mojoshader.c
author icculus
Sat, 22 Mar 2008 00:25:27 -0400
branchtrunk
changeset 39 4057e8dc3ad0
parent 38 506f3ba0957a
child 40 f54f1635ac8a
permissions -rw-r--r--
[svn] Fixed comment.
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
7
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
     1
/**
35
5749d174b537 [svn] Might as well keep the tradition alive.
icculus
parents: 34
diff changeset
     2
 * MojoShader; generate shader programs from bytecode of compiled
5749d174b537 [svn] Might as well keep the tradition alive.
icculus
parents: 34
diff changeset
     3
 *  Direct3D shaders.
7
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
     4
 *
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
     5
 * Please see the file LICENSE.txt in the source's root directory.
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
     6
 *
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
     7
 *  This file written by Ryan C. Gordon.
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
     8
 */
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
     9
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    10
// !!! FIXME: I keep changing coding styles for symbols and typedefs.
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    11
31
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
    12
// !!! FIXME: do DEF* and DCL_* opcodes have to come before instructions?
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
    13
// !!! FIXME:  my reading of the msdn spec suggests no.
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
    14
7
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
    15
// Shader bytecode format is described at MSDN:
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
    16
//  http://msdn2.microsoft.com/en-us/library/ms800307.aspx
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
    17
1
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
    18
#include <stdio.h>
11
c9bb617d9b77 [svn] Pass around a context struct, so we can start tracking state, etc.
icculus
parents: 9
diff changeset
    19
#include <string.h>
1
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
    20
#include <stdlib.h>
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
    21
#include <stdint.h>
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
    22
#include <stdarg.h>
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
    23
#include <assert.h>
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
    24
35
5749d174b537 [svn] Might as well keep the tradition alive.
icculus
parents: 34
diff changeset
    25
#include "mojoshader.h"
9
aea1b254e6a5 [svn] Patched to compile.
icculus
parents: 8
diff changeset
    26
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
    27
// This is the highest shader version we currently support.
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
    28
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
    29
#define MAX_SHADER_MAJOR 3
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
    30
#define MAX_SHADER_MINOR 0
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
    31
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    32
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    33
// You get all the profiles unless you go out of your way to disable them.
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    34
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
    35
#ifndef SUPPORT_PROFILE_D3D
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
    36
#define SUPPORT_PROFILE_D3D 1
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
    37
#endif
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
    38
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
    39
#ifndef SUPPORT_PROFILE_GLSL
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
    40
#define SUPPORT_PROFILE_GLSL 1
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
    41
#endif
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
    42
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    43
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    44
// Get basic wankery out of the way here...
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    45
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    46
typedef unsigned int uint;  // this is a printf() helper. don't use for code.
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    47
typedef uint8_t uint8;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    48
typedef uint32_t uint32;
31
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
    49
typedef int32_t int32;
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    50
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
    51
#ifdef __GNUC__
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
    52
#define ISPRINTF(x,y) __attribute__((format (printf, x, y)))
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
    53
#else
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
    54
#define ISPRINTF(x,y)
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
    55
#endif
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
    56
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
    57
#define STATICARRAYLEN(x) ( (sizeof ((x))) / (sizeof ((x)[0])) )
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
    58
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
    59
7
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
    60
// Byteswap magic...
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
    61
4
e0b2c5b7210c [svn] Implemented byteswapping.
icculus
parents: 2
diff changeset
    62
#if ((defined __GNUC__) && (defined __POWERPC__))
e0b2c5b7210c [svn] Implemented byteswapping.
icculus
parents: 2
diff changeset
    63
    static inline uint32 SWAP32(uint32 x)
e0b2c5b7210c [svn] Implemented byteswapping.
icculus
parents: 2
diff changeset
    64
    {
e0b2c5b7210c [svn] Implemented byteswapping.
icculus
parents: 2
diff changeset
    65
        __asm__ __volatile__("lwbrx %0,0,%1" : "=r" (x) : "r" (&x));
e0b2c5b7210c [svn] Implemented byteswapping.
icculus
parents: 2
diff changeset
    66
        return x;
e0b2c5b7210c [svn] Implemented byteswapping.
icculus
parents: 2
diff changeset
    67
    } // SWAP32
e0b2c5b7210c [svn] Implemented byteswapping.
icculus
parents: 2
diff changeset
    68
#elif defined(__POWERPC__)
e0b2c5b7210c [svn] Implemented byteswapping.
icculus
parents: 2
diff changeset
    69
    static inline uint32 SWAP32(uint32 x)
e0b2c5b7210c [svn] Implemented byteswapping.
icculus
parents: 2
diff changeset
    70
    {
e0b2c5b7210c [svn] Implemented byteswapping.
icculus
parents: 2
diff changeset
    71
        return ( (((x) >> 24) & 0x000000FF) | (((x) >>  8) & 0x0000FF00) |
e0b2c5b7210c [svn] Implemented byteswapping.
icculus
parents: 2
diff changeset
    72
                 (((x) <<  8) & 0x00FF0000) | (((x) << 24) & 0xFF000000) );
e0b2c5b7210c [svn] Implemented byteswapping.
icculus
parents: 2
diff changeset
    73
    } // SWAP32
e0b2c5b7210c [svn] Implemented byteswapping.
icculus
parents: 2
diff changeset
    74
#else
e0b2c5b7210c [svn] Implemented byteswapping.
icculus
parents: 2
diff changeset
    75
#   define SWAP32(x) (x)
e0b2c5b7210c [svn] Implemented byteswapping.
icculus
parents: 2
diff changeset
    76
#endif
e0b2c5b7210c [svn] Implemented byteswapping.
icculus
parents: 2
diff changeset
    77
7
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
    78
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
    79
// Shader model version magic.
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
    80
static inline uint32 ver_ui32(const uint8 major, const uint8 minor)
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
    81
{
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
    82
    return ( (((uint32) major) << 16) | (((minor) == 0xFF) ? 0 : (minor)) );
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
    83
} // version_ui32
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
    84
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
    85
#define SHADER_VERSION_SUPPORTED(maj, min) \
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
    86
    (ver_ui32(maj, min) <= ver_ui32(MAX_SHADER_MAJOR, MAX_SHADER_MINOR))
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
    87
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
    88
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    89
// predeclare.
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    90
typedef struct Context Context;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    91
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    92
// one emit function for each opcode in each profile.
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    93
typedef void (*emit_function)(Context *ctx);
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    94
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    95
// one emit function for comments in each profile.
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    96
typedef void (*emit_comment)(Context *ctx, const char *str);
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    97
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    98
// one emit function for starting output in each profile.
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    99
typedef void (*emit_start)(Context *ctx);
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   100
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   101
// one emit function for ending output in each profile.
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   102
typedef void (*emit_end)(Context *ctx);
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   103
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   104
// one args function for each possible sequence of opcode arguments.
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   105
typedef int (*args_function)(Context *ctx);
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   106
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   107
// one state function for each opcode where we have state machine updates.
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   108
typedef int (*state_function)(Context *ctx);
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   109
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   110
typedef struct
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   111
{
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   112
    const char *name;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   113
    emit_start start_emitter;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   114
    emit_end end_emitter;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   115
    emit_comment comment_emitter;
34
ca4b727ad2ce [svn] Chopped out a bunch of D3D2GLSL_ crap.
icculus
parents: 33
diff changeset
   116
} Profile;
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   117
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   118
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   119
typedef enum
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   120
{
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   121
    SHADER_TYPE_UNKNOWN = -1,
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   122
    SHADER_TYPE_PIXEL,
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   123
    SHADER_TYPE_VERTEX,
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   124
    SHADER_TYPE_TOTAL
34
ca4b727ad2ce [svn] Chopped out a bunch of D3D2GLSL_ crap.
icculus
parents: 33
diff changeset
   125
} ShaderType;
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   126
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   127
typedef enum
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   128
{
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   129
    REGISTER_TYPE_TEMP = 0,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   130
    REGISTER_TYPE_INPUT = 1,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   131
    REGISTER_TYPE_CONST = 2,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   132
    REGISTER_TYPE_ADDR = 3,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   133
    REGISTER_TYPE_TEXTURE = 3,  // ALSO 3!
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   134
    REGISTER_TYPE_RASTOUT = 4,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   135
    REGISTER_TYPE_ATTROUT = 5,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   136
    REGISTER_TYPE_TEXCRDOUT = 6,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   137
    REGISTER_TYPE_OUTPUT =  6, // ALSO 6!
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   138
    REGISTER_TYPE_CONSTINT =  7,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   139
    REGISTER_TYPE_COLOROUT =  8,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   140
    REGISTER_TYPE_DEPTHOUT =  9,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   141
    REGISTER_TYPE_SAMPLER = 10,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   142
    REGISTER_TYPE_CONST2 = 11,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   143
    REGISTER_TYPE_CONST3 = 12,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   144
    REGISTER_TYPE_CONST4 = 13,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   145
    REGISTER_TYPE_CONSTBOOL = 14,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   146
    REGISTER_TYPE_LOOP = 15,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   147
    REGISTER_TYPE_TEMPFLOAT16 = 16,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   148
    REGISTER_TYPE_MISCTYPE = 17,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   149
    REGISTER_TYPE_LABEL = 18,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   150
    REGISTER_TYPE_PREDICATE = 19,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   151
    REGISTER_TYPE_MAX = 19
34
ca4b727ad2ce [svn] Chopped out a bunch of D3D2GLSL_ crap.
icculus
parents: 33
diff changeset
   152
} RegisterType;
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   153
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   154
typedef enum
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   155
{
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   156
    RASTOUT_TYPE_POSITION = 0,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   157
    RASTOUT_TYPE_FOG = 1,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   158
    RASTOUT_TYPE_POINT_SIZE = 2,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   159
    RASTOUT_TYPE_MAX = 2
34
ca4b727ad2ce [svn] Chopped out a bunch of D3D2GLSL_ crap.
icculus
parents: 33
diff changeset
   160
} RastOutType;
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   161
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   162
typedef enum
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   163
{
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   164
    MISCTYPE_TYPE_POSITION = 0,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   165
    MISCTYPE_TYPE_FACE = 1,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   166
    MISCTYPE_TYPE_MAX = 1
34
ca4b727ad2ce [svn] Chopped out a bunch of D3D2GLSL_ crap.
icculus
parents: 33
diff changeset
   167
} MiscTypeType;
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   168
31
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   169
typedef enum
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   170
{
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   171
    DECLUSAGE_POSITION = 0,
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   172
    DECLUSAGE_BLENDWEIGHT = 1,
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   173
    DECLUSAGE_BLENDINDICES = 2,
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   174
    DECLUSAGE_NORMAL = 3,
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   175
    DECLUSAGE_PSIZE = 4,
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   176
    DECLUSAGE_TEXCOORD = 5,
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   177
    DECLUSAGE_TANGENT = 6,
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   178
    DECLUSAGE_BINORMAL = 7,
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   179
    DECLUSAGE_TESSFACTOR = 8,
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   180
    DECLUSAGE_POSITIONT = 9,
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   181
    DECLUSAGE_COLOR = 10,
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   182
    DECLUSAGE_FOG = 11,
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   183
    DECLUSAGE_DEPTH = 12,
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   184
    DECLUSAGE_SAMPLE = 13
34
ca4b727ad2ce [svn] Chopped out a bunch of D3D2GLSL_ crap.
icculus
parents: 33
diff changeset
   185
} DeclUsageType;
31
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   186
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   187
typedef enum
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   188
{
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   189
    TEXTURE_TYPE_2D = 2,
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   190
    TEXTURE_TYPE_CUBE = 3,
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   191
    TEXTURE_TYPE_VOLUME = 4,
34
ca4b727ad2ce [svn] Chopped out a bunch of D3D2GLSL_ crap.
icculus
parents: 33
diff changeset
   192
} TextureType;
31
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   193
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   194
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   195
// A simple linked list of strings, so we can build the final output without
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   196
//  realloc()ing for each new line, and easily insert lines into the middle
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   197
//  of the output without much trouble.
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   198
typedef struct OutputList
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   199
{
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   200
    char *str;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   201
    struct OutputList *next;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   202
} OutputList;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   203
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   204
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   205
// result modifiers.
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   206
#define MOD_SATURATE 0x01
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   207
#define MOD_PP 0x02
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   208
#define MOD_CENTROID 0x04
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   209
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   210
// source modifiers.
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   211
typedef enum
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   212
{
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   213
    SRCMOD_NONE,
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   214
    SRCMOD_NEGATE,
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   215
    SRCMOD_BIAS,
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   216
    SRCMOD_BIASNEGATE,
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   217
    SRCMOD_SIGN,
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   218
    SRCMOD_SIGNNEGATE,
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   219
    SRCMOD_COMPLEMENT,
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   220
    SRCMOD_X2,
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   221
    SRCMOD_X2NEGATE,
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   222
    SRCMOD_DZ,
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   223
    SRCMOD_DW,
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   224
    SRCMOD_ABS,
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   225
    SRCMOD_ABSNEGATE,
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   226
    SRCMOD_NOT,
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   227
    SRCMOD_TOTAL
34
ca4b727ad2ce [svn] Chopped out a bunch of D3D2GLSL_ crap.
icculus
parents: 33
diff changeset
   228
} SourceMod;
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   229
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   230
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   231
typedef struct
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   232
{
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   233
    const uint32 *token;   // this is the unmolested token in the stream.
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   234
    int regnum;
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   235
    int relative;
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   236
    int writemask;   // xyzw or rgba (all four, not split out).
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   237
    int writemask0;  // x or red
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   238
    int writemask1;  // y or green
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   239
    int writemask2;  // z or blue
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   240
    int writemask3;  // w or alpha
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   241
    int result_mod;
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   242
    int result_shift;
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   243
    int regtype;
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   244
} DestArgInfo;
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   245
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   246
typedef struct
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   247
{
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   248
    const uint32 *token;   // this is the unmolested token in the stream.
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   249
    int regnum;
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   250
    int relative;
22
91ab1ed38d63 [svn] Fixed parse_args().
icculus
parents: 21
diff changeset
   251
    int swizzle;  // xyzw (all four, not split out).
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   252
    int swizzle_x;
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   253
    int swizzle_y;
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   254
    int swizzle_z;
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   255
    int swizzle_w;
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   256
    int src_mod;
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   257
    int regtype;
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   258
} SourceArgInfo;
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   259
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   260
34
ca4b727ad2ce [svn] Chopped out a bunch of D3D2GLSL_ crap.
icculus
parents: 33
diff changeset
   261
#define SCRATCH_BUFFER_SIZE 256
ca4b727ad2ce [svn] Chopped out a bunch of D3D2GLSL_ crap.
icculus
parents: 33
diff changeset
   262
#define SCRATCH_BUFFERS 10
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   263
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   264
// Context...this is state that changes as we parse through a shader...
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   265
struct Context
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   266
{
35
5749d174b537 [svn] Might as well keep the tradition alive.
icculus
parents: 34
diff changeset
   267
    MOJOSHADER_malloc malloc;
5749d174b537 [svn] Might as well keep the tradition alive.
icculus
parents: 34
diff changeset
   268
    MOJOSHADER_free free;
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   269
    const uint32 *tokens;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   270
    uint32 tokencount;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   271
    OutputList output;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   272
    OutputList *output_tail;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   273
    int output_len; // total strlen; prevents walking the list just to malloc.
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   274
    const char *endline;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   275
    int endline_len;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   276
    const char *failstr;
34
ca4b727ad2ce [svn] Chopped out a bunch of D3D2GLSL_ crap.
icculus
parents: 33
diff changeset
   277
    char scratch[SCRATCH_BUFFERS][SCRATCH_BUFFER_SIZE];
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   278
    int scratchidx;  // current scratch buffer.
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   279
    int profileid;
34
ca4b727ad2ce [svn] Chopped out a bunch of D3D2GLSL_ crap.
icculus
parents: 33
diff changeset
   280
    const Profile *profile;
ca4b727ad2ce [svn] Chopped out a bunch of D3D2GLSL_ crap.
icculus
parents: 33
diff changeset
   281
    ShaderType shader_type;
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   282
    uint32 major_ver;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   283
    uint32 minor_ver;
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   284
    DestArgInfo dest_args[1];
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   285
    SourceArgInfo source_args[4];
31
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   286
    uint32 dwords[4];
25
9664b0f62af6 [svn] Simplified and corrected source arg swizzle.
icculus
parents: 24
diff changeset
   287
    uint32 instruction_count;
28
bdb89e56bb91 [svn] Comparison opcodes...
icculus
parents: 27
diff changeset
   288
    uint32 instruction_controls;
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   289
};
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   290
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   291
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   292
static inline char *get_scratch_buffer(Context *ctx)
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   293
{
34
ca4b727ad2ce [svn] Chopped out a bunch of D3D2GLSL_ crap.
icculus
parents: 33
diff changeset
   294
    ctx->scratchidx = (ctx->scratchidx + 1) % SCRATCH_BUFFERS;
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   295
    return ctx->scratch[ctx->scratchidx];
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   296
} // get_scratch_buffer
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   297
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   298
7
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
   299
// Special-case return values from the parsing pipeline...
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   300
#define FAIL (-1)
7
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
   301
#define END_OF_STREAM (-2)
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   302
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   303
static const char *out_of_mem_string = "Out of memory";
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   304
static inline int out_of_memory(Context *ctx)
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   305
{
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   306
    if (ctx->failstr == NULL)
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   307
        ctx->failstr = out_of_mem_string;  // fail() would call malloc().
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   308
    return FAIL;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   309
} // out_of_memory
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   310
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   311
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   312
static int failf(Context *ctx, const char *fmt, ...) ISPRINTF(2,3);
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   313
static int failf(Context *ctx, const char *fmt, ...)
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   314
{
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   315
    if (ctx->failstr == NULL)  // don't change existing error.
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   316
    {
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   317
        char *scratch = get_scratch_buffer(ctx);
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   318
        va_list ap;
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   319
        va_start(ap, fmt);
34
ca4b727ad2ce [svn] Chopped out a bunch of D3D2GLSL_ crap.
icculus
parents: 33
diff changeset
   320
        const int len = vsnprintf(scratch,SCRATCH_BUFFER_SIZE,fmt,ap);
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   321
        va_end(ap);
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   322
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   323
        char *failstr = (char *) ctx->malloc(len + 1);
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   324
        if (failstr == NULL)
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   325
            out_of_memory(ctx);
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   326
        else
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   327
        {
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   328
            // see comments about scratch buffer overflow in output_line().
34
ca4b727ad2ce [svn] Chopped out a bunch of D3D2GLSL_ crap.
icculus
parents: 33
diff changeset
   329
            if (len < SCRATCH_BUFFER_SIZE)
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   330
                strcpy(failstr, scratch);  // copy it over.
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   331
            else
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   332
            {
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   333
                va_start(ap, fmt);
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   334
                vsnprintf(failstr, len + 1, fmt, ap);  // rebuild it.
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   335
                va_end(ap);
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   336
            } // else
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   337
            ctx->failstr = failstr;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   338
        } // else
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   339
    } // if
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   340
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   341
    return FAIL;
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   342
} // failf
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   343
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   344
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   345
static inline int fail(Context *ctx, const char *reason)
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   346
{
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   347
    return failf(ctx, "%s", reason);
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   348
} // fail
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   349
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   350
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   351
static int output_line(Context *ctx, const char *fmt, ...) ISPRINTF(2,3);
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   352
static int output_line(Context *ctx, const char *fmt, ...)
7
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
   353
{
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   354
    if (ctx->failstr != NULL)
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   355
        return FAIL;  // we failed previously, don't go on...
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   356
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   357
    OutputList *item = (OutputList *) ctx->malloc(sizeof (OutputList));
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   358
    if (item == NULL)
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   359
        return out_of_memory(ctx);
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   360
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   361
    char *scratch = get_scratch_buffer(ctx);
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   362
    va_list ap;
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   363
    va_start(ap, fmt);
34
ca4b727ad2ce [svn] Chopped out a bunch of D3D2GLSL_ crap.
icculus
parents: 33
diff changeset
   364
    const int len = vsnprintf(scratch, SCRATCH_BUFFER_SIZE, fmt, ap);
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   365
    va_end(ap);
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   366
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   367
    item->str = (char *) ctx->malloc(len + 1);
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   368
    if (item->str == NULL)
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   369
    {
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   370
        free(item);
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   371
        return out_of_memory(ctx);
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   372
    } // if
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   373
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   374
    // If we overflowed our scratch buffer, that's okay. We were going to
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   375
    //  allocate anyhow...the scratch buffer just lets us avoid a second
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   376
    //  run of vsnprintf().
34
ca4b727ad2ce [svn] Chopped out a bunch of D3D2GLSL_ crap.
icculus
parents: 33
diff changeset
   377
    if (len < SCRATCH_BUFFER_SIZE)
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   378
        strcpy(item->str, scratch);  // copy it over.
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   379
    else
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   380
    {
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   381
        va_start(ap, fmt);
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   382
        vsnprintf(item->str, len + 1, fmt, ap);  // rebuild it.
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   383
        va_end(ap);
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   384
    } // else
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   385
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   386
    item->next = NULL;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   387
    ctx->output_tail->next = item;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   388
    ctx->output_tail = item;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   389
    ctx->output_len += len + ctx->endline_len;
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   390
    return 0;
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   391
} // output_line
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   392
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   393
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   394
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   395
// if SUPPORT_PROFILE_* isn't defined, we assume an implicit desire to support.
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   396
#define AT_LEAST_ONE_PROFILE 0
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   397
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   398
#if !SUPPORT_PROFILE_D3D
15
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   399
#define PROFILE_EMITTER_D3D(op)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   400
#else
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   401
#undef AT_LEAST_ONE_PROFILE
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   402
#define AT_LEAST_ONE_PROFILE 1
15
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   403
#define PROFILE_EMITTER_D3D(op) emit_D3D_##op,
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   404
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   405
static const char *get_D3D_register_string(Context *ctx,
34
ca4b727ad2ce [svn] Chopped out a bunch of D3D2GLSL_ crap.
icculus
parents: 33
diff changeset
   406
                                           RegisterType regtype,
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   407
                                           int regnum, char *regnum_str,
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   408
                                           size_t regnum_size)
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   409
{
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   410
    const char *retval = NULL;
31
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   411
    int has_number = 1;
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   412
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   413
    switch (regtype)
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   414
    {
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   415
        case REGISTER_TYPE_TEMP:
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   416
            retval = "r";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   417
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   418
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   419
        case REGISTER_TYPE_INPUT:
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   420
            retval = "v";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   421
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   422
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   423
        case REGISTER_TYPE_CONST:
31
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   424
            retval = "c";
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   425
            break;
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   426
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   427
        case REGISTER_TYPE_CONST2:
31
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   428
            retval = "c";
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   429
            regnum += 2048;
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   430
            break;
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   431
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   432
        case REGISTER_TYPE_CONST3:
31
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   433
            retval = "c";
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   434
            regnum += 4096;
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   435
            break;
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   436
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   437
        case REGISTER_TYPE_CONST4:
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   438
            retval = "c";
31
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   439
            regnum += 6144;
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   440
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   441
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   442
        case REGISTER_TYPE_ADDR:  // (or REGISTER_TYPE_TEXTURE, same value.)
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   443
            retval = (ctx->shader_type == SHADER_TYPE_VERTEX) ? "a" : "t";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   444
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   445
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   446
        case REGISTER_TYPE_RASTOUT:
34
ca4b727ad2ce [svn] Chopped out a bunch of D3D2GLSL_ crap.
icculus
parents: 33
diff changeset
   447
            switch ((RastOutType) regnum)
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   448
            {
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   449
                case RASTOUT_TYPE_POSITION: retval = "oPos"; break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   450
                case RASTOUT_TYPE_FOG: retval = "oFog"; break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   451
                case RASTOUT_TYPE_POINT_SIZE: retval = "oPts"; break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   452
            } // switch
31
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   453
            has_number = 0;
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   454
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   455
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   456
        case REGISTER_TYPE_ATTROUT:
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   457
            retval = "oD";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   458
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   459
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   460
        case REGISTER_TYPE_TEXCRDOUT: // (or REGISTER_TYPE_OUTPUT, same value.)
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   461
            if ((ctx->shader_type==SHADER_TYPE_VERTEX) && (ctx->major_ver>=3))
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   462
                retval = "o";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   463
            else
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   464
                retval = "oT";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   465
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   466
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   467
        case REGISTER_TYPE_CONSTINT:
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   468
            retval = "i";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   469
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   470
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   471
        case REGISTER_TYPE_COLOROUT:
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   472
            retval = "oC";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   473
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   474
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   475
        case REGISTER_TYPE_DEPTHOUT:
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   476
            retval = "oDepth";
31
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   477
            has_number = 0;
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   478
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   479
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   480
        case REGISTER_TYPE_SAMPLER:
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   481
            retval = "s";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   482
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   483
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   484
        case REGISTER_TYPE_CONSTBOOL:
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   485
            retval = "b";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   486
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   487
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   488
        case REGISTER_TYPE_LOOP:
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   489
            retval = "aL";
31
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   490
            has_number = 0;
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   491
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   492
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   493
        // !!! FIXME: don't know what the asm string is for this..
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   494
        // case REGISTER_TYPE_TEMPFLOAT16:
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   495
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   496
        case REGISTER_TYPE_MISCTYPE:
34
ca4b727ad2ce [svn] Chopped out a bunch of D3D2GLSL_ crap.
icculus
parents: 33
diff changeset
   497
            switch ((MiscTypeType) regnum)
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   498
            {
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   499
                case MISCTYPE_TYPE_POSITION: retval = "vPos"; break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   500
                case MISCTYPE_TYPE_FACE: retval = "vFace"; break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   501
            } // switch
31
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   502
            has_number = 0;
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   503
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   504
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   505
        case REGISTER_TYPE_LABEL:
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   506
            retval = "l";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   507
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   508
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   509
        case REGISTER_TYPE_PREDICATE:
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   510
            retval = "p";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   511
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   512
    } // switch
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   513
31
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   514
    if (has_number)
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   515
        snprintf(regnum_str, regnum_size, "%u", (uint) regnum);
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   516
    else
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   517
        regnum_str[0] = '\0';
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   518
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   519
    return retval;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   520
} // get_D3D_register_string
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   521
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   522
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   523
static char *make_D3D_destarg_string(Context *ctx, const int idx)
15
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   524
{
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   525
    if (idx >= STATICARRAYLEN(ctx->dest_args))
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   526
    {
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   527
        fail(ctx, "Too many destination args");
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   528
        return "";
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   529
    } // if
16
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   530
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   531
    const DestArgInfo *arg = &ctx->dest_args[idx];
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   532
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   533
    const char *result_shift_str = "";
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   534
    switch (arg->result_shift)
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   535
    {
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   536
        case 0x1: result_shift_str = "_x2"; break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   537
        case 0x2: result_shift_str = "_x4"; break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   538
        case 0x3: result_shift_str = "_x8"; break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   539
        case 0xD: result_shift_str = "_d8"; break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   540
        case 0xE: result_shift_str = "_d4"; break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   541
        case 0xF: result_shift_str = "_d2"; break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   542
    } // switch
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   543
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   544
    const char *sat_str = (arg->result_mod & MOD_SATURATE) ? "_sat" : "";
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   545
    const char *pp_str = (arg->result_mod & MOD_PP) ? "_pp" : "";
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   546
    const char *cent_str = (arg->result_mod & MOD_CENTROID) ? "_centroid" : "";
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   547
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   548
    char regnum_str[16];
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   549
    const char *regtype_str = get_D3D_register_string(ctx,
34
ca4b727ad2ce [svn] Chopped out a bunch of D3D2GLSL_ crap.
icculus
parents: 33
diff changeset
   550
                                        (RegisterType) arg->regtype,
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   551
                                        arg->regnum, regnum_str,
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   552
                                        sizeof (regnum_str));
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   553
    if (regtype_str == NULL)
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   554
    {
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   555
        fail(ctx, "Unknown destination register type.");
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   556
        return "";
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   557
    } // if
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   558
27
3524701d26fb [svn] Writemask fix.
icculus
parents: 26
diff changeset
   559
    char writemask_str[6];
3524701d26fb [svn] Writemask fix.
icculus
parents: 26
diff changeset
   560
    int i = 0;
3524701d26fb [svn] Writemask fix.
icculus
parents: 26
diff changeset
   561
    if (arg->writemask != 0xF)  // 0xF == 1111. No explicit mask.
3524701d26fb [svn] Writemask fix.
icculus
parents: 26
diff changeset
   562
    {
3524701d26fb [svn] Writemask fix.
icculus
parents: 26
diff changeset
   563
        writemask_str[i++] = '.';
3524701d26fb [svn] Writemask fix.
icculus
parents: 26
diff changeset
   564
        if (arg->writemask0) writemask_str[i++] = 'x';
3524701d26fb [svn] Writemask fix.
icculus
parents: 26
diff changeset
   565
        if (arg->writemask1) writemask_str[i++] = 'y';
3524701d26fb [svn] Writemask fix.
icculus
parents: 26
diff changeset
   566
        if (arg->writemask2) writemask_str[i++] = 'z';
3524701d26fb [svn] Writemask fix.
icculus
parents: 26
diff changeset
   567
        if (arg->writemask3) writemask_str[i++] = 'w';
3524701d26fb [svn] Writemask fix.
icculus
parents: 26
diff changeset
   568
    } // if
3524701d26fb [svn] Writemask fix.
icculus
parents: 26
diff changeset
   569
    writemask_str[i] = '\0';
3524701d26fb [svn] Writemask fix.
icculus
parents: 26
diff changeset
   570
    assert(i < sizeof (writemask_str));
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   571
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   572
    // may turn out something like "_x2_sat_pp_centroid r0.xyzw" ...
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   573
    char *retval = get_scratch_buffer(ctx);
34
ca4b727ad2ce [svn] Chopped out a bunch of D3D2GLSL_ crap.
icculus
parents: 33
diff changeset
   574
    snprintf(retval, SCRATCH_BUFFER_SIZE, "%s%s%s%s %s%s%s",
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   575
             result_shift_str, sat_str, pp_str, cent_str,
27
3524701d26fb [svn] Writemask fix.
icculus
parents: 26
diff changeset
   576
             regtype_str, regnum_str, writemask_str);
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   577
    return retval;
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   578
} // make_D3D_destarg_string
16
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   579
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   580
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   581
static char *make_D3D_sourcearg_string(Context *ctx, const int idx)
16
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   582
{
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   583
    if (idx >= STATICARRAYLEN(ctx->source_args))
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   584
    {
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   585
        fail(ctx, "Too many source args");
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   586
        return "";
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   587
    } // if
16
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   588
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   589
    const SourceArgInfo *arg = &ctx->source_args[idx];
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   590
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   591
    const char *premod_str = "";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   592
    const char *postmod_str = "";
34
ca4b727ad2ce [svn] Chopped out a bunch of D3D2GLSL_ crap.
icculus
parents: 33
diff changeset
   593
    switch ((SourceMod) arg->src_mod)
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   594
    {
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   595
        case SRCMOD_NEGATE:
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   596
            premod_str = "-";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   597
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   598
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   599
        case SRCMOD_BIASNEGATE:
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   600
            premod_str = "-";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   601
            // fall through.
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   602
        case SRCMOD_BIAS:
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   603
            postmod_str = "_bias";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   604
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   605
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   606
        case SRCMOD_SIGNNEGATE:
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   607
            premod_str = "-";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   608
            // fall through.
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   609
        case SRCMOD_SIGN:
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   610
            postmod_str = "_bx2";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   611
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   612
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   613
        case SRCMOD_COMPLEMENT:
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   614
            premod_str = "1-";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   615
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   616
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   617
        case SRCMOD_X2NEGATE:
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   618
            premod_str = "-";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   619
            // fall through.
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   620
        case SRCMOD_X2:
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   621
            postmod_str = "_x2";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   622
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   623
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   624
        case SRCMOD_DZ:
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   625
            postmod_str = "_dz";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   626
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   627
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   628
        case SRCMOD_DW:
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   629
            postmod_str = "_dw";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   630
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   631
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   632
        case SRCMOD_ABSNEGATE:
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   633
            premod_str = "-";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   634
            // fall through.
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   635
        case SRCMOD_ABS:
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   636
            postmod_str = "_abs";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   637
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   638
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   639
        case SRCMOD_NOT:
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   640
            premod_str = "!";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   641
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   642
    } // switch
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   643
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   644
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   645
    char regnum_str[16];
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   646
    const char *regtype_str = get_D3D_register_string(ctx,
34
ca4b727ad2ce [svn] Chopped out a bunch of D3D2GLSL_ crap.
icculus
parents: 33
diff changeset
   647
                                        (RegisterType) arg->regtype,
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   648
                                        arg->regnum, regnum_str,
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   649
                                        sizeof (regnum_str));
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   650
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   651
    if (regtype_str == NULL)
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   652
    {
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   653
        fail(ctx, "Unknown source register type.");
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   654
        return "";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   655
    } // if
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   656
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   657
    char swizzle_str[6];
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   658
    int i = 0;
26
ed1dc1eca8b2 [svn] Source swizzle fix.
icculus
parents: 25
diff changeset
   659
    if (arg->swizzle != 0xE4)  // 0xE4 == 11100100 ... 3 2 1 0. No swizzle.
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   660
    {
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   661
        static const char channel[] = { 'x', 'y', 'z', 'w' };
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   662
        swizzle_str[i++] = '.';
25
9664b0f62af6 [svn] Simplified and corrected source arg swizzle.
icculus
parents: 24
diff changeset
   663
        swizzle_str[i++] = channel[arg->swizzle_x];
9664b0f62af6 [svn] Simplified and corrected source arg swizzle.
icculus
parents: 24
diff changeset
   664
        swizzle_str[i++] = channel[arg->swizzle_y];
9664b0f62af6 [svn] Simplified and corrected source arg swizzle.
icculus
parents: 24
diff changeset
   665
        swizzle_str[i++] = channel[arg->swizzle_z];
9664b0f62af6 [svn] Simplified and corrected source arg swizzle.
icculus
parents: 24
diff changeset
   666
        swizzle_str[i++] = channel[arg->swizzle_w];
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   667
25
9664b0f62af6 [svn] Simplified and corrected source arg swizzle.
icculus
parents: 24
diff changeset
   668
        // .xyzz is the same as .xyz, .z is the same as .zzzz, etc.
9664b0f62af6 [svn] Simplified and corrected source arg swizzle.
icculus
parents: 24
diff changeset
   669
        while (swizzle_str[i-1] == swizzle_str[i-2])
9664b0f62af6 [svn] Simplified and corrected source arg swizzle.
icculus
parents: 24
diff changeset
   670
            i--;
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   671
    } // if
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   672
    swizzle_str[i] = '\0';
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   673
    assert(i < sizeof (swizzle_str));
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   674
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   675
    char *retval = get_scratch_buffer(ctx);
38
506f3ba0957a [svn] Fixed missing regnum output in D3D profile.
icculus
parents: 36
diff changeset
   676
    snprintf(retval, SCRATCH_BUFFER_SIZE, "%s%s%s%s%s",
506f3ba0957a [svn] Fixed missing regnum output in D3D profile.
icculus
parents: 36
diff changeset
   677
             premod_str, regtype_str, regnum_str, postmod_str, swizzle_str);
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   678
    return retval;
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   679
} // make_D3D_sourcearg_string
16
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   680
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   681
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   682
static void emit_D3D_start(Context *ctx)
16
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   683
{
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   684
    const uint major = (uint) ctx->major_ver;
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   685
    const uint minor = (uint) ctx->minor_ver;
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   686
    const char *shadertype_str = NULL;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   687
    char minor_str[16];
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   688
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   689
    if (minor == 0xFF)
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   690
        strcpy(minor_str, "sw");
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   691
    else if (minor == 0x1)  // apparently this is "vs_2_x". Weird.
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   692
        strcpy(minor_str, "x");
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   693
    else
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   694
        snprintf(minor_str, sizeof (minor_str), "%u", (uint) minor);
19
8bca9cb2252f [svn] Fixed output for software vertex shader versions.
icculus
parents: 18
diff changeset
   695
16
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   696
    if (ctx->shader_type == SHADER_TYPE_PIXEL)
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   697
        shadertype_str = "ps";
16
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   698
    else if (ctx->shader_type == SHADER_TYPE_VERTEX)
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   699
        shadertype_str = "vs";
15
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   700
    else
16
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   701
    {
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   702
        failf(ctx, "Shader type %u unsupported in this profile.",
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   703
              (uint) ctx->shader_type);
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   704
        return;
16
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   705
    } // else
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   706
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   707
    output_line(ctx, "%s_%u_%s", shadertype_str, major, minor_str);
15
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   708
} // emit_D3D_start
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   709
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   710
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   711
static void emit_D3D_end(Context *ctx)
15
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   712
{
30
5e908687dd50 [svn] Lowercase opcodes in the D3D profile.
icculus
parents: 29
diff changeset
   713
    output_line(ctx, "end");
15
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   714
} // emit_D3D_end
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   715
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   716
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   717
static void emit_D3D_comment(Context *ctx, const char *str)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   718
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   719
    output_line(ctx, "; %s", str);
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   720
} // emit_D3D_comment
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   721
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   722
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   723
static void emit_D3D_RESERVED(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   724
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   725
    // do nothing; fails in the state machine.
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   726
} // emit_D3D_RESERVED
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   727
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   728
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   729
// Generic D3D opcode emitters. A list of macros generate all the entry points
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   730
//  that call into these...
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   731
30
5e908687dd50 [svn] Lowercase opcodes in the D3D profile.
icculus
parents: 29
diff changeset
   732
static char *lowercase(char *dst, const char *src)
5e908687dd50 [svn] Lowercase opcodes in the D3D profile.
icculus
parents: 29
diff changeset
   733
{
5e908687dd50 [svn] Lowercase opcodes in the D3D profile.
icculus
parents: 29
diff changeset
   734
    int i = 0;
5e908687dd50 [svn] Lowercase opcodes in the D3D profile.
icculus
parents: 29
diff changeset
   735
    do
5e908687dd50 [svn] Lowercase opcodes in the D3D profile.
icculus
parents: 29
diff changeset
   736
    {
5e908687dd50 [svn] Lowercase opcodes in the D3D profile.
icculus
parents: 29
diff changeset
   737
        const char ch = src[i];
5e908687dd50 [svn] Lowercase opcodes in the D3D profile.
icculus
parents: 29
diff changeset
   738
        dst[i] = (((ch >= 'A') && (ch <= 'Z')) ? (ch - ('A' - 'a')) : ch);
5e908687dd50 [svn] Lowercase opcodes in the D3D profile.
icculus
parents: 29
diff changeset
   739
    } while (src[i++]);
5e908687dd50 [svn] Lowercase opcodes in the D3D profile.
icculus
parents: 29
diff changeset
   740
    return dst;
5e908687dd50 [svn] Lowercase opcodes in the D3D profile.
icculus
parents: 29
diff changeset
   741
} // lowercase
5e908687dd50 [svn] Lowercase opcodes in the D3D profile.
icculus
parents: 29
diff changeset
   742
5e908687dd50 [svn] Lowercase opcodes in the D3D profile.
icculus
parents: 29
diff changeset
   743
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   744
static void emit_D3D_opcode_d(Context *ctx, const char *opcode)
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   745
{
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   746
    const char *dst0 = make_D3D_destarg_string(ctx, 0);
30
5e908687dd50 [svn] Lowercase opcodes in the D3D profile.
icculus
parents: 29
diff changeset
   747
    opcode = lowercase(get_scratch_buffer(ctx), opcode);
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   748
    output_line(ctx, "%s%s", opcode, dst0);
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   749
} // emit_D3D_opcode_d
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   750
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   751
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   752
static void emit_D3D_opcode_s(Context *ctx, const char *opcode)
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   753
{
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   754
    const char *src0 = make_D3D_destarg_string(ctx, 0);
30
5e908687dd50 [svn] Lowercase opcodes in the D3D profile.
icculus
parents: 29
diff changeset
   755
    opcode = lowercase(get_scratch_buffer(ctx), opcode);
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   756
    output_line(ctx, "%s %s", opcode, src0);
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   757
} // emit_D3D_opcode_s
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   758
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   759
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   760
static void emit_D3D_opcode_ss(Context *ctx, const char *opcode)
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   761
{
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   762
    const char *src0 = make_D3D_sourcearg_string(ctx, 0);
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   763
    const char *src1 = make_D3D_sourcearg_string(ctx, 1);
30
5e908687dd50 [svn] Lowercase opcodes in the D3D profile.
icculus
parents: 29
diff changeset
   764
    opcode = lowercase(get_scratch_buffer(ctx), opcode);
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   765
    output_line(ctx, "%s %s, %s", opcode, src0, src1);
39
4057e8dc3ad0 [svn] Fixed comment.
icculus
parents: 38
diff changeset
   766
} // emit_D3D_opcode_ss
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   767
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   768
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   769
static void emit_D3D_opcode_ds(Context *ctx, const char *opcode)
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   770
{
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   771
    const char *dst0 = make_D3D_destarg_string(ctx, 0);
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   772
    const char *src0 = make_D3D_sourcearg_string(ctx, 0);
30
5e908687dd50 [svn] Lowercase opcodes in the D3D profile.
icculus
parents: 29
diff changeset
   773
    opcode = lowercase(get_scratch_buffer(ctx), opcode);
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   774
    output_line(ctx, "%s%s, %s", opcode, dst0, src0);
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   775
} // emit_D3D_opcode_ds
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   776
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   777
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   778
static void emit_D3D_opcode_dss(Context *ctx, const char *opcode)
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   779
{
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   780
    const char *dst0 = make_D3D_destarg_string(ctx, 0);
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   781
    const char *src0 = make_D3D_sourcearg_string(ctx, 0);
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   782
    const char *src1 = make_D3D_sourcearg_string(ctx, 1);
30
5e908687dd50 [svn] Lowercase opcodes in the D3D profile.
icculus
parents: 29
diff changeset
   783
    opcode = lowercase(get_scratch_buffer(ctx), opcode);
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   784
    output_line(ctx, "%s%s, %s, %s", opcode, dst0, src0, src1);
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   785
} // emit_D3D_opcode_dss
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   786
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   787
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   788
static void emit_D3D_opcode_dsss(Context *ctx, const char *opcode)
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   789
{
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   790
    const char *dst0 = make_D3D_destarg_string(ctx, 0);
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   791
    const char *src0 = make_D3D_sourcearg_string(ctx, 0);
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   792
    const char *src1 = make_D3D_sourcearg_string(ctx, 1);
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   793
    const char *src2 = make_D3D_sourcearg_string(ctx, 2);
30
5e908687dd50 [svn] Lowercase opcodes in the D3D profile.
icculus
parents: 29
diff changeset
   794
    opcode = lowercase(get_scratch_buffer(ctx), opcode);
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   795
    output_line(ctx, "%s%s, %s, %s, %s", opcode, dst0, src0, src1, src2);
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   796
} // emit_D3D_opcode_dsss
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   797
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   798
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   799
static void emit_D3D_opcode_dssss(Context *ctx, const char *opcode)
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   800
{
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   801
    const char *dst0 = make_D3D_destarg_string(ctx, 0);
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   802
    const char *src0 = make_D3D_sourcearg_string(ctx, 0);
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   803
    const char *src1 = make_D3D_sourcearg_string(ctx, 1);
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   804
    const char *src2 = make_D3D_sourcearg_string(ctx, 2);
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   805
    const char *src3 = make_D3D_sourcearg_string(ctx, 3);
30
5e908687dd50 [svn] Lowercase opcodes in the D3D profile.
icculus
parents: 29
diff changeset
   806
    opcode = lowercase(get_scratch_buffer(ctx), opcode);
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   807
    output_line(ctx,"%s%s, %s, %s, %s, %s",opcode,dst0,src0,src1,src2,src3);
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   808
} // emit_D3D_opcode_dssss
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   809
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   810
30
5e908687dd50 [svn] Lowercase opcodes in the D3D profile.
icculus
parents: 29
diff changeset
   811
static void emit_D3D_opcode(Context *ctx, const char *opcode)
5e908687dd50 [svn] Lowercase opcodes in the D3D profile.
icculus
parents: 29
diff changeset
   812
{
5e908687dd50 [svn] Lowercase opcodes in the D3D profile.
icculus
parents: 29
diff changeset
   813
    opcode = lowercase(get_scratch_buffer(ctx), opcode);
5e908687dd50 [svn] Lowercase opcodes in the D3D profile.
icculus
parents: 29
diff changeset
   814
    output_line(ctx, "%s", opcode);
5e908687dd50 [svn] Lowercase opcodes in the D3D profile.
icculus
parents: 29
diff changeset
   815
} // emit_D3D_opcode_dssss
5e908687dd50 [svn] Lowercase opcodes in the D3D profile.
icculus
parents: 29
diff changeset
   816
5e908687dd50 [svn] Lowercase opcodes in the D3D profile.
icculus
parents: 29
diff changeset
   817
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   818
#define EMIT_D3D_OPCODE_FUNC(op) \
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   819
    static void emit_D3D_##op(Context *ctx) { \
30
5e908687dd50 [svn] Lowercase opcodes in the D3D profile.
icculus
parents: 29
diff changeset
   820
        emit_D3D_opcode(ctx, #op); \
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   821
    }
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   822
#define EMIT_D3D_OPCODE_D_FUNC(op) \
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   823
    static void emit_D3D_##op(Context *ctx) { \
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   824
        emit_D3D_opcode_d(ctx, #op); \
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   825
    }
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   826
#define EMIT_D3D_OPCODE_S_FUNC(op) \
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   827
    static void emit_D3D_##op(Context *ctx) { \
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   828
        emit_D3D_opcode_s(ctx, #op); \
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   829
    }
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   830
#define EMIT_D3D_OPCODE_SS_FUNC(op) \
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   831
    static void emit_D3D_##op(Context *ctx) { \
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   832
        emit_D3D_opcode_ss(ctx, #op); \
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   833
    }
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   834
#define EMIT_D3D_OPCODE_DS_FUNC(op) \
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   835
    static void emit_D3D_##op(Context *ctx) { \
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   836
        emit_D3D_opcode_ds(ctx, #op); \
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   837
    }
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   838
#define EMIT_D3D_OPCODE_DSS_FUNC(op) \
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   839
    static void emit_D3D_##op(Context *ctx) { \
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   840
        emit_D3D_opcode_dss(ctx, #op); \
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   841
    }
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   842
#define EMIT_D3D_OPCODE_DSSS_FUNC(op) \
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   843
    static void emit_D3D_##op(Context *ctx) { \
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   844
        emit_D3D_opcode_dsss(ctx, #op); \
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   845
    }
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   846
#define EMIT_D3D_OPCODE_DSSSS_FUNC(op) \
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   847
    static void emit_D3D_##op(Context *ctx) { \
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   848
        emit_D3D_opcode_dssss(ctx, #op); \
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   849
    }
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   850
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   851
EMIT_D3D_OPCODE_FUNC(NOP)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   852
EMIT_D3D_OPCODE_DS_FUNC(MOV)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   853
EMIT_D3D_OPCODE_DSS_FUNC(ADD)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   854
EMIT_D3D_OPCODE_DSS_FUNC(SUB)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   855
EMIT_D3D_OPCODE_DSSS_FUNC(MAD)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   856
EMIT_D3D_OPCODE_DSS_FUNC(MUL)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   857
EMIT_D3D_OPCODE_DS_FUNC(RCP)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   858
EMIT_D3D_OPCODE_DS_FUNC(RSQ)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   859
EMIT_D3D_OPCODE_DSS_FUNC(DP3)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   860
EMIT_D3D_OPCODE_DSS_FUNC(DP4)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   861
EMIT_D3D_OPCODE_DSS_FUNC(MIN)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   862
EMIT_D3D_OPCODE_DSS_FUNC(MAX)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   863
EMIT_D3D_OPCODE_DSS_FUNC(SLT)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   864
EMIT_D3D_OPCODE_DSS_FUNC(SGE)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   865
EMIT_D3D_OPCODE_DS_FUNC(EXP)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   866
EMIT_D3D_OPCODE_DS_FUNC(LOG)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   867
EMIT_D3D_OPCODE_DS_FUNC(LIT)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   868
EMIT_D3D_OPCODE_DSS_FUNC(DST)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   869
EMIT_D3D_OPCODE_DSSS_FUNC(LRP)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   870
EMIT_D3D_OPCODE_DS_FUNC(FRC)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   871
EMIT_D3D_OPCODE_DSS_FUNC(M4X4)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   872
EMIT_D3D_OPCODE_DSS_FUNC(M4X3)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   873
EMIT_D3D_OPCODE_DSS_FUNC(M3X4)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   874
EMIT_D3D_OPCODE_DSS_FUNC(M3X3)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   875
EMIT_D3D_OPCODE_DSS_FUNC(M3X2)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   876
EMIT_D3D_OPCODE_S_FUNC(CALL)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   877
EMIT_D3D_OPCODE_SS_FUNC(CALLNZ)
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   878
EMIT_D3D_OPCODE_SS_FUNC(LOOP)
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   879
EMIT_D3D_OPCODE_FUNC(RET)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   880
EMIT_D3D_OPCODE_FUNC(ENDLOOP)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   881
EMIT_D3D_OPCODE_S_FUNC(LABEL)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   882
EMIT_D3D_OPCODE_DSS_FUNC(POW)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   883
EMIT_D3D_OPCODE_DSS_FUNC(CRS)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   884
EMIT_D3D_OPCODE_DSSS_FUNC(SGN)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   885
EMIT_D3D_OPCODE_DS_FUNC(ABS)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   886
EMIT_D3D_OPCODE_DS_FUNC(NRM)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   887
EMIT_D3D_OPCODE_DS_FUNC(SINCOS)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   888
EMIT_D3D_OPCODE_S_FUNC(REP)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   889
EMIT_D3D_OPCODE_FUNC(ENDREP)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   890
EMIT_D3D_OPCODE_S_FUNC(IF)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   891
EMIT_D3D_OPCODE_FUNC(ELSE)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   892
EMIT_D3D_OPCODE_FUNC(ENDIF)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   893
EMIT_D3D_OPCODE_FUNC(BREAK)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   894
EMIT_D3D_OPCODE_DS_FUNC(MOVA)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   895
EMIT_D3D_OPCODE_FUNC(TEXCOORD) // !!! FIXME!
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   896
EMIT_D3D_OPCODE_D_FUNC(TEXKILL)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   897
EMIT_D3D_OPCODE_FUNC(TEX) // !!! FIXME!
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   898
EMIT_D3D_OPCODE_DS_FUNC(TEXBEM)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   899
EMIT_D3D_OPCODE_DS_FUNC(TEXBEML)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   900
EMIT_D3D_OPCODE_DS_FUNC(TEXREG2AR)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   901
EMIT_D3D_OPCODE_DS_FUNC(TEXREG2GB)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   902
EMIT_D3D_OPCODE_DS_FUNC(TEXM3X2PAD)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   903
EMIT_D3D_OPCODE_DS_FUNC(TEXM3X2TEX)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   904
EMIT_D3D_OPCODE_DS_FUNC(TEXM3X3PAD)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   905
EMIT_D3D_OPCODE_DS_FUNC(TEXM3X3TEX)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   906
EMIT_D3D_OPCODE_DSS_FUNC(TEXM3X3SPEC)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   907
EMIT_D3D_OPCODE_DS_FUNC(TEXM3X3VSPEC)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   908
EMIT_D3D_OPCODE_DS_FUNC(EXPP)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   909
EMIT_D3D_OPCODE_DS_FUNC(LOGP)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   910
EMIT_D3D_OPCODE_DSSS_FUNC(CND)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   911
EMIT_D3D_OPCODE_DS_FUNC(TEXREG2RGB)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   912
EMIT_D3D_OPCODE_DS_FUNC(TEXDP3TEX)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   913
EMIT_D3D_OPCODE_DS_FUNC(TEXM3X2DEPTH)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   914
EMIT_D3D_OPCODE_DS_FUNC(TEXDP3)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   915
EMIT_D3D_OPCODE_DS_FUNC(TEXM3X3)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   916
EMIT_D3D_OPCODE_D_FUNC(TEXDEPTH)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   917
EMIT_D3D_OPCODE_DSSS_FUNC(CMP)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   918
EMIT_D3D_OPCODE_DSS_FUNC(BEM)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   919
EMIT_D3D_OPCODE_DSSS_FUNC(DP2ADD)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   920
EMIT_D3D_OPCODE_DS_FUNC(DSX)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   921
EMIT_D3D_OPCODE_DS_FUNC(DSY)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   922
EMIT_D3D_OPCODE_DSSSS_FUNC(TEXLDD)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   923
EMIT_D3D_OPCODE_DSS_FUNC(TEXLDL)
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   924
EMIT_D3D_OPCODE_S_FUNC(BREAKP)
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   925
28
bdb89e56bb91 [svn] Comparison opcodes...
icculus
parents: 27
diff changeset
   926
// special cases for comparison opcodes...
bdb89e56bb91 [svn] Comparison opcodes...
icculus
parents: 27
diff changeset
   927
static const char *get_D3D_comparison_string(Context *ctx)
bdb89e56bb91 [svn] Comparison opcodes...
icculus
parents: 27
diff changeset
   928
{
bdb89e56bb91 [svn] Comparison opcodes...
icculus
parents: 27
diff changeset
   929
    static const char *comps[] = {
bdb89e56bb91 [svn] Comparison opcodes...
icculus
parents: 27
diff changeset
   930
        "", "_gt", "_eq", "_ge", "_lt", "_ne", "_le"
bdb89e56bb91 [svn] Comparison opcodes...
icculus
parents: 27
diff changeset
   931
    };
bdb89e56bb91 [svn] Comparison opcodes...
icculus
parents: 27
diff changeset
   932
bdb89e56bb91 [svn] Comparison opcodes...
icculus
parents: 27
diff changeset
   933
    if (ctx->instruction_controls >= STATICARRAYLEN(comps))
bdb89e56bb91 [svn] Comparison opcodes...
icculus
parents: 27
diff changeset
   934
    {
bdb89e56bb91 [svn] Comparison opcodes...
icculus
parents: 27
diff changeset
   935
        fail(ctx, "unknown comparison control");
bdb89e56bb91 [svn] Comparison opcodes...
icculus
parents: 27
diff changeset
   936
        return "";
bdb89e56bb91 [svn] Comparison opcodes...
icculus
parents: 27
diff changeset
   937
    } // if
bdb89e56bb91 [svn] Comparison opcodes...
icculus
parents: 27
diff changeset
   938
bdb89e56bb91 [svn] Comparison opcodes...
icculus
parents: 27
diff changeset
   939
    return comps[ctx->instruction_controls];
bdb89e56bb91 [svn] Comparison opcodes...
icculus
parents: 27
diff changeset
   940
} // get_D3D_comparison_string
bdb89e56bb91 [svn] Comparison opcodes...
icculus
parents: 27
diff changeset
   941
bdb89e56bb91 [svn] Comparison opcodes...
icculus
parents: 27
diff changeset
   942
static void emit_D3D_BREAKC(Context *ctx)
bdb89e56bb91 [svn] Comparison opcodes...
icculus
parents: 27
diff changeset
   943
{
bdb89e56bb91 [svn] Comparison opcodes...
icculus
parents: 27
diff changeset
   944
    char op[16];
30
5e908687dd50 [svn] Lowercase opcodes in the D3D profile.
icculus
parents: 29
diff changeset
   945
    snprintf(op, sizeof (op), "break%s", get_D3D_comparison_string(ctx));
28
bdb89e56bb91 [svn] Comparison opcodes...
icculus
parents: 27
diff changeset
   946
    emit_D3D_opcode_ss(ctx, op);
bdb89e56bb91 [svn] Comparison opcodes...
icculus
parents: 27
diff changeset
   947
} // emit_D3D_BREAKC
bdb89e56bb91 [svn] Comparison opcodes...
icculus
parents: 27
diff changeset
   948
bdb89e56bb91 [svn] Comparison opcodes...
icculus
parents: 27
diff changeset
   949
static void emit_D3D_IFC(Context *ctx)
bdb89e56bb91 [svn] Comparison opcodes...
icculus
parents: 27
diff changeset
   950
{
bdb89e56bb91 [svn] Comparison opcodes...
icculus
parents: 27
diff changeset
   951
    char op[16];
30
5e908687dd50 [svn] Lowercase opcodes in the D3D profile.
icculus
parents: 29
diff changeset
   952
    snprintf(op, sizeof (op), "if%s", get_D3D_comparison_string(ctx));
28
bdb89e56bb91 [svn] Comparison opcodes...
icculus
parents: 27
diff changeset
   953
    emit_D3D_opcode_ss(ctx, op);
bdb89e56bb91 [svn] Comparison opcodes...
icculus
parents: 27
diff changeset
   954
} // emit_D3D_IFC
bdb89e56bb91 [svn] Comparison opcodes...
icculus
parents: 27
diff changeset
   955
bdb89e56bb91 [svn] Comparison opcodes...
icculus
parents: 27
diff changeset
   956
static void emit_D3D_SETP(Context *ctx)
bdb89e56bb91 [svn] Comparison opcodes...
icculus
parents: 27
diff changeset
   957
{
bdb89e56bb91 [svn] Comparison opcodes...
icculus
parents: 27
diff changeset
   958
    char op[16];
30
5e908687dd50 [svn] Lowercase opcodes in the D3D profile.
icculus
parents: 29
diff changeset
   959
    snprintf(op, sizeof (op), "setp%s", get_D3D_comparison_string(ctx));
28
bdb89e56bb91 [svn] Comparison opcodes...
icculus
parents: 27
diff changeset
   960
    emit_D3D_opcode_dss(ctx, op);
bdb89e56bb91 [svn] Comparison opcodes...
icculus
parents: 27
diff changeset
   961
} // emit_D3D_SETP
bdb89e56bb91 [svn] Comparison opcodes...
icculus
parents: 27
diff changeset
   962
33
8b71012ebf65 [svn] Some heroic coding, since I can't figure out how to get printf() to output
icculus
parents: 32
diff changeset
   963
// !!! FIXME: this is sort of nasty.
8b71012ebf65 [svn] Some heroic coding, since I can't figure out how to get printf() to output
icculus
parents: 32
diff changeset
   964
static void floatstr(Context *ctx, char *buf, size_t bufsize, float f)
8b71012ebf65 [svn] Some heroic coding, since I can't figure out how to get printf() to output
icculus
parents: 32
diff changeset
   965
{
8b71012ebf65 [svn] Some heroic coding, since I can't figure out how to get printf() to output
icculus
parents: 32
diff changeset
   966
    const size_t len = snprintf(buf, bufsize, "%f", f);
8b71012ebf65 [svn] Some heroic coding, since I can't figure out how to get printf() to output
icculus
parents: 32
diff changeset
   967
    if (len >= bufsize)
8b71012ebf65 [svn] Some heroic coding, since I can't figure out how to get printf() to output
icculus
parents: 32
diff changeset
   968
        fail(ctx, "BUG: internal buffer is too small");
8b71012ebf65 [svn] Some heroic coding, since I can't figure out how to get printf() to output
icculus
parents: 32
diff changeset
   969
    else
8b71012ebf65 [svn] Some heroic coding, since I can't figure out how to get printf() to output
icculus
parents: 32
diff changeset
   970
    {
8b71012ebf65 [svn] Some heroic coding, since I can't figure out how to get printf() to output
icculus
parents: 32
diff changeset
   971
        char *end = buf + len;
8b71012ebf65 [svn] Some heroic coding, since I can't figure out how to get printf() to output
icculus
parents: 32
diff changeset
   972
        char *ptr = strchr(buf, '.');
8b71012ebf65 [svn] Some heroic coding, since I can't figure out how to get printf() to output
icculus
parents: 32
diff changeset
   973
        if (ptr == NULL)
8b71012ebf65 [svn] Some heroic coding, since I can't figure out how to get printf() to output
icculus
parents: 32
diff changeset
   974
            return;  // done.
8b71012ebf65 [svn] Some heroic coding, since I can't figure out how to get printf() to output
icculus
parents: 32
diff changeset
   975
8b71012ebf65 [svn] Some heroic coding, since I can't figure out how to get printf() to output
icculus
parents: 32
diff changeset
   976
        while (--end != ptr)
8b71012ebf65 [svn] Some heroic coding, since I can't figure out how to get printf() to output
icculus
parents: 32
diff changeset
   977
        {
8b71012ebf65 [svn] Some heroic coding, since I can't figure out how to get printf() to output
icculus
parents: 32
diff changeset
   978
            if (*end != '0')
8b71012ebf65 [svn] Some heroic coding, since I can't figure out how to get printf() to output
icculus
parents: 32
diff changeset
   979
            {
8b71012ebf65 [svn] Some heroic coding, since I can't figure out how to get printf() to output
icculus
parents: 32
diff changeset
   980
                end++;
8b71012ebf65 [svn] Some heroic coding, since I can't figure out how to get printf() to output
icculus
parents: 32
diff changeset
   981
                break;
8b71012ebf65 [svn] Some heroic coding, since I can't figure out how to get printf() to output
icculus
parents: 32
diff changeset
   982
            } // if
8b71012ebf65 [svn] Some heroic coding, since I can't figure out how to get printf() to output
icculus
parents: 32
diff changeset
   983
        } // while
8b71012ebf65 [svn] Some heroic coding, since I can't figure out how to get printf() to output
icculus
parents: 32
diff changeset
   984
        *end = '\0';  // chop extra '0' or all decimal places off.
8b71012ebf65 [svn] Some heroic coding, since I can't figure out how to get printf() to output
icculus
parents: 32
diff changeset
   985
    } // else
8b71012ebf65 [svn] Some heroic coding, since I can't figure out how to get printf() to output
icculus
parents: 32
diff changeset
   986
} // floatstr
8b71012ebf65 [svn] Some heroic coding, since I can't figure out how to get printf() to output
icculus
parents: 32
diff changeset
   987
31
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   988
static void emit_D3D_DEF(Context *ctx)
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   989
{
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   990
    const char *dst0 = make_D3D_destarg_string(ctx, 0);
33
8b71012ebf65 [svn] Some heroic coding, since I can't figure out how to get printf() to output
icculus
parents: 32
diff changeset
   991
    const float *val = (const float *) ctx->dwords; // !!! FIXME: could be int?
8b71012ebf65 [svn] Some heroic coding, since I can't figure out how to get printf() to output
icculus
parents: 32
diff changeset
   992
    char val0[32];
8b71012ebf65 [svn] Some heroic coding, since I can't figure out how to get printf() to output
icculus
parents: 32
diff changeset
   993
    char val1[32];
8b71012ebf65 [svn] Some heroic coding, since I can't figure out how to get printf() to output
icculus
parents: 32
diff changeset
   994
    char val2[32];
8b71012ebf65 [svn] Some heroic coding, since I can't figure out how to get printf() to output
icculus
parents: 32
diff changeset
   995
    char val3[32];
8b71012ebf65 [svn] Some heroic coding, since I can't figure out how to get printf() to output
icculus
parents: 32
diff changeset
   996
    floatstr(ctx, val0, sizeof (val0), val[0]);
8b71012ebf65 [svn] Some heroic coding, since I can't figure out how to get printf() to output
icculus
parents: 32
diff changeset
   997
    floatstr(ctx, val1, sizeof (val1), val[1]);
8b71012ebf65 [svn] Some heroic coding, since I can't figure out how to get printf() to output
icculus
parents: 32
diff changeset
   998
    floatstr(ctx, val2, sizeof (val2), val[2]);
8b71012ebf65 [svn] Some heroic coding, since I can't figure out how to get printf() to output
icculus
parents: 32
diff changeset
   999
    floatstr(ctx, val3, sizeof (val3), val[3]);
8b71012ebf65 [svn] Some heroic coding, since I can't figure out how to get printf() to output
icculus
parents: 32
diff changeset
  1000
    output_line(ctx, "def%s, %s, %s, %s, %s", dst0, val0, val1, val2, val3);
31
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1001
} // emit_D3D_DEF
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1002
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1003
static void emit_D3D_DEFI(Context *ctx)
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1004
{
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1005
    const char *dst0 = make_D3D_destarg_string(ctx, 0);
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1006
    const int32 *x = (const int32 *) ctx->dwords;
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1007
    output_line(ctx, "defi%s, %d, %d, %d, %d", dst0,
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1008
                (int) x[0], (int) x[1], (int) x[2], (int) x[3]);
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1009
} // emit_D3D_DEFI
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1010
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1011
static void emit_D3D_DEFB(Context *ctx)
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1012
{
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1013
    const char *dst0 = make_D3D_destarg_string(ctx, 0);
32
bfb775b9baac [svn] Doh. Fixed DEFB output in the D3D profile.
icculus
parents: 31
diff changeset
  1014
    output_line(ctx, "defb%s, %s", dst0, ctx->dwords[0] ? "true" : "false");
31
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1015
} // emit_D3D_DEFB
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1016
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1017
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1018
static void emit_D3D_DCL(Context *ctx)
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1019
{
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1020
    const char *dst0 = make_D3D_destarg_string(ctx, 0);
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1021
    const DestArgInfo *arg = &ctx->dest_args[0];
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1022
    const char *usage_str = "";
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1023
    char index_str[16] = { '\0' };
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1024
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1025
    if (ctx->shader_type == SHADER_TYPE_VERTEX)
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1026
    {
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1027
        static const char *usagestrs[] = {
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1028
            "_position", "_blendweight", "_blendindices", "_normal",
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1029
            "_psize", "_texcoord", "_tangent", "_binormal", "_tessfactor",
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1030
            "_positiont", "_color", "_fog", "_depth", "_sample"
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1031
        };
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1032
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1033
        const uint32 usage = ctx->dwords[0];
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1034
        const uint32 index = ctx->dwords[1];
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1035
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1036
        if (usage >= STATICARRAYLEN(usagestrs))
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1037
        {
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1038
            fail(ctx, "unknown DCL usage");
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1039
            return;
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1040
        } // if
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1041
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1042
        usage_str = usagestrs[usage];
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1043
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1044
        if (index != 0)
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1045
            snprintf(index_str, sizeof (index_str), "%u", (uint) index);
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1046
    } // if
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1047
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1048
    else if (arg->regtype == REGISTER_TYPE_SAMPLER)
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1049
    {
34
ca4b727ad2ce [svn] Chopped out a bunch of D3D2GLSL_ crap.
icculus
parents: 33
diff changeset
  1050
        switch ((const TextureType) ctx->dwords[0])
31
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1051
        {
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1052
            case TEXTURE_TYPE_2D: usage_str = "_2d"; break;
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1053
            case TEXTURE_TYPE_CUBE: usage_str = "_cube"; break;
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1054
            case TEXTURE_TYPE_VOLUME: usage_str = "_volume"; break;
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1055
            default: fail(ctx, "unknown sampler texture type"); return;
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1056
        } // switch
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1057
    } // else if
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1058
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1059
    output_line(ctx, "dcl%s%s%s", usage_str, index_str, dst0);
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1060
} // emit_D3D_DCL
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
  1061
28
bdb89e56bb91 [svn] Comparison opcodes...
icculus
parents: 27
diff changeset
  1062
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
  1063
#undef EMIT_D3D_OPCODE_FUNC
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
  1064
#undef EMIT_D3D_OPCODE_D_FUNC
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
  1065
#undef EMIT_D3D_OPCODE_S_FUNC
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
  1066
#undef EMIT_D3D_OPCODE_SS_FUNC
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
  1067
#undef EMIT_D3D_OPCODE_DS_FUNC
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
  1068
#undef EMIT_D3D_OPCODE_DSS_FUNC
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
  1069
#undef EMIT_D3D_OPCODE_DSSS_FUNC
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
  1070
#undef EMIT_D3D_OPCODE_DSSSS_FUNC
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
  1071
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1072
#endif  // SUPPORT_PROFILE_D3D
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1073
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1074
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1075
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1076
#if !SUPPORT_PROFILE_GLSL
15
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1077
#define PROFILE_EMITTER_GLSL(op)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1078
#else
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1079
#undef AT_LEAST_ONE_PROFILE
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1080
#define AT_LEAST_ONE_PROFILE 1
15
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1081
#define PROFILE_EMITTER_GLSL(op) emit_GLSL_##op,
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1082
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1083
static void emit_GLSL_start(Context *ctx)
15
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1084
{
16
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
  1085
    const uint major = (uint) ctx->major_ver;
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
  1086
    const uint minor = (uint) ctx->minor_ver;
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
  1087
    if (ctx->shader_type == SHADER_TYPE_PIXEL)
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
  1088
        output_line(ctx, "// Pixel shader, version %u.%u", major, minor);
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
  1089
    else if (ctx->shader_type == SHADER_TYPE_VERTEX)
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
  1090
        output_line(ctx, "// Vertex shader, version %u.%u", major, minor);
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
  1091
    else
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
  1092
    {
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
  1093
        failf(ctx, "Shader type %u unsupported in this profile.",
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
  1094
              (uint) ctx->shader_type);
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
  1095
    } // else
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
  1096
15
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1097
    output_line(ctx, "void main() {");
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1098
} // emit_GLSL_start
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1099
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1100
static void emit_GLSL_end(Context *ctx)
15
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1101
{
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1102
    output_line(ctx, "}");
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1103
} // emit_GLSL_end
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1104
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1105
static void emit_GLSL_comment(Context *ctx, const char *str)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1106
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1107
    output_line(ctx, "// %s", str);
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1108
} // emit_GLSL_comment
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1109
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1110
static void emit_GLSL_NOP(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1111
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1112
    // no-op is a no-op.  :)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1113
} // emit_GLSL_NOP
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1114
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1115
static void emit_GLSL_MOV(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1116
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1117
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1118
} // emit_GLSL_MOV
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1119
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1120
static void emit_GLSL_ADD(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1121
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1122
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1123
} // emit_GLSL_ADD
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1124
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1125
static void emit_GLSL_SUB(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1126
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1127
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1128
} // emit_GLSL_SUB
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1129
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1130
static void emit_GLSL_MAD(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1131
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1132
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1133
} // emit_GLSL_MAD
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1134
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1135
static void emit_GLSL_MUL(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1136
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1137
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1138
} // emit_GLSL_MUL
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1139
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1140
static void emit_GLSL_RCP(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1141
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1142
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1143
} // emit_GLSL_RCP
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1144
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1145
static void emit_GLSL_RSQ(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1146
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1147
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1148
} // emit_GLSL_RSQ
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1149
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1150
static void emit_GLSL_DP3(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1151
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1152
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1153
} // emit_GLSL_DP3
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1154
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1155
static void emit_GLSL_DP4(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1156
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1157
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1158
} // emit_GLSL_DP4
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1159
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1160
static void emit_GLSL_MIN(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1161
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1162
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1163
} // emit_GLSL_MIN
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1164
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1165
static void emit_GLSL_MAX(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1166
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1167
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1168
} // emit_GLSL_MAX
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1169
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1170
static void emit_GLSL_SLT(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1171
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1172
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1173
} // emit_GLSL_SLT
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1174
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1175
static void emit_GLSL_SGE(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1176
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1177
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1178
} // emit_GLSL_SGE
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1179
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1180
static void emit_GLSL_EXP(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1181
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1182
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1183
} // emit_GLSL_EXP
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1184
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1185
static void emit_GLSL_LOG(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1186
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1187
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1188
} // emit_GLSL_LOG
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1189
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1190
static void emit_GLSL_LIT(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1191
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1192
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1193
} // emit_GLSL_LIT
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1194
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1195
static void emit_GLSL_DST(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1196
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1197
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1198
} // emit_GLSL_DST
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1199
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1200
static void emit_GLSL_LRP(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1201
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1202
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1203
} // emit_GLSL_LRP
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1204
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1205
static void emit_GLSL_FRC(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1206
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1207
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1208
} // emit_GLSL_FRC
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1209
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1210
static void emit_GLSL_M4X4(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1211
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1212
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1213
} // emit_GLSL_M4X4
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1214
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1215
static void emit_GLSL_M4X3(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1216
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1217
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1218
} // emit_GLSL_M4X3
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1219
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1220
static void emit_GLSL_M3X4(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1221
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1222
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1223
} // emit_GLSL_M3X4
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1224
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1225
static void emit_GLSL_M3X3(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1226
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1227
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1228
} // emit_GLSL_M3X3
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1229
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1230
static void emit_GLSL_M3X2(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1231
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1232
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1233
} // emit_GLSL_M3X2
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1234
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1235
static void emit_GLSL_CALL(Context *ctx)
1
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
  1236
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1237
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1238
} // emit_GLSL_CALL
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1239
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1240
static void emit_GLSL_CALLNZ(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1241
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1242
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1243
} // emit_GLSL_CALLNZ
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1244
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1245
static void emit_GLSL_LOOP(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1246
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1247
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1248
} // emit_GLSL_LOOP
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1249
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1250
static void emit_GLSL_RET(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1251
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1252
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1253
} // emit_GLSL_RET
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1254
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1255
static void emit_GLSL_ENDLOOP(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1256
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1257
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1258
} // emit_GLSL_ENDLOOP
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1259
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1260
static void emit_GLSL_LABEL(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1261
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1262
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1263
} // emit_GLSL_LABEL
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1264
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1265
static void emit_GLSL_DCL(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1266
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1267
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1268
} // emit_GLSL_DCL
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1269
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1270
static void emit_GLSL_POW(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1271
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1272
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1273
} // emit_GLSL_POW
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1274
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1275
static void emit_GLSL_CRS(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1276
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1277
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1278
} // emit_GLSL_CRS
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1279
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1280
static void emit_GLSL_SGN(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1281
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1282
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1283
} // emit_GLSL_SGN
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1284
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1285
static void emit_GLSL_ABS(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1286
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1287
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1288
} // emit_GLSL_ABS
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1289
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1290
static void emit_GLSL_NRM(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1291
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1292
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1293
} // emit_GLSL_NRM
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1294
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1295
static void emit_GLSL_SINCOS(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1296
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1297
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1298
} // emit_GLSL_SINCOS
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1299
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1300
static void emit_GLSL_REP(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1301
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1302
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1303
} // emit_GLSL_REP
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1304
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1305
static void emit_GLSL_ENDREP(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1306
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1307
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1308
} // emit_GLSL_ENDREP
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1309
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1310
static void emit_GLSL_IF(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1311
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1312
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1313
} // emit_GLSL_IF
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1314
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1315
static void emit_GLSL_IFC(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1316
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1317
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1318
} // emit_GLSL_IFC
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1319
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1320
static void emit_GLSL_ELSE(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1321
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1322
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1323
} // emit_GLSL_ELSE
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1324
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1325
static void emit_GLSL_ENDIF(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1326
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1327
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1328
} // emit_GLSL_ENDIF
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1329
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1330
static void emit_GLSL_BREAK(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1331
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1332
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1333
} // emit_GLSL_BREAK
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1334
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1335
static void emit_GLSL_BREAKC(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1336
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1337
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1338
} // emit_GLSL_BREAKC
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1339
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1340
static void emit_GLSL_MOVA(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1341
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1342
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1343
} // emit_GLSL_MOVA
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1344
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1345
static void emit_GLSL_DEFB(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1346
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1347
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1348
} // emit_GLSL_DEFB
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1349
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1350
static void emit