##prof##_ADD(Context *ctx); \
void emit_##prof##_SUB(Context *ctx); \
void emit_##prof##_MAD(Context *ctx); \
void emit_##prof##_MUL(Context *ctx); \
void emit_##prof##_RCP(Context *ctx); \
void emit_##prof##_RSQ(Context *ctx); \
void emit_##prof##_DP3(Context *ctx); \
void emit_##prof##_DP4(Context *ctx); \
void emit_##prof##_MIN(Context *ctx); \
void emit_##prof##_MAX(Context *ctx); \
void emit_##prof##_SLT(Context *ctx); \
void emit_##prof##_SGE(Context *ctx); \
void emit_##prof##_EXP(Context *ctx); \
void emit_##prof##_LOG(Context *ctx); \
void emit_##prof##_LIT(Context *ctx); \
void emit_##prof##_DST(Context *ctx); \
void emit_##prof##_LRP(Context *ctx); \
void emit_##prof##_FRC(Context *ctx); \
void emit_##prof##_M4X4(Context *ctx); \
void emit_##prof##_M4X3(Context *ctx); \
void emit_##prof##_M3X4(Context *ctx); \
void emit_##prof##_M3X3(Context *ctx); \
void emit_##prof##_M3X2(Context *ctx); \
void emit_##prof##_CALL(Context *ctx); \
void emit_##prof##_CALLNZ(Context *ctx); \
void emit_##prof##_LOOP(Context *ctx); \
void emit_##prof##_ENDLOOP(Context *ctx); \
void emit_##prof##_LABEL(Context *ctx); \
void emit_##prof##_DCL(Context *ctx); \
void emit_##prof##_POW(Context *ctx); \
void emit_##prof##_CRS(Context *ctx); \
void emit_##prof##_SGN(Context *ctx); \
void emit_##prof##_ABS(Context *ctx); \
void emit_##prof##_NRM(Context *ctx); \
void emit_##prof##_SINCOS(Context *ctx); \
void emit_##prof##_REP(Context *ctx); \
void emit_##prof##_ENDREP(Context *ctx); \
void emit_##prof##_IF(Context *ctx); \
void emit_##prof##_IFC(Context *ctx); \
void emit_##prof##_ELSE(Context *ctx); \
void emit_##prof##_ENDIF(Context *ctx); \
void emit_##prof##_BREAK(Context *ctx); \
void emit_##prof##_BREAKC(Context *ctx); \
void emit_##prof##_MOVA(Context *ctx); \
void emit_##prof##_DEFB(Context *ctx); \
void emit_##prof##_DEFI(Context *ctx); \
void emit_##prof##_TEXCRD(Context *ctx); \
void emit_##prof##_TEXKILL(Context *ctx); \
void emit_##prof##_TEXLD(Context *ctx); \
void emit_##prof##_TEXBEM(Context *ctx); \
void emit_##prof##_TEXBEML(Context *ctx); \
void emit_##prof##_TEXREG2AR(Context *ctx); \
void emit_##prof##_TEXREG2GB(Context *ctx); \
void emit_##prof##_TEXM3X2PAD(Context *ctx); \
void emit_##prof##_TEXM3X2TEX(Context *ctx); \
void emit_##prof##_TEXM3X3PAD(Context *ctx); \
void emit_##prof##_TEXM3X3TEX(Context *ctx); \
void emit_##prof##_TEXM3X3SPEC(Context *ctx); \
void emit_##prof##_TEXM3X3VSPEC(Context *ctx); \
void emit_##prof##_EXPP(Context *ctx); \
void emit_##prof##_LOGP(Context *ctx); \
void emit_##prof##_CND(Context *ctx); \
void emit_##prof##_DEF(Context *ctx); \
void emit_##prof##_TEXREG2RGB(Context *ctx); \
void emit_##prof##_TEXDP3TEX(Context *ctx); \
void emit_##prof##_TEXM3X2DEPTH(Context *ctx); \
void emit_##prof##_TEXDP3(Context *ctx); \
void emit_##prof##_TEXM3X3(Context *ctx); \
void emit_##prof##_TEXDEPTH(Context *ctx); \
void emit_##prof##_CMP(Context *ctx); \
void emit_##prof##_BEM(Context *ctx); \
void emit_##prof##_DP2ADD(Context *ctx); \
void emit_##prof##_DSX(Context *ctx); \
void emit_##prof##_DSY(Context *ctx); \
void emit_##prof##_TEXLDD(Context *ctx); \
void emit_##prof##_SETP(Context *ctx); \
void emit_##prof##_TEXLDL(Context *ctx); \
void emit_##prof##_BREAKP(Context *ctx); \
void emit_##prof##_RESERVED(Context *ctx); \
void emit_##prof##_RET(Context *ctx); \
const char *get_##prof##_varname(Context *ctx, RegisterType rt, \
int regnum); \
const char *get_##prof##_const_array_varname(Context *ctx, \
int base, int size);
// Check for profile support...
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#define AT_LEAST_ONE_PROFILE 0
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#if !SUPPORT_PROFILE_BYTECODE
#define PROFILE_EMITTER_BYTECODE(op)
#else
#undef AT_LEAST_ONE_PROFILE
#define AT_LEAST_ONE_PROFILE 1
#define PROFILE_EMITTER_BYTECODE(op) emit_BYTECODE_##op,
PREDECLARE_PROFILE(BYTECODE)
#endif
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#if !SUPPORT_PROFILE_D3D
#define PROFILE_EMITTER_D3D(op)
#else
#undef AT_LEAST_ONE_PROFILE
#define AT_LEAST_ONE_PROFILE 1
#define PROFILE_EMITTER_D3D(op) emit_D3D_##op,
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PREDECLARE_PROFILE(D3D)
#endif
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#if !SUPPORT_PROFILE_GLSL
#define PROFILE_EMITTER_GLSL(op)
#else
#undef AT_LEAST_ONE_PROFILE
#define AT_LEAST_ONE_PROFILE 1
#define PROFILE_EMITTER_GLSL(op) emit_GLSL_##op,
PREDECLARE_PROFILE(GLSL)
#endif
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#if !SUPPORT_PROFILE_METAL
#define PROFILE_EMITTER_METAL(op)
#else
#undef AT_LEAST_ONE_PROFILE
#define AT_LEAST_ONE_PROFILE 1
#define PROFILE_EMITTER_METAL(op) emit_METAL_##op,
PREDECLARE_PROFILE(METAL)
#endif
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#if !SUPPORT_PROFILE_ARB1
#define PROFILE_EMITTER_ARB1(op)
#else
#undef AT_LEAST_ONE_PROFILE
#define AT_LEAST_ONE_PROFILE 1
#define PROFILE_EMITTER_ARB1(op) emit_ARB1_##op,
PREDECLARE_PROFILE(ARB1)
#endif
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#if !SUPPORT_PROFILE_SPIRV
#define PROFILE_EMITTER_SPIRV(op)
#else
#undef AT_LEAST_ONE_PROFILE
#define AT_LEAST_ONE_PROFILE 1
#define PROFILE_EMITTER_SPIRV(op) emit_SPIRV_##op,
PREDECLARE_PROFILE(SPIRV)
#endif
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#if !AT_LEAST_ONE_PROFILE
#error No profiles are supported. Fix your build.
#endif
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#define DEFINE_PROFILE(prof) { \
MOJOSHADER_PROFILE_##prof, \
emit_##prof##_start, \
emit_##prof##_end, \
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emit_##prof##_phase, \
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emit_##prof##_global, \
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emit_##prof##_array, \
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emit_##prof##_const_array, \
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emit_##prof##_uniform, \
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emit_##prof##_sampler, \
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emit_##prof##_attribute, \
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emit_##prof##_finalize, \
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get_##prof##_varname, \
get_##prof##_const_array_varname, \
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},
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static const Profile profiles[] =
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{
#if SUPPORT_PROFILE_D3D
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DEFINE_PROFILE(D3D)
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#endif
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#if SUPPORT_PROFILE_BYTECODE
DEFINE_PROFILE(BYTECODE)
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#endif
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#if SUPPORT_PROFILE_GLSL
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DEFINE_PROFILE(GLSL)
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#endif
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#if SUPPORT_PROFILE_ARB1
DEFINE_PROFILE(ARB1)
#endif
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#if SUPPORT_PROFILE_METAL
DEFINE_PROFILE(METAL)
#endif
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#if SUPPORT_PROFILE_SPIRV
DEFINE_PROFILE(SPIRV)
#endif
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};
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#undef DEFINE_PROFILE
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// This is for profiles that extend other profiles...
static const struct { const char *from; const char *to; } profileMap[] =
{
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{ MOJOSHADER_PROFILE_GLSLES, MOJOSHADER_PROFILE_GLSL },
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{ MOJOSHADER_PROFILE_GLSL120, MOJOSHADER_PROFILE_GLSL },
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{ MOJOSHADER_PROFILE_NV2, MOJOSHADER_PROFILE_ARB1 },
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{ MOJOSHADER_PROFILE_NV3, MOJOSHADER_PROFILE_ARB1 },
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{ MOJOSHADER_PROFILE_NV4, MOJOSHADER_PROFILE_ARB1 },
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};
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// The PROFILE_EMITTER_* items MUST be in the same order as profiles[]!
#define PROFILE_EMITTERS(op) { \
PROFILE_EMITTER_D3D(op) \
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PROFILE_EMITTER_BYTECODE(op) \
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PROFILE_EMITTER_GLSL(op) \
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PROFILE_EMITTER_ARB1(op) \
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PROFILE_EMITTER_METAL(op) \
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PROFILE_EMITTER_SPIRV(op) \
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}
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static int parse_destination_token(Context *ctx, DestArgInfo *info)
{
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// !!! FIXME: recheck against the spec for ranges (like RASTOUT values, etc).
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if (ctx->tokencount == 0)
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{
fail(ctx, "Out of tokens in destination parameter");
return 0;
} // if
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const uint32 token = SWAP32(*(ctx->tokens));
const int reserved1 = (int) ((token >> 14) & 0x3); // bits 14 through 15
const int reserved2 = (int) ((token >> 31) & 0x1); // bit 31
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info->token = ctx->tokens;
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info->regnum = (int) (token & 0x7ff); // bits 0 through 10
info->relative = (int) ((token >> 13) & 0x1); // bit 13
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info->orig_writemask = (int) ((token >> 16) & 0xF); // bits 16 through 19
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info->result_mod = (int) ((token >> 20) & 0xF); // bits 20 through 23
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info->result_shift = (int) ((token >> 24) & 0xF); // bits 24 through 27 abc
info->regtype = (RegisterType) (((token >> 28) & 0x7) | ((token >> 8) & 0x18)); // bits 28-30, 11-12
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int writemask;
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if (isscalar(ctx, ctx->shader_type, info->regtype, info->regnum))
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writemask = 0x1; // just x.
else
writemask = info->orig_writemask;
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set_dstarg_writemask(info, writemask); // bits 16 through 19.
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// all the REG_TYPE_CONSTx types are the same register type, it's just
// split up so its regnum can be > 2047 in the bytecode. Clean it up.
if (info->regtype == REG_TYPE_CONST2)
{
info->regtype = REG_TYPE_CONST;
info->regnum += 2048;
} // else if
else if (info->regtype == REG_TYPE_CONST3)
{
info->regtype = REG_TYPE_CONST;
info->regnum += 4096;
} // else if
else if (info->regtype == REG_TYPE_CONST4)
{
info->regtype = REG_TYPE_CONST;
info->regnum += 6144;
} // else if
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// swallow token for now, for multiple calls in a row.
adjust_token_position(ctx, 1);
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if (reserved1 != 0x0)
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fail(ctx, "Reserved bit #1 in destination token must be zero");
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if (reserved2 != 0x1)
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fail(ctx, "Reserved bit #2 in destination token must be one");
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if (info->relative)
{
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if (!shader_is_vertex(ctx))
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fail(ctx, "Relative addressing in non-vertex shader");
if (!shader_version_atleast(ctx, 3, 0))
fail(ctx, "Relative addressing in vertex shader version < 3.0");
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if ((!ctx->ctab.have_ctab) && (!ctx->ignores_ctab))
{
// it's hard to do this efficiently without!
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fail(ctx, "relative addressing unsupported without a CTAB");
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} // if
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// !!! FIXME: I don't have a shader that has a relative dest currently.
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fail(ctx, "Relative addressing of dest tokens is unsupported");
return 2;
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} // if
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const int s = info->result_shift;
if (s != 0)
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{
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if (!shader_is_pixel(ctx))
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Feb 3, 2009
416
417
418
419
420
fail(ctx, "Result shift scale in non-pixel shader");
if (shader_version_atleast(ctx, 2, 0))
fail(ctx, "Result shift scale in pixel shader version >= 2.0");
if ( ! (((s >= 1) && (s <= 3)) || ((s >= 0xD) && (s <= 0xF))) )
fail(ctx, "Result shift scale isn't 1 to 3, or 13 to 15.");
Mar 16, 2008
Mar 16, 2008
421
422
} // if
Mar 16, 2008
Mar 16, 2008
423
if (info->result_mod & MOD_PP) // Partial precision (pixel shaders only)
Mar 16, 2008
Mar 16, 2008
424
{
Apr 19, 2008
Apr 19, 2008
425
if (!shader_is_pixel(ctx))
Feb 3, 2009
Feb 3, 2009
426
fail(ctx, "Partial precision result mod in non-pixel shader");
Mar 16, 2008
Mar 16, 2008
427
428
} // if
Mar 16, 2008
Mar 16, 2008
429
if (info->result_mod & MOD_CENTROID) // Centroid (pixel shaders only)
Mar 16, 2008
Mar 16, 2008
430
{
Apr 19, 2008
Apr 19, 2008
431
if (!shader_is_pixel(ctx))
Feb 3, 2009
Feb 3, 2009
432
fail(ctx, "Centroid result mod in non-pixel shader");
Jul 7, 2008
Jul 7, 2008
433
else if (!ctx->centroid_allowed) // only on DCL opcodes!
Feb 3, 2009
Feb 3, 2009
434
fail(ctx, "Centroid modifier not allowed here");
Mar 16, 2008
Mar 16, 2008
435
436
} // if
Apr 25, 2016
Apr 25, 2016
437
if (/*(info->regtype < 0) ||*/ (info->regtype > REG_TYPE_MAX))
Feb 3, 2009
Feb 3, 2009
438
fail(ctx, "Register type is out of range");
Mar 16, 2008
Mar 16, 2008
439
Feb 3, 2009
Feb 3, 2009
440
if (!isfail(ctx))
Apr 15, 2012
Apr 15, 2012
441
set_used_register(ctx, info->regtype, info->regnum, 1);
Apr 22, 2008
Apr 22, 2008
442
Mar 16, 2008
Mar 16, 2008
443
444
445
446
return 1;
} // parse_destination_token
Jun 29, 2008
Jun 29, 2008
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
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482
483
484
485
486
487
488
489
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492
493
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498
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501
502
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505
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510
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514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
static void determine_constants_arrays(Context *ctx)
{
// Only process this stuff once. This is called after all DEF* opcodes
// could have been parsed.
if (ctx->determined_constants_arrays)
return;
ctx->determined_constants_arrays = 1;
if (ctx->constant_count <= 1)
return; // nothing to sort or group.
// Sort the linked list into an array for easier tapdancing...
ConstantsList **array = (ConstantsList **) alloca(sizeof (ConstantsList *) * (ctx->constant_count + 1));
ConstantsList *item = ctx->constants;
int i;
for (i = 0; i < ctx->constant_count; i++)
{
if (item == NULL)
{
fail(ctx, "BUG: mismatched constant list and count");
return;
} // if
array[i] = item;
item = item->next;
} // for
array[ctx->constant_count] = NULL;
// bubble sort ftw.
int sorted;
do
{
sorted = 1;
for (i = 0; i < ctx->constant_count-1; i++)
{
if (array[i]->constant.index > array[i+1]->constant.index)
{
ConstantsList *tmp = array[i];
array[i] = array[i+1];
array[i+1] = tmp;
sorted = 0;
} // if
} // for
} while (!sorted);
// okay, sorted. While we're here, let's redo the linked list in order...
for (i = 0; i < ctx->constant_count; i++)
array[i]->next = array[i+1];
ctx->constants = array[0];
// now figure out the groupings of constants and add to ctx->variables...
int start = -1;
int prev = -1;
int count = 0;
const int hi = ctx->constant_count;
for (i = 0; i <= hi; i++)
{
if (array[i] && (array[i]->constant.type != MOJOSHADER_UNIFORM_FLOAT))
continue; // we only care about REG_TYPE_CONST for array groups.
if (start == -1)
{
prev = start = i; // first REG_TYPE_CONST we've seen. Mark it!
continue;
} // if
// not a match (or last item in the array)...see if we had a
// contiguous set before this point...
if ( (array[i]) && (array[i]->constant.index == (array[prev]->constant.index + 1)) )
count++;
else
{
if (count > 0) // multiple constants in the set?
{
VariableList *var;
var = (VariableList *) Malloc(ctx, sizeof (VariableList));
if (var == NULL)
break;
var->type = MOJOSHADER_UNIFORM_FLOAT;
var->index = array[start]->constant.index;
var->count = (array[prev]->constant.index - var->index) + 1;
var->constant = array[start];
var->used = 0;
Aug 6, 2009
Aug 6, 2009
534
var->emit_position = -1;
Jun 29, 2008
Jun 29, 2008
535
536
var->next = ctx->variables;
ctx->variables = var;
Dec 20, 2019
Dec 20, 2019
537
} // if
Jun 29, 2008
Jun 29, 2008
538
539
540
541
542
543
544
545
546
start = i; // set this as new start of sequence.
} // if
prev = i;
} // for
} // determine_constants_arrays
Aug 26, 2008
Aug 26, 2008
547
548
549
550
551
552
553
554
555
556
557
558
static int adjust_swizzle(const Context *ctx, const RegisterType regtype,
const int regnum, const int swizzle)
{
if (regtype != REG_TYPE_INPUT) // !!! FIXME: maybe lift this later?
return swizzle;
else if (ctx->swizzles_count == 0)
return swizzle;
const RegisterList *reg = reglist_find(&ctx->attributes, regtype, regnum);
if (reg == NULL)
return swizzle;
Nov 15, 2009
Nov 15, 2009
559
560
size_t i;
for (i = 0; i < ctx->swizzles_count; i++)
Aug 26, 2008
Aug 26, 2008
561
{
Nov 15, 2009
Nov 15, 2009
562
const MOJOSHADER_swizzle *swiz = &ctx->swizzles[i];
Aug 26, 2008
Aug 26, 2008
563
564
565
566
567
568
569
570
571
572
573
574
575
if ((swiz->usage == reg->usage) && (swiz->index == reg->index))
{
return ( (((int)(swiz->swizzles[((swizzle >> 0) & 0x3)])) << 0) |
(((int)(swiz->swizzles[((swizzle >> 2) & 0x3)])) << 2) |
(((int)(swiz->swizzles[((swizzle >> 4) & 0x3)])) << 4) |
(((int)(swiz->swizzles[((swizzle >> 6) & 0x3)])) << 6) );
} // if
} // for
return swizzle;
} // adjust_swizzle
Mar 16, 2008
Mar 16, 2008
576
577
static int parse_source_token(Context *ctx, SourceArgInfo *info)
{
Apr 19, 2008
Apr 19, 2008
578
579
int retval = 1;
Mar 16, 2008
Mar 16, 2008
580
if (ctx->tokencount == 0)
Feb 3, 2009
Feb 3, 2009
581
582
583
584
{
fail(ctx, "Out of tokens in source parameter");
return 0;
} // if
Mar 16, 2008
Mar 16, 2008
585
586
587
588
589
const uint32 token = SWAP32(*(ctx->tokens));
const int reserved1 = (int) ((token >> 14) & 0x3); // bits 14 through 15
const int reserved2 = (int) ((token >> 31) & 0x1); // bit 31
Mar 16, 2008
Mar 16, 2008
590
info->token = ctx->tokens;
Mar 16, 2008
Mar 16, 2008
591
592
info->regnum = (int) (token & 0x7ff); // bits 0 through 10
info->relative = (int) ((token >> 13) & 0x1); // bit 13
Aug 26, 2008
Aug 26, 2008
593
const int swizzle = (int) ((token >> 16) & 0xFF); // bits 16 through 23
Apr 18, 2008
Apr 18, 2008
594
info->src_mod = (SourceMod) ((token >> 24) & 0xF); // bits 24 through 27
Apr 2, 2008
Apr 2, 2008
595
info->regtype = (RegisterType) (((token >> 28) & 0x7) | ((token >> 8) & 0x18)); // bits 28-30, 11-12
Mar 16, 2008
Mar 16, 2008
596
Apr 28, 2008
Apr 28, 2008
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
// all the REG_TYPE_CONSTx types are the same register type, it's just
// split up so its regnum can be > 2047 in the bytecode. Clean it up.
if (info->regtype == REG_TYPE_CONST2)
{
info->regtype = REG_TYPE_CONST;
info->regnum += 2048;
} // else if
else if (info->regtype == REG_TYPE_CONST3)
{
info->regtype = REG_TYPE_CONST;
info->regnum += 4096;
} // else if
else if (info->regtype == REG_TYPE_CONST4)
{
info->regtype = REG_TYPE_CONST;
info->regnum += 6144;
} // else if
Aug 26, 2008
Aug 26, 2008
615
616
617
618
619
620
info->swizzle = adjust_swizzle(ctx, info->regtype, info->regnum, swizzle);
info->swizzle_x = ((info->swizzle >> 0) & 0x3);
info->swizzle_y = ((info->swizzle >> 2) & 0x3);
info->swizzle_z = ((info->swizzle >> 4) & 0x3);
info->swizzle_w = ((info->swizzle >> 6) & 0x3);
Nov 11, 2010
Nov 11, 2010
621
622
// swallow token for now, for multiple calls in a row.
adjust_token_position(ctx, 1);
Mar 16, 2008
Mar 16, 2008
623
Mar 16, 2008
Mar 16, 2008
624
if (reserved1 != 0x0)
Feb 3, 2009
Feb 3, 2009
625
fail(ctx, "Reserved bits #1 in source token must be zero");
Mar 16, 2008
Mar 16, 2008
626
627
if (reserved2 != 0x1)
Feb 3, 2009
Feb 3, 2009
628
629
630
631
632
633
634
fail(ctx, "Reserved bit #2 in source token must be one");
if ((info->relative) && (ctx->tokencount == 0))
{
fail(ctx, "Out of tokens in relative source parameter");
info->relative = 0; // don't try to process it.
} // if
Mar 16, 2008
Mar 16, 2008
635
636
637
if (info->relative)
{
Apr 19, 2008
Apr 19, 2008
638
if ( (shader_is_pixel(ctx)) && (!shader_version_atleast(ctx, 3, 0)) )
Feb 3, 2009
Feb 3, 2009
639
fail(ctx, "Relative addressing in pixel shader version < 3.0");
Apr 19, 2008
Apr 19, 2008
640
Apr 28, 2014
Apr 28, 2014
641
642
643
644
645
646
647
648
// Shader Model 1 doesn't have an extra token to specify the
// relative register: it's always a0.x.
if (!shader_version_atleast(ctx, 2, 0))
{
info->relative_regnum = 0;
info->relative_regtype = REG_TYPE_ADDRESS;
info->relative_component = 0;
} // if
Apr 19, 2008
Apr 19, 2008
649
Apr 28, 2014
Apr 28, 2014
650
651
652
653
654
else // Shader Model 2 and later...
{
const uint32 reltoken = SWAP32(*(ctx->tokens));
// swallow token for now, for multiple calls in a row.
adjust_token_position(ctx, 1);
Apr 19, 2008
Apr 19, 2008
655
Apr 28, 2014
Apr 28, 2014
656
657
658
659
660
const int relswiz = (int) ((reltoken >> 16) & 0xFF);
info->relative_regnum = (int) (reltoken & 0x7ff);
info->relative_regtype = (RegisterType)
(((reltoken >> 28) & 0x7) |
((reltoken >> 8) & 0x18));
Apr 19, 2008
Apr 19, 2008
661
Apr 28, 2014
Apr 28, 2014
662
663
if (((reltoken >> 31) & 0x1) == 0)
fail(ctx, "bit #31 in relative address must be set");
Apr 19, 2008
Apr 19, 2008
664
Apr 28, 2014
Apr 28, 2014
665
666
667
668
669
670
671
672
673
674
675
676
677
678
if ((reltoken & 0xF00E000) != 0) // usused bits.
fail(ctx, "relative address reserved bit must be zero");
switch (info->relative_regtype)
{
case REG_TYPE_LOOP:
case REG_TYPE_ADDRESS:
break;
default:
fail(ctx, "invalid register for relative address");
break;
} // switch
if (info->relative_regnum != 0) // true for now.
Feb 3, 2009
Feb 3, 2009
679
fail(ctx, "invalid register for relative address");
Apr 19, 2008
Apr 19, 2008
680
Feb 19, 2019
Feb 19, 2019
681
if ( (info->relative_regtype != REG_TYPE_LOOP) && !replicate_swizzle(relswiz) )
Apr 28, 2014
Apr 28, 2014
682
fail(ctx, "relative address needs replicate swizzle");
Apr 19, 2008
Apr 19, 2008
683
Apr 28, 2014
Apr 28, 2014
684
info->relative_component = (relswiz & 0x3);
Apr 19, 2008
Apr 19, 2008
685
Apr 28, 2014
Apr 28, 2014
686
687
retval++;
} // else
Oct 24, 2011
Oct 24, 2011
688
Feb 1, 2009
Feb 1, 2009
689
690
691
if (info->regtype == REG_TYPE_INPUT)
{
if ( (shader_is_pixel(ctx)) || (!shader_version_atleast(ctx, 3, 0)) )
Feb 3, 2009
Feb 3, 2009
692
fail(ctx, "relative addressing of input registers not supported in this shader model");
Feb 1, 2009
Feb 1, 2009
693
694
695
696
697
ctx->have_relative_input_registers = 1;
} // if
else if (info->regtype == REG_TYPE_CONST)
{
// figure out what array we're in...
Aug 1, 2011
Aug 1, 2011
698
if (!ctx->ignores_ctab)
Feb 1, 2009
Feb 1, 2009
699
{
Aug 1, 2011
Aug 1, 2011
700
701
702
if (!ctx->ctab.have_ctab) // hard to do efficiently without!
fail(ctx, "relative addressing unsupported without a CTAB");
else
Feb 3, 2009
Feb 3, 2009
703
{
Aug 1, 2011
Aug 1, 2011
704
705
706
707
708
709
710
711
712
713
714
715
716
determine_constants_arrays(ctx);
VariableList *var;
const int reltarget = info->regnum;
for (var = ctx->variables; var != NULL; var = var->next)
{
const int lo = var->index;
if ( (reltarget >= lo) && (reltarget < (lo + var->count)) )
break; // match!
} // for
if (var == NULL)
fail(ctx, "relative addressing of indeterminate array");
Oct 20, 2011
Oct 20, 2011
717
718
719
720
else
{
var->used = 1;
info->relative_array = var;
Apr 15, 2012
Apr 15, 2012
721
set_used_register(ctx, info->relative_regtype, info->relative_regnum, 0);
Oct 20, 2011
Oct 20, 2011
722
} // else
Aug 1, 2011
Aug 1, 2011
723
724
} // else
} // if
Feb 1, 2009
Feb 1, 2009
725
726
} // else if
else
Jun 27, 2008
Jun 27, 2008
727
{
Feb 3, 2009
Feb 3, 2009
728
fail(ctx, "relative addressing of invalid register");
Feb 1, 2009
Feb 1, 2009
729
} // else
Mar 16, 2008
Mar 16, 2008
730
731
} // if
Jul 7, 2008
Jul 7, 2008
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
switch (info->src_mod)
{
case SRCMOD_NONE:
case SRCMOD_ABSNEGATE:
case SRCMOD_ABS:
case SRCMOD_NEGATE:
break; // okay in any shader model.
// apparently these are only legal in Shader Model 1.x ...
case SRCMOD_BIASNEGATE:
case SRCMOD_BIAS:
case SRCMOD_SIGNNEGATE:
case SRCMOD_SIGN:
case SRCMOD_COMPLEMENT:
case SRCMOD_X2NEGATE:
case SRCMOD_X2:
case SRCMOD_DZ:
case SRCMOD_DW:
if (shader_version_atleast(ctx, 2, 0))
Feb 3, 2009
Feb 3, 2009
751
fail(ctx, "illegal source mod for this Shader Model.");
Jul 7, 2008
Jul 7, 2008
752
753
break;
Dec 10, 2008
Dec 10, 2008
754
755
756
case SRCMOD_NOT: // !!! FIXME: I _think_ this is right...
if (shader_version_atleast(ctx, 2, 0))
{
Feb 3, 2017
Feb 3, 2017
757
758
759
if (info->regtype != REG_TYPE_PREDICATE
&& info->regtype != REG_TYPE_CONSTBOOL)
fail(ctx, "NOT only allowed on bool registers.");
Dec 10, 2008
Dec 10, 2008
760
761
762
} // if
break;
Jul 7, 2008
Jul 7, 2008
763
default:
Feb 3, 2009
Feb 3, 2009
764
fail(ctx, "Unknown source modifier");
Jul 7, 2008
Jul 7, 2008
765
766
767
768
769
770
771
772
773
774
} // switch
// !!! FIXME: docs say this for sm3 ... check these!
// "The negate modifier cannot be used on second source register of these
// instructions: m3x2 - ps, m3x3 - ps, m3x4 - ps, m4x3 - ps, and
// m4x4 - ps."
// "If any version 3 shader reads from one or more constant float
// registers (c#), one of the following must be true.
// All of the constant floating-point registers must use the abs modifier.
// None of the constant floating-point registers can use the abs modifier.
Mar 16, 2008
Mar 16, 2008
775
Feb 3, 2009
Feb 3, 2009
776
if (!isfail(ctx))
Apr 15, 2012
Apr 15, 2012
777
778
779
780
781
782
783
784
785
786
787
{
RegisterList *reg;
reg = set_used_register(ctx, info->regtype, info->regnum, 0);
// !!! FIXME: this test passes if you write to the register
// !!! FIXME: in this same instruction, because we parse the
// !!! FIXME: destination token first.
// !!! FIXME: Microsoft's shader validation explicitly checks temp
// !!! FIXME: registers for this...do they check other writable ones?
if ((info->regtype == REG_TYPE_TEMP) && (reg) && (!reg->written))
failf(ctx, "Temp register r%d used uninitialized", info->regnum);
} // if
Feb 3, 2009
Feb 3, 2009
788
Apr 19, 2008
Apr 19, 2008
789
return retval;
Mar 16, 2008
Mar 16, 2008
790
791
792
} // parse_source_token
Apr 18, 2008
Apr 18, 2008
793
794
795
static int parse_predicated_token(Context *ctx)
{
SourceArgInfo *arg = &ctx->predicate_arg;
Feb 3, 2009
Feb 3, 2009
796
797
798
799
800
801
802
803
804
parse_source_token(ctx, arg);
if (arg->regtype != REG_TYPE_PREDICATE)
fail(ctx, "Predicated instruction but not predicate register!");
if ((arg->src_mod != SRCMOD_NONE) && (arg->src_mod != SRCMOD_NOT))
fail(ctx, "Predicated instruction register is not NONE or NOT");
if ( !no_swizzle(arg->swizzle) && !replicate_swizzle(arg->swizzle) )
fail(ctx, "Predicated instruction register has wrong swizzle");
if (arg->relative) // I'm pretty sure this is illegal...?
fail(ctx, "relative addressing in predicated token");
Apr 19, 2008
Apr 19, 2008
805
806
return 1;
Apr 18, 2008
Apr 18, 2008
807
808
809
} // parse_predicated_token
Mar 16, 2008
Mar 16, 2008
810
811
static int parse_args_NULL(Context *ctx)
{
Feb 3, 2009
Feb 3, 2009
812
return 1;
Mar 16, 2008
Mar 16, 2008
813
814
815
} // parse_args_NULL
Mar 21, 2008
Mar 21, 2008
816
817
static int parse_args_DEF(Context *ctx)
{
Feb 3, 2009
Feb 3, 2009
818
819
820
821
822
parse_destination_token(ctx, &ctx->dest_arg);
if (ctx->dest_arg.regtype != REG_TYPE_CONST)
fail(ctx, "DEF using non-CONST register");
if (ctx->dest_arg.relative) // I'm pretty sure this is illegal...?
fail(ctx, "relative addressing in DEF");
Apr 19, 2008
Apr 19, 2008
823
Apr 2, 2008
Apr 2, 2008
824
825
826
827
828
ctx->dwords[0] = SWAP32(ctx->tokens[0]);
ctx->dwords[1] = SWAP32(ctx->tokens[1]);
ctx->dwords[2] = SWAP32(ctx->tokens[2]);
ctx->dwords[3] = SWAP32(ctx->tokens[3]);
Mar 28, 2008
Mar 28, 2008
829
return 6;
Mar 21, 2008
Mar 21, 2008
830
831
832
} // parse_args_DEF
Dec 7, 2008
Dec 7, 2008
833
static int parse_args_DEFI(Context *ctx)
Mar 21, 2008
Mar 21, 2008
834
{
Feb 3, 2009
Feb 3, 2009
835
836
837
838
839
parse_destination_token(ctx, &ctx->dest_arg);
if (ctx->dest_arg.regtype != REG_TYPE_CONSTINT)
fail(ctx, "DEFI using non-CONSTING register");
if (ctx->dest_arg.relative) // I'm pretty sure this is illegal...?
fail(ctx, "relative addressing in DEFI");
Dec 7, 2008
Dec 7, 2008
840
841
842
843
844
ctx->dwords[0] = SWAP32(ctx->tokens[0]);
ctx->dwords[1] = SWAP32(ctx->tokens[1]);
ctx->dwords[2] = SWAP32(ctx->tokens[2]);
ctx->dwords[3] = SWAP32(ctx->tokens[3]);
Mar 21, 2008
Mar 21, 2008
845
Dec 7, 2008
Dec 7, 2008
846
847
848
849
850
851
return 6;
} // parse_args_DEFI
static int parse_args_DEFB(Context *ctx)
{
Feb 3, 2009
Feb 3, 2009
852
853
854
855
856
parse_destination_token(ctx, &ctx->dest_arg);
if (ctx->dest_arg.regtype != REG_TYPE_CONSTBOOL)
fail(ctx, "DEFB using non-CONSTBOOL register");
if (ctx->dest_arg.relative) // I'm pretty sure this is illegal...?
fail(ctx, "relative addressing in DEFB");
Apr 19, 2008
Apr 19, 2008
857
Mar 21, 2008
Mar 21, 2008
858
859
ctx->dwords[0] = *(ctx->tokens) ? 1 : 0;
Mar 28, 2008
Mar 28, 2008
860
return 3;
Mar 27, 2008
Mar 27, 2008
861
} // parse_args_DEFB
Mar 21, 2008
Mar 21, 2008
862
863
May 10, 2008
May 10, 2008
864
865
866
867
868
869
870
871
872
873
874
875
876
877
static int valid_texture_type(const uint32 ttype)
{
switch ((const TextureType) ttype)
{
case TEXTURE_TYPE_2D:
case TEXTURE_TYPE_CUBE:
case TEXTURE_TYPE_VOLUME:
return 1; // it's okay.
} // switch
return 0;
} // valid_texture_type
Apr 20, 2008
Apr 20, 2008
878
// !!! FIXME: this function is kind of a mess.
Mar 21, 2008
Mar 21, 2008
879
880
881
882
883
884
885
886
static int parse_args_DCL(Context *ctx)
{
int unsupported = 0;
const uint32 token = SWAP32(*(ctx->tokens));
const int reserved1 = (int) ((token >> 31) & 0x1); // bit 31
uint32 reserved_mask = 0x00000000;
if (reserved1 != 0x1)
Feb 3, 2009
Feb 3, 2009
887
fail(ctx, "Bit #31 in DCL token must be one");
Mar 21, 2008
Mar 21, 2008
888
Jul 7, 2008
Jul 7, 2008
889
ctx->centroid_allowed = 1;
Nov 11, 2010
Nov 11, 2010
890
adjust_token_position(ctx, 1);
Feb 3, 2009
Feb 3, 2009
891
parse_destination_token(ctx, &ctx->dest_arg);
Jul 7, 2008
Jul 7, 2008
892
ctx->centroid_allowed = 0;
Mar 21, 2008
Mar 21, 2008
893
Jul 7, 2008
Jul 7, 2008
894
if (ctx->dest_arg.result_shift != 0) // I'm pretty sure this is illegal...?
Feb 3, 2009
Feb 3, 2009
895
896
897
fail(ctx, "shift scale in DCL");
if (ctx->dest_arg.relative) // I'm pretty sure this is illegal...?
fail(ctx, "relative addressing in DCL");
Apr 19, 2008
Apr 19, 2008
898
Apr 21, 2008
Apr 21, 2008
899
900
const RegisterType regtype = ctx->dest_arg.regtype;
const int regnum = ctx->dest_arg.regnum;
Apr 19, 2008
Apr 19, 2008
901
if ( (shader_is_pixel(ctx)) && (shader_version_atleast(ctx, 3, 0)) )
Mar 21, 2008
Mar 21, 2008
902
{
Apr 3, 2008
Apr 3, 2008
903
if (regtype == REG_TYPE_INPUT)
Apr 20, 2008
Apr 20, 2008
904
905
906
907
908
909
910
{
const uint32 usage = (token & 0xF);
const uint32 index = ((token >> 16) & 0xF);
reserved_mask = 0x7FF0FFE0;
ctx->dwords[0] = usage;
ctx->dwords[1] = index;
} // if
Mar 21, 2008
Mar 21, 2008
911
Apr 3, 2008
Apr 3, 2008
912
else if (regtype == REG_TYPE_MISCTYPE)
Mar 21, 2008
Mar 21, 2008
913
{
Apr 4, 2008
Apr 4, 2008
914
const MiscTypeType mt = (MiscTypeType) regnum;
Mar 21, 2008
Mar 21, 2008
915
916
917
918
919
if (mt == MISCTYPE_TYPE_POSITION)
reserved_mask = 0x7FFFFFFF;
else if (mt == MISCTYPE_TYPE_FACE)
{
reserved_mask = 0x7FFFFFFF;
May 12, 2008
May 12, 2008
920
if (!writemask_xyzw(ctx->dest_arg.orig_writemask))
Feb 3, 2009
Feb 3, 2009
921
922
923
924
925
fail(ctx, "DCL face writemask must be full");
if (ctx->dest_arg.result_mod != 0)
fail(ctx, "DCL face result modifier must be zero");
if (ctx->dest_arg.result_shift != 0)
fail(ctx, "DCL face shift scale must be zero");
Mar 21, 2008
Mar 21, 2008
926
927
928
929
930
} // else if
else
{
unsupported = 1;
} // else
May 12, 2008
May 12, 2008
931
932
933
ctx->dwords[0] = (uint32) MOJOSHADER_USAGE_UNKNOWN;
ctx->dwords[1] = 0;
Mar 21, 2008
Mar 21, 2008
934
935
} // else if
Apr 3, 2008
Apr 3, 2008
936
else if (regtype == REG_TYPE_TEXTURE)
Mar 21, 2008
Mar 21, 2008
937
938
939
{
const uint32 usage = (token & 0xF);
const uint32 index = ((token >> 16) & 0xF);
Apr 5, 2008
Apr 5, 2008
940
if (usage == MOJOSHADER_USAGE_TEXCOORD)
Mar 21, 2008
Mar 21, 2008
941
942
{
if (index > 7)
Feb 3, 2009
Feb 3, 2009
943
fail(ctx, "DCL texcoord usage must have 0-7 index");
Mar 21, 2008
Mar 21, 2008
944
} // if
Apr 5, 2008
Apr 5, 2008
945
else if (usage == MOJOSHADER_USAGE_COLOR)
Mar 21, 2008
Mar 21, 2008
946
947
{
if (index != 0)
Feb 3, 2009
Feb 3, 2009
948
fail(ctx, "DCL color usage must have 0 index");
Mar 21, 2008
Mar 21, 2008
949
950
951
} // else if
else
{
Feb 3, 2009
Feb 3, 2009
952
fail(ctx, "Invalid DCL texture usage");
Mar 21, 2008
Mar 21, 2008
953
954
955
956
957
958
959
} // else
reserved_mask = 0x7FF0FFE0;
ctx->dwords[0] = usage;
ctx->dwords[1] = index;
} // else if
Apr 3, 2008
Apr 3, 2008
960
else if (regtype == REG_TYPE_SAMPLER)
Mar 21, 2008
Mar 21, 2008
961
{
May 10, 2008
May 10, 2008
962
963
const uint32 ttype = ((token >> 27) & 0xF);
if (!valid_texture_type(ttype))
Feb 3, 2009
Feb 3, 2009
964
fail(ctx, "unknown sampler texture type");
Mar 21, 2008
Mar 21, 2008
965
reserved_mask = 0x7FFFFFF;
May 10, 2008
May 10, 2008
966
ctx->dwords[0] = ttype;
Mar 21, 2008
Mar 21, 2008
967
968
969
970
971
972
973
974
} // else if
else
{
unsupported = 1;
} // else
} // if
Apr 19, 2008
Apr 19, 2008
975
else if ( (shader_is_pixel(ctx)) && (shader_version_atleast(ctx, 2, 0)) )
Mar 21, 2008
Mar 21, 2008
976
{
Apr 3, 2008
Apr 3, 2008
977
if (regtype == REG_TYPE_INPUT)
May 10, 2008
May 10, 2008
978
979
980
{
ctx->dwords[0] = (uint32) MOJOSHADER_USAGE_COLOR;
ctx->dwords[1] = regnum;
Mar 21, 2008
Mar 21, 2008
981
reserved_mask = 0x7FFFFFFF;
May 10, 2008
May 10, 2008
982
} // if
Apr 3, 2008
Apr 3, 2008
983
else if (regtype == REG_TYPE_TEXTURE)
May 10, 2008
May 10, 2008
984
985
986
{
ctx->dwords[0] = (uint32) MOJOSHADER_USAGE_TEXCOORD;
ctx->dwords[1] = regnum;
Mar 21, 2008
Mar 21, 2008
987
reserved_mask = 0x7FFFFFFF;
May 10, 2008
May 10, 2008
988
} // else if
Apr 3, 2008
Apr 3, 2008
989
else if (regtype == REG_TYPE_SAMPLER)
Mar 21, 2008
Mar 21, 2008
990
{
May 10, 2008
May 10, 2008
991
992
const uint32 ttype = ((token >> 27) & 0xF);
if (!valid_texture_type(ttype))
Feb 3, 2009
Feb 3, 2009
993
fail(ctx, "unknown sampler texture type");
Mar 21, 2008
Mar 21, 2008
994
reserved_mask = 0x7FFFFFF;
May 10, 2008
May 10, 2008
995
ctx->dwords[0] = ttype;
Mar 21, 2008
Mar 21, 2008
996
997
998
999
1000
} // else if
else
{
unsupported = 1;
} // else