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mojoshader.c

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3888 lines (3293 loc) · 129 KB
 
Feb 10, 2008
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/**
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* MojoShader; generate shader programs from bytecode of compiled
* Direct3D shaders.
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*
* Please see the file LICENSE.txt in the source's root directory.
*
* This file written by Ryan C. Gordon.
*/
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// !!! FIXME: this file really needs to be split up.
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// !!! FIXME: I keep changing coding styles for symbols and typedefs.
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// !!! FIXME: rules from MSDN about temp registers we probably don't check.
// - There are limited temporaries: vs_1_1 has 12 (ps_1_1 has _2_!).
// - SM2 apparently was variable, between 12 and 32. Shader Model 3 has 32.
// - A maximum of three temp registers can be used in a single instruction.
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#define __MOJOSHADER_INTERNAL__ 1
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#include "profiles/mojoshader_profile.h"
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// Deal with register lists... !!! FIXME: I sort of hate this.
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static void free_reglist(MOJOSHADER_free f, void *d, RegisterList *item)
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{
while (item != NULL)
{
RegisterList *next = item->next;
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f(item, d);
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item = next;
} // while
} // free_reglist
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static inline const RegisterList *reglist_exists(RegisterList *prev,
const RegisterType regtype,
const int regnum)
{
return (reglist_find(prev, regtype, regnum));
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} // reglist_exists
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static inline int register_was_written(Context *ctx, const RegisterType rtype,
const int regnum)
{
RegisterList *reg = reglist_find(&ctx->used_registers, rtype, regnum);
return (reg && reg->written);
} // register_was_written
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static inline int get_defined_register(Context *ctx, const RegisterType rtype,
const int regnum)
{
return (reglist_exists(&ctx->defined_registers, rtype, regnum) != NULL);
} // get_defined_register
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static void add_attribute_register(Context *ctx, const RegisterType rtype,
const int regnum, const MOJOSHADER_usage usage,
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const int index, const int writemask, int flags)
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{
RegisterList *item = reglist_insert(ctx, &ctx->attributes, rtype, regnum);
item->usage = usage;
item->index = index;
item->writemask = writemask;
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item->misc = flags;
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if ((rtype == REG_TYPE_OUTPUT) && (usage == MOJOSHADER_USAGE_POINTSIZE))
ctx->uses_pointsize = 1; // note that we have to check this later.
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else if ((rtype == REG_TYPE_OUTPUT) && (usage == MOJOSHADER_USAGE_FOG))
ctx->uses_fog = 1; // note that we have to check this later.
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} // add_attribute_register
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static inline TextureType cvtMojoToD3DSamplerType(const MOJOSHADER_samplerType type)
{
return (TextureType) (((int) type) + 2);
} // cvtMojoToD3DSamplerType
static inline MOJOSHADER_samplerType cvtD3DToMojoSamplerType(const TextureType type)
{
return (MOJOSHADER_samplerType) (((int) type) - 2);
} // cvtD3DToMojoSamplerType
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static inline void add_sampler(Context *ctx, const int regnum,
TextureType ttype, const int texbem)
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{
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const RegisterType rtype = REG_TYPE_SAMPLER;
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// !!! FIXME: make sure it doesn't exist?
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// !!! FIXME: (ps_1_1 assume we can add it multiple times...)
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RegisterList *item = reglist_insert(ctx, &ctx->samplers, rtype, regnum);
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if (ctx->samplermap != NULL)
{
unsigned int i;
for (i = 0; i < ctx->samplermap_count; i++)
{
if (ctx->samplermap[i].index == regnum)
{
ttype = cvtMojoToD3DSamplerType(ctx->samplermap[i].type);
break;
} // if
} // for
} // if
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item->index = (int) ttype;
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item->misc |= texbem;
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} // add_sampler
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static inline void adjust_token_position(Context *ctx, const int incr)
{
ctx->tokens += incr;
ctx->tokencount -= incr;
ctx->current_position += incr * sizeof (uint32);
} // adjust_token_position
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// Generate emitter declarations for each profile with this macro...
#define PREDECLARE_PROFILE(prof) \
void emit_##prof##_start(Context *ctx, const char *profilestr); \
void emit_##prof##_end(Context *ctx); \
void emit_##prof##_phase(Context *ctx); \
void emit_##prof##_finalize(Context *ctx); \
void emit_##prof##_global(Context *ctx, RegisterType regtype, int regnum);\
void emit_##prof##_array(Context *ctx, VariableList *var); \
void emit_##prof##_const_array(Context *ctx, const ConstantsList *clist, \
int base, int size); \
void emit_##prof##_uniform(Context *ctx, RegisterType regtype, int regnum,\
const VariableList *var); \
void emit_##prof##_sampler(Context *ctx, int stage, TextureType ttype, \
int tb); \
void emit_##prof##_attribute(Context *ctx, RegisterType regtype, \
int regnum, MOJOSHADER_usage usage, \
int index, int wmask, int flags); \
void emit_##prof##_NOP(Context *ctx); \
void emit_##prof##_MOV(Context *ctx); \
void emit_##prof##_ADD(Context *ctx); \
void emit_##prof##_SUB(Context *ctx); \
void emit_##prof##_MAD(Context *ctx); \
void emit_##prof##_MUL(Context *ctx); \
void emit_##prof##_RCP(Context *ctx); \
void emit_##prof##_RSQ(Context *ctx); \
void emit_##prof##_DP3(Context *ctx); \
void emit_##prof##_DP4(Context *ctx); \
void emit_##prof##_MIN(Context *ctx); \
void emit_##prof##_MAX(Context *ctx); \
void emit_##prof##_SLT(Context *ctx); \
void emit_##prof##_SGE(Context *ctx); \
void emit_##prof##_EXP(Context *ctx); \
void emit_##prof##_LOG(Context *ctx); \
void emit_##prof##_LIT(Context *ctx); \
void emit_##prof##_DST(Context *ctx); \
void emit_##prof##_LRP(Context *ctx); \
void emit_##prof##_FRC(Context *ctx); \
void emit_##prof##_M4X4(Context *ctx); \
void emit_##prof##_M4X3(Context *ctx); \
void emit_##prof##_M3X4(Context *ctx); \
void emit_##prof##_M3X3(Context *ctx); \
void emit_##prof##_M3X2(Context *ctx); \
void emit_##prof##_CALL(Context *ctx); \
void emit_##prof##_CALLNZ(Context *ctx); \
void emit_##prof##_LOOP(Context *ctx); \
void emit_##prof##_ENDLOOP(Context *ctx); \
void emit_##prof##_LABEL(Context *ctx); \
void emit_##prof##_DCL(Context *ctx); \
void emit_##prof##_POW(Context *ctx); \
void emit_##prof##_CRS(Context *ctx); \
void emit_##prof##_SGN(Context *ctx); \
void emit_##prof##_ABS(Context *ctx); \
void emit_##prof##_NRM(Context *ctx); \
void emit_##prof##_SINCOS(Context *ctx); \
void emit_##prof##_REP(Context *ctx); \
void emit_##prof##_ENDREP(Context *ctx); \
void emit_##prof##_IF(Context *ctx); \
void emit_##prof##_IFC(Context *ctx); \
void emit_##prof##_ELSE(Context *ctx); \
void emit_##prof##_ENDIF(Context *ctx); \
void emit_##prof##_BREAK(Context *ctx); \
void emit_##prof##_BREAKC(Context *ctx); \
void emit_##prof##_MOVA(Context *ctx); \
void emit_##prof##_DEFB(Context *ctx); \
void emit_##prof##_DEFI(Context *ctx); \
void emit_##prof##_TEXCRD(Context *ctx); \
void emit_##prof##_TEXKILL(Context *ctx); \
void emit_##prof##_TEXLD(Context *ctx); \
void emit_##prof##_TEXBEM(Context *ctx); \
void emit_##prof##_TEXBEML(Context *ctx); \
void emit_##prof##_TEXREG2AR(Context *ctx); \
void emit_##prof##_TEXREG2GB(Context *ctx); \
void emit_##prof##_TEXM3X2PAD(Context *ctx); \
void emit_##prof##_TEXM3X2TEX(Context *ctx); \
void emit_##prof##_TEXM3X3PAD(Context *ctx); \
void emit_##prof##_TEXM3X3TEX(Context *ctx); \
void emit_##prof##_TEXM3X3SPEC(Context *ctx); \
void emit_##prof##_TEXM3X3VSPEC(Context *ctx); \
void emit_##prof##_EXPP(Context *ctx); \
void emit_##prof##_LOGP(Context *ctx); \
void emit_##prof##_CND(Context *ctx); \
void emit_##prof##_DEF(Context *ctx); \
void emit_##prof##_TEXREG2RGB(Context *ctx); \
void emit_##prof##_TEXDP3TEX(Context *ctx); \
void emit_##prof##_TEXM3X2DEPTH(Context *ctx); \
void emit_##prof##_TEXDP3(Context *ctx); \
void emit_##prof##_TEXM3X3(Context *ctx); \
void emit_##prof##_TEXDEPTH(Context *ctx); \
void emit_##prof##_CMP(Context *ctx); \
void emit_##prof##_BEM(Context *ctx); \
void emit_##prof##_DP2ADD(Context *ctx); \
void emit_##prof##_DSX(Context *ctx); \
void emit_##prof##_DSY(Context *ctx); \
void emit_##prof##_TEXLDD(Context *ctx); \
void emit_##prof##_SETP(Context *ctx); \
void emit_##prof##_TEXLDL(Context *ctx); \
void emit_##prof##_BREAKP(Context *ctx); \
void emit_##prof##_RESERVED(Context *ctx); \
void emit_##prof##_RET(Context *ctx); \
const char *get_##prof##_varname(Context *ctx, RegisterType rt, \
int regnum); \
const char *get_##prof##_const_array_varname(Context *ctx, \
int base, int size);
// Check for profile support...
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#define AT_LEAST_ONE_PROFILE 0
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#if !SUPPORT_PROFILE_BYTECODE
#define PROFILE_EMITTER_BYTECODE(op)
#else
#undef AT_LEAST_ONE_PROFILE
#define AT_LEAST_ONE_PROFILE 1
#define PROFILE_EMITTER_BYTECODE(op) emit_BYTECODE_##op,
PREDECLARE_PROFILE(BYTECODE)
#endif
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#if !SUPPORT_PROFILE_D3D
#define PROFILE_EMITTER_D3D(op)
#else
#undef AT_LEAST_ONE_PROFILE
#define AT_LEAST_ONE_PROFILE 1
#define PROFILE_EMITTER_D3D(op) emit_D3D_##op,
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PREDECLARE_PROFILE(D3D)
#endif
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#if !SUPPORT_PROFILE_GLSL
#define PROFILE_EMITTER_GLSL(op)
#else
#undef AT_LEAST_ONE_PROFILE
#define AT_LEAST_ONE_PROFILE 1
#define PROFILE_EMITTER_GLSL(op) emit_GLSL_##op,
PREDECLARE_PROFILE(GLSL)
#endif
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#if !SUPPORT_PROFILE_METAL
#define PROFILE_EMITTER_METAL(op)
#else
#undef AT_LEAST_ONE_PROFILE
#define AT_LEAST_ONE_PROFILE 1
#define PROFILE_EMITTER_METAL(op) emit_METAL_##op,
PREDECLARE_PROFILE(METAL)
#endif
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#if !SUPPORT_PROFILE_ARB1
#define PROFILE_EMITTER_ARB1(op)
#else
#undef AT_LEAST_ONE_PROFILE
#define AT_LEAST_ONE_PROFILE 1
#define PROFILE_EMITTER_ARB1(op) emit_ARB1_##op,
PREDECLARE_PROFILE(ARB1)
#endif
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#if !AT_LEAST_ONE_PROFILE
#error No profiles are supported. Fix your build.
#endif
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#define DEFINE_PROFILE(prof) { \
MOJOSHADER_PROFILE_##prof, \
emit_##prof##_start, \
emit_##prof##_end, \
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emit_##prof##_phase, \
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emit_##prof##_global, \
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emit_##prof##_array, \
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emit_##prof##_const_array, \
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emit_##prof##_uniform, \
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emit_##prof##_sampler, \
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emit_##prof##_attribute, \
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emit_##prof##_finalize, \
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get_##prof##_varname, \
get_##prof##_const_array_varname, \
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},
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static const Profile profiles[] =
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{
#if SUPPORT_PROFILE_D3D
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DEFINE_PROFILE(D3D)
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#endif
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#if SUPPORT_PROFILE_BYTECODE
DEFINE_PROFILE(BYTECODE)
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#endif
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#if SUPPORT_PROFILE_GLSL
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DEFINE_PROFILE(GLSL)
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#endif
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#if SUPPORT_PROFILE_ARB1
DEFINE_PROFILE(ARB1)
#endif
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#if SUPPORT_PROFILE_METAL
DEFINE_PROFILE(METAL)
#endif
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};
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#undef DEFINE_PROFILE
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// This is for profiles that extend other profiles...
static const struct { const char *from; const char *to; } profileMap[] =
{
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{ MOJOSHADER_PROFILE_GLSLES, MOJOSHADER_PROFILE_GLSL },
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{ MOJOSHADER_PROFILE_GLSL120, MOJOSHADER_PROFILE_GLSL },
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{ MOJOSHADER_PROFILE_NV2, MOJOSHADER_PROFILE_ARB1 },
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{ MOJOSHADER_PROFILE_NV3, MOJOSHADER_PROFILE_ARB1 },
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{ MOJOSHADER_PROFILE_NV4, MOJOSHADER_PROFILE_ARB1 },
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};
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// The PROFILE_EMITTER_* items MUST be in the same order as profiles[]!
#define PROFILE_EMITTERS(op) { \
PROFILE_EMITTER_D3D(op) \
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PROFILE_EMITTER_BYTECODE(op) \
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PROFILE_EMITTER_GLSL(op) \
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PROFILE_EMITTER_ARB1(op) \
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PROFILE_EMITTER_METAL(op) \
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}
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static int parse_destination_token(Context *ctx, DestArgInfo *info)
{
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// !!! FIXME: recheck against the spec for ranges (like RASTOUT values, etc).
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if (ctx->tokencount == 0)
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{
fail(ctx, "Out of tokens in destination parameter");
return 0;
} // if
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const uint32 token = SWAP32(*(ctx->tokens));
const int reserved1 = (int) ((token >> 14) & 0x3); // bits 14 through 15
const int reserved2 = (int) ((token >> 31) & 0x1); // bit 31
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info->token = ctx->tokens;
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info->regnum = (int) (token & 0x7ff); // bits 0 through 10
info->relative = (int) ((token >> 13) & 0x1); // bit 13
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info->orig_writemask = (int) ((token >> 16) & 0xF); // bits 16 through 19
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info->result_mod = (int) ((token >> 20) & 0xF); // bits 20 through 23
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info->result_shift = (int) ((token >> 24) & 0xF); // bits 24 through 27 abc
info->regtype = (RegisterType) (((token >> 28) & 0x7) | ((token >> 8) & 0x18)); // bits 28-30, 11-12
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int writemask;
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if (isscalar(ctx, ctx->shader_type, info->regtype, info->regnum))
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writemask = 0x1; // just x.
else
writemask = info->orig_writemask;
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set_dstarg_writemask(info, writemask); // bits 16 through 19.
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// all the REG_TYPE_CONSTx types are the same register type, it's just
// split up so its regnum can be > 2047 in the bytecode. Clean it up.
if (info->regtype == REG_TYPE_CONST2)
{
info->regtype = REG_TYPE_CONST;
info->regnum += 2048;
} // else if
else if (info->regtype == REG_TYPE_CONST3)
{
info->regtype = REG_TYPE_CONST;
info->regnum += 4096;
} // else if
else if (info->regtype == REG_TYPE_CONST4)
{
info->regtype = REG_TYPE_CONST;
info->regnum += 6144;
} // else if
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// swallow token for now, for multiple calls in a row.
adjust_token_position(ctx, 1);
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if (reserved1 != 0x0)
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fail(ctx, "Reserved bit #1 in destination token must be zero");
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if (reserved2 != 0x1)
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fail(ctx, "Reserved bit #2 in destination token must be one");
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if (info->relative)
{
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if (!shader_is_vertex(ctx))
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fail(ctx, "Relative addressing in non-vertex shader");
if (!shader_version_atleast(ctx, 3, 0))
fail(ctx, "Relative addressing in vertex shader version < 3.0");
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if ((!ctx->ctab.have_ctab) && (!ctx->ignores_ctab))
{
// it's hard to do this efficiently without!
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fail(ctx, "relative addressing unsupported without a CTAB");
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} // if
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// !!! FIXME: I don't have a shader that has a relative dest currently.
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fail(ctx, "Relative addressing of dest tokens is unsupported");
return 2;
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} // if
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const int s = info->result_shift;
if (s != 0)
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{
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if (!shader_is_pixel(ctx))
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fail(ctx, "Result shift scale in non-pixel shader");
if (shader_version_atleast(ctx, 2, 0))
fail(ctx, "Result shift scale in pixel shader version >= 2.0");
if ( ! (((s >= 1) && (s <= 3)) || ((s >= 0xD) && (s <= 0xF))) )
fail(ctx, "Result shift scale isn't 1 to 3, or 13 to 15.");
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} // if
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if (info->result_mod & MOD_PP) // Partial precision (pixel shaders only)
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{
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if (!shader_is_pixel(ctx))
Feb 3, 2009
Feb 3, 2009
413
fail(ctx, "Partial precision result mod in non-pixel shader");
Mar 16, 2008
Mar 16, 2008
414
415
} // if
Mar 16, 2008
Mar 16, 2008
416
if (info->result_mod & MOD_CENTROID) // Centroid (pixel shaders only)
Mar 16, 2008
Mar 16, 2008
417
{
Apr 19, 2008
Apr 19, 2008
418
if (!shader_is_pixel(ctx))
Feb 3, 2009
Feb 3, 2009
419
fail(ctx, "Centroid result mod in non-pixel shader");
Jul 7, 2008
Jul 7, 2008
420
else if (!ctx->centroid_allowed) // only on DCL opcodes!
Feb 3, 2009
Feb 3, 2009
421
fail(ctx, "Centroid modifier not allowed here");
Mar 16, 2008
Mar 16, 2008
422
423
} // if
Apr 25, 2016
Apr 25, 2016
424
if (/*(info->regtype < 0) ||*/ (info->regtype > REG_TYPE_MAX))
Feb 3, 2009
Feb 3, 2009
425
fail(ctx, "Register type is out of range");
Mar 16, 2008
Mar 16, 2008
426
Feb 3, 2009
Feb 3, 2009
427
if (!isfail(ctx))
Apr 15, 2012
Apr 15, 2012
428
set_used_register(ctx, info->regtype, info->regnum, 1);
Apr 22, 2008
Apr 22, 2008
429
Mar 16, 2008
Mar 16, 2008
430
431
432
433
return 1;
} // parse_destination_token
Jun 29, 2008
Jun 29, 2008
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
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469
470
471
472
473
474
475
476
477
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479
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494
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497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
static void determine_constants_arrays(Context *ctx)
{
// Only process this stuff once. This is called after all DEF* opcodes
// could have been parsed.
if (ctx->determined_constants_arrays)
return;
ctx->determined_constants_arrays = 1;
if (ctx->constant_count <= 1)
return; // nothing to sort or group.
// Sort the linked list into an array for easier tapdancing...
ConstantsList **array = (ConstantsList **) alloca(sizeof (ConstantsList *) * (ctx->constant_count + 1));
ConstantsList *item = ctx->constants;
int i;
for (i = 0; i < ctx->constant_count; i++)
{
if (item == NULL)
{
fail(ctx, "BUG: mismatched constant list and count");
return;
} // if
array[i] = item;
item = item->next;
} // for
array[ctx->constant_count] = NULL;
// bubble sort ftw.
int sorted;
do
{
sorted = 1;
for (i = 0; i < ctx->constant_count-1; i++)
{
if (array[i]->constant.index > array[i+1]->constant.index)
{
ConstantsList *tmp = array[i];
array[i] = array[i+1];
array[i+1] = tmp;
sorted = 0;
} // if
} // for
} while (!sorted);
// okay, sorted. While we're here, let's redo the linked list in order...
for (i = 0; i < ctx->constant_count; i++)
array[i]->next = array[i+1];
ctx->constants = array[0];
// now figure out the groupings of constants and add to ctx->variables...
int start = -1;
int prev = -1;
int count = 0;
const int hi = ctx->constant_count;
for (i = 0; i <= hi; i++)
{
if (array[i] && (array[i]->constant.type != MOJOSHADER_UNIFORM_FLOAT))
continue; // we only care about REG_TYPE_CONST for array groups.
if (start == -1)
{
prev = start = i; // first REG_TYPE_CONST we've seen. Mark it!
continue;
} // if
// not a match (or last item in the array)...see if we had a
// contiguous set before this point...
if ( (array[i]) && (array[i]->constant.index == (array[prev]->constant.index + 1)) )
count++;
else
{
if (count > 0) // multiple constants in the set?
{
VariableList *var;
var = (VariableList *) Malloc(ctx, sizeof (VariableList));
if (var == NULL)
break;
var->type = MOJOSHADER_UNIFORM_FLOAT;
var->index = array[start]->constant.index;
var->count = (array[prev]->constant.index - var->index) + 1;
var->constant = array[start];
var->used = 0;
Aug 6, 2009
Aug 6, 2009
521
var->emit_position = -1;
Jun 29, 2008
Jun 29, 2008
522
523
524
525
526
527
528
529
530
531
532
533
var->next = ctx->variables;
ctx->variables = var;
} // else
start = i; // set this as new start of sequence.
} // if
prev = i;
} // for
} // determine_constants_arrays
Aug 26, 2008
Aug 26, 2008
534
535
536
537
538
539
540
541
542
543
544
545
static int adjust_swizzle(const Context *ctx, const RegisterType regtype,
const int regnum, const int swizzle)
{
if (regtype != REG_TYPE_INPUT) // !!! FIXME: maybe lift this later?
return swizzle;
else if (ctx->swizzles_count == 0)
return swizzle;
const RegisterList *reg = reglist_find(&ctx->attributes, regtype, regnum);
if (reg == NULL)
return swizzle;
Nov 15, 2009
Nov 15, 2009
546
547
size_t i;
for (i = 0; i < ctx->swizzles_count; i++)
Aug 26, 2008
Aug 26, 2008
548
{
Nov 15, 2009
Nov 15, 2009
549
const MOJOSHADER_swizzle *swiz = &ctx->swizzles[i];
Aug 26, 2008
Aug 26, 2008
550
551
552
553
554
555
556
557
558
559
560
561
562
if ((swiz->usage == reg->usage) && (swiz->index == reg->index))
{
return ( (((int)(swiz->swizzles[((swizzle >> 0) & 0x3)])) << 0) |
(((int)(swiz->swizzles[((swizzle >> 2) & 0x3)])) << 2) |
(((int)(swiz->swizzles[((swizzle >> 4) & 0x3)])) << 4) |
(((int)(swiz->swizzles[((swizzle >> 6) & 0x3)])) << 6) );
} // if
} // for
return swizzle;
} // adjust_swizzle
Mar 16, 2008
Mar 16, 2008
563
564
static int parse_source_token(Context *ctx, SourceArgInfo *info)
{
Apr 19, 2008
Apr 19, 2008
565
566
int retval = 1;
Mar 16, 2008
Mar 16, 2008
567
if (ctx->tokencount == 0)
Feb 3, 2009
Feb 3, 2009
568
569
570
571
{
fail(ctx, "Out of tokens in source parameter");
return 0;
} // if
Mar 16, 2008
Mar 16, 2008
572
573
574
575
576
const uint32 token = SWAP32(*(ctx->tokens));
const int reserved1 = (int) ((token >> 14) & 0x3); // bits 14 through 15
const int reserved2 = (int) ((token >> 31) & 0x1); // bit 31
Mar 16, 2008
Mar 16, 2008
577
info->token = ctx->tokens;
Mar 16, 2008
Mar 16, 2008
578
579
info->regnum = (int) (token & 0x7ff); // bits 0 through 10
info->relative = (int) ((token >> 13) & 0x1); // bit 13
Aug 26, 2008
Aug 26, 2008
580
const int swizzle = (int) ((token >> 16) & 0xFF); // bits 16 through 23
Apr 18, 2008
Apr 18, 2008
581
info->src_mod = (SourceMod) ((token >> 24) & 0xF); // bits 24 through 27
Apr 2, 2008
Apr 2, 2008
582
info->regtype = (RegisterType) (((token >> 28) & 0x7) | ((token >> 8) & 0x18)); // bits 28-30, 11-12
Mar 16, 2008
Mar 16, 2008
583
Apr 28, 2008
Apr 28, 2008
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
// all the REG_TYPE_CONSTx types are the same register type, it's just
// split up so its regnum can be > 2047 in the bytecode. Clean it up.
if (info->regtype == REG_TYPE_CONST2)
{
info->regtype = REG_TYPE_CONST;
info->regnum += 2048;
} // else if
else if (info->regtype == REG_TYPE_CONST3)
{
info->regtype = REG_TYPE_CONST;
info->regnum += 4096;
} // else if
else if (info->regtype == REG_TYPE_CONST4)
{
info->regtype = REG_TYPE_CONST;
info->regnum += 6144;
} // else if
Aug 26, 2008
Aug 26, 2008
602
603
604
605
606
607
info->swizzle = adjust_swizzle(ctx, info->regtype, info->regnum, swizzle);
info->swizzle_x = ((info->swizzle >> 0) & 0x3);
info->swizzle_y = ((info->swizzle >> 2) & 0x3);
info->swizzle_z = ((info->swizzle >> 4) & 0x3);
info->swizzle_w = ((info->swizzle >> 6) & 0x3);
Nov 11, 2010
Nov 11, 2010
608
609
// swallow token for now, for multiple calls in a row.
adjust_token_position(ctx, 1);
Mar 16, 2008
Mar 16, 2008
610
Mar 16, 2008
Mar 16, 2008
611
if (reserved1 != 0x0)
Feb 3, 2009
Feb 3, 2009
612
fail(ctx, "Reserved bits #1 in source token must be zero");
Mar 16, 2008
Mar 16, 2008
613
614
if (reserved2 != 0x1)
Feb 3, 2009
Feb 3, 2009
615
616
617
618
619
620
621
fail(ctx, "Reserved bit #2 in source token must be one");
if ((info->relative) && (ctx->tokencount == 0))
{
fail(ctx, "Out of tokens in relative source parameter");
info->relative = 0; // don't try to process it.
} // if
Mar 16, 2008
Mar 16, 2008
622
623
624
if (info->relative)
{
Apr 19, 2008
Apr 19, 2008
625
if ( (shader_is_pixel(ctx)) && (!shader_version_atleast(ctx, 3, 0)) )
Feb 3, 2009
Feb 3, 2009
626
fail(ctx, "Relative addressing in pixel shader version < 3.0");
Apr 19, 2008
Apr 19, 2008
627
Apr 28, 2014
Apr 28, 2014
628
629
630
631
632
633
634
635
// Shader Model 1 doesn't have an extra token to specify the
// relative register: it's always a0.x.
if (!shader_version_atleast(ctx, 2, 0))
{
info->relative_regnum = 0;
info->relative_regtype = REG_TYPE_ADDRESS;
info->relative_component = 0;
} // if
Apr 19, 2008
Apr 19, 2008
636
Apr 28, 2014
Apr 28, 2014
637
638
639
640
641
else // Shader Model 2 and later...
{
const uint32 reltoken = SWAP32(*(ctx->tokens));
// swallow token for now, for multiple calls in a row.
adjust_token_position(ctx, 1);
Apr 19, 2008
Apr 19, 2008
642
Apr 28, 2014
Apr 28, 2014
643
644
645
646
647
const int relswiz = (int) ((reltoken >> 16) & 0xFF);
info->relative_regnum = (int) (reltoken & 0x7ff);
info->relative_regtype = (RegisterType)
(((reltoken >> 28) & 0x7) |
((reltoken >> 8) & 0x18));
Apr 19, 2008
Apr 19, 2008
648
Apr 28, 2014
Apr 28, 2014
649
650
if (((reltoken >> 31) & 0x1) == 0)
fail(ctx, "bit #31 in relative address must be set");
Apr 19, 2008
Apr 19, 2008
651
Apr 28, 2014
Apr 28, 2014
652
653
654
655
656
657
658
659
660
661
662
663
664
665
if ((reltoken & 0xF00E000) != 0) // usused bits.
fail(ctx, "relative address reserved bit must be zero");
switch (info->relative_regtype)
{
case REG_TYPE_LOOP:
case REG_TYPE_ADDRESS:
break;
default:
fail(ctx, "invalid register for relative address");
break;
} // switch
if (info->relative_regnum != 0) // true for now.
Feb 3, 2009
Feb 3, 2009
666
fail(ctx, "invalid register for relative address");
Apr 19, 2008
Apr 19, 2008
667
Feb 19, 2019
Feb 19, 2019
668
if ( (info->relative_regtype != REG_TYPE_LOOP) && !replicate_swizzle(relswiz) )
Apr 28, 2014
Apr 28, 2014
669
fail(ctx, "relative address needs replicate swizzle");
Apr 19, 2008
Apr 19, 2008
670
Apr 28, 2014
Apr 28, 2014
671
info->relative_component = (relswiz & 0x3);
Apr 19, 2008
Apr 19, 2008
672
Apr 28, 2014
Apr 28, 2014
673
674
retval++;
} // else
Oct 24, 2011
Oct 24, 2011
675
Feb 1, 2009
Feb 1, 2009
676
677
678
if (info->regtype == REG_TYPE_INPUT)
{
if ( (shader_is_pixel(ctx)) || (!shader_version_atleast(ctx, 3, 0)) )
Feb 3, 2009
Feb 3, 2009
679
fail(ctx, "relative addressing of input registers not supported in this shader model");
Feb 1, 2009
Feb 1, 2009
680
681
682
683
684
ctx->have_relative_input_registers = 1;
} // if
else if (info->regtype == REG_TYPE_CONST)
{
// figure out what array we're in...
Aug 1, 2011
Aug 1, 2011
685
if (!ctx->ignores_ctab)
Feb 1, 2009
Feb 1, 2009
686
{
Aug 1, 2011
Aug 1, 2011
687
688
689
if (!ctx->ctab.have_ctab) // hard to do efficiently without!
fail(ctx, "relative addressing unsupported without a CTAB");
else
Feb 3, 2009
Feb 3, 2009
690
{
Aug 1, 2011
Aug 1, 2011
691
692
693
694
695
696
697
698
699
700
701
702
703
determine_constants_arrays(ctx);
VariableList *var;
const int reltarget = info->regnum;
for (var = ctx->variables; var != NULL; var = var->next)
{
const int lo = var->index;
if ( (reltarget >= lo) && (reltarget < (lo + var->count)) )
break; // match!
} // for
if (var == NULL)
fail(ctx, "relative addressing of indeterminate array");
Oct 20, 2011
Oct 20, 2011
704
705
706
707
else
{
var->used = 1;
info->relative_array = var;
Apr 15, 2012
Apr 15, 2012
708
set_used_register(ctx, info->relative_regtype, info->relative_regnum, 0);
Oct 20, 2011
Oct 20, 2011
709
} // else
Aug 1, 2011
Aug 1, 2011
710
711
} // else
} // if
Feb 1, 2009
Feb 1, 2009
712
713
} // else if
else
Jun 27, 2008
Jun 27, 2008
714
{
Feb 3, 2009
Feb 3, 2009
715
fail(ctx, "relative addressing of invalid register");
Feb 1, 2009
Feb 1, 2009
716
} // else
Mar 16, 2008
Mar 16, 2008
717
718
} // if
Jul 7, 2008
Jul 7, 2008
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
switch (info->src_mod)
{
case SRCMOD_NONE:
case SRCMOD_ABSNEGATE:
case SRCMOD_ABS:
case SRCMOD_NEGATE:
break; // okay in any shader model.
// apparently these are only legal in Shader Model 1.x ...
case SRCMOD_BIASNEGATE:
case SRCMOD_BIAS:
case SRCMOD_SIGNNEGATE:
case SRCMOD_SIGN:
case SRCMOD_COMPLEMENT:
case SRCMOD_X2NEGATE:
case SRCMOD_X2:
case SRCMOD_DZ:
case SRCMOD_DW:
if (shader_version_atleast(ctx, 2, 0))
Feb 3, 2009
Feb 3, 2009
738
fail(ctx, "illegal source mod for this Shader Model.");
Jul 7, 2008
Jul 7, 2008
739
740
break;
Dec 10, 2008
Dec 10, 2008
741
742
743
case SRCMOD_NOT: // !!! FIXME: I _think_ this is right...
if (shader_version_atleast(ctx, 2, 0))
{
Feb 3, 2017
Feb 3, 2017
744
745
746
if (info->regtype != REG_TYPE_PREDICATE
&& info->regtype != REG_TYPE_CONSTBOOL)
fail(ctx, "NOT only allowed on bool registers.");
Dec 10, 2008
Dec 10, 2008
747
748
749
} // if
break;
Jul 7, 2008
Jul 7, 2008
750
default:
Feb 3, 2009
Feb 3, 2009
751
fail(ctx, "Unknown source modifier");
Jul 7, 2008
Jul 7, 2008
752
753
754
755
756
757
758
759
760
761
} // switch
// !!! FIXME: docs say this for sm3 ... check these!
// "The negate modifier cannot be used on second source register of these
// instructions: m3x2 - ps, m3x3 - ps, m3x4 - ps, m4x3 - ps, and
// m4x4 - ps."
// "If any version 3 shader reads from one or more constant float
// registers (c#), one of the following must be true.
// All of the constant floating-point registers must use the abs modifier.
// None of the constant floating-point registers can use the abs modifier.
Mar 16, 2008
Mar 16, 2008
762
Feb 3, 2009
Feb 3, 2009
763
if (!isfail(ctx))
Apr 15, 2012
Apr 15, 2012
764
765
766
767
768
769
770
771
772
773
774
{
RegisterList *reg;
reg = set_used_register(ctx, info->regtype, info->regnum, 0);
// !!! FIXME: this test passes if you write to the register
// !!! FIXME: in this same instruction, because we parse the
// !!! FIXME: destination token first.
// !!! FIXME: Microsoft's shader validation explicitly checks temp
// !!! FIXME: registers for this...do they check other writable ones?
if ((info->regtype == REG_TYPE_TEMP) && (reg) && (!reg->written))
failf(ctx, "Temp register r%d used uninitialized", info->regnum);
} // if
Feb 3, 2009
Feb 3, 2009
775
Apr 19, 2008
Apr 19, 2008
776
return retval;
Mar 16, 2008
Mar 16, 2008
777
778
779
} // parse_source_token
Apr 18, 2008
Apr 18, 2008
780
781
782
static int parse_predicated_token(Context *ctx)
{
SourceArgInfo *arg = &ctx->predicate_arg;
Feb 3, 2009
Feb 3, 2009
783
784
785
786
787
788
789
790
791
parse_source_token(ctx, arg);
if (arg->regtype != REG_TYPE_PREDICATE)
fail(ctx, "Predicated instruction but not predicate register!");
if ((arg->src_mod != SRCMOD_NONE) && (arg->src_mod != SRCMOD_NOT))
fail(ctx, "Predicated instruction register is not NONE or NOT");
if ( !no_swizzle(arg->swizzle) && !replicate_swizzle(arg->swizzle) )
fail(ctx, "Predicated instruction register has wrong swizzle");
if (arg->relative) // I'm pretty sure this is illegal...?
fail(ctx, "relative addressing in predicated token");
Apr 19, 2008
Apr 19, 2008
792
793
return 1;
Apr 18, 2008
Apr 18, 2008
794
795
796
} // parse_predicated_token
Mar 16, 2008
Mar 16, 2008
797
798
static int parse_args_NULL(Context *ctx)
{
Feb 3, 2009
Feb 3, 2009
799
return 1;
Mar 16, 2008
Mar 16, 2008
800
801
802
} // parse_args_NULL
Mar 21, 2008
Mar 21, 2008
803
804
static int parse_args_DEF(Context *ctx)
{
Feb 3, 2009
Feb 3, 2009
805
806
807
808
809
parse_destination_token(ctx, &ctx->dest_arg);
if (ctx->dest_arg.regtype != REG_TYPE_CONST)
fail(ctx, "DEF using non-CONST register");
if (ctx->dest_arg.relative) // I'm pretty sure this is illegal...?
fail(ctx, "relative addressing in DEF");
Apr 19, 2008
Apr 19, 2008
810
Apr 2, 2008
Apr 2, 2008
811
812
813
814
815
ctx->dwords[0] = SWAP32(ctx->tokens[0]);
ctx->dwords[1] = SWAP32(ctx->tokens[1]);
ctx->dwords[2] = SWAP32(ctx->tokens[2]);
ctx->dwords[3] = SWAP32(ctx->tokens[3]);
Mar 28, 2008
Mar 28, 2008
816
return 6;
Mar 21, 2008
Mar 21, 2008
817
818
819
} // parse_args_DEF
Dec 7, 2008
Dec 7, 2008
820
static int parse_args_DEFI(Context *ctx)
Mar 21, 2008
Mar 21, 2008
821
{
Feb 3, 2009
Feb 3, 2009
822
823
824
825
826
parse_destination_token(ctx, &ctx->dest_arg);
if (ctx->dest_arg.regtype != REG_TYPE_CONSTINT)
fail(ctx, "DEFI using non-CONSTING register");
if (ctx->dest_arg.relative) // I'm pretty sure this is illegal...?
fail(ctx, "relative addressing in DEFI");
Dec 7, 2008
Dec 7, 2008
827
828
829
830
831
ctx->dwords[0] = SWAP32(ctx->tokens[0]);
ctx->dwords[1] = SWAP32(ctx->tokens[1]);
ctx->dwords[2] = SWAP32(ctx->tokens[2]);
ctx->dwords[3] = SWAP32(ctx->tokens[3]);
Mar 21, 2008
Mar 21, 2008
832
Dec 7, 2008
Dec 7, 2008
833
834
835
836
837
838
return 6;
} // parse_args_DEFI
static int parse_args_DEFB(Context *ctx)
{
Feb 3, 2009
Feb 3, 2009
839
840
841
842
843
parse_destination_token(ctx, &ctx->dest_arg);
if (ctx->dest_arg.regtype != REG_TYPE_CONSTBOOL)
fail(ctx, "DEFB using non-CONSTBOOL register");
if (ctx->dest_arg.relative) // I'm pretty sure this is illegal...?
fail(ctx, "relative addressing in DEFB");
Apr 19, 2008
Apr 19, 2008
844
Mar 21, 2008
Mar 21, 2008
845
846
ctx->dwords[0] = *(ctx->tokens) ? 1 : 0;
Mar 28, 2008
Mar 28, 2008
847
return 3;
Mar 27, 2008
Mar 27, 2008
848
} // parse_args_DEFB
Mar 21, 2008
Mar 21, 2008
849
850
May 10, 2008
May 10, 2008
851
852
853
854
855
856
857
858
859
860
861
862
863
864
static int valid_texture_type(const uint32 ttype)
{
switch ((const TextureType) ttype)
{
case TEXTURE_TYPE_2D:
case TEXTURE_TYPE_CUBE:
case TEXTURE_TYPE_VOLUME:
return 1; // it's okay.
} // switch
return 0;
} // valid_texture_type
Apr 20, 2008
Apr 20, 2008
865
// !!! FIXME: this function is kind of a mess.
Mar 21, 2008
Mar 21, 2008
866
867
868
869
870
871
872
873
static int parse_args_DCL(Context *ctx)
{
int unsupported = 0;
const uint32 token = SWAP32(*(ctx->tokens));
const int reserved1 = (int) ((token >> 31) & 0x1); // bit 31
uint32 reserved_mask = 0x00000000;
if (reserved1 != 0x1)
Feb 3, 2009
Feb 3, 2009
874
fail(ctx, "Bit #31 in DCL token must be one");
Mar 21, 2008
Mar 21, 2008
875
Jul 7, 2008
Jul 7, 2008
876
ctx->centroid_allowed = 1;
Nov 11, 2010
Nov 11, 2010
877
adjust_token_position(ctx, 1);
Feb 3, 2009
Feb 3, 2009
878
parse_destination_token(ctx, &ctx->dest_arg);
Jul 7, 2008
Jul 7, 2008
879
ctx->centroid_allowed = 0;
Mar 21, 2008
Mar 21, 2008
880
Jul 7, 2008
Jul 7, 2008
881
if (ctx->dest_arg.result_shift != 0) // I'm pretty sure this is illegal...?
Feb 3, 2009
Feb 3, 2009
882
883
884
fail(ctx, "shift scale in DCL");
if (ctx->dest_arg.relative) // I'm pretty sure this is illegal...?
fail(ctx, "relative addressing in DCL");
Apr 19, 2008
Apr 19, 2008
885
Apr 21, 2008
Apr 21, 2008
886
887
const RegisterType regtype = ctx->dest_arg.regtype;
const int regnum = ctx->dest_arg.regnum;
Apr 19, 2008
Apr 19, 2008
888
if ( (shader_is_pixel(ctx)) && (shader_version_atleast(ctx, 3, 0)) )
Mar 21, 2008
Mar 21, 2008
889
{
Apr 3, 2008
Apr 3, 2008
890
if (regtype == REG_TYPE_INPUT)
Apr 20, 2008
Apr 20, 2008
891
892
893
894
895
896
897
{
const uint32 usage = (token & 0xF);
const uint32 index = ((token >> 16) & 0xF);
reserved_mask = 0x7FF0FFE0;
ctx->dwords[0] = usage;
ctx->dwords[1] = index;
} // if
Mar 21, 2008
Mar 21, 2008
898
Apr 3, 2008
Apr 3, 2008
899
else if (regtype == REG_TYPE_MISCTYPE)
Mar 21, 2008
Mar 21, 2008
900
{
Apr 4, 2008
Apr 4, 2008
901
const MiscTypeType mt = (MiscTypeType) regnum;
Mar 21, 2008
Mar 21, 2008
902
903
904
905
906
if (mt == MISCTYPE_TYPE_POSITION)
reserved_mask = 0x7FFFFFFF;
else if (mt == MISCTYPE_TYPE_FACE)
{
reserved_mask = 0x7FFFFFFF;
May 12, 2008
May 12, 2008
907
if (!writemask_xyzw(ctx->dest_arg.orig_writemask))
Feb 3, 2009
Feb 3, 2009
908
909
910
911
912
fail(ctx, "DCL face writemask must be full");
if (ctx->dest_arg.result_mod != 0)
fail(ctx, "DCL face result modifier must be zero");
if (ctx->dest_arg.result_shift != 0)
fail(ctx, "DCL face shift scale must be zero");
Mar 21, 2008
Mar 21, 2008
913
914
915
916
917
} // else if
else
{
unsupported = 1;
} // else
May 12, 2008
May 12, 2008
918
919
920
ctx->dwords[0] = (uint32) MOJOSHADER_USAGE_UNKNOWN;
ctx->dwords[1] = 0;
Mar 21, 2008
Mar 21, 2008
921
922
} // else if
Apr 3, 2008
Apr 3, 2008
923
else if (regtype == REG_TYPE_TEXTURE)
Mar 21, 2008
Mar 21, 2008
924
925
926
{
const uint32 usage = (token & 0xF);
const uint32 index = ((token >> 16) & 0xF);
Apr 5, 2008
Apr 5, 2008
927
if (usage == MOJOSHADER_USAGE_TEXCOORD)
Mar 21, 2008
Mar 21, 2008
928
929
{
if (index > 7)
Feb 3, 2009
Feb 3, 2009
930
fail(ctx, "DCL texcoord usage must have 0-7 index");
Mar 21, 2008
Mar 21, 2008
931
} // if
Apr 5, 2008
Apr 5, 2008
932
else if (usage == MOJOSHADER_USAGE_COLOR)
Mar 21, 2008
Mar 21, 2008
933
934
{
if (index != 0)
Feb 3, 2009
Feb 3, 2009
935
fail(ctx, "DCL color usage must have 0 index");
Mar 21, 2008
Mar 21, 2008
936
937
938
} // else if
else
{
Feb 3, 2009
Feb 3, 2009
939
fail(ctx, "Invalid DCL texture usage");
Mar 21, 2008
Mar 21, 2008
940
941
942
943
944
945
946
} // else
reserved_mask = 0x7FF0FFE0;
ctx->dwords[0] = usage;
ctx->dwords[1] = index;
} // else if
Apr 3, 2008
Apr 3, 2008
947
else if (regtype == REG_TYPE_SAMPLER)
Mar 21, 2008
Mar 21, 2008
948
{
May 10, 2008
May 10, 2008
949
950
const uint32 ttype = ((token >> 27) & 0xF);
if (!valid_texture_type(ttype))
Feb 3, 2009
Feb 3, 2009
951
fail(ctx, "unknown sampler texture type");
Mar 21, 2008
Mar 21, 2008
952
reserved_mask = 0x7FFFFFF;
May 10, 2008
May 10, 2008
953
ctx->dwords[0] = ttype;
Mar 21, 2008
Mar 21, 2008
954
955
956
957
958
959
960
961
} // else if
else
{
unsupported = 1;
} // else
} // if
Apr 19, 2008
Apr 19, 2008
962
else if ( (shader_is_pixel(ctx)) && (shader_version_atleast(ctx, 2, 0)) )
Mar 21, 2008
Mar 21, 2008
963
{
Apr 3, 2008
Apr 3, 2008
964
if (regtype == REG_TYPE_INPUT)
May 10, 2008
May 10, 2008
965
966
967
{
ctx->dwords[0] = (uint32) MOJOSHADER_USAGE_COLOR;
ctx->dwords[1] = regnum;
Mar 21, 2008
Mar 21, 2008
968
reserved_mask = 0x7FFFFFFF;
May 10, 2008
May 10, 2008
969
} // if
Apr 3, 2008
Apr 3, 2008
970
else if (regtype == REG_TYPE_TEXTURE)
May 10, 2008
May 10, 2008
971
972
973
{
ctx->dwords[0] = (uint32) MOJOSHADER_USAGE_TEXCOORD;
ctx->dwords[1] = regnum;
Mar 21, 2008
Mar 21, 2008
974
reserved_mask = 0x7FFFFFFF;
May 10, 2008
May 10, 2008
975
} // else if
Apr 3, 2008
Apr 3, 2008
976
else if (regtype == REG_TYPE_SAMPLER)
Mar 21, 2008
Mar 21, 2008
977
{
May 10, 2008
May 10, 2008
978
979
const uint32 ttype = ((token >> 27) & 0xF);
if (!valid_texture_type(ttype))
Feb 3, 2009
Feb 3, 2009
980
fail(ctx, "unknown sampler texture type");
Mar 21, 2008
Mar 21, 2008
981
reserved_mask = 0x7FFFFFF;
May 10, 2008
May 10, 2008
982
ctx->dwords[0] = ttype;
Mar 21, 2008
Mar 21, 2008
983
984
985
986
987
988
989
} // else if
else
{
unsupported = 1;
} // else
} // if
Apr 19, 2008
Apr 19, 2008
990
else if ( (shader_is_vertex(ctx)) && (shader_version_atleast(ctx, 3, 0)) )
Mar 21, 2008
Mar 21, 2008
991
{
Apr 5, 2008
Apr 5, 2008
992
if ((regtype == REG_TYPE_INPUT) || (regtype == REG_TYPE_OUTPUT))
Mar 21, 2008
Mar 21, 2008
993
994
995
996
997
998
999
{
const uint32 usage = (token & 0xF);
const uint32 index = ((token >> 16) & 0xF);
reserved_mask = 0x7FF0FFE0;
ctx->dwords[0] = usage;
ctx->dwords[1] = index;
} // if
Jan 1, 2016
Jan 1, 2016
1000
else if (regtype == REG_TYPE_TEXTURE)