author | Ryan C. Gordon <icculus@icculus.org> |
Mon, 21 Apr 2008 23:44:51 -0400 | |
branch | trunk |
changeset 170 | 9d71c08c756e |
parent 169 | 7e9d90724cf8 |
child 172 | f81c6cb14140 |
permissions | -rw-r--r-- |
153
4410cc03dade
Added finderrors.c to revision control.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
1 |
#include <stdio.h> |
4410cc03dade
Added finderrors.c to revision control.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
2 |
#include <stdlib.h> |
4410cc03dade
Added finderrors.c to revision control.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
3 |
#include <string.h> |
4410cc03dade
Added finderrors.c to revision control.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
4 |
#include <stdarg.h> |
4410cc03dade
Added finderrors.c to revision control.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
5 |
#include <sys/types.h> |
4410cc03dade
Added finderrors.c to revision control.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
6 |
#include <dirent.h> |
4410cc03dade
Added finderrors.c to revision control.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
7 |
#include <errno.h> |
169
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
8 |
#include <unistd.h> |
153
4410cc03dade
Added finderrors.c to revision control.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
9 |
|
4410cc03dade
Added finderrors.c to revision control.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
10 |
#include "mojoshader.h" |
4410cc03dade
Added finderrors.c to revision control.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
11 |
|
169
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
12 |
#define FINDERRORS_COMPILE_SHADERS 1 |
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
13 |
|
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
14 |
#if FINDERRORS_COMPILE_SHADERS |
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
15 |
#include "SDL.h" |
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
16 |
#include <gl.h> |
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
17 |
#include <glext.h> |
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
18 |
#endif |
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
19 |
|
170
9d71c08c756e
Ripped out the multithreading from finderrors.c ...
Ryan C. Gordon <icculus@icculus.org>
parents:
169
diff
changeset
|
20 |
#define report printf |
169
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
21 |
|
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
22 |
static int compile_shader(const char *fname, const MOJOSHADER_parseData *pd) |
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
23 |
{ |
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
24 |
int retval = 1; |
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
25 |
|
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
26 |
#if FINDERRORS_COMPILE_SHADERS |
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
27 |
const GLenum shader_type = (pd->shader_type == MOJOSHADER_TYPE_PIXEL) ? GL_FRAGMENT_SHADER_ARB : GL_VERTEX_SHADER_ARB; |
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
28 |
GLint shaderlen = (GLint) pd->output_len; |
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
29 |
GLhandleARB program = glCreateProgramObjectARB(); |
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
30 |
GLhandleARB shader = glCreateShaderObjectARB(shader_type); |
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
31 |
GLint ok = 0; |
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
32 |
GLcharARB err[1024]; |
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
33 |
GLsizei len = 0; |
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
34 |
|
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
35 |
retval = 0; |
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
36 |
|
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
37 |
glShaderSourceARB(shader, 1, (const GLcharARB **) &pd->output, &shaderlen); |
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
38 |
glCompileShaderARB(shader); |
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
39 |
glGetObjectParameterivARB(shader, GL_OBJECT_COMPILE_STATUS_ARB, &ok); |
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
40 |
if (!ok) |
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
41 |
{ |
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
42 |
glGetInfoLogARB(shader, sizeof (err), &len, err); |
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
43 |
printf("FAIL: %s glsl compile: %s\n", fname, err); |
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
44 |
} // if |
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
45 |
else |
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
46 |
{ |
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
47 |
glAttachObjectARB(program, shader); |
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
48 |
glLinkProgramARB(program); |
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
49 |
glGetObjectParameterivARB(program, GL_OBJECT_LINK_STATUS_ARB, &ok); |
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
50 |
if (!ok) |
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
51 |
{ |
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
52 |
glGetInfoLogARB(program, sizeof (err), &len, err); |
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
53 |
printf("FAIL: %s glsl link: %s\n", fname, err); |
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
54 |
} // if |
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
55 |
else |
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
56 |
{ |
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
57 |
retval = 1; |
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
58 |
} // else |
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
59 |
} // else |
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
60 |
glDeleteObjectARB(shader); |
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
61 |
glDeleteObjectARB(program); |
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
62 |
#endif |
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
63 |
|
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
64 |
return retval; |
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
65 |
} // compile_shader |
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
66 |
|
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
67 |
|
170
9d71c08c756e
Ripped out the multithreading from finderrors.c ...
Ryan C. Gordon <icculus@icculus.org>
parents:
169
diff
changeset
|
68 |
static int do_dir(const char *dname, const char *profile) |
153
4410cc03dade
Added finderrors.c to revision control.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
69 |
{ |
4410cc03dade
Added finderrors.c to revision control.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
70 |
const int dirlen = strlen(dname) + 1; |
4410cc03dade
Added finderrors.c to revision control.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
71 |
int total = 0; |
4410cc03dade
Added finderrors.c to revision control.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
72 |
DIR *dirp = opendir(dname); |
4410cc03dade
Added finderrors.c to revision control.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
73 |
if (dirp != NULL) |
4410cc03dade
Added finderrors.c to revision control.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
74 |
{ |
4410cc03dade
Added finderrors.c to revision control.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
75 |
struct dirent *dent; |
4410cc03dade
Added finderrors.c to revision control.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
76 |
while ((dent = readdir(dirp)) != NULL) |
4410cc03dade
Added finderrors.c to revision control.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
77 |
{ |
4410cc03dade
Added finderrors.c to revision control.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
78 |
if (strstr(dent->d_name, ".bytecode") == NULL) |
4410cc03dade
Added finderrors.c to revision control.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
79 |
continue; |
4410cc03dade
Added finderrors.c to revision control.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
80 |
|
4410cc03dade
Added finderrors.c to revision control.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
81 |
total++; |
170
9d71c08c756e
Ripped out the multithreading from finderrors.c ...
Ryan C. Gordon <icculus@icculus.org>
parents:
169
diff
changeset
|
82 |
|
9d71c08c756e
Ripped out the multithreading from finderrors.c ...
Ryan C. Gordon <icculus@icculus.org>
parents:
169
diff
changeset
|
83 |
char *fname = (char *) alloca(strlen(dent->d_name) + dirlen); |
9d71c08c756e
Ripped out the multithreading from finderrors.c ...
Ryan C. Gordon <icculus@icculus.org>
parents:
169
diff
changeset
|
84 |
sprintf(fname, "%s/%s", dname, dent->d_name); |
9d71c08c756e
Ripped out the multithreading from finderrors.c ...
Ryan C. Gordon <icculus@icculus.org>
parents:
169
diff
changeset
|
85 |
FILE *io = fopen(fname, "rb"); |
9d71c08c756e
Ripped out the multithreading from finderrors.c ...
Ryan C. Gordon <icculus@icculus.org>
parents:
169
diff
changeset
|
86 |
if (io == NULL) |
9d71c08c756e
Ripped out the multithreading from finderrors.c ...
Ryan C. Gordon <icculus@icculus.org>
parents:
169
diff
changeset
|
87 |
{ |
9d71c08c756e
Ripped out the multithreading from finderrors.c ...
Ryan C. Gordon <icculus@icculus.org>
parents:
169
diff
changeset
|
88 |
report("FAIL: %s fopen() failed.\n", fname); |
9d71c08c756e
Ripped out the multithreading from finderrors.c ...
Ryan C. Gordon <icculus@icculus.org>
parents:
169
diff
changeset
|
89 |
continue; |
9d71c08c756e
Ripped out the multithreading from finderrors.c ...
Ryan C. Gordon <icculus@icculus.org>
parents:
169
diff
changeset
|
90 |
} // if |
9d71c08c756e
Ripped out the multithreading from finderrors.c ...
Ryan C. Gordon <icculus@icculus.org>
parents:
169
diff
changeset
|
91 |
|
9d71c08c756e
Ripped out the multithreading from finderrors.c ...
Ryan C. Gordon <icculus@icculus.org>
parents:
169
diff
changeset
|
92 |
static unsigned char buf[1024 * 256]; |
9d71c08c756e
Ripped out the multithreading from finderrors.c ...
Ryan C. Gordon <icculus@icculus.org>
parents:
169
diff
changeset
|
93 |
int rc = fread(buf, 1, sizeof (buf), io); |
9d71c08c756e
Ripped out the multithreading from finderrors.c ...
Ryan C. Gordon <icculus@icculus.org>
parents:
169
diff
changeset
|
94 |
fclose(io); |
9d71c08c756e
Ripped out the multithreading from finderrors.c ...
Ryan C. Gordon <icculus@icculus.org>
parents:
169
diff
changeset
|
95 |
if (rc == -1) |
9d71c08c756e
Ripped out the multithreading from finderrors.c ...
Ryan C. Gordon <icculus@icculus.org>
parents:
169
diff
changeset
|
96 |
{ |
9d71c08c756e
Ripped out the multithreading from finderrors.c ...
Ryan C. Gordon <icculus@icculus.org>
parents:
169
diff
changeset
|
97 |
report("FAIL: %s %s\n", fname, strerror(errno)); |
9d71c08c756e
Ripped out the multithreading from finderrors.c ...
Ryan C. Gordon <icculus@icculus.org>
parents:
169
diff
changeset
|
98 |
continue; |
9d71c08c756e
Ripped out the multithreading from finderrors.c ...
Ryan C. Gordon <icculus@icculus.org>
parents:
169
diff
changeset
|
99 |
} // if |
9d71c08c756e
Ripped out the multithreading from finderrors.c ...
Ryan C. Gordon <icculus@icculus.org>
parents:
169
diff
changeset
|
100 |
|
9d71c08c756e
Ripped out the multithreading from finderrors.c ...
Ryan C. Gordon <icculus@icculus.org>
parents:
169
diff
changeset
|
101 |
const MOJOSHADER_parseData *pd = MOJOSHADER_parse(profile, buf, rc, 0, 0, 0); |
9d71c08c756e
Ripped out the multithreading from finderrors.c ...
Ryan C. Gordon <icculus@icculus.org>
parents:
169
diff
changeset
|
102 |
if (pd->error != NULL) |
9d71c08c756e
Ripped out the multithreading from finderrors.c ...
Ryan C. Gordon <icculus@icculus.org>
parents:
169
diff
changeset
|
103 |
report("FAIL: %s %s\n", fname, pd->error); |
9d71c08c756e
Ripped out the multithreading from finderrors.c ...
Ryan C. Gordon <icculus@icculus.org>
parents:
169
diff
changeset
|
104 |
else |
9d71c08c756e
Ripped out the multithreading from finderrors.c ...
Ryan C. Gordon <icculus@icculus.org>
parents:
169
diff
changeset
|
105 |
{ |
9d71c08c756e
Ripped out the multithreading from finderrors.c ...
Ryan C. Gordon <icculus@icculus.org>
parents:
169
diff
changeset
|
106 |
if (compile_shader(fname, pd)) |
9d71c08c756e
Ripped out the multithreading from finderrors.c ...
Ryan C. Gordon <icculus@icculus.org>
parents:
169
diff
changeset
|
107 |
report("PASS: %s\n", fname); |
9d71c08c756e
Ripped out the multithreading from finderrors.c ...
Ryan C. Gordon <icculus@icculus.org>
parents:
169
diff
changeset
|
108 |
} // else |
9d71c08c756e
Ripped out the multithreading from finderrors.c ...
Ryan C. Gordon <icculus@icculus.org>
parents:
169
diff
changeset
|
109 |
MOJOSHADER_freeParseData(pd); |
153
4410cc03dade
Added finderrors.c to revision control.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
110 |
} // while |
4410cc03dade
Added finderrors.c to revision control.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
111 |
closedir(dirp); |
4410cc03dade
Added finderrors.c to revision control.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
112 |
} // if |
4410cc03dade
Added finderrors.c to revision control.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
113 |
|
4410cc03dade
Added finderrors.c to revision control.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
114 |
return total; |
4410cc03dade
Added finderrors.c to revision control.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
115 |
} // do_dir |
4410cc03dade
Added finderrors.c to revision control.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
116 |
|
4410cc03dade
Added finderrors.c to revision control.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
117 |
|
4410cc03dade
Added finderrors.c to revision control.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
118 |
int main(int argc, char **argv) |
4410cc03dade
Added finderrors.c to revision control.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
119 |
{ |
4410cc03dade
Added finderrors.c to revision control.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
120 |
//printf("MojoShader finderrors\n"); |
4410cc03dade
Added finderrors.c to revision control.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
121 |
//printf("Compiled against version %d\n", MOJOSHADER_VERSION); |
4410cc03dade
Added finderrors.c to revision control.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
122 |
//printf("Linked against version %d\n", MOJOSHADER_version()); |
4410cc03dade
Added finderrors.c to revision control.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
123 |
//printf("\n"); |
4410cc03dade
Added finderrors.c to revision control.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
124 |
|
4410cc03dade
Added finderrors.c to revision control.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
125 |
if (argc <= 2) |
4410cc03dade
Added finderrors.c to revision control.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
126 |
printf("\n\nUSAGE: %s <profile> [dir1] ... [dirN]\n\n", argv[0]); |
4410cc03dade
Added finderrors.c to revision control.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
127 |
else |
4410cc03dade
Added finderrors.c to revision control.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
128 |
{ |
4410cc03dade
Added finderrors.c to revision control.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
129 |
int total = 0; |
170
9d71c08c756e
Ripped out the multithreading from finderrors.c ...
Ryan C. Gordon <icculus@icculus.org>
parents:
169
diff
changeset
|
130 |
int i; |
153
4410cc03dade
Added finderrors.c to revision control.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
131 |
|
169
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
132 |
#if FINDERRORS_COMPILE_SHADERS |
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
133 |
SDL_Init(SDL_INIT_VIDEO); |
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
134 |
SDL_SetVideoMode(640, 480, 0, SDL_OPENGL); |
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
135 |
#endif |
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
136 |
|
170
9d71c08c756e
Ripped out the multithreading from finderrors.c ...
Ryan C. Gordon <icculus@icculus.org>
parents:
169
diff
changeset
|
137 |
const char *profile = argv[1]; |
153
4410cc03dade
Added finderrors.c to revision control.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
138 |
|
4410cc03dade
Added finderrors.c to revision control.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
139 |
for (i = 2; i < argc; i++) |
170
9d71c08c756e
Ripped out the multithreading from finderrors.c ...
Ryan C. Gordon <icculus@icculus.org>
parents:
169
diff
changeset
|
140 |
total += do_dir(argv[i], profile); |
153
4410cc03dade
Added finderrors.c to revision control.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
141 |
|
4410cc03dade
Added finderrors.c to revision control.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
142 |
printf("Saw %d bytecode files.\n", total); |
4410cc03dade
Added finderrors.c to revision control.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
143 |
|
169
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
144 |
#if FINDERRORS_COMPILE_SHADERS |
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
145 |
SDL_Quit(); |
7e9d90724cf8
Push parsed shaders through GLSL compiler to see what breaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
153
diff
changeset
|
146 |
#endif |
153
4410cc03dade
Added finderrors.c to revision control.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
147 |
} // else |
4410cc03dade
Added finderrors.c to revision control.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
148 |
|
4410cc03dade
Added finderrors.c to revision control.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
149 |
return 0; |
4410cc03dade
Added finderrors.c to revision control.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
150 |
} // main |
4410cc03dade
Added finderrors.c to revision control.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
151 |
|
4410cc03dade
Added finderrors.c to revision control.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
152 |
// end of finderrors.c ... |
4410cc03dade
Added finderrors.c to revision control.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
153 |