mojoshader_internal.h
author Ryan C. Gordon <icculus@icculus.org>
Mon, 08 Dec 2008 05:12:54 -0500
changeset 470 7d84d3452125
parent 468 28f28973ee80
child 484 dfce8e965115
permissions -rw-r--r--
Bunch More Work on the assembler.
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
464
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
     1
#ifndef _INCLUDE_MOJOSHADER_INTERNAL_H_
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
     2
#define _INCLUDE_MOJOSHADER_INTERNAL_H_
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
     3
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
     4
#ifndef __MOJOSHADER_INTERNAL__
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
     5
#error Do not include this header from your applications.
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
     6
#endif
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
     7
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
     8
// Shader bytecode format is described at MSDN:
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
     9
//  http://msdn2.microsoft.com/en-us/library/ms800307.aspx
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    10
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    11
#include <stdio.h>
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    12
#include <string.h>
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    13
#include <stdlib.h>
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    14
#include <stdarg.h>
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    15
#include <assert.h>
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    16
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    17
#include "mojoshader.h"
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    18
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    19
#if (defined(__APPLE__) && defined(__MACH__))
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    20
#define PLATFORM_MACOSX 1
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    21
#endif
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    22
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    23
// This is the highest shader version we currently support.
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    24
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    25
#define MAX_SHADER_MAJOR 3
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    26
#define MAX_SHADER_MINOR 0
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    27
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    28
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    29
// If SUPPORT_PROFILE_* isn't defined, we assume an implicit desire to support.
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    30
//  You get all the profiles unless you go out of your way to disable them.
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    31
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    32
#ifndef SUPPORT_PROFILE_D3D
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    33
#define SUPPORT_PROFILE_D3D 1
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    34
#endif
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    35
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    36
#ifndef SUPPORT_PROFILE_PASSTHROUGH
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    37
#define SUPPORT_PROFILE_PASSTHROUGH 1
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    38
#endif
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    39
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    40
#ifndef SUPPORT_PROFILE_GLSL
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    41
#define SUPPORT_PROFILE_GLSL 1
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    42
#endif
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    43
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    44
#ifndef SUPPORT_PROFILE_ARB1
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    45
#define SUPPORT_PROFILE_ARB1 1
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    46
#endif
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    47
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    48
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    49
// Get basic wankery out of the way here...
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    50
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    51
#ifdef _WINDOWS
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    52
#define ENDLINE_STR "\r\n"
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    53
#else
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    54
#define ENDLINE_STR "\n";
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    55
#endif
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    56
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    57
typedef unsigned int uint;  // this is a printf() helper. don't use for code.
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    58
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    59
#ifdef _MSC_VER
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    60
#include <malloc.h>
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    61
#define snprintf _snprintf
465
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
    62
#define strcasecmp stricmp
464
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    63
typedef unsigned __int8 uint8;
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    64
typedef unsigned __int16 uint16;
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    65
typedef unsigned __int32 uint32;
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    66
typedef __int32 int32;
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    67
// Warning Level 4 considered harmful.  :)
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    68
#pragma warning(disable: 4100)  // "unreferenced formal parameter"
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    69
#pragma warning(disable: 4389)  // "signed/unsigned mismatch"
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    70
#else
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    71
#include <stdint.h>
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    72
typedef uint8_t uint8;
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    73
typedef uint16_t uint16;
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    74
typedef uint32_t uint32;
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    75
typedef int32_t int32;
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    76
#endif
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    77
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    78
#ifdef __GNUC__
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    79
#define ISPRINTF(x,y) __attribute__((format (printf, x, y)))
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    80
#else
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    81
#define ISPRINTF(x,y)
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    82
#endif
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    83
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    84
#define STATICARRAYLEN(x) ( (sizeof ((x))) / (sizeof ((x)[0])) )
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    85
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    86
// Special-case return values from the parsing pipeline...
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    87
#define FAIL (-1)
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    88
#define NOFAIL (-2)
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    89
#define END_OF_STREAM (-3)
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    90
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    91
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    92
// Byteswap magic...
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    93
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    94
#if ((defined __GNUC__) && (defined __POWERPC__))
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    95
    static inline uint32 SWAP32(uint32 x)
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    96
    {
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    97
        __asm__ __volatile__("lwbrx %0,0,%1" : "=r" (x) : "r" (&x));
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    98
        return x;
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
    99
    } // SWAP32
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   100
    static inline uint16 SWAP16(uint16 x)
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   101
    {
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   102
        __asm__ __volatile__("lhbrx %0,0,%1" : "=r" (x) : "r" (&x));
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   103
        return x;
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   104
    } // SWAP16
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   105
#elif defined(__POWERPC__)
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   106
    static inline uint32 SWAP32(uint32 x)
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   107
    {
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   108
        return ( (((x) >> 24) & 0x000000FF) | (((x) >>  8) & 0x0000FF00) |
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   109
                 (((x) <<  8) & 0x00FF0000) | (((x) << 24) & 0xFF000000) );
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   110
    } // SWAP32
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   111
    static inline uint16 SWAP16(uint16 x)
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   112
    {
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   113
        return ( (((x) >> 8) & 0x00FF) | (((x) << 8) & 0xFF00) );
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   114
    } // SWAP16
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   115
#else
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   116
#   define SWAP16(x) (x)
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   117
#   define SWAP32(x) (x)
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   118
#endif
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   119
465
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   120
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   121
// we need to reference these by explicit value occasionally...
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   122
#define OPCODE_RET 28
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   123
#define OPCODE_IFC 41
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   124
#define OPCODE_BREAKC 45
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   125
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   126
// #define this to force app to supply an allocator, so there's no reference
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   127
//  to the C runtime's malloc() and free()...
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   128
#if MOJOSHADER_FORCE_ALLOCATOR
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   129
#define internal_malloc NULL
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   130
#define internal_free NULL
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   131
#else
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   132
static void *internal_malloc(int bytes, void *d) { return malloc(bytes); }
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   133
static void internal_free(void *ptr, void *d) { free(ptr); }
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   134
#endif
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   135
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   136
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   137
// result modifiers.
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   138
// !!! FIXME: why isn't this an enum?
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   139
#define MOD_SATURATE 0x01
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   140
#define MOD_PP 0x02
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   141
#define MOD_CENTROID 0x04
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   142
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   143
typedef enum
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   144
{
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   145
    REG_TYPE_TEMP = 0,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   146
    REG_TYPE_INPUT = 1,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   147
    REG_TYPE_CONST = 2,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   148
    REG_TYPE_ADDRESS = 3,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   149
    REG_TYPE_TEXTURE = 3,  // ALSO 3!
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   150
    REG_TYPE_RASTOUT = 4,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   151
    REG_TYPE_ATTROUT = 5,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   152
    REG_TYPE_TEXCRDOUT = 6,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   153
    REG_TYPE_OUTPUT = 6,  // ALSO 6!
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   154
    REG_TYPE_CONSTINT = 7,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   155
    REG_TYPE_COLOROUT = 8,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   156
    REG_TYPE_DEPTHOUT = 9,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   157
    REG_TYPE_SAMPLER = 10,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   158
    REG_TYPE_CONST2 = 11,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   159
    REG_TYPE_CONST3 = 12,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   160
    REG_TYPE_CONST4 = 13,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   161
    REG_TYPE_CONSTBOOL = 14,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   162
    REG_TYPE_LOOP = 15,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   163
    REG_TYPE_TEMPFLOAT16 = 16,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   164
    REG_TYPE_MISCTYPE = 17,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   165
    REG_TYPE_LABEL = 18,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   166
    REG_TYPE_PREDICATE = 19,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   167
    REG_TYPE_MAX = 19
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   168
} RegisterType;
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   169
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   170
typedef enum
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   171
{
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   172
    TEXTURE_TYPE_2D = 2,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   173
    TEXTURE_TYPE_CUBE = 3,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   174
    TEXTURE_TYPE_VOLUME = 4,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   175
} TextureType;
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   176
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   177
typedef enum
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   178
{
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   179
    RASTOUT_TYPE_POSITION = 0,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   180
    RASTOUT_TYPE_FOG = 1,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   181
    RASTOUT_TYPE_POINT_SIZE = 2,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   182
    RASTOUT_TYPE_MAX = 2
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   183
} RastOutType;
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   184
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   185
typedef enum
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   186
{
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   187
    MISCTYPE_TYPE_POSITION = 0,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   188
    MISCTYPE_TYPE_FACE = 1,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   189
    MISCTYPE_TYPE_MAX = 1
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   190
} MiscTypeType;
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   191
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   192
// source modifiers.
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   193
typedef enum
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   194
{
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   195
    SRCMOD_NONE,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   196
    SRCMOD_NEGATE,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   197
    SRCMOD_BIAS,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   198
    SRCMOD_BIASNEGATE,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   199
    SRCMOD_SIGN,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   200
    SRCMOD_SIGNNEGATE,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   201
    SRCMOD_COMPLEMENT,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   202
    SRCMOD_X2,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   203
    SRCMOD_X2NEGATE,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   204
    SRCMOD_DZ,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   205
    SRCMOD_DW,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   206
    SRCMOD_ABS,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   207
    SRCMOD_ABSNEGATE,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   208
    SRCMOD_NOT,
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   209
    SRCMOD_TOTAL
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   210
} SourceMod;
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   211
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   212
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   213
typedef struct
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   214
{
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   215
    const uint32 *token;   // this is the unmolested token in the stream.
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   216
    int regnum;
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   217
    int relative;
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   218
    int writemask;   // xyzw or rgba (all four, not split out).
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   219
    int writemask0;  // x or red
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   220
    int writemask1;  // y or green
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   221
    int writemask2;  // z or blue
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   222
    int writemask3;  // w or alpha
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   223
    int orig_writemask;   // writemask before mojoshader tweaks it.
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   224
    int result_mod;
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   225
    int result_shift;
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   226
    RegisterType regtype;
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   227
} DestArgInfo;
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   228
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   229
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   230
static inline int scalar_register(const RegisterType regtype, const int regnum)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   231
{
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   232
    switch (regtype)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   233
    {
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   234
        case REG_TYPE_DEPTHOUT:
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   235
        case REG_TYPE_CONSTBOOL:
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   236
        case REG_TYPE_PREDICATE:
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   237
        case REG_TYPE_LOOP:
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   238
            return 1;
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   239
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   240
        case REG_TYPE_MISCTYPE:
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   241
            if ( ((const MiscTypeType) regnum) == MISCTYPE_TYPE_FACE )
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   242
                return 1;
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   243
            return 0;
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   244
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   245
        default: break;
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   246
    } // switch
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   247
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   248
    return 0;
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   249
} // scalar_register
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   250
470
7d84d3452125 Bunch More Work on the assembler.
Ryan C. Gordon <icculus@icculus.org>
parents: 468
diff changeset
   251
extern MOJOSHADER_parseData out_of_mem_data;
7d84d3452125 Bunch More Work on the assembler.
Ryan C. Gordon <icculus@icculus.org>
parents: 468
diff changeset
   252
extern const char *out_of_mem_str;
7d84d3452125 Bunch More Work on the assembler.
Ryan C. Gordon <icculus@icculus.org>
parents: 468
diff changeset
   253
464
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   254
#endif  // _INCLUDE_MOJOSHADER_INTERNAL_H_
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   255
465
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   256
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   257
#if MOJOSHADER_DO_INSTRUCTION_TABLE
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   258
// These have to be in the right order! Arrays are indexed by the value
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   259
//  of the instruction token.
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   260
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   261
// INSTRUCTION_STATE means this opcode has to update the state machine
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   262
//  (we're entering an ELSE block, etc). INSTRUCTION means there's no
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   263
//  state, just go straight to the emitters.
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   264
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   265
// !!! FIXME: Some of these MOJOSHADER_TYPE_ANYs need to have their scope
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   266
// !!! FIXME:  reduced to just PIXEL or VERTEX.
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   267
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   268
INSTRUCTION(NOP, "NOP", 1, NULL, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   269
INSTRUCTION(MOV, "MOV", 1, DS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   270
INSTRUCTION(ADD, "ADD", 1, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   271
INSTRUCTION(SUB, "SUB", 1, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   272
INSTRUCTION(MAD, "MAD", 1, DSSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   273
INSTRUCTION(MUL, "MUL", 1, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   274
INSTRUCTION_STATE(RCP, "RCP", 1, DS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   275
INSTRUCTION(RSQ, "RSQ", 1, DS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   276
INSTRUCTION(DP3, "DP3", 1, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   277
INSTRUCTION_STATE(DP4, "DP4", 1, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   278
INSTRUCTION(MIN, "MIN", 1, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   279
INSTRUCTION(MAX, "MAX", 1, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   280
INSTRUCTION(SLT, "SLT", 1, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   281
INSTRUCTION(SGE, "SGE", 1, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   282
INSTRUCTION(EXP, "EXP", 1, DS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   283
INSTRUCTION_STATE(LOG, "LOG", 1, DS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   284
INSTRUCTION(LIT, "LIT", 3, DS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   285
INSTRUCTION(DST, "DST", 1, DSS, MOJOSHADER_TYPE_VERTEX)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   286
INSTRUCTION(LRP, "LRP", 2, DSSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   287
INSTRUCTION_STATE(FRC, "FRC", 1, DS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   288
INSTRUCTION_STATE(M4X4, "M4X4", 4, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   289
INSTRUCTION_STATE(M4X3, "M4X3", 3, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   290
INSTRUCTION_STATE(M3X4, "M3X4", 4, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   291
INSTRUCTION_STATE(M3X3, "M3X3", 3, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   292
INSTRUCTION_STATE(M3X2, "M3X2", 2, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   293
INSTRUCTION_STATE(CALL, "CALL", 2, S, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   294
INSTRUCTION_STATE(CALLNZ, "CALLNZ", 3, SS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   295
INSTRUCTION_STATE(LOOP, "LOOP", 3, SS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   296
INSTRUCTION_STATE(RET, "RET", 1, NULL, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   297
INSTRUCTION_STATE(ENDLOOP, "ENDLOOP", 2, NULL, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   298
INSTRUCTION_STATE(LABEL, "LABEL", 0, S, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   299
INSTRUCTION_STATE(DCL, "DCL", 0, DCL, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   300
INSTRUCTION_STATE(POW, "POW", 3, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   301
INSTRUCTION(CRS, "CRS", 2, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   302
INSTRUCTION(SGN, "SGN", 3, DSSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   303
INSTRUCTION(ABS, "ABS", 1, DS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   304
INSTRUCTION(NRM, "NRM", 3, DS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   305
INSTRUCTION_STATE(SINCOS, "SINCOS", 8, SINCOS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   306
INSTRUCTION_STATE(REP, "REP", 3, S, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   307
INSTRUCTION_STATE(ENDREP, "ENDREP", 2, NULL, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   308
INSTRUCTION_STATE(IF, "IF", 3, S, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   309
INSTRUCTION_STATE(IFC, "IF", 3, SS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   310
INSTRUCTION(ELSE, "ELSE", 1, NULL, MOJOSHADER_TYPE_ANY)  // !!! FIXME: state!
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   311
INSTRUCTION(ENDIF, "ENDIF", 1, NULL, MOJOSHADER_TYPE_ANY) // !!! FIXME: state!
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   312
INSTRUCTION_STATE(BREAK, "BREAK", 1, NULL, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   313
INSTRUCTION_STATE(BREAKC, "BREAK", 3, SS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   314
INSTRUCTION_STATE(MOVA, "MOVA", 1, DS, MOJOSHADER_TYPE_VERTEX)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   315
INSTRUCTION_STATE(DEFB, "DEFB", 0, DEFB, MOJOSHADER_TYPE_ANY)
467
577a9d07b6bf DEFI has its own parse_args() now.
Ryan C. Gordon <icculus@icculus.org>
parents: 465
diff changeset
   316
INSTRUCTION_STATE(DEFI, "DEFI", 0, DEFI, MOJOSHADER_TYPE_ANY)
465
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   317
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   318
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   319
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   320
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   321
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   322
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   323
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   324
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   325
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   326
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   327
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   328
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   329
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   330
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   331
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   332
INSTRUCTION_STATE(TEXCRD, "TEXCRD", 1, TEXCRD, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   333
INSTRUCTION_STATE(TEXKILL, "TEXKILL", 2, D, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   334
INSTRUCTION_STATE(TEXLD, "TEXLD", 1, TEXLD, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   335
INSTRUCTION(TEXBEM, "TEXBEM", 1, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   336
INSTRUCTION(TEXBEML, "TEXBEML", 2, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   337
INSTRUCTION(TEXREG2AR, "TEXREG2AR", 1, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   338
INSTRUCTION(TEXREG2GB, "TEXREG2GB", 1, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   339
INSTRUCTION(TEXM3X2PAD, "TEXM3X2PAD", 1, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   340
INSTRUCTION(TEXM3X2TEX, "TEXM3X2TEX", 1, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   341
INSTRUCTION(TEXM3X3PAD, "TEXM3X3PAD", 1, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   342
INSTRUCTION(TEXM3X3TEX, "TEXM3X3TEX", 1, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   343
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   344
INSTRUCTION(TEXM3X3SPEC, "TEXM3X3SPEC", 1, DSS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   345
INSTRUCTION(TEXM3X3VSPEC, "TEXM3X3VSPEC", 1, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   346
INSTRUCTION(EXPP, "EXPP", 1, DS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   347
INSTRUCTION_STATE(LOGP, "LOGP", 1, DS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   348
INSTRUCTION_STATE(CND, "CND", 1, DSSS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   349
INSTRUCTION_STATE(DEF, "DEF", 0, DEF, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   350
INSTRUCTION(TEXREG2RGB, "TEXREG2RGB", 1, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   351
INSTRUCTION(TEXDP3TEX, "TEXDP3TEX", 1, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   352
INSTRUCTION(TEXM3X2DEPTH, "TEXM3X2DEPTH", 1, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   353
INSTRUCTION(TEXDP3, "TEXDP3", 1, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   354
INSTRUCTION(TEXM3X3, "TEXM3X3", 1, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   355
INSTRUCTION(TEXDEPTH, "TEXDEPTH", 1, D, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   356
INSTRUCTION_STATE(CMP, "CMP", 1, DSSS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   357
INSTRUCTION(BEM, "BEM", 2, DSS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   358
INSTRUCTION_STATE(DP2ADD, "DP2ADD", 2, DSSS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   359
INSTRUCTION(DSX, "DSX", 2, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   360
INSTRUCTION(DSY, "DSY", 2, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   361
INSTRUCTION(TEXLDD, "TEXLDD", 3, DSSSS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   362
INSTRUCTION_STATE(SETP, "SETP", 1, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   363
INSTRUCTION_STATE(TEXLDL, "TEXLDL", 2, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   364
INSTRUCTION_STATE(BREAKP, "BREAKP", 3, S, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   365
// !!! FIXME: TEXLDB?
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   366
#endif
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   367
464
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   368
// end of mojoshader_internal.h ...
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   369