/
testparse.c
508 lines (448 loc) · 16 KB
1
2
3
4
5
6
7
8
9
/**
* MojoShader; generate shader programs from bytecode of compiled
* Direct3D shaders.
*
* Please see the file LICENSE.txt in the source's root directory.
*
* This file written by Ryan C. Gordon.
*/
10
#include <stdio.h>
11
#include <stdlib.h>
12
#include "mojoshader.h"
13
14
15
16
#ifdef _MSC_VER
#define snprintf _snprintf
#endif
17
18
#if MOJOSHADER_DEBUG_MALLOC
19
20
21
22
23
24
25
26
27
28
29
30
31
static void *Malloc(int len)
{
void *ptr = malloc(len + sizeof (int));
int *store = (int *) ptr;
printf("malloc() %d bytes (%p)\n", len, ptr);
if (ptr == NULL) return NULL;
*store = len;
return (void *) (store + 1);
} // Malloc
static void Free(void *_ptr)
{
32
33
int *ptr = (((int *) _ptr) - 1);
int len = *ptr;
34
35
36
37
38
39
40
41
printf("free() %d bytes (%p)\n", len, ptr);
free(ptr);
} // Free
#else
#define Malloc NULL
#define Free NULL
#endif
42
43
44
45
46
47
48
49
50
51
static inline void do_indent(const unsigned int indent)
{
unsigned int i;
for (i = 0; i < indent; i++)
printf(" ");
}
#define INDENT() do { if (indent) { do_indent(indent); } } while (0)
52
static const char *shader_type(const MOJOSHADER_shaderType s)
53
54
55
56
57
58
59
{
switch (s)
{
case MOJOSHADER_TYPE_UNKNOWN: return "unknown";
case MOJOSHADER_TYPE_PIXEL: return "pixel";
case MOJOSHADER_TYPE_VERTEX: return "vertex";
case MOJOSHADER_TYPE_GEOMETRY: return "geometry";
60
default: return "(bogus value?)";
61
62
} // switch
63
return NULL; // shouldn't hit this.
64
65
66
} // shader_type
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
static void print_typeinfo(const MOJOSHADER_symbolTypeInfo *info,
unsigned int indent)
{
static const char *symclasses[] = {
"scalar", "vector", "row-major matrix",
"column-major matrix", "object", "struct"
};
static const char *symtypes[] = {
"void", "bool", "int", "float", "string", "texture",
"texture1d", "texture2d", "texture3d", "texturecube",
"sampler", "sampler1d", "sampler2d", "sampler3d",
"samplercube", "pixelshader", "vertexshader", "unsupported"
};
INDENT();
printf(" symbol class %s\n", symclasses[info->parameter_class]);
INDENT();
printf(" symbol type %s\n", symtypes[info->parameter_type]);
INDENT();
printf(" rows %u\n", info->rows);
INDENT();
printf(" columns %u\n", info->columns);
INDENT();
printf(" elements %u\n", info->elements);
if (info->member_count > 0)
{
int i;
INDENT(); printf(" MEMBERS:\n");
for (i = 0; i < info->member_count; i++)
{
const MOJOSHADER_symbolStructMember *member = &info->members[i];
INDENT(); printf(" MEMBERS:\n");
indent++;
INDENT(); printf(" * %d: \"%s\"\n", i, member->name);
print_typeinfo(&member->info, indent);
indent--;
} // for
} // if
} // print_typeinfo
110
111
112
113
114
115
116
static void print_preshader(const MOJOSHADER_preshader *preshader,
const int indent)
{
MOJOSHADER_preshaderInstruction *inst = preshader->instructions;
int i, j, k;
static const char *opcodestr[] = {
117
"nop", "mov", "neg", "rcp", "frc", "exp", "log", "rsq", "sin", "cos",
118
119
120
"asin", "acos", "atan", "min", "max", "lt", "ge", "add", "mul",
"atan2", "div", "cmp", "movc", "dot", "noise", "min", "max", "lt",
"ge", "add", "mul", "atan2", "div", "dot", "noise"
121
122
123
124
125
126
127
128
};
static char mask[] = { 'x', 'y', 'z', 'w' };
INDENT(); printf("PRESHADER:\n");
for (i = 0; i < preshader->instruction_count; i++, inst++)
{
const MOJOSHADER_preshaderOperand *operand = inst->operands;
129
130
131
132
const int scalarstart = (int) MOJOSHADER_PRESHADEROP_SCALAR_OPS;
const int isscalarop = (inst->opcode >= scalarstart);
INDENT(); printf(" %s", opcodestr[inst->opcode]);
133
134
135
136
for (j = 0; j < inst->operand_count; j++, operand++)
{
const int elems = inst->element_count;
137
const int isscalar = ((isscalarop) && (j == 1)); // probably wrong.
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
if (j != 0)
printf(",");
printf(" ");
switch (operand->type)
{
case MOJOSHADER_PRESHADEROPERAND_LITERAL:
{
const double *lit = &preshader->literals[operand->index];
printf("(");
if (isscalar)
{
const double val = *lit;
for (k = 0; k < elems-1; k++)
printf("%g, ", val);
printf("%g)", val);
} // if
else
{
for (k = 0; k < elems-1; k++, lit++)
printf("%g, ", *lit);
printf("%g)", *lit);
} // else
break;
} // case
case MOJOSHADER_PRESHADEROPERAND_INPUT:
case MOJOSHADER_PRESHADEROPERAND_OUTPUT:
case MOJOSHADER_PRESHADEROPERAND_TEMP:
{
int idx = operand->index % 4;
char regch = 'c';
if (operand->type == MOJOSHADER_PRESHADEROPERAND_TEMP)
regch = 'r';
printf("%c%d", regch, operand->index / 4);
if (isscalar)
printf(".%c", mask[idx]);
else if (elems != 4)
{
printf(".");
for (k = 0; k < elems; k++)
printf("%c", mask[idx++]);
} // else if
break;
} // case
default:
printf("[???{%d, %u}???]",
(int) operand->type, operand->index);
break;
} // switch
} // for
printf("\n");
} // for
printf("\n");
} // print_preshader
200
201
static void print_shader(const char *fname, const MOJOSHADER_parseData *pd,
unsigned int indent)
202
{
203
INDENT(); printf("PROFILE: %s\n", pd->profile);
204
205
206
207
208
if (pd->error_count > 0)
{
int i;
for (i = 0; i < pd->error_count; i++)
{
209
210
const MOJOSHADER_error *err = &pd->errors[i];
INDENT();
211
printf("%s:%d: ERROR: %s\n",
212
213
err->filename ? err->filename : fname,
err->error_position, err->error);
214
215
} // for
} // if
216
217
else
{
218
219
220
INDENT(); printf("SHADER TYPE: %s\n", shader_type(pd->shader_type));
INDENT(); printf("VERSION: %d.%d\n", pd->major_ver, pd->minor_ver);
INDENT(); printf("INSTRUCTION COUNT: %d\n", (int) pd->instruction_count);
221
222
INDENT(); printf("ATTRIBUTES:");
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
if (pd->attribute_count == 0)
printf(" (none.)\n");
else
{
int i;
printf("\n");
for (i = 0; i < pd->attribute_count; i++)
{
static const char *usagenames[] = {
"position", "blendweight", "blendindices", "normal",
"psize", "texcoord", "tangent", "binormal", "tessfactor",
"positiont", "color", "fog", "depth", "sample"
};
const MOJOSHADER_attribute *a = &pd->attributes[i];
char numstr[16] = { 0 };
if (a->index != 0)
snprintf(numstr, sizeof (numstr), "%d", a->index);
240
INDENT();
241
242
243
244
printf(" * %s%s", usagenames[(int) a->usage], numstr);
if (a->name != NULL)
printf(" (\"%s\")", a->name);
printf("\n");
245
246
247
} // for
} // else
248
INDENT(); printf("CONSTANTS:");
249
250
251
252
253
254
255
256
257
258
if (pd->constant_count == 0)
printf(" (none.)\n");
else
{
int i;
printf("\n");
for (i = 0; i < pd->constant_count; i++)
{
static const char *typenames[] = { "float", "int", "bool" };
const MOJOSHADER_constant *c = &pd->constants[i];
259
INDENT();
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
printf(" * %d: %s (", c->index, typenames[(int) c->type]);
if (c->type == MOJOSHADER_UNIFORM_FLOAT)
{
printf("%f %f %f %f", c->value.f[0], c->value.f[1],
c->value.f[2], c->value.f[3]);
} // if
else if (c->type == MOJOSHADER_UNIFORM_INT)
{
printf("%d %d %d %d", c->value.i[0], c->value.i[1],
c->value.i[2], c->value.i[3]);
} // else if
else if (c->type == MOJOSHADER_UNIFORM_BOOL)
{
printf("%s", c->value.b ? "true" : "false");
} // else if
else
{
printf("???");
} // else
printf(")\n");
} // for
} // else
283
INDENT(); printf("UNIFORMS:");
284
285
286
287
288
289
290
291
if (pd->uniform_count == 0)
printf(" (none.)\n");
else
{
int i;
printf("\n");
for (i = 0; i < pd->uniform_count; i++)
{
292
static const char *typenames[] = { "float", "int", "bool" };
293
const MOJOSHADER_uniform *u = &pd->uniforms[i];
294
const char *arrayof = "";
295
const char *constant = u->constant ? "const " : "";
296
297
298
299
300
301
302
303
char arrayrange[64] = { '\0' };
if (u->array_count > 0)
{
arrayof = "array[";
snprintf(arrayrange, sizeof (arrayrange), "%d] ",
u->array_count);
} // if
304
INDENT();
305
306
printf(" * %d: %s%s%s%s", u->index, constant, arrayof,
arrayrange, typenames[(int) u->type]);
307
308
309
if (u->name != NULL)
printf(" (\"%s\")", u->name);
printf("\n");
310
311
312
} // for
} // else
313
INDENT(); printf("SAMPLERS:");
314
315
316
317
318
319
320
321
322
323
if (pd->sampler_count == 0)
printf(" (none.)\n");
else
{
int i;
printf("\n");
for (i = 0; i < pd->sampler_count; i++)
{
static const char *typenames[] = { "2d", "cube", "volume" };
const MOJOSHADER_sampler *s = &pd->samplers[i];
324
INDENT();
325
326
327
328
printf(" * %d: %s", s->index, typenames[(int) s->type]);
if (s->name != NULL)
printf(" (\"%s\")", s->name);
printf("\n");
329
330
331
} // for
} // else
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
INDENT(); printf("SYMBOLS:");
if (pd->symbol_count == 0)
printf(" (none.)\n");
else
{
int i;
printf("\n");
for (i = 0; i < pd->symbol_count; i++)
{
static const char *regsets[] = {
"bool", "int4", "float4", "sampler"
};
const MOJOSHADER_symbol *sym = &pd->symbols[i];
INDENT(); printf(" * %d: \"%s\"\n", i, sym->name);
INDENT(); printf(" register set %s\n", regsets[sym->register_set]);
INDENT(); printf(" register index %u\n", sym->register_index);
INDENT(); printf(" register count %u\n", sym->register_count);
print_typeinfo(&sym->info, indent);
} // for
printf("\n");
} // else
355
356
357
if (pd->preshader != NULL)
print_preshader(pd->preshader, indent);
358
if (pd->output != NULL)
359
360
{
int i;
361
INDENT();
362
printf("OUTPUT:\n");
363
364
indent++;
INDENT();
365
for (i = 0; i < pd->output_len; i++)
366
{
367
putchar((int) pd->output[i]);
368
369
370
if (pd->output[i] == '\n')
INDENT();
} // for
371
printf("\n");
372
indent--;
373
} // if
374
} // else
375
376
printf("\n\n");
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
} // print_shader
static void print_effect(const char *fname, const MOJOSHADER_effect *effect,
const unsigned int indent)
{
INDENT(); printf("PROFILE: %s\n", effect->profile);
printf("\n");
if (effect->error_count > 0)
{
int i;
for (i = 0; i < effect->error_count; i++)
{
const MOJOSHADER_error *err = &effect->errors[i];
INDENT();
printf("%s:%d: ERROR: %s\n",
err->filename ? err->filename : fname,
err->error_position, err->error);
} // for
} // if
else
{
int i, j, k;
const MOJOSHADER_effectTechnique *technique = effect->techniques;
const MOJOSHADER_effectTexture *texture = effect->textures;
const MOJOSHADER_effectShader *shader = effect->shaders;
for (i = 0; i < effect->technique_count; i++, technique++)
{
const MOJOSHADER_effectPass *pass = technique->passes;
INDENT(); printf("TECHNIQUE #%d ('%s'):\n", i, technique->name);
for (j = 0; j < technique->pass_count; j++, pass++)
{
const MOJOSHADER_effectState *state = pass->states;
INDENT(); printf(" PASS #%d ('%s'):\n", j, pass->name);
for (k = 0; k < pass->state_count; k++, state++)
{
INDENT(); printf(" STATE 0x%X\n", state->type);
} // for
} // for
printf("\n");
} // for
for (i = 0; i < effect->texture_count; i++, texture++)
{
INDENT();
printf("TEXTURE #%d ('%s'): %u\n", i,
texture->name, texture->param);
} // for
printf("\n");
for (i = 0; i < effect->shader_count; i++, shader++)
{
INDENT();
printf("SHADER #%d: technique %u, pass %u\n", i,
shader->technique, shader->pass);
print_shader(fname, shader->shader, indent + 1);
} // for
} // else
} // print_effect
static int do_parse(const char *fname, const unsigned char *buf,
const int len, const char *prof)
{
int retval = 0;
// magic for an effects file (!!! FIXME: I _think_).
if ( (buf[0] == 0x01) && (buf[1] == 0x09) &&
(buf[2] == 0xFF) && (buf[3] == 0xFE) )
{
const MOJOSHADER_effect *effect;
effect = MOJOSHADER_parseEffect(prof, buf, len, 0, 0, Malloc, Free, 0);
retval = (effect->error_count == 0);
printf("EFFECT: %s\n", fname);
print_effect(fname, effect, 1);
MOJOSHADER_freeEffect(effect);
} // if
else // do it as a regular compiled shader.
{
const MOJOSHADER_parseData *pd;
pd = MOJOSHADER_parse(prof, buf, len, NULL, 0, Malloc, Free, NULL);
retval = (pd->error_count == 0);
printf("SHADER: %s\n", fname);
print_shader(fname, pd, 1);
MOJOSHADER_freeParseData(pd);
} // else
466
467
return retval;
468
469
470
} // do_parse
471
472
int main(int argc, char **argv)
{
473
474
int retval = 0;
475
printf("MojoShader testparse\n");
476
477
printf("Compiled against changeset %s\n", MOJOSHADER_CHANGESET);
printf("Linked against changeset %s\n", MOJOSHADER_changeset());
478
printf("\n");
479
480
481
if (argc <= 2)
printf("\n\nUSAGE: %s <profile> [file1] ... [fileN]\n\n", argv[0]);
482
else
483
{
484
485
486
487
const char *profile = argv[1];
int i;
for (i = 2; i < argc; i++)
488
{
489
490
FILE *io = fopen(argv[i], "rb");
if (io == NULL)
491
printf(" ... fopen('%s') failed.\n", argv[i]);
492
493
494
495
496
else
{
unsigned char *buf = (unsigned char *) malloc(1000000);
int rc = fread(buf, 1, 1000000, io);
fclose(io);
497
if (!do_parse(argv[i], buf, rc, profile))
498
retval = 1;
499
500
501
502
free(buf);
} // else
} // for
} // else
503
504
return retval;
505
506
507
} // main
// end of testparse.c ...