author | Ryan C. Gordon <icculus@icculus.org> |
Sun, 15 Apr 2012 01:23:16 -0400 | |
changeset 1086 | 8dc4844bb579 |
parent 1085 | dac9e6cea0d1 |
child 1087 | 16f9d37b2656 |
permissions | -rw-r--r-- |
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/** |
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* MojoShader; generate shader programs from bytecode of compiled |
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* Direct3D shaders. |
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* |
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* Please see the file LICENSE.txt in the source's root directory. |
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* |
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* This file written by Ryan C. Gordon. |
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*/ |
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// !!! FIXME: this file really needs to be split up. |
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// !!! FIXME: I keep changing coding styles for symbols and typedefs. |
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// !!! FIXME: rules from MSDN about temp registers we probably don't check. |
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// - There are limited temporaries: vs_1_1 has 12 (ps_1_1 has _2_!). |
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// - SM2 apparently was variable, between 12 and 32. Shader Model 3 has 32. |
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// - A maximum of three temp registers can be used in a single instruction. |
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#define __MOJOSHADER_INTERNAL__ 1 |
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#include "mojoshader_internal.h" |
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typedef struct ConstantsList |
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{ |
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MOJOSHADER_constant constant; |
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struct ConstantsList *next; |
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} ConstantsList; |
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typedef struct VariableList |
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{ |
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MOJOSHADER_uniformType type; |
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int index; |
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int count; |
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ConstantsList *constant; |
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int used; |
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int emit_position; // used in some profiles. |
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struct VariableList *next; |
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} VariableList; |
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typedef struct RegisterList |
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{ |
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RegisterType regtype; |
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int regnum; |
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MOJOSHADER_usage usage; |
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unsigned int index; |
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int writemask; |
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int misc; |
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int written; |
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const VariableList *array; |
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struct RegisterList *next; |
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} RegisterList; |
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typedef struct |
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{ |
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const uint32 *token; // this is the unmolested token in the stream. |
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int regnum; |
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int swizzle; // xyzw (all four, not split out). |
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int swizzle_x; |
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int swizzle_y; |
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int swizzle_z; |
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int swizzle_w; |
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SourceMod src_mod; |
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RegisterType regtype; |
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int relative; |
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RegisterType relative_regtype; |
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int relative_regnum; |
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int relative_component; |
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const VariableList *relative_array; |
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} SourceArgInfo; |
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struct Profile; // predeclare. |
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typedef struct CtabData |
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{ |
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int have_ctab; |
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int symbol_count; |
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MOJOSHADER_symbol *symbols; |
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} CtabData; |
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// Context...this is state that changes as we parse through a shader... |
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typedef struct Context |
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{ |
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int isfail; |
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int out_of_memory; |
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MOJOSHADER_malloc malloc; |
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MOJOSHADER_free free; |
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void *malloc_data; |
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int current_position; |
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const uint32 *orig_tokens; |
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const uint32 *tokens; |
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uint32 tokencount; |
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const MOJOSHADER_swizzle *swizzles; |
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unsigned int swizzles_count; |
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Buffer *output; |
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Buffer *preflight; |
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Buffer *globals; |
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Buffer *helpers; |
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Buffer *subroutines; |
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Buffer *mainline_intro; |
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Buffer *mainline; |
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Buffer *ignore; |
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Buffer *output_stack[2]; |
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int indent_stack[2]; |
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int output_stack_len; |
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int indent; |
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const char *shader_type_str; |
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const char *endline; |
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int endline_len; |
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int profileid; |
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const struct Profile *profile; |
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MOJOSHADER_shaderType shader_type; |
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uint8 major_ver; |
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uint8 minor_ver; |
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DestArgInfo dest_arg; |
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SourceArgInfo source_args[5]; |
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SourceArgInfo predicate_arg; // for predicated instructions. |
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uint32 dwords[4]; |
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uint32 version_token; |
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int instruction_count; |
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uint32 instruction_controls; |
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uint32 previous_opcode; |
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int loops; |
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int reps; |
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int max_reps; |
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int cmps; |
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int scratch_registers; |
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int max_scratch_registers; |
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int branch_labels_stack_index; |
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int branch_labels_stack[32]; |
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int assigned_branch_labels; |
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int assigned_vertex_attributes; |
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int last_address_reg_component; |
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RegisterList used_registers; |
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RegisterList defined_registers; |
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ErrorList *errors; |
278
5c432d216078
Report hardcoded constants in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
268
diff
changeset
|
134 |
int constant_count; |
5c432d216078
Report hardcoded constants in MOJOSHADER_parseData.
Ryan C. Gordon <icculus@icculus.org>
parents:
268
diff
changeset
|
135 |
ConstantsList *constants; |
95
56af2093eefe
Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
93
diff
changeset
|
136 |
int uniform_count; |
760
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
137 |
int uniform_float4_count; |
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
138 |
int uniform_int4_count; |
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
139 |
int uniform_bool_count; |
95
56af2093eefe
Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
93
diff
changeset
|
140 |
RegisterList uniforms; |
104
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
141 |
int attribute_count; |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
142 |
RegisterList attributes; |
148
645003ec6623
Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
parents:
145
diff
changeset
|
143 |
int sampler_count; |
645003ec6623
Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
parents:
145
diff
changeset
|
144 |
RegisterList samplers; |
399
dc2e64bd03ad
Extract useful information from the ctab.
Ryan C. Gordon <icculus@icculus.org>
parents:
398
diff
changeset
|
145 |
VariableList *variables; // variables to register mapping. |
463
6f3a82d7e3d2
Removed bitfields for full ints.
Ryan C. Gordon <icculus@icculus.org>
parents:
458
diff
changeset
|
146 |
int centroid_allowed; |
1030
a407c516e325
Initial work on preshader support.
Ryan C. Gordon <icculus@icculus.org>
parents:
1029
diff
changeset
|
147 |
CtabData ctab; |
531
a059fa2d137a
Initial work on input registers with relative addressing.
Ryan C. Gordon <icculus@icculus.org>
parents:
525
diff
changeset
|
148 |
int have_relative_input_registers; |
1048
d58bd6348b15
ARB1, GLSL: Deal with multiple draw buffers (registers oC1, etc).
Ryan C. Gordon <icculus@icculus.org>
parents:
1046
diff
changeset
|
149 |
int have_multi_color_outputs; |
463
6f3a82d7e3d2
Removed bitfields for full ints.
Ryan C. Gordon <icculus@icculus.org>
parents:
458
diff
changeset
|
150 |
int determined_constants_arrays; |
6f3a82d7e3d2
Removed bitfields for full ints.
Ryan C. Gordon <icculus@icculus.org>
parents:
458
diff
changeset
|
151 |
int predicated; |
1054
63dd1a46ce13
Treat dcl_psize registers as scalar.
Ryan C. Gordon <icculus@icculus.org>
parents:
1052
diff
changeset
|
152 |
int uses_pointsize; |
1075
61e5b2764ec8
Flag more registers as scalar. Fixes use of dcl_fog, oPts and oFog registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
1062
diff
changeset
|
153 |
int uses_fog; |
463
6f3a82d7e3d2
Removed bitfields for full ints.
Ryan C. Gordon <icculus@icculus.org>
parents:
458
diff
changeset
|
154 |
int glsl_generated_lit_opcode; |
1020
c0fe544e0feb
Implemented TEXLDD opcode for GLSL, ARB1, and NV2.
Ryan C. Gordon <icculus@icculus.org>
parents:
1018
diff
changeset
|
155 |
int glsl_generated_texldd_setup; |
1049
ac4c2e745802
ARB1: Use OPTION ARB_position_invariant if we didn't write to result.position.
Ryan C. Gordon <icculus@icculus.org>
parents:
1048
diff
changeset
|
156 |
int arb1_wrote_position; |
1030
a407c516e325
Initial work on preshader support.
Ryan C. Gordon <icculus@icculus.org>
parents:
1029
diff
changeset
|
157 |
int have_preshader; |
1058
dcbe39bffedc
Let d3d and bytecode profiles use relative addressing without a CTAB.
Ryan C. Gordon <icculus@icculus.org>
parents:
1055
diff
changeset
|
158 |
int ignores_ctab; |
1030
a407c516e325
Initial work on preshader support.
Ryan C. Gordon <icculus@icculus.org>
parents:
1029
diff
changeset
|
159 |
MOJOSHADER_preshader *preshader; |
808
b7196cc07283
Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents:
805
diff
changeset
|
160 |
|
b7196cc07283
Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents:
805
diff
changeset
|
161 |
#if SUPPORT_PROFILE_ARB1_NV |
b7196cc07283
Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents:
805
diff
changeset
|
162 |
int profile_supports_nv2; |
b7196cc07283
Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents:
805
diff
changeset
|
163 |
int profile_supports_nv3; |
b7196cc07283
Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents:
805
diff
changeset
|
164 |
int profile_supports_nv4; |
b7196cc07283
Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents:
805
diff
changeset
|
165 |
#endif |
b7196cc07283
Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents:
805
diff
changeset
|
166 |
#if SUPPORT_PROFILE_GLSL120 |
b7196cc07283
Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents:
805
diff
changeset
|
167 |
int profile_supports_glsl120; |
b7196cc07283
Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents:
805
diff
changeset
|
168 |
#endif |
760
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
169 |
} Context; |
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
170 |
|
808
b7196cc07283
Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents:
805
diff
changeset
|
171 |
|
b7196cc07283
Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents:
805
diff
changeset
|
172 |
// Use these macros so we can remove all bits of these profiles from the build. |
b7196cc07283
Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents:
805
diff
changeset
|
173 |
#if SUPPORT_PROFILE_ARB1_NV |
b7196cc07283
Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents:
805
diff
changeset
|
174 |
#define support_nv2(ctx) ((ctx)->profile_supports_nv2) |
b7196cc07283
Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents:
805
diff
changeset
|
175 |
#define support_nv3(ctx) ((ctx)->profile_supports_nv3) |
b7196cc07283
Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents:
805
diff
changeset
|
176 |
#define support_nv4(ctx) ((ctx)->profile_supports_nv4) |
b7196cc07283
Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents:
805
diff
changeset
|
177 |
#else |
b7196cc07283
Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents:
805
diff
changeset
|
178 |
#define support_nv2(ctx) (0) |
b7196cc07283
Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents:
805
diff
changeset
|
179 |
#define support_nv3(ctx) (0) |
b7196cc07283
Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents:
805
diff
changeset
|
180 |
#define support_nv4(ctx) (0) |
b7196cc07283
Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents:
805
diff
changeset
|
181 |
#endif |
b7196cc07283
Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents:
805
diff
changeset
|
182 |
|
b7196cc07283
Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents:
805
diff
changeset
|
183 |
#if SUPPORT_PROFILE_GLSL120 |
b7196cc07283
Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents:
805
diff
changeset
|
184 |
#define support_glsl120(ctx) ((ctx)->profile_supports_glsl120) |
b7196cc07283
Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents:
805
diff
changeset
|
185 |
#else |
b7196cc07283
Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents:
805
diff
changeset
|
186 |
#define support_glsl120(ctx) (0) |
b7196cc07283
Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents:
805
diff
changeset
|
187 |
#endif |
b7196cc07283
Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents:
805
diff
changeset
|
188 |
|
b7196cc07283
Allow compiler to strip disabled glsl120 and nvX profiles as dead code.
Ryan C. Gordon <icculus@icculus.org>
parents:
805
diff
changeset
|
189 |
|
760
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
190 |
// Profile entry points... |
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
191 |
|
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
192 |
// one emit function for each opcode in each profile. |
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
193 |
typedef void (*emit_function)(Context *ctx); |
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
194 |
|
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
195 |
// one emit function for starting output in each profile. |
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
196 |
typedef void (*emit_start)(Context *ctx, const char *profilestr); |
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
197 |
|
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
198 |
// one emit function for ending output in each profile. |
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
199 |
typedef void (*emit_end)(Context *ctx); |
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
200 |
|
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
201 |
// one emit function for phase opcode output in each profile. |
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
202 |
typedef void (*emit_phase)(Context *ctx); |
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
203 |
|
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
204 |
// one emit function for finalizing output in each profile. |
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
205 |
typedef void (*emit_finalize)(Context *ctx); |
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
206 |
|
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
207 |
// one emit function for global definitions in each profile. |
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
208 |
typedef void (*emit_global)(Context *ctx, RegisterType regtype, int regnum); |
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
209 |
|
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
210 |
// one emit function for relative uniform arrays in each profile. |
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
211 |
typedef void (*emit_array)(Context *ctx, VariableList *var); |
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
212 |
|
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
213 |
// one emit function for relative constants arrays in each profile. |
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
214 |
typedef void (*emit_const_array)(Context *ctx, |
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
215 |
const struct ConstantsList *constslist, |
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
216 |
int base, int size); |
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
217 |
|
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
218 |
// one emit function for uniforms in each profile. |
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
219 |
typedef void (*emit_uniform)(Context *ctx, RegisterType regtype, int regnum, |
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
220 |
const VariableList *var); |
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
221 |
|
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
222 |
// one emit function for samplers in each profile. |
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
223 |
typedef void (*emit_sampler)(Context *ctx, int stage, TextureType ttype); |
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
224 |
|
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
225 |
// one emit function for attributes in each profile. |
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
226 |
typedef void (*emit_attribute)(Context *ctx, RegisterType regtype, int regnum, |
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
227 |
MOJOSHADER_usage usage, int index, int wmask, |
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
228 |
int flags); |
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
229 |
|
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
230 |
// one args function for each possible sequence of opcode arguments. |
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
231 |
typedef int (*args_function)(Context *ctx); |
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
232 |
|
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
233 |
// one state function for each opcode where we have state machine updates. |
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
234 |
typedef void (*state_function)(Context *ctx); |
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
235 |
|
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
236 |
// one function for varnames in each profile. |
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
237 |
typedef const char *(*varname_function)(Context *c, RegisterType t, int num); |
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
238 |
|
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
239 |
// one function for const var array in each profile. |
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
240 |
typedef const char *(*const_array_varname_function)(Context *c, int base, int size); |
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
241 |
|
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
242 |
typedef struct Profile |
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
243 |
{ |
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
244 |
const char *name; |
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
245 |
emit_start start_emitter; |
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
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|
246 |
emit_end end_emitter; |
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
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|
247 |
emit_phase phase_emitter; |
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
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|
248 |
emit_global global_emitter; |
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
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|
249 |
emit_array array_emitter; |
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|
250 |
emit_const_array const_array_emitter; |
6dc8d2cafc58
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|
251 |
emit_uniform uniform_emitter; |
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
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|
252 |
emit_sampler sampler_emitter; |
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
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|
253 |
emit_attribute attribute_emitter; |
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
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|
254 |
emit_finalize finalize_emitter; |
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
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|
255 |
varname_function get_varname; |
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
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|
256 |
const_array_varname_function get_const_array_varname; |
6dc8d2cafc58
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|
257 |
} Profile; |
18
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[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
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|
258 |
|
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
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|
259 |
|
97
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Allow instance data to be passed to the allocator.
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|
260 |
// Convenience functions for allocators... |
610
166cdcc4414a
Don't include malloc()/free() references if using MOJOSHADER_FORCE_ALLOCATOR.
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diff
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|
261 |
#if !MOJOSHADER_FORCE_ALLOCATOR |
553
288ed486e5c3
Renamed internal_malloc() and internal_free().
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|
262 |
void *MOJOSHADER_internal_malloc(int bytes, void *d) { return malloc(bytes); } |
288ed486e5c3
Renamed internal_malloc() and internal_free().
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diff
changeset
|
263 |
void MOJOSHADER_internal_free(void *ptr, void *d) { free(ptr); } |
610
166cdcc4414a
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|
264 |
#endif |
97
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diff
changeset
|
265 |
|
1018
ad6c6286df61
Corrected out of memory error position.
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|
266 |
MOJOSHADER_error MOJOSHADER_out_of_mem_error = { |
ad6c6286df61
Corrected out of memory error position.
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|
267 |
"Out of memory", NULL, MOJOSHADER_POSITION_NONE |
ad6c6286df61
Corrected out of memory error position.
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|
268 |
}; |
ad6c6286df61
Corrected out of memory error position.
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changeset
|
269 |
|
551
217200672d64
Make sure internal symbols aren't polluting namespace.
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diff
changeset
|
270 |
MOJOSHADER_parseData MOJOSHADER_out_of_mem_data = { |
217200672d64
Make sure internal symbols aren't polluting namespace.
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|
271 |
1, &MOJOSHADER_out_of_mem_error, 0, 0, 0, 0, |
217200672d64
Make sure internal symbols aren't polluting namespace.
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|
272 |
MOJOSHADER_TYPE_UNKNOWN, 0, 0, 0, 0 |
194
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Malloc() now handles calling out_of_memory() if necessary.
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|
273 |
}; |
8de489efc811
Malloc() now handles calling out_of_memory() if necessary.
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|
274 |
|
940
bc2a5efade5e
Added a bunch of FIXMEs to accurately portray current technical debt.
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|
275 |
|
bc2a5efade5e
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|
276 |
// !!! FIXME: cut and paste between every damned source file follows... |
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Added a bunch of FIXMEs to accurately portray current technical debt.
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|
277 |
// !!! FIXME: We need to make some sort of ContextBase that applies to all |
bc2a5efade5e
Added a bunch of FIXMEs to accurately portray current technical debt.
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|
278 |
// !!! FIXME: files and move this stuff to mojoshader_common.c ... |
bc2a5efade5e
Added a bunch of FIXMEs to accurately portray current technical debt.
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|
279 |
|
542
a56d3bfd2e36
More work on multiple error messages.
Ryan C. Gordon <icculus@icculus.org>
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changeset
|
280 |
static inline void out_of_memory(Context *ctx) |
194
8de489efc811
Malloc() now handles calling out_of_memory() if necessary.
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|
281 |
{ |
536
5af65fe6e917
Allow multiple errors from parsing.
Ryan C. Gordon <icculus@icculus.org>
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diff
changeset
|
282 |
ctx->isfail = ctx->out_of_memory = 1; |
194
8de489efc811
Malloc() now handles calling out_of_memory() if necessary.
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|
283 |
} // out_of_memory |
8de489efc811
Malloc() now handles calling out_of_memory() if necessary.
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|
284 |
|
307
42f6a7ba69e2
Fixes for Visual Studio level 4 compiler warnings.
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diff
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|
285 |
static inline void *Malloc(Context *ctx, const size_t len) |
42f6a7ba69e2
Fixes for Visual Studio level 4 compiler warnings.
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|
286 |
{ |
42f6a7ba69e2
Fixes for Visual Studio level 4 compiler warnings.
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diff
changeset
|
287 |
void *retval = ctx->malloc((int) len, ctx->malloc_data); |
194
8de489efc811
Malloc() now handles calling out_of_memory() if necessary.
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|
288 |
if (retval == NULL) |
8de489efc811
Malloc() now handles calling out_of_memory() if necessary.
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|
289 |
out_of_memory(ctx); |
8de489efc811
Malloc() now handles calling out_of_memory() if necessary.
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|
290 |
return retval; |
97
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Allow instance data to be passed to the allocator.
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|
291 |
} // Malloc |
4a41e3d17297
Allow instance data to be passed to the allocator.
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|
292 |
|
541 | 293 |
static inline char *StrDup(Context *ctx, const char *str) |
294 |
{ |
|
295 |
char *retval = (char *) Malloc(ctx, strlen(str) + 1); |
|
554 | 296 |
if (retval != NULL) |
541 | 297 |
strcpy(retval, str); |
298 |
return retval; |
|
299 |
} // StrDup |
|
97
4a41e3d17297
Allow instance data to be passed to the allocator.
Ryan C. Gordon <icculus@icculus.org>
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changeset
|
300 |
|
194
8de489efc811
Malloc() now handles calling out_of_memory() if necessary.
Ryan C. Gordon <icculus@icculus.org>
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changeset
|
301 |
static inline void Free(Context *ctx, void *ptr) |
126
556779e8a6d7
Minor tweaks to Malloc() and Free() convenience functions.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
302 |
{ |
939
64cc93ee5a56
Cut-and-paste cleanup: unified the ErrorList functionality.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
303 |
ctx->free(ptr, ctx->malloc_data); |
97
4a41e3d17297
Allow instance data to be passed to the allocator.
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diff
changeset
|
304 |
} // Free |
4a41e3d17297
Allow instance data to be passed to the allocator.
Ryan C. Gordon <icculus@icculus.org>
parents:
96
diff
changeset
|
305 |
|
939
64cc93ee5a56
Cut-and-paste cleanup: unified the ErrorList functionality.
Ryan C. Gordon <icculus@icculus.org>
parents:
909
diff
changeset
|
306 |
static void *MallocBridge(int bytes, void *data) |
64cc93ee5a56
Cut-and-paste cleanup: unified the ErrorList functionality.
Ryan C. Gordon <icculus@icculus.org>
parents:
909
diff
changeset
|
307 |
{ |
64cc93ee5a56
Cut-and-paste cleanup: unified the ErrorList functionality.
Ryan C. Gordon <icculus@icculus.org>
parents:
909
diff
changeset
|
308 |
return Malloc((Context *) data, (size_t) bytes); |
64cc93ee5a56
Cut-and-paste cleanup: unified the ErrorList functionality.
Ryan C. Gordon <icculus@icculus.org>
parents:
909
diff
changeset
|
309 |
} // MallocBridge |
64cc93ee5a56
Cut-and-paste cleanup: unified the ErrorList functionality.
Ryan C. Gordon <icculus@icculus.org>
parents:
909
diff
changeset
|
310 |
|
64cc93ee5a56
Cut-and-paste cleanup: unified the ErrorList functionality.
Ryan C. Gordon <icculus@icculus.org>
parents:
909
diff
changeset
|
311 |
static void FreeBridge(void *ptr, void *data) |
64cc93ee5a56
Cut-and-paste cleanup: unified the ErrorList functionality.
Ryan C. Gordon <icculus@icculus.org>
parents:
909
diff
changeset
|
312 |
{ |
64cc93ee5a56
Cut-and-paste cleanup: unified the ErrorList functionality.
Ryan C. Gordon <icculus@icculus.org>
parents:
909
diff
changeset
|
313 |
Free((Context *) data, ptr); |
64cc93ee5a56
Cut-and-paste cleanup: unified the ErrorList functionality.
Ryan C. Gordon <icculus@icculus.org>
parents:
909
diff
changeset
|
314 |
} // FreeBridge |
64cc93ee5a56
Cut-and-paste cleanup: unified the ErrorList functionality.
Ryan C. Gordon <icculus@icculus.org>
parents:
909
diff
changeset
|
315 |
|
97
4a41e3d17297
Allow instance data to be passed to the allocator.
Ryan C. Gordon <icculus@icculus.org>
parents:
96
diff
changeset
|
316 |
|
56
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
317 |
// jump between output sections in the context... |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
318 |
|
944
9f9fa9650772
Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents:
943
diff
changeset
|
319 |
static int set_output(Context *ctx, Buffer **section) |
9f9fa9650772
Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents:
943
diff
changeset
|
320 |
{ |
9f9fa9650772
Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents:
943
diff
changeset
|
321 |
// only create output sections on first use. |
9f9fa9650772
Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents:
943
diff
changeset
|
322 |
if (*section == NULL) |
9f9fa9650772
Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents:
943
diff
changeset
|
323 |
{ |
9f9fa9650772
Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents:
943
diff
changeset
|
324 |
*section = buffer_create(256, MallocBridge, FreeBridge, ctx); |
9f9fa9650772
Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents:
943
diff
changeset
|
325 |
if (*section == NULL) |
9f9fa9650772
Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents:
943
diff
changeset
|
326 |
return 0; |
9f9fa9650772
Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents:
943
diff
changeset
|
327 |
} // if |
9f9fa9650772
Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents:
943
diff
changeset
|
328 |
|
9f9fa9650772
Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents:
943
diff
changeset
|
329 |
ctx->output = *section; |
9f9fa9650772
Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents:
943
diff
changeset
|
330 |
return 1; |
9f9fa9650772
Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents:
943
diff
changeset
|
331 |
} // set_output |
9f9fa9650772
Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents:
943
diff
changeset
|
332 |
|
9f9fa9650772
Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents:
943
diff
changeset
|
333 |
static void push_output(Context *ctx, Buffer **section) |
56
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
334 |
{ |
798
5dd67cc04cf9
Bunch of small tweaks to make this compile as C++ code without errors/warnings.
Ryan C. Gordon <icculus@icculus.org>
parents:
776
diff
changeset
|
335 |
assert(ctx->output_stack_len < (int) (STATICARRAYLEN(ctx->output_stack))); |
56
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
336 |
ctx->output_stack[ctx->output_stack_len] = ctx->output; |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
337 |
ctx->indent_stack[ctx->output_stack_len] = ctx->indent; |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
338 |
ctx->output_stack_len++; |
944
9f9fa9650772
Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents:
943
diff
changeset
|
339 |
if (!set_output(ctx, section)) |
9f9fa9650772
Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents:
943
diff
changeset
|
340 |
return; |
56
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
341 |
ctx->indent = 0; |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
342 |
} // push_output |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
343 |
|
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
344 |
static inline void pop_output(Context *ctx) |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
345 |
{ |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
346 |
assert(ctx->output_stack_len > 0); |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
347 |
ctx->output_stack_len--; |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
348 |
ctx->output = ctx->output_stack[ctx->output_stack_len]; |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
349 |
ctx->indent = ctx->indent_stack[ctx->output_stack_len]; |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
350 |
} // pop_output |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
351 |
|
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
352 |
|
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
353 |
|
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
354 |
// Shader model version magic... |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
355 |
|
43
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
356 |
static inline uint32 ver_ui32(const uint8 major, const uint8 minor) |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
357 |
{ |
493
e2c930ab84b5
Allow SM3 shaders that are vs_3_x or vs_3_sw.
Ryan C. Gordon <icculus@icculus.org>
parents:
491
diff
changeset
|
358 |
return ( (((uint32) major) << 16) | (((minor) == 0xFF) ? 1 : (minor)) ); |
43
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
359 |
} // version_ui32 |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
360 |
|
151
1667680fe402
Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents:
150
diff
changeset
|
361 |
static inline int shader_version_supported(const uint8 maj, const uint8 min) |
43
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
362 |
{ |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
363 |
return (ver_ui32(maj,min) <= ver_ui32(MAX_SHADER_MAJOR, MAX_SHADER_MINOR)); |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
364 |
} // shader_version_supported |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
365 |
|
151
1667680fe402
Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents:
150
diff
changeset
|
366 |
static inline int shader_version_atleast(const Context *ctx, const uint8 maj, |
1667680fe402
Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents:
150
diff
changeset
|
367 |
const uint8 min) |
43
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
368 |
{ |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
369 |
return (ver_ui32(ctx->major_ver, ctx->minor_ver) >= ver_ui32(maj, min)); |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
370 |
} // shader_version_atleast |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
371 |
|
400
05e384a14cd6
Implemented support for phase token.
Ryan C. Gordon <icculus@icculus.org>
parents:
399
diff
changeset
|
372 |
static inline int shader_version_exactly(const Context *ctx, const uint8 maj, |
05e384a14cd6
Implemented support for phase token.
Ryan C. Gordon <icculus@icculus.org>
parents:
399
diff
changeset
|
373 |
const uint8 min) |
05e384a14cd6
Implemented support for phase token.
Ryan C. Gordon <icculus@icculus.org>
parents:
399
diff
changeset
|
374 |
{ |
05e384a14cd6
Implemented support for phase token.
Ryan C. Gordon <icculus@icculus.org>
parents:
399
diff
changeset
|
375 |
return ((ctx->major_ver == maj) && (ctx->minor_ver == min)); |
05e384a14cd6
Implemented support for phase token.
Ryan C. Gordon <icculus@icculus.org>
parents:
399
diff
changeset
|
376 |
} // shader_version_exactly |
05e384a14cd6
Implemented support for phase token.
Ryan C. Gordon <icculus@icculus.org>
parents:
399
diff
changeset
|
377 |
|
151
1667680fe402
Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents:
150
diff
changeset
|
378 |
static inline int shader_is_pixel(const Context *ctx) |
1667680fe402
Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents:
150
diff
changeset
|
379 |
{ |
1667680fe402
Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents:
150
diff
changeset
|
380 |
return (ctx->shader_type == MOJOSHADER_TYPE_PIXEL); |
1667680fe402
Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents:
150
diff
changeset
|
381 |
} // shader_is_pixel |
1667680fe402
Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents:
150
diff
changeset
|
382 |
|
1667680fe402
Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents:
150
diff
changeset
|
383 |
static inline int shader_is_vertex(const Context *ctx) |
1667680fe402
Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents:
150
diff
changeset
|
384 |
{ |
1667680fe402
Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents:
150
diff
changeset
|
385 |
return (ctx->shader_type == MOJOSHADER_TYPE_VERTEX); |
1667680fe402
Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents:
150
diff
changeset
|
386 |
} // shader_is_vertex |
1667680fe402
Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents:
150
diff
changeset
|
387 |
|
43
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
388 |
|
48 | 389 |
static inline int isfail(const Context *ctx) |
44
5d56cf8b4571
[svn] Cleaned up fail check, parse_args and state machine semantics, and added check
icculus
parents:
43
diff
changeset
|
390 |
{ |
536
5af65fe6e917
Allow multiple errors from parsing.
Ryan C. Gordon <icculus@icculus.org>
parents:
535
diff
changeset
|
391 |
return ctx->isfail; |
44
5d56cf8b4571
[svn] Cleaned up fail check, parse_args and state machine semantics, and added check
icculus
parents:
43
diff
changeset
|
392 |
} // isfail |
5d56cf8b4571
[svn] Cleaned up fail check, parse_args and state machine semantics, and added check
icculus
parents:
43
diff
changeset
|
393 |
|
5d56cf8b4571
[svn] Cleaned up fail check, parse_args and state machine semantics, and added check
icculus
parents:
43
diff
changeset
|
394 |
|
542
a56d3bfd2e36
More work on multiple error messages.
Ryan C. Gordon <icculus@icculus.org>
parents:
541
diff
changeset
|
395 |
static void failf(Context *ctx, const char *fmt, ...) ISPRINTF(2,3); |
a56d3bfd2e36
More work on multiple error messages.
Ryan C. Gordon <icculus@icculus.org>
parents:
541
diff
changeset
|
396 |
static void failf(Context *ctx, const char *fmt, ...) |
12
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
397 |
{ |
536
5af65fe6e917
Allow multiple errors from parsing.
Ryan C. Gordon <icculus@icculus.org>
parents:
535
diff
changeset
|
398 |
ctx->isfail = 1; |
5af65fe6e917
Allow multiple errors from parsing.
Ryan C. Gordon <icculus@icculus.org>
parents:
535
diff
changeset
|
399 |
if (ctx->out_of_memory) |
542
a56d3bfd2e36
More work on multiple error messages.
Ryan C. Gordon <icculus@icculus.org>
parents:
541
diff
changeset
|
400 |
return; |
536
5af65fe6e917
Allow multiple errors from parsing.
Ryan C. Gordon <icculus@icculus.org>
parents:
535
diff
changeset
|
401 |
|
939
64cc93ee5a56
Cut-and-paste cleanup: unified the ErrorList functionality.
Ryan C. Gordon <icculus@icculus.org>
parents:
909
diff
changeset
|
402 |
// no filename at this level (we pass a NULL to errorlist_add_va()...) |
536
5af65fe6e917
Allow multiple errors from parsing.
Ryan C. Gordon <icculus@icculus.org>
parents:
535
diff
changeset
|
403 |
va_list ap; |
5af65fe6e917
Allow multiple errors from parsing.
Ryan C. Gordon <icculus@icculus.org>
parents:
535
diff
changeset
|
404 |
va_start(ap, fmt); |
947
16af6e2b2ada
Cleaned up error position reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
945
diff
changeset
|
405 |
errorlist_add_va(ctx->errors, NULL, ctx->current_position, fmt, ap); |
536
5af65fe6e917
Allow multiple errors from parsing.
Ryan C. Gordon <icculus@icculus.org>
parents:
535
diff
changeset
|
406 |
va_end(ap); |
12
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
407 |
} // failf |
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
408 |
|
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
409 |
|
542
a56d3bfd2e36
More work on multiple error messages.
Ryan C. Gordon <icculus@icculus.org>
parents:
541
diff
changeset
|
410 |
static inline void fail(Context *ctx, const char *reason) |
a56d3bfd2e36
More work on multiple error messages.
Ryan C. Gordon <icculus@icculus.org>
parents:
541
diff
changeset
|
411 |
{ |
a56d3bfd2e36
More work on multiple error messages.
Ryan C. Gordon <icculus@icculus.org>
parents:
541
diff
changeset
|
412 |
failf(ctx, "%s", reason); |
12
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
413 |
} // fail |
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
414 |
|
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
415 |
|
542
a56d3bfd2e36
More work on multiple error messages.
Ryan C. Gordon <icculus@icculus.org>
parents:
541
diff
changeset
|
416 |
static void output_line(Context *ctx, const char *fmt, ...) ISPRINTF(2,3); |
a56d3bfd2e36
More work on multiple error messages.
Ryan C. Gordon <icculus@icculus.org>
parents:
541
diff
changeset
|
417 |
static void output_line(Context *ctx, const char *fmt, ...) |
7 | 418 |
{ |
944
9f9fa9650772
Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents:
943
diff
changeset
|
419 |
assert(ctx->output != NULL); |
9f9fa9650772
Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents:
943
diff
changeset
|
420 |
if (isfail(ctx)) |
541 | 421 |
return; // we failed previously, don't go on... |
12
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
422 |
|
40
f54f1635ac8a
[svn] Filling in some initial GLSL output. Not even close to done!
icculus
parents:
39
diff
changeset
|
423 |
const int indent = ctx->indent; |
41 | 424 |
if (indent > 0) |
944
9f9fa9650772
Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents:
943
diff
changeset
|
425 |
{ |
9f9fa9650772
Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents:
943
diff
changeset
|
426 |
char *indentbuf = (char *) alloca(indent); |
9f9fa9650772
Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents:
943
diff
changeset
|
427 |
memset(indentbuf, '\t', indent); |
9f9fa9650772
Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents:
943
diff
changeset
|
428 |
buffer_append(ctx->output, indentbuf, indent); |
9f9fa9650772
Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents:
943
diff
changeset
|
429 |
} // if |
56
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
430 |
|
12
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
431 |
va_list ap; |
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
432 |
va_start(ap, fmt); |
944
9f9fa9650772
Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents:
943
diff
changeset
|
433 |
buffer_append_va(ctx->output, fmt, ap); |
12
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
434 |
va_end(ap); |
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
435 |
|
944
9f9fa9650772
Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents:
943
diff
changeset
|
436 |
buffer_append(ctx->output, ctx->endline, ctx->endline_len); |
12
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
437 |
} // output_line |
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
438 |
|
d81712dd1a46
[svn] Cleaned up and improved output and fail state.
icculus
parents:
11
diff
changeset
|
439 |
|
542
a56d3bfd2e36
More work on multiple error messages.
Ryan C. Gordon <icculus@icculus.org>
parents:
541
diff
changeset
|
440 |
static inline void output_blank_line(Context *ctx) |
a56d3bfd2e36
More work on multiple error messages.
Ryan C. Gordon <icculus@icculus.org>
parents:
541
diff
changeset
|
441 |
{ |
944
9f9fa9650772
Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents:
943
diff
changeset
|
442 |
assert(ctx->output != NULL); |
9f9fa9650772
Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents:
943
diff
changeset
|
443 |
if (!isfail(ctx)) |
9f9fa9650772
Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents:
943
diff
changeset
|
444 |
buffer_append(ctx->output, ctx->endline, ctx->endline_len); |
56
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
445 |
} // output_blank_line |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
446 |
|
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
447 |
|
43
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
448 |
// !!! FIXME: this is sort of nasty. |
72
b193a3182dcd
Tweak floatstr() to produce strings the GLSL profile can use.
Ryan C. Gordon <icculus@icculus.org>
parents:
71
diff
changeset
|
449 |
static void floatstr(Context *ctx, char *buf, size_t bufsize, float f, |
b193a3182dcd
Tweak floatstr() to produce strings the GLSL profile can use.
Ryan C. Gordon <icculus@icculus.org>
parents:
71
diff
changeset
|
450 |
int leavedecimal) |
43
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
451 |
{ |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
452 |
const size_t len = snprintf(buf, bufsize, "%f", f); |
72
b193a3182dcd
Tweak floatstr() to produce strings the GLSL profile can use.
Ryan C. Gordon <icculus@icculus.org>
parents:
71
diff
changeset
|
453 |
if ((len+2) >= bufsize) |
43
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
454 |
fail(ctx, "BUG: internal buffer is too small"); |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
455 |
else |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
456 |
{ |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
457 |
char *end = buf + len; |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
458 |
char *ptr = strchr(buf, '.'); |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
459 |
if (ptr == NULL) |
72
b193a3182dcd
Tweak floatstr() to produce strings the GLSL profile can use.
Ryan C. Gordon <icculus@icculus.org>
parents:
71
diff
changeset
|
460 |
{ |
b193a3182dcd
Tweak floatstr() to produce strings the GLSL profile can use.
Ryan C. Gordon <icculus@icculus.org>
parents:
71
diff
changeset
|
461 |
if (leavedecimal) |
b193a3182dcd
Tweak floatstr() to produce strings the GLSL profile can use.
Ryan C. Gordon <icculus@icculus.org>
parents:
71
diff
changeset
|
462 |
strcat(buf, ".0"); |
43
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
463 |
return; // done. |
72
b193a3182dcd
Tweak floatstr() to produce strings the GLSL profile can use.
Ryan C. Gordon <icculus@icculus.org>
parents:
71
diff
changeset
|
464 |
} // if |
43
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
465 |
|
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
466 |
while (--end != ptr) |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
467 |
{ |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
468 |
if (*end != '0') |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
469 |
{ |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
470 |
end++; |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
471 |
break; |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
472 |
} // if |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
473 |
} // while |
72
b193a3182dcd
Tweak floatstr() to produce strings the GLSL profile can use.
Ryan C. Gordon <icculus@icculus.org>
parents:
71
diff
changeset
|
474 |
if ((leavedecimal) && (end == ptr)) |
b193a3182dcd
Tweak floatstr() to produce strings the GLSL profile can use.
Ryan C. Gordon <icculus@icculus.org>
parents:
71
diff
changeset
|
475 |
end += 2; |
43
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
476 |
*end = '\0'; // chop extra '0' or all decimal places off. |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
477 |
} // else |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
478 |
} // floatstr |
2f5d9a656dff
[svn] Bunch More Work. Cleaned up some lingering opcode drama, and state machine
icculus
parents:
42
diff
changeset
|
479 |
|
17 | 480 |
|
82
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
481 |
// Deal with register lists... !!! FIXME: I sort of hate this. |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
482 |
|
97
4a41e3d17297
Allow instance data to be passed to the allocator.
Ryan C. Gordon <icculus@icculus.org>
parents:
96
diff
changeset
|
483 |
static void free_reglist(MOJOSHADER_free f, void *d, RegisterList *item) |
82
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
484 |
{ |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
485 |
while (item != NULL) |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
486 |
{ |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
487 |
RegisterList *next = item->next; |
97
4a41e3d17297
Allow instance data to be passed to the allocator.
Ryan C. Gordon <icculus@icculus.org>
parents:
96
diff
changeset
|
488 |
f(item, d); |
82
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
489 |
item = next; |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
490 |
} // while |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
491 |
} // free_reglist |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
492 |
|
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
493 |
static inline uint32 reg_to_ui32(const RegisterType regtype, const int regnum) |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
494 |
{ |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
495 |
return ( ((uint32) regtype) | (((uint32) regnum) << 16) ); |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
496 |
} // reg_to_uint32 |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
497 |
|
940
bc2a5efade5e
Added a bunch of FIXMEs to accurately portray current technical debt.
Ryan C. Gordon <icculus@icculus.org>
parents:
939
diff
changeset
|
498 |
// !!! FIXME: ditch this for a hash table. |
104
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
499 |
static RegisterList *reglist_insert(Context *ctx, RegisterList *prev, |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
500 |
const RegisterType regtype, |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
501 |
const int regnum) |
82
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
502 |
{ |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
503 |
const uint32 newval = reg_to_ui32(regtype, regnum); |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
504 |
RegisterList *item = prev->next; |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
505 |
while (item != NULL) |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
506 |
{ |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
507 |
const uint32 val = reg_to_ui32(item->regtype, item->regnum); |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
508 |
if (newval == val) |
104
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
509 |
return item; // already set, so we're done. |
82
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
510 |
else if (newval < val) // insert it here. |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
511 |
break; |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
512 |
else // if (newval > val) |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
513 |
{ |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
514 |
// keep going, we're not to the insertion point yet. |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
515 |
prev = item; |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
516 |
item = item->next; |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
517 |
} // else |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
518 |
} // while |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
519 |
|
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
520 |
// we need to insert an entry after (prev). |
97
4a41e3d17297
Allow instance data to be passed to the allocator.
Ryan C. Gordon <icculus@icculus.org>
parents:
96
diff
changeset
|
521 |
item = (RegisterList *) Malloc(ctx, sizeof (RegisterList)); |
194
8de489efc811
Malloc() now handles calling out_of_memory() if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents:
193
diff
changeset
|
522 |
if (item != NULL) |
82
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
523 |
{ |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
524 |
item->regtype = regtype; |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
525 |
item->regnum = regnum; |
248
568c8f9d7cb9
Don't overload meaning of RegisterList::usage for loop tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
235
diff
changeset
|
526 |
item->usage = MOJOSHADER_USAGE_UNKNOWN; |
104
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
527 |
item->index = 0; |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
528 |
item->writemask = 0; |
248
568c8f9d7cb9
Don't overload meaning of RegisterList::usage for loop tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
235
diff
changeset
|
529 |
item->misc = 0; |
402
933d71481f5b
Better relative addressing support.
Ryan C. Gordon <icculus@icculus.org>
parents:
401
diff
changeset
|
530 |
item->array = NULL; |
82
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
531 |
item->next = prev->next; |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
532 |
prev->next = item; |
194
8de489efc811
Malloc() now handles calling out_of_memory() if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents:
193
diff
changeset
|
533 |
} // if |
104
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
534 |
|
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
535 |
return item; |
82
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
536 |
} // reglist_insert |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
537 |
|
450
6a9faf398c1d
Allow overriding of swizzle on vertex attributes during bytecode parsing.
Ryan C. Gordon <icculus@icculus.org>
parents:
446
diff
changeset
|
538 |
static RegisterList *reglist_find(const RegisterList *prev, |
6a9faf398c1d
Allow overriding of swizzle on vertex attributes during bytecode parsing.
Ryan C. Gordon <icculus@icculus.org>
parents:
446
diff
changeset
|
539 |
const RegisterType rtype, const int regnum) |
122
e9da4ede0a27
Hopefully fixed loop register inheriting to subroutines.
Ryan C. Gordon <icculus@icculus.org>
parents:
121
diff
changeset
|
540 |
{ |
e9da4ede0a27
Hopefully fixed loop register inheriting to subroutines.
Ryan C. Gordon <icculus@icculus.org>
parents:
121
diff
changeset
|
541 |
const uint32 newval = reg_to_ui32(rtype, regnum); |
e9da4ede0a27
Hopefully fixed loop register inheriting to subroutines.
Ryan C. Gordon <icculus@icculus.org>
parents:
121
diff
changeset
|
542 |
RegisterList *item = prev->next; |
82
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
543 |
while (item != NULL) |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
544 |
{ |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
545 |
const uint32 val = reg_to_ui32(item->regtype, item->regnum); |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
546 |
if (newval == val) |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
547 |
return item; // here it is. |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
548 |
else if (newval < val) // should have been here if it existed. |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
549 |
return NULL; |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
550 |
else // if (newval > val) |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
551 |
item = item->next; |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
552 |
} // while |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
553 |
|
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
554 |
return NULL; // wasn't in the list. |
122
e9da4ede0a27
Hopefully fixed loop register inheriting to subroutines.
Ryan C. Gordon <icculus@icculus.org>
parents:
121
diff
changeset
|
555 |
} // reglist_find |
e9da4ede0a27
Hopefully fixed loop register inheriting to subroutines.
Ryan C. Gordon <icculus@icculus.org>
parents:
121
diff
changeset
|
556 |
|
e9da4ede0a27
Hopefully fixed loop register inheriting to subroutines.
Ryan C. Gordon <icculus@icculus.org>
parents:
121
diff
changeset
|
557 |
static inline const RegisterList *reglist_exists(RegisterList *prev, |
e9da4ede0a27
Hopefully fixed loop register inheriting to subroutines.
Ryan C. Gordon <icculus@icculus.org>
parents:
121
diff
changeset
|
558 |
const RegisterType regtype, |
e9da4ede0a27
Hopefully fixed loop register inheriting to subroutines.
Ryan C. Gordon <icculus@icculus.org>
parents:
121
diff
changeset
|
559 |
const int regnum) |
e9da4ede0a27
Hopefully fixed loop register inheriting to subroutines.
Ryan C. Gordon <icculus@icculus.org>
parents:
121
diff
changeset
|
560 |
{ |
e9da4ede0a27
Hopefully fixed loop register inheriting to subroutines.
Ryan C. Gordon <icculus@icculus.org>
parents:
121
diff
changeset
|
561 |
return (reglist_find(prev, regtype, regnum)); |
82
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
562 |
} // reglist_exists |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
563 |
|
1084
414c5019f0c6
Fail if Shader Model 1 pixel shaders don't write to r0.
Ryan C. Gordon <icculus@icculus.org>
parents:
1083
diff
changeset
|
564 |
static inline int register_was_written(Context *ctx, const RegisterType rtype, |
414c5019f0c6
Fail if Shader Model 1 pixel shaders don't write to r0.
Ryan C. Gordon <icculus@icculus.org>
parents:
1083
diff
changeset
|
565 |
const int regnum) |
414c5019f0c6
Fail if Shader Model 1 pixel shaders don't write to r0.
Ryan C. Gordon <icculus@icculus.org>
parents:
1083
diff
changeset
|
566 |
{ |
414c5019f0c6
Fail if Shader Model 1 pixel shaders don't write to r0.
Ryan C. Gordon <icculus@icculus.org>
parents:
1083
diff
changeset
|
567 |
RegisterList *reg = reglist_find(&ctx->used_registers, rtype, regnum); |
414c5019f0c6
Fail if Shader Model 1 pixel shaders don't write to r0.
Ryan C. Gordon <icculus@icculus.org>
parents:
1083
diff
changeset
|
568 |
return (reg && reg->written); |
414c5019f0c6
Fail if Shader Model 1 pixel shaders don't write to r0.
Ryan C. Gordon <icculus@icculus.org>
parents:
1083
diff
changeset
|
569 |
} // register_was_written |
414c5019f0c6
Fail if Shader Model 1 pixel shaders don't write to r0.
Ryan C. Gordon <icculus@icculus.org>
parents:
1083
diff
changeset
|
570 |
|
1085
dac9e6cea0d1
Test for reading of uninitialized temp registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
1084
diff
changeset
|
571 |
static inline RegisterList *set_used_register(Context *ctx, |
dac9e6cea0d1
Test for reading of uninitialized temp registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
1084
diff
changeset
|
572 |
const RegisterType regtype, |
dac9e6cea0d1
Test for reading of uninitialized temp registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
1084
diff
changeset
|
573 |
const int regnum, |
dac9e6cea0d1
Test for reading of uninitialized temp registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
1084
diff
changeset
|
574 |
const int written) |
1083
af2182ddc559
Note whether a given register was written to by the shader.
Ryan C. Gordon <icculus@icculus.org>
parents:
1082
diff
changeset
|
575 |
{ |
af2182ddc559
Note whether a given register was written to by the shader.
Ryan C. Gordon <icculus@icculus.org>
parents:
1082
diff
changeset
|
576 |
RegisterList *reg = NULL; |
1048
d58bd6348b15
ARB1, GLSL: Deal with multiple draw buffers (registers oC1, etc).
Ryan C. Gordon <icculus@icculus.org>
parents:
1046
diff
changeset
|
577 |
if ((regtype == REG_TYPE_COLOROUT) && (regnum > 0)) |
d58bd6348b15
ARB1, GLSL: Deal with multiple draw buffers (registers oC1, etc).
Ryan C. Gordon <icculus@icculus.org>
parents:
1046
diff
changeset
|
578 |
ctx->have_multi_color_outputs = 1; |
1083
af2182ddc559
Note whether a given register was written to by the shader.
Ryan C. Gordon <icculus@icculus.org>
parents:
1082
diff
changeset
|
579 |
|
af2182ddc559
Note whether a given register was written to by the shader.
Ryan C. Gordon <icculus@icculus.org>
parents:
1082
diff
changeset
|
580 |
reg = reglist_insert(ctx, &ctx->used_registers, regtype, regnum); |
af2182ddc559
Note whether a given register was written to by the shader.
Ryan C. Gordon <icculus@icculus.org>
parents:
1082
diff
changeset
|
581 |
if (reg && written) |
af2182ddc559
Note whether a given register was written to by the shader.
Ryan C. Gordon <icculus@icculus.org>
parents:
1082
diff
changeset
|
582 |
reg->written = 1; |
1085
dac9e6cea0d1
Test for reading of uninitialized temp registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
1084
diff
changeset
|
583 |
return reg; |
82
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
584 |
} // set_used_register |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
585 |
|
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
586 |
static inline int get_used_register(Context *ctx, const RegisterType regtype, |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
587 |
const int regnum) |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
588 |
{ |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
589 |
return (reglist_exists(&ctx->used_registers, regtype, regnum) != NULL); |
83
ce46250e553d
Add defined/declared registers to the appropriate register list.
Ryan C. Gordon <icculus@icculus.org>
parents:
82
diff
changeset
|
590 |
} // get_used_register |
82
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
591 |
|
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
592 |
static inline void set_defined_register(Context *ctx, const RegisterType rtype, |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
593 |
const int regnum) |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
594 |
{ |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
595 |
reglist_insert(ctx, &ctx->defined_registers, rtype, regnum); |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
596 |
} // set_defined_register |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
597 |
|
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
598 |
static inline int get_defined_register(Context *ctx, const RegisterType rtype, |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
599 |
const int regnum) |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
600 |
{ |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
601 |
return (reglist_exists(&ctx->defined_registers, rtype, regnum) != NULL); |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
602 |
} // get_defined_register |
dc7ad4cea75b
Keep a list of used/defined registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
81
diff
changeset
|
603 |
|
104
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
604 |
static void add_attribute_register(Context *ctx, const RegisterType rtype, |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
605 |
const int regnum, const MOJOSHADER_usage usage, |
431
0d0cbe10db02
First shot at nv4 profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
430
diff
changeset
|
606 |
const int index, const int writemask, int flags) |
104
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
607 |
{ |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
608 |
RegisterList *item = reglist_insert(ctx, &ctx->attributes, rtype, regnum); |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
609 |
item->usage = usage; |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
610 |
item->index = index; |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
611 |
item->writemask = writemask; |
431
0d0cbe10db02
First shot at nv4 profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
430
diff
changeset
|
612 |
item->misc = flags; |
1054
63dd1a46ce13
Treat dcl_psize registers as scalar.
Ryan C. Gordon <icculus@icculus.org>
parents:
1052
diff
changeset
|
613 |
|
63dd1a46ce13
Treat dcl_psize registers as scalar.
Ryan C. Gordon <icculus@icculus.org>
parents:
1052
diff
changeset
|
614 |
if ((rtype == REG_TYPE_OUTPUT) && (usage == MOJOSHADER_USAGE_POINTSIZE)) |
63dd1a46ce13
Treat dcl_psize registers as scalar.
Ryan C. Gordon <icculus@icculus.org>
parents:
1052
diff
changeset
|
615 |
ctx->uses_pointsize = 1; // note that we have to check this later. |
1075
61e5b2764ec8
Flag more registers as scalar. Fixes use of dcl_fog, oPts and oFog registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
1062
diff
changeset
|
616 |
else if ((rtype == REG_TYPE_OUTPUT) && (usage == MOJOSHADER_USAGE_FOG)) |
61e5b2764ec8
Flag more registers as scalar. Fixes use of dcl_fog, oPts and oFog registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
1062
diff
changeset
|
617 |
ctx->uses_fog = 1; // note that we have to check this later. |
104
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
618 |
} // add_attribute_register |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
619 |
|
148
645003ec6623
Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
parents:
145
diff
changeset
|
620 |
static inline void add_sampler(Context *ctx, const RegisterType rtype, |
645003ec6623
Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
parents:
145
diff
changeset
|
621 |
const int regnum, const TextureType ttype) |
645003ec6623
Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
parents:
145
diff
changeset
|
622 |
{ |
297 | 623 |
// !!! FIXME: make sure it doesn't exist? |
148
645003ec6623
Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
parents:
145
diff
changeset
|
624 |
RegisterList *item = reglist_insert(ctx, &ctx->samplers, rtype, regnum); |
645003ec6623
Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
parents:
145
diff
changeset
|
625 |
item->index = (int) ttype; |
645003ec6623
Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
parents:
145
diff
changeset
|
626 |
} // add_sampler |
645003ec6623
Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
parents:
145
diff
changeset
|
627 |
|
104
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
628 |
|
295
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
629 |
static inline int writemask_xyzw(const int writemask) |
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
630 |
{ |
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
631 |
return (writemask == 0xF); // 0xF == 1111. No explicit mask (full!). |
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
632 |
} // writemask_xyzw |
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
633 |
|
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
634 |
|
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
635 |
static inline int writemask_xyz(const int writemask) |
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
636 |
{ |
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
637 |
return (writemask == 0x7); // 0x7 == 0111. (that is: xyz) |
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
638 |
} // writemask_xyz |
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
639 |
|
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
640 |
|
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
641 |
static inline int writemask_xy(const int writemask) |
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
642 |
{ |
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
643 |
return (writemask == 0x3); // 0x3 == 0011. (that is: xy) |
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
644 |
} // writemask_xy |
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
645 |
|
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
646 |
|
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
647 |
static inline int writemask_x(const int writemask) |
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
648 |
{ |
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
649 |
return (writemask == 0x1); // 0x1 == 0001. (that is: x) |
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
650 |
} // writemask_x |
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
651 |
|
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
652 |
|
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
653 |
static inline int writemask_y(const int writemask) |
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
654 |
{ |
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
655 |
return (writemask == 0x2); // 0x1 == 0010. (that is: y) |
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
656 |
} // writemask_y |
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
657 |
|
54ef3ccdfa58
Cleaned up explicit writemask tests.
Ryan C. Gordon <icculus@icculus.org>
parents:
294
diff
changeset
|
658 |
|
121
37de8c6bb262
Fixed comparisons in GLSL profile and improved validation.
Ryan C. Gordon <icculus@icculus.org>
parents:
120
diff
changeset
|
659 |
static inline int replicate_swizzle(const int swizzle) |
37de8c6bb262
Fixed comparisons in GLSL profile and improved validation.
Ryan C. Gordon <icculus@icculus.org>
parents:
120
diff
changeset
|
660 |
{ |
37de8c6bb262
Fixed comparisons in GLSL profile and improved validation.
Ryan C. Gordon <icculus@icculus.org>
parents:
120
diff
changeset
|
661 |
return ( (((swizzle >> 0) & 0x3) == ((swizzle >> 2) & 0x3)) && |
37de8c6bb262
Fixed comparisons in GLSL profile and improved validation.
Ryan C. Gordon <icculus@icculus.org>
parents:
120
diff
changeset
|
662 |
(((swizzle >> 2) & 0x3) == ((swizzle >> 4) & 0x3)) && |
37de8c6bb262
Fixed comparisons in GLSL profile and improved validation.
Ryan C. Gordon <icculus@icculus.org>
parents:
120
diff
changeset
|
663 |
(((swizzle >> 4) & 0x3) == ((swizzle >> 6) & 0x3)) ); |
37de8c6bb262
Fixed comparisons in GLSL profile and improved validation.
Ryan C. Gordon <icculus@icculus.org>
parents:
120
diff
changeset
|
664 |
} // replicate_swizzle |
37de8c6bb262
Fixed comparisons in GLSL profile and improved validation.
Ryan C. Gordon <icculus@icculus.org>
parents:
120
diff
changeset
|
665 |
|
37de8c6bb262
Fixed comparisons in GLSL profile and improved validation.
Ryan C. Gordon <icculus@icculus.org>
parents:
120
diff
changeset
|
666 |
|
292
f6c1a2ec6030
Added >= ps_2_0 state for TEXLD opcode, cleaned up swizzle checks.
Ryan C. Gordon <icculus@icculus.org>
parents:
291
diff
changeset
|
667 |
static inline int no_swizzle(const int swizzle) |
f6c1a2ec6030
Added >= ps_2_0 state for TEXLD opcode, cleaned up swizzle checks.
Ryan C. Gordon <icculus@icculus.org>
parents:
291
diff
changeset
|
668 |
{ |
296 | 669 |
return (swizzle == 0xE4); // 0xE4 == 11100100 ... 0 1 2 3. No swizzle. |
292
f6c1a2ec6030
Added >= ps_2_0 state for TEXLD opcode, cleaned up swizzle checks.
Ryan C. Gordon <icculus@icculus.org>
parents:
291
diff
changeset
|
670 |
} // no_swizzle |
f6c1a2ec6030
Added >= ps_2_0 state for TEXLD opcode, cleaned up swizzle checks.
Ryan C. Gordon <icculus@icculus.org>
parents:
291
diff
changeset
|
671 |
|
f6c1a2ec6030
Added >= ps_2_0 state for TEXLD opcode, cleaned up swizzle checks.
Ryan C. Gordon <icculus@icculus.org>
parents:
291
diff
changeset
|
672 |
|
165
708de76f4c36
More swizzle/writemask work.
Ryan C. Gordon <icculus@icculus.org>
parents:
164
diff
changeset
|
673 |
static inline int vecsize_from_writemask(const int m) |
708de76f4c36
More swizzle/writemask work.
Ryan C. Gordon <icculus@icculus.org>
parents:
164
diff
changeset
|
674 |
{ |
708de76f4c36
More swizzle/writemask work.
Ryan C. Gordon <icculus@icculus.org>
parents:
164
diff
changeset
|
675 |
return (m & 1) + ((m >> 1) & 1) + ((m >> 2) & 1) + ((m >> 3) & 1); |
708de76f4c36
More swizzle/writemask work.
Ryan C. Gordon <icculus@icculus.org>
parents:
164
diff
changeset
|
676 |
} // vecsize_from_writemask |
708de76f4c36
More swizzle/writemask work.
Ryan C. Gordon <icculus@icculus.org>
parents:
164
diff
changeset
|
677 |
|
1077
57e18783574e
Cleaned up some cut-and-paste.
Ryan C. Gordon <icculus@icculus.org>
parents:
1076
diff
changeset
|
678 |
|
57e18783574e
Cleaned up some cut-and-paste.
Ryan C. Gordon <icculus@icculus.org>
parents:
1076
diff
changeset
|
679 |
static inline void set_dstarg_writemask(DestArgInfo *dst, const int mask) |
57e18783574e
Cleaned up some cut-and-paste.
Ryan C. Gordon <icculus@icculus.org>
parents:
1076
diff
changeset
|
680 |
{ |
57e18783574e
Cleaned up some cut-and-paste.
Ryan C. Gordon <icculus@icculus.org>
parents:
1076
diff
changeset
|
681 |
dst->writemask = mask; |
57e18783574e
Cleaned up some cut-and-paste.
Ryan C. Gordon <icculus@icculus.org>
parents:
1076
diff
changeset
|
682 |
dst->writemask0 = ((mask >> 0) & 1); |
57e18783574e
Cleaned up some cut-and-paste.
Ryan C. Gordon <icculus@icculus.org>
parents:
1076
diff
changeset
|
683 |
dst->writemask1 = ((mask >> 1) & 1); |
57e18783574e
Cleaned up some cut-and-paste.
Ryan C. Gordon <icculus@icculus.org>
parents:
1076
diff
changeset
|
684 |
dst->writemask2 = ((mask >> 2) & 1); |
57e18783574e
Cleaned up some cut-and-paste.
Ryan C. Gordon <icculus@icculus.org>
parents:
1076
diff
changeset
|
685 |
dst->writemask3 = ((mask >> 3) & 1); |
57e18783574e
Cleaned up some cut-and-paste.
Ryan C. Gordon <icculus@icculus.org>
parents:
1076
diff
changeset
|
686 |
} // set_dstarg_writemask |
57e18783574e
Cleaned up some cut-and-paste.
Ryan C. Gordon <icculus@icculus.org>
parents:
1076
diff
changeset
|
687 |
|
57e18783574e
Cleaned up some cut-and-paste.
Ryan C. Gordon <icculus@icculus.org>
parents:
1076
diff
changeset
|
688 |
|
329
e2688732204e
Generalized allocation of scratch registers in arb1 profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
328
diff
changeset
|
689 |
static int allocate_scratch_register(Context *ctx) |
e2688732204e
Generalized allocation of scratch registers in arb1 profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
328
diff
changeset
|
690 |
{ |
e2688732204e
Generalized allocation of scratch registers in arb1 profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
328
diff
changeset
|
691 |
const int retval = ctx->scratch_registers++; |
e2688732204e
Generalized allocation of scratch registers in arb1 profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
328
diff
changeset
|
692 |
if (retval >= ctx->max_scratch_registers) |
e2688732204e
Generalized allocation of scratch registers in arb1 profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
328
diff
changeset
|
693 |
ctx->max_scratch_registers = retval + 1; |
e2688732204e
Generalized allocation of scratch registers in arb1 profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
328
diff
changeset
|
694 |
return retval; |
e2688732204e
Generalized allocation of scratch registers in arb1 profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
328
diff
changeset
|
695 |
} // allocate_scratch_register |
e2688732204e
Generalized allocation of scratch registers in arb1 profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
328
diff
changeset
|
696 |
|
382
ab4167f50aad
Initial shot at REP/ENDREP in nv2 profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
381
diff
changeset
|
697 |
static int allocate_branch_label(Context *ctx) |
ab4167f50aad
Initial shot at REP/ENDREP in nv2 profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
381
diff
changeset
|
698 |
{ |
ab4167f50aad
Initial shot at REP/ENDREP in nv2 profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
381
diff
changeset
|
699 |
return ctx->assigned_branch_labels++; |
ab4167f50aad
Initial shot at REP/ENDREP in nv2 profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
381
diff
changeset
|
700 |
} // allocate_branch_label |
368
a34d36ff9228
Implemented IF, ELSE, and ENDIF in nv2 profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
367
diff
changeset
|
701 |
|
947
16af6e2b2ada
Cleaned up error position reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
945
diff
changeset
|
702 |
static inline void adjust_token_position(Context *ctx, const int incr) |
16af6e2b2ada
Cleaned up error position reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
945
diff
changeset
|
703 |
{ |
16af6e2b2ada
Cleaned up error position reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
945
diff
changeset
|
704 |
ctx->tokens += incr; |
16af6e2b2ada
Cleaned up error position reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
945
diff
changeset
|
705 |
ctx->tokencount -= incr; |
16af6e2b2ada
Cleaned up error position reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
945
diff
changeset
|
706 |
ctx->current_position += incr * sizeof (uint32); |
16af6e2b2ada
Cleaned up error position reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
945
diff
changeset
|
707 |
} // adjust_token_position |
16af6e2b2ada
Cleaned up error position reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
945
diff
changeset
|
708 |
|
121
37de8c6bb262
Fixed comparisons in GLSL profile and improved validation.
Ryan C. Gordon <icculus@icculus.org>
parents:
120
diff
changeset
|
709 |
|
104
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
710 |
// D3D stuff that's used in more than just the d3d profile... |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
711 |
|
1054
63dd1a46ce13
Treat dcl_psize registers as scalar.
Ryan C. Gordon <icculus@icculus.org>
parents:
1052
diff
changeset
|
712 |
static int isscalar(Context *ctx, const MOJOSHADER_shaderType shader_type, |
63dd1a46ce13
Treat dcl_psize registers as scalar.
Ryan C. Gordon <icculus@icculus.org>
parents:
1052
diff
changeset
|
713 |
const RegisterType rtype, const int rnum) |
63dd1a46ce13
Treat dcl_psize registers as scalar.
Ryan C. Gordon <icculus@icculus.org>
parents:
1052
diff
changeset
|
714 |
{ |
1075
61e5b2764ec8
Flag more registers as scalar. Fixes use of dcl_fog, oPts and oFog registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
1062
diff
changeset
|
715 |
const int uses_psize = ctx->uses_pointsize; |
61e5b2764ec8
Flag more registers as scalar. Fixes use of dcl_fog, oPts and oFog registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
1062
diff
changeset
|
716 |
const int uses_fog = ctx->uses_fog; |
61e5b2764ec8
Flag more registers as scalar. Fixes use of dcl_fog, oPts and oFog registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
1062
diff
changeset
|
717 |
if ( (rtype == REG_TYPE_OUTPUT) && ((uses_psize) || (uses_fog)) ) |
1054
63dd1a46ce13
Treat dcl_psize registers as scalar.
Ryan C. Gordon <icculus@icculus.org>
parents:
1052
diff
changeset
|
718 |
{ |
63dd1a46ce13
Treat dcl_psize registers as scalar.
Ryan C. Gordon <icculus@icculus.org>
parents:
1052
diff
changeset
|
719 |
const RegisterList *reg = reglist_find(&ctx->attributes, rtype, rnum); |
63dd1a46ce13
Treat dcl_psize registers as scalar.
Ryan C. Gordon <icculus@icculus.org>
parents:
1052
diff
changeset
|
720 |
if (reg != NULL) |
1075
61e5b2764ec8
Flag more registers as scalar. Fixes use of dcl_fog, oPts and oFog registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
1062
diff
changeset
|
721 |
{ |
61e5b2764ec8
Flag more registers as scalar. Fixes use of dcl_fog, oPts and oFog registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
1062
diff
changeset
|
722 |
const MOJOSHADER_usage usage = reg->usage; |
61e5b2764ec8
Flag more registers as scalar. Fixes use of dcl_fog, oPts and oFog registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
1062
diff
changeset
|
723 |
return ( (uses_psize && (usage == MOJOSHADER_USAGE_POINTSIZE)) || |
61e5b2764ec8
Flag more registers as scalar. Fixes use of dcl_fog, oPts and oFog registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
1062
diff
changeset
|
724 |
(uses_fog && (usage == MOJOSHADER_USAGE_FOG)) ); |
61e5b2764ec8
Flag more registers as scalar. Fixes use of dcl_fog, oPts and oFog registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
1062
diff
changeset
|
725 |
} // if |
1054
63dd1a46ce13
Treat dcl_psize registers as scalar.
Ryan C. Gordon <icculus@icculus.org>
parents:
1052
diff
changeset
|
726 |
} // if |
63dd1a46ce13
Treat dcl_psize registers as scalar.
Ryan C. Gordon <icculus@icculus.org>
parents:
1052
diff
changeset
|
727 |
|
63dd1a46ce13
Treat dcl_psize registers as scalar.
Ryan C. Gordon <icculus@icculus.org>
parents:
1052
diff
changeset
|
728 |
return scalar_register(shader_type, rtype, rnum); |
63dd1a46ce13
Treat dcl_psize registers as scalar.
Ryan C. Gordon <icculus@icculus.org>
parents:
1052
diff
changeset
|
729 |
} // isscalar |
63dd1a46ce13
Treat dcl_psize registers as scalar.
Ryan C. Gordon <icculus@icculus.org>
parents:
1052
diff
changeset
|
730 |
|
141
997857107c39
Attempt to optimize CMP and CND in GLSL profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
140
diff
changeset
|
731 |
static const char swizzle_channels[] = { 'x', 'y', 'z', 'w' }; |
997857107c39
Attempt to optimize CMP and CND in GLSL profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
140
diff
changeset
|
732 |
|
997857107c39
Attempt to optimize CMP and CND in GLSL profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
140
diff
changeset
|
733 |
|
104
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
734 |
static const char *usagestrs[] = { |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
735 |
"_position", "_blendweight", "_blendindices", "_normal", "_psize", |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
736 |
"_texcoord", "_tangent", "_binormal", "_tessfactor", "_positiont", |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
737 |
"_color", "_fog", "_depth", "_sample" |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
738 |
}; |
7019f99f17d0
Attribute parsing is closer to correct now.
Ryan C. Gordon <icculus@icculus.org>
parents:
103
diff
changeset
|
739 |
|
24 | 740 |
static const char *get_D3D_register_string(Context *ctx, |
34 | 741 |
RegisterType regtype, |
24 | 742 |
int regnum, char *regnum_str, |
743 |
size_t regnum_size) |
|
744 |
{ |
|
745 |
const char *retval = NULL; |
|
31 | 746 |
int has_number = 1; |
24 | 747 |
|
748 |
switch (regtype) |
|
749 |
{ |
|
73
c368f50d89d2
Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents:
72
diff
changeset
|
750 |
case REG_TYPE_TEMP: |
24 | 751 |
retval = "r"; |
752 |
break; |
|
753 |
||
73
c368f50d89d2
Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents:
72
diff
changeset
|
754 |
case REG_TYPE_INPUT: |
24 | 755 |
retval = "v"; |
756 |
break; |
|
757 |
||
73
c368f50d89d2
Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents:
72
diff
changeset
|
758 |
case REG_TYPE_CONST: |
31 | 759 |
retval = "c"; |
760 |
break; |
|
761 |
||
73
c368f50d89d2
Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents:
72
diff
changeset
|
762 |
case REG_TYPE_ADDRESS: // (or REG_TYPE_TEXTURE, same value.) |
151
1667680fe402
Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents:
150
diff
changeset
|
763 |
retval = shader_is_vertex(ctx) ? "a" : "t"; |
24 | 764 |
break; |
765 |
||
73
c368f50d89d2
Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents:
72
diff
changeset
|
766 |
case REG_TYPE_RASTOUT: |
34 | 767 |
switch ((RastOutType) regnum) |
24 | 768 |
{ |
769 |
case RASTOUT_TYPE_POSITION: retval = "oPos"; break; |
|
770 |
case RASTOUT_TYPE_FOG: retval = "oFog"; break; |
|
771 |
case RASTOUT_TYPE_POINT_SIZE: retval = "oPts"; break; |
|
772 |
} // switch |
|
31 | 773 |
has_number = 0; |
24 | 774 |
break; |
775 |
||
73
c368f50d89d2
Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents:
72
diff
changeset
|
776 |
case REG_TYPE_ATTROUT: |
24 | 777 |
retval = "oD"; |
778 |
break; |
|
779 |
||
73
c368f50d89d2
Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents:
72
diff
changeset
|
780 |
case REG_TYPE_OUTPUT: // (or REG_TYPE_TEXCRDOUT, same value.) |
151
1667680fe402
Cleaned up tests for shader type and version.
Ryan C. Gordon <icculus@icculus.org>
parents:
150
diff
changeset
|
781 |
if (shader_is_vertex(ctx) && shader_version_atleast(ctx, 3, 0)) |
24 | 782 |
retval = "o"; |
783 |
else |
|
784 |
retval = "oT"; |
|
785 |
break; |
|
786 |
||
73
c368f50d89d2
Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents:
72
diff
changeset
|
787 |
case REG_TYPE_CONSTINT: |
24 | 788 |
retval = "i"; |
789 |
break; |
|
790 |
||
73
c368f50d89d2
Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents:
72
diff
changeset
|
791 |
case REG_TYPE_COLOROUT: |
24 | 792 |
retval = "oC"; |
793 |
break; |
|
794 |
||
73
c368f50d89d2
Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents:
72
diff
changeset
|
795 |
case REG_TYPE_DEPTHOUT: |
24 | 796 |
retval = "oDepth"; |
31 | 797 |
has_number = 0; |
24 | 798 |
break; |
799 |
||
73
c368f50d89d2
Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents:
72
diff
changeset
|
800 |
case REG_TYPE_SAMPLER: |
24 | 801 |
retval = "s"; |
802 |
break; |
|
803 |
||
73
c368f50d89d2
Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents:
72
diff
changeset
|
804 |
case REG_TYPE_CONSTBOOL: |
24 | 805 |
retval = "b"; |
806 |
break; |
|
807 |
||
73
c368f50d89d2
Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents:
72
diff
changeset
|
808 |
case REG_TYPE_LOOP: |
24 | 809 |
retval = "aL"; |
31 | 810 |
has_number = 0; |
24 | 811 |
break; |
812 |
||
73
c368f50d89d2
Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents:
72
diff
changeset
|
813 |
case REG_TYPE_MISCTYPE: |
317
74a9f3ae4534
Support for vFace and vPos registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
316
diff
changeset
|
814 |
switch ((const MiscTypeType) regnum) |
24 | 815 |
{ |
816 |
case MISCTYPE_TYPE_POSITION: retval = "vPos"; break; |
|
817 |
case MISCTYPE_TYPE_FACE: retval = "vFace"; break; |
|
818 |
} // switch |
|
31 | 819 |
has_number = 0; |
24 | 820 |
break; |
821 |
||
73
c368f50d89d2
Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents:
72
diff
changeset
|
822 |
case REG_TYPE_LABEL: |
24 | 823 |
retval = "l"; |
824 |
break; |
|
825 |
||
73
c368f50d89d2
Shrank chatty enum name.
Ryan C. Gordon <icculus@icculus.org>
parents:
72
diff
changeset
|
826 |
case REG_TYPE_PREDICATE: |
24 | 827 |
retval = "p"; |
828 |
break; |
|
234
c05582e582ad
Cleaned up the CONST/CONST2/CONST3/CONST4 tapdance.
Ryan C. Gordon <icculus@icculus.org>
parents:
233
diff
changeset
|
829 |
|
c05582e582ad
Cleaned up the CONST/CONST2/CONST3/CONST4 tapdance.
Ryan C. Gordon <icculus@icculus.org>
parents:
233
diff
changeset
|
830 |
//case REG_TYPE_TEMPFLOAT16: // !!! FIXME: don't know this asm string |
c05582e582ad
Cleaned up the CONST/CONST2/CONST3/CONST4 tapdance.
Ryan C. Gordon <icculus@icculus.org>
parents:
233
diff
changeset
|
831 |
default: |
c05582e582ad
Cleaned up the CONST/CONST2/CONST3/CONST4 tapdance.
Ryan C. Gordon <icculus@icculus.org>
parents:
233
diff
changeset
|
832 |
fail(ctx, "unknown register type"); |
c05582e582ad
Cleaned up the CONST/CONST2/CONST3/CONST4 tapdance.
Ryan C. Gordon <icculus@icculus.org>
parents:
233
diff
changeset
|
833 |
retval = "???"; |
c05582e582ad
Cleaned up the CONST/CONST2/CONST3/CONST4 tapdance.
Ryan C. Gordon <icculus@icculus.org>
parents:
233
diff
changeset
|
834 |
has_number = 0; |
c05582e582ad
Cleaned up the CONST/CONST2/CONST3/CONST4 tapdance.
Ryan C. Gordon <icculus@icculus.org>
parents:
233
diff
changeset
|
835 |
break; |
24 | 836 |
} // switch |
837 |
||
31 | 838 |
if (has_number) |
839 |
snprintf(regnum_str, regnum_size, "%u", (uint) regnum); |
|
840 |
else |
|
841 |
regnum_str[0] = '\0'; |
|
842 |
||
24 | 843 |
return retval; |
844 |
} // get_D3D_register_string |
|
845 |
||
846 |
||
940
bc2a5efade5e
Added a bunch of FIXMEs to accurately portray current technical debt.
Ryan C. Gordon <icculus@icculus.org>
parents:
939
diff
changeset
|
847 |
// !!! FIXME: can we split the profile code out to separate source files? |
bc2a5efade5e
Added a bunch of FIXMEs to accurately portray current technical debt.
Ryan C. Gordon <icculus@icculus.org>
parents:
939
diff
changeset
|
848 |
|
67 | 849 |
#define AT_LEAST_ONE_PROFILE 0 |
850 |
||
851 |
#if !SUPPORT_PROFILE_D3D |
|
852 |
#define PROFILE_EMITTER_D3D(op) |
|
853 |
#else |
|
854 |
#undef AT_LEAST_ONE_PROFILE |
|
855 |
#define AT_LEAST_ONE_PROFILE 1 |
|
856 |
#define PROFILE_EMITTER_D3D(op) emit_D3D_##op, |
|
857 |
||
165
708de76f4c36
More swizzle/writemask work.
Ryan C. Gordon <icculus@icculus.org>
parents:
164
diff
changeset
|
858 |
static const char *make_D3D_srcarg_string_in_buf(Context *ctx, |
943
775cd2ac324b
Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents:
940
diff
changeset
|
859 |
const SourceArgInfo *arg, |
775cd2ac324b
Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents:
940
diff
changeset
|
860 |
char *buf, size_t buflen) |
139
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
861 |
{ |
24 | 862 |
const char *premod_str = ""; |
863 |
const char *postmod_str = ""; |
|
139
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
864 |
switch (arg->src_mod) |
24 | 865 |
{ |
866 |
case SRCMOD_NEGATE: |
|
867 |
premod_str = "-"; |
|
868 |
break; |
|
869 |
||
870 |
case SRCMOD_BIASNEGATE: |
|
871 |
premod_str = "-"; |
|
872 |
// fall through. |
|
873 |
case SRCMOD_BIAS: |
|
874 |
postmod_str = "_bias"; |
|
875 |
break; |
|
876 |
||
877 |
case SRCMOD_SIGNNEGATE: |
|
878 |
premod_str = "-"; |
|
879 |
// fall through. |
|
880 |
case SRCMOD_SIGN: |
|
881 |
postmod_str = "_bx2"; |
|
882 |
break; |
|
883 |
||
884 |
case SRCMOD_COMPLEMENT: |
|
885 |
premod_str = "1-"; |
|
886 |
break; |
|
887 |
||
888 |
case SRCMOD_X2NEGATE: |
|
889 |
premod_str = "-"; |
|
890 |
// fall through. |
|
891 |
case SRCMOD_X2: |
|
892 |
postmod_str = "_x2"; |
|
893 |
break; |
|
894 |
||
895 |
case SRCMOD_DZ: |
|
896 |
postmod_str = "_dz"; |
|
897 |
break; |
|
898 |
||
899 |
case SRCMOD_DW: |
|
900 |
postmod_str = "_dw"; |
|
901 |
break; |
|
902 |
||
903 |
case SRCMOD_ABSNEGATE: |
|
904 |
premod_str = "-"; |
|
905 |
// fall through. |
|
906 |
case SRCMOD_ABS: |
|
907 |
postmod_str = "_abs"; |
|
908 |
break; |
|
909 |
||
910 |
case SRCMOD_NOT: |
|
911 |
premod_str = "!"; |
|
912 |
break; |
|
48 | 913 |
|
914 |
case SRCMOD_NONE: |
|
915 |
case SRCMOD_TOTAL: |
|
916 |
break; // stop compiler whining. |
|
24 | 917 |
} // switch |
918 |
||
919 |
||
920 |
char regnum_str[16]; |
|
56
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
921 |
const char *regtype_str = get_D3D_register_string(ctx, arg->regtype, |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
922 |
arg->regnum, regnum_str, |
1e8b180d3eb1
[svn] Bunch of work from the transatlantic airplane flight...since this is a ton of
icculus
parents:
55
diff
changeset
|
923 |
sizeof (regnum_str)); |
24 | 924 |
|
925 |
if (regtype_str == NULL) |
|
926 |
{ |
|
927 |
fail(ctx, "Unknown source register type."); |
|
943
775cd2ac324b
Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents:
940
diff
changeset
|
928 |
*buf = '\0'; |
775cd2ac324b
Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents:
940
diff
changeset
|
929 |
return buf; |
24 | 930 |
} // if |
931 |
||
152
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
932 |
const char *rel_lbracket = ""; |
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
933 |
const char *rel_rbracket = ""; |
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
934 |
char rel_swizzle[4] = { '\0' }; |
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
935 |
char rel_regnum_str[16] = { '\0' }; |
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
936 |
const char *rel_regtype_str = ""; |
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
937 |
if (arg->relative) |
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
938 |
{ |
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
939 |
rel_swizzle[0] = '.'; |
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
940 |
rel_swizzle[1] = swizzle_channels[arg->relative_component]; |
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
941 |
rel_swizzle[2] = '\0'; |
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
942 |
rel_lbracket = "["; |
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
943 |
rel_rbracket = "]"; |
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
944 |
rel_regtype_str = get_D3D_register_string(ctx, arg->relative_regtype, |
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
945 |
arg->relative_regnum, |
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
946 |
rel_regnum_str, |
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
947 |
sizeof (rel_regnum_str)); |
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
948 |
|
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
949 |
if (regtype_str == NULL) |
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
950 |
{ |
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
951 |
fail(ctx, "Unknown relative source register type."); |
943
775cd2ac324b
Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents:
940
diff
changeset
|
952 |
*buf = '\0'; |
775cd2ac324b
Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents:
940
diff
changeset
|
953 |
return buf; |
152
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
954 |
} // if |
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
955 |
} // if |
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
956 |
|
24 | 957 |
char swizzle_str[6]; |
798
5dd67cc04cf9
Bunch of small tweaks to make this compile as C++ code without errors/warnings.
Ryan C. Gordon <icculus@icculus.org>
parents:
776
diff
changeset
|
958 |
size_t i = 0; |
1054
63dd1a46ce13
Treat dcl_psize registers as scalar.
Ryan C. Gordon <icculus@icculus.org>
parents:
1052
diff
changeset
|
959 |
const int scalar = isscalar(ctx, ctx->shader_type, arg->regtype, arg->regnum); |
316
93e70dbdba48
Deal with scalar D3D registers more properly.
Ryan C. Gordon <icculus@icculus.org>
parents:
315
diff
changeset
|
960 |
if (!scalar && !no_swizzle(arg->swizzle)) |
24 | 961 |
{ |
962 |
swizzle_str[i++] = '.'; |
|
141
997857107c39
Attempt to optimize CMP and CND in GLSL profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
140
diff
changeset
|
963 |
swizzle_str[i++] = swizzle_channels[arg->swizzle_x]; |
997857107c39
Attempt to optimize CMP and CND in GLSL profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
140
diff
changeset
|
964 |
swizzle_str[i++] = swizzle_channels[arg->swizzle_y]; |
997857107c39
Attempt to optimize CMP and CND in GLSL profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
140
diff
changeset
|
965 |
swizzle_str[i++] = swizzle_channels[arg->swizzle_z]; |
997857107c39
Attempt to optimize CMP and CND in GLSL profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
140
diff
changeset
|
966 |
swizzle_str[i++] = swizzle_channels[arg->swizzle_w]; |
24 | 967 |
|
25 | 968 |
// .xyzz is the same as .xyz, .z is the same as .zzzz, etc. |
969 |
while (swizzle_str[i-1] == swizzle_str[i-2]) |
|
970 |
i--; |
|
24 | 971 |
} // if |
972 |
swizzle_str[i] = '\0'; |
|
973 |
assert(i < sizeof (swizzle_str)); |
|
974 |
||
476 | 975 |
// !!! FIXME: c12[a0.x] actually needs to be c[a0.x + 12] |
152
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
976 |
snprintf(buf, buflen, "%s%s%s%s%s%s%s%s%s%s", |
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
977 |
premod_str, regtype_str, regnum_str, postmod_str, |
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
978 |
rel_lbracket, rel_regtype_str, rel_regnum_str, rel_swizzle, |
cc7c38dfe145
Relative addressing work.
Ryan C. Gordon <icculus@icculus.org>
parents:
151
diff
changeset
|
979 |
rel_rbracket, swizzle_str); |
67 | 980 |
// !!! FIXME: make sure the scratch buffer was large enough. |
139
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
981 |
return buf; |
165
708de76f4c36
More swizzle/writemask work.
Ryan C. Gordon <icculus@icculus.org>
parents:
164
diff
changeset
|
982 |
} // make_D3D_srcarg_string_in_buf |
139
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
983 |
|
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
984 |
|
943
775cd2ac324b
Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents:
940
diff
changeset
|
985 |
static const char *make_D3D_destarg_string(Context *ctx, char *buf, |
775cd2ac324b
Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents:
940
diff
changeset
|
986 |
const size_t buflen) |
161
a0e1920ce909
Removed "dest_args" array...it's only ever one structure.
Ryan C. Gordon <icculus@icculus.org>
parents:
160
diff
changeset
|
987 |
{ |
a0e1920ce909
Removed "dest_args" array...it's only ever one structure.
Ryan C. Gordon <icculus@icculus.org>
parents:
160
diff
changeset
|
988 |
const DestArgInfo *arg = &ctx->dest_arg; |
139
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
989 |
|
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
990 |
const char *result_shift_str = ""; |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
991 |
switch (arg->result_shift) |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
992 |
{ |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
993 |
case 0x1: result_shift_str = "_x2"; break; |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
994 |
case 0x2: result_shift_str = "_x4"; break; |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
995 |
case 0x3: result_shift_str = "_x8"; break; |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
996 |
case 0xD: result_shift_str = "_d8"; break; |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
997 |
case 0xE: result_shift_str = "_d4"; break; |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
998 |
case 0xF: result_shift_str = "_d2"; break; |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
999 |
} // switch |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1000 |
|
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1001 |
const char *sat_str = (arg->result_mod & MOD_SATURATE) ? "_sat" : ""; |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1002 |
const char *pp_str = (arg->result_mod & MOD_PP) ? "_pp" : ""; |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1003 |
const char *cent_str = (arg->result_mod & MOD_CENTROID) ? "_centroid" : ""; |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1004 |
|
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1005 |
char regnum_str[16]; |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1006 |
const char *regtype_str = get_D3D_register_string(ctx, arg->regtype, |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1007 |
arg->regnum, regnum_str, |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1008 |
sizeof (regnum_str)); |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1009 |
if (regtype_str == NULL) |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1010 |
{ |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1011 |
fail(ctx, "Unknown destination register type."); |
943
775cd2ac324b
Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents:
940
diff
changeset
|
1012 |
*buf = '\0'; |
775cd2ac324b
Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents:
940
diff
changeset
|
1013 |
return buf; |
139
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1014 |
} // if |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1015 |
|
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1016 |
char writemask_str[6]; |
798
5dd67cc04cf9
Bunch of small tweaks to make this compile as C++ code without errors/warnings.
Ryan C. Gordon <icculus@icculus.org>
parents:
776
diff
changeset
|
1017 |
size_t i = 0; |
1054
63dd1a46ce13
Treat dcl_psize registers as scalar.
Ryan C. Gordon <icculus@icculus.org>
parents:
1052
diff
changeset
|
1018 |
const int scalar = isscalar(ctx, ctx->shader_type, arg->regtype, arg->regnum); |
316
93e70dbdba48
Deal with scalar D3D registers more properly.
Ryan C. Gordon <icculus@icculus.org>
parents:
315
diff
changeset
|
1019 |
if (!scalar && !writemask_xyzw(arg->writemask)) |
139
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1020 |
{ |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1021 |
writemask_str[i++] = '.'; |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1022 |
if (arg->writemask0) writemask_str[i++] = 'x'; |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1023 |
if (arg->writemask1) writemask_str[i++] = 'y'; |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1024 |
if (arg->writemask2) writemask_str[i++] = 'z'; |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1025 |
if (arg->writemask3) writemask_str[i++] = 'w'; |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1026 |
} // if |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1027 |
writemask_str[i] = '\0'; |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1028 |
assert(i < sizeof (writemask_str)); |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1029 |
|
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1030 |
const char *pred_left = ""; |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1031 |
const char *pred_right = ""; |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1032 |
char pred[32] = { '\0' }; |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1033 |
if (ctx->predicated) |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1034 |
{ |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1035 |
pred_left = "("; |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1036 |
pred_right = ") "; |
165
708de76f4c36
More swizzle/writemask work.
Ryan C. Gordon <icculus@icculus.org>
parents:
164
diff
changeset
|
1037 |
make_D3D_srcarg_string_in_buf(ctx, &ctx->predicate_arg, |
943
775cd2ac324b
Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents:
940
diff
changeset
|
1038 |
pred, sizeof (pred)); |
139
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1039 |
} // if |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1040 |
|
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1041 |
// may turn out something like "_x2_sat_pp_centroid (!p0.x) r0.xyzw" ... |
943
775cd2ac324b
Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents:
940
diff
changeset
|
1042 |
snprintf(buf, buflen, "%s%s%s%s %s%s%s%s%s%s", |
139
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1043 |
result_shift_str, sat_str, pp_str, cent_str, |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1044 |
pred_left, pred, pred_right, |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1045 |
regtype_str, regnum_str, writemask_str); |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1046 |
// !!! FIXME: make sure the scratch buffer was large enough. |
943
775cd2ac324b
Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents:
940
diff
changeset
|
1047 |
return buf; |
139
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1048 |
} // make_D3D_destarg_string |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1049 |
|
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1050 |
|
943
775cd2ac324b
Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents:
940
diff
changeset
|
1051 |
static const char *make_D3D_srcarg_string(Context *ctx, const size_t idx, |
775cd2ac324b
Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents:
940
diff
changeset
|
1052 |
char *buf, size_t buflen) |
139
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1053 |
{ |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1054 |
if (idx >= STATICARRAYLEN(ctx->source_args)) |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1055 |
{ |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1056 |
fail(ctx, "Too many source args"); |
943
775cd2ac324b
Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents:
940
diff
changeset
|
1057 |
*buf = '\0'; |
775cd2ac324b
Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents:
940
diff
changeset
|
1058 |
return buf; |
139
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1059 |
} // if |
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1060 |
|
a7695f68cbff
First shot at predicated instruction support.
Ryan C. Gordon <icculus@icculus.org>
parents:
138
diff
changeset
|
1061 |
const SourceArgInfo *arg = &ctx->source_args[idx]; |
943
775cd2ac324b
Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents:
940
diff
changeset
|
1062 |
return make_D3D_srcarg_string_in_buf(ctx, arg, buf, buflen); |
165
708de76f4c36
More swizzle/writemask work.
Ryan C. Gordon <icculus@icculus.org>
parents:
164
diff
changeset
|
1063 |
} // make_D3D_srcarg_string |
16 | 1064 |
|
943
775cd2ac324b
Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents:
940
diff
changeset
|
1065 |
static const char *get_D3D_varname_in_buf(Context *ctx, RegisterType rt, |
775cd2ac324b
Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents:
940
diff
changeset
|
1066 |
int regnum, char *buf, |
775cd2ac324b
Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents:
940
diff
changeset
|
1067 |
const size_t len) |
347
f8d9d0ae6ba8
Bunch more work (ARB1 profile, OpenGL glue, and general fixes).
Ryan C. Gordon <icculus@icculus.org>
parents:
346
diff
changeset
|
1068 |
{ |
f8d9d0ae6ba8
Bunch more work (ARB1 profile, OpenGL glue, and general fixes).
Ryan C. Gordon <icculus@icculus.org>
parents:
346
diff
changeset
|
1069 |
char regnum_str[16]; |
f8d9d0ae6ba8
Bunch more work (ARB1 profile, OpenGL glue, and general fixes).
Ryan C. Gordon <icculus@icculus.org>
parents:
346
diff
changeset
|
1070 |
const char *regtype_str = get_D3D_register_string(ctx, rt, regnum, |
f8d9d0ae6ba8
Bunch more work (ARB1 profile, OpenGL glue, and general fixes).
Ryan C. Gordon <icculus@icculus.org>
parents:
346
diff
changeset
|
1071 |
regnum_str, sizeof (regnum_str)); |
943
775cd2ac324b
Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents:
940
diff
changeset
|
1072 |
snprintf(buf,len,"%s%s", regtype_str, regnum_str); |
775cd2ac324b
Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents:
940
diff
changeset
|
1073 |
return buf; |
775cd2ac324b
Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents:
940
diff
changeset
|
1074 |
} // get_D3D_varname_in_buf |
775cd2ac324b
Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents:
940
diff
changeset
|
1075 |
|
775cd2ac324b
Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents:
940
diff
changeset
|
1076 |
|
775cd2ac324b
Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents:
940
diff
changeset
|
1077 |
static const char *get_D3D_varname(Context *ctx, RegisterType rt, int regnum) |
775cd2ac324b
Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents:
940
diff
changeset
|
1078 |
{ |
775cd2ac324b
Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents:
940
diff
changeset
|
1079 |
char buf[64]; |
775cd2ac324b
Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents:
940
diff
changeset
|
1080 |
get_D3D_varname_in_buf(ctx, rt, regnum, buf, sizeof (buf)); |
775cd2ac324b
Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents:
940
diff
changeset
|
1081 |
return StrDup(ctx, buf); |
347
f8d9d0ae6ba8
Bunch more work (ARB1 profile, OpenGL glue, and general fixes).
Ryan C. Gordon <icculus@icculus.org>
parents:
346
diff
changeset
|
1082 |
} // get_D3D_varname |
f8d9d0ae6ba8
Bunch more work (ARB1 profile, OpenGL glue, and general fixes).
Ryan C. Gordon <icculus@icculus.org>
parents:
346
diff
changeset
|
1083 |
|
943
775cd2ac324b
Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents:
940
diff
changeset
|
1084 |
|
402
933d71481f5b
Better relative addressing support.
Ryan C. Gordon <icculus@icculus.org>
parents:
401
diff
changeset
|
1085 |
static const char *get_D3D_const_array_varname(Context *ctx, int base, int size) |
933d71481f5b
Better relative addressing support.
Ryan C. Gordon <icculus@icculus.org>
parents:
401
diff
changeset
|
1086 |
{ |
943
775cd2ac324b
Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents:
940
diff
changeset
|
1087 |
char buf[64]; |
775cd2ac324b
Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents:
940
diff
changeset
|
1088 |
snprintf(buf, sizeof (buf), "c_array_%d_%d", base, size); |
775cd2ac324b
Removed the Big Scratch Buffer. Saves 4 kilobytes of heap per bytecode parse.
Ryan C. Gordon <icculus@icculus.org>
parents:
940
diff
changeset
|
1089 |
return StrDup(ctx, buf); |
347
f8d9d0ae6ba8
Bunch more work (ARB1 profile, OpenGL glue, and general fixes).
Ryan C. Gordon <icculus@icculus.org>
parents:
346
diff
changeset
|
1090 |
} // get_D3D_const_array_varname |
f8d9d0ae6ba8
Bunch more work (ARB1 profile, OpenGL glue, and general fixes).
Ryan C. Gordon <icculus@icculus.org>
parents:
346
diff
changeset
|
1091 |
|
f8d9d0ae6ba8
Bunch more work (ARB1 profile, OpenGL glue, and general fixes).
Ryan C. Gordon <icculus@icculus.org>
parents:
346
diff
changeset
|
1092 |
|
361
9fa6652cacbd
First (untested) work on nv2 profile.
Ryan C. Gordon <icculus@icculus.org>
parents:
360
diff
changeset
|
1093 |
static void emit_D3D_start(Context *ctx, const char *profilestr) |
16 | 1094 |
{ |
1095 |
const uint major = (uint) ctx->major_ver; |
|
1096 |
const uint minor = (uint) ctx->minor_ver; |
|
24 | 1097 |
char minor_str[16]; |
1098 |
||
1058
dcbe39bffedc
Let d3d and bytecode profiles use relative addressing without a CTAB.
Ryan C. Gordon <icculus@icculus.org>
parents:
1055
diff
changeset
|
1099 |
ctx->ignores_ctab = 1; |
dcbe39bffedc
Let d3d and bytecode profiles use relative addressing without a CTAB.
Ryan C. Gordon <icculus@icculus.org>
parents:
1055
diff
changeset
|
1100 |
|
24 | 1101 |
if (minor == 0xFF) |
1102 |
strcpy(minor_str, "sw"); |
|
804
b5dca9b2a6e8
Emit vs_1_1 properly (thanks, Aras!).
Ryan C. Gordon <icculus@icculus.org>
parents:
803
diff
changeset
|
1103 |
else if ((major > 1) && (minor == 1)) |
b5dca9b2a6e8
Emit vs_1_1 properly (thanks, Aras!).
Ryan C. Gordon <icculus@icculus.org>
parents:
803
diff
changeset
|
1104 |
strcpy(minor_str, "x"); // for >= SM2, apparently this is "x". Weird. |
24 | 1105 |
else |
1106 |
snprintf(minor_str, sizeof (minor_str), "%u", (uint) minor); |
|
19
8bca9cb2252f
[svn] Fixed output for software vertex shader versions.
icculus
parents:
18
diff
changeset
|
1107 |
|
334
5aebcea77f47
Cleaned up the shader type string code.
Ryan C. Gordon <icculus@icculus.org>
parents:
333
diff
changeset
|
1108 |
output_line(ctx, "%s_%u_%s", ctx->shader_type_str, major, minor_str); |
15 | 1109 |
} // emit_D3D_start |
1110 |
||
17 | 1111 |
|
18
0dbdb2be8bf8
[svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents:
17
diff
changeset
|
1112 |
static void emit_D3D_end(Context *ctx) |
15 | 1113 |
{ |
30 | 1114 |
output_line(ctx, "end"); |
15 | 1115 |
} // emit_D3D_end |
14 | 1116 |
|
17 | 1117 |
|
400
05e384a14cd6
Implemented support for phase token.
Ryan C. Gordon <icculus@icculus.org>
parents:
399
diff
changeset
|
1118 |
static void emit_D3D_phase(Context *ctx) |
05e384a14cd6
Implemented support for phase token.
Ryan C. Gordon <icculus@icculus.org>
parents:
399
diff
changeset
|
1119 |
{ |
05e384a14cd6
Implemented support for phase token.
Ryan C. Gordon <icculus@icculus.org>
parents:
399
diff
changeset
|
1120 |
output_line(ctx, "phase"); |
05e384a14cd6
Implemented support for phase token.
Ryan C. Gordon <icculus@icculus.org>
parents:
399
diff
changeset
|
1121 |
} // emit_D3D_phase |
05e384a14cd6
Implemented support for phase token.
Ryan C. Gordon <icculus@icculus.org>
parents:
399
diff
changeset
|
1122 |
|
05e384a14cd6
Implemented support for phase token.
Ryan C. Gordon <icculus@icculus.org>
parents:
399
diff
changeset
|
1123 |
|
95
56af2093eefe
Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
93
diff
changeset
|
1124 |
static void emit_D3D_finalize(Context *ctx) |
56af2093eefe
Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
93
diff
changeset
|
1125 |
{ |
56af2093eefe
Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
93
diff
changeset
|
1126 |
// no-op. |
56af2093eefe
Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
93
diff
changeset
|
1127 |
} // emit_D3D_finalize |
56af2093eefe
Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
93
diff
changeset
|
1128 |
|
56af2093eefe
Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
93
diff
changeset
|
1129 |
|
56af2093eefe
Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
93
diff
changeset
|
1130 |
static void emit_D3D_global(Context *ctx, RegisterType regtype, int regnum) |
56af2093eefe
Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
93
diff
changeset
|
1131 |
{ |
56af2093eefe
Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
93
diff
changeset
|
1132 |
// no-op. |
56af2093eefe
Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
93
diff
changeset
|
1133 |
} // emit_D3D_global |
56af2093eefe
Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
93
diff
changeset
|
1134 |
|
56af2093eefe
Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
93
diff
changeset
|
1135 |
|
760
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
1136 |
static void emit_D3D_array(Context *ctx, VariableList *var) |
280
61b2abd9c927
Relative addressing fixes.
Ryan C. Gordon <icculus@icculus.org>
parents:
279
diff
changeset
|
1137 |
{ |
61b2abd9c927
Relative addressing fixes.
Ryan C. Gordon <icculus@icculus.org>
parents:
279
diff
changeset
|
1138 |
// no-op. |
402
933d71481f5b
Better relative addressing support.
Ryan C. Gordon <icculus@icculus.org>
parents:
401
diff
changeset
|
1139 |
} // emit_D3D_array |
933d71481f5b
Better relative addressing support.
Ryan C. Gordon <icculus@icculus.org>
parents:
401
diff
changeset
|
1140 |
|
933d71481f5b
Better relative addressing support.
Ryan C. Gordon <icculus@icculus.org>
parents:
401
diff
changeset
|
1141 |
|
405
e2cffb40e8b8
Build arrays of constants if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents:
404
diff
changeset
|
1142 |
static void emit_D3D_const_array(Context *ctx, const ConstantsList *clist, |
e2cffb40e8b8
Build arrays of constants if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents:
404
diff
changeset
|
1143 |
int base, int size) |
e2cffb40e8b8
Build arrays of constants if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents:
404
diff
changeset
|
1144 |
{ |
e2cffb40e8b8
Build arrays of constants if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents:
404
diff
changeset
|
1145 |
// no-op. |
e2cffb40e8b8
Build arrays of constants if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents:
404
diff
changeset
|
1146 |
} // emit_D3D_const_array |
e2cffb40e8b8
Build arrays of constants if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents:
404
diff
changeset
|
1147 |
|
e2cffb40e8b8
Build arrays of constants if necessary.
Ryan C. Gordon <icculus@icculus.org>
parents:
404
diff
changeset
|
1148 |
|
402
933d71481f5b
Better relative addressing support.
Ryan C. Gordon <icculus@icculus.org>
parents:
401
diff
changeset
|
1149 |
static void emit_D3D_uniform(Context *ctx, RegisterType regtype, int regnum, |
760
6dc8d2cafc58
"Must Push" seemed more correct than "Must Load".
Ryan C. Gordon <icculus@icculus.org>
parents:
758
diff
changeset
|
1150 |
const VariableList *var) |
95
56af2093eefe
Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
93
diff
changeset
|
1151 |
{ |
56af2093eefe
Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
93
diff
changeset
|
1152 |
// no-op. |
56af2093eefe
Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
93
diff
changeset
|
1153 |
} // emit_D3D_uniform |
56af2093eefe
Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
93
diff
changeset
|
1154 |
|
56af2093eefe
Implemented uniform reporting.
Ryan C. Gordon <icculus@icculus.org>
parents:
93
diff
changeset
|
1155 |
|
148
645003ec6623
Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
parents:
145
diff
changeset
|
1156 |
static void emit_D3D_sampler(Context *ctx, int stage, TextureType ttype) |
645003ec6623
Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
parents:
145
diff
changeset
|
1157 |
{ |
645003ec6623
Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
parents:
145
diff
changeset
|
1158 |
// no-op. |
645003ec6623
Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
parents:
145
diff
changeset
|
1159 |
} // emit_D3D_sampler |
645003ec6623
Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
parents:
145
diff
changeset
|
1160 |
|
645003ec6623
Hopefully sorted out the reported uniform/attribute mess.
Ryan C. Gordon <icculus@icculus.org>
parents:
145
|