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mojoshader.c

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3928 lines (3328 loc) · 131 KB
 
Feb 10, 2008
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/**
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* MojoShader; generate shader programs from bytecode of compiled
* Direct3D shaders.
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*
* Please see the file LICENSE.txt in the source's root directory.
*
* This file written by Ryan C. Gordon.
*/
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// !!! FIXME: this file really needs to be split up.
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// !!! FIXME: I keep changing coding styles for symbols and typedefs.
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// !!! FIXME: rules from MSDN about temp registers we probably don't check.
// - There are limited temporaries: vs_1_1 has 12 (ps_1_1 has _2_!).
// - SM2 apparently was variable, between 12 and 32. Shader Model 3 has 32.
// - A maximum of three temp registers can be used in a single instruction.
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#define __MOJOSHADER_INTERNAL__ 1
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#include "profiles/mojoshader_profile.h"
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// Deal with register lists... !!! FIXME: I sort of hate this.
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static void free_reglist(MOJOSHADER_free f, void *d, RegisterList *item)
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{
while (item != NULL)
{
RegisterList *next = item->next;
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f(item, d);
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item = next;
} // while
} // free_reglist
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static inline const RegisterList *reglist_exists(RegisterList *prev,
const RegisterType regtype,
const int regnum)
{
return (reglist_find(prev, regtype, regnum));
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} // reglist_exists
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static inline int register_was_written(Context *ctx, const RegisterType rtype,
const int regnum)
{
RegisterList *reg = reglist_find(&ctx->used_registers, rtype, regnum);
return (reg && reg->written);
} // register_was_written
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static inline int get_defined_register(Context *ctx, const RegisterType rtype,
const int regnum)
{
return (reglist_exists(&ctx->defined_registers, rtype, regnum) != NULL);
} // get_defined_register
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static void add_attribute_register(Context *ctx, const RegisterType rtype,
const int regnum, const MOJOSHADER_usage usage,
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const int index, const int writemask, int flags)
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{
RegisterList *item = reglist_insert(ctx, &ctx->attributes, rtype, regnum);
item->usage = usage;
item->index = index;
item->writemask = writemask;
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item->misc = flags;
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if ((rtype == REG_TYPE_OUTPUT) && (usage == MOJOSHADER_USAGE_POINTSIZE))
ctx->uses_pointsize = 1; // note that we have to check this later.
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else if ((rtype == REG_TYPE_OUTPUT) && (usage == MOJOSHADER_USAGE_FOG))
ctx->uses_fog = 1; // note that we have to check this later.
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} // add_attribute_register
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static inline TextureType cvtMojoToD3DSamplerType(const MOJOSHADER_samplerType type)
{
return (TextureType) (((int) type) + 2);
} // cvtMojoToD3DSamplerType
static inline MOJOSHADER_samplerType cvtD3DToMojoSamplerType(const TextureType type)
{
return (MOJOSHADER_samplerType) (((int) type) - 2);
} // cvtD3DToMojoSamplerType
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static inline void add_sampler(Context *ctx, const int regnum,
TextureType ttype, const int texbem)
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{
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const RegisterType rtype = REG_TYPE_SAMPLER;
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// !!! FIXME: make sure it doesn't exist?
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// !!! FIXME: (ps_1_1 assume we can add it multiple times...)
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RegisterList *item = reglist_insert(ctx, &ctx->samplers, rtype, regnum);
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if (ctx->samplermap != NULL)
{
unsigned int i;
for (i = 0; i < ctx->samplermap_count; i++)
{
if (ctx->samplermap[i].index == regnum)
{
ttype = cvtMojoToD3DSamplerType(ctx->samplermap[i].type);
break;
} // if
} // for
} // if
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item->index = (int) ttype;
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item->misc |= texbem;
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} // add_sampler
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static inline void adjust_token_position(Context *ctx, const int incr)
{
ctx->tokens += incr;
ctx->tokencount -= incr;
ctx->current_position += incr * sizeof (uint32);
} // adjust_token_position
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// Generate emitter declarations for each profile with this macro...
#define PREDECLARE_PROFILE(prof) \
void emit_##prof##_start(Context *ctx, const char *profilestr); \
void emit_##prof##_end(Context *ctx); \
void emit_##prof##_phase(Context *ctx); \
void emit_##prof##_finalize(Context *ctx); \
void emit_##prof##_global(Context *ctx, RegisterType regtype, int regnum);\
void emit_##prof##_array(Context *ctx, VariableList *var); \
void emit_##prof##_const_array(Context *ctx, const ConstantsList *clist, \
int base, int size); \
void emit_##prof##_uniform(Context *ctx, RegisterType regtype, int regnum,\
const VariableList *var); \
void emit_##prof##_sampler(Context *ctx, int stage, TextureType ttype, \
int tb); \
void emit_##prof##_attribute(Context *ctx, RegisterType regtype, \
int regnum, MOJOSHADER_usage usage, \
int index, int wmask, int flags); \
void emit_##prof##_NOP(Context *ctx); \
void emit_##prof##_MOV(Context *ctx); \
void emit_##prof##_ADD(Context *ctx); \
void emit_##prof##_SUB(Context *ctx); \
void emit_##prof##_MAD(Context *ctx); \
void emit_##prof##_MUL(Context *ctx); \
void emit_##prof##_RCP(Context *ctx); \
void emit_##prof##_RSQ(Context *ctx); \
void emit_##prof##_DP3(Context *ctx); \
void emit_##prof##_DP4(Context *ctx); \
void emit_##prof##_MIN(Context *ctx); \
void emit_##prof##_MAX(Context *ctx); \
void emit_##prof##_SLT(Context *ctx); \
void emit_##prof##_SGE(Context *ctx); \
void emit_##prof##_EXP(Context *ctx); \
void emit_##prof##_LOG(Context *ctx); \
void emit_##prof##_LIT(Context *ctx); \
void emit_##prof##_DST(Context *ctx); \
void emit_##prof##_LRP(Context *ctx); \
void emit_##prof##_FRC(Context *ctx); \
void emit_##prof##_M4X4(Context *ctx); \
void emit_##prof##_M4X3(Context *ctx); \
void emit_##prof##_M3X4(Context *ctx); \
void emit_##prof##_M3X3(Context *ctx); \
void emit_##prof##_M3X2(Context *ctx); \
void emit_##prof##_CALL(Context *ctx); \
void emit_##prof##_CALLNZ(Context *ctx); \
void emit_##prof##_LOOP(Context *ctx); \
void emit_##prof##_ENDLOOP(Context *ctx); \
void emit_##prof##_LABEL(Context *ctx); \
void emit_##prof##_DCL(Context *ctx); \
void emit_##prof##_POW(Context *ctx); \
void emit_##prof##_CRS(Context *ctx); \
void emit_##prof##_SGN(Context *ctx); \
void emit_##prof##_ABS(Context *ctx); \
void emit_##prof##_NRM(Context *ctx); \
void emit_##prof##_SINCOS(Context *ctx); \
void emit_##prof##_REP(Context *ctx); \
void emit_##prof##_ENDREP(Context *ctx); \
void emit_##prof##_IF(Context *ctx); \
void emit_##prof##_IFC(Context *ctx); \
void emit_##prof##_ELSE(Context *ctx); \
void emit_##prof##_ENDIF(Context *ctx); \
void emit_##prof##_BREAK(Context *ctx); \
void emit_##prof##_BREAKC(Context *ctx); \
void emit_##prof##_MOVA(Context *ctx); \
void emit_##prof##_DEFB(Context *ctx); \
void emit_##prof##_DEFI(Context *ctx); \
void emit_##prof##_TEXCRD(Context *ctx); \
void emit_##prof##_TEXKILL(Context *ctx); \
void emit_##prof##_TEXLD(Context *ctx); \
void emit_##prof##_TEXBEM(Context *ctx); \
void emit_##prof##_TEXBEML(Context *ctx); \
void emit_##prof##_TEXREG2AR(Context *ctx); \
void emit_##prof##_TEXREG2GB(Context *ctx); \
void emit_##prof##_TEXM3X2PAD(Context *ctx); \
void emit_##prof##_TEXM3X2TEX(Context *ctx); \
void emit_##prof##_TEXM3X3PAD(Context *ctx); \
void emit_##prof##_TEXM3X3TEX(Context *ctx); \
void emit_##prof##_TEXM3X3SPEC(Context *ctx); \
void emit_##prof##_TEXM3X3VSPEC(Context *ctx); \
void emit_##prof##_EXPP(Context *ctx); \
void emit_##prof##_LOGP(Context *ctx); \
void emit_##prof##_CND(Context *ctx); \
void emit_##prof##_DEF(Context *ctx); \
void emit_##prof##_TEXREG2RGB(Context *ctx); \
void emit_##prof##_TEXDP3TEX(Context *ctx); \
void emit_##prof##_TEXM3X2DEPTH(Context *ctx); \
void emit_##prof##_TEXDP3(Context *ctx); \
void emit_##prof##_TEXM3X3(Context *ctx); \
void emit_##prof##_TEXDEPTH(Context *ctx); \
void emit_##prof##_CMP(Context *ctx); \
void emit_##prof##_BEM(Context *ctx); \
void emit_##prof##_DP2ADD(Context *ctx); \
void emit_##prof##_DSX(Context *ctx); \
void emit_##prof##_DSY(Context *ctx); \
void emit_##prof##_TEXLDD(Context *ctx); \
void emit_##prof##_SETP(Context *ctx); \
void emit_##prof##_TEXLDL(Context *ctx); \
void emit_##prof##_BREAKP(Context *ctx); \
void emit_##prof##_RESERVED(Context *ctx); \
void emit_##prof##_RET(Context *ctx); \
const char *get_##prof##_varname(Context *ctx, RegisterType rt, \
int regnum); \
const char *get_##prof##_const_array_varname(Context *ctx, \
int base, int size);
// Check for profile support...
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#define AT_LEAST_ONE_PROFILE 0
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#if !SUPPORT_PROFILE_BYTECODE
#define PROFILE_EMITTER_BYTECODE(op)
#else
#undef AT_LEAST_ONE_PROFILE
#define AT_LEAST_ONE_PROFILE 1
#define PROFILE_EMITTER_BYTECODE(op) emit_BYTECODE_##op,
PREDECLARE_PROFILE(BYTECODE)
#endif
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#if !SUPPORT_PROFILE_D3D
#define PROFILE_EMITTER_D3D(op)
#else
#undef AT_LEAST_ONE_PROFILE
#define AT_LEAST_ONE_PROFILE 1
#define PROFILE_EMITTER_D3D(op) emit_D3D_##op,
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PREDECLARE_PROFILE(D3D)
#endif
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#if !SUPPORT_PROFILE_GLSL
#define PROFILE_EMITTER_GLSL(op)
#else
#undef AT_LEAST_ONE_PROFILE
#define AT_LEAST_ONE_PROFILE 1
#define PROFILE_EMITTER_GLSL(op) emit_GLSL_##op,
PREDECLARE_PROFILE(GLSL)
#endif
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#if !SUPPORT_PROFILE_METAL
#define PROFILE_EMITTER_METAL(op)
#else
#undef AT_LEAST_ONE_PROFILE
#define AT_LEAST_ONE_PROFILE 1
#define PROFILE_EMITTER_METAL(op) emit_METAL_##op,
PREDECLARE_PROFILE(METAL)
#endif
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#if !SUPPORT_PROFILE_ARB1
#define PROFILE_EMITTER_ARB1(op)
#else
#undef AT_LEAST_ONE_PROFILE
#define AT_LEAST_ONE_PROFILE 1
#define PROFILE_EMITTER_ARB1(op) emit_ARB1_##op,
PREDECLARE_PROFILE(ARB1)
#endif
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#if !SUPPORT_PROFILE_SPIRV
#define PROFILE_EMITTER_SPIRV(op)
#else
#undef AT_LEAST_ONE_PROFILE
#define AT_LEAST_ONE_PROFILE 1
#define PROFILE_EMITTER_SPIRV(op) emit_SPIRV_##op,
PREDECLARE_PROFILE(SPIRV)
#endif
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#if !AT_LEAST_ONE_PROFILE
#error No profiles are supported. Fix your build.
#endif
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#define DEFINE_PROFILE(prof) { \
MOJOSHADER_PROFILE_##prof, \
emit_##prof##_start, \
emit_##prof##_end, \
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emit_##prof##_phase, \
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emit_##prof##_global, \
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emit_##prof##_array, \
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emit_##prof##_const_array, \
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emit_##prof##_uniform, \
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emit_##prof##_sampler, \
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emit_##prof##_attribute, \
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emit_##prof##_finalize, \
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get_##prof##_varname, \
get_##prof##_const_array_varname, \
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},
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static const Profile profiles[] =
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{
#if SUPPORT_PROFILE_D3D
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DEFINE_PROFILE(D3D)
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#endif
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#if SUPPORT_PROFILE_BYTECODE
DEFINE_PROFILE(BYTECODE)
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#endif
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#if SUPPORT_PROFILE_GLSL
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DEFINE_PROFILE(GLSL)
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#endif
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#if SUPPORT_PROFILE_ARB1
DEFINE_PROFILE(ARB1)
#endif
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#if SUPPORT_PROFILE_METAL
DEFINE_PROFILE(METAL)
#endif
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#if SUPPORT_PROFILE_SPIRV
DEFINE_PROFILE(SPIRV)
#endif
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};
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#undef DEFINE_PROFILE
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// This is for profiles that extend other profiles...
static const struct { const char *from; const char *to; } profileMap[] =
{
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{ MOJOSHADER_PROFILE_GLSPIRV, MOJOSHADER_PROFILE_SPIRV },
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{ MOJOSHADER_PROFILE_GLSLES, MOJOSHADER_PROFILE_GLSL },
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{ MOJOSHADER_PROFILE_GLSL120, MOJOSHADER_PROFILE_GLSL },
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{ MOJOSHADER_PROFILE_NV2, MOJOSHADER_PROFILE_ARB1 },
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{ MOJOSHADER_PROFILE_NV3, MOJOSHADER_PROFILE_ARB1 },
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{ MOJOSHADER_PROFILE_NV4, MOJOSHADER_PROFILE_ARB1 },
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};
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// The PROFILE_EMITTER_* items MUST be in the same order as profiles[]!
#define PROFILE_EMITTERS(op) { \
PROFILE_EMITTER_D3D(op) \
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PROFILE_EMITTER_BYTECODE(op) \
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PROFILE_EMITTER_GLSL(op) \
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PROFILE_EMITTER_ARB1(op) \
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PROFILE_EMITTER_METAL(op) \
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PROFILE_EMITTER_SPIRV(op) \
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}
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static int parse_destination_token(Context *ctx, DestArgInfo *info)
{
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// !!! FIXME: recheck against the spec for ranges (like RASTOUT values, etc).
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if (ctx->tokencount == 0)
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{
fail(ctx, "Out of tokens in destination parameter");
return 0;
} // if
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const uint32 token = SWAP32(*(ctx->tokens));
const int reserved1 = (int) ((token >> 14) & 0x3); // bits 14 through 15
const int reserved2 = (int) ((token >> 31) & 0x1); // bit 31
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info->token = ctx->tokens;
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info->regnum = (int) (token & 0x7ff); // bits 0 through 10
info->relative = (int) ((token >> 13) & 0x1); // bit 13
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info->orig_writemask = (int) ((token >> 16) & 0xF); // bits 16 through 19
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info->result_mod = (int) ((token >> 20) & 0xF); // bits 20 through 23
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info->result_shift = (int) ((token >> 24) & 0xF); // bits 24 through 27 abc
info->regtype = (RegisterType) (((token >> 28) & 0x7) | ((token >> 8) & 0x18)); // bits 28-30, 11-12
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int writemask;
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if (isscalar(ctx, ctx->shader_type, info->regtype, info->regnum))
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writemask = 0x1; // just x.
else
writemask = info->orig_writemask;
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set_dstarg_writemask(info, writemask); // bits 16 through 19.
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// all the REG_TYPE_CONSTx types are the same register type, it's just
// split up so its regnum can be > 2047 in the bytecode. Clean it up.
if (info->regtype == REG_TYPE_CONST2)
{
info->regtype = REG_TYPE_CONST;
info->regnum += 2048;
} // else if
else if (info->regtype == REG_TYPE_CONST3)
{
info->regtype = REG_TYPE_CONST;
info->regnum += 4096;
} // else if
else if (info->regtype == REG_TYPE_CONST4)
{
info->regtype = REG_TYPE_CONST;
info->regnum += 6144;
} // else if
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// swallow token for now, for multiple calls in a row.
adjust_token_position(ctx, 1);
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if (reserved1 != 0x0)
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fail(ctx, "Reserved bit #1 in destination token must be zero");
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if (reserved2 != 0x1)
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fail(ctx, "Reserved bit #2 in destination token must be one");
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if (info->relative)
{
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if (!shader_is_vertex(ctx))
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fail(ctx, "Relative addressing in non-vertex shader");
if (!shader_version_atleast(ctx, 3, 0))
fail(ctx, "Relative addressing in vertex shader version < 3.0");
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if ((!ctx->ctab.have_ctab) && (!ctx->ignores_ctab))
{
// it's hard to do this efficiently without!
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fail(ctx, "relative addressing unsupported without a CTAB");
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} // if
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// !!! FIXME: I don't have a shader that has a relative dest currently.
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fail(ctx, "Relative addressing of dest tokens is unsupported");
return 2;
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} // if
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const int s = info->result_shift;
if (s != 0)
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Mar 16, 2008
415
{
Apr 19, 2008
Apr 19, 2008
416
if (!shader_is_pixel(ctx))
Feb 3, 2009
Feb 3, 2009
417
418
419
420
421
fail(ctx, "Result shift scale in non-pixel shader");
if (shader_version_atleast(ctx, 2, 0))
fail(ctx, "Result shift scale in pixel shader version >= 2.0");
if ( ! (((s >= 1) && (s <= 3)) || ((s >= 0xD) && (s <= 0xF))) )
fail(ctx, "Result shift scale isn't 1 to 3, or 13 to 15.");
Mar 16, 2008
Mar 16, 2008
422
423
} // if
Mar 16, 2008
Mar 16, 2008
424
if (info->result_mod & MOD_PP) // Partial precision (pixel shaders only)
Mar 16, 2008
Mar 16, 2008
425
{
Apr 19, 2008
Apr 19, 2008
426
if (!shader_is_pixel(ctx))
Feb 3, 2009
Feb 3, 2009
427
fail(ctx, "Partial precision result mod in non-pixel shader");
Mar 16, 2008
Mar 16, 2008
428
429
} // if
Mar 16, 2008
Mar 16, 2008
430
if (info->result_mod & MOD_CENTROID) // Centroid (pixel shaders only)
Mar 16, 2008
Mar 16, 2008
431
{
Apr 19, 2008
Apr 19, 2008
432
if (!shader_is_pixel(ctx))
Feb 3, 2009
Feb 3, 2009
433
fail(ctx, "Centroid result mod in non-pixel shader");
Jul 7, 2008
Jul 7, 2008
434
else if (!ctx->centroid_allowed) // only on DCL opcodes!
Feb 3, 2009
Feb 3, 2009
435
fail(ctx, "Centroid modifier not allowed here");
Mar 16, 2008
Mar 16, 2008
436
437
} // if
Apr 25, 2016
Apr 25, 2016
438
if (/*(info->regtype < 0) ||*/ (info->regtype > REG_TYPE_MAX))
Feb 3, 2009
Feb 3, 2009
439
fail(ctx, "Register type is out of range");
Mar 16, 2008
Mar 16, 2008
440
Feb 3, 2009
Feb 3, 2009
441
if (!isfail(ctx))
Apr 15, 2012
Apr 15, 2012
442
set_used_register(ctx, info->regtype, info->regnum, 1);
Apr 22, 2008
Apr 22, 2008
443
Mar 16, 2008
Mar 16, 2008
444
445
446
447
return 1;
} // parse_destination_token
Jun 29, 2008
Jun 29, 2008
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
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483
484
485
486
487
488
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490
491
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493
494
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514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
static void determine_constants_arrays(Context *ctx)
{
// Only process this stuff once. This is called after all DEF* opcodes
// could have been parsed.
if (ctx->determined_constants_arrays)
return;
ctx->determined_constants_arrays = 1;
if (ctx->constant_count <= 1)
return; // nothing to sort or group.
// Sort the linked list into an array for easier tapdancing...
ConstantsList **array = (ConstantsList **) alloca(sizeof (ConstantsList *) * (ctx->constant_count + 1));
ConstantsList *item = ctx->constants;
int i;
for (i = 0; i < ctx->constant_count; i++)
{
if (item == NULL)
{
fail(ctx, "BUG: mismatched constant list and count");
return;
} // if
array[i] = item;
item = item->next;
} // for
array[ctx->constant_count] = NULL;
// bubble sort ftw.
int sorted;
do
{
sorted = 1;
for (i = 0; i < ctx->constant_count-1; i++)
{
if (array[i]->constant.index > array[i+1]->constant.index)
{
ConstantsList *tmp = array[i];
array[i] = array[i+1];
array[i+1] = tmp;
sorted = 0;
} // if
} // for
} while (!sorted);
// okay, sorted. While we're here, let's redo the linked list in order...
for (i = 0; i < ctx->constant_count; i++)
array[i]->next = array[i+1];
ctx->constants = array[0];
// now figure out the groupings of constants and add to ctx->variables...
int start = -1;
int prev = -1;
int count = 0;
const int hi = ctx->constant_count;
for (i = 0; i <= hi; i++)
{
if (array[i] && (array[i]->constant.type != MOJOSHADER_UNIFORM_FLOAT))
continue; // we only care about REG_TYPE_CONST for array groups.
if (start == -1)
{
prev = start = i; // first REG_TYPE_CONST we've seen. Mark it!
continue;
} // if
// not a match (or last item in the array)...see if we had a
// contiguous set before this point...
if ( (array[i]) && (array[i]->constant.index == (array[prev]->constant.index + 1)) )
count++;
else
{
if (count > 0) // multiple constants in the set?
{
VariableList *var;
var = (VariableList *) Malloc(ctx, sizeof (VariableList));
if (var == NULL)
break;
var->type = MOJOSHADER_UNIFORM_FLOAT;
var->index = array[start]->constant.index;
var->count = (array[prev]->constant.index - var->index) + 1;
var->constant = array[start];
var->used = 0;
Aug 6, 2009
Aug 6, 2009
535
var->emit_position = -1;
Jun 29, 2008
Jun 29, 2008
536
537
var->next = ctx->variables;
ctx->variables = var;
Dec 20, 2019
Dec 20, 2019
538
} // if
Jun 29, 2008
Jun 29, 2008
539
540
541
542
543
544
545
546
547
start = i; // set this as new start of sequence.
} // if
prev = i;
} // for
} // determine_constants_arrays
Aug 26, 2008
Aug 26, 2008
548
549
550
551
552
553
554
555
556
557
558
559
static int adjust_swizzle(const Context *ctx, const RegisterType regtype,
const int regnum, const int swizzle)
{
if (regtype != REG_TYPE_INPUT) // !!! FIXME: maybe lift this later?
return swizzle;
else if (ctx->swizzles_count == 0)
return swizzle;
const RegisterList *reg = reglist_find(&ctx->attributes, regtype, regnum);
if (reg == NULL)
return swizzle;
Nov 15, 2009
Nov 15, 2009
560
561
size_t i;
for (i = 0; i < ctx->swizzles_count; i++)
Aug 26, 2008
Aug 26, 2008
562
{
Nov 15, 2009
Nov 15, 2009
563
const MOJOSHADER_swizzle *swiz = &ctx->swizzles[i];
Aug 26, 2008
Aug 26, 2008
564
565
566
567
568
569
570
571
572
573
574
575
576
if ((swiz->usage == reg->usage) && (swiz->index == reg->index))
{
return ( (((int)(swiz->swizzles[((swizzle >> 0) & 0x3)])) << 0) |
(((int)(swiz->swizzles[((swizzle >> 2) & 0x3)])) << 2) |
(((int)(swiz->swizzles[((swizzle >> 4) & 0x3)])) << 4) |
(((int)(swiz->swizzles[((swizzle >> 6) & 0x3)])) << 6) );
} // if
} // for
return swizzle;
} // adjust_swizzle
Mar 16, 2008
Mar 16, 2008
577
578
static int parse_source_token(Context *ctx, SourceArgInfo *info)
{
Apr 19, 2008
Apr 19, 2008
579
580
int retval = 1;
Mar 16, 2008
Mar 16, 2008
581
if (ctx->tokencount == 0)
Feb 3, 2009
Feb 3, 2009
582
583
584
585
{
fail(ctx, "Out of tokens in source parameter");
return 0;
} // if
Mar 16, 2008
Mar 16, 2008
586
587
588
589
590
const uint32 token = SWAP32(*(ctx->tokens));
const int reserved1 = (int) ((token >> 14) & 0x3); // bits 14 through 15
const int reserved2 = (int) ((token >> 31) & 0x1); // bit 31
Mar 16, 2008
Mar 16, 2008
591
info->token = ctx->tokens;
Mar 16, 2008
Mar 16, 2008
592
593
info->regnum = (int) (token & 0x7ff); // bits 0 through 10
info->relative = (int) ((token >> 13) & 0x1); // bit 13
Aug 26, 2008
Aug 26, 2008
594
const int swizzle = (int) ((token >> 16) & 0xFF); // bits 16 through 23
Apr 18, 2008
Apr 18, 2008
595
info->src_mod = (SourceMod) ((token >> 24) & 0xF); // bits 24 through 27
Apr 2, 2008
Apr 2, 2008
596
info->regtype = (RegisterType) (((token >> 28) & 0x7) | ((token >> 8) & 0x18)); // bits 28-30, 11-12
Mar 16, 2008
Mar 16, 2008
597
Apr 28, 2008
Apr 28, 2008
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
// all the REG_TYPE_CONSTx types are the same register type, it's just
// split up so its regnum can be > 2047 in the bytecode. Clean it up.
if (info->regtype == REG_TYPE_CONST2)
{
info->regtype = REG_TYPE_CONST;
info->regnum += 2048;
} // else if
else if (info->regtype == REG_TYPE_CONST3)
{
info->regtype = REG_TYPE_CONST;
info->regnum += 4096;
} // else if
else if (info->regtype == REG_TYPE_CONST4)
{
info->regtype = REG_TYPE_CONST;
info->regnum += 6144;
} // else if
Aug 26, 2008
Aug 26, 2008
616
617
618
619
620
621
info->swizzle = adjust_swizzle(ctx, info->regtype, info->regnum, swizzle);
info->swizzle_x = ((info->swizzle >> 0) & 0x3);
info->swizzle_y = ((info->swizzle >> 2) & 0x3);
info->swizzle_z = ((info->swizzle >> 4) & 0x3);
info->swizzle_w = ((info->swizzle >> 6) & 0x3);
Nov 11, 2010
Nov 11, 2010
622
623
// swallow token for now, for multiple calls in a row.
adjust_token_position(ctx, 1);
Mar 16, 2008
Mar 16, 2008
624
Mar 16, 2008
Mar 16, 2008
625
if (reserved1 != 0x0)
Feb 3, 2009
Feb 3, 2009
626
fail(ctx, "Reserved bits #1 in source token must be zero");
Mar 16, 2008
Mar 16, 2008
627
628
if (reserved2 != 0x1)
Feb 3, 2009
Feb 3, 2009
629
630
631
632
633
634
635
fail(ctx, "Reserved bit #2 in source token must be one");
if ((info->relative) && (ctx->tokencount == 0))
{
fail(ctx, "Out of tokens in relative source parameter");
info->relative = 0; // don't try to process it.
} // if
Mar 16, 2008
Mar 16, 2008
636
637
638
if (info->relative)
{
Apr 19, 2008
Apr 19, 2008
639
if ( (shader_is_pixel(ctx)) && (!shader_version_atleast(ctx, 3, 0)) )
Feb 3, 2009
Feb 3, 2009
640
fail(ctx, "Relative addressing in pixel shader version < 3.0");
Apr 19, 2008
Apr 19, 2008
641
Apr 28, 2014
Apr 28, 2014
642
643
644
645
646
647
648
649
// Shader Model 1 doesn't have an extra token to specify the
// relative register: it's always a0.x.
if (!shader_version_atleast(ctx, 2, 0))
{
info->relative_regnum = 0;
info->relative_regtype = REG_TYPE_ADDRESS;
info->relative_component = 0;
} // if
Apr 19, 2008
Apr 19, 2008
650
Apr 28, 2014
Apr 28, 2014
651
652
653
654
655
else // Shader Model 2 and later...
{
const uint32 reltoken = SWAP32(*(ctx->tokens));
// swallow token for now, for multiple calls in a row.
adjust_token_position(ctx, 1);
Apr 19, 2008
Apr 19, 2008
656
Apr 28, 2014
Apr 28, 2014
657
658
659
660
661
const int relswiz = (int) ((reltoken >> 16) & 0xFF);
info->relative_regnum = (int) (reltoken & 0x7ff);
info->relative_regtype = (RegisterType)
(((reltoken >> 28) & 0x7) |
((reltoken >> 8) & 0x18));
Apr 19, 2008
Apr 19, 2008
662
Apr 28, 2014
Apr 28, 2014
663
664
if (((reltoken >> 31) & 0x1) == 0)
fail(ctx, "bit #31 in relative address must be set");
Apr 19, 2008
Apr 19, 2008
665
Apr 28, 2014
Apr 28, 2014
666
667
668
669
670
671
672
673
674
675
676
677
678
679
if ((reltoken & 0xF00E000) != 0) // usused bits.
fail(ctx, "relative address reserved bit must be zero");
switch (info->relative_regtype)
{
case REG_TYPE_LOOP:
case REG_TYPE_ADDRESS:
break;
default:
fail(ctx, "invalid register for relative address");
break;
} // switch
if (info->relative_regnum != 0) // true for now.
Feb 3, 2009
Feb 3, 2009
680
fail(ctx, "invalid register for relative address");
Apr 19, 2008
Apr 19, 2008
681
Feb 19, 2019
Feb 19, 2019
682
if ( (info->relative_regtype != REG_TYPE_LOOP) && !replicate_swizzle(relswiz) )
Apr 28, 2014
Apr 28, 2014
683
fail(ctx, "relative address needs replicate swizzle");
Apr 19, 2008
Apr 19, 2008
684
Apr 28, 2014
Apr 28, 2014
685
info->relative_component = (relswiz & 0x3);
Apr 19, 2008
Apr 19, 2008
686
Apr 28, 2014
Apr 28, 2014
687
688
retval++;
} // else
Oct 24, 2011
Oct 24, 2011
689
Feb 1, 2009
Feb 1, 2009
690
691
692
if (info->regtype == REG_TYPE_INPUT)
{
if ( (shader_is_pixel(ctx)) || (!shader_version_atleast(ctx, 3, 0)) )
Feb 3, 2009
Feb 3, 2009
693
fail(ctx, "relative addressing of input registers not supported in this shader model");
Feb 1, 2009
Feb 1, 2009
694
695
696
697
698
ctx->have_relative_input_registers = 1;
} // if
else if (info->regtype == REG_TYPE_CONST)
{
// figure out what array we're in...
Aug 1, 2011
Aug 1, 2011
699
if (!ctx->ignores_ctab)
Feb 1, 2009
Feb 1, 2009
700
{
Aug 1, 2011
Aug 1, 2011
701
702
703
if (!ctx->ctab.have_ctab) // hard to do efficiently without!
fail(ctx, "relative addressing unsupported without a CTAB");
else
Feb 3, 2009
Feb 3, 2009
704
{
Aug 1, 2011
Aug 1, 2011
705
706
707
708
709
710
711
712
713
714
715
716
717
determine_constants_arrays(ctx);
VariableList *var;
const int reltarget = info->regnum;
for (var = ctx->variables; var != NULL; var = var->next)
{
const int lo = var->index;
if ( (reltarget >= lo) && (reltarget < (lo + var->count)) )
break; // match!
} // for
if (var == NULL)
fail(ctx, "relative addressing of indeterminate array");
Oct 20, 2011
Oct 20, 2011
718
719
720
721
else
{
var->used = 1;
info->relative_array = var;
Apr 15, 2012
Apr 15, 2012
722
set_used_register(ctx, info->relative_regtype, info->relative_regnum, 0);
Oct 20, 2011
Oct 20, 2011
723
} // else
Aug 1, 2011
Aug 1, 2011
724
725
} // else
} // if
Feb 1, 2009
Feb 1, 2009
726
727
} // else if
else
Jun 27, 2008
Jun 27, 2008
728
{
Feb 3, 2009
Feb 3, 2009
729
fail(ctx, "relative addressing of invalid register");
Feb 1, 2009
Feb 1, 2009
730
} // else
Mar 16, 2008
Mar 16, 2008
731
732
} // if
Jul 7, 2008
Jul 7, 2008
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
switch (info->src_mod)
{
case SRCMOD_NONE:
case SRCMOD_ABSNEGATE:
case SRCMOD_ABS:
case SRCMOD_NEGATE:
break; // okay in any shader model.
// apparently these are only legal in Shader Model 1.x ...
case SRCMOD_BIASNEGATE:
case SRCMOD_BIAS:
case SRCMOD_SIGNNEGATE:
case SRCMOD_SIGN:
case SRCMOD_COMPLEMENT:
case SRCMOD_X2NEGATE:
case SRCMOD_X2:
case SRCMOD_DZ:
case SRCMOD_DW:
if (shader_version_atleast(ctx, 2, 0))
Feb 3, 2009
Feb 3, 2009
752
fail(ctx, "illegal source mod for this Shader Model.");
Jul 7, 2008
Jul 7, 2008
753
754
break;
Dec 10, 2008
Dec 10, 2008
755
756
757
case SRCMOD_NOT: // !!! FIXME: I _think_ this is right...
if (shader_version_atleast(ctx, 2, 0))
{
Feb 3, 2017
Feb 3, 2017
758
759
760
if (info->regtype != REG_TYPE_PREDICATE
&& info->regtype != REG_TYPE_CONSTBOOL)
fail(ctx, "NOT only allowed on bool registers.");
Dec 10, 2008
Dec 10, 2008
761
762
763
} // if
break;
Jul 7, 2008
Jul 7, 2008
764
default:
Feb 3, 2009
Feb 3, 2009
765
fail(ctx, "Unknown source modifier");
Jul 7, 2008
Jul 7, 2008
766
767
768
769
770
771
772
773
774
775
} // switch
// !!! FIXME: docs say this for sm3 ... check these!
// "The negate modifier cannot be used on second source register of these
// instructions: m3x2 - ps, m3x3 - ps, m3x4 - ps, m4x3 - ps, and
// m4x4 - ps."
// "If any version 3 shader reads from one or more constant float
// registers (c#), one of the following must be true.
// All of the constant floating-point registers must use the abs modifier.
// None of the constant floating-point registers can use the abs modifier.
Mar 16, 2008
Mar 16, 2008
776
Feb 3, 2009
Feb 3, 2009
777
if (!isfail(ctx))
Apr 15, 2012
Apr 15, 2012
778
779
780
781
782
783
784
785
786
787
788
{
RegisterList *reg;
reg = set_used_register(ctx, info->regtype, info->regnum, 0);
// !!! FIXME: this test passes if you write to the register
// !!! FIXME: in this same instruction, because we parse the
// !!! FIXME: destination token first.
// !!! FIXME: Microsoft's shader validation explicitly checks temp
// !!! FIXME: registers for this...do they check other writable ones?
if ((info->regtype == REG_TYPE_TEMP) && (reg) && (!reg->written))
failf(ctx, "Temp register r%d used uninitialized", info->regnum);
} // if
Feb 3, 2009
Feb 3, 2009
789
Apr 19, 2008
Apr 19, 2008
790
return retval;
Mar 16, 2008
Mar 16, 2008
791
792
793
} // parse_source_token
Apr 18, 2008
Apr 18, 2008
794
795
796
static int parse_predicated_token(Context *ctx)
{
SourceArgInfo *arg = &ctx->predicate_arg;
Feb 3, 2009
Feb 3, 2009
797
798
799
800
801
802
803
804
805
parse_source_token(ctx, arg);
if (arg->regtype != REG_TYPE_PREDICATE)
fail(ctx, "Predicated instruction but not predicate register!");
if ((arg->src_mod != SRCMOD_NONE) && (arg->src_mod != SRCMOD_NOT))
fail(ctx, "Predicated instruction register is not NONE or NOT");
if ( !no_swizzle(arg->swizzle) && !replicate_swizzle(arg->swizzle) )
fail(ctx, "Predicated instruction register has wrong swizzle");
if (arg->relative) // I'm pretty sure this is illegal...?
fail(ctx, "relative addressing in predicated token");
Apr 19, 2008
Apr 19, 2008
806
807
return 1;
Apr 18, 2008
Apr 18, 2008
808
809
810
} // parse_predicated_token
Mar 16, 2008
Mar 16, 2008
811
812
static int parse_args_NULL(Context *ctx)
{
Feb 3, 2009
Feb 3, 2009
813
return 1;
Mar 16, 2008
Mar 16, 2008
814
815
816
} // parse_args_NULL
Mar 21, 2008
Mar 21, 2008
817
818
static int parse_args_DEF(Context *ctx)
{
Feb 3, 2009
Feb 3, 2009
819
820
821
822
823
parse_destination_token(ctx, &ctx->dest_arg);
if (ctx->dest_arg.regtype != REG_TYPE_CONST)
fail(ctx, "DEF using non-CONST register");
if (ctx->dest_arg.relative) // I'm pretty sure this is illegal...?
fail(ctx, "relative addressing in DEF");
Apr 19, 2008
Apr 19, 2008
824
Apr 2, 2008
Apr 2, 2008
825
826
827
828
829
ctx->dwords[0] = SWAP32(ctx->tokens[0]);
ctx->dwords[1] = SWAP32(ctx->tokens[1]);
ctx->dwords[2] = SWAP32(ctx->tokens[2]);
ctx->dwords[3] = SWAP32(ctx->tokens[3]);
Mar 28, 2008
Mar 28, 2008
830
return 6;
Mar 21, 2008
Mar 21, 2008
831
832
833
} // parse_args_DEF
Dec 7, 2008
Dec 7, 2008
834
static int parse_args_DEFI(Context *ctx)
Mar 21, 2008
Mar 21, 2008
835
{
Feb 3, 2009
Feb 3, 2009
836
837
838
839
840
parse_destination_token(ctx, &ctx->dest_arg);
if (ctx->dest_arg.regtype != REG_TYPE_CONSTINT)
fail(ctx, "DEFI using non-CONSTING register");
if (ctx->dest_arg.relative) // I'm pretty sure this is illegal...?
fail(ctx, "relative addressing in DEFI");
Dec 7, 2008
Dec 7, 2008
841
842
843
844
845
ctx->dwords[0] = SWAP32(ctx->tokens[0]);
ctx->dwords[1] = SWAP32(ctx->tokens[1]);
ctx->dwords[2] = SWAP32(ctx->tokens[2]);
ctx->dwords[3] = SWAP32(ctx->tokens[3]);
Mar 21, 2008
Mar 21, 2008
846
Dec 7, 2008
Dec 7, 2008
847
848
849
850
851
852
return 6;
} // parse_args_DEFI
static int parse_args_DEFB(Context *ctx)
{
Feb 3, 2009
Feb 3, 2009
853
854
855
856
857
parse_destination_token(ctx, &ctx->dest_arg);
if (ctx->dest_arg.regtype != REG_TYPE_CONSTBOOL)
fail(ctx, "DEFB using non-CONSTBOOL register");
if (ctx->dest_arg.relative) // I'm pretty sure this is illegal...?
fail(ctx, "relative addressing in DEFB");
Apr 19, 2008
Apr 19, 2008
858
Mar 21, 2008
Mar 21, 2008
859
860
ctx->dwords[0] = *(ctx->tokens) ? 1 : 0;
Mar 28, 2008
Mar 28, 2008
861
return 3;
Mar 27, 2008
Mar 27, 2008
862
} // parse_args_DEFB
Mar 21, 2008
Mar 21, 2008
863
864
May 10, 2008
May 10, 2008
865
866
867
868
869
870
871
872
873
874
875
876
877
878
static int valid_texture_type(const uint32 ttype)
{
switch ((const TextureType) ttype)
{
case TEXTURE_TYPE_2D:
case TEXTURE_TYPE_CUBE:
case TEXTURE_TYPE_VOLUME:
return 1; // it's okay.
} // switch
return 0;
} // valid_texture_type
Apr 20, 2008
Apr 20, 2008
879
// !!! FIXME: this function is kind of a mess.
Mar 21, 2008
Mar 21, 2008
880
881
882
883
884
885
886
887
static int parse_args_DCL(Context *ctx)
{
int unsupported = 0;
const uint32 token = SWAP32(*(ctx->tokens));
const int reserved1 = (int) ((token >> 31) & 0x1); // bit 31
uint32 reserved_mask = 0x00000000;
if (reserved1 != 0x1)
Feb 3, 2009
Feb 3, 2009
888
fail(ctx, "Bit #31 in DCL token must be one");
Mar 21, 2008
Mar 21, 2008
889
Jul 7, 2008
Jul 7, 2008
890
ctx->centroid_allowed = 1;
Nov 11, 2010
Nov 11, 2010
891
adjust_token_position(ctx, 1);
Feb 3, 2009
Feb 3, 2009
892
parse_destination_token(ctx, &ctx->dest_arg);
Jul 7, 2008
Jul 7, 2008
893
ctx->centroid_allowed = 0;
Mar 21, 2008
Mar 21, 2008
894
Jul 7, 2008
Jul 7, 2008
895
if (ctx->dest_arg.result_shift != 0) // I'm pretty sure this is illegal...?
Feb 3, 2009
Feb 3, 2009
896
897
898
fail(ctx, "shift scale in DCL");
if (ctx->dest_arg.relative) // I'm pretty sure this is illegal...?
fail(ctx, "relative addressing in DCL");
Apr 19, 2008
Apr 19, 2008
899
Apr 21, 2008
Apr 21, 2008
900
901
const RegisterType regtype = ctx->dest_arg.regtype;
const int regnum = ctx->dest_arg.regnum;
Apr 19, 2008
Apr 19, 2008
902
if ( (shader_is_pixel(ctx)) && (shader_version_atleast(ctx, 3, 0)) )
Mar 21, 2008
Mar 21, 2008
903
{
Apr 3, 2008
Apr 3, 2008
904
if (regtype == REG_TYPE_INPUT)
Apr 20, 2008
Apr 20, 2008
905
906
907
908
909
910
911
{
const uint32 usage = (token & 0xF);
const uint32 index = ((token >> 16) & 0xF);
reserved_mask = 0x7FF0FFE0;
ctx->dwords[0] = usage;
ctx->dwords[1] = index;
} // if
Mar 21, 2008
Mar 21, 2008
912
Apr 3, 2008
Apr 3, 2008
913
else if (regtype == REG_TYPE_MISCTYPE)
Mar 21, 2008
Mar 21, 2008
914
{
Apr 4, 2008
Apr 4, 2008
915
const MiscTypeType mt = (MiscTypeType) regnum;
Mar 21, 2008
Mar 21, 2008
916
917
918
919
920
if (mt == MISCTYPE_TYPE_POSITION)
reserved_mask = 0x7FFFFFFF;
else if (mt == MISCTYPE_TYPE_FACE)
{
reserved_mask = 0x7FFFFFFF;
May 12, 2008
May 12, 2008
921
if (!writemask_xyzw(ctx->dest_arg.orig_writemask))
Feb 3, 2009
Feb 3, 2009
922
923
924
925
926
fail(ctx, "DCL face writemask must be full");
if (ctx->dest_arg.result_mod != 0)
fail(ctx, "DCL face result modifier must be zero");
if (ctx->dest_arg.result_shift != 0)
fail(ctx, "DCL face shift scale must be zero");
Mar 21, 2008
Mar 21, 2008
927
928
929
930
931
} // else if
else
{
unsupported = 1;
} // else
May 12, 2008
May 12, 2008
932
933
934
ctx->dwords[0] = (uint32) MOJOSHADER_USAGE_UNKNOWN;
ctx->dwords[1] = 0;
Mar 21, 2008
Mar 21, 2008
935
936
} // else if
Apr 3, 2008
Apr 3, 2008
937
else if (regtype == REG_TYPE_TEXTURE)
Mar 21, 2008
Mar 21, 2008
938
939
940
{
const uint32 usage = (token & 0xF);
const uint32 index = ((token >> 16) & 0xF);
Apr 5, 2008
Apr 5, 2008
941
if (usage == MOJOSHADER_USAGE_TEXCOORD)
Mar 21, 2008
Mar 21, 2008
942
943
{
if (index > 7)
Feb 3, 2009
Feb 3, 2009
944
fail(ctx, "DCL texcoord usage must have 0-7 index");
Mar 21, 2008
Mar 21, 2008
945
} // if
Apr 5, 2008
Apr 5, 2008
946
else if (usage == MOJOSHADER_USAGE_COLOR)
Mar 21, 2008
Mar 21, 2008
947
948
{
if (index != 0)
Feb 3, 2009
Feb 3, 2009
949
fail(ctx, "DCL color usage must have 0 index");
Mar 21, 2008
Mar 21, 2008
950
951
952
} // else if
else
{
Feb 3, 2009
Feb 3, 2009
953
fail(ctx, "Invalid DCL texture usage");
Mar 21, 2008
Mar 21, 2008
954
955
956
957
958
959
960
} // else
reserved_mask = 0x7FF0FFE0;
ctx->dwords[0] = usage;
ctx->dwords[1] = index;
} // else if
Apr 3, 2008
Apr 3, 2008
961
else if (regtype == REG_TYPE_SAMPLER)
Mar 21, 2008
Mar 21, 2008
962
{
May 10, 2008
May 10, 2008
963
964
const uint32 ttype = ((token >> 27) & 0xF);
if (!valid_texture_type(ttype))
Feb 3, 2009
Feb 3, 2009
965
fail(ctx, "unknown sampler texture type");
Mar 21, 2008
Mar 21, 2008
966
reserved_mask = 0x7FFFFFF;
May 10, 2008
May 10, 2008
967
ctx->dwords[0] = ttype;
Mar 21, 2008
Mar 21, 2008
968
969
970
971
972
973
974
975
} // else if
else
{
unsupported = 1;
} // else
} // if
Apr 19, 2008
Apr 19, 2008
976
else if ( (shader_is_pixel(ctx)) && (shader_version_atleast(ctx, 2, 0)) )
Mar 21, 2008
Mar 21, 2008
977
{
Apr 3, 2008
Apr 3, 2008
978
if (regtype == REG_TYPE_INPUT)
May 10, 2008
May 10, 2008
979
980
981
{
ctx->dwords[0] = (uint32) MOJOSHADER_USAGE_COLOR;
ctx->dwords[1] = regnum;
Mar 21, 2008
Mar 21, 2008
982
reserved_mask = 0x7FFFFFFF;
May 10, 2008
May 10, 2008
983
} // if
Apr 3, 2008
Apr 3, 2008
984
else if (regtype == REG_TYPE_TEXTURE)
May 10, 2008
May 10, 2008
985
986
987
{
ctx->dwords[0] = (uint32) MOJOSHADER_USAGE_TEXCOORD;
ctx->dwords[1] = regnum;
Mar 21, 2008
Mar 21, 2008
988
reserved_mask = 0x7FFFFFFF;
May 10, 2008
May 10, 2008
989
} // else if
Apr 3, 2008
Apr 3, 2008
990
else if (regtype == REG_TYPE_SAMPLER)
Mar 21, 2008
Mar 21, 2008
991
{
May 10, 2008
May 10, 2008
992
993
const uint32 ttype = ((token >> 27) & 0xF);
if (!valid_texture_type(ttype))
Feb 3, 2009
Feb 3, 2009
994
fail(ctx, "unknown sampler texture type");
Mar 21, 2008
Mar 21, 2008
995
reserved_mask = 0x7FFFFFF;
May 10, 2008
May 10, 2008
996
ctx->dwords[0] = ttype;
Mar 21, 2008
Mar 21, 2008
997
998
999
1000
} // else if
else
{
unsupported = 1;