d3d2glsl.c
author icculus
Sun, 16 Mar 2008 17:46:43 -0400
branchtrunk
changeset 22 91ab1ed38d63
parent 21 d43449cf3cb2
child 24 2177c6bee93d
permissions -rw-r--r--
[svn] Fixed parse_args().
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
7
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
     1
/**
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
     2
 * d3d2glsl; generate GLSL programs from bytecode of compiled Direct3D shaders.
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
     3
 *
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
     4
 * Please see the file LICENSE.txt in the source's root directory.
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
     5
 *
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
     6
 *  This file written by Ryan C. Gordon.
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
     7
 */
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
     8
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
     9
// !!! FIXME: I keep changing coding styles for symbols and typedefs.
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    10
7
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
    11
// Shader bytecode format is described at MSDN:
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
    12
//  http://msdn2.microsoft.com/en-us/library/ms800307.aspx
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
    13
1
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
    14
#include <stdio.h>
11
c9bb617d9b77 [svn] Pass around a context struct, so we can start tracking state, etc.
icculus
parents: 9
diff changeset
    15
#include <string.h>
1
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
    16
#include <stdlib.h>
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
    17
#include <stdint.h>
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
    18
#include <stdarg.h>
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
    19
9
aea1b254e6a5 [svn] Patched to compile.
icculus
parents: 8
diff changeset
    20
#include "d3d2glsl.h"
aea1b254e6a5 [svn] Patched to compile.
icculus
parents: 8
diff changeset
    21
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
    22
// This is the highest shader version we currently support.
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
    23
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
    24
#define MAX_SHADER_MAJOR 3
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
    25
#define MAX_SHADER_MINOR 0
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
    26
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    27
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    28
// You get all the profiles unless you go out of your way to disable them.
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    29
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
    30
#ifndef SUPPORT_PROFILE_D3D
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
    31
#define SUPPORT_PROFILE_D3D 1
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
    32
#endif
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
    33
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
    34
#ifndef SUPPORT_PROFILE_GLSL
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
    35
#define SUPPORT_PROFILE_GLSL 1
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
    36
#endif
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
    37
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    38
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    39
// Get basic wankery out of the way here...
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    40
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    41
typedef unsigned int uint;  // this is a printf() helper. don't use for code.
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    42
typedef uint8_t uint8;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    43
typedef uint32_t uint32;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    44
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
    45
#ifdef __GNUC__
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
    46
#define ISPRINTF(x,y) __attribute__((format (printf, x, y)))
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
    47
#else
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
    48
#define ISPRINTF(x,y)
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
    49
#endif
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
    50
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
    51
#define STATICARRAYLEN(x) ( (sizeof ((x))) / (sizeof ((x)[0])) )
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
    52
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
    53
7
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
    54
// Byteswap magic...
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
    55
4
e0b2c5b7210c [svn] Implemented byteswapping.
icculus
parents: 2
diff changeset
    56
#if ((defined __GNUC__) && (defined __POWERPC__))
e0b2c5b7210c [svn] Implemented byteswapping.
icculus
parents: 2
diff changeset
    57
    static inline uint32 SWAP32(uint32 x)
e0b2c5b7210c [svn] Implemented byteswapping.
icculus
parents: 2
diff changeset
    58
    {
e0b2c5b7210c [svn] Implemented byteswapping.
icculus
parents: 2
diff changeset
    59
        __asm__ __volatile__("lwbrx %0,0,%1" : "=r" (x) : "r" (&x));
e0b2c5b7210c [svn] Implemented byteswapping.
icculus
parents: 2
diff changeset
    60
        return x;
e0b2c5b7210c [svn] Implemented byteswapping.
icculus
parents: 2
diff changeset
    61
    } // SWAP32
e0b2c5b7210c [svn] Implemented byteswapping.
icculus
parents: 2
diff changeset
    62
#elif defined(__POWERPC__)
e0b2c5b7210c [svn] Implemented byteswapping.
icculus
parents: 2
diff changeset
    63
    static inline uint32 SWAP32(uint32 x)
e0b2c5b7210c [svn] Implemented byteswapping.
icculus
parents: 2
diff changeset
    64
    {
e0b2c5b7210c [svn] Implemented byteswapping.
icculus
parents: 2
diff changeset
    65
        return ( (((x) >> 24) & 0x000000FF) | (((x) >>  8) & 0x0000FF00) |
e0b2c5b7210c [svn] Implemented byteswapping.
icculus
parents: 2
diff changeset
    66
                 (((x) <<  8) & 0x00FF0000) | (((x) << 24) & 0xFF000000) );
e0b2c5b7210c [svn] Implemented byteswapping.
icculus
parents: 2
diff changeset
    67
    } // SWAP32
e0b2c5b7210c [svn] Implemented byteswapping.
icculus
parents: 2
diff changeset
    68
#else
e0b2c5b7210c [svn] Implemented byteswapping.
icculus
parents: 2
diff changeset
    69
#   define SWAP32(x) (x)
e0b2c5b7210c [svn] Implemented byteswapping.
icculus
parents: 2
diff changeset
    70
#endif
e0b2c5b7210c [svn] Implemented byteswapping.
icculus
parents: 2
diff changeset
    71
7
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
    72
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
    73
// Shader model version magic.
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
    74
static inline uint32 ver_ui32(const uint8 major, const uint8 minor)
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
    75
{
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
    76
    return ( (((uint32) major) << 16) | (((minor) == 0xFF) ? 0 : (minor)) );
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
    77
} // version_ui32
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
    78
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
    79
#define SHADER_VERSION_SUPPORTED(maj, min) \
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
    80
    (ver_ui32(maj, min) <= ver_ui32(MAX_SHADER_MAJOR, MAX_SHADER_MINOR))
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
    81
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
    82
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    83
// predeclare.
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    84
typedef struct Context Context;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    85
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    86
// one emit function for each opcode in each profile.
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    87
typedef void (*emit_function)(Context *ctx);
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    88
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    89
// one emit function for comments in each profile.
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    90
typedef void (*emit_comment)(Context *ctx, const char *str);
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    91
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    92
// one emit function for starting output in each profile.
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    93
typedef void (*emit_start)(Context *ctx);
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    94
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    95
// one emit function for ending output in each profile.
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    96
typedef void (*emit_end)(Context *ctx);
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
    97
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
    98
// one args function for each possible sequence of opcode arguments.
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
    99
typedef int (*args_function)(Context *ctx);
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   100
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   101
// one state function for each opcode where we have state machine updates.
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   102
typedef int (*state_function)(Context *ctx);
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   103
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   104
typedef struct
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   105
{
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   106
    const char *name;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   107
    emit_start start_emitter;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   108
    emit_end end_emitter;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   109
    emit_comment comment_emitter;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   110
} D3D2GLSL_profile;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   111
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   112
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   113
typedef enum
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   114
{
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   115
    SHADER_TYPE_UNKNOWN = -1,
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   116
    SHADER_TYPE_PIXEL,
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   117
    SHADER_TYPE_VERTEX,
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   118
    SHADER_TYPE_TOTAL
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   119
} D3D2GLSL_shaderType;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   120
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   121
typedef enum
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   122
{
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   123
    REGISTER_TYPE_TEMP = 0,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   124
    REGISTER_TYPE_INPUT = 1,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   125
    REGISTER_TYPE_CONST = 2,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   126
    REGISTER_TYPE_ADDR = 3,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   127
    REGISTER_TYPE_TEXTURE = 3,  // ALSO 3!
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   128
    REGISTER_TYPE_RASTOUT = 4,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   129
    REGISTER_TYPE_ATTROUT = 5,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   130
    REGISTER_TYPE_TEXCRDOUT = 6,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   131
    REGISTER_TYPE_OUTPUT =  6, // ALSO 6!
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   132
    REGISTER_TYPE_CONSTINT =  7,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   133
    REGISTER_TYPE_COLOROUT =  8,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   134
    REGISTER_TYPE_DEPTHOUT =  9,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   135
    REGISTER_TYPE_SAMPLER = 10,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   136
    REGISTER_TYPE_CONST2 = 11,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   137
    REGISTER_TYPE_CONST3 = 12,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   138
    REGISTER_TYPE_CONST4 = 13,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   139
    REGISTER_TYPE_CONSTBOOL = 14,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   140
    REGISTER_TYPE_LOOP = 15,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   141
    REGISTER_TYPE_TEMPFLOAT16 = 16,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   142
    REGISTER_TYPE_MISCTYPE = 17,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   143
    REGISTER_TYPE_LABEL = 18,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   144
    REGISTER_TYPE_PREDICATE = 19,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   145
    REGISTER_TYPE_MAX = 19
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   146
} D3D2GLSL_registerType;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   147
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   148
typedef enum
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   149
{
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   150
    RASTOUT_TYPE_POSITION = 0,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   151
    RASTOUT_TYPE_FOG = 1,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   152
    RASTOUT_TYPE_POINT_SIZE = 2,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   153
    RASTOUT_TYPE_MAX = 2
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   154
} D3D2GLSL_rastoutType;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   155
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   156
typedef enum
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   157
{
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   158
    MISCTYPE_TYPE_POSITION = 0,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   159
    MISCTYPE_TYPE_FACE = 1,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   160
    MISCTYPE_TYPE_MAX = 1
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   161
} D3D2GLSL_misctypeType;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   162
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   163
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   164
// A simple linked list of strings, so we can build the final output without
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   165
//  realloc()ing for each new line, and easily insert lines into the middle
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   166
//  of the output without much trouble.
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   167
typedef struct OutputList
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   168
{
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   169
    char *str;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   170
    struct OutputList *next;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   171
} OutputList;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   172
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   173
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   174
// result modifiers.
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   175
#define MOD_SATURATE 0x01
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   176
#define MOD_PP 0x02
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   177
#define MOD_CENTROID 0x04
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   178
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   179
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   180
typedef struct
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   181
{
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   182
    const uint32 *token;   // this is the unmolested token in the stream.
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   183
    int regnum;
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   184
    int relative;
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   185
    int writemask;   // xyzw or rgba (all four, not split out).
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   186
    int writemask0;  // x or red
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   187
    int writemask1;  // y or green
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   188
    int writemask2;  // z or blue
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   189
    int writemask3;  // w or alpha
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   190
    int result_mod;
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   191
    int result_shift;
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   192
    int regtype;
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   193
} DestArgInfo;
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   194
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   195
typedef struct
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   196
{
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   197
    const uint32 *token;   // this is the unmolested token in the stream.
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   198
    int regnum;
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   199
    int relative;
22
91ab1ed38d63 [svn] Fixed parse_args().
icculus
parents: 21
diff changeset
   200
    int swizzle;  // xyzw (all four, not split out).
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   201
    int swizzle_x;
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   202
    int swizzle_y;
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   203
    int swizzle_z;
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   204
    int swizzle_w;
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   205
    int src_mod;
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   206
    int regtype;
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   207
} SourceArgInfo;
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   208
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   209
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   210
#define D3D2GLSL_SCRATCH_BUFFER_SIZE 256
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   211
#define D3D2GLSL_SCRATCH_BUFFERS 10
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   212
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   213
// Context...this is state that changes as we parse through a shader...
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   214
struct Context
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   215
{
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   216
    D3D2GLSL_malloc malloc;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   217
    D3D2GLSL_free free;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   218
    const uint32 *tokens;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   219
    uint32 tokencount;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   220
    OutputList output;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   221
    OutputList *output_tail;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   222
    int output_len; // total strlen; prevents walking the list just to malloc.
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   223
    const char *endline;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   224
    int endline_len;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   225
    const char *failstr;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   226
    char scratch[D3D2GLSL_SCRATCH_BUFFERS][D3D2GLSL_SCRATCH_BUFFER_SIZE];
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   227
    int scratchidx;  // current scratch buffer.
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   228
    int profileid;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   229
    const D3D2GLSL_profile *profile;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   230
    D3D2GLSL_shaderType shader_type;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   231
    uint32 major_ver;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   232
    uint32 minor_ver;
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   233
    DestArgInfo dest_args[1];
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   234
    SourceArgInfo source_args[4];
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   235
};
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   236
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   237
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   238
static inline char *get_scratch_buffer(Context *ctx)
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   239
{
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   240
    ctx->scratchidx = (ctx->scratchidx + 1) % D3D2GLSL_SCRATCH_BUFFERS;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   241
    return ctx->scratch[ctx->scratchidx];
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   242
} // get_scratch_buffer
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   243
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   244
7
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
   245
// Special-case return values from the parsing pipeline...
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   246
#define FAIL (-1)
7
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
   247
#define END_OF_STREAM (-2)
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   248
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   249
static const char *out_of_mem_string = "Out of memory";
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   250
static inline int out_of_memory(Context *ctx)
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   251
{
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   252
    if (ctx->failstr == NULL)
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   253
        ctx->failstr = out_of_mem_string;  // fail() would call malloc().
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   254
    return FAIL;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   255
} // out_of_memory
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   256
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   257
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   258
static int failf(Context *ctx, const char *fmt, ...) ISPRINTF(2,3);
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   259
static int failf(Context *ctx, const char *fmt, ...)
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   260
{
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   261
    if (ctx->failstr == NULL)  // don't change existing error.
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   262
    {
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   263
        char *scratch = get_scratch_buffer(ctx);
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   264
        va_list ap;
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   265
        va_start(ap, fmt);
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   266
        const int len = vsnprintf(scratch,D3D2GLSL_SCRATCH_BUFFER_SIZE,fmt,ap);
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   267
        va_end(ap);
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   268
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   269
        char *failstr = (char *) ctx->malloc(len + 1);
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   270
        if (failstr == NULL)
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   271
            out_of_memory(ctx);
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   272
        else
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   273
        {
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   274
            // see comments about scratch buffer overflow in output_line().
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   275
            if (len < D3D2GLSL_SCRATCH_BUFFER_SIZE)
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   276
                strcpy(failstr, scratch);  // copy it over.
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   277
            else
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   278
            {
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   279
                va_start(ap, fmt);
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   280
                vsnprintf(failstr, len + 1, fmt, ap);  // rebuild it.
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   281
                va_end(ap);
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   282
            } // else
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   283
            ctx->failstr = failstr;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   284
        } // else
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   285
    } // if
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   286
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   287
    return FAIL;
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   288
} // failf
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   289
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   290
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   291
static inline int fail(Context *ctx, const char *reason)
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   292
{
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   293
    return failf(ctx, "%s", reason);
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   294
} // fail
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   295
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   296
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   297
static int output_line(Context *ctx, const char *fmt, ...) ISPRINTF(2,3);
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   298
static int output_line(Context *ctx, const char *fmt, ...)
7
18bf77bb8c07 [svn] Cleanups, split things out.
icculus
parents: 6
diff changeset
   299
{
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   300
    if (ctx->failstr != NULL)
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   301
        return FAIL;  // we failed previously, don't go on...
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   302
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   303
    OutputList *item = (OutputList *) ctx->malloc(sizeof (OutputList));
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   304
    if (item == NULL)
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   305
        return out_of_memory(ctx);
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   306
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   307
    char *scratch = get_scratch_buffer(ctx);
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   308
    va_list ap;
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   309
    va_start(ap, fmt);
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   310
    const int len = vsnprintf(scratch, D3D2GLSL_SCRATCH_BUFFER_SIZE, fmt, ap);
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   311
    va_end(ap);
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   312
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   313
    item->str = (char *) ctx->malloc(len + 1);
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   314
    if (item->str == NULL)
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   315
    {
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   316
        free(item);
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   317
        return out_of_memory(ctx);
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   318
    } // if
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   319
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   320
    // If we overflowed our scratch buffer, that's okay. We were going to
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   321
    //  allocate anyhow...the scratch buffer just lets us avoid a second
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   322
    //  run of vsnprintf().
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   323
    if (len < D3D2GLSL_SCRATCH_BUFFER_SIZE)
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   324
        strcpy(item->str, scratch);  // copy it over.
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   325
    else
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   326
    {
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   327
        va_start(ap, fmt);
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   328
        vsnprintf(item->str, len + 1, fmt, ap);  // rebuild it.
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   329
        va_end(ap);
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   330
    } // else
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   331
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   332
    item->next = NULL;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   333
    ctx->output_tail->next = item;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   334
    ctx->output_tail = item;
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   335
    ctx->output_len += len + ctx->endline_len;
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   336
    return 0;
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   337
} // output_line
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   338
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
   339
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   340
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   341
// if SUPPORT_PROFILE_* isn't defined, we assume an implicit desire to support.
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   342
#define AT_LEAST_ONE_PROFILE 0
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   343
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   344
#if !SUPPORT_PROFILE_D3D
15
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   345
#define PROFILE_EMITTER_D3D(op)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   346
#else
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   347
#undef AT_LEAST_ONE_PROFILE
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   348
#define AT_LEAST_ONE_PROFILE 1
15
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   349
#define PROFILE_EMITTER_D3D(op) emit_D3D_##op,
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   350
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   351
static char *make_D3D_destarg_string(Context *ctx, const int idx)
15
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   352
{
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   353
    if (idx >= STATICARRAYLEN(ctx->dest_args))
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   354
    {
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   355
        fail(ctx, "Too many destination args");
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   356
        return "";
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   357
    } // if
16
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   358
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   359
    const DestArgInfo *arg = &ctx->dest_args[idx];
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   360
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   361
    const char *result_shift_str = "";
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   362
    switch (arg->result_shift)
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   363
    {
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   364
        case 0x1: result_shift_str = "_x2"; break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   365
        case 0x2: result_shift_str = "_x4"; break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   366
        case 0x3: result_shift_str = "_x8"; break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   367
        case 0xD: result_shift_str = "_d8"; break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   368
        case 0xE: result_shift_str = "_d4"; break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   369
        case 0xF: result_shift_str = "_d2"; break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   370
    } // switch
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   371
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   372
    const char *sat_str = (arg->result_mod & MOD_SATURATE) ? "_sat" : "";
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   373
    const char *pp_str = (arg->result_mod & MOD_PP) ? "_pp" : "";
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   374
    const char *cent_str = (arg->result_mod & MOD_CENTROID) ? "_centroid" : "";
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   375
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   376
    char regnum_str[16];
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   377
    snprintf(regnum_str, sizeof (regnum_str), "%u", (uint) arg->regnum);
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   378
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   379
    static const char *regtypes[] = {
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   380
        "r", "v", "c", NULL, NULL, "oD", NULL, "i", "oC", "oDepth",
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   381
        "s", "c", "c", "c", "b", "aL", NULL, NULL, "l", "p"
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   382
    };
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   383
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   384
    const char *regtype_str = NULL;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   385
    switch ((D3D2GLSL_registerType) arg->regtype)
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   386
    {
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   387
        case REGISTER_TYPE_TEMP:
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   388
            regtype_str = "r";
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   389
            break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   390
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   391
        case REGISTER_TYPE_INPUT:
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   392
            regtype_str = "v";
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   393
            break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   394
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   395
        case REGISTER_TYPE_CONST:
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   396
        case REGISTER_TYPE_CONST2:
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   397
        case REGISTER_TYPE_CONST3:
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   398
        case REGISTER_TYPE_CONST4:
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   399
            regtype_str = "c";
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   400
            break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   401
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   402
        case REGISTER_TYPE_ADDR:  // (or REGISTER_TYPE_TEXTURE, same value.)
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   403
            regtype_str = (ctx->shader_type == SHADER_TYPE_VERTEX) ? "a" : "t";
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   404
            break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   405
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   406
        case REGISTER_TYPE_RASTOUT:
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   407
            switch ((D3D2GLSL_rastoutType) arg->regnum)
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   408
            {
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   409
                case RASTOUT_TYPE_POSITION: regtype_str = "oPos"; break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   410
                case RASTOUT_TYPE_FOG: regtype_str = "oFog"; break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   411
                case RASTOUT_TYPE_POINT_SIZE: regtype_str = "oPts"; break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   412
            } // switch
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   413
            regnum_str[0] = '\0';  // no number for this register type.
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   414
            break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   415
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   416
        case REGISTER_TYPE_ATTROUT:
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   417
            regtype_str = "oD";
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   418
            break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   419
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   420
        case REGISTER_TYPE_TEXCRDOUT: // (or REGISTER_TYPE_OUTPUT, same value.)
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   421
            if ((ctx->shader_type==SHADER_TYPE_VERTEX) && (ctx->major_ver>=3))
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   422
                regtype_str = "o";
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   423
            else
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   424
                regtype_str = "oT";
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   425
            break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   426
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   427
        case REGISTER_TYPE_CONSTINT:
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   428
            regtype_str = "i";
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   429
            break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   430
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   431
        case REGISTER_TYPE_COLOROUT:
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   432
            regtype_str = "oC";
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   433
            break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   434
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   435
        case REGISTER_TYPE_DEPTHOUT:
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   436
            regtype_str = "oDepth";
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   437
            regnum_str[0] = '\0';  // no number for this register type.
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   438
            break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   439
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   440
        case REGISTER_TYPE_SAMPLER:
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   441
            regtype_str = "s";
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   442
            break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   443
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   444
        case REGISTER_TYPE_CONSTBOOL:
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   445
            regtype_str = "b";
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   446
            break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   447
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   448
        case REGISTER_TYPE_LOOP:
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   449
            regtype_str = "aL";
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   450
            regnum_str[0] = '\0';  // no number for this register type.
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   451
            break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   452
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   453
        // !!! FIXME: don't know what the asm string is for this..
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   454
        // case REGISTER_TYPE_TEMPFLOAT16:
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   455
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   456
        case REGISTER_TYPE_MISCTYPE:
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   457
            switch ((D3D2GLSL_misctypeType) arg->regnum)
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   458
            {
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   459
                case MISCTYPE_TYPE_POSITION: regtype_str = "vPos"; break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   460
                case MISCTYPE_TYPE_FACE: regtype_str = "vFace"; break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   461
            } // switch
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   462
            regnum_str[0] = '\0';  // no number for this register type.
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   463
            break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   464
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   465
        case REGISTER_TYPE_LABEL:
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   466
            regtype_str = "l";
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   467
            break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   468
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   469
        case REGISTER_TYPE_PREDICATE:
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   470
            regtype_str = "p";
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   471
            break;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   472
    } // switch
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   473
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   474
    if (regtype_str == NULL)
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   475
    {
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   476
        fail(ctx, "Unknown destination register type.");
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   477
        return "";
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   478
    } // if
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   479
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   480
    const char *dot_str = (arg->writemask != 0) ? "." : "";
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   481
    const char *x_str = (arg->writemask0 != 0) ? "x" : "";
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   482
    const char *y_str = (arg->writemask1 != 0) ? "y" : "";
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   483
    const char *z_str = (arg->writemask2 != 0) ? "z" : "";
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   484
    const char *w_str = (arg->writemask3 != 0) ? "w" : "";
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   485
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   486
    // may turn out something like "_x2_sat_pp_centroid r0.xyzw" ...
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   487
    char *retval = get_scratch_buffer(ctx);
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   488
    snprintf(retval, D3D2GLSL_SCRATCH_BUFFER_SIZE, "%s%s%s%s %s%s%s%s%s%s",
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   489
             result_shift_str, sat_str, pp_str, cent_str,
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   490
             regtype_str, regnum_str, dot_str, x_str, y_str, z_str, w_str);
16
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   491
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   492
    return retval;
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   493
} // make_D3D_destarg_string
16
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   494
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   495
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   496
static char *make_D3D_sourcearg_string(Context *ctx, const int idx)
16
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   497
{
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   498
    if (idx >= STATICARRAYLEN(ctx->source_args))
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   499
    {
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   500
        fail(ctx, "Too many source args");
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   501
        return "";
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   502
    } // if
16
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   503
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   504
    char *retval = get_scratch_buffer(ctx);
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   505
    strcpy(retval, "SRC");  // !!! FIXME
16
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   506
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   507
    return retval;
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   508
} // make_D3D_sourcearg_string
16
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   509
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   510
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   511
static void emit_D3D_start(Context *ctx)
16
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   512
{
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   513
    const uint major = (uint) ctx->major_ver;
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   514
    const uint minor = (uint) ctx->minor_ver;
19
8bca9cb2252f [svn] Fixed output for software vertex shader versions.
icculus
parents: 18
diff changeset
   515
16
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   516
    if (ctx->shader_type == SHADER_TYPE_PIXEL)
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   517
        output_line(ctx, "ps_%u_%u", major, minor);
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   518
    else if (ctx->shader_type == SHADER_TYPE_VERTEX)
19
8bca9cb2252f [svn] Fixed output for software vertex shader versions.
icculus
parents: 18
diff changeset
   519
    {
8bca9cb2252f [svn] Fixed output for software vertex shader versions.
icculus
parents: 18
diff changeset
   520
        char minorstr[16];
8bca9cb2252f [svn] Fixed output for software vertex shader versions.
icculus
parents: 18
diff changeset
   521
        if (minor == 0xFF)
8bca9cb2252f [svn] Fixed output for software vertex shader versions.
icculus
parents: 18
diff changeset
   522
            strcpy(minorstr, "sw");
8bca9cb2252f [svn] Fixed output for software vertex shader versions.
icculus
parents: 18
diff changeset
   523
        else
8bca9cb2252f [svn] Fixed output for software vertex shader versions.
icculus
parents: 18
diff changeset
   524
            snprintf(minorstr, sizeof (minorstr), "%u", (uint) minor);
8bca9cb2252f [svn] Fixed output for software vertex shader versions.
icculus
parents: 18
diff changeset
   525
8bca9cb2252f [svn] Fixed output for software vertex shader versions.
icculus
parents: 18
diff changeset
   526
        output_line(ctx, "vs_%u_%s", major, minorstr);
8bca9cb2252f [svn] Fixed output for software vertex shader versions.
icculus
parents: 18
diff changeset
   527
    } // else if
15
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   528
    else
16
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   529
    {
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   530
        failf(ctx, "Shader type %u unsupported in this profile.",
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   531
              (uint) ctx->shader_type);
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   532
    } // else
15
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   533
} // emit_D3D_start
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   534
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   535
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   536
static void emit_D3D_end(Context *ctx)
15
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   537
{
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   538
    output_line(ctx, "END");
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   539
} // emit_D3D_end
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   540
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   541
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   542
static void emit_D3D_comment(Context *ctx, const char *str)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   543
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   544
    output_line(ctx, "; %s", str);
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   545
} // emit_D3D_comment
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   546
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   547
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   548
static void emit_D3D_RESERVED(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   549
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   550
    // do nothing; fails in the state machine.
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   551
} // emit_D3D_RESERVED
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   552
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   553
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   554
// Generic D3D opcode emitters. A list of macros generate all the entry points
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   555
//  that call into these...
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   556
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   557
static void emit_D3D_opcode_d(Context *ctx, const char *opcode)
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   558
{
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   559
    const char *dst0 = make_D3D_destarg_string(ctx, 0);
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   560
    output_line(ctx, "%s%s", opcode, dst0);
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   561
} // emit_D3D_opcode_d
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   562
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   563
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   564
static void emit_D3D_opcode_s(Context *ctx, const char *opcode)
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   565
{
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   566
    const char *src0 = make_D3D_destarg_string(ctx, 0);
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   567
    output_line(ctx, "%s %s", opcode, src0);
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   568
} // emit_D3D_opcode_s
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   569
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   570
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   571
static void emit_D3D_opcode_ss(Context *ctx, const char *opcode)
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   572
{
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   573
    const char *src0 = make_D3D_sourcearg_string(ctx, 0);
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   574
    const char *src1 = make_D3D_sourcearg_string(ctx, 1);
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   575
    output_line(ctx, "%s %s, %s", opcode, src0, src1);
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   576
} // emit_D3D_opcode_s
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   577
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   578
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   579
static void emit_D3D_opcode_ds(Context *ctx, const char *opcode)
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   580
{
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   581
    const char *dst0 = make_D3D_destarg_string(ctx, 0);
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   582
    const char *src0 = make_D3D_sourcearg_string(ctx, 0);
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   583
    output_line(ctx, "%s%s, %s", opcode, dst0, src0);
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   584
} // emit_D3D_opcode_ds
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   585
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   586
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   587
static void emit_D3D_opcode_dss(Context *ctx, const char *opcode)
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   588
{
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   589
    const char *dst0 = make_D3D_destarg_string(ctx, 0);
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   590
    const char *src0 = make_D3D_sourcearg_string(ctx, 0);
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   591
    const char *src1 = make_D3D_sourcearg_string(ctx, 1);
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   592
    output_line(ctx, "%s%s, %s, %s", opcode, dst0, src0, src1);
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   593
} // emit_D3D_opcode_dss
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   594
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   595
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   596
static void emit_D3D_opcode_dsss(Context *ctx, const char *opcode)
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   597
{
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   598
    const char *dst0 = make_D3D_destarg_string(ctx, 0);
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   599
    const char *src0 = make_D3D_sourcearg_string(ctx, 0);
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   600
    const char *src1 = make_D3D_sourcearg_string(ctx, 1);
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   601
    const char *src2 = make_D3D_sourcearg_string(ctx, 2);
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   602
    output_line(ctx, "%s%s, %s, %s, %s", opcode, dst0, src0, src1, src2);
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   603
} // emit_D3D_opcode_dsss
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   604
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   605
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   606
static void emit_D3D_opcode_dssss(Context *ctx, const char *opcode)
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   607
{
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   608
    const char *dst0 = make_D3D_destarg_string(ctx, 0);
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   609
    const char *src0 = make_D3D_sourcearg_string(ctx, 0);
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   610
    const char *src1 = make_D3D_sourcearg_string(ctx, 1);
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   611
    const char *src2 = make_D3D_sourcearg_string(ctx, 2);
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   612
    const char *src3 = make_D3D_sourcearg_string(ctx, 3);
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
   613
    output_line(ctx,"%s%s, %s, %s, %s, %s",opcode,dst0,src0,src1,src2,src3);
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   614
} // emit_D3D_opcode_dssss
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   615
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   616
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   617
#define EMIT_D3D_OPCODE_FUNC(op) \
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   618
    static void emit_D3D_##op(Context *ctx) { \
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   619
        output_line(ctx, #op); \
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   620
    }
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   621
#define EMIT_D3D_OPCODE_D_FUNC(op) \
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   622
    static void emit_D3D_##op(Context *ctx) { \
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   623
        emit_D3D_opcode_d(ctx, #op); \
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   624
    }
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   625
#define EMIT_D3D_OPCODE_S_FUNC(op) \
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   626
    static void emit_D3D_##op(Context *ctx) { \
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   627
        emit_D3D_opcode_s(ctx, #op); \
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   628
    }
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   629
#define EMIT_D3D_OPCODE_SS_FUNC(op) \
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   630
    static void emit_D3D_##op(Context *ctx) { \
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   631
        emit_D3D_opcode_ss(ctx, #op); \
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   632
    }
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   633
#define EMIT_D3D_OPCODE_DS_FUNC(op) \
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   634
    static void emit_D3D_##op(Context *ctx) { \
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   635
        emit_D3D_opcode_ds(ctx, #op); \
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   636
    }
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   637
#define EMIT_D3D_OPCODE_DSS_FUNC(op) \
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   638
    static void emit_D3D_##op(Context *ctx) { \
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   639
        emit_D3D_opcode_dss(ctx, #op); \
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   640
    }
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   641
#define EMIT_D3D_OPCODE_DSSS_FUNC(op) \
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   642
    static void emit_D3D_##op(Context *ctx) { \
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   643
        emit_D3D_opcode_dsss(ctx, #op); \
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   644
    }
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   645
#define EMIT_D3D_OPCODE_DSSSS_FUNC(op) \
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   646
    static void emit_D3D_##op(Context *ctx) { \
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   647
        emit_D3D_opcode_dssss(ctx, #op); \
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   648
    }
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   649
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   650
EMIT_D3D_OPCODE_FUNC(NOP)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   651
EMIT_D3D_OPCODE_DS_FUNC(MOV)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   652
EMIT_D3D_OPCODE_DSS_FUNC(ADD)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   653
EMIT_D3D_OPCODE_DSS_FUNC(SUB)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   654
EMIT_D3D_OPCODE_DSSS_FUNC(MAD)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   655
EMIT_D3D_OPCODE_DSS_FUNC(MUL)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   656
EMIT_D3D_OPCODE_DS_FUNC(RCP)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   657
EMIT_D3D_OPCODE_DS_FUNC(RSQ)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   658
EMIT_D3D_OPCODE_DSS_FUNC(DP3)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   659
EMIT_D3D_OPCODE_DSS_FUNC(DP4)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   660
EMIT_D3D_OPCODE_DSS_FUNC(MIN)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   661
EMIT_D3D_OPCODE_DSS_FUNC(MAX)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   662
EMIT_D3D_OPCODE_DSS_FUNC(SLT)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   663
EMIT_D3D_OPCODE_DSS_FUNC(SGE)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   664
EMIT_D3D_OPCODE_DS_FUNC(EXP)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   665
EMIT_D3D_OPCODE_DS_FUNC(LOG)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   666
EMIT_D3D_OPCODE_DS_FUNC(LIT)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   667
EMIT_D3D_OPCODE_DSS_FUNC(DST)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   668
EMIT_D3D_OPCODE_DSSS_FUNC(LRP)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   669
EMIT_D3D_OPCODE_DS_FUNC(FRC)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   670
EMIT_D3D_OPCODE_DSS_FUNC(M4X4)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   671
EMIT_D3D_OPCODE_DSS_FUNC(M4X3)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   672
EMIT_D3D_OPCODE_DSS_FUNC(M3X4)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   673
EMIT_D3D_OPCODE_DSS_FUNC(M3X3)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   674
EMIT_D3D_OPCODE_DSS_FUNC(M3X2)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   675
EMIT_D3D_OPCODE_S_FUNC(CALL)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   676
EMIT_D3D_OPCODE_SS_FUNC(CALLNZ)
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   677
EMIT_D3D_OPCODE_SS_FUNC(LOOP)
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   678
EMIT_D3D_OPCODE_FUNC(RET)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   679
EMIT_D3D_OPCODE_FUNC(ENDLOOP)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   680
EMIT_D3D_OPCODE_S_FUNC(LABEL)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   681
EMIT_D3D_OPCODE_FUNC(DCL)  // !!! FIXME!
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   682
EMIT_D3D_OPCODE_DSS_FUNC(POW)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   683
EMIT_D3D_OPCODE_DSS_FUNC(CRS)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   684
EMIT_D3D_OPCODE_DSSS_FUNC(SGN)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   685
EMIT_D3D_OPCODE_DS_FUNC(ABS)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   686
EMIT_D3D_OPCODE_DS_FUNC(NRM)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   687
EMIT_D3D_OPCODE_DS_FUNC(SINCOS)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   688
EMIT_D3D_OPCODE_S_FUNC(REP)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   689
EMIT_D3D_OPCODE_FUNC(ENDREP)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   690
EMIT_D3D_OPCODE_S_FUNC(IF)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   691
EMIT_D3D_OPCODE_SS_FUNC(IFC)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   692
EMIT_D3D_OPCODE_FUNC(ELSE)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   693
EMIT_D3D_OPCODE_FUNC(ENDIF)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   694
EMIT_D3D_OPCODE_FUNC(BREAK)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   695
EMIT_D3D_OPCODE_SS_FUNC(BREAKC)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   696
EMIT_D3D_OPCODE_DS_FUNC(MOVA)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   697
EMIT_D3D_OPCODE_FUNC(DEFB) // !!! FIXME!
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   698
EMIT_D3D_OPCODE_FUNC(DEFI) // !!! FIXME!
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   699
EMIT_D3D_OPCODE_FUNC(TEXCOORD) // !!! FIXME!
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   700
EMIT_D3D_OPCODE_D_FUNC(TEXKILL)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   701
EMIT_D3D_OPCODE_FUNC(TEX) // !!! FIXME!
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   702
EMIT_D3D_OPCODE_DS_FUNC(TEXBEM)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   703
EMIT_D3D_OPCODE_DS_FUNC(TEXBEML)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   704
EMIT_D3D_OPCODE_DS_FUNC(TEXREG2AR)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   705
EMIT_D3D_OPCODE_DS_FUNC(TEXREG2GB)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   706
EMIT_D3D_OPCODE_DS_FUNC(TEXM3X2PAD)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   707
EMIT_D3D_OPCODE_DS_FUNC(TEXM3X2TEX)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   708
EMIT_D3D_OPCODE_DS_FUNC(TEXM3X3PAD)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   709
EMIT_D3D_OPCODE_DS_FUNC(TEXM3X3TEX)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   710
EMIT_D3D_OPCODE_DSS_FUNC(TEXM3X3SPEC)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   711
EMIT_D3D_OPCODE_DS_FUNC(TEXM3X3VSPEC)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   712
EMIT_D3D_OPCODE_DS_FUNC(EXPP)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   713
EMIT_D3D_OPCODE_DS_FUNC(LOGP)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   714
EMIT_D3D_OPCODE_DSSS_FUNC(CND)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   715
EMIT_D3D_OPCODE_FUNC(DEF) // !!! FIXME!
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   716
EMIT_D3D_OPCODE_DS_FUNC(TEXREG2RGB)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   717
EMIT_D3D_OPCODE_DS_FUNC(TEXDP3TEX)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   718
EMIT_D3D_OPCODE_DS_FUNC(TEXM3X2DEPTH)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   719
EMIT_D3D_OPCODE_DS_FUNC(TEXDP3)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   720
EMIT_D3D_OPCODE_DS_FUNC(TEXM3X3)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   721
EMIT_D3D_OPCODE_D_FUNC(TEXDEPTH)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   722
EMIT_D3D_OPCODE_DSSS_FUNC(CMP)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   723
EMIT_D3D_OPCODE_DSS_FUNC(BEM)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   724
EMIT_D3D_OPCODE_DSSS_FUNC(DP2ADD)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   725
EMIT_D3D_OPCODE_DS_FUNC(DSX)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   726
EMIT_D3D_OPCODE_DS_FUNC(DSY)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   727
EMIT_D3D_OPCODE_DSSSS_FUNC(TEXLDD)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   728
EMIT_D3D_OPCODE_DSS_FUNC(SETP)
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   729
EMIT_D3D_OPCODE_DSS_FUNC(TEXLDL)
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
   730
EMIT_D3D_OPCODE_S_FUNC(BREAKP)
17
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   731
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   732
#undef EMIT_D3D_OPCODE_FUNC
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   733
#undef EMIT_D3D_OPCODE_D_FUNC
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   734
#undef EMIT_D3D_OPCODE_S_FUNC
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   735
#undef EMIT_D3D_OPCODE_SS_FUNC
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   736
#undef EMIT_D3D_OPCODE_DS_FUNC
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   737
#undef EMIT_D3D_OPCODE_DSS_FUNC
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   738
#undef EMIT_D3D_OPCODE_DSSS_FUNC
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   739
#undef EMIT_D3D_OPCODE_DSSSS_FUNC
78d605d6641d [svn] Starting to fill in D3D profile...
icculus
parents: 16
diff changeset
   740
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   741
#endif  // SUPPORT_PROFILE_D3D
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   742
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   743
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   744
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   745
#if !SUPPORT_PROFILE_GLSL
15
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   746
#define PROFILE_EMITTER_GLSL(op)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   747
#else
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   748
#undef AT_LEAST_ONE_PROFILE
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   749
#define AT_LEAST_ONE_PROFILE 1
15
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   750
#define PROFILE_EMITTER_GLSL(op) emit_GLSL_##op,
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   751
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   752
static void emit_GLSL_start(Context *ctx)
15
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   753
{
16
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   754
    const uint major = (uint) ctx->major_ver;
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   755
    const uint minor = (uint) ctx->minor_ver;
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   756
    if (ctx->shader_type == SHADER_TYPE_PIXEL)
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   757
        output_line(ctx, "// Pixel shader, version %u.%u", major, minor);
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   758
    else if (ctx->shader_type == SHADER_TYPE_VERTEX)
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   759
        output_line(ctx, "// Vertex shader, version %u.%u", major, minor);
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   760
    else
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   761
    {
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   762
        failf(ctx, "Shader type %u unsupported in this profile.",
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   763
              (uint) ctx->shader_type);
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   764
    } // else
0fac78e9ff57 [svn] Bunch More Work.
icculus
parents: 15
diff changeset
   765
15
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   766
    output_line(ctx, "void main() {");
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   767
} // emit_GLSL_start
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   768
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   769
static void emit_GLSL_end(Context *ctx)
15
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   770
{
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   771
    output_line(ctx, "}");
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
   772
} // emit_GLSL_end
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   773
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   774
static void emit_GLSL_comment(Context *ctx, const char *str)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   775
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   776
    output_line(ctx, "// %s", str);
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   777
} // emit_GLSL_comment
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   778
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   779
static void emit_GLSL_NOP(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   780
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   781
    // no-op is a no-op.  :)
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   782
} // emit_GLSL_NOP
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   783
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   784
static void emit_GLSL_MOV(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   785
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   786
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   787
} // emit_GLSL_MOV
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   788
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   789
static void emit_GLSL_ADD(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   790
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   791
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   792
} // emit_GLSL_ADD
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   793
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   794
static void emit_GLSL_SUB(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   795
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   796
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   797
} // emit_GLSL_SUB
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   798
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   799
static void emit_GLSL_MAD(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   800
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   801
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   802
} // emit_GLSL_MAD
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   803
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   804
static void emit_GLSL_MUL(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   805
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   806
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   807
} // emit_GLSL_MUL
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   808
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   809
static void emit_GLSL_RCP(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   810
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   811
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   812
} // emit_GLSL_RCP
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   813
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   814
static void emit_GLSL_RSQ(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   815
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   816
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   817
} // emit_GLSL_RSQ
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   818
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   819
static void emit_GLSL_DP3(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   820
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   821
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   822
} // emit_GLSL_DP3
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   823
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   824
static void emit_GLSL_DP4(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   825
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   826
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   827
} // emit_GLSL_DP4
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   828
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   829
static void emit_GLSL_MIN(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   830
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   831
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   832
} // emit_GLSL_MIN
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   833
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   834
static void emit_GLSL_MAX(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   835
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   836
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   837
} // emit_GLSL_MAX
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   838
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   839
static void emit_GLSL_SLT(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   840
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   841
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   842
} // emit_GLSL_SLT
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   843
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   844
static void emit_GLSL_SGE(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   845
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   846
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   847
} // emit_GLSL_SGE
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   848
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   849
static void emit_GLSL_EXP(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   850
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   851
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   852
} // emit_GLSL_EXP
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   853
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   854
static void emit_GLSL_LOG(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   855
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   856
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   857
} // emit_GLSL_LOG
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   858
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   859
static void emit_GLSL_LIT(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   860
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   861
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   862
} // emit_GLSL_LIT
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   863
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   864
static void emit_GLSL_DST(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   865
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   866
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   867
} // emit_GLSL_DST
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   868
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   869
static void emit_GLSL_LRP(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   870
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   871
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   872
} // emit_GLSL_LRP
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   873
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   874
static void emit_GLSL_FRC(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   875
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   876
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   877
} // emit_GLSL_FRC
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   878
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   879
static void emit_GLSL_M4X4(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   880
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   881
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   882
} // emit_GLSL_M4X4
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   883
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   884
static void emit_GLSL_M4X3(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   885
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   886
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   887
} // emit_GLSL_M4X3
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   888
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   889
static void emit_GLSL_M3X4(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   890
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   891
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   892
} // emit_GLSL_M3X4
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   893
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   894
static void emit_GLSL_M3X3(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   895
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   896
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   897
} // emit_GLSL_M3X3
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   898
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   899
static void emit_GLSL_M3X2(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   900
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   901
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   902
} // emit_GLSL_M3X2
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   903
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   904
static void emit_GLSL_CALL(Context *ctx)
1
99ac16070d07 [svn] Initial add.
icculus
parents:
diff changeset
   905
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   906
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   907
} // emit_GLSL_CALL
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   908
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   909
static void emit_GLSL_CALLNZ(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   910
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   911
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   912
} // emit_GLSL_CALLNZ
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   913
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   914
static void emit_GLSL_LOOP(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   915
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   916
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   917
} // emit_GLSL_LOOP
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   918
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   919
static void emit_GLSL_RET(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   920
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   921
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   922
} // emit_GLSL_RET
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   923
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   924
static void emit_GLSL_ENDLOOP(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   925
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   926
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   927
} // emit_GLSL_ENDLOOP
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   928
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   929
static void emit_GLSL_LABEL(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   930
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   931
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   932
} // emit_GLSL_LABEL
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   933
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   934
static void emit_GLSL_DCL(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   935
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   936
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   937
} // emit_GLSL_DCL
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   938
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   939
static void emit_GLSL_POW(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   940
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   941
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   942
} // emit_GLSL_POW
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   943
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   944
static void emit_GLSL_CRS(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   945
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   946
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   947
} // emit_GLSL_CRS
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   948
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   949
static void emit_GLSL_SGN(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   950
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   951
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   952
} // emit_GLSL_SGN
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   953
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   954
static void emit_GLSL_ABS(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   955
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   956
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   957
} // emit_GLSL_ABS
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   958
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   959
static void emit_GLSL_NRM(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   960
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   961
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   962
} // emit_GLSL_NRM
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   963
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   964
static void emit_GLSL_SINCOS(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   965
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   966
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   967
} // emit_GLSL_SINCOS
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   968
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   969
static void emit_GLSL_REP(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   970
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   971
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   972
} // emit_GLSL_REP
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   973
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   974
static void emit_GLSL_ENDREP(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   975
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   976
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   977
} // emit_GLSL_ENDREP
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   978
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   979
static void emit_GLSL_IF(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   980
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   981
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   982
} // emit_GLSL_IF
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   983
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   984
static void emit_GLSL_IFC(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   985
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   986
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   987
} // emit_GLSL_IFC
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   988
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   989
static void emit_GLSL_ELSE(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   990
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   991
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   992
} // emit_GLSL_ELSE
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
   993
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   994
static void emit_GLSL_ENDIF(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   995
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   996
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   997
} // emit_GLSL_ENDIF
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
   998
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
   999
static void emit_GLSL_BREAK(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1000
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1001
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1002
} // emit_GLSL_BREAK
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1003
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1004
static void emit_GLSL_BREAKC(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1005
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1006
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1007
} // emit_GLSL_BREAKC
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1008
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1009
static void emit_GLSL_MOVA(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1010
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1011
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1012
} // emit_GLSL_MOVA
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1013
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1014
static void emit_GLSL_DEFB(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1015
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1016
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1017
} // emit_GLSL_DEFB
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1018
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1019
static void emit_GLSL_DEFI(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1020
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1021
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1022
} // emit_GLSL_DEFI
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1023
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1024
static void emit_GLSL_TEXCOORD(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1025
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1026
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1027
} // emit_GLSL_TEXCOORD
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1028
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1029
static void emit_GLSL_TEXKILL(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1030
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1031
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1032
} // emit_GLSL_TEXKILL
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1033
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1034
static void emit_GLSL_TEX(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1035
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1036
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1037
} // emit_GLSL_TEX
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1038
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1039
static void emit_GLSL_TEXBEM(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1040
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1041
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1042
} // emit_GLSL_TEXBEM
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1043
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1044
static void emit_GLSL_TEXBEML(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1045
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1046
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1047
} // emit_GLSL_TEXBEML
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1048
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1049
static void emit_GLSL_TEXREG2AR(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1050
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1051
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1052
} // emit_GLSL_TEXREG2AR
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1053
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1054
static void emit_GLSL_TEXREG2GB(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1055
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1056
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1057
} // emit_GLSL_TEXREG2GB
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1058
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1059
static void emit_GLSL_TEXM3X2PAD(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1060
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1061
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1062
} // emit_GLSL_TEXM3X2PAD
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1063
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1064
static void emit_GLSL_TEXM3X2TEX(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1065
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1066
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1067
} // emit_GLSL_TEXM3X2TEX
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1068
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1069
static void emit_GLSL_TEXM3X3PAD(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1070
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1071
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1072
} // emit_GLSL_TEXM3X3PAD
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1073
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1074
static void emit_GLSL_TEXM3X3TEX(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1075
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1076
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1077
} // emit_GLSL_TEXM3X3TEX
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1078
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1079
static void emit_GLSL_TEXM3X3SPEC(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1080
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1081
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1082
} // emit_GLSL_TEXM3X3SPEC
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1083
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1084
static void emit_GLSL_TEXM3X3VSPEC(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1085
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1086
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1087
} // emit_GLSL_TEXM3X3VSPEC
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1088
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1089
static void emit_GLSL_EXPP(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1090
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1091
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1092
} // emit_GLSL_EXPP
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1093
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1094
static void emit_GLSL_LOGP(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1095
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1096
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1097
} // emit_GLSL_LOGP
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1098
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1099
static void emit_GLSL_CND(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1100
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1101
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1102
} // emit_GLSL_CND
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1103
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1104
static void emit_GLSL_DEF(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1105
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1106
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1107
} // emit_GLSL_DEF
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1108
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1109
static void emit_GLSL_TEXREG2RGB(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1110
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1111
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1112
} // emit_GLSL_TEXREG2RGB
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1113
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1114
static void emit_GLSL_TEXDP3TEX(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1115
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1116
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1117
} // emit_GLSL_TEXDP3TEX
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1118
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1119
static void emit_GLSL_TEXM3X2DEPTH(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1120
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1121
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1122
} // emit_GLSL_TEXM3X2DEPTH
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1123
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1124
static void emit_GLSL_TEXDP3(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1125
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1126
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1127
} // emit_GLSL_TEXDP3
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1128
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1129
static void emit_GLSL_TEXM3X3(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1130
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1131
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1132
} // emit_GLSL_TEXM3X3
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1133
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1134
static void emit_GLSL_TEXDEPTH(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1135
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1136
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1137
} // emit_GLSL_TEXDEPTH
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1138
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1139
static void emit_GLSL_CMP(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1140
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1141
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1142
} // emit_GLSL_CMP
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1143
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1144
static void emit_GLSL_BEM(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1145
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1146
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1147
} // emit_GLSL_BEM
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1148
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1149
static void emit_GLSL_DP2ADD(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1150
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1151
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1152
} // emit_GLSL_DP2ADD
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1153
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1154
static void emit_GLSL_DSX(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1155
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1156
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1157
} // emit_GLSL_DSX
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1158
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1159
static void emit_GLSL_DSY(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1160
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1161
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1162
} // emit_GLSL_DSY
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1163
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1164
static void emit_GLSL_TEXLDD(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1165
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1166
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1167
} // emit_GLSL_TEXLDD
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1168
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1169
static void emit_GLSL_SETP(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1170
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1171
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1172
} // emit_GLSL_SETP
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1173
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1174
static void emit_GLSL_TEXLDL(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1175
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1176
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1177
} // emit_GLSL_TEXLDL
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1178
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1179
static void emit_GLSL_BREAKP(Context *ctx)
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1180
{
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1181
    fail(ctx, "unimplemented.");  // !!! FIXME
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1182
} // emit_GLSL_BREAKP
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1183
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1184
static void emit_GLSL_RESERVED(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1185
{
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1186
    // do nothing; fails in the state machine.
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1187
} // emit_GLSL_RESERVED
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1188
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1189
#endif  // SUPPORT_PROFILE_GLSL
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1190
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1191
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1192
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1193
#if !AT_LEAST_ONE_PROFILE
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1194
#error No profiles are supported. Fix your build.
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1195
#endif
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1196
15
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1197
static const D3D2GLSL_profile profiles[] =
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1198
{
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1199
#if SUPPORT_PROFILE_D3D
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1200
    { "d3d", emit_D3D_start, emit_D3D_end, emit_D3D_comment },
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1201
#endif
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1202
#if SUPPORT_PROFILE_GLSL
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1203
    { "glsl", emit_GLSL_start, emit_GLSL_end, emit_GLSL_comment },
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1204
#endif
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1205
};
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1206
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1207
// The PROFILE_EMITTER_* items MUST be in the same order as profiles[]!
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1208
#define PROFILE_EMITTERS(op) { \
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1209
     PROFILE_EMITTER_D3D(op) \
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1210
     PROFILE_EMITTER_GLSL(op) \
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1211
}
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1212
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1213
15
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1214
97ad0050e75b [svn] Still more profile cleanup.
icculus
parents: 14
diff changeset
  1215
// State machine functions...
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1216
18
0dbdb2be8bf8 [svn] Bunch More Work. Cleanups, added app-supplied allocators, flexible output, etc.
icculus
parents: 17
diff changeset
  1217
static int state_RESERVED(Context *ctx)
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1218
{
12
d81712dd1a46 [svn] Cleaned up and improved output and fail state.
icculus
parents: 11
diff changeset
  1219
    return fail(ctx, "Tried to use RESERVED opcode.");
14
7075b6e31471 [svn] More proper split into profiles.
icculus
parents: 13
diff changeset
  1220
} // state_RESERVED
2
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1221
c37210f5e87b [svn] Bunch More Work. Parse out instruction tokens, fail in a bunch of new stubs.
icculus
parents: 1
diff changeset
  1222
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1223
static int parse_destination_token(Context *ctx, DestArgInfo *info)
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1224
{
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1225
    if (ctx->failstr != NULL)
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1226
        return FAIL;  // already failed elsewhere.
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1227
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1228
    if (ctx->tokencount == 0)
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1229
        return fail(ctx, "Out of tokens in destination parameter");
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1230
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1231
    const uint32 token = SWAP32(*(ctx->tokens));
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1232
    const int reserved1 = (int) ((token >> 14) & 0x3); // bits 14 through 15
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1233
    const int reserved2 = (int) ((token >> 31) & 0x1); // bit 31
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1234
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
  1235
    info->token = ctx->tokens;
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1236
    info->regnum = (int) (token & 0x7ff);  // bits 0 through 10
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1237
    info->relative = (int) ((token >> 13) & 0x1); // bit 13
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
  1238
    info->writemask = (int) ((token >> 16) & 0xF); // bit 16
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
  1239
    info->writemask0 = (int) ((token >> 16) & 0x1); // bit 16
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
  1240
    info->writemask1 = (int) ((token >> 17) & 0x1); // bit 17
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
  1241
    info->writemask2 = (int) ((token >> 18) & 0x1); // bit 18
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
  1242
    info->writemask3 = (int) ((token >> 19) & 0x1); // bit 19
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1243
    info->result_mod = (int) ((token >> 20) & 0xF); // bits 20 through 23
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1244
    info->result_shift = (int) ((token >> 24) & 0xF); // bits 24 through 27
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1245
    info->regtype = (int) ((token >> 28) & 0x7) | ((token >> 9) & 0x18);  // bits 28-30, 11-12
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1246
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
  1247
    ctx->tokens++;  // swallow token for now, for multiple calls in a row.
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
  1248
    ctx->tokencount--;  // swallow token for now, for multiple calls in a row.
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
  1249
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1250
    if (reserved1 != 0x0)
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1251
        return fail(ctx, "Reserved bit #1 in destination token must be zero");
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1252
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1253
    if (reserved2 != 0x1)
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1254
        return fail(ctx, "Reserved bit #2 in destination token must be one");
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1255
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1256
    if (info->relative)
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1257
    {
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1258
        if (ctx->shader_type != SHADER_TYPE_VERTEX)
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1259
            return fail(ctx, "Relative addressing in non-vertex shader");
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1260
        else if (ctx->major_ver < 3)
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1261
            return fail(ctx, "Relative addressing in vertex shader version < 3.0");
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1262
        return fail(ctx, "Relative addressing is unsupported");  // !!! FIXME
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1263
    } // if
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1264
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
  1265
    const int s = info->result_shift;
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
  1266
    if (s != 0)
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1267
    {
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1268
        if (ctx->shader_type != SHADER_TYPE_PIXEL)
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1269
            return fail(ctx, "Result shift scale in non-pixel shader");
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1270
        else if (ctx->major_ver >= 2)
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1271
            return fail(ctx, "Result shift scale in pixel shader version >= 2.0");
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
  1272
        else if ( ! (((s >= 1) && (s <= 3)) || ((s >= 0xD) && (s <= 0xF))) )
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
  1273
            return fail(ctx, "Result shift scale isn't 1 to 3, or 13 to 15.");
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1274
    } // if
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1275
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
  1276
    if (info->result_mod & MOD_SATURATE)  // Saturate (vertex shaders only)
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1277
    {
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1278
        if (ctx->shader_type != SHADER_TYPE_VERTEX)
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1279
            return fail(ctx, "Saturate result mod in non-vertex shader");
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1280
    } // if
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1281
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
  1282
    if (info->result_mod & MOD_PP)  // Partial precision (pixel shaders only)
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1283
    {
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1284
        if (ctx->shader_type != SHADER_TYPE_PIXEL)
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1285
            return fail(ctx, "Partial precision result mod in non-pixel shader");
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1286
    } // if
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1287
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
  1288
    if (info->result_mod & MOD_CENTROID)  // Centroid (pixel shaders only)
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1289
    {
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1290
        if (ctx->shader_type != SHADER_TYPE_PIXEL)
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1291
            return fail(ctx, "Centroid result mod in non-pixel shader");
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1292
    } // if
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1293
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
  1294
    if ((info->regtype < 0) || (info->regtype > REGISTER_TYPE_MAX))
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
  1295
        return fail(ctx, "Register type is out of range");
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
  1296
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1297
    return 1;
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1298
} // parse_destination_token
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1299
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1300
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1301
static int parse_source_token(Context *ctx, SourceArgInfo *info)
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1302
{
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1303
    if (ctx->failstr != NULL)
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1304
        return FAIL;  // already failed elsewhere.
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1305
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1306
    if (ctx->tokencount == 0)
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1307
        return fail(ctx, "Out of tokens in source parameter");
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1308
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1309
    const uint32 token = SWAP32(*(ctx->tokens));
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1310
    const int reserved1 = (int) ((token >> 14) & 0x3); // bits 14 through 15
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1311
    const int reserved2 = (int) ((token >> 31) & 0x1); // bit 31
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1312
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
  1313
    info->token = ctx->tokens;
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1314
    info->regnum = (int) (token & 0x7ff);  // bits 0 through 10
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1315
    info->relative = (int) ((token >> 13) & 0x1); // bit 13
22
91ab1ed38d63 [svn] Fixed parse_args().
icculus
parents: 21
diff changeset
  1316
    info->swizzle = (int) ((token >> 16) & 0xF); // bits 16 through 23
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1317
    info->swizzle_x = (int) ((token >> 16) & 0x3); // bits 16 through 17
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1318
    info->swizzle_y = (int) ((token >> 18) & 0x3); // bits 18 through 19
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1319
    info->swizzle_z = (int) ((token >> 20) & 0x3); // bits 20 through 21
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1320
    info->swizzle_w = (int) ((token >> 22) & 0x3); // bits 22 through 23
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1321
    info->src_mod = (int) ((token >> 24) & 0xF); // bits 24 through 27
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1322
    info->regtype = (int) ((token >> 28) & 0x7) | ((token >> 9) & 0x18);  // bits 28-30, 11-12
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1323
21
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
  1324
    ctx->tokens++;  // swallow token for now, for multiple calls in a row.
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
  1325
    ctx->tokencount--;  // swallow token for now, for multiple calls in a row.
d43449cf3cb2 [svn] Implemented destination argument output in D3D profile. Untested.
icculus
parents: 20
diff changeset
  1326
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1327
    if (reserved1 != 0x0)
22
91ab1ed38d63 [svn] Fixed parse_args().
icculus
parents: 21
diff changeset
  1328
        return fail(ctx, "Reserved bits #1 in source token must be zero");
20
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1329
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1330
    if (reserved2 != 0x1)
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1331
        return fail(ctx, "Reserved bit #2 in source token must be one");
bb2e8f285acc [svn] Bunch More Work...higher level parses dest/src tokens before it goes to the
icculus
parents: 19
diff changeset
  1