mojoshader_internal.h
author Ethan Lee <flibitijibibo@flibitijibibo.com>
Sat, 18 Apr 2020 20:00:35 -0400
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#ifndef _INCLUDE_MOJOSHADER_INTERNAL_H_
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#define _INCLUDE_MOJOSHADER_INTERNAL_H_
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#ifndef __MOJOSHADER_INTERNAL__
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#error Do not include this header from your applications.
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#endif
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// Shader bytecode format is described at MSDN:
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//  http://msdn.microsoft.com/en-us/library/ff569705.aspx
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#ifdef MOJOSHADER_USE_SDL_STDLIB
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#include <SDL_assert.h>
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#include <SDL_stdinc.h>
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#include <math.h> /* Needed for isinf/isnan :( */
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#ifndef __APPLE__
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#include <malloc.h> /* Needed for alloca :( */
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#endif
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/* stdint.h */
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typedef Uint8 uint8;
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typedef Uint16 uint16;
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typedef Uint32 uint32;
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typedef Sint32 int32;
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typedef Sint64 int64;
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typedef Uint64 uint64;
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/* assert.h */
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#define assert SDL_assert
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/* stdlib.h */
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#define malloc SDL_malloc
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#define free SDL_free
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/* stdio.h */
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#define sscanf SDL_sscanf
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#ifdef snprintf
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#undef snprintf
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#endif
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#define snprintf SDL_snprintf
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#ifdef vsnprintf
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#undef vsnprintf
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#endif
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#define vsnprintf SDL_vsnprintf
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/* math.h */
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#define acos SDL_acos
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#define asin SDL_asin
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#define atan SDL_atan
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#define atan2 SDL_atan2
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#define cos SDL_acos
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#define exp SDL_exp
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#define floor SDL_floor
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#define log SDL_log
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#define sin SDL_sin
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#define sqrt SDL_sqrt
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/* string.h */
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#ifdef memcmp
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#undef memcmp
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#endif
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#define memcmp SDL_memcmp
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#ifdef memcpy
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#undef memcpy
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#endif
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#define memcpy SDL_memcpy
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#ifdef memset
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#undef memset
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#endif
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#define memset SDL_memset
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#ifdef strchr
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#undef strchr
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#endif
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#define strchr SDL_strchr
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#ifdef strcmp
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#undef strcmp
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#endif
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#define strcmp SDL_strcmp
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#ifdef strlen
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#undef strlen
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#endif
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#define strlen SDL_strlen
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#ifdef strncmp
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#undef strncmp
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#endif
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#define strncmp SDL_strncmp
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#ifdef strstr
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#undef strstr
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#endif
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#define strstr SDL_strstr
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#ifdef strcat
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#undef strcat
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#endif
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/* TODO: Move MojoShader away from strcat! This len is awful! */
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#define strcat(dst, src) SDL_strlcat(dst, src, SDL_strlen(src) + 1)
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#ifdef strcpy
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#undef strcpy
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#endif
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/* TODO: Move MojoShader away from strcpy! This len is awful! */
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#define strcpy(dst, src) SDL_strlcpy(dst, src, SDL_strlen(src) + 1)
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#else /* MOJOSHADER_USE_SDL_STDLIB */
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include <stdarg.h>
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#include <assert.h>
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#endif /* MOJOSHADER_USE_SDL_STDLIB */
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#include "mojoshader.h"
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#define DEBUG_LEXER 0
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#define DEBUG_PREPROCESSOR 0
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#define DEBUG_ASSEMBLER_PARSER 0
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#define DEBUG_COMPILER_PARSER 0
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#define DEBUG_TOKENIZER \
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    (DEBUG_PREPROCESSOR || DEBUG_ASSEMBLER_PARSER || DEBUG_LEXER)
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// This is the highest shader version we currently support.
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#define MAX_SHADER_MAJOR 3
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#define MAX_SHADER_MINOR 255  // vs_3_sw
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// If SUPPORT_PROFILE_* isn't defined, we assume an implicit desire to support.
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//  You get all the profiles unless you go out of your way to disable them.
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#ifndef SUPPORT_PROFILE_D3D
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#define SUPPORT_PROFILE_D3D 1
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#endif
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#ifndef SUPPORT_PROFILE_BYTECODE
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#define SUPPORT_PROFILE_BYTECODE 1
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#endif
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#ifndef SUPPORT_PROFILE_GLSL
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#define SUPPORT_PROFILE_GLSL 1
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#endif
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#ifndef SUPPORT_PROFILE_GLSL120
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#define SUPPORT_PROFILE_GLSL120 1
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#endif
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#ifndef SUPPORT_PROFILE_GLSLES
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#define SUPPORT_PROFILE_GLSLES 1
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#endif
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#ifndef SUPPORT_PROFILE_ARB1
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#define SUPPORT_PROFILE_ARB1 1
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#endif
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#ifndef SUPPORT_PROFILE_ARB1_NV
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#define SUPPORT_PROFILE_ARB1_NV 1
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#endif
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#ifndef SUPPORT_PROFILE_METAL
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#define SUPPORT_PROFILE_METAL 1
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#endif
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#ifndef SUPPORT_PROFILE_SPIRV
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#define SUPPORT_PROFILE_SPIRV 1
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#endif
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#ifndef SUPPORT_PROFILE_GLSPIRV
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#define SUPPORT_PROFILE_GLSPIRV 1
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#endif
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#if SUPPORT_PROFILE_ARB1_NV && !SUPPORT_PROFILE_ARB1
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#error nv profiles require arb1 profile. Fix your build.
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#endif
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#if SUPPORT_PROFILE_GLSL120 && !SUPPORT_PROFILE_GLSL
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#error glsl120 profile requires glsl profile. Fix your build.
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#endif
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#if SUPPORT_PROFILE_GLSLES && !SUPPORT_PROFILE_GLSL
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#error glsles profile requires glsl profile. Fix your build.
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#endif
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#if SUPPORT_PROFILE_GLSPIRV && !SUPPORT_PROFILE_SPIRV
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#error glspirv profile requires spirv profile. Fix your build.
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#endif
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// Microsoft's preprocessor has some quirks. In some ways, it doesn't work
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//  like you'd expect a C preprocessor to function.
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#ifndef MATCH_MICROSOFT_PREPROCESSOR
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#define MATCH_MICROSOFT_PREPROCESSOR 1
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#endif
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// Other stuff you can disable...
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#ifdef MOJOSHADER_EFFECT_SUPPORT
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void MOJOSHADER_runPreshader(const MOJOSHADER_preshader*, float*);
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#endif
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// Get basic wankery out of the way here...
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#ifdef _WINDOWS
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#define ENDLINE_STR "\r\n"
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#else
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#define ENDLINE_STR "\n"
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#endif
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typedef unsigned int uint;  // this is a printf() helper. don't use for code.
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// Locale-independent float printing replacement for snprintf
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size_t MOJOSHADER_printFloat(char *text, size_t maxlen, float arg);
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#ifdef _MSC_VER
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#include <float.h>
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#define isnan _isnan // !!! FIXME: not a safe replacement!
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#if _MSC_VER < 1900 // pre MSVC 2015
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#define isinf(x) (!_finite(x)) // FIXME: not a safe replacement!
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#endif
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#define va_copy(a, b) a = b
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#endif
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#ifndef MOJOSHADER_USE_SDL_STDLIB
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#ifdef _MSC_VER
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#include <malloc.h>
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#define snprintf _snprintf  // !!! FIXME: not a safe replacement!
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#define vsnprintf _vsnprintf  // !!! FIXME: not a safe replacement!
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#define strcasecmp stricmp
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#define strncasecmp strnicmp
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typedef unsigned __int8 uint8;
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typedef unsigned __int16 uint16;
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typedef unsigned __int32 uint32;
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typedef unsigned __int64 uint64;
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typedef __int32 int32;
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typedef __int64 int64;
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#ifdef _WIN64
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typedef __int64 ssize_t;
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#elif defined _WIN32
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typedef __int32 ssize_t;
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#else
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#error Please define your platform.
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#endif
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// Warning Level 4 considered harmful.  :)
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#pragma warning(disable: 4100)  // "unreferenced formal parameter"
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#pragma warning(disable: 4389)  // "signed/unsigned mismatch"
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#else
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#include <stdint.h>
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typedef uint8_t uint8;
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typedef uint16_t uint16;
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typedef uint32_t uint32;
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typedef int32_t int32;
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typedef int64_t int64;
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typedef uint64_t uint64;
464
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#endif
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#ifdef sun
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#include <alloca.h>
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#endif
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#endif /* MOJOSHADER_USE_SDL_STDLIB */
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464
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#ifdef __GNUC__
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#define ISPRINTF(x,y) __attribute__((format (printf, x, y)))
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#else
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#define ISPRINTF(x,y)
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#endif
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#define STATICARRAYLEN(x) ( (sizeof ((x))) / (sizeof ((x)[0])) )
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// Byteswap magic...
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#if ((defined __GNUC__) && (defined __POWERPC__))
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    static inline uint32 SWAP32(uint32 x)
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    {
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        __asm__ __volatile__("lwbrx %0,0,%1" : "=r" (x) : "r" (&x));
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        return x;
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    } // SWAP32
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    static inline uint16 SWAP16(uint16 x)
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    {
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        __asm__ __volatile__("lhbrx %0,0,%1" : "=r" (x) : "r" (&x));
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        return x;
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    } // SWAP16
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#elif defined(__POWERPC__)
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    static inline uint32 SWAP32(uint32 x)
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    {
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        return ( (((x) >> 24) & 0x000000FF) | (((x) >>  8) & 0x0000FF00) |
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                 (((x) <<  8) & 0x00FF0000) | (((x) << 24) & 0xFF000000) );
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    } // SWAP32
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    static inline uint16 SWAP16(uint16 x)
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    {
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        return ( (((x) >> 8) & 0x00FF) | (((x) << 8) & 0xFF00) );
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    } // SWAP16
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#else
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#   define SWAP16(x) (x)
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#   define SWAP32(x) (x)
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#endif
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#define SWAPDBL(x) (x)  // !!! FIXME
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606
63e7a66ac320 Added support for #error directive to the preprocessor.
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static inline int Min(const int a, const int b)
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{
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    return ((a < b) ? a : b);
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} // Min
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732
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// Hashtables...
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typedef struct HashTable HashTable;
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typedef uint32 (*HashTable_HashFn)(const void *key, void *data);
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typedef int (*HashTable_KeyMatchFn)(const void *a, const void *b, void *data);
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typedef void (*HashTable_NukeFn)(const void *key, const void *value, void *data);
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859
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HashTable *hash_create(void *data, const HashTable_HashFn hashfn,
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                       const HashTable_KeyMatchFn keymatchfn,
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                       const HashTable_NukeFn nukefn,
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                       const int stackable,
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                       MOJOSHADER_malloc m, MOJOSHADER_free f, void *d);
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void hash_destroy(HashTable *table);
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int hash_insert(HashTable *table, const void *key, const void *value);
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int hash_remove(HashTable *table, const void *key);
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int hash_find(const HashTable *table, const void *key, const void **_value);
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int hash_iter(const HashTable *table, const void *key, const void **_value, void **iter);
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int hash_iter_keys(const HashTable *table, const void **_key, void **iter);
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859
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uint32 hash_hash_string(const void *sym, void *unused);
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int hash_keymatch_string(const void *a, const void *b, void *unused);
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// String -> String map ...
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typedef HashTable StringMap;
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StringMap *stringmap_create(const int copy, MOJOSHADER_malloc m,
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                            MOJOSHADER_free f, void *d);
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void stringmap_destroy(StringMap *smap);
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int stringmap_insert(StringMap *smap, const char *key, const char *value);
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int stringmap_remove(StringMap *smap, const char *key);
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int stringmap_find(const StringMap *smap, const char *key, const char **_val);
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858
d51537335896 Formalized the compiler's string cache into a real API.
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// String caching...
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typedef struct StringCache StringCache;
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StringCache *stringcache_create(MOJOSHADER_malloc m,MOJOSHADER_free f,void *d);
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const char *stringcache(StringCache *cache, const char *str);
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const char *stringcache_len(StringCache *cache, const char *str,
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                            const unsigned int len);
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const char *stringcache_fmt(StringCache *cache, const char *fmt, ...);
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int stringcache_iscached(StringCache *cache, const char *str);
858
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void stringcache_destroy(StringCache *cache);
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// Error lists...
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typedef struct ErrorList ErrorList;
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ErrorList *errorlist_create(MOJOSHADER_malloc m, MOJOSHADER_free f, void *d);
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int errorlist_add(ErrorList *list, const char *fname,
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                      const int errpos, const char *str);
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int errorlist_add_fmt(ErrorList *list, const char *fname,
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                      const int errpos, const char *fmt, ...) ISPRINTF(4,5);
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int errorlist_add_va(ErrorList *list, const char *_fname,
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                     const int errpos, const char *fmt, va_list va);
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int errorlist_count(ErrorList *list);
939
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MOJOSHADER_error *errorlist_flatten(ErrorList *list); // resets the list!
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void errorlist_destroy(ErrorList *list);
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64cc93ee5a56 Cut-and-paste cleanup: unified the ErrorList functionality.
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   359
944
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// Dynamic buffers...
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typedef struct BufferBlock
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{
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    uint8 *data;
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    size_t bytes;
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    struct BufferBlock *next;
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} BufferBlock;
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typedef struct Buffer
e2b62a9dde46 Move buffer_find to assembler.c, it isn't actually common
Ethan Lee <flibitijibibo@flibitijibibo.com>
parents: 1234
diff changeset
   370
{
e2b62a9dde46 Move buffer_find to assembler.c, it isn't actually common
Ethan Lee <flibitijibibo@flibitijibibo.com>
parents: 1234
diff changeset
   371
    size_t total_bytes;
e2b62a9dde46 Move buffer_find to assembler.c, it isn't actually common
Ethan Lee <flibitijibibo@flibitijibibo.com>
parents: 1234
diff changeset
   372
    BufferBlock *head;
e2b62a9dde46 Move buffer_find to assembler.c, it isn't actually common
Ethan Lee <flibitijibibo@flibitijibibo.com>
parents: 1234
diff changeset
   373
    BufferBlock *tail;
e2b62a9dde46 Move buffer_find to assembler.c, it isn't actually common
Ethan Lee <flibitijibibo@flibitijibibo.com>
parents: 1234
diff changeset
   374
    size_t block_size;
e2b62a9dde46 Move buffer_find to assembler.c, it isn't actually common
Ethan Lee <flibitijibibo@flibitijibibo.com>
parents: 1234
diff changeset
   375
    MOJOSHADER_malloc m;
e2b62a9dde46 Move buffer_find to assembler.c, it isn't actually common
Ethan Lee <flibitijibibo@flibitijibibo.com>
parents: 1234
diff changeset
   376
    MOJOSHADER_free f;
e2b62a9dde46 Move buffer_find to assembler.c, it isn't actually common
Ethan Lee <flibitijibibo@flibitijibibo.com>
parents: 1234
diff changeset
   377
    void *d;
e2b62a9dde46 Move buffer_find to assembler.c, it isn't actually common
Ethan Lee <flibitijibibo@flibitijibibo.com>
parents: 1234
diff changeset
   378
} Buffer;
944
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 939
diff changeset
   379
Buffer *buffer_create(size_t blksz,MOJOSHADER_malloc m,MOJOSHADER_free f,void *d);
956
7888858a6777 Patched to compile on Windows.
Ryan C. Gordon <icculus@icculus.org>
parents: 947
diff changeset
   380
char *buffer_reserve(Buffer *buffer, const size_t len);
946
16fec3a3f687 Technical debt: cleaned up things in the assembler that should've used Buffer.
Ryan C. Gordon <icculus@icculus.org>
parents: 945
diff changeset
   381
int buffer_append(Buffer *buffer, const void *_data, size_t len);
944
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 939
diff changeset
   382
int buffer_append_fmt(Buffer *buffer, const char *fmt, ...) ISPRINTF(2,3);
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 939
diff changeset
   383
int buffer_append_va(Buffer *buffer, const char *fmt, va_list va);
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 939
diff changeset
   384
size_t buffer_size(Buffer *buffer);
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 939
diff changeset
   385
void buffer_empty(Buffer *buffer);
956
7888858a6777 Patched to compile on Windows.
Ryan C. Gordon <icculus@icculus.org>
parents: 947
diff changeset
   386
char *buffer_flatten(Buffer *buffer);
7888858a6777 Patched to compile on Windows.
Ryan C. Gordon <icculus@icculus.org>
parents: 947
diff changeset
   387
char *buffer_merge(Buffer **buffers, const size_t n, size_t *_len);
944
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 939
diff changeset
   388
void buffer_destroy(Buffer *buffer);
1224
21cd84f1aa0a Add support for emitting SPIR-V shaders.
Martin Krošlák <kroslakma@gmail.com>
parents: 1201
diff changeset
   389
void buffer_patch(Buffer *buffer, const size_t start,
21cd84f1aa0a Add support for emitting SPIR-V shaders.
Martin Krošlák <kroslakma@gmail.com>
parents: 1201
diff changeset
   390
                  const void *data, const size_t len);
944
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 939
diff changeset
   391
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 939
diff changeset
   392
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 939
diff changeset
   393
524
03eea2f0762c First (incomplete!) shot at more robust CTAB support.
Ryan C. Gordon <icculus@icculus.org>
parents: 523
diff changeset
   394
// This is the ID for a D3DXSHADER_CONSTANTTABLE in the bytecode comments.
03eea2f0762c First (incomplete!) shot at more robust CTAB support.
Ryan C. Gordon <icculus@icculus.org>
parents: 523
diff changeset
   395
#define CTAB_ID 0x42415443  // 0x42415443 == 'CTAB'
03eea2f0762c First (incomplete!) shot at more robust CTAB support.
Ryan C. Gordon <icculus@icculus.org>
parents: 523
diff changeset
   396
#define CTAB_SIZE 28  // sizeof (D3DXSHADER_CONSTANTTABLE).
03eea2f0762c First (incomplete!) shot at more robust CTAB support.
Ryan C. Gordon <icculus@icculus.org>
parents: 523
diff changeset
   397
#define CINFO_SIZE 20  // sizeof (D3DXSHADER_CONSTANTINFO).
03eea2f0762c First (incomplete!) shot at more robust CTAB support.
Ryan C. Gordon <icculus@icculus.org>
parents: 523
diff changeset
   398
#define CTYPEINFO_SIZE 16  // sizeof (D3DXSHADER_TYPEINFO).
03eea2f0762c First (incomplete!) shot at more robust CTAB support.
Ryan C. Gordon <icculus@icculus.org>
parents: 523
diff changeset
   399
#define CMEMBERINFO_SIZE 8  // sizeof (D3DXSHADER_STRUCTMEMBERINFO)
465
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   400
1030
a407c516e325 Initial work on preshader support.
Ryan C. Gordon <icculus@icculus.org>
parents: 965
diff changeset
   401
// Preshader magic values...
a407c516e325 Initial work on preshader support.
Ryan C. Gordon <icculus@icculus.org>
parents: 965
diff changeset
   402
#define PRES_ID 0x53455250  // 0x53455250 == 'PRES'
a407c516e325 Initial work on preshader support.
Ryan C. Gordon <icculus@icculus.org>
parents: 965
diff changeset
   403
#define PRSI_ID 0x49535250  // 0x49535250 == 'PRSI'
a407c516e325 Initial work on preshader support.
Ryan C. Gordon <icculus@icculus.org>
parents: 965
diff changeset
   404
#define CLIT_ID 0x54494C43  // 0x54494C43 == 'CLIT'
a407c516e325 Initial work on preshader support.
Ryan C. Gordon <icculus@icculus.org>
parents: 965
diff changeset
   405
#define FXLC_ID 0x434C5846  // 0x434C5846 == 'FXLC'
a407c516e325 Initial work on preshader support.
Ryan C. Gordon <icculus@icculus.org>
parents: 965
diff changeset
   406
465
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   407
// we need to reference these by explicit value occasionally...
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   408
#define OPCODE_RET 28
562
c9a2bc5129c9 First shot at reworking assembly parser to use preprocessor/lexer.
Ryan C. Gordon <icculus@icculus.org>
parents: 557
diff changeset
   409
#define OPCODE_IF 40
465
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   410
#define OPCODE_IFC 41
562
c9a2bc5129c9 First shot at reworking assembly parser to use preprocessor/lexer.
Ryan C. Gordon <icculus@icculus.org>
parents: 557
diff changeset
   411
#define OPCODE_BREAK 44
465
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   412
#define OPCODE_BREAKC 45
562
c9a2bc5129c9 First shot at reworking assembly parser to use preprocessor/lexer.
Ryan C. Gordon <icculus@icculus.org>
parents: 557
diff changeset
   413
#define OPCODE_TEXLD 66
c9a2bc5129c9 First shot at reworking assembly parser to use preprocessor/lexer.
Ryan C. Gordon <icculus@icculus.org>
parents: 557
diff changeset
   414
#define OPCODE_SETP 94
465
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   415
519
c9b27381c971 Added TEXLDP/TEXLDP support to the assembler, cleaned up constants.
Ryan C. Gordon <icculus@icculus.org>
parents: 493
diff changeset
   416
// TEXLD becomes a different instruction with these instruction controls.
c9b27381c971 Added TEXLDP/TEXLDP support to the assembler, cleaned up constants.
Ryan C. Gordon <icculus@icculus.org>
parents: 493
diff changeset
   417
#define CONTROL_TEXLD  0
c9b27381c971 Added TEXLDP/TEXLDP support to the assembler, cleaned up constants.
Ryan C. Gordon <icculus@icculus.org>
parents: 493
diff changeset
   418
#define CONTROL_TEXLDP 1
c9b27381c971 Added TEXLDP/TEXLDP support to the assembler, cleaned up constants.
Ryan C. Gordon <icculus@icculus.org>
parents: 493
diff changeset
   419
#define CONTROL_TEXLDB 2
c9b27381c971 Added TEXLDP/TEXLDP support to the assembler, cleaned up constants.
Ryan C. Gordon <icculus@icculus.org>
parents: 493
diff changeset
   420
465
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   421
// #define this to force app to supply an allocator, so there's no reference
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   422
//  to the C runtime's malloc() and free()...
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   423
#if MOJOSHADER_FORCE_ALLOCATOR
553
288ed486e5c3 Renamed internal_malloc() and internal_free().
Ryan C. Gordon <icculus@icculus.org>
parents: 551
diff changeset
   424
#define MOJOSHADER_internal_malloc NULL
288ed486e5c3 Renamed internal_malloc() and internal_free().
Ryan C. Gordon <icculus@icculus.org>
parents: 551
diff changeset
   425
#define MOJOSHADER_internal_free NULL
465
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   426
#else
1150
02c0f0afb39a - Add ability to build MojoShader as a shared library
Ethan Lee <flibitijibibo@flibitijibibo.com>
parents: 1142
diff changeset
   427
void * MOJOSHADERCALL MOJOSHADER_internal_malloc(int bytes, void *d);
02c0f0afb39a - Add ability to build MojoShader as a shared library
Ethan Lee <flibitijibibo@flibitijibibo.com>
parents: 1142
diff changeset
   428
void MOJOSHADERCALL MOJOSHADER_internal_free(void *ptr, void *d);
465
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   429
#endif
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   430
611
8c2ee1a97ee1 Implemented #include in the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents: 606
diff changeset
   431
#if MOJOSHADER_FORCE_INCLUDE_CALLBACKS
8c2ee1a97ee1 Implemented #include in the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents: 606
diff changeset
   432
#define MOJOSHADER_internal_include_open NULL
8c2ee1a97ee1 Implemented #include in the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents: 606
diff changeset
   433
#define MOJOSHADER_internal_include_close NULL
8c2ee1a97ee1 Implemented #include in the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents: 606
diff changeset
   434
#else
8c2ee1a97ee1 Implemented #include in the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents: 606
diff changeset
   435
int MOJOSHADER_internal_include_open(MOJOSHADER_includeType inctype,
8c2ee1a97ee1 Implemented #include in the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents: 606
diff changeset
   436
                                     const char *fname, const char *parent,
8c2ee1a97ee1 Implemented #include in the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents: 606
diff changeset
   437
                                     const char **outdata,
8c2ee1a97ee1 Implemented #include in the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents: 606
diff changeset
   438
                                     unsigned int *outbytes,
8c2ee1a97ee1 Implemented #include in the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents: 606
diff changeset
   439
                                     MOJOSHADER_malloc m, MOJOSHADER_free f,
8c2ee1a97ee1 Implemented #include in the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents: 606
diff changeset
   440
                                     void *d);
8c2ee1a97ee1 Implemented #include in the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents: 606
diff changeset
   441
8c2ee1a97ee1 Implemented #include in the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents: 606
diff changeset
   442
void MOJOSHADER_internal_include_close(const char *data, MOJOSHADER_malloc m,
8c2ee1a97ee1 Implemented #include in the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents: 606
diff changeset
   443
                                       MOJOSHADER_free f, void *d);
8c2ee1a97ee1 Implemented #include in the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents: 606
diff changeset
   444
#endif
8c2ee1a97ee1 Implemented #include in the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents: 606
diff changeset
   445
8c2ee1a97ee1 Implemented #include in the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents: 606
diff changeset
   446
465
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   447
// result modifiers.
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   448
// !!! FIXME: why isn't this an enum?
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   449
#define MOD_SATURATE 0x01
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   450
#define MOD_PP 0x02
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   451
#define MOD_CENTROID 0x04
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   452
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   453
typedef enum
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   454
{
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   455
    REG_TYPE_TEMP = 0,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   456
    REG_TYPE_INPUT = 1,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   457
    REG_TYPE_CONST = 2,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   458
    REG_TYPE_ADDRESS = 3,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   459
    REG_TYPE_TEXTURE = 3,  // ALSO 3!
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   460
    REG_TYPE_RASTOUT = 4,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   461
    REG_TYPE_ATTROUT = 5,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   462
    REG_TYPE_TEXCRDOUT = 6,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   463
    REG_TYPE_OUTPUT = 6,  // ALSO 6!
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   464
    REG_TYPE_CONSTINT = 7,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   465
    REG_TYPE_COLOROUT = 8,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   466
    REG_TYPE_DEPTHOUT = 9,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   467
    REG_TYPE_SAMPLER = 10,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   468
    REG_TYPE_CONST2 = 11,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   469
    REG_TYPE_CONST3 = 12,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   470
    REG_TYPE_CONST4 = 13,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   471
    REG_TYPE_CONSTBOOL = 14,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   472
    REG_TYPE_LOOP = 15,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   473
    REG_TYPE_TEMPFLOAT16 = 16,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   474
    REG_TYPE_MISCTYPE = 17,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   475
    REG_TYPE_LABEL = 18,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   476
    REG_TYPE_PREDICATE = 19,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   477
    REG_TYPE_MAX = 19
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   478
} RegisterType;
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   479
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   480
typedef enum
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   481
{
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   482
    TEXTURE_TYPE_2D = 2,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   483
    TEXTURE_TYPE_CUBE = 3,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   484
    TEXTURE_TYPE_VOLUME = 4,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   485
} TextureType;
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   486
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   487
typedef enum
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   488
{
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   489
    RASTOUT_TYPE_POSITION = 0,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   490
    RASTOUT_TYPE_FOG = 1,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   491
    RASTOUT_TYPE_POINT_SIZE = 2,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   492
    RASTOUT_TYPE_MAX = 2
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   493
} RastOutType;
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   494
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   495
typedef enum
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   496
{
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   497
    MISCTYPE_TYPE_POSITION = 0,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   498
    MISCTYPE_TYPE_FACE = 1,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   499
    MISCTYPE_TYPE_MAX = 1
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   500
} MiscTypeType;
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   501
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   502
// source modifiers.
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   503
typedef enum
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   504
{
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   505
    SRCMOD_NONE,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   506
    SRCMOD_NEGATE,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   507
    SRCMOD_BIAS,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   508
    SRCMOD_BIASNEGATE,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   509
    SRCMOD_SIGN,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   510
    SRCMOD_SIGNNEGATE,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   511
    SRCMOD_COMPLEMENT,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   512
    SRCMOD_X2,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   513
    SRCMOD_X2NEGATE,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   514
    SRCMOD_DZ,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   515
    SRCMOD_DW,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   516
    SRCMOD_ABS,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   517
    SRCMOD_ABSNEGATE,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   518
    SRCMOD_NOT,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   519
    SRCMOD_TOTAL
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   520
} SourceMod;
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   521
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   522
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   523
typedef struct
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   524
{
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   525
    const uint32 *token;   // this is the unmolested token in the stream.
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   526
    int regnum;
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   527
    int relative;
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   528
    int writemask;   // xyzw or rgba (all four, not split out).
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   529
    int writemask0;  // x or red
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   530
    int writemask1;  // y or green
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   531
    int writemask2;  // z or blue
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   532
    int writemask3;  // w or alpha
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   533
    int orig_writemask;   // writemask before mojoshader tweaks it.
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   534
    int result_mod;
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   535
    int result_shift;
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   536
    RegisterType regtype;
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   537
} DestArgInfo;
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   538
1075
61e5b2764ec8 Flag more registers as scalar. Fixes use of dcl_fog, oPts and oFog registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 1065
diff changeset
   539
// NOTE: This will NOT know a dcl_psize or dcl_fog output register should be
61e5b2764ec8 Flag more registers as scalar. Fixes use of dcl_fog, oPts and oFog registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 1065
diff changeset
   540
//        scalar! This function doesn't have access to that information.
491
bcc3c215807a Fixed wrong data from scalar_register().
Ryan C. Gordon <icculus@icculus.org>
parents: 484
diff changeset
   541
static inline int scalar_register(const MOJOSHADER_shaderType shader_type,
bcc3c215807a Fixed wrong data from scalar_register().
Ryan C. Gordon <icculus@icculus.org>
parents: 484
diff changeset
   542
                                  const RegisterType regtype, const int regnum)
465
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   543
{
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   544
    switch (regtype)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   545
    {
1075
61e5b2764ec8 Flag more registers as scalar. Fixes use of dcl_fog, oPts and oFog registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 1065
diff changeset
   546
        case REG_TYPE_RASTOUT:
61e5b2764ec8 Flag more registers as scalar. Fixes use of dcl_fog, oPts and oFog registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 1065
diff changeset
   547
            if (((const RastOutType) regnum) == RASTOUT_TYPE_FOG)
61e5b2764ec8 Flag more registers as scalar. Fixes use of dcl_fog, oPts and oFog registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 1065
diff changeset
   548
                return 1;
61e5b2764ec8 Flag more registers as scalar. Fixes use of dcl_fog, oPts and oFog registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 1065
diff changeset
   549
            else if (((const RastOutType) regnum) == RASTOUT_TYPE_POINT_SIZE)
61e5b2764ec8 Flag more registers as scalar. Fixes use of dcl_fog, oPts and oFog registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 1065
diff changeset
   550
                return 1;
61e5b2764ec8 Flag more registers as scalar. Fixes use of dcl_fog, oPts and oFog registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 1065
diff changeset
   551
            return 0;
61e5b2764ec8 Flag more registers as scalar. Fixes use of dcl_fog, oPts and oFog registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 1065
diff changeset
   552
465
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   553
        case REG_TYPE_DEPTHOUT:
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   554
        case REG_TYPE_CONSTBOOL:
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   555
        case REG_TYPE_LOOP:
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   556
            return 1;
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   557
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   558
        case REG_TYPE_MISCTYPE:
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   559
            if ( ((const MiscTypeType) regnum) == MISCTYPE_TYPE_FACE )
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   560
                return 1;
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   561
            return 0;
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   562
491
bcc3c215807a Fixed wrong data from scalar_register().
Ryan C. Gordon <icculus@icculus.org>
parents: 484
diff changeset
   563
        case REG_TYPE_PREDICATE:
bcc3c215807a Fixed wrong data from scalar_register().
Ryan C. Gordon <icculus@icculus.org>
parents: 484
diff changeset
   564
            return (shader_type == MOJOSHADER_TYPE_PIXEL) ? 1 : 0;
bcc3c215807a Fixed wrong data from scalar_register().
Ryan C. Gordon <icculus@icculus.org>
parents: 484
diff changeset
   565
465
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   566
        default: break;
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   567
    } // switch
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   568
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   569
    return 0;
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   570
} // scalar_register
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   571
523
699696afd731 Allow errors to specify post-processing problems.
Ryan C. Gordon <icculus@icculus.org>
parents: 520
diff changeset
   572
551
217200672d64 Make sure internal symbols aren't polluting namespace.
Ryan C. Gordon <icculus@icculus.org>
parents: 542
diff changeset
   573
extern MOJOSHADER_error MOJOSHADER_out_of_mem_error;
217200672d64 Make sure internal symbols aren't polluting namespace.
Ryan C. Gordon <icculus@icculus.org>
parents: 542
diff changeset
   574
extern MOJOSHADER_parseData MOJOSHADER_out_of_mem_data;
542
a56d3bfd2e36 More work on multiple error messages.
Ryan C. Gordon <icculus@icculus.org>
parents: 524
diff changeset
   575
a56d3bfd2e36 More work on multiple error messages.
Ryan C. Gordon <icculus@icculus.org>
parents: 524
diff changeset
   576
555
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   577
// preprocessor stuff.
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   578
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   579
typedef enum
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   580
{
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   581
    TOKEN_UNKNOWN = 256,  // start past ASCII character values.
601
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   582
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   583
    // These are all C-like constructs. Tokens < 256 may be single
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   584
    //  chars (like '+' or whatever). These are just multi-char sequences
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   585
    //  (like "+=" or whatever).
555
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   586
    TOKEN_IDENTIFIER,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   587
    TOKEN_INT_LITERAL,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   588
    TOKEN_FLOAT_LITERAL,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   589
    TOKEN_STRING_LITERAL,
584
9aea8877564d Updated lexer for HLSL.
Ryan C. Gordon <icculus@icculus.org>
parents: 564
diff changeset
   590
    TOKEN_RSHIFTASSIGN,
9aea8877564d Updated lexer for HLSL.
Ryan C. Gordon <icculus@icculus.org>
parents: 564
diff changeset
   591
    TOKEN_LSHIFTASSIGN,
9aea8877564d Updated lexer for HLSL.
Ryan C. Gordon <icculus@icculus.org>
parents: 564
diff changeset
   592
    TOKEN_ADDASSIGN,
9aea8877564d Updated lexer for HLSL.
Ryan C. Gordon <icculus@icculus.org>
parents: 564
diff changeset
   593
    TOKEN_SUBASSIGN,
9aea8877564d Updated lexer for HLSL.
Ryan C. Gordon <icculus@icculus.org>
parents: 564
diff changeset
   594
    TOKEN_MULTASSIGN,
9aea8877564d Updated lexer for HLSL.
Ryan C. Gordon <icculus@icculus.org>
parents: 564
diff changeset
   595
    TOKEN_DIVASSIGN,
9aea8877564d Updated lexer for HLSL.
Ryan C. Gordon <icculus@icculus.org>
parents: 564
diff changeset
   596
    TOKEN_MODASSIGN,
9aea8877564d Updated lexer for HLSL.
Ryan C. Gordon <icculus@icculus.org>
parents: 564
diff changeset
   597
    TOKEN_XORASSIGN,
9aea8877564d Updated lexer for HLSL.
Ryan C. Gordon <icculus@icculus.org>
parents: 564
diff changeset
   598
    TOKEN_ANDASSIGN,
9aea8877564d Updated lexer for HLSL.
Ryan C. Gordon <icculus@icculus.org>
parents: 564
diff changeset
   599
    TOKEN_ORASSIGN,
9aea8877564d Updated lexer for HLSL.
Ryan C. Gordon <icculus@icculus.org>
parents: 564
diff changeset
   600
    TOKEN_INCREMENT,
9aea8877564d Updated lexer for HLSL.
Ryan C. Gordon <icculus@icculus.org>
parents: 564
diff changeset
   601
    TOKEN_DECREMENT,
555
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   602
    TOKEN_RSHIFT,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   603
    TOKEN_LSHIFT,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   604
    TOKEN_ANDAND,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   605
    TOKEN_OROR,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   606
    TOKEN_LEQ,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   607
    TOKEN_GEQ,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   608
    TOKEN_EQL,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   609
    TOKEN_NEQ,
865
4eb06464212d Added stringify operator ("#") to preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents: 862
diff changeset
   610
    TOKEN_HASH,
555
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   611
    TOKEN_HASHHASH,
601
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   612
1121
4142681f9fda Allow preprocessor to pass through comments, like GNU cpp does.
Ryan C. Gordon <icculus@icculus.org>
parents: 1116
diff changeset
   613
    // This is returned if the preprocessor isn't stripping comments. Note
4142681f9fda Allow preprocessor to pass through comments, like GNU cpp does.
Ryan C. Gordon <icculus@icculus.org>
parents: 1116
diff changeset
   614
    //  that in asm files, the ';' counts as a single-line comment, same as
4142681f9fda Allow preprocessor to pass through comments, like GNU cpp does.
Ryan C. Gordon <icculus@icculus.org>
parents: 1116
diff changeset
   615
    //  "//". Note that both eat newline tokens: all of the ones inside a
4142681f9fda Allow preprocessor to pass through comments, like GNU cpp does.
Ryan C. Gordon <icculus@icculus.org>
parents: 1116
diff changeset
   616
    //  multiline comment, and the ending newline on a single-line comment.
4142681f9fda Allow preprocessor to pass through comments, like GNU cpp does.
Ryan C. Gordon <icculus@icculus.org>
parents: 1116
diff changeset
   617
    TOKEN_MULTI_COMMENT,
4142681f9fda Allow preprocessor to pass through comments, like GNU cpp does.
Ryan C. Gordon <icculus@icculus.org>
parents: 1116
diff changeset
   618
    TOKEN_SINGLE_COMMENT,
4142681f9fda Allow preprocessor to pass through comments, like GNU cpp does.
Ryan C. Gordon <icculus@icculus.org>
parents: 1116
diff changeset
   619
601
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   620
    // This is returned at the end of input...no more to process.
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   621
    TOKEN_EOI,
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   622
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   623
    // This is returned for char sequences we think are bogus. You'll have
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   624
    //  to judge for yourself. In most cases, you'll probably just fail with
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   625
    //  bogus syntax without explicitly checking for this token.
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   626
    TOKEN_BAD_CHARS,
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   627
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   628
    // This is returned if there's an error condition (the error is returned
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   629
    //  as a NULL-terminated string from preprocessor_nexttoken(), instead
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   630
    //  of actual token data). You can continue getting tokens after this
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   631
    //  is reported. It happens for things like missing #includes, etc.
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   632
    TOKEN_PREPROCESSING_ERROR,
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   633
910
3ee487d85ecb Handle #pragma (or at least, don't fail on them).
Ryan C. Gordon <icculus@icculus.org>
parents: 907
diff changeset
   634
    // These are all caught by the preprocessor. Caller won't ever see them,
3ee487d85ecb Handle #pragma (or at least, don't fail on them).
Ryan C. Gordon <icculus@icculus.org>
parents: 907
diff changeset
   635
    //  except TOKEN_PP_PRAGMA.
603
c7a964b1b0eb More minor comment tweaks.
Ryan C. Gordon <icculus@icculus.org>
parents: 601
diff changeset
   636
    //  They control the preprocessor (#includes new files, etc).
555
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   637
    TOKEN_PP_INCLUDE,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   638
    TOKEN_PP_LINE,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   639
    TOKEN_PP_DEFINE,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   640
    TOKEN_PP_UNDEF,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   641
    TOKEN_PP_IF,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   642
    TOKEN_PP_IFDEF,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   643
    TOKEN_PP_IFNDEF,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   644
    TOKEN_PP_ELSE,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   645
    TOKEN_PP_ELIF,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   646
    TOKEN_PP_ENDIF,
601
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   647
    TOKEN_PP_ERROR,  // caught, becomes TOKEN_PREPROCESSING_ERROR
910
3ee487d85ecb Handle #pragma (or at least, don't fail on them).
Ryan C. Gordon <icculus@icculus.org>
parents: 907
diff changeset
   648
    TOKEN_PP_PRAGMA,
603
c7a964b1b0eb More minor comment tweaks.
Ryan C. Gordon <icculus@icculus.org>
parents: 601
diff changeset
   649
    TOKEN_INCOMPLETE_COMMENT,  // caught, becomes TOKEN_PREPROCESSING_ERROR
682
ad75eb06ddce First work on #if directive.
Ryan C. Gordon <icculus@icculus.org>
parents: 678
diff changeset
   650
    TOKEN_PP_UNARY_MINUS,  // used internally, never returned.
ad75eb06ddce First work on #if directive.
Ryan C. Gordon <icculus@icculus.org>
parents: 678
diff changeset
   651
    TOKEN_PP_UNARY_PLUS,   // used internally, never returned.
555
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   652
} Token;
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   653
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   654
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   655
// This is opaque.
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   656
struct Preprocessor;
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   657
typedef struct Preprocessor Preprocessor;
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   658
620
1c4cf996004e Initial work on preprocessor conditionals.
Ryan C. Gordon <icculus@icculus.org>
parents: 612
diff changeset
   659
typedef struct Conditional
1c4cf996004e Initial work on preprocessor conditionals.
Ryan C. Gordon <icculus@icculus.org>
parents: 612
diff changeset
   660
{
1c4cf996004e Initial work on preprocessor conditionals.
Ryan C. Gordon <icculus@icculus.org>
parents: 612
diff changeset
   661
    Token type;
1c4cf996004e Initial work on preprocessor conditionals.
Ryan C. Gordon <icculus@icculus.org>
parents: 612
diff changeset
   662
    int linenum;
1c4cf996004e Initial work on preprocessor conditionals.
Ryan C. Gordon <icculus@icculus.org>
parents: 612
diff changeset
   663
    int skipping;
625
bfb4016d9404 Fixed #else preprocessor directive so it'll work with #elif.
Ryan C. Gordon <icculus@icculus.org>
parents: 620
diff changeset
   664
    int chosen;
620
1c4cf996004e Initial work on preprocessor conditionals.
Ryan C. Gordon <icculus@icculus.org>
parents: 612
diff changeset
   665
    struct Conditional *next;
1c4cf996004e Initial work on preprocessor conditionals.
Ryan C. Gordon <icculus@icculus.org>
parents: 612
diff changeset
   666
} Conditional;
1c4cf996004e Initial work on preprocessor conditionals.
Ryan C. Gordon <icculus@icculus.org>
parents: 612
diff changeset
   667
678
9fa2eb7d7871 Preprocessor now supports macros with parameters.
Ryan C. Gordon <icculus@icculus.org>
parents: 658
diff changeset
   668
typedef struct Define
9fa2eb7d7871 Preprocessor now supports macros with parameters.
Ryan C. Gordon <icculus@icculus.org>
parents: 658
diff changeset
   669
{
9fa2eb7d7871 Preprocessor now supports macros with parameters.
Ryan C. Gordon <icculus@icculus.org>
parents: 658
diff changeset
   670
    const char *identifier;
9fa2eb7d7871 Preprocessor now supports macros with parameters.
Ryan C. Gordon <icculus@icculus.org>
parents: 658
diff changeset
   671
    const char *definition;
894
1847405a16c6 Serious reworking of preprocessor macro replacement code.
Ryan C. Gordon <icculus@icculus.org>
parents: 865
diff changeset
   672
    const char *original;
678
9fa2eb7d7871 Preprocessor now supports macros with parameters.
Ryan C. Gordon <icculus@icculus.org>
parents: 658
diff changeset
   673
    const char **parameters;
755
6a7aa96c51c7 Reworked preprocessor macro argument parsing.
Ryan C. Gordon <icculus@icculus.org>
parents: 734
diff changeset
   674
    int paramcount;
678
9fa2eb7d7871 Preprocessor now supports macros with parameters.
Ryan C. Gordon <icculus@icculus.org>
parents: 658
diff changeset
   675
    struct Define *next;
9fa2eb7d7871 Preprocessor now supports macros with parameters.
Ryan C. Gordon <icculus@icculus.org>
parents: 658
diff changeset
   676
} Define;
9fa2eb7d7871 Preprocessor now supports macros with parameters.
Ryan C. Gordon <icculus@icculus.org>
parents: 658
diff changeset
   677
555
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   678
typedef struct IncludeState
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   679
{
612
72ccfe69eaf1 Moved filename caching into the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents: 611
diff changeset
   680
    const char *filename;
555
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   681
    const char *source_base;
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   682
    const char *source;
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   683
    const char *token;
648
243e35876142 Have lexer calculate token size now.
Ryan C. Gordon <icculus@icculus.org>
parents: 647
diff changeset
   684
    unsigned int tokenlen;
651
05ad72d120a5 Lexer now stores token value to IncludeState.
Ryan C. Gordon <icculus@icculus.org>
parents: 649
diff changeset
   685
    Token tokenval;
652
3333a0774ccc Added basic pushback facility to the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents: 651
diff changeset
   686
    int pushedback;
555
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   687
    const unsigned char *lexer_marker;
635
be3b428802a1 Try to make #error lexing match gcc's.
Ryan C. Gordon <icculus@icculus.org>
parents: 630
diff changeset
   688
    int report_whitespace;
1121
4142681f9fda Allow preprocessor to pass through comments, like GNU cpp does.
Ryan C. Gordon <icculus@icculus.org>
parents: 1116
diff changeset
   689
    int report_comments;
690
4710df464f13 Moved asm comment processing into the lexer.
Ryan C. Gordon <icculus@icculus.org>
parents: 682
diff changeset
   690
    int asm_comments;
642
624ab8696f9b Enormous amount of tapdancing to handle EOI better in the lexer.
Ryan C. Gordon <icculus@icculus.org>
parents: 635
diff changeset
   691
    unsigned int orig_length;
555
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   692
    unsigned int bytes_left;
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   693
    unsigned int line;
620
1c4cf996004e Initial work on preprocessor conditionals.
Ryan C. Gordon <icculus@icculus.org>
parents: 612
diff changeset
   694
    Conditional *conditional_stack;
656
ddb1a0b4c443 Let there be different close callbacks per IncludeState.
Ryan C. Gordon <icculus@icculus.org>
parents: 652
diff changeset
   695
    MOJOSHADER_includeClose close_callback;
555
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   696
    struct IncludeState *next;
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   697
} IncludeState;
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   698
649
527cfe6f2d45 Renamed preprocessor_internal_lexer to preprocessor_lexer.
Ryan C. Gordon <icculus@icculus.org>
parents: 648
diff changeset
   699
Token preprocessor_lexer(IncludeState *s);
555
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   700
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   701
// This will only fail if the allocator fails, so it doesn't return any
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   702
//  error code...NULL on failure.
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   703
Preprocessor *preprocessor_start(const char *fname, const char *source,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   704
                            unsigned int sourcelen,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   705
                            MOJOSHADER_includeOpen open_callback,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   706
                            MOJOSHADER_includeClose close_callback,
658
22695d3d6b98 Should be an array of structs, not an array of pointers to structs.
Ryan C. Gordon <icculus@icculus.org>
parents: 656
diff changeset
   707
                            const MOJOSHADER_preprocessorDefine *defines,
690
4710df464f13 Moved asm comment processing into the lexer.
Ryan C. Gordon <icculus@icculus.org>
parents: 682
diff changeset
   708
                            unsigned int define_count, int asm_comments,
555
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   709
                            MOJOSHADER_malloc m, MOJOSHADER_free f, void *d);
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   710
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   711
void preprocessor_end(Preprocessor *pp);
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   712
int preprocessor_outofmemory(Preprocessor *pp);
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   713
const char *preprocessor_nexttoken(Preprocessor *_ctx,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   714
                                   unsigned int *_len, Token *_token);
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   715
const char *preprocessor_sourcepos(Preprocessor *pp, unsigned int *pos);
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   716
470
7d84d3452125 Bunch More Work on the assembler.
Ryan C. Gordon <icculus@icculus.org>
parents: 468
diff changeset
   717
587
202354e004fc Unified some cut-and-paste code.
Ryan C. Gordon <icculus@icculus.org>
parents: 584
diff changeset
   718
void MOJOSHADER_print_debug_token(const char *subsystem, const char *token,
202354e004fc Unified some cut-and-paste code.
Ryan C. Gordon <icculus@icculus.org>
parents: 584
diff changeset
   719
                                  const unsigned int tokenlen,
202354e004fc Unified some cut-and-paste code.
Ryan C. Gordon <icculus@icculus.org>
parents: 584
diff changeset
   720
                                  const Token tokenval);
202354e004fc Unified some cut-and-paste code.
Ryan C. Gordon <icculus@icculus.org>
parents: 584
diff changeset
   721
1224
21cd84f1aa0a Add support for emitting SPIR-V shaders.
Martin Krošlák <kroslakma@gmail.com>
parents: 1201
diff changeset
   722
21cd84f1aa0a Add support for emitting SPIR-V shaders.
Martin Krošlák <kroslakma@gmail.com>
parents: 1201
diff changeset
   723
#if SUPPORT_PROFILE_SPIRV
21cd84f1aa0a Add support for emitting SPIR-V shaders.
Martin Krošlák <kroslakma@gmail.com>
parents: 1201
diff changeset
   724
// Patching SPIR-V binaries before linking is needed to ensure locations do not
21cd84f1aa0a Add support for emitting SPIR-V shaders.
Martin Krošlák <kroslakma@gmail.com>
parents: 1201
diff changeset
   725
// overlap between shader stages. Unfortunately, OpDecorate takes Literal, so we
21cd84f1aa0a Add support for emitting SPIR-V shaders.
Martin Krošlák <kroslakma@gmail.com>
parents: 1201
diff changeset
   726
// can't use Result <id> from OpSpecConstant and leave this up to specialization
21cd84f1aa0a Add support for emitting SPIR-V shaders.
Martin Krošlák <kroslakma@gmail.com>
parents: 1201
diff changeset
   727
// mechanism.
21cd84f1aa0a Add support for emitting SPIR-V shaders.
Martin Krošlák <kroslakma@gmail.com>
parents: 1201
diff changeset
   728
// Patch table must be propagated from parsing to program linking, but since
21cd84f1aa0a Add support for emitting SPIR-V shaders.
Martin Krošlák <kroslakma@gmail.com>
parents: 1201
diff changeset
   729
// MOJOSHADER_parseData is public and I'd like to avoid changing ABI and exposing
21cd84f1aa0a Add support for emitting SPIR-V shaders.
Martin Krošlák <kroslakma@gmail.com>
parents: 1201
diff changeset
   730
// this, it is appended to MOJOSHADER_parseData::output using postflight buffer.
21cd84f1aa0a Add support for emitting SPIR-V shaders.
Martin Krošlák <kroslakma@gmail.com>
parents: 1201
diff changeset
   731
typedef struct SpirvPatchEntry
21cd84f1aa0a Add support for emitting SPIR-V shaders.
Martin Krošlák <kroslakma@gmail.com>
parents: 1201
diff changeset
   732
{
21cd84f1aa0a Add support for emitting SPIR-V shaders.
Martin Krošlák <kroslakma@gmail.com>
parents: 1201
diff changeset
   733
    uint32 offset;
21cd84f1aa0a Add support for emitting SPIR-V shaders.
Martin Krošlák <kroslakma@gmail.com>
parents: 1201
diff changeset
   734
    int32 location;
21cd84f1aa0a Add support for emitting SPIR-V shaders.
Martin Krošlák <kroslakma@gmail.com>
parents: 1201
diff changeset
   735
} SpirvPatchEntry;
21cd84f1aa0a Add support for emitting SPIR-V shaders.
Martin Krošlák <kroslakma@gmail.com>
parents: 1201
diff changeset
   736
21cd84f1aa0a Add support for emitting SPIR-V shaders.
Martin Krošlák <kroslakma@gmail.com>
parents: 1201
diff changeset
   737
typedef struct SpirvPatchTable
21cd84f1aa0a Add support for emitting SPIR-V shaders.
Martin Krošlák <kroslakma@gmail.com>
parents: 1201
diff changeset
   738
{
21cd84f1aa0a Add support for emitting SPIR-V shaders.
Martin Krošlák <kroslakma@gmail.com>
parents: 1201
diff changeset
   739
    SpirvPatchEntry vpflip;
21cd84f1aa0a Add support for emitting SPIR-V shaders.
Martin Krošlák <kroslakma@gmail.com>
parents: 1201
diff changeset
   740
    SpirvPatchEntry array_vec4;
21cd84f1aa0a Add support for emitting SPIR-V shaders.
Martin Krošlák <kroslakma@gmail.com>
parents: 1201
diff changeset
   741
    SpirvPatchEntry array_ivec4;
21cd84f1aa0a Add support for emitting SPIR-V shaders.
Martin Krošlák <kroslakma@gmail.com>
parents: 1201
diff changeset
   742
    SpirvPatchEntry array_bool;
21cd84f1aa0a Add support for emitting SPIR-V shaders.
Martin Krošlák <kroslakma@gmail.com>
parents: 1201
diff changeset
   743
    SpirvPatchEntry samplers[16];
21cd84f1aa0a Add support for emitting SPIR-V shaders.
Martin Krošlák <kroslakma@gmail.com>
parents: 1201
diff changeset
   744
    int32 location_count;
21cd84f1aa0a Add support for emitting SPIR-V shaders.
Martin Krošlák <kroslakma@gmail.com>
parents: 1201
diff changeset
   745
    union
21cd84f1aa0a Add support for emitting SPIR-V shaders.
Martin Krošlák <kroslakma@gmail.com>
parents: 1201
diff changeset
   746
    {
21cd84f1aa0a Add support for emitting SPIR-V shaders.
Martin Krošlák <kroslakma@gmail.com>
parents: 1201
diff changeset
   747
        // VS only; non-0 when there is PSIZE output
21cd84f1aa0a Add support for emitting SPIR-V shaders.
Martin Krošlák <kroslakma@gmail.com>
parents: 1201
diff changeset
   748
        uint32 vs_has_psize;
21cd84f1aa0a Add support for emitting SPIR-V shaders.
Martin Krošlák <kroslakma@gmail.com>
parents: 1201
diff changeset
   749
21cd84f1aa0a Add support for emitting SPIR-V shaders.
Martin Krošlák <kroslakma@gmail.com>
parents: 1201
diff changeset
   750
        // PS only; offset to TEXCOORD0 location part of OpDecorate.
21cd84f1aa0a Add support for emitting SPIR-V shaders.
Martin Krošlák <kroslakma@gmail.com>
parents: 1201
diff changeset
   751
        // Used to find OpDecorate and patch it to BuiltIn PointCoord when
21cd84f1aa0a Add support for emitting SPIR-V shaders.
Martin Krošlák <kroslakma@gmail.com>
parents: 1201
diff changeset
   752
        // VS outputs PSIZE.
21cd84f1aa0a Add support for emitting SPIR-V shaders.
Martin Krošlák <kroslakma@gmail.com>
parents: 1201
diff changeset
   753
        uint32 ps_texcoord0_offset;
21cd84f1aa0a Add support for emitting SPIR-V shaders.
Martin Krošlák <kroslakma@gmail.com>
parents: 1201
diff changeset
   754
    };
21cd84f1aa0a Add support for emitting SPIR-V shaders.
Martin Krošlák <kroslakma@gmail.com>
parents: 1201
diff changeset
   755
} SpirvPatchTable;
21cd84f1aa0a Add support for emitting SPIR-V shaders.
Martin Krošlák <kroslakma@gmail.com>
parents: 1201
diff changeset
   756
#endif
21cd84f1aa0a Add support for emitting SPIR-V shaders.
Martin Krošlák <kroslakma@gmail.com>
parents: 1201
diff changeset
   757
464
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   758
#endif  // _INCLUDE_MOJOSHADER_INTERNAL_H_
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   759
465
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   760
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   761
#if MOJOSHADER_DO_INSTRUCTION_TABLE
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   762
// These have to be in the right order! Arrays are indexed by the value
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   763
//  of the instruction token.
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   764
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   765
// INSTRUCTION_STATE means this opcode has to update the state machine
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   766
//  (we're entering an ELSE block, etc). INSTRUCTION means there's no
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   767
//  state, just go straight to the emitters.
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   768
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   769
// !!! FIXME: Some of these MOJOSHADER_TYPE_ANYs need to have their scope
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   770
// !!! FIXME:  reduced to just PIXEL or VERTEX.
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   771
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   772
INSTRUCTION(NOP, "NOP", 1, NULL, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   773
INSTRUCTION(MOV, "MOV", 1, DS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   774
INSTRUCTION(ADD, "ADD", 1, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   775
INSTRUCTION(SUB, "SUB", 1, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   776
INSTRUCTION(MAD, "MAD", 1, DSSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   777
INSTRUCTION(MUL, "MUL", 1, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   778
INSTRUCTION_STATE(RCP, "RCP", 1, DS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   779
INSTRUCTION(RSQ, "RSQ", 1, DS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   780
INSTRUCTION(DP3, "DP3", 1, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   781
INSTRUCTION_STATE(DP4, "DP4", 1, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   782
INSTRUCTION(MIN, "MIN", 1, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   783
INSTRUCTION(MAX, "MAX", 1, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   784
INSTRUCTION(SLT, "SLT", 1, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   785
INSTRUCTION(SGE, "SGE", 1, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   786
INSTRUCTION(EXP, "EXP", 1, DS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   787
INSTRUCTION_STATE(LOG, "LOG", 1, DS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   788
INSTRUCTION(LIT, "LIT", 3, DS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   789
INSTRUCTION(DST, "DST", 1, DSS, MOJOSHADER_TYPE_VERTEX)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   790
INSTRUCTION(LRP, "LRP", 2, DSSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   791
INSTRUCTION_STATE(FRC, "FRC", 1, DS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   792
INSTRUCTION_STATE(M4X4, "M4X4", 4, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   793
INSTRUCTION_STATE(M4X3, "M4X3", 3, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   794
INSTRUCTION_STATE(M3X4, "M3X4", 4, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   795
INSTRUCTION_STATE(M3X3, "M3X3", 3, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   796
INSTRUCTION_STATE(M3X2, "M3X2", 2, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   797
INSTRUCTION_STATE(CALL, "CALL", 2, S, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   798
INSTRUCTION_STATE(CALLNZ, "CALLNZ", 3, SS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   799
INSTRUCTION_STATE(LOOP, "LOOP", 3, SS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   800
INSTRUCTION_STATE(RET, "RET", 1, NULL, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   801
INSTRUCTION_STATE(ENDLOOP, "ENDLOOP", 2, NULL, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   802
INSTRUCTION_STATE(LABEL, "LABEL", 0, S, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   803
INSTRUCTION_STATE(DCL, "DCL", 0, DCL, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   804
INSTRUCTION_STATE(POW, "POW", 3, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   805
INSTRUCTION(CRS, "CRS", 2, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   806
INSTRUCTION(SGN, "SGN", 3, DSSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   807
INSTRUCTION(ABS, "ABS", 1, DS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   808
INSTRUCTION(NRM, "NRM", 3, DS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   809
INSTRUCTION_STATE(SINCOS, "SINCOS", 8, SINCOS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   810
INSTRUCTION_STATE(REP, "REP", 3, S, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   811
INSTRUCTION_STATE(ENDREP, "ENDREP", 2, NULL, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   812
INSTRUCTION_STATE(IF, "IF", 3, S, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   813
INSTRUCTION_STATE(IFC, "IF", 3, SS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   814
INSTRUCTION(ELSE, "ELSE", 1, NULL, MOJOSHADER_TYPE_ANY)  // !!! FIXME: state!
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   815
INSTRUCTION(ENDIF, "ENDIF", 1, NULL, MOJOSHADER_TYPE_ANY) // !!! FIXME: state!
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   816
INSTRUCTION_STATE(BREAK, "BREAK", 1, NULL, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   817
INSTRUCTION_STATE(BREAKC, "BREAK", 3, SS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   818
INSTRUCTION_STATE(MOVA, "MOVA", 1, DS, MOJOSHADER_TYPE_VERTEX)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   819
INSTRUCTION_STATE(DEFB, "DEFB", 0, DEFB, MOJOSHADER_TYPE_ANY)
467
577a9d07b6bf DEFI has its own parse_args() now.
Ryan C. Gordon <icculus@icculus.org>
parents: 465
diff changeset
   820
INSTRUCTION_STATE(DEFI, "DEFI", 0, DEFI, MOJOSHADER_TYPE_ANY)
465
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   821
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   822
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   823
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   824
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   825
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   826
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   827
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   828
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   829
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   830
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   831
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   832
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   833
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   834
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   835
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   836
INSTRUCTION_STATE(TEXCRD, "TEXCRD", 1, TEXCRD, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   837
INSTRUCTION_STATE(TEXKILL, "TEXKILL", 2, D, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   838
INSTRUCTION_STATE(TEXLD, "TEXLD", 1, TEXLD, MOJOSHADER_TYPE_PIXEL)
1090
636ffcd3f14a First shot at GLSL/ARB1 support for TEXBEM and TEXBEML opcodes.
Ryan C. Gordon <icculus@icculus.org>
parents: 1075
diff changeset
   839
INSTRUCTION_STATE(TEXBEM, "TEXBEM", 1, DS, MOJOSHADER_TYPE_PIXEL)
636ffcd3f14a First shot at GLSL/ARB1 support for TEXBEM and TEXBEML opcodes.
Ryan C. Gordon <icculus@icculus.org>
parents: 1075
diff changeset
   840
INSTRUCTION_STATE(TEXBEML, "TEXBEML", 2, DS, MOJOSHADER_TYPE_PIXEL)
465
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   841
INSTRUCTION(TEXREG2AR, "TEXREG2AR", 1, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   842
INSTRUCTION(TEXREG2GB, "TEXREG2GB", 1, DS, MOJOSHADER_TYPE_PIXEL)
1099
aef946714f39 GLSL and ARB1: First shot at most of the TEXM3X2* and TEXM3X3* opcodes.
Ryan C. Gordon <icculus@icculus.org>
parents: 1090
diff changeset
   843
INSTRUCTION_STATE(TEXM3X2PAD, "TEXM3X2PAD", 1, DS, MOJOSHADER_TYPE_PIXEL)
aef946714f39 GLSL and ARB1: First shot at most of the TEXM3X2* and TEXM3X3* opcodes.
Ryan C. Gordon <icculus@icculus.org>
parents: 1090
diff changeset
   844
INSTRUCTION_STATE(TEXM3X2TEX, "TEXM3X2TEX", 1, DS, MOJOSHADER_TYPE_PIXEL)
aef946714f39 GLSL and ARB1: First shot at most of the TEXM3X2* and TEXM3X3* opcodes.
Ryan C. Gordon <icculus@icculus.org>
parents: 1090
diff changeset
   845
INSTRUCTION_STATE(TEXM3X3PAD, "TEXM3X3PAD", 1, DS, MOJOSHADER_TYPE_PIXEL)
aef946714f39 GLSL and ARB1: First shot at most of the TEXM3X2* and TEXM3X3* opcodes.
Ryan C. Gordon <icculus@icculus.org>
parents: 1090
diff changeset
   846
INSTRUCTION_STATE(TEXM3X3TEX, "TEXM3X3TEX", 1, DS, MOJOSHADER_TYPE_PIXEL)
465
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   847
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
1099
aef946714f39 GLSL and ARB1: First shot at most of the TEXM3X2* and TEXM3X3* opcodes.
Ryan C. Gordon <icculus@icculus.org>
parents: 1090
diff changeset
   848
INSTRUCTION_STATE(TEXM3X3SPEC, "TEXM3X3SPEC", 1, DSS, MOJOSHADER_TYPE_PIXEL)
aef946714f39 GLSL and ARB1: First shot at most of the TEXM3X2* and TEXM3X3* opcodes.
Ryan C. Gordon <icculus@icculus.org>
parents: 1090
diff changeset
   849
INSTRUCTION_STATE(TEXM3X3VSPEC, "TEXM3X3VSPEC", 1, DS, MOJOSHADER_TYPE_PIXEL)
465
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   850
INSTRUCTION(EXPP, "EXPP", 1, DS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   851
INSTRUCTION_STATE(LOGP, "LOGP", 1, DS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   852
INSTRUCTION_STATE(CND, "CND", 1, DSSS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   853
INSTRUCTION_STATE(DEF, "DEF", 0, DEF, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   854
INSTRUCTION(TEXREG2RGB, "TEXREG2RGB", 1, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   855
INSTRUCTION(TEXDP3TEX, "TEXDP3TEX", 1, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   856
INSTRUCTION(TEXM3X2DEPTH, "TEXM3X2DEPTH", 1, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   857
INSTRUCTION(TEXDP3, "TEXDP3", 1, DS, MOJOSHADER_TYPE_PIXEL)
1099
aef946714f39 GLSL and ARB1: First shot at most of the TEXM3X2* and TEXM3X3* opcodes.
Ryan C. Gordon <icculus@icculus.org>
parents: 1090
diff changeset
   858
INSTRUCTION_STATE(TEXM3X3, "TEXM3X3", 1, DS, MOJOSHADER_TYPE_PIXEL)
465
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   859
INSTRUCTION(TEXDEPTH, "TEXDEPTH", 1, D, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   860
INSTRUCTION_STATE(CMP, "CMP", 1, DSSS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   861
INSTRUCTION(BEM, "BEM", 2, DSS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   862
INSTRUCTION_STATE(DP2ADD, "DP2ADD", 2, DSSS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   863
INSTRUCTION(DSX, "DSX", 2, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   864
INSTRUCTION(DSY, "DSY", 2, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   865
INSTRUCTION(TEXLDD, "TEXLDD", 3, DSSSS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   866
INSTRUCTION_STATE(SETP, "SETP", 1, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   867
INSTRUCTION_STATE(TEXLDL, "TEXLDL", 2, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   868
INSTRUCTION_STATE(BREAKP, "BREAKP", 3, S, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   869
#endif
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   870
464
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   871
// end of mojoshader_internal.h ...
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   872