mojoshader.c
author Ryan C. Gordon <icculus@icculus.org>
Tue, 29 May 2012 06:17:49 -0400
changeset 1109 51292bd4476b
parent 1108 b27629cb8124
child 1111 7530b37979b8
permissions -rw-r--r--
GLSL and ARB1: Make sure Shader Model 1 TEX opcode handles non-2D textures.
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
7
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
     1
/**
35
5749d174b537 [svn] Might as well keep the tradition alive.
icculus
parents: 34
diff changeset
     2
 * MojoShader; generate shader programs from bytecode of compiled
5749d174b537 [svn] Might as well keep the tradition alive.
icculus
parents: 34
diff changeset
     3
 *  Direct3D shaders.
7
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
     4
 *
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
     5
 * Please see the file LICENSE.txt in the source's root directory.
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
     6
 *
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
     7
 *  This file written by Ryan C. Gordon.
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
     8
 */
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
     9
322
92b8f994bdc5 Added a FIXME.
Ryan C. Gordon <icculus@icculus.org>
parents: 320
diff changeset
    10
// !!! FIXME: this file really needs to be split up.
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    11
// !!! FIXME: I keep changing coding styles for symbols and typedefs.
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    12
1082
6fbcfbef2a63 Added some FIXMEs.
Ryan C. Gordon <icculus@icculus.org>
parents: 1081
diff changeset
    13
// !!! FIXME: rules from MSDN about temp registers we probably don't check.
6fbcfbef2a63 Added some FIXMEs.
Ryan C. Gordon <icculus@icculus.org>
parents: 1081
diff changeset
    14
// - There are limited temporaries: vs_1_1 has 12 (ps_1_1 has _2_!).
6fbcfbef2a63 Added some FIXMEs.
Ryan C. Gordon <icculus@icculus.org>
parents: 1081
diff changeset
    15
// - SM2 apparently was variable, between 12 and 32. Shader Model 3 has 32.
6fbcfbef2a63 Added some FIXMEs.
Ryan C. Gordon <icculus@icculus.org>
parents: 1081
diff changeset
    16
// - A maximum of three temp registers can be used in a single instruction.
6fbcfbef2a63 Added some FIXMEs.
Ryan C. Gordon <icculus@icculus.org>
parents: 1081
diff changeset
    17
464
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents: 463
diff changeset
    18
#define __MOJOSHADER_INTERNAL__ 1
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents: 463
diff changeset
    19
#include "mojoshader_internal.h"
45
9565678766aa [svn] Endline string wankery.
icculus
parents: 44
diff changeset
    20
405
e2cffb40e8b8 Build arrays of constants if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents: 404
diff changeset
    21
typedef struct ConstantsList
e2cffb40e8b8 Build arrays of constants if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents: 404
diff changeset
    22
{
e2cffb40e8b8 Build arrays of constants if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents: 404
diff changeset
    23
    MOJOSHADER_constant constant;
e2cffb40e8b8 Build arrays of constants if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents: 404
diff changeset
    24
    struct ConstantsList *next;
e2cffb40e8b8 Build arrays of constants if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents: 404
diff changeset
    25
} ConstantsList;
e2cffb40e8b8 Build arrays of constants if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents: 404
diff changeset
    26
399
dc2e64bd03ad Extract useful information from the ctab.
Ryan C. Gordon <icculus@icculus.org>
parents: 398
diff changeset
    27
typedef struct VariableList
dc2e64bd03ad Extract useful information from the ctab.
Ryan C. Gordon <icculus@icculus.org>
parents: 398
diff changeset
    28
{
dc2e64bd03ad Extract useful information from the ctab.
Ryan C. Gordon <icculus@icculus.org>
parents: 398
diff changeset
    29
    MOJOSHADER_uniformType type;
dc2e64bd03ad Extract useful information from the ctab.
Ryan C. Gordon <icculus@icculus.org>
parents: 398
diff changeset
    30
    int index;
dc2e64bd03ad Extract useful information from the ctab.
Ryan C. Gordon <icculus@icculus.org>
parents: 398
diff changeset
    31
    int count;
405
e2cffb40e8b8 Build arrays of constants if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents: 404
diff changeset
    32
    ConstantsList *constant;
402
933d71481f5b Better relative addressing support.
Ryan C. Gordon <icculus@icculus.org>
parents: 401
diff changeset
    33
    int used;
760
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
    34
    int emit_position;  // used in some profiles.
399
dc2e64bd03ad Extract useful information from the ctab.
Ryan C. Gordon <icculus@icculus.org>
parents: 398
diff changeset
    35
    struct VariableList *next;
dc2e64bd03ad Extract useful information from the ctab.
Ryan C. Gordon <icculus@icculus.org>
parents: 398
diff changeset
    36
} VariableList;
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
    37
82
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
    38
typedef struct RegisterList
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
    39
{
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
    40
    RegisterType regtype;
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
    41
    int regnum;
104
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
    42
    MOJOSHADER_usage usage;
798
5dd67cc04cf9 Bunch of small tweaks to make this compile as C++ code without errors/warnings.
Ryan C. Gordon <icculus@icculus.org>
parents: 776
diff changeset
    43
    unsigned int index;
104
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
    44
    int writemask;
248
568c8f9d7cb9 Don't overload meaning of RegisterList::usage for loop tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 235
diff changeset
    45
    int misc;
1083
af2182ddc559 Note whether a given register was written to by the shader.
Ryan C. Gordon <icculus@icculus.org>
parents: 1082
diff changeset
    46
    int written;
402
933d71481f5b Better relative addressing support.
Ryan C. Gordon <icculus@icculus.org>
parents: 401
diff changeset
    47
    const VariableList *array;
82
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
    48
    struct RegisterList *next;
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
    49
} RegisterList;
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
    50
468
28f28973ee80 Moved SourceArgInfo back to mojoshader.c for now.
Ryan C. Gordon <icculus@icculus.org>
parents: 466
diff changeset
    51
typedef struct
28f28973ee80 Moved SourceArgInfo back to mojoshader.c for now.
Ryan C. Gordon <icculus@icculus.org>
parents: 466
diff changeset
    52
{
28f28973ee80 Moved SourceArgInfo back to mojoshader.c for now.
Ryan C. Gordon <icculus@icculus.org>
parents: 466
diff changeset
    53
    const uint32 *token;   // this is the unmolested token in the stream.
28f28973ee80 Moved SourceArgInfo back to mojoshader.c for now.
Ryan C. Gordon <icculus@icculus.org>
parents: 466
diff changeset
    54
    int regnum;
28f28973ee80 Moved SourceArgInfo back to mojoshader.c for now.
Ryan C. Gordon <icculus@icculus.org>
parents: 466
diff changeset
    55
    int swizzle;  // xyzw (all four, not split out).
28f28973ee80 Moved SourceArgInfo back to mojoshader.c for now.
Ryan C. Gordon <icculus@icculus.org>
parents: 466
diff changeset
    56
    int swizzle_x;
28f28973ee80 Moved SourceArgInfo back to mojoshader.c for now.
Ryan C. Gordon <icculus@icculus.org>
parents: 466
diff changeset
    57
    int swizzle_y;
28f28973ee80 Moved SourceArgInfo back to mojoshader.c for now.
Ryan C. Gordon <icculus@icculus.org>
parents: 466
diff changeset
    58
    int swizzle_z;
28f28973ee80 Moved SourceArgInfo back to mojoshader.c for now.
Ryan C. Gordon <icculus@icculus.org>
parents: 466
diff changeset
    59
    int swizzle_w;
28f28973ee80 Moved SourceArgInfo back to mojoshader.c for now.
Ryan C. Gordon <icculus@icculus.org>
parents: 466
diff changeset
    60
    SourceMod src_mod;
28f28973ee80 Moved SourceArgInfo back to mojoshader.c for now.
Ryan C. Gordon <icculus@icculus.org>
parents: 466
diff changeset
    61
    RegisterType regtype;
28f28973ee80 Moved SourceArgInfo back to mojoshader.c for now.
Ryan C. Gordon <icculus@icculus.org>
parents: 466
diff changeset
    62
    int relative;
28f28973ee80 Moved SourceArgInfo back to mojoshader.c for now.
Ryan C. Gordon <icculus@icculus.org>
parents: 466
diff changeset
    63
    RegisterType relative_regtype;
28f28973ee80 Moved SourceArgInfo back to mojoshader.c for now.
Ryan C. Gordon <icculus@icculus.org>
parents: 466
diff changeset
    64
    int relative_regnum;
28f28973ee80 Moved SourceArgInfo back to mojoshader.c for now.
Ryan C. Gordon <icculus@icculus.org>
parents: 466
diff changeset
    65
    int relative_component;
28f28973ee80 Moved SourceArgInfo back to mojoshader.c for now.
Ryan C. Gordon <icculus@icculus.org>
parents: 466
diff changeset
    66
    const VariableList *relative_array;
28f28973ee80 Moved SourceArgInfo back to mojoshader.c for now.
Ryan C. Gordon <icculus@icculus.org>
parents: 466
diff changeset
    67
} SourceArgInfo;
56
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
    68
760
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
    69
struct Profile;  // predeclare.
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
    70
1030
a407c516e325 Initial work on preshader support.
Ryan C. Gordon <icculus@icculus.org>
parents: 1029
diff changeset
    71
typedef struct CtabData
a407c516e325 Initial work on preshader support.
Ryan C. Gordon <icculus@icculus.org>
parents: 1029
diff changeset
    72
{
a407c516e325 Initial work on preshader support.
Ryan C. Gordon <icculus@icculus.org>
parents: 1029
diff changeset
    73
    int have_ctab;
a407c516e325 Initial work on preshader support.
Ryan C. Gordon <icculus@icculus.org>
parents: 1029
diff changeset
    74
    int symbol_count;
a407c516e325 Initial work on preshader support.
Ryan C. Gordon <icculus@icculus.org>
parents: 1029
diff changeset
    75
    MOJOSHADER_symbol *symbols;
a407c516e325 Initial work on preshader support.
Ryan C. Gordon <icculus@icculus.org>
parents: 1029
diff changeset
    76
} CtabData;
a407c516e325 Initial work on preshader support.
Ryan C. Gordon <icculus@icculus.org>
parents: 1029
diff changeset
    77
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    78
// Context...this is state that changes as we parse through a shader...
760
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
    79
typedef struct Context
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    80
{
536
5af65fe6e917 Allow multiple errors from parsing.
Ryan C. Gordon <icculus@icculus.org>
parents: 535
diff changeset
    81
    int isfail;
5af65fe6e917 Allow multiple errors from parsing.
Ryan C. Gordon <icculus@icculus.org>
parents: 535
diff changeset
    82
    int out_of_memory;
35
5749d174b537 [svn] Might as well keep the tradition alive.
icculus
parents: 34
diff changeset
    83
    MOJOSHADER_malloc malloc;
5749d174b537 [svn] Might as well keep the tradition alive.
icculus
parents: 34
diff changeset
    84
    MOJOSHADER_free free;
97
4a41e3d17297 Allow instance data to be passed to the allocator.
Ryan C. Gordon <icculus@icculus.org>
parents: 96
diff changeset
    85
    void *malloc_data;
947
16af6e2b2ada Cleaned up error position reporting.
Ryan C. Gordon <icculus@icculus.org>
parents: 945
diff changeset
    86
    int current_position;
475
ea119c8ce5cd Added error position information to MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents: 470
diff changeset
    87
    const uint32 *orig_tokens;
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    88
    const uint32 *tokens;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    89
    uint32 tokencount;
450
6a9faf398c1d Allow overriding of swizzle on vertex attributes during bytecode parsing.
Ryan C. Gordon <icculus@icculus.org>
parents: 446
diff changeset
    90
    const MOJOSHADER_swizzle *swizzles;
6a9faf398c1d Allow overriding of swizzle on vertex attributes during bytecode parsing.
Ryan C. Gordon <icculus@icculus.org>
parents: 446
diff changeset
    91
    unsigned int swizzles_count;
1104
9147482e1ec7 Allow sampler type remapping.
Ryan C. Gordon <icculus@icculus.org>
parents: 1103
diff changeset
    92
    const MOJOSHADER_samplerMap *samplermap;
9147482e1ec7 Allow sampler type remapping.
Ryan C. Gordon <icculus@icculus.org>
parents: 1103
diff changeset
    93
    unsigned int samplermap_count;
944
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
    94
    Buffer *output;
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
    95
    Buffer *preflight;
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
    96
    Buffer *globals;
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
    97
    Buffer *helpers;
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
    98
    Buffer *subroutines;
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
    99
    Buffer *mainline_intro;
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   100
    Buffer *mainline;
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   101
    Buffer *ignore;
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   102
    Buffer *output_stack[2];
56
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   103
    int indent_stack[2];
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   104
    int output_stack_len;
40
f54f1635ac8a [svn] Filling in some initial GLSL output. Not even close to done!
icculus
parents: 39
diff changeset
   105
    int indent;
334
5aebcea77f47 Cleaned up the shader type string code.
Ryan C. Gordon <icculus@icculus.org>
parents: 333
diff changeset
   106
    const char *shader_type_str;
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   107
    const char *endline;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   108
    int endline_len;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   109
    int profileid;
760
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   110
    const struct Profile *profile;
96
bc416e2b9de1 Removed convenience typedef.
Ryan C. Gordon <icculus@icculus.org>
parents: 95
diff changeset
   111
    MOJOSHADER_shaderType shader_type;
46
ff5a0ec44f00 [svn] Lots and lots of work on the public API.
icculus
parents: 45
diff changeset
   112
    uint8 major_ver;
ff5a0ec44f00 [svn] Lots and lots of work on the public API.
icculus
parents: 45
diff changeset
   113
    uint8 minor_ver;
161
a0e1920ce909 Removed "dest_args" array...it's only ever one structure.
Ryan C. Gordon <icculus@icculus.org>
parents: 160
diff changeset
   114
    DestArgInfo dest_arg;
56
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   115
    SourceArgInfo source_args[5];
139
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   116
    SourceArgInfo predicate_arg;  // for predicated instructions.
31
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   117
    uint32 dwords[4];
398
a5faebe97da4 Initial work on parsing the CTAB comment block.
Ryan C. Gordon <icculus@icculus.org>
parents: 397
diff changeset
   118
    uint32 version_token;
46
ff5a0ec44f00 [svn] Lots and lots of work on the public API.
icculus
parents: 45
diff changeset
   119
    int instruction_count;
28
bdb89e56bb91 [svn] Comparison opcodes...
icculus
parents: 27
diff changeset
   120
    uint32 instruction_controls;
56
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   121
    uint32 previous_opcode;
1093
81cf6fbca68d Properly handle coissue instructions.
Ryan C. Gordon <icculus@icculus.org>
parents: 1092
diff changeset
   122
    int coissue;
56
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   123
    int loops;
114
3b8cf84b46b8 Implemented REP and ENDREP in the GLSL profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 112
diff changeset
   124
    int reps;
382
ab4167f50aad Initial shot at REP/ENDREP in nv2 profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 381
diff changeset
   125
    int max_reps;
118
6aa56b497f4e Sorta implemented CMP for GLSL profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 117
diff changeset
   126
    int cmps;
329
e2688732204e Generalized allocation of scratch registers in arb1 profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 328
diff changeset
   127
    int scratch_registers;
e2688732204e Generalized allocation of scratch registers in arb1 profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 328
diff changeset
   128
    int max_scratch_registers;
382
ab4167f50aad Initial shot at REP/ENDREP in nv2 profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 381
diff changeset
   129
    int branch_labels_stack_index;
ab4167f50aad Initial shot at REP/ENDREP in nv2 profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 381
diff changeset
   130
    int branch_labels_stack[32];
ab4167f50aad Initial shot at REP/ENDREP in nv2 profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 381
diff changeset
   131
    int assigned_branch_labels;
332
8c7544035bd0 More work on arb1 profile. Attributes and outputs, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 331
diff changeset
   132
    int assigned_vertex_attributes;
336
169b595c95fd Fixed relative addressing in arb1 profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 335
diff changeset
   133
    int last_address_reg_component;
82
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   134
    RegisterList used_registers;
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   135
    RegisterList defined_registers;
536
5af65fe6e917 Allow multiple errors from parsing.
Ryan C. Gordon <icculus@icculus.org>
parents: 535
diff changeset
   136
    ErrorList *errors;
278
5c432d216078 Report hardcoded constants in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents: 268
diff changeset
   137
    int constant_count;
5c432d216078 Report hardcoded constants in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents: 268
diff changeset
   138
    ConstantsList *constants;
95
56af2093eefe Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents: 93
diff changeset
   139
    int uniform_count;
760
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   140
    int uniform_float4_count;
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   141
    int uniform_int4_count;
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   142
    int uniform_bool_count;
95
56af2093eefe Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents: 93
diff changeset
   143
    RegisterList uniforms;
104
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
   144
    int attribute_count;
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
   145
    RegisterList attributes;
148
645003ec6623 Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
parents: 145
diff changeset
   146
    int sampler_count;
645003ec6623 Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
parents: 145
diff changeset
   147
    RegisterList samplers;
399
dc2e64bd03ad Extract useful information from the ctab.
Ryan C. Gordon <icculus@icculus.org>
parents: 398
diff changeset
   148
    VariableList *variables;  // variables to register mapping.
463
6f3a82d7e3d2 Removed bitfields for full ints.
Ryan C. Gordon <icculus@icculus.org>
parents: 458
diff changeset
   149
    int centroid_allowed;
1030
a407c516e325 Initial work on preshader support.
Ryan C. Gordon <icculus@icculus.org>
parents: 1029
diff changeset
   150
    CtabData ctab;
531
a059fa2d137a Initial work on input registers with relative addressing.
Ryan C. Gordon <icculus@icculus.org>
parents: 525
diff changeset
   151
    int have_relative_input_registers;
1048
d58bd6348b15 ARB1, GLSL: Deal with multiple draw buffers (registers oC1, etc).
Ryan C. Gordon <icculus@icculus.org>
parents: 1046
diff changeset
   152
    int have_multi_color_outputs;
463
6f3a82d7e3d2 Removed bitfields for full ints.
Ryan C. Gordon <icculus@icculus.org>
parents: 458
diff changeset
   153
    int determined_constants_arrays;
6f3a82d7e3d2 Removed bitfields for full ints.
Ryan C. Gordon <icculus@icculus.org>
parents: 458
diff changeset
   154
    int predicated;
1054
63dd1a46ce13 Treat dcl_psize registers as scalar.
Ryan C. Gordon <icculus@icculus.org>
parents: 1052
diff changeset
   155
    int uses_pointsize;
1075
61e5b2764ec8 Flag more registers as scalar. Fixes use of dcl_fog, oPts and oFog registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 1062
diff changeset
   156
    int uses_fog;
1099
aef946714f39 GLSL and ARB1: First shot at most of the TEXM3X2* and TEXM3X3* opcodes.
Ryan C. Gordon <icculus@icculus.org>
parents: 1098
diff changeset
   157
    int glsl_generated_lit_helper;
1020
c0fe544e0feb Implemented TEXLDD opcode for GLSL, ARB1, and NV2.
Ryan C. Gordon <icculus@icculus.org>
parents: 1018
diff changeset
   158
    int glsl_generated_texldd_setup;
1099
aef946714f39 GLSL and ARB1: First shot at most of the TEXM3X2* and TEXM3X3* opcodes.
Ryan C. Gordon <icculus@icculus.org>
parents: 1098
diff changeset
   159
    int glsl_generated_texm3x3spec_helper;
1049
ac4c2e745802 ARB1: Use OPTION ARB_position_invariant if we didn't write to result.position.
Ryan C. Gordon <icculus@icculus.org>
parents: 1048
diff changeset
   160
    int arb1_wrote_position;
1030
a407c516e325 Initial work on preshader support.
Ryan C. Gordon <icculus@icculus.org>
parents: 1029
diff changeset
   161
    int have_preshader;
1058
dcbe39bffedc Let d3d and bytecode profiles use relative addressing without a CTAB.
Ryan C. Gordon <icculus@icculus.org>
parents: 1055
diff changeset
   162
    int ignores_ctab;
1099
aef946714f39 GLSL and ARB1: First shot at most of the TEXM3X2* and TEXM3X3* opcodes.
Ryan C. Gordon <icculus@icculus.org>
parents: 1098
diff changeset
   163
    int reset_texmpad;
aef946714f39 GLSL and ARB1: First shot at most of the TEXM3X2* and TEXM3X3* opcodes.
Ryan C. Gordon <icculus@icculus.org>
parents: 1098
diff changeset
   164
    int texm3x2pad_dst0;
aef946714f39 GLSL and ARB1: First shot at most of the TEXM3X2* and TEXM3X3* opcodes.
Ryan C. Gordon <icculus@icculus.org>
parents: 1098
diff changeset
   165
    int texm3x2pad_src0;
aef946714f39 GLSL and ARB1: First shot at most of the TEXM3X2* and TEXM3X3* opcodes.
Ryan C. Gordon <icculus@icculus.org>
parents: 1098
diff changeset
   166
    int texm3x3pad_dst0;
aef946714f39 GLSL and ARB1: First shot at most of the TEXM3X2* and TEXM3X3* opcodes.
Ryan C. Gordon <icculus@icculus.org>
parents: 1098
diff changeset
   167
    int texm3x3pad_src0;
aef946714f39 GLSL and ARB1: First shot at most of the TEXM3X2* and TEXM3X3* opcodes.
Ryan C. Gordon <icculus@icculus.org>
parents: 1098
diff changeset
   168
    int texm3x3pad_dst1;
aef946714f39 GLSL and ARB1: First shot at most of the TEXM3X2* and TEXM3X3* opcodes.
Ryan C. Gordon <icculus@icculus.org>
parents: 1098
diff changeset
   169
    int texm3x3pad_src1;
1030
a407c516e325 Initial work on preshader support.
Ryan C. Gordon <icculus@icculus.org>
parents: 1029
diff changeset
   170
    MOJOSHADER_preshader *preshader;
808
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
   171
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
   172
#if SUPPORT_PROFILE_ARB1_NV
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
   173
    int profile_supports_nv2;
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
   174
    int profile_supports_nv3;
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
   175
    int profile_supports_nv4;
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
   176
#endif
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
   177
#if SUPPORT_PROFILE_GLSL120
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
   178
    int profile_supports_glsl120;
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
   179
#endif
760
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   180
} Context;
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   181
808
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
   182
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
   183
// Use these macros so we can remove all bits of these profiles from the build.
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
   184
#if SUPPORT_PROFILE_ARB1_NV
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
   185
#define support_nv2(ctx) ((ctx)->profile_supports_nv2)
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
   186
#define support_nv3(ctx) ((ctx)->profile_supports_nv3)
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
   187
#define support_nv4(ctx) ((ctx)->profile_supports_nv4)
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
   188
#else
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
   189
#define support_nv2(ctx) (0)
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
   190
#define support_nv3(ctx) (0)
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
   191
#define support_nv4(ctx) (0)
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
   192
#endif
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
   193
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
   194
#if SUPPORT_PROFILE_GLSL120
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
   195
#define support_glsl120(ctx) ((ctx)->profile_supports_glsl120)
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
   196
#else
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
   197
#define support_glsl120(ctx) (0)
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
   198
#endif
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
   199
b7196cc07283 Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents: 805
diff changeset
   200
760
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   201
// Profile entry points...
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   202
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   203
// one emit function for each opcode in each profile.
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   204
typedef void (*emit_function)(Context *ctx);
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   205
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   206
// one emit function for starting output in each profile.
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   207
typedef void (*emit_start)(Context *ctx, const char *profilestr);
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   208
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   209
// one emit function for ending output in each profile.
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   210
typedef void (*emit_end)(Context *ctx);
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   211
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   212
// one emit function for phase opcode output in each profile.
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   213
typedef void (*emit_phase)(Context *ctx);
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   214
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   215
// one emit function for finalizing output in each profile.
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   216
typedef void (*emit_finalize)(Context *ctx);
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   217
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   218
// one emit function for global definitions in each profile.
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   219
typedef void (*emit_global)(Context *ctx, RegisterType regtype, int regnum);
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   220
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   221
// one emit function for relative uniform arrays in each profile.
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   222
typedef void (*emit_array)(Context *ctx, VariableList *var);
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   223
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   224
// one emit function for relative constants arrays in each profile.
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   225
typedef void (*emit_const_array)(Context *ctx,
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   226
                                 const struct ConstantsList *constslist,
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   227
                                 int base, int size);
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   228
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   229
// one emit function for uniforms in each profile.
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   230
typedef void (*emit_uniform)(Context *ctx, RegisterType regtype, int regnum,
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   231
                             const VariableList *var);
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   232
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   233
// one emit function for samplers in each profile.
1090
636ffcd3f14a First shot at GLSL/ARB1 support for TEXBEM and TEXBEML opcodes.
Ryan C. Gordon <icculus@icculus.org>
parents: 1089
diff changeset
   234
typedef void (*emit_sampler)(Context *ctx, int stage, TextureType ttype,
636ffcd3f14a First shot at GLSL/ARB1 support for TEXBEM and TEXBEML opcodes.
Ryan C. Gordon <icculus@icculus.org>
parents: 1089
diff changeset
   235
                             int texbem);
760
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   236
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   237
// one emit function for attributes in each profile.
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   238
typedef void (*emit_attribute)(Context *ctx, RegisterType regtype, int regnum,
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   239
                               MOJOSHADER_usage usage, int index, int wmask,
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   240
                               int flags);
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   241
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   242
// one args function for each possible sequence of opcode arguments.
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   243
typedef int (*args_function)(Context *ctx);
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   244
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   245
// one state function for each opcode where we have state machine updates.
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   246
typedef void (*state_function)(Context *ctx);
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   247
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   248
// one function for varnames in each profile.
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   249
typedef const char *(*varname_function)(Context *c, RegisterType t, int num);
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   250
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   251
// one function for const var array in each profile.
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   252
typedef const char *(*const_array_varname_function)(Context *c, int base, int size);
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   253
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   254
typedef struct Profile
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   255
{
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   256
    const char *name;
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   257
    emit_start start_emitter;
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   258
    emit_end end_emitter;
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   259
    emit_phase phase_emitter;
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   260
    emit_global global_emitter;
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   261
    emit_array array_emitter;
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   262
    emit_const_array const_array_emitter;
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   263
    emit_uniform uniform_emitter;
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   264
    emit_sampler sampler_emitter;
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   265
    emit_attribute attribute_emitter;
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   266
    emit_finalize finalize_emitter;
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   267
    varname_function get_varname;
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   268
    const_array_varname_function get_const_array_varname;
6dc8d2cafc58 "Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents: 758
diff changeset
   269
} Profile;
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   270
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   271
97
4a41e3d17297 Allow instance data to be passed to the allocator.
Ryan C. Gordon <icculus@icculus.org>
parents: 96
diff changeset
   272
// Convenience functions for allocators...
610
166cdcc4414a Don't include malloc()/free() references if using MOJOSHADER_FORCE_ALLOCATOR.
Ryan C. Gordon <icculus@icculus.org>
parents: 558
diff changeset
   273
#if !MOJOSHADER_FORCE_ALLOCATOR
553
288ed486e5c3 Renamed internal_malloc() and internal_free().
Ryan C. Gordon <icculus@icculus.org>
parents: 551
diff changeset
   274
void *MOJOSHADER_internal_malloc(int bytes, void *d) { return malloc(bytes); }
288ed486e5c3 Renamed internal_malloc() and internal_free().
Ryan C. Gordon <icculus@icculus.org>
parents: 551
diff changeset
   275
void MOJOSHADER_internal_free(void *ptr, void *d) { free(ptr); }
610
166cdcc4414a Don't include malloc()/free() references if using MOJOSHADER_FORCE_ALLOCATOR.
Ryan C. Gordon <icculus@icculus.org>
parents: 558
diff changeset
   276
#endif
97
4a41e3d17297 Allow instance data to be passed to the allocator.
Ryan C. Gordon <icculus@icculus.org>
parents: 96
diff changeset
   277
1018
ad6c6286df61 Corrected out of memory error position.
Ryan C. Gordon <icculus@icculus.org>
parents: 947
diff changeset
   278
MOJOSHADER_error MOJOSHADER_out_of_mem_error = {
ad6c6286df61 Corrected out of memory error position.
Ryan C. Gordon <icculus@icculus.org>
parents: 947
diff changeset
   279
    "Out of memory", NULL, MOJOSHADER_POSITION_NONE
ad6c6286df61 Corrected out of memory error position.
Ryan C. Gordon <icculus@icculus.org>
parents: 947
diff changeset
   280
};
ad6c6286df61 Corrected out of memory error position.
Ryan C. Gordon <icculus@icculus.org>
parents: 947
diff changeset
   281
551
217200672d64 Make sure internal symbols aren't polluting namespace.
Ryan C. Gordon <icculus@icculus.org>
parents: 547
diff changeset
   282
MOJOSHADER_parseData MOJOSHADER_out_of_mem_data = {
217200672d64 Make sure internal symbols aren't polluting namespace.
Ryan C. Gordon <icculus@icculus.org>
parents: 547
diff changeset
   283
    1, &MOJOSHADER_out_of_mem_error, 0, 0, 0, 0,
217200672d64 Make sure internal symbols aren't polluting namespace.
Ryan C. Gordon <icculus@icculus.org>
parents: 547
diff changeset
   284
    MOJOSHADER_TYPE_UNKNOWN, 0, 0, 0, 0
194
8de489efc811 Malloc() now handles calling out_of_memory() if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents: 193
diff changeset
   285
};
8de489efc811 Malloc() now handles calling out_of_memory() if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents: 193
diff changeset
   286
940
bc2a5efade5e Added a bunch of FIXMEs to accurately portray current technical debt.
Ryan C. Gordon <icculus@icculus.org>
parents: 939
diff changeset
   287
bc2a5efade5e Added a bunch of FIXMEs to accurately portray current technical debt.
Ryan C. Gordon <icculus@icculus.org>
parents: 939
diff changeset
   288
// !!! FIXME: cut and paste between every damned source file follows...
bc2a5efade5e Added a bunch of FIXMEs to accurately portray current technical debt.
Ryan C. Gordon <icculus@icculus.org>
parents: 939
diff changeset
   289
// !!! FIXME: We need to make some sort of ContextBase that applies to all
bc2a5efade5e Added a bunch of FIXMEs to accurately portray current technical debt.
Ryan C. Gordon <icculus@icculus.org>
parents: 939
diff changeset
   290
// !!! FIXME:  files and move this stuff to mojoshader_common.c ...
bc2a5efade5e Added a bunch of FIXMEs to accurately portray current technical debt.
Ryan C. Gordon <icculus@icculus.org>
parents: 939
diff changeset
   291
542
a56d3bfd2e36 More work on multiple error messages.
Ryan C. Gordon <icculus@icculus.org>
parents: 541
diff changeset
   292
static inline void out_of_memory(Context *ctx)
194
8de489efc811 Malloc() now handles calling out_of_memory() if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents: 193
diff changeset
   293
{
536
5af65fe6e917 Allow multiple errors from parsing.
Ryan C. Gordon <icculus@icculus.org>
parents: 535
diff changeset
   294
    ctx->isfail = ctx->out_of_memory = 1;
194
8de489efc811 Malloc() now handles calling out_of_memory() if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents: 193
diff changeset
   295
} // out_of_memory
8de489efc811 Malloc() now handles calling out_of_memory() if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents: 193
diff changeset
   296
307
42f6a7ba69e2 Fixes for Visual Studio level 4 compiler warnings.
Ryan C. Gordon <icculus@icculus.org>
parents: 306
diff changeset
   297
static inline void *Malloc(Context *ctx, const size_t len)
42f6a7ba69e2 Fixes for Visual Studio level 4 compiler warnings.
Ryan C. Gordon <icculus@icculus.org>
parents: 306
diff changeset
   298
{
42f6a7ba69e2 Fixes for Visual Studio level 4 compiler warnings.
Ryan C. Gordon <icculus@icculus.org>
parents: 306
diff changeset
   299
    void *retval = ctx->malloc((int) len, ctx->malloc_data);
194
8de489efc811 Malloc() now handles calling out_of_memory() if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents: 193
diff changeset
   300
    if (retval == NULL)
8de489efc811 Malloc() now handles calling out_of_memory() if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents: 193
diff changeset
   301
        out_of_memory(ctx);
8de489efc811 Malloc() now handles calling out_of_memory() if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents: 193
diff changeset
   302
    return retval;
97
4a41e3d17297 Allow instance data to be passed to the allocator.
Ryan C. Gordon <icculus@icculus.org>
parents: 96
diff changeset
   303
} // Malloc
4a41e3d17297 Allow instance data to be passed to the allocator.
Ryan C. Gordon <icculus@icculus.org>
parents: 96
diff changeset
   304
541
0240ccafb610 Added StrDup().
Ryan C. Gordon <icculus@icculus.org>
parents: 540
diff changeset
   305
static inline char *StrDup(Context *ctx, const char *str)
0240ccafb610 Added StrDup().
Ryan C. Gordon <icculus@icculus.org>
parents: 540
diff changeset
   306
{
0240ccafb610 Added StrDup().
Ryan C. Gordon <icculus@icculus.org>
parents: 540
diff changeset
   307
    char *retval = (char *) Malloc(ctx, strlen(str) + 1);
554
42dd28107cd8 Simplify StrDup().
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   308
    if (retval != NULL)
541
0240ccafb610 Added StrDup().
Ryan C. Gordon <icculus@icculus.org>
parents: 540
diff changeset
   309
        strcpy(retval, str);
0240ccafb610 Added StrDup().
Ryan C. Gordon <icculus@icculus.org>
parents: 540
diff changeset
   310
    return retval;
0240ccafb610 Added StrDup().
Ryan C. Gordon <icculus@icculus.org>
parents: 540
diff changeset
   311
} // StrDup
97
4a41e3d17297 Allow instance data to be passed to the allocator.
Ryan C. Gordon <icculus@icculus.org>
parents: 96
diff changeset
   312
194
8de489efc811 Malloc() now handles calling out_of_memory() if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents: 193
diff changeset
   313
static inline void Free(Context *ctx, void *ptr)
126
556779e8a6d7 Minor tweaks to Malloc() and Free() convenience functions.
Ryan C. Gordon <icculus@icculus.org>
parents: 124
diff changeset
   314
{
939
64cc93ee5a56 Cut-and-paste cleanup: unified the ErrorList functionality.
Ryan C. Gordon <icculus@icculus.org>
parents: 909
diff changeset
   315
    ctx->free(ptr, ctx->malloc_data);
97
4a41e3d17297 Allow instance data to be passed to the allocator.
Ryan C. Gordon <icculus@icculus.org>
parents: 96
diff changeset
   316
} // Free
4a41e3d17297 Allow instance data to be passed to the allocator.
Ryan C. Gordon <icculus@icculus.org>
parents: 96
diff changeset
   317
939
64cc93ee5a56 Cut-and-paste cleanup: unified the ErrorList functionality.
Ryan C. Gordon <icculus@icculus.org>
parents: 909
diff changeset
   318
static void *MallocBridge(int bytes, void *data)
64cc93ee5a56 Cut-and-paste cleanup: unified the ErrorList functionality.
Ryan C. Gordon <icculus@icculus.org>
parents: 909
diff changeset
   319
{
64cc93ee5a56 Cut-and-paste cleanup: unified the ErrorList functionality.
Ryan C. Gordon <icculus@icculus.org>
parents: 909
diff changeset
   320
    return Malloc((Context *) data, (size_t) bytes);
64cc93ee5a56 Cut-and-paste cleanup: unified the ErrorList functionality.
Ryan C. Gordon <icculus@icculus.org>
parents: 909
diff changeset
   321
} // MallocBridge
64cc93ee5a56 Cut-and-paste cleanup: unified the ErrorList functionality.
Ryan C. Gordon <icculus@icculus.org>
parents: 909
diff changeset
   322
64cc93ee5a56 Cut-and-paste cleanup: unified the ErrorList functionality.
Ryan C. Gordon <icculus@icculus.org>
parents: 909
diff changeset
   323
static void FreeBridge(void *ptr, void *data)
64cc93ee5a56 Cut-and-paste cleanup: unified the ErrorList functionality.
Ryan C. Gordon <icculus@icculus.org>
parents: 909
diff changeset
   324
{
64cc93ee5a56 Cut-and-paste cleanup: unified the ErrorList functionality.
Ryan C. Gordon <icculus@icculus.org>
parents: 909
diff changeset
   325
    Free((Context *) data, ptr);
64cc93ee5a56 Cut-and-paste cleanup: unified the ErrorList functionality.
Ryan C. Gordon <icculus@icculus.org>
parents: 909
diff changeset
   326
} // FreeBridge
64cc93ee5a56 Cut-and-paste cleanup: unified the ErrorList functionality.
Ryan C. Gordon <icculus@icculus.org>
parents: 909
diff changeset
   327
97
4a41e3d17297 Allow instance data to be passed to the allocator.
Ryan C. Gordon <icculus@icculus.org>
parents: 96
diff changeset
   328
56
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   329
// jump between output sections in the context...
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   330
944
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   331
static int set_output(Context *ctx, Buffer **section)
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   332
{
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   333
    // only create output sections on first use.
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   334
    if (*section == NULL)
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   335
    {
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   336
        *section = buffer_create(256, MallocBridge, FreeBridge, ctx);
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   337
        if (*section == NULL)
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   338
            return 0;
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   339
    } // if
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   340
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   341
    ctx->output = *section;
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   342
    return 1;
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   343
} // set_output
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   344
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   345
static void push_output(Context *ctx, Buffer **section)
56
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   346
{
798
5dd67cc04cf9 Bunch of small tweaks to make this compile as C++ code without errors/warnings.
Ryan C. Gordon <icculus@icculus.org>
parents: 776
diff changeset
   347
    assert(ctx->output_stack_len < (int) (STATICARRAYLEN(ctx->output_stack)));
56
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   348
    ctx->output_stack[ctx->output_stack_len] = ctx->output;
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   349
    ctx->indent_stack[ctx->output_stack_len] = ctx->indent;
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   350
    ctx->output_stack_len++;
944
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   351
    if (!set_output(ctx, section))
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   352
        return;
56
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   353
    ctx->indent = 0;
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   354
} // push_output
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   355
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   356
static inline void pop_output(Context *ctx)
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   357
{
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   358
    assert(ctx->output_stack_len > 0);
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   359
    ctx->output_stack_len--;
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   360
    ctx->output = ctx->output_stack[ctx->output_stack_len];
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   361
    ctx->indent = ctx->indent_stack[ctx->output_stack_len];
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   362
} // pop_output
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   363
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   364
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   365
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   366
// Shader model version magic...
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   367
43
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   368
static inline uint32 ver_ui32(const uint8 major, const uint8 minor)
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   369
{
493
e2c930ab84b5 Allow SM3 shaders that are vs_3_x or vs_3_sw.
Ryan C. Gordon <icculus@icculus.org>
parents: 491
diff changeset
   370
    return ( (((uint32) major) << 16) | (((minor) == 0xFF) ? 1 : (minor)) );
43
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   371
} // version_ui32
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   372
151
1667680fe402 Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents: 150
diff changeset
   373
static inline int shader_version_supported(const uint8 maj, const uint8 min)
43
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   374
{
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   375
    return (ver_ui32(maj,min) <= ver_ui32(MAX_SHADER_MAJOR, MAX_SHADER_MINOR));
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   376
} // shader_version_supported
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   377
151
1667680fe402 Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents: 150
diff changeset
   378
static inline int shader_version_atleast(const Context *ctx, const uint8 maj,
1667680fe402 Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents: 150
diff changeset
   379
                                         const uint8 min)
43
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   380
{
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   381
    return (ver_ui32(ctx->major_ver, ctx->minor_ver) >= ver_ui32(maj, min));
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   382
} // shader_version_atleast
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   383
400
05e384a14cd6 Implemented support for phase token.
Ryan C. Gordon <icculus@icculus.org>
parents: 399
diff changeset
   384
static inline int shader_version_exactly(const Context *ctx, const uint8 maj,
05e384a14cd6 Implemented support for phase token.
Ryan C. Gordon <icculus@icculus.org>
parents: 399
diff changeset
   385
                                         const uint8 min)
05e384a14cd6 Implemented support for phase token.
Ryan C. Gordon <icculus@icculus.org>
parents: 399
diff changeset
   386
{
05e384a14cd6 Implemented support for phase token.
Ryan C. Gordon <icculus@icculus.org>
parents: 399
diff changeset
   387
    return ((ctx->major_ver == maj) && (ctx->minor_ver == min));
05e384a14cd6 Implemented support for phase token.
Ryan C. Gordon <icculus@icculus.org>
parents: 399
diff changeset
   388
} // shader_version_exactly
05e384a14cd6 Implemented support for phase token.
Ryan C. Gordon <icculus@icculus.org>
parents: 399
diff changeset
   389
151
1667680fe402 Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents: 150
diff changeset
   390
static inline int shader_is_pixel(const Context *ctx)
1667680fe402 Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents: 150
diff changeset
   391
{
1667680fe402 Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents: 150
diff changeset
   392
    return (ctx->shader_type == MOJOSHADER_TYPE_PIXEL);
1667680fe402 Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents: 150
diff changeset
   393
} // shader_is_pixel
1667680fe402 Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents: 150
diff changeset
   394
1667680fe402 Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents: 150
diff changeset
   395
static inline int shader_is_vertex(const Context *ctx)
1667680fe402 Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents: 150
diff changeset
   396
{
1667680fe402 Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents: 150
diff changeset
   397
    return (ctx->shader_type == MOJOSHADER_TYPE_VERTEX);
1667680fe402 Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents: 150
diff changeset
   398
} // shader_is_vertex
1667680fe402 Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents: 150
diff changeset
   399
43
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   400
48
86dc2c772d26 [svn] Enabled -Wall, found some bugs.
icculus
parents: 46
diff changeset
   401
static inline int isfail(const Context *ctx)
44
5d56cf8b4571 [svn] Cleaned up fail check, parse_args and state machine semantics, and added check
icculus
parents: 43
diff changeset
   402
{
536
5af65fe6e917 Allow multiple errors from parsing.
Ryan C. Gordon <icculus@icculus.org>
parents: 535
diff changeset
   403
    return ctx->isfail;
44
5d56cf8b4571 [svn] Cleaned up fail check, parse_args and state machine semantics, and added check
icculus
parents: 43
diff changeset
   404
} // isfail
5d56cf8b4571 [svn] Cleaned up fail check, parse_args and state machine semantics, and added check
icculus
parents: 43
diff changeset
   405
5d56cf8b4571 [svn] Cleaned up fail check, parse_args and state machine semantics, and added check
icculus
parents: 43
diff changeset
   406
542
a56d3bfd2e36 More work on multiple error messages.
Ryan C. Gordon <icculus@icculus.org>
parents: 541
diff changeset
   407
static void failf(Context *ctx, const char *fmt, ...) ISPRINTF(2,3);
a56d3bfd2e36 More work on multiple error messages.
Ryan C. Gordon <icculus@icculus.org>
parents: 541
diff changeset
   408
static void failf(Context *ctx, const char *fmt, ...)
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   409
{
536
5af65fe6e917 Allow multiple errors from parsing.
Ryan C. Gordon <icculus@icculus.org>
parents: 535
diff changeset
   410
    ctx->isfail = 1;
5af65fe6e917 Allow multiple errors from parsing.
Ryan C. Gordon <icculus@icculus.org>
parents: 535
diff changeset
   411
    if (ctx->out_of_memory)
542
a56d3bfd2e36 More work on multiple error messages.
Ryan C. Gordon <icculus@icculus.org>
parents: 541
diff changeset
   412
        return;
536
5af65fe6e917 Allow multiple errors from parsing.
Ryan C. Gordon <icculus@icculus.org>
parents: 535
diff changeset
   413
939
64cc93ee5a56 Cut-and-paste cleanup: unified the ErrorList functionality.
Ryan C. Gordon <icculus@icculus.org>
parents: 909
diff changeset
   414
    // no filename at this level (we pass a NULL to errorlist_add_va()...)
536
5af65fe6e917 Allow multiple errors from parsing.
Ryan C. Gordon <icculus@icculus.org>
parents: 535
diff changeset
   415
    va_list ap;
5af65fe6e917 Allow multiple errors from parsing.
Ryan C. Gordon <icculus@icculus.org>
parents: 535
diff changeset
   416
    va_start(ap, fmt);
947
16af6e2b2ada Cleaned up error position reporting.
Ryan C. Gordon <icculus@icculus.org>
parents: 945
diff changeset
   417
    errorlist_add_va(ctx->errors, NULL, ctx->current_position, fmt, ap);
536
5af65fe6e917 Allow multiple errors from parsing.
Ryan C. Gordon <icculus@icculus.org>
parents: 535
diff changeset
   418
    va_end(ap);
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   419
} // failf
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   420
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   421
542
a56d3bfd2e36 More work on multiple error messages.
Ryan C. Gordon <icculus@icculus.org>
parents: 541
diff changeset
   422
static inline void fail(Context *ctx, const char *reason)
a56d3bfd2e36 More work on multiple error messages.
Ryan C. Gordon <icculus@icculus.org>
parents: 541
diff changeset
   423
{
a56d3bfd2e36 More work on multiple error messages.
Ryan C. Gordon <icculus@icculus.org>
parents: 541
diff changeset
   424
    failf(ctx, "%s", reason);
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   425
} // fail
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   426
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   427
542
a56d3bfd2e36 More work on multiple error messages.
Ryan C. Gordon <icculus@icculus.org>
parents: 541
diff changeset
   428
static void output_line(Context *ctx, const char *fmt, ...) ISPRINTF(2,3);
a56d3bfd2e36 More work on multiple error messages.
Ryan C. Gordon <icculus@icculus.org>
parents: 541
diff changeset
   429
static void output_line(Context *ctx, const char *fmt, ...)
7
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
   430
{
944
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   431
    assert(ctx->output != NULL);
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   432
    if (isfail(ctx))
541
0240ccafb610 Added StrDup().
Ryan C. Gordon <icculus@icculus.org>
parents: 540
diff changeset
   433
        return;  // we failed previously, don't go on...
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   434
40
f54f1635ac8a [svn] Filling in some initial GLSL output. Not even close to done!
icculus
parents: 39
diff changeset
   435
    const int indent = ctx->indent;
41
b857eacdbc68 [svn] More GLSL work.
icculus
parents: 40
diff changeset
   436
    if (indent > 0)
944
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   437
    {
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   438
        char *indentbuf = (char *) alloca(indent);
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   439
        memset(indentbuf, '\t', indent);
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   440
        buffer_append(ctx->output, indentbuf, indent);
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   441
    } // if
56
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   442
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   443
    va_list ap;
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   444
    va_start(ap, fmt);
944
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   445
    buffer_append_va(ctx->output, fmt, ap);
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   446
    va_end(ap);
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   447
944
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   448
    buffer_append(ctx->output, ctx->endline, ctx->endline_len);
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   449
} // output_line
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   450
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   451
542
a56d3bfd2e36 More work on multiple error messages.
Ryan C. Gordon <icculus@icculus.org>
parents: 541
diff changeset
   452
static inline void output_blank_line(Context *ctx)
a56d3bfd2e36 More work on multiple error messages.
Ryan C. Gordon <icculus@icculus.org>
parents: 541
diff changeset
   453
{
944
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   454
    assert(ctx->output != NULL);
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   455
    if (!isfail(ctx))
9f9fa9650772 Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents: 943
diff changeset
   456
        buffer_append(ctx->output, ctx->endline, ctx->endline_len);
56
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   457
} // output_blank_line
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   458
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   459
43
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   460
// !!! FIXME: this is sort of nasty.
72
b193a3182dcd Tweak floatstr() to produce strings the GLSL profile can use.
Ryan C. Gordon <icculus@icculus.org>
parents: 71
diff changeset
   461
static void floatstr(Context *ctx, char *buf, size_t bufsize, float f,
b193a3182dcd Tweak floatstr() to produce strings the GLSL profile can use.
Ryan C. Gordon <icculus@icculus.org>
parents: 71
diff changeset
   462
                     int leavedecimal)
43
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   463
{
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   464
    const size_t len = snprintf(buf, bufsize, "%f", f);
72
b193a3182dcd Tweak floatstr() to produce strings the GLSL profile can use.
Ryan C. Gordon <icculus@icculus.org>
parents: 71
diff changeset
   465
    if ((len+2) >= bufsize)
43
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   466
        fail(ctx, "BUG: internal buffer is too small");
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   467
    else
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   468
    {
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   469
        char *end = buf + len;
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   470
        char *ptr = strchr(buf, '.');
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   471
        if (ptr == NULL)
72
b193a3182dcd Tweak floatstr() to produce strings the GLSL profile can use.
Ryan C. Gordon <icculus@icculus.org>
parents: 71
diff changeset
   472
        {
b193a3182dcd Tweak floatstr() to produce strings the GLSL profile can use.
Ryan C. Gordon <icculus@icculus.org>
parents: 71
diff changeset
   473
            if (leavedecimal)
b193a3182dcd Tweak floatstr() to produce strings the GLSL profile can use.
Ryan C. Gordon <icculus@icculus.org>
parents: 71
diff changeset
   474
                strcat(buf, ".0");
43
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   475
            return;  // done.
72
b193a3182dcd Tweak floatstr() to produce strings the GLSL profile can use.
Ryan C. Gordon <icculus@icculus.org>
parents: 71
diff changeset
   476
        } // if
43
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   477
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   478
        while (--end != ptr)
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   479
        {
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   480
            if (*end != '0')
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   481
            {
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   482
                end++;
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   483
                break;
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   484
            } // if
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   485
        } // while
72
b193a3182dcd Tweak floatstr() to produce strings the GLSL profile can use.
Ryan C. Gordon <icculus@icculus.org>
parents: 71
diff changeset
   486
        if ((leavedecimal) && (end == ptr))
b193a3182dcd Tweak floatstr() to produce strings the GLSL profile can use.
Ryan C. Gordon <icculus@icculus.org>
parents: 71
diff changeset
   487
            end += 2;
43
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   488
        *end = '\0';  // chop extra '0' or all decimal places off.
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   489
    } // else
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   490
} // floatstr
2f5d9a656dff [svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents: 42
diff changeset
   491
1104
9147482e1ec7 Allow sampler type remapping.
Ryan C. Gordon <icculus@icculus.org>
parents: 1103
diff changeset
   492
static inline TextureType cvtMojoToD3DSamplerType(const MOJOSHADER_samplerType type)
9147482e1ec7 Allow sampler type remapping.
Ryan C. Gordon <icculus@icculus.org>
parents: 1103
diff changeset
   493
{
9147482e1ec7 Allow sampler type remapping.
Ryan C. Gordon <icculus@icculus.org>
parents: 1103
diff changeset
   494
    return (TextureType) (((int) type) + 2);
9147482e1ec7 Allow sampler type remapping.
Ryan C. Gordon <icculus@icculus.org>
parents: 1103
diff changeset
   495
} // cvtMojoToD3DSamplerType
9147482e1ec7 Allow sampler type remapping.
Ryan C. Gordon <icculus@icculus.org>
parents: 1103
diff changeset
   496
9147482e1ec7 Allow sampler type remapping.
Ryan C. Gordon <icculus@icculus.org>
parents: 1103
diff changeset
   497
static inline MOJOSHADER_samplerType cvtD3DToMojoSamplerType(const TextureType type)
9147482e1ec7 Allow sampler type remapping.
Ryan C. Gordon <icculus@icculus.org>
parents: 1103
diff changeset
   498
{
9147482e1ec7 Allow sampler type remapping.
Ryan C. Gordon <icculus@icculus.org>
parents: 1103
diff changeset
   499
    return (MOJOSHADER_samplerType) (((int) type) - 2);
9147482e1ec7 Allow sampler type remapping.
Ryan C. Gordon <icculus@icculus.org>
parents: 1103
diff changeset
   500
} // cvtD3DToMojoSamplerType
9147482e1ec7 Allow sampler type remapping.
Ryan C. Gordon <icculus@icculus.org>
parents: 1103
diff changeset
   501
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   502
82
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   503
// Deal with register lists...  !!! FIXME: I sort of hate this.
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   504
97
4a41e3d17297 Allow instance data to be passed to the allocator.
Ryan C. Gordon <icculus@icculus.org>
parents: 96
diff changeset
   505
static void free_reglist(MOJOSHADER_free f, void *d, RegisterList *item)
82
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   506
{
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   507
    while (item != NULL)
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   508
    {
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   509
        RegisterList *next = item->next;
97
4a41e3d17297 Allow instance data to be passed to the allocator.
Ryan C. Gordon <icculus@icculus.org>
parents: 96
diff changeset
   510
        f(item, d);
82
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   511
        item = next;
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   512
    } // while
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   513
} // free_reglist
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   514
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   515
static inline uint32 reg_to_ui32(const RegisterType regtype, const int regnum)
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   516
{
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   517
    return ( ((uint32) regtype) | (((uint32) regnum) << 16) );
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   518
} // reg_to_uint32
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   519
940
bc2a5efade5e Added a bunch of FIXMEs to accurately portray current technical debt.
Ryan C. Gordon <icculus@icculus.org>
parents: 939
diff changeset
   520
// !!! FIXME: ditch this for a hash table.
104
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
   521
static RegisterList *reglist_insert(Context *ctx, RegisterList *prev,
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
   522
                                    const RegisterType regtype,
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
   523
                                    const int regnum)
82
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   524
{
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   525
    const uint32 newval = reg_to_ui32(regtype, regnum);
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   526
    RegisterList *item = prev->next;
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   527
    while (item != NULL)
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   528
    {
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   529
        const uint32 val = reg_to_ui32(item->regtype, item->regnum);
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   530
        if (newval == val)
104
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
   531
            return item;  // already set, so we're done.
82
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   532
        else if (newval < val)  // insert it here.
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   533
            break;
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   534
        else // if (newval > val)
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   535
        {
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   536
            // keep going, we're not to the insertion point yet.
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   537
            prev = item;
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   538
            item = item->next;
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   539
        } // else
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   540
    } // while
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   541
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   542
    // we need to insert an entry after (prev).
97
4a41e3d17297 Allow instance data to be passed to the allocator.
Ryan C. Gordon <icculus@icculus.org>
parents: 96
diff changeset
   543
    item = (RegisterList *) Malloc(ctx, sizeof (RegisterList));
194
8de489efc811 Malloc() now handles calling out_of_memory() if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents: 193
diff changeset
   544
    if (item != NULL)
82
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   545
    {
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   546
        item->regtype = regtype;
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   547
        item->regnum = regnum;
248
568c8f9d7cb9 Don't overload meaning of RegisterList::usage for loop tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 235
diff changeset
   548
        item->usage = MOJOSHADER_USAGE_UNKNOWN;
104
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
   549
        item->index = 0;
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
   550
        item->writemask = 0;
248
568c8f9d7cb9 Don't overload meaning of RegisterList::usage for loop tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 235
diff changeset
   551
        item->misc = 0;
402
933d71481f5b Better relative addressing support.
Ryan C. Gordon <icculus@icculus.org>
parents: 401
diff changeset
   552
        item->array = NULL;
82
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   553
        item->next = prev->next;
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   554
        prev->next = item;
194
8de489efc811 Malloc() now handles calling out_of_memory() if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents: 193
diff changeset
   555
    } // if
104
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
   556
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
   557
    return item;
82
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   558
} // reglist_insert
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   559
450
6a9faf398c1d Allow overriding of swizzle on vertex attributes during bytecode parsing.
Ryan C. Gordon <icculus@icculus.org>
parents: 446
diff changeset
   560
static RegisterList *reglist_find(const RegisterList *prev,
6a9faf398c1d Allow overriding of swizzle on vertex attributes during bytecode parsing.
Ryan C. Gordon <icculus@icculus.org>
parents: 446
diff changeset
   561
                                  const RegisterType rtype, const int regnum)
122
e9da4ede0a27 Hopefully fixed loop register inheriting to subroutines.
Ryan C. Gordon <icculus@icculus.org>
parents: 121
diff changeset
   562
{
e9da4ede0a27 Hopefully fixed loop register inheriting to subroutines.
Ryan C. Gordon <icculus@icculus.org>
parents: 121
diff changeset
   563
    const uint32 newval = reg_to_ui32(rtype, regnum);
e9da4ede0a27 Hopefully fixed loop register inheriting to subroutines.
Ryan C. Gordon <icculus@icculus.org>
parents: 121
diff changeset
   564
    RegisterList *item = prev->next;
82
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   565
    while (item != NULL)
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   566
    {
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   567
        const uint32 val = reg_to_ui32(item->regtype, item->regnum);
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   568
        if (newval == val)
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   569
            return item;  // here it is.
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   570
        else if (newval < val)  // should have been here if it existed.
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   571
            return NULL;
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   572
        else // if (newval > val)
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   573
            item = item->next;
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   574
    } // while
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   575
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   576
    return NULL;  // wasn't in the list.
122
e9da4ede0a27 Hopefully fixed loop register inheriting to subroutines.
Ryan C. Gordon <icculus@icculus.org>
parents: 121
diff changeset
   577
} // reglist_find
e9da4ede0a27 Hopefully fixed loop register inheriting to subroutines.
Ryan C. Gordon <icculus@icculus.org>
parents: 121
diff changeset
   578
e9da4ede0a27 Hopefully fixed loop register inheriting to subroutines.
Ryan C. Gordon <icculus@icculus.org>
parents: 121
diff changeset
   579
static inline const RegisterList *reglist_exists(RegisterList *prev,
e9da4ede0a27 Hopefully fixed loop register inheriting to subroutines.
Ryan C. Gordon <icculus@icculus.org>
parents: 121
diff changeset
   580
                                                 const RegisterType regtype,
e9da4ede0a27 Hopefully fixed loop register inheriting to subroutines.
Ryan C. Gordon <icculus@icculus.org>
parents: 121
diff changeset
   581
                                                 const int regnum)
e9da4ede0a27 Hopefully fixed loop register inheriting to subroutines.
Ryan C. Gordon <icculus@icculus.org>
parents: 121
diff changeset
   582
{
e9da4ede0a27 Hopefully fixed loop register inheriting to subroutines.
Ryan C. Gordon <icculus@icculus.org>
parents: 121
diff changeset
   583
    return (reglist_find(prev, regtype, regnum));
82
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   584
} // reglist_exists
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   585
1084
414c5019f0c6 Fail if Shader Model 1 pixel shaders don't write to r0.
Ryan C. Gordon <icculus@icculus.org>
parents: 1083
diff changeset
   586
static inline int register_was_written(Context *ctx, const RegisterType rtype,
414c5019f0c6 Fail if Shader Model 1 pixel shaders don't write to r0.
Ryan C. Gordon <icculus@icculus.org>
parents: 1083
diff changeset
   587
                                       const int regnum)
414c5019f0c6 Fail if Shader Model 1 pixel shaders don't write to r0.
Ryan C. Gordon <icculus@icculus.org>
parents: 1083
diff changeset
   588
{
414c5019f0c6 Fail if Shader Model 1 pixel shaders don't write to r0.
Ryan C. Gordon <icculus@icculus.org>
parents: 1083
diff changeset
   589
    RegisterList *reg = reglist_find(&ctx->used_registers, rtype, regnum);
414c5019f0c6 Fail if Shader Model 1 pixel shaders don't write to r0.
Ryan C. Gordon <icculus@icculus.org>
parents: 1083
diff changeset
   590
    return (reg && reg->written);
414c5019f0c6 Fail if Shader Model 1 pixel shaders don't write to r0.
Ryan C. Gordon <icculus@icculus.org>
parents: 1083
diff changeset
   591
} // register_was_written
414c5019f0c6 Fail if Shader Model 1 pixel shaders don't write to r0.
Ryan C. Gordon <icculus@icculus.org>
parents: 1083
diff changeset
   592
1085
dac9e6cea0d1 Test for reading of uninitialized temp registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 1084
diff changeset
   593
static inline RegisterList *set_used_register(Context *ctx,
dac9e6cea0d1 Test for reading of uninitialized temp registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 1084
diff changeset
   594
                                              const RegisterType regtype,
dac9e6cea0d1 Test for reading of uninitialized temp registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 1084
diff changeset
   595
                                              const int regnum,
dac9e6cea0d1 Test for reading of uninitialized temp registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 1084
diff changeset
   596
                                              const int written)
1083
af2182ddc559 Note whether a given register was written to by the shader.
Ryan C. Gordon <icculus@icculus.org>
parents: 1082
diff changeset
   597
{
af2182ddc559 Note whether a given register was written to by the shader.
Ryan C. Gordon <icculus@icculus.org>
parents: 1082
diff changeset
   598
    RegisterList *reg = NULL;
1048
d58bd6348b15 ARB1, GLSL: Deal with multiple draw buffers (registers oC1, etc).
Ryan C. Gordon <icculus@icculus.org>
parents: 1046
diff changeset
   599
    if ((regtype == REG_TYPE_COLOROUT) && (regnum > 0))
d58bd6348b15 ARB1, GLSL: Deal with multiple draw buffers (registers oC1, etc).
Ryan C. Gordon <icculus@icculus.org>
parents: 1046
diff changeset
   600
        ctx->have_multi_color_outputs = 1;
1083
af2182ddc559 Note whether a given register was written to by the shader.
Ryan C. Gordon <icculus@icculus.org>
parents: 1082
diff changeset
   601
af2182ddc559 Note whether a given register was written to by the shader.
Ryan C. Gordon <icculus@icculus.org>
parents: 1082
diff changeset
   602
    reg = reglist_insert(ctx, &ctx->used_registers, regtype, regnum);
af2182ddc559 Note whether a given register was written to by the shader.
Ryan C. Gordon <icculus@icculus.org>
parents: 1082
diff changeset
   603
    if (reg && written)
af2182ddc559 Note whether a given register was written to by the shader.
Ryan C. Gordon <icculus@icculus.org>
parents: 1082
diff changeset
   604
        reg->written = 1;
1085
dac9e6cea0d1 Test for reading of uninitialized temp registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 1084
diff changeset
   605
    return reg;
82
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   606
} // set_used_register
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   607
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   608
static inline int get_used_register(Context *ctx, const RegisterType regtype,
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   609
                                    const int regnum)
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   610
{
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   611
    return (reglist_exists(&ctx->used_registers, regtype, regnum) != NULL);
83
ce46250e553d Add defined/declared registers to the appropriate register list.
Ryan C. Gordon <icculus@icculus.org>
parents: 82
diff changeset
   612
} // get_used_register
82
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   613
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   614
static inline void set_defined_register(Context *ctx, const RegisterType rtype,
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   615
                                        const int regnum)
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   616
{
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   617
    reglist_insert(ctx, &ctx->defined_registers, rtype, regnum);
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   618
} // set_defined_register
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   619
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   620
static inline int get_defined_register(Context *ctx, const RegisterType rtype,
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   621
                                       const int regnum)
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   622
{
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   623
    return (reglist_exists(&ctx->defined_registers, rtype, regnum) != NULL);
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   624
} // get_defined_register
dc7ad4cea75b Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 81
diff changeset
   625
104
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
   626
static void add_attribute_register(Context *ctx, const RegisterType rtype,
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
   627
                                const int regnum, const MOJOSHADER_usage usage,
431
0d0cbe10db02 First shot at nv4 profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 430
diff changeset
   628
                                const int index, const int writemask, int flags)
104
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
   629
{
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
   630
    RegisterList *item = reglist_insert(ctx, &ctx->attributes, rtype, regnum);
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
   631
    item->usage = usage;
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
   632
    item->index = index;
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
   633
    item->writemask = writemask;
431
0d0cbe10db02 First shot at nv4 profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 430
diff changeset
   634
    item->misc = flags;
1054
63dd1a46ce13 Treat dcl_psize registers as scalar.
Ryan C. Gordon <icculus@icculus.org>
parents: 1052
diff changeset
   635
63dd1a46ce13 Treat dcl_psize registers as scalar.
Ryan C. Gordon <icculus@icculus.org>
parents: 1052
diff changeset
   636
    if ((rtype == REG_TYPE_OUTPUT) && (usage == MOJOSHADER_USAGE_POINTSIZE))
63dd1a46ce13 Treat dcl_psize registers as scalar.
Ryan C. Gordon <icculus@icculus.org>
parents: 1052
diff changeset
   637
        ctx->uses_pointsize = 1;  // note that we have to check this later.
1075
61e5b2764ec8 Flag more registers as scalar. Fixes use of dcl_fog, oPts and oFog registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 1062
diff changeset
   638
    else if ((rtype == REG_TYPE_OUTPUT) && (usage == MOJOSHADER_USAGE_FOG))
61e5b2764ec8 Flag more registers as scalar. Fixes use of dcl_fog, oPts and oFog registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 1062
diff changeset
   639
        ctx->uses_fog = 1;  // note that we have to check this later.
104
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
   640
} // add_attribute_register
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
   641
1104
9147482e1ec7 Allow sampler type remapping.
Ryan C. Gordon <icculus@icculus.org>
parents: 1103
diff changeset
   642
static inline void add_sampler(Context *ctx, const int regnum,
9147482e1ec7 Allow sampler type remapping.
Ryan C. Gordon <icculus@icculus.org>
parents: 1103
diff changeset
   643
                               TextureType ttype, const int texbem)
9147482e1ec7 Allow sampler type remapping.
Ryan C. Gordon <icculus@icculus.org>
parents: 1103
diff changeset
   644
{
9147482e1ec7 Allow sampler type remapping.
Ryan C. Gordon <icculus@icculus.org>
parents: 1103
diff changeset
   645
    const RegisterType rtype = REG_TYPE_SAMPLER;
9147482e1ec7 Allow sampler type remapping.
Ryan C. Gordon <icculus@icculus.org>
parents: 1103
diff changeset
   646
297
16ec5a14777d Added a FIXME.
Ryan C. Gordon <icculus@icculus.org>
parents: 296
diff changeset
   647
    // !!! FIXME: make sure it doesn't exist?
1088
d2c20b029834 Implement ps_1_1 TEX opcode for arb1 and glsl profiles.
Ryan C. Gordon <icculus@icculus.org>
parents: 1087
diff changeset
   648
    // !!! FIXME:  (ps_1_1 assume we can add it multiple times...)
148
645003ec6623 Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
parents: 145
diff changeset
   649
    RegisterList *item = reglist_insert(ctx, &ctx->samplers, rtype, regnum);
1104
9147482e1ec7 Allow sampler type remapping.
Ryan C. Gordon <icculus@icculus.org>
parents: 1103
diff changeset
   650
9147482e1ec7 Allow sampler type remapping.
Ryan C. Gordon <icculus@icculus.org>
parents: 1103
diff changeset
   651
    if (ctx->samplermap != NULL)
9147482e1ec7 Allow sampler type remapping.
Ryan C. Gordon <icculus@icculus.org>
parents: 1103
diff changeset
   652
    {
9147482e1ec7 Allow sampler type remapping.
Ryan C. Gordon <icculus@icculus.org>
parents: 1103
diff changeset
   653
        unsigned int i;
9147482e1ec7 Allow sampler type remapping.
Ryan C. Gordon <icculus@icculus.org>
parents: 1103
diff changeset
   654
        for (i = 0; i < ctx->samplermap_count; i++)
9147482e1ec7 Allow sampler type remapping.
Ryan C. Gordon <icculus@icculus.org>
parents: 1103
diff changeset
   655
        {
9147482e1ec7 Allow sampler type remapping.
Ryan C. Gordon <icculus@icculus.org>
parents: 1103
diff changeset
   656
            if (ctx->samplermap[i].index == regnum)
9147482e1ec7 Allow sampler type remapping.
Ryan C. Gordon <icculus@icculus.org>
parents: 1103
diff changeset
   657
            {
9147482e1ec7 Allow sampler type remapping.
Ryan C. Gordon <icculus@icculus.org>
parents: 1103
diff changeset
   658
                ttype = cvtMojoToD3DSamplerType(ctx->samplermap[i].type);
9147482e1ec7 Allow sampler type remapping.
Ryan C. Gordon <icculus@icculus.org>
parents: 1103
diff changeset
   659
                break;
9147482e1ec7 Allow sampler type remapping.
Ryan C. Gordon <icculus@icculus.org>
parents: 1103
diff changeset
   660
            } // if
9147482e1ec7 Allow sampler type remapping.
Ryan C. Gordon <icculus@icculus.org>
parents: 1103
diff changeset
   661
        } // for
9147482e1ec7 Allow sampler type remapping.
Ryan C. Gordon <icculus@icculus.org>
parents: 1103
diff changeset
   662
    } // if
9147482e1ec7 Allow sampler type remapping.
Ryan C. Gordon <icculus@icculus.org>
parents: 1103
diff changeset
   663
148
645003ec6623 Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
parents: 145
diff changeset
   664
    item->index = (int) ttype;
1090
636ffcd3f14a First shot at GLSL/ARB1 support for TEXBEM and TEXBEML opcodes.
Ryan C. Gordon <icculus@icculus.org>
parents: 1089
diff changeset
   665
    item->misc |= texbem;
148
645003ec6623 Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
parents: 145
diff changeset
   666
} // add_sampler
645003ec6623 Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
parents: 145
diff changeset
   667
104
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
   668
295
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   669
static inline int writemask_xyzw(const int writemask)
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   670
{
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   671
    return (writemask == 0xF);  // 0xF == 1111. No explicit mask (full!).
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   672
} // writemask_xyzw
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   673
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   674
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   675
static inline int writemask_xyz(const int writemask)
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   676
{
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   677
    return (writemask == 0x7);  // 0x7 == 0111. (that is: xyz)
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   678
} // writemask_xyz
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   679
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   680
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   681
static inline int writemask_xy(const int writemask)
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   682
{
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   683
    return (writemask == 0x3);  // 0x3 == 0011. (that is: xy)
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   684
} // writemask_xy
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   685
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   686
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   687
static inline int writemask_x(const int writemask)
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   688
{
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   689
    return (writemask == 0x1);  // 0x1 == 0001. (that is: x)
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   690
} // writemask_x
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   691
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   692
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   693
static inline int writemask_y(const int writemask)
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   694
{
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   695
    return (writemask == 0x2);  // 0x1 == 0010. (that is: y)
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   696
} // writemask_y
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   697
54ef3ccdfa58 Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents: 294
diff changeset
   698
121
37de8c6bb262 Fixed comparisons in GLSL profile and improved validation.
Ryan C. Gordon <icculus@icculus.org>
parents: 120
diff changeset
   699
static inline int replicate_swizzle(const int swizzle)
37de8c6bb262 Fixed comparisons in GLSL profile and improved validation.
Ryan C. Gordon <icculus@icculus.org>
parents: 120
diff changeset
   700
{
37de8c6bb262 Fixed comparisons in GLSL profile and improved validation.
Ryan C. Gordon <icculus@icculus.org>
parents: 120
diff changeset
   701
    return ( (((swizzle >> 0) & 0x3) == ((swizzle >> 2) & 0x3)) &&
37de8c6bb262 Fixed comparisons in GLSL profile and improved validation.
Ryan C. Gordon <icculus@icculus.org>
parents: 120
diff changeset
   702
             (((swizzle >> 2) & 0x3) == ((swizzle >> 4) & 0x3)) &&
37de8c6bb262 Fixed comparisons in GLSL profile and improved validation.
Ryan C. Gordon <icculus@icculus.org>
parents: 120
diff changeset
   703
             (((swizzle >> 4) & 0x3) == ((swizzle >> 6) & 0x3)) );
37de8c6bb262 Fixed comparisons in GLSL profile and improved validation.
Ryan C. Gordon <icculus@icculus.org>
parents: 120
diff changeset
   704
} // replicate_swizzle
37de8c6bb262 Fixed comparisons in GLSL profile and improved validation.
Ryan C. Gordon <icculus@icculus.org>
parents: 120
diff changeset
   705
37de8c6bb262 Fixed comparisons in GLSL profile and improved validation.
Ryan C. Gordon <icculus@icculus.org>
parents: 120
diff changeset
   706
292
f6c1a2ec6030 Added >= ps_2_0 state for TEXLD opcode, cleaned up swizzle checks.
Ryan C. Gordon <icculus@icculus.org>
parents: 291
diff changeset
   707
static inline int no_swizzle(const int swizzle)
f6c1a2ec6030 Added >= ps_2_0 state for TEXLD opcode, cleaned up swizzle checks.
Ryan C. Gordon <icculus@icculus.org>
parents: 291
diff changeset
   708
{
296
3744671ea39e Fixed logic error.
Ryan C. Gordon <icculus@icculus.org>
parents: 295
diff changeset
   709
    return (swizzle == 0xE4);  // 0xE4 == 11100100 ... 0 1 2 3. No swizzle.
292
f6c1a2ec6030 Added >= ps_2_0 state for TEXLD opcode, cleaned up swizzle checks.
Ryan C. Gordon <icculus@icculus.org>
parents: 291
diff changeset
   710
} // no_swizzle
f6c1a2ec6030 Added >= ps_2_0 state for TEXLD opcode, cleaned up swizzle checks.
Ryan C. Gordon <icculus@icculus.org>
parents: 291
diff changeset
   711
f6c1a2ec6030 Added >= ps_2_0 state for TEXLD opcode, cleaned up swizzle checks.
Ryan C. Gordon <icculus@icculus.org>
parents: 291
diff changeset
   712
165
708de76f4c36 More swizzle/writemask work.
Ryan C. Gordon <icculus@icculus.org>
parents: 164
diff changeset
   713
static inline int vecsize_from_writemask(const int m)
708de76f4c36 More swizzle/writemask work.
Ryan C. Gordon <icculus@icculus.org>
parents: 164
diff changeset
   714
{
708de76f4c36 More swizzle/writemask work.
Ryan C. Gordon <icculus@icculus.org>
parents: 164
diff changeset
   715
    return (m & 1) + ((m >> 1) & 1) + ((m >> 2) & 1) + ((m >> 3) & 1);
708de76f4c36 More swizzle/writemask work.
Ryan C. Gordon <icculus@icculus.org>
parents: 164
diff changeset
   716
} // vecsize_from_writemask
708de76f4c36 More swizzle/writemask work.
Ryan C. Gordon <icculus@icculus.org>
parents: 164
diff changeset
   717
1077
57e18783574e Cleaned up some cut-and-paste.
Ryan C. Gordon <icculus@icculus.org>
parents: 1076
diff changeset
   718
57e18783574e Cleaned up some cut-and-paste.
Ryan C. Gordon <icculus@icculus.org>
parents: 1076
diff changeset
   719
static inline void set_dstarg_writemask(DestArgInfo *dst, const int mask)
57e18783574e Cleaned up some cut-and-paste.
Ryan C. Gordon <icculus@icculus.org>
parents: 1076
diff changeset
   720
{
57e18783574e Cleaned up some cut-and-paste.
Ryan C. Gordon <icculus@icculus.org>
parents: 1076
diff changeset
   721
    dst->writemask = mask;
57e18783574e Cleaned up some cut-and-paste.
Ryan C. Gordon <icculus@icculus.org>
parents: 1076
diff changeset
   722
    dst->writemask0 = ((mask >> 0) & 1);
57e18783574e Cleaned up some cut-and-paste.
Ryan C. Gordon <icculus@icculus.org>
parents: 1076
diff changeset
   723
    dst->writemask1 = ((mask >> 1) & 1);
57e18783574e Cleaned up some cut-and-paste.
Ryan C. Gordon <icculus@icculus.org>
parents: 1076
diff changeset
   724
    dst->writemask2 = ((mask >> 2) & 1);
57e18783574e Cleaned up some cut-and-paste.
Ryan C. Gordon <icculus@icculus.org>
parents: 1076
diff changeset
   725
    dst->writemask3 = ((mask >> 3) & 1);
57e18783574e Cleaned up some cut-and-paste.
Ryan C. Gordon <icculus@icculus.org>
parents: 1076
diff changeset
   726
} // set_dstarg_writemask
57e18783574e Cleaned up some cut-and-paste.
Ryan C. Gordon <icculus@icculus.org>
parents: 1076
diff changeset
   727
57e18783574e Cleaned up some cut-and-paste.
Ryan C. Gordon <icculus@icculus.org>
parents: 1076
diff changeset
   728
329
e2688732204e Generalized allocation of scratch registers in arb1 profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 328
diff changeset
   729
static int allocate_scratch_register(Context *ctx)
e2688732204e Generalized allocation of scratch registers in arb1 profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 328
diff changeset
   730
{
e2688732204e Generalized allocation of scratch registers in arb1 profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 328
diff changeset
   731
    const int retval = ctx->scratch_registers++;
e2688732204e Generalized allocation of scratch registers in arb1 profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 328
diff changeset
   732
    if (retval >= ctx->max_scratch_registers)
e2688732204e Generalized allocation of scratch registers in arb1 profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 328
diff changeset
   733
        ctx->max_scratch_registers = retval + 1;
e2688732204e Generalized allocation of scratch registers in arb1 profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 328
diff changeset
   734
    return retval;
e2688732204e Generalized allocation of scratch registers in arb1 profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 328
diff changeset
   735
} // allocate_scratch_register
e2688732204e Generalized allocation of scratch registers in arb1 profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 328
diff changeset
   736
382
ab4167f50aad Initial shot at REP/ENDREP in nv2 profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 381
diff changeset
   737
static int allocate_branch_label(Context *ctx)
ab4167f50aad Initial shot at REP/ENDREP in nv2 profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 381
diff changeset
   738
{
ab4167f50aad Initial shot at REP/ENDREP in nv2 profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 381
diff changeset
   739
    return ctx->assigned_branch_labels++;
ab4167f50aad Initial shot at REP/ENDREP in nv2 profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 381
diff changeset
   740
} // allocate_branch_label
368
a34d36ff9228 Implemented IF, ELSE, and ENDIF in nv2 profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 367
diff changeset
   741
947
16af6e2b2ada Cleaned up error position reporting.
Ryan C. Gordon <icculus@icculus.org>
parents: 945
diff changeset
   742
static inline void adjust_token_position(Context *ctx, const int incr)
16af6e2b2ada Cleaned up error position reporting.
Ryan C. Gordon <icculus@icculus.org>
parents: 945
diff changeset
   743
{
16af6e2b2ada Cleaned up error position reporting.
Ryan C. Gordon <icculus@icculus.org>
parents: 945
diff changeset
   744
    ctx->tokens += incr;
16af6e2b2ada Cleaned up error position reporting.
Ryan C. Gordon <icculus@icculus.org>
parents: 945
diff changeset
   745
    ctx->tokencount -= incr;
16af6e2b2ada Cleaned up error position reporting.
Ryan C. Gordon <icculus@icculus.org>
parents: 945
diff changeset
   746
    ctx->current_position += incr * sizeof (uint32);
16af6e2b2ada Cleaned up error position reporting.
Ryan C. Gordon <icculus@icculus.org>
parents: 945
diff changeset
   747
} // adjust_token_position
16af6e2b2ada Cleaned up error position reporting.
Ryan C. Gordon <icculus@icculus.org>
parents: 945
diff changeset
   748
121
37de8c6bb262 Fixed comparisons in GLSL profile and improved validation.
Ryan C. Gordon <icculus@icculus.org>
parents: 120
diff changeset
   749
104
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
   750
// D3D stuff that's used in more than just the d3d profile...
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
   751
1054
63dd1a46ce13 Treat dcl_psize registers as scalar.
Ryan C. Gordon <icculus@icculus.org>
parents: 1052
diff changeset
   752
static int isscalar(Context *ctx, const MOJOSHADER_shaderType shader_type,
63dd1a46ce13 Treat dcl_psize registers as scalar.
Ryan C. Gordon <icculus@icculus.org>
parents: 1052
diff changeset
   753
                    const RegisterType rtype, const int rnum)
63dd1a46ce13 Treat dcl_psize registers as scalar.
Ryan C. Gordon <icculus@icculus.org>
parents: 1052
diff changeset
   754
{
1075
61e5b2764ec8 Flag more registers as scalar. Fixes use of dcl_fog, oPts and oFog registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 1062
diff changeset
   755
    const int uses_psize = ctx->uses_pointsize;
61e5b2764ec8 Flag more registers as scalar. Fixes use of dcl_fog, oPts and oFog registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 1062
diff changeset
   756
    const int uses_fog = ctx->uses_fog;
61e5b2764ec8 Flag more registers as scalar. Fixes use of dcl_fog, oPts and oFog registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 1062
diff changeset
   757
    if ( (rtype == REG_TYPE_OUTPUT) && ((uses_psize) || (uses_fog)) )
1054
63dd1a46ce13 Treat dcl_psize registers as scalar.
Ryan C. Gordon <icculus@icculus.org>
parents: 1052
diff changeset
   758
    {
63dd1a46ce13 Treat dcl_psize registers as scalar.
Ryan C. Gordon <icculus@icculus.org>
parents: 1052
diff changeset
   759
        const RegisterList *reg = reglist_find(&ctx->attributes, rtype, rnum);
63dd1a46ce13 Treat dcl_psize registers as scalar.
Ryan C. Gordon <icculus@icculus.org>
parents: 1052
diff changeset
   760
        if (reg != NULL)
1075
61e5b2764ec8 Flag more registers as scalar. Fixes use of dcl_fog, oPts and oFog registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 1062
diff changeset
   761
        {
61e5b2764ec8 Flag more registers as scalar. Fixes use of dcl_fog, oPts and oFog registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 1062
diff changeset
   762
            const MOJOSHADER_usage usage = reg->usage;
61e5b2764ec8 Flag more registers as scalar. Fixes use of dcl_fog, oPts and oFog registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 1062
diff changeset
   763
            return ( (uses_psize && (usage == MOJOSHADER_USAGE_POINTSIZE)) ||
61e5b2764ec8 Flag more registers as scalar. Fixes use of dcl_fog, oPts and oFog registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 1062
diff changeset
   764
                     (uses_fog && (usage == MOJOSHADER_USAGE_FOG)) );
61e5b2764ec8 Flag more registers as scalar. Fixes use of dcl_fog, oPts and oFog registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 1062
diff changeset
   765
        } // if
1054
63dd1a46ce13 Treat dcl_psize registers as scalar.
Ryan C. Gordon <icculus@icculus.org>
parents: 1052
diff changeset
   766
    } // if
63dd1a46ce13 Treat dcl_psize registers as scalar.
Ryan C. Gordon <icculus@icculus.org>
parents: 1052
diff changeset
   767
63dd1a46ce13 Treat dcl_psize registers as scalar.
Ryan C. Gordon <icculus@icculus.org>
parents: 1052
diff changeset
   768
    return scalar_register(shader_type, rtype, rnum);
63dd1a46ce13 Treat dcl_psize registers as scalar.
Ryan C. Gordon <icculus@icculus.org>
parents: 1052
diff changeset
   769
} // isscalar
63dd1a46ce13 Treat dcl_psize registers as scalar.
Ryan C. Gordon <icculus@icculus.org>
parents: 1052
diff changeset
   770
141
997857107c39 Attempt to optimize CMP and CND in GLSL profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 140
diff changeset
   771
static const char swizzle_channels[] = { 'x', 'y', 'z', 'w' };
997857107c39 Attempt to optimize CMP and CND in GLSL profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 140
diff changeset
   772
997857107c39 Attempt to optimize CMP and CND in GLSL profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 140
diff changeset
   773
104
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
   774
static const char *usagestrs[] = {
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
   775
    "_position", "_blendweight", "_blendindices", "_normal", "_psize",
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
   776
    "_texcoord", "_tangent", "_binormal", "_tessfactor", "_positiont",
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
   777
    "_color", "_fog", "_depth", "_sample"
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
   778
};
7019f99f17d0 Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents: 103
diff changeset
   779
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   780
static const char *get_D3D_register_string(Context *ctx,
34
ca4b727ad2ce [svn] Chopped out a bunch of D3D2GLSL_ crap.
icculus
parents: 33
diff changeset
   781
                                           RegisterType regtype,
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   782
                                           int regnum, char *regnum_str,
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   783
                                           size_t regnum_size)
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   784
{
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   785
    const char *retval = NULL;
31
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   786
    int has_number = 1;
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   787
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   788
    switch (regtype)
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   789
    {
73
c368f50d89d2 Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents: 72
diff changeset
   790
        case REG_TYPE_TEMP:
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   791
            retval = "r";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   792
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   793
73
c368f50d89d2 Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents: 72
diff changeset
   794
        case REG_TYPE_INPUT:
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   795
            retval = "v";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   796
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   797
73
c368f50d89d2 Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents: 72
diff changeset
   798
        case REG_TYPE_CONST:
31
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   799
            retval = "c";
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   800
            break;
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   801
73
c368f50d89d2 Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents: 72
diff changeset
   802
        case REG_TYPE_ADDRESS:  // (or REG_TYPE_TEXTURE, same value.)
151
1667680fe402 Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents: 150
diff changeset
   803
            retval = shader_is_vertex(ctx) ? "a" : "t";
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   804
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   805
73
c368f50d89d2 Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents: 72
diff changeset
   806
        case REG_TYPE_RASTOUT:
34
ca4b727ad2ce [svn] Chopped out a bunch of D3D2GLSL_ crap.
icculus
parents: 33
diff changeset
   807
            switch ((RastOutType) regnum)
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   808
            {
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   809
                case RASTOUT_TYPE_POSITION: retval = "oPos"; break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   810
                case RASTOUT_TYPE_FOG: retval = "oFog"; break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   811
                case RASTOUT_TYPE_POINT_SIZE: retval = "oPts"; break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   812
            } // switch
31
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   813
            has_number = 0;
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   814
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   815
73
c368f50d89d2 Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents: 72
diff changeset
   816
        case REG_TYPE_ATTROUT:
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   817
            retval = "oD";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   818
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   819
73
c368f50d89d2 Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents: 72
diff changeset
   820
        case REG_TYPE_OUTPUT: // (or REG_TYPE_TEXCRDOUT, same value.)
151
1667680fe402 Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents: 150
diff changeset
   821
            if (shader_is_vertex(ctx) && shader_version_atleast(ctx, 3, 0))
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   822
                retval = "o";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   823
            else
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   824
                retval = "oT";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   825
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   826
73
c368f50d89d2 Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents: 72
diff changeset
   827
        case REG_TYPE_CONSTINT:
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   828
            retval = "i";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   829
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   830
73
c368f50d89d2 Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents: 72
diff changeset
   831
        case REG_TYPE_COLOROUT:
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   832
            retval = "oC";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   833
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   834
73
c368f50d89d2 Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents: 72
diff changeset
   835
        case REG_TYPE_DEPTHOUT:
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   836
            retval = "oDepth";
31
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   837
            has_number = 0;
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   838
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   839
73
c368f50d89d2 Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents: 72
diff changeset
   840
        case REG_TYPE_SAMPLER:
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   841
            retval = "s";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   842
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   843
73
c368f50d89d2 Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents: 72
diff changeset
   844
        case REG_TYPE_CONSTBOOL:
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   845
            retval = "b";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   846
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   847
73
c368f50d89d2 Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents: 72
diff changeset
   848
        case REG_TYPE_LOOP:
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   849
            retval = "aL";
31
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   850
            has_number = 0;
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   851
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   852
73
c368f50d89d2 Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents: 72
diff changeset
   853
        case REG_TYPE_MISCTYPE:
317
74a9f3ae4534 Support for vFace and vPos registers.
Ryan C. Gordon <icculus@icculus.org>
parents: 316
diff changeset
   854
            switch ((const MiscTypeType) regnum)
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   855
            {
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   856
                case MISCTYPE_TYPE_POSITION: retval = "vPos"; break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   857
                case MISCTYPE_TYPE_FACE: retval = "vFace"; break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   858
            } // switch
31
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   859
            has_number = 0;
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   860
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   861
73
c368f50d89d2 Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents: 72
diff changeset
   862
        case REG_TYPE_LABEL:
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   863
            retval = "l";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   864
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   865
73
c368f50d89d2 Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents: 72
diff changeset
   866
        case REG_TYPE_PREDICATE:
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   867
            retval = "p";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   868
            break;
234
c05582e582ad Cleaned up the CONST/CONST2/CONST3/CONST4 tapdance.
Ryan C. Gordon <icculus@icculus.org>
parents: 233
diff changeset
   869
c05582e582ad Cleaned up the CONST/CONST2/CONST3/CONST4 tapdance.
Ryan C. Gordon <icculus@icculus.org>
parents: 233
diff changeset
   870
        //case REG_TYPE_TEMPFLOAT16:  // !!! FIXME: don't know this asm string
c05582e582ad Cleaned up the CONST/CONST2/CONST3/CONST4 tapdance.
Ryan C. Gordon <icculus@icculus.org>
parents: 233
diff changeset
   871
        default:
c05582e582ad Cleaned up the CONST/CONST2/CONST3/CONST4 tapdance.
Ryan C. Gordon <icculus@icculus.org>
parents: 233
diff changeset
   872
            fail(ctx, "unknown register type");
c05582e582ad Cleaned up the CONST/CONST2/CONST3/CONST4 tapdance.
Ryan C. Gordon <icculus@icculus.org>
parents: 233
diff changeset
   873
            retval = "???";
c05582e582ad Cleaned up the CONST/CONST2/CONST3/CONST4 tapdance.
Ryan C. Gordon <icculus@icculus.org>
parents: 233
diff changeset
   874
            has_number = 0;
c05582e582ad Cleaned up the CONST/CONST2/CONST3/CONST4 tapdance.
Ryan C. Gordon <icculus@icculus.org>
parents: 233
diff changeset
   875
            break;
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   876
    } // switch
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   877
31
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   878
    if (has_number)
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   879
        snprintf(regnum_str, regnum_size, "%u", (uint) regnum);
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   880
    else
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   881
        regnum_str[0] = '\0';
ee4ff9d30b67 [svn] DCL support!
icculus
parents: 30
diff changeset
   882
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   883
    return retval;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   884
} // get_D3D_register_string
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   885
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   886
940
bc2a5efade5e Added a bunch of FIXMEs to accurately portray current technical debt.
Ryan C. Gordon <icculus@icculus.org>
parents: 939
diff changeset
   887
// !!! FIXME: can we split the profile code out to separate source files?
bc2a5efade5e Added a bunch of FIXMEs to accurately portray current technical debt.
Ryan C. Gordon <icculus@icculus.org>
parents: 939
diff changeset
   888
67
cc42106d11ec Fixed dest arg output.
Ryan C. Gordon <icculus@icculus.org>
parents: 66
diff changeset
   889
#define AT_LEAST_ONE_PROFILE 0
cc42106d11ec Fixed dest arg output.
Ryan C. Gordon <icculus@icculus.org>
parents: 66
diff changeset
   890
cc42106d11ec Fixed dest arg output.
Ryan C. Gordon <icculus@icculus.org>
parents: 66
diff changeset
   891
#if !SUPPORT_PROFILE_D3D
cc42106d11ec Fixed dest arg output.
Ryan C. Gordon <icculus@icculus.org>
parents: 66
diff changeset
   892
#define PROFILE_EMITTER_D3D(op)
cc42106d11ec Fixed dest arg output.
Ryan C. Gordon <icculus@icculus.org>
parents: 66
diff changeset
   893
#else
cc42106d11ec Fixed dest arg output.
Ryan C. Gordon <icculus@icculus.org>
parents: 66
diff changeset
   894
#undef AT_LEAST_ONE_PROFILE
cc42106d11ec Fixed dest arg output.
Ryan C. Gordon <icculus@icculus.org>
parents: 66
diff changeset
   895
#define AT_LEAST_ONE_PROFILE 1
cc42106d11ec Fixed dest arg output.
Ryan C. Gordon <icculus@icculus.org>
parents: 66
diff changeset
   896
#define PROFILE_EMITTER_D3D(op) emit_D3D_##op,
cc42106d11ec Fixed dest arg output.
Ryan C. Gordon <icculus@icculus.org>
parents: 66
diff changeset
   897
165
708de76f4c36 More swizzle/writemask work.
Ryan C. Gordon <icculus@icculus.org>
parents: 164
diff changeset
   898
static const char *make_D3D_srcarg_string_in_buf(Context *ctx,
943
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
   899
                                                 const SourceArgInfo *arg,
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
   900
                                                 char *buf, size_t buflen)
139
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   901
{
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   902
    const char *premod_str = "";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   903
    const char *postmod_str = "";
139
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
   904
    switch (arg->src_mod)
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   905
    {
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   906
        case SRCMOD_NEGATE:
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   907
            premod_str = "-";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   908
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   909
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   910
        case SRCMOD_BIASNEGATE:
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   911
            premod_str = "-";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   912
            // fall through.
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   913
        case SRCMOD_BIAS:
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   914
            postmod_str = "_bias";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   915
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   916
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   917
        case SRCMOD_SIGNNEGATE:
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   918
            premod_str = "-";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   919
            // fall through.
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   920
        case SRCMOD_SIGN:
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   921
            postmod_str = "_bx2";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   922
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   923
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   924
        case SRCMOD_COMPLEMENT:
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   925
            premod_str = "1-";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   926
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   927
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   928
        case SRCMOD_X2NEGATE:
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   929
            premod_str = "-";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   930
            // fall through.
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   931
        case SRCMOD_X2:
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   932
            postmod_str = "_x2";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   933
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   934
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   935
        case SRCMOD_DZ:
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   936
            postmod_str = "_dz";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   937
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   938
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   939
        case SRCMOD_DW:
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   940
            postmod_str = "_dw";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   941
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   942
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   943
        case SRCMOD_ABSNEGATE:
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   944
            premod_str = "-";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   945
            // fall through.
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   946
        case SRCMOD_ABS:
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   947
            postmod_str = "_abs";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   948
            break;
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   949
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   950
        case SRCMOD_NOT:
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   951
            premod_str = "!";
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   952
            break;
48
86dc2c772d26 [svn] Enabled -Wall, found some bugs.
icculus
parents: 46
diff changeset
   953
86dc2c772d26 [svn] Enabled -Wall, found some bugs.
icculus
parents: 46
diff changeset
   954
        case SRCMOD_NONE:
86dc2c772d26 [svn] Enabled -Wall, found some bugs.
icculus
parents: 46
diff changeset
   955
        case SRCMOD_TOTAL:
86dc2c772d26 [svn] Enabled -Wall, found some bugs.
icculus
parents: 46
diff changeset
   956
             break;  // stop compiler whining.
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   957
    } // switch
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   958
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   959
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   960
    char regnum_str[16];
56
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   961
    const char *regtype_str = get_D3D_register_string(ctx, arg->regtype,
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   962
                                                      arg->regnum, regnum_str,
1e8b180d3eb1 [svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents: 55
diff changeset
   963
                                                      sizeof (regnum_str));
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   964
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   965
    if (regtype_str == NULL)
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   966
    {
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   967
        fail(ctx, "Unknown source register type.");
943
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
   968
        *buf = '\0';
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
   969
        return buf;
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   970
    } // if
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   971
152
cc7c38dfe145 Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents: 151
diff changeset
   972
    const char *rel_lbracket = "";
cc7c38dfe145 Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents: 151
diff changeset
   973
    const char *rel_rbracket = "";
cc7c38dfe145 Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents: 151
diff changeset
   974
    char rel_swizzle[4] = { '\0' };
cc7c38dfe145 Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents: 151
diff changeset
   975
    char rel_regnum_str[16] = { '\0' };
cc7c38dfe145 Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents: 151
diff changeset
   976
    const char *rel_regtype_str = "";
cc7c38dfe145 Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents: 151
diff changeset
   977
    if (arg->relative)
cc7c38dfe145 Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents: 151
diff changeset
   978
    {
cc7c38dfe145 Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents: 151
diff changeset
   979
        rel_swizzle[0] = '.';
cc7c38dfe145 Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents: 151
diff changeset
   980
        rel_swizzle[1] = swizzle_channels[arg->relative_component];
cc7c38dfe145 Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents: 151
diff changeset
   981
        rel_swizzle[2] = '\0';
cc7c38dfe145 Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents: 151
diff changeset
   982
        rel_lbracket = "[";
cc7c38dfe145 Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents: 151
diff changeset
   983
        rel_rbracket = "]";
cc7c38dfe145 Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents: 151
diff changeset
   984
        rel_regtype_str = get_D3D_register_string(ctx, arg->relative_regtype,
cc7c38dfe145 Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents: 151
diff changeset
   985
                                                  arg->relative_regnum,
cc7c38dfe145 Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents: 151
diff changeset
   986
                                                  rel_regnum_str,
cc7c38dfe145 Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents: 151
diff changeset
   987
                                                  sizeof (rel_regnum_str));
cc7c38dfe145 Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents: 151
diff changeset
   988
cc7c38dfe145 Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents: 151
diff changeset
   989
        if (regtype_str == NULL)
cc7c38dfe145 Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents: 151
diff changeset
   990
        {
cc7c38dfe145 Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents: 151
diff changeset
   991
            fail(ctx, "Unknown relative source register type.");
943
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
   992
            *buf = '\0';
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
   993
            return buf;
152
cc7c38dfe145 Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents: 151
diff changeset
   994
        } // if
cc7c38dfe145 Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents: 151
diff changeset
   995
    } // if
cc7c38dfe145 Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents: 151
diff changeset
   996
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
   997
    char swizzle_str[6];
798
5dd67cc04cf9 Bunch of small tweaks to make this compile as C++ code without errors/warnings.
Ryan C. Gordon <icculus@icculus.org>
parents: 776
diff changeset
   998
    size_t i = 0;
1054
63dd1a46ce13 Treat dcl_psize registers as scalar.
Ryan C. Gordon <icculus@icculus.org>
parents: 1052
diff changeset
   999
    const int scalar = isscalar(ctx, ctx->shader_type, arg->regtype, arg->regnum);
316
93e70dbdba48 Deal with scalar D3D registers more properly.
Ryan C. Gordon <icculus@icculus.org>
parents: 315
diff changeset
  1000
    if (!scalar && !no_swizzle(arg->swizzle))
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
  1001
    {
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
  1002
        swizzle_str[i++] = '.';
141
997857107c39 Attempt to optimize CMP and CND in GLSL profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 140
diff changeset
  1003
        swizzle_str[i++] = swizzle_channels[arg->swizzle_x];
997857107c39 Attempt to optimize CMP and CND in GLSL profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 140
diff changeset
  1004
        swizzle_str[i++] = swizzle_channels[arg->swizzle_y];
997857107c39 Attempt to optimize CMP and CND in GLSL profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 140
diff changeset
  1005
        swizzle_str[i++] = swizzle_channels[arg->swizzle_z];
997857107c39 Attempt to optimize CMP and CND in GLSL profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 140
diff changeset
  1006
        swizzle_str[i++] = swizzle_channels[arg->swizzle_w];
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
  1007
25
9664b0f62af6 [svn] Simplified and corrected source arg swizzle.
icculus
parents: 24
diff changeset
  1008
        // .xyzz is the same as .xyz, .z is the same as .zzzz, etc.
9664b0f62af6 [svn] Simplified and corrected source arg swizzle.
icculus
parents: 24
diff changeset
  1009
        while (swizzle_str[i-1] == swizzle_str[i-2])
9664b0f62af6 [svn] Simplified and corrected source arg swizzle.
icculus
parents: 24
diff changeset
  1010
            i--;
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
  1011
    } // if
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
  1012
    swizzle_str[i] = '\0';
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
  1013
    assert(i < sizeof (swizzle_str));
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
  1014
476
def04fdc464a Added a FIXME.
Ryan C. Gordon <icculus@icculus.org>
parents: 475
diff changeset
  1015
    // !!! FIXME: c12[a0.x] actually needs to be c[a0.x + 12]
152
cc7c38dfe145 Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents: 151
diff changeset
  1016
    snprintf(buf, buflen, "%s%s%s%s%s%s%s%s%s%s",
cc7c38dfe145 Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents: 151
diff changeset
  1017
             premod_str, regtype_str, regnum_str, postmod_str,
cc7c38dfe145 Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents: 151
diff changeset
  1018
             rel_lbracket, rel_regtype_str, rel_regnum_str, rel_swizzle,
cc7c38dfe145 Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents: 151
diff changeset
  1019
             rel_rbracket, swizzle_str);
67
cc42106d11ec Fixed dest arg output.
Ryan C. Gordon <icculus@icculus.org>
parents: 66
diff changeset
  1020
    // !!! FIXME: make sure the scratch buffer was large enough.
139
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1021
    return buf;
165
708de76f4c36 More swizzle/writemask work.
Ryan C. Gordon <icculus@icculus.org>
parents: 164
diff changeset
  1022
} // make_D3D_srcarg_string_in_buf
139
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1023
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1024
943
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1025
static const char *make_D3D_destarg_string(Context *ctx, char *buf,
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1026
                                           const size_t buflen)
161
a0e1920ce909 Removed "dest_args" array...it's only ever one structure.
Ryan C. Gordon <icculus@icculus.org>
parents: 160
diff changeset
  1027
{
a0e1920ce909 Removed "dest_args" array...it's only ever one structure.
Ryan C. Gordon <icculus@icculus.org>
parents: 160
diff changeset
  1028
    const DestArgInfo *arg = &ctx->dest_arg;
139
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1029
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1030
    const char *result_shift_str = "";
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1031
    switch (arg->result_shift)
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1032
    {
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1033
        case 0x1: result_shift_str = "_x2"; break;
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1034
        case 0x2: result_shift_str = "_x4"; break;
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1035
        case 0x3: result_shift_str = "_x8"; break;
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1036
        case 0xD: result_shift_str = "_d8"; break;
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1037
        case 0xE: result_shift_str = "_d4"; break;
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1038
        case 0xF: result_shift_str = "_d2"; break;
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1039
    } // switch
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1040
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1041
    const char *sat_str = (arg->result_mod & MOD_SATURATE) ? "_sat" : "";
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1042
    const char *pp_str = (arg->result_mod & MOD_PP) ? "_pp" : "";
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1043
    const char *cent_str = (arg->result_mod & MOD_CENTROID) ? "_centroid" : "";
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1044
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1045
    char regnum_str[16];
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1046
    const char *regtype_str = get_D3D_register_string(ctx, arg->regtype,
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1047
                                                      arg->regnum, regnum_str,
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1048
                                                      sizeof (regnum_str));
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1049
    if (regtype_str == NULL)
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1050
    {
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1051
        fail(ctx, "Unknown destination register type.");
943
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1052
        *buf = '\0';
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1053
        return buf;
139
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1054
    } // if
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1055
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1056
    char writemask_str[6];
798
5dd67cc04cf9 Bunch of small tweaks to make this compile as C++ code without errors/warnings.
Ryan C. Gordon <icculus@icculus.org>
parents: 776
diff changeset
  1057
    size_t i = 0;
1054
63dd1a46ce13 Treat dcl_psize registers as scalar.
Ryan C. Gordon <icculus@icculus.org>
parents: 1052
diff changeset
  1058
    const int scalar = isscalar(ctx, ctx->shader_type, arg->regtype, arg->regnum);
316
93e70dbdba48 Deal with scalar D3D registers more properly.
Ryan C. Gordon <icculus@icculus.org>
parents: 315
diff changeset
  1059
    if (!scalar && !writemask_xyzw(arg->writemask))
139
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1060
    {
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1061
        writemask_str[i++] = '.';
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1062
        if (arg->writemask0) writemask_str[i++] = 'x';
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1063
        if (arg->writemask1) writemask_str[i++] = 'y';
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1064
        if (arg->writemask2) writemask_str[i++] = 'z';
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1065
        if (arg->writemask3) writemask_str[i++] = 'w';
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1066
    } // if
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1067
    writemask_str[i] = '\0';
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1068
    assert(i < sizeof (writemask_str));
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1069
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1070
    const char *pred_left = "";
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1071
    const char *pred_right = "";
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1072
    char pred[32] = { '\0' };
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1073
    if (ctx->predicated)
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1074
    {
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1075
        pred_left = "(";
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1076
        pred_right = ") ";
165
708de76f4c36 More swizzle/writemask work.
Ryan C. Gordon <icculus@icculus.org>
parents: 164
diff changeset
  1077
        make_D3D_srcarg_string_in_buf(ctx, &ctx->predicate_arg,
943
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1078
                                      pred, sizeof (pred));
139
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1079
    } // if
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1080
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1081
    // may turn out something like "_x2_sat_pp_centroid (!p0.x) r0.xyzw" ...
943
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1082
    snprintf(buf, buflen, "%s%s%s%s %s%s%s%s%s%s",
139
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1083
             result_shift_str, sat_str, pp_str, cent_str,
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1084
             pred_left, pred, pred_right,
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1085
             regtype_str, regnum_str, writemask_str);
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1086
    // !!! FIXME: make sure the scratch buffer was large enough.
943
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1087
    return buf;
139
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1088
} // make_D3D_destarg_string
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1089
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1090
943
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1091
static const char *make_D3D_srcarg_string(Context *ctx, const size_t idx,
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1092
                                          char *buf, size_t buflen)
139
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1093
{
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1094
    if (idx >= STATICARRAYLEN(ctx->source_args))
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1095
    {
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1096
        fail(ctx, "Too many source args");
943
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1097
        *buf = '\0';
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1098
        return buf;
139
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1099
    } // if
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1100
a7695f68cbff First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents: 138
diff changeset
  1101
    const SourceArgInfo *arg = &ctx->source_args[idx];
943
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1102
    return make_D3D_srcarg_string_in_buf(ctx, arg, buf, buflen);
165
708de76f4c36 More swizzle/writemask work.
Ryan C. Gordon <icculus@icculus.org>
parents: 164
diff changeset
  1103
} // make_D3D_srcarg_string
16
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
  1104
943
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1105
static const char *get_D3D_varname_in_buf(Context *ctx, RegisterType rt,
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1106
                                           int regnum, char *buf,
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1107
                                           const size_t len)
347
f8d9d0ae6ba8 Bunch more work (ARB1 profile, OpenGL glue, and general fixes).
Ryan C. Gordon <icculus@icculus.org>
parents: 346
diff changeset
  1108
{
f8d9d0ae6ba8 Bunch more work (ARB1 profile, OpenGL glue, and general fixes).
Ryan C. Gordon <icculus@icculus.org>
parents: 346
diff changeset
  1109
    char regnum_str[16];
f8d9d0ae6ba8 Bunch more work (ARB1 profile, OpenGL glue, and general fixes).
Ryan C. Gordon <icculus@icculus.org>
parents: 346
diff changeset
  1110
    const char *regtype_str = get_D3D_register_string(ctx, rt, regnum,
f8d9d0ae6ba8 Bunch more work (ARB1 profile, OpenGL glue, and general fixes).
Ryan C. Gordon <icculus@icculus.org>
parents: 346
diff changeset
  1111
                                              regnum_str, sizeof (regnum_str));
943
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1112
    snprintf(buf,len,"%s%s", regtype_str, regnum_str);
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1113
    return buf;
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1114
} // get_D3D_varname_in_buf
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1115
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1116
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1117
static const char *get_D3D_varname(Context *ctx, RegisterType rt, int regnum)
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1118
{
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1119
    char buf[64];
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1120
    get_D3D_varname_in_buf(ctx, rt, regnum, buf, sizeof (buf));
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1121
    return StrDup(ctx, buf);
347
f8d9d0ae6ba8 Bunch more work (ARB1 profile, OpenGL glue, and general fixes).
Ryan C. Gordon <icculus@icculus.org>
parents: 346
diff changeset
  1122
} // get_D3D_varname
f8d9d0ae6ba8 Bunch more work (ARB1 profile, OpenGL glue, and general fixes).
Ryan C. Gordon <icculus@icculus.org>
parents: 346
diff changeset
  1123
943
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1124
402
933d71481f5b Better relative addressing support.
Ryan C. Gordon <icculus@icculus.org>
parents: 401
diff changeset
  1125
static const char *get_D3D_const_array_varname(Context *ctx, int base, int size)
933d71481f5b Better relative addressing support.
Ryan C. Gordon <icculus@icculus.org>
parents: 401
diff changeset
  1126
{
943
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1127
    char buf[64];
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1128
    snprintf(buf, sizeof (buf), "c_array_%d_%d", base, size);
775cd2ac324b Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents: 940
diff changeset
  1129
    return StrDup(ctx, buf);
347
f8d9d0ae6ba8 Bunch more work (ARB1 profile, OpenGL glue, and general fixes).
Ryan C. Gordon <icculus@icculus.org>
parents: 346
diff changeset
  1130
} // get_D3D_const_array_varname
f8d9d0ae6ba8 Bunch more work (ARB1 profile, OpenGL glue, and general fixes).
Ryan C. Gordon <icculus@icculus.org>
parents: 346
diff changeset
  1131
f8d9d0ae6ba8 Bunch more work (ARB1 profile, OpenGL glue, and general fixes).
Ryan C. Gordon <icculus@icculus.org>
parents: 346
diff changeset
  1132
361
9fa6652cacbd First (untested) work on nv2 profile.
Ryan C. Gordon <icculus@icculus.org>
parents: 360
diff changeset
  1133
static void emit_D3D_start(Context *ctx, const char *profilestr)
16
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
  1134
{
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
  1135
    const uint major = (uint) ctx->major_ver;
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
  1136
    const uint minor = (uint) ctx->minor_ver;
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
  1137
    char minor_str[16];
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
  1138
1058
dcbe39bffedc Let d3d and bytecode profiles use relative addressing without a CTAB.
Ryan C. Gordon <icculus@icculus.org>
parents: 1055
diff changeset
  1139
    ctx->ignores_ctab = 1;
dcbe39bffedc Let d3d and bytecode profiles use relative addressing without a CTAB.
Ryan C. Gordon <icculus@icculus.org>
parents: 1055
diff changeset
  1140
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
  1141
    if (minor == 0xFF)
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
  1142
        strcpy(minor_str, "sw");
804
b5dca9b2a6e8 Emit vs_1_1 properly (thanks, Aras!).
Ryan C. Gordon <icculus@icculus.org>
parents: 803
diff changeset
  1143
    else if ((major > 1) && (minor == 1))
b5dca9b2a6e8 Emit vs_1_1 properly (thanks, Aras!).
Ryan C. Gordon <icculus@icculus.org>
parents: 803
diff changeset
  1144
        strcpy(minor_str, "x");  // for >= SM2, apparently this is "x". Weird.
24
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
  1145
    else
2177c6bee93d [svn] First shot at source args in D3D profile.
icculus
parents: 22
diff changeset
  1146
        snprintf(minor_str, sizeof (minor_str), "%u", (uint) minor);
19
8bca9cb2252f [svn] Fixed output for software vertex shader versions.
icculus
parents: 18
diff changeset
  1147
334
5aebcea77f47 Cleaned up the shader type string code.
Ryan C. Gordon <icculus@icculus.org>
parents: 333
diff changeset
  1148
    output_line(ctx, "%s_%u_%s", ctx->shader_type_str, major, minor_str);
15
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1149
} // emit_D3D_start
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1150
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
  1151
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1152
static void emit_D3D_end(Context *ctx)
15
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1153
{
30
5e908687dd50 [svn] Lowercase opcodes in the D3D profile.
icculus
parents: 29
diff changeset
  1154
    output_line(ctx, "end");
15
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1155
} // emit_D3D_end
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1156
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
  1157
400
05e384a14cd6 Implemented support for phase token.
Ryan C. Gordon <icculus@icculus.org>
parents: 399
diff changeset
  1158
static void emit_D3D_phase(Context *ctx)
05e384a14cd6 Implemented support for phase token.
Ryan C. Gordon <icculus@icculus.org>
parents: 399
diff changeset
  1159
{
05e384a14cd6 Implemented support for phase token.
Ryan C. Gordon <icculus@icculus.org>
parents: 399
diff changeset