author | Ryan C. Gordon <icculus@icculus.org> |
Wed, 18 Apr 2012 00:19:32 -0400 | |
changeset 1095 | bc3d2c6e06cf |
parent 1090 | 636ffcd3f14a |
child 1099 | aef946714f39 |
permissions | -rw-r--r-- |
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#ifndef _INCLUDE_MOJOSHADER_INTERNAL_H_ |
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#define _INCLUDE_MOJOSHADER_INTERNAL_H_ |
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#ifndef __MOJOSHADER_INTERNAL__ |
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#error Do not include this header from your applications. |
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#endif |
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// Shader bytecode format is described at MSDN: |
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// http://msdn.microsoft.com/en-us/library/ff569705.aspx |
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#include <stdio.h> |
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#include <string.h> |
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#include <stdlib.h> |
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#include <stdarg.h> |
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#include <assert.h> |
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#include "mojoshader.h" |
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#define DEBUG_LEXER 0 |
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#define DEBUG_PREPROCESSOR 0 |
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#define DEBUG_ASSEMBLER_PARSER 0 |
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#define DEBUG_COMPILER_PARSER 0 |
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#define DEBUG_TOKENIZER \ |
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(DEBUG_PREPROCESSOR || DEBUG_ASSEMBLER_PARSER || DEBUG_LEXER) |
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#if (defined(__APPLE__) && defined(__MACH__)) |
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#define PLATFORM_MACOSX 1 |
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#endif |
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// This is the highest shader version we currently support. |
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#define MAX_SHADER_MAJOR 3 |
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#define MAX_SHADER_MINOR 255 // vs_3_sw |
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// If SUPPORT_PROFILE_* isn't defined, we assume an implicit desire to support. |
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// You get all the profiles unless you go out of your way to disable them. |
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#ifndef SUPPORT_PROFILE_D3D |
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#define SUPPORT_PROFILE_D3D 1 |
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#endif |
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#ifndef SUPPORT_PROFILE_BYTECODE |
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#define SUPPORT_PROFILE_BYTECODE 1 |
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#endif |
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#ifndef SUPPORT_PROFILE_GLSL |
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#define SUPPORT_PROFILE_GLSL 1 |
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#endif |
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#ifndef SUPPORT_PROFILE_GLSL120 |
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#define SUPPORT_PROFILE_GLSL120 1 |
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#endif |
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#ifndef SUPPORT_PROFILE_ARB1 |
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#define SUPPORT_PROFILE_ARB1 1 |
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#endif |
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#ifndef SUPPORT_PROFILE_ARB1_NV |
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#define SUPPORT_PROFILE_ARB1_NV 1 |
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#endif |
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#if SUPPORT_PROFILE_ARB1_NV && !SUPPORT_PROFILE_ARB1 |
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#error nv profiles require arb1 profile. Fix your build. |
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#endif |
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#if SUPPORT_PROFILE_GLSL120 && !SUPPORT_PROFILE_GLSL |
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#error glsl120 profile requires glsl profile. Fix your build. |
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#endif |
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// Other stuff you can disable... |
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// This removes the preshader parsing and execution code. You can save some |
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// bytes if you have normal shaders and not Effect files. |
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#ifndef SUPPORT_PRESHADERS |
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#define SUPPORT_PRESHADERS 1 |
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#endif |
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#if SUPPORT_PRESHADERS |
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void MOJOSHADER_runPreshader(const MOJOSHADER_preshader*, const float*, float*); |
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#else |
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#define MOJOSHADER_runPreshader(a, b) |
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#endif |
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// Get basic wankery out of the way here... |
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#ifdef _WINDOWS |
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#define ENDLINE_STR "\r\n" |
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#else |
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#define ENDLINE_STR "\n" |
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#endif |
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typedef unsigned int uint; // this is a printf() helper. don't use for code. |
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#ifdef _MSC_VER |
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#include <malloc.h> |
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#define va_copy(a, b) a = b |
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#define snprintf _snprintf // !!! FIXME: not a safe replacement! |
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#define vsnprintf _vsnprintf // !!! FIXME: not a safe replacement! |
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#define strcasecmp stricmp |
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#define strncasecmp strnicmp |
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typedef unsigned __int8 uint8; |
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typedef unsigned __int16 uint16; |
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typedef unsigned __int32 uint32; |
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typedef unsigned __int64 uint64; |
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typedef __int32 int32; |
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typedef __int64 int64; |
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#ifdef _WIN64 |
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typedef __int64 ssize_t; |
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#elif defined _WIN32 |
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typedef __int32 ssize_t; |
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#else |
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115 |
#error Please define your platform. |
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116 |
#endif |
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// Warning Level 4 considered harmful. :) |
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#pragma warning(disable: 4100) // "unreferenced formal parameter" |
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#pragma warning(disable: 4389) // "signed/unsigned mismatch" |
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#else |
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#include <stdint.h> |
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typedef uint8_t uint8; |
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typedef uint16_t uint16; |
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typedef uint32_t uint32; |
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typedef int32_t int32; |
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typedef int64_t int64; |
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typedef uint64_t uint64; |
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128 |
#endif |
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|
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130 |
#ifdef sun |
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#include <alloca.h> |
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132 |
#endif |
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133 |
|
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134 |
#ifdef __GNUC__ |
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#define ISPRINTF(x,y) __attribute__((format (printf, x, y))) |
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136 |
#else |
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137 |
#define ISPRINTF(x,y) |
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138 |
#endif |
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139 |
|
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140 |
#define STATICARRAYLEN(x) ( (sizeof ((x))) / (sizeof ((x)[0])) ) |
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141 |
|
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142 |
|
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143 |
// Byteswap magic... |
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144 |
|
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145 |
#if ((defined __GNUC__) && (defined __POWERPC__)) |
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146 |
static inline uint32 SWAP32(uint32 x) |
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{ |
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148 |
__asm__ __volatile__("lwbrx %0,0,%1" : "=r" (x) : "r" (&x)); |
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149 |
return x; |
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150 |
} // SWAP32 |
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151 |
static inline uint16 SWAP16(uint16 x) |
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152 |
{ |
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__asm__ __volatile__("lhbrx %0,0,%1" : "=r" (x) : "r" (&x)); |
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154 |
return x; |
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155 |
} // SWAP16 |
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156 |
#elif defined(__POWERPC__) |
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157 |
static inline uint32 SWAP32(uint32 x) |
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158 |
{ |
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|
159 |
return ( (((x) >> 24) & 0x000000FF) | (((x) >> 8) & 0x0000FF00) | |
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(((x) << 8) & 0x00FF0000) | (((x) << 24) & 0xFF000000) ); |
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161 |
} // SWAP32 |
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|
162 |
static inline uint16 SWAP16(uint16 x) |
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163 |
{ |
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|
164 |
return ( (((x) >> 8) & 0x00FF) | (((x) << 8) & 0xFF00) ); |
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165 |
} // SWAP16 |
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|
166 |
#else |
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|
167 |
# define SWAP16(x) (x) |
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168 |
# define SWAP32(x) (x) |
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169 |
#endif |
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170 |
|
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Initial work on preshader support.
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171 |
#define SWAPDBL(x) (x) // !!! FIXME |
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172 |
|
606
63e7a66ac320
Added support for #error directive to the preprocessor.
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|
173 |
static inline int Min(const int a, const int b) |
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Added support for #error directive to the preprocessor.
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174 |
{ |
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175 |
return ((a < b) ? a : b); |
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|
176 |
} // Min |
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177 |
|
732
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Added mojoshader_common.c with first shot at generic hashtable.
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178 |
|
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179 |
// Hashtables... |
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180 |
|
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181 |
typedef struct HashTable HashTable; |
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Implemented StringMap, for future use.
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182 |
typedef uint32 (*HashTable_HashFn)(const void *key, void *data); |
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|
183 |
typedef int (*HashTable_KeyMatchFn)(const void *a, const void *b, void *data); |
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|
184 |
typedef void (*HashTable_NukeFn)(const void *key, const void *value, void *data); |
732
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|
185 |
|
859
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|
186 |
HashTable *hash_create(void *data, const HashTable_HashFn hashfn, |
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|
187 |
const HashTable_KeyMatchFn keymatchfn, |
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|
188 |
const HashTable_NukeFn nukefn, |
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Implemented StringMap, for future use.
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|
189 |
const int stackable, |
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|
190 |
MOJOSHADER_malloc m, MOJOSHADER_free f, void *d); |
733
1b6d68fabe46
Reworked hashtable create/destroy functions.
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|
191 |
void hash_destroy(HashTable *table); |
732
e070fea1f8c7
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|
192 |
int hash_insert(HashTable *table, const void *key, const void *value); |
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|
193 |
int hash_remove(HashTable *table, const void *key); |
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|
194 |
int hash_find(const HashTable *table, const void *key, const void **_value); |
965
6284deccb61e
Added hash_iter() function, for iterating all matching entries in a hashtable.
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diff
changeset
|
195 |
int hash_iter(const HashTable *table, const void *key, const void **_value, void **iter); |
1065
bb021d539ec5
Implemented hash_iter_keys().
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|
196 |
int hash_iter_keys(const HashTable *table, const void **_key, void **iter); |
732
e070fea1f8c7
Added mojoshader_common.c with first shot at generic hashtable.
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diff
changeset
|
197 |
|
859
824d67791db0
Implemented StringMap, for future use.
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changeset
|
198 |
uint32 hash_hash_string(const void *sym, void *unused); |
824d67791db0
Implemented StringMap, for future use.
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changeset
|
199 |
int hash_keymatch_string(const void *a, const void *b, void *unused); |
824d67791db0
Implemented StringMap, for future use.
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|
200 |
|
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Implemented StringMap, for future use.
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|
201 |
|
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Implemented StringMap, for future use.
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|
202 |
// String -> String map ... |
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Implemented StringMap, for future use.
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changeset
|
203 |
typedef HashTable StringMap; |
824d67791db0
Implemented StringMap, for future use.
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|
204 |
StringMap *stringmap_create(const int copy, MOJOSHADER_malloc m, |
824d67791db0
Implemented StringMap, for future use.
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|
205 |
MOJOSHADER_free f, void *d); |
824d67791db0
Implemented StringMap, for future use.
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changeset
|
206 |
void stringmap_destroy(StringMap *smap); |
824d67791db0
Implemented StringMap, for future use.
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diff
changeset
|
207 |
int stringmap_insert(StringMap *smap, const char *key, const char *value); |
824d67791db0
Implemented StringMap, for future use.
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diff
changeset
|
208 |
int stringmap_remove(StringMap *smap, const char *key); |
824d67791db0
Implemented StringMap, for future use.
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858
diff
changeset
|
209 |
int stringmap_find(const StringMap *smap, const char *key, const char **_val); |
732
e070fea1f8c7
Added mojoshader_common.c with first shot at generic hashtable.
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diff
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|
210 |
|
858
d51537335896
Formalized the compiler's string cache into a real API.
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changeset
|
211 |
|
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Formalized the compiler's string cache into a real API.
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|
212 |
// String caching... |
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Formalized the compiler's string cache into a real API.
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|
213 |
|
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Formalized the compiler's string cache into a real API.
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|
214 |
typedef struct StringCache StringCache; |
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Formalized the compiler's string cache into a real API.
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|
215 |
StringCache *stringcache_create(MOJOSHADER_malloc m,MOJOSHADER_free f,void *d); |
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Formalized the compiler's string cache into a real API.
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|
216 |
const char *stringcache(StringCache *cache, const char *str); |
d51537335896
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|
217 |
const char *stringcache_len(StringCache *cache, const char *str, |
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|
218 |
const unsigned int len); |
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Formalized the compiler's string cache into a real API.
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|
219 |
const char *stringcache_fmt(StringCache *cache, const char *fmt, ...); |
d51537335896
Formalized the compiler's string cache into a real API.
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|
220 |
void stringcache_destroy(StringCache *cache); |
d51537335896
Formalized the compiler's string cache into a real API.
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changeset
|
221 |
|
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diff
changeset
|
222 |
|
945
f00ea3986db8
Made ErrorList struct opaque to callers.
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944
diff
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|
223 |
// Error lists... |
939
64cc93ee5a56
Cut-and-paste cleanup: unified the ErrorList functionality.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
224 |
|
945
f00ea3986db8
Made ErrorList struct opaque to callers.
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diff
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|
225 |
typedef struct ErrorList ErrorList; |
939
64cc93ee5a56
Cut-and-paste cleanup: unified the ErrorList functionality.
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|
226 |
ErrorList *errorlist_create(MOJOSHADER_malloc m, MOJOSHADER_free f, void *d); |
64cc93ee5a56
Cut-and-paste cleanup: unified the ErrorList functionality.
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|
227 |
int errorlist_add(ErrorList *list, const char *fname, |
64cc93ee5a56
Cut-and-paste cleanup: unified the ErrorList functionality.
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|
228 |
const int errpos, const char *str); |
64cc93ee5a56
Cut-and-paste cleanup: unified the ErrorList functionality.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
229 |
int errorlist_add_fmt(ErrorList *list, const char *fname, |
64cc93ee5a56
Cut-and-paste cleanup: unified the ErrorList functionality.
Ryan C. Gordon <icculus@icculus.org>
parents:
910
diff
changeset
|
230 |
const int errpos, const char *fmt, ...) ISPRINTF(4,5); |
64cc93ee5a56
Cut-and-paste cleanup: unified the ErrorList functionality.
Ryan C. Gordon <icculus@icculus.org>
parents:
910
diff
changeset
|
231 |
int errorlist_add_va(ErrorList *list, const char *_fname, |
64cc93ee5a56
Cut-and-paste cleanup: unified the ErrorList functionality.
Ryan C. Gordon <icculus@icculus.org>
parents:
910
diff
changeset
|
232 |
const int errpos, const char *fmt, va_list va); |
945
f00ea3986db8
Made ErrorList struct opaque to callers.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
233 |
int errorlist_count(ErrorList *list); |
939
64cc93ee5a56
Cut-and-paste cleanup: unified the ErrorList functionality.
Ryan C. Gordon <icculus@icculus.org>
parents:
910
diff
changeset
|
234 |
MOJOSHADER_error *errorlist_flatten(ErrorList *list); // resets the list! |
64cc93ee5a56
Cut-and-paste cleanup: unified the ErrorList functionality.
Ryan C. Gordon <icculus@icculus.org>
parents:
910
diff
changeset
|
235 |
void errorlist_destroy(ErrorList *list); |
64cc93ee5a56
Cut-and-paste cleanup: unified the ErrorList functionality.
Ryan C. Gordon <icculus@icculus.org>
parents:
910
diff
changeset
|
236 |
|
64cc93ee5a56
Cut-and-paste cleanup: unified the ErrorList functionality.
Ryan C. Gordon <icculus@icculus.org>
parents:
910
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changeset
|
237 |
|
944
9f9fa9650772
Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents:
939
diff
changeset
|
238 |
|
9f9fa9650772
Paying off more technical debt: unified growable buffers into one place.
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parents:
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|
239 |
// Dynamic buffers... |
9f9fa9650772
Paying off more technical debt: unified growable buffers into one place.
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parents:
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changeset
|
240 |
|
9f9fa9650772
Paying off more technical debt: unified growable buffers into one place.
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parents:
939
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|
241 |
typedef struct Buffer Buffer; |
9f9fa9650772
Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
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|
242 |
Buffer *buffer_create(size_t blksz,MOJOSHADER_malloc m,MOJOSHADER_free f,void *d); |
956
7888858a6777
Patched to compile on Windows.
Ryan C. Gordon <icculus@icculus.org>
parents:
947
diff
changeset
|
243 |
char *buffer_reserve(Buffer *buffer, const size_t len); |
946
16fec3a3f687
Technical debt: cleaned up things in the assembler that should've used Buffer.
Ryan C. Gordon <icculus@icculus.org>
parents:
945
diff
changeset
|
244 |
int buffer_append(Buffer *buffer, const void *_data, size_t len); |
944
9f9fa9650772
Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
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|
245 |
int buffer_append_fmt(Buffer *buffer, const char *fmt, ...) ISPRINTF(2,3); |
9f9fa9650772
Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents:
939
diff
changeset
|
246 |
int buffer_append_va(Buffer *buffer, const char *fmt, va_list va); |
9f9fa9650772
Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
247 |
size_t buffer_size(Buffer *buffer); |
9f9fa9650772
Paying off more technical debt: unified growable buffers into one place.
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parents:
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changeset
|
248 |
void buffer_empty(Buffer *buffer); |
956
7888858a6777
Patched to compile on Windows.
Ryan C. Gordon <icculus@icculus.org>
parents:
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|
249 |
char *buffer_flatten(Buffer *buffer); |
7888858a6777
Patched to compile on Windows.
Ryan C. Gordon <icculus@icculus.org>
parents:
947
diff
changeset
|
250 |
char *buffer_merge(Buffer **buffers, const size_t n, size_t *_len); |
944
9f9fa9650772
Paying off more technical debt: unified growable buffers into one place.
Ryan C. Gordon <icculus@icculus.org>
parents:
939
diff
changeset
|
251 |
void buffer_destroy(Buffer *buffer); |
946
16fec3a3f687
Technical debt: cleaned up things in the assembler that should've used Buffer.
Ryan C. Gordon <icculus@icculus.org>
parents:
945
diff
changeset
|
252 |
ssize_t buffer_find(Buffer *buffer, const size_t start, |
16fec3a3f687
Technical debt: cleaned up things in the assembler that should've used Buffer.
Ryan C. Gordon <icculus@icculus.org>
parents:
945
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|
253 |
const void *data, const size_t len); |
944
9f9fa9650772
Paying off more technical debt: unified growable buffers into one place.
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parents:
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|
254 |
|
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|
255 |
|
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Paying off more technical debt: unified growable buffers into one place.
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parents:
939
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changeset
|
256 |
|
524
03eea2f0762c
First (incomplete!) shot at more robust CTAB support.
Ryan C. Gordon <icculus@icculus.org>
parents:
523
diff
changeset
|
257 |
// This is the ID for a D3DXSHADER_CONSTANTTABLE in the bytecode comments. |
03eea2f0762c
First (incomplete!) shot at more robust CTAB support.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
258 |
#define CTAB_ID 0x42415443 // 0x42415443 == 'CTAB' |
03eea2f0762c
First (incomplete!) shot at more robust CTAB support.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
259 |
#define CTAB_SIZE 28 // sizeof (D3DXSHADER_CONSTANTTABLE). |
03eea2f0762c
First (incomplete!) shot at more robust CTAB support.
Ryan C. Gordon <icculus@icculus.org>
parents:
523
diff
changeset
|
260 |
#define CINFO_SIZE 20 // sizeof (D3DXSHADER_CONSTANTINFO). |
03eea2f0762c
First (incomplete!) shot at more robust CTAB support.
Ryan C. Gordon <icculus@icculus.org>
parents:
523
diff
changeset
|
261 |
#define CTYPEINFO_SIZE 16 // sizeof (D3DXSHADER_TYPEINFO). |
03eea2f0762c
First (incomplete!) shot at more robust CTAB support.
Ryan C. Gordon <icculus@icculus.org>
parents:
523
diff
changeset
|
262 |
#define CMEMBERINFO_SIZE 8 // sizeof (D3DXSHADER_STRUCTMEMBERINFO) |
465
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
263 |
|
1030
a407c516e325
Initial work on preshader support.
Ryan C. Gordon <icculus@icculus.org>
parents:
965
diff
changeset
|
264 |
// Preshader magic values... |
a407c516e325
Initial work on preshader support.
Ryan C. Gordon <icculus@icculus.org>
parents:
965
diff
changeset
|
265 |
#define PRES_ID 0x53455250 // 0x53455250 == 'PRES' |
a407c516e325
Initial work on preshader support.
Ryan C. Gordon <icculus@icculus.org>
parents:
965
diff
changeset
|
266 |
#define PRSI_ID 0x49535250 // 0x49535250 == 'PRSI' |
a407c516e325
Initial work on preshader support.
Ryan C. Gordon <icculus@icculus.org>
parents:
965
diff
changeset
|
267 |
#define CLIT_ID 0x54494C43 // 0x54494C43 == 'CLIT' |
a407c516e325
Initial work on preshader support.
Ryan C. Gordon <icculus@icculus.org>
parents:
965
diff
changeset
|
268 |
#define FXLC_ID 0x434C5846 // 0x434C5846 == 'FXLC' |
a407c516e325
Initial work on preshader support.
Ryan C. Gordon <icculus@icculus.org>
parents:
965
diff
changeset
|
269 |
|
465
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
270 |
// we need to reference these by explicit value occasionally... |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
271 |
#define OPCODE_RET 28 |
562
c9a2bc5129c9
First shot at reworking assembly parser to use preprocessor/lexer.
Ryan C. Gordon <icculus@icculus.org>
parents:
557
diff
changeset
|
272 |
#define OPCODE_IF 40 |
465
0a75f98f785b
Initial work on assembler. Not even close to done.
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|
273 |
#define OPCODE_IFC 41 |
562
c9a2bc5129c9
First shot at reworking assembly parser to use preprocessor/lexer.
Ryan C. Gordon <icculus@icculus.org>
parents:
557
diff
changeset
|
274 |
#define OPCODE_BREAK 44 |
465
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
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diff
changeset
|
275 |
#define OPCODE_BREAKC 45 |
562
c9a2bc5129c9
First shot at reworking assembly parser to use preprocessor/lexer.
Ryan C. Gordon <icculus@icculus.org>
parents:
557
diff
changeset
|
276 |
#define OPCODE_TEXLD 66 |
c9a2bc5129c9
First shot at reworking assembly parser to use preprocessor/lexer.
Ryan C. Gordon <icculus@icculus.org>
parents:
557
diff
changeset
|
277 |
#define OPCODE_SETP 94 |
465
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
278 |
|
519
c9b27381c971
Added TEXLDP/TEXLDP support to the assembler, cleaned up constants.
Ryan C. Gordon <icculus@icculus.org>
parents:
493
diff
changeset
|
279 |
// TEXLD becomes a different instruction with these instruction controls. |
c9b27381c971
Added TEXLDP/TEXLDP support to the assembler, cleaned up constants.
Ryan C. Gordon <icculus@icculus.org>
parents:
493
diff
changeset
|
280 |
#define CONTROL_TEXLD 0 |
c9b27381c971
Added TEXLDP/TEXLDP support to the assembler, cleaned up constants.
Ryan C. Gordon <icculus@icculus.org>
parents:
493
diff
changeset
|
281 |
#define CONTROL_TEXLDP 1 |
c9b27381c971
Added TEXLDP/TEXLDP support to the assembler, cleaned up constants.
Ryan C. Gordon <icculus@icculus.org>
parents:
493
diff
changeset
|
282 |
#define CONTROL_TEXLDB 2 |
c9b27381c971
Added TEXLDP/TEXLDP support to the assembler, cleaned up constants.
Ryan C. Gordon <icculus@icculus.org>
parents:
493
diff
changeset
|
283 |
|
465
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
284 |
// #define this to force app to supply an allocator, so there's no reference |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
285 |
// to the C runtime's malloc() and free()... |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
286 |
#if MOJOSHADER_FORCE_ALLOCATOR |
553
288ed486e5c3
Renamed internal_malloc() and internal_free().
Ryan C. Gordon <icculus@icculus.org>
parents:
551
diff
changeset
|
287 |
#define MOJOSHADER_internal_malloc NULL |
288ed486e5c3
Renamed internal_malloc() and internal_free().
Ryan C. Gordon <icculus@icculus.org>
parents:
551
diff
changeset
|
288 |
#define MOJOSHADER_internal_free NULL |
465
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
289 |
#else |
553
288ed486e5c3
Renamed internal_malloc() and internal_free().
Ryan C. Gordon <icculus@icculus.org>
parents:
551
diff
changeset
|
290 |
void *MOJOSHADER_internal_malloc(int bytes, void *d); |
288ed486e5c3
Renamed internal_malloc() and internal_free().
Ryan C. Gordon <icculus@icculus.org>
parents:
551
diff
changeset
|
291 |
void MOJOSHADER_internal_free(void *ptr, void *d); |
465
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
292 |
#endif |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
293 |
|
611
8c2ee1a97ee1
Implemented #include in the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents:
606
diff
changeset
|
294 |
#if MOJOSHADER_FORCE_INCLUDE_CALLBACKS |
8c2ee1a97ee1
Implemented #include in the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents:
606
diff
changeset
|
295 |
#define MOJOSHADER_internal_include_open NULL |
8c2ee1a97ee1
Implemented #include in the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents:
606
diff
changeset
|
296 |
#define MOJOSHADER_internal_include_close NULL |
8c2ee1a97ee1
Implemented #include in the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents:
606
diff
changeset
|
297 |
#else |
8c2ee1a97ee1
Implemented #include in the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents:
606
diff
changeset
|
298 |
int MOJOSHADER_internal_include_open(MOJOSHADER_includeType inctype, |
8c2ee1a97ee1
Implemented #include in the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents:
606
diff
changeset
|
299 |
const char *fname, const char *parent, |
8c2ee1a97ee1
Implemented #include in the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents:
606
diff
changeset
|
300 |
const char **outdata, |
8c2ee1a97ee1
Implemented #include in the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents:
606
diff
changeset
|
301 |
unsigned int *outbytes, |
8c2ee1a97ee1
Implemented #include in the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents:
606
diff
changeset
|
302 |
MOJOSHADER_malloc m, MOJOSHADER_free f, |
8c2ee1a97ee1
Implemented #include in the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents:
606
diff
changeset
|
303 |
void *d); |
8c2ee1a97ee1
Implemented #include in the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents:
606
diff
changeset
|
304 |
|
8c2ee1a97ee1
Implemented #include in the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents:
606
diff
changeset
|
305 |
void MOJOSHADER_internal_include_close(const char *data, MOJOSHADER_malloc m, |
8c2ee1a97ee1
Implemented #include in the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents:
606
diff
changeset
|
306 |
MOJOSHADER_free f, void *d); |
8c2ee1a97ee1
Implemented #include in the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents:
606
diff
changeset
|
307 |
#endif |
8c2ee1a97ee1
Implemented #include in the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents:
606
diff
changeset
|
308 |
|
8c2ee1a97ee1
Implemented #include in the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents:
606
diff
changeset
|
309 |
|
465
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
310 |
// result modifiers. |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
311 |
// !!! FIXME: why isn't this an enum? |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
312 |
#define MOD_SATURATE 0x01 |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
313 |
#define MOD_PP 0x02 |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
314 |
#define MOD_CENTROID 0x04 |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
315 |
|
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
316 |
typedef enum |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
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changeset
|
317 |
{ |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
318 |
REG_TYPE_TEMP = 0, |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
319 |
REG_TYPE_INPUT = 1, |
0a75f98f785b
Initial work on assembler. Not even close to done.
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464
diff
changeset
|
320 |
REG_TYPE_CONST = 2, |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
321 |
REG_TYPE_ADDRESS = 3, |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
322 |
REG_TYPE_TEXTURE = 3, // ALSO 3! |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
323 |
REG_TYPE_RASTOUT = 4, |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
324 |
REG_TYPE_ATTROUT = 5, |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
325 |
REG_TYPE_TEXCRDOUT = 6, |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
326 |
REG_TYPE_OUTPUT = 6, // ALSO 6! |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
327 |
REG_TYPE_CONSTINT = 7, |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
328 |
REG_TYPE_COLOROUT = 8, |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
329 |
REG_TYPE_DEPTHOUT = 9, |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
330 |
REG_TYPE_SAMPLER = 10, |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
331 |
REG_TYPE_CONST2 = 11, |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
332 |
REG_TYPE_CONST3 = 12, |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
333 |
REG_TYPE_CONST4 = 13, |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
334 |
REG_TYPE_CONSTBOOL = 14, |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
335 |
REG_TYPE_LOOP = 15, |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
336 |
REG_TYPE_TEMPFLOAT16 = 16, |
0a75f98f785b
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|
337 |
REG_TYPE_MISCTYPE = 17, |
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|
338 |
REG_TYPE_LABEL = 18, |
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|
339 |
REG_TYPE_PREDICATE = 19, |
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|
340 |
REG_TYPE_MAX = 19 |
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|
341 |
} RegisterType; |
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|
342 |
|
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|
343 |
typedef enum |
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|
344 |
{ |
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|
345 |
TEXTURE_TYPE_2D = 2, |
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|
346 |
TEXTURE_TYPE_CUBE = 3, |
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|
347 |
TEXTURE_TYPE_VOLUME = 4, |
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|
348 |
} TextureType; |
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|
349 |
|
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|
350 |
typedef enum |
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|
351 |
{ |
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|
352 |
RASTOUT_TYPE_POSITION = 0, |
0a75f98f785b
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|
353 |
RASTOUT_TYPE_FOG = 1, |
0a75f98f785b
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|
354 |
RASTOUT_TYPE_POINT_SIZE = 2, |
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|
355 |
RASTOUT_TYPE_MAX = 2 |
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|
356 |
} RastOutType; |
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changeset
|
357 |
|
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|
358 |
typedef enum |
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|
359 |
{ |
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|
360 |
MISCTYPE_TYPE_POSITION = 0, |
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|
361 |
MISCTYPE_TYPE_FACE = 1, |
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|
362 |
MISCTYPE_TYPE_MAX = 1 |
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|
363 |
} MiscTypeType; |
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|
364 |
|
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|
365 |
// source modifiers. |
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|
366 |
typedef enum |
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|
367 |
{ |
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|
368 |
SRCMOD_NONE, |
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|
369 |
SRCMOD_NEGATE, |
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|
370 |
SRCMOD_BIAS, |
0a75f98f785b
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|
371 |
SRCMOD_BIASNEGATE, |
0a75f98f785b
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|
372 |
SRCMOD_SIGN, |
0a75f98f785b
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|
373 |
SRCMOD_SIGNNEGATE, |
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|
374 |
SRCMOD_COMPLEMENT, |
0a75f98f785b
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|
375 |
SRCMOD_X2, |
0a75f98f785b
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|
376 |
SRCMOD_X2NEGATE, |
0a75f98f785b
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|
377 |
SRCMOD_DZ, |
0a75f98f785b
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|
378 |
SRCMOD_DW, |
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|
379 |
SRCMOD_ABS, |
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|
380 |
SRCMOD_ABSNEGATE, |
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|
381 |
SRCMOD_NOT, |
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|
382 |
SRCMOD_TOTAL |
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|
383 |
} SourceMod; |
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|
384 |
|
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Initial work on assembler. Not even close to done.
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changeset
|
385 |
|
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|
386 |
typedef struct |
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|
387 |
{ |
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|
388 |
const uint32 *token; // this is the unmolested token in the stream. |
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|
389 |
int regnum; |
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|
390 |
int relative; |
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|
391 |
int writemask; // xyzw or rgba (all four, not split out). |
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|
392 |
int writemask0; // x or red |
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|
393 |
int writemask1; // y or green |
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|
394 |
int writemask2; // z or blue |
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|
395 |
int writemask3; // w or alpha |
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|
396 |
int orig_writemask; // writemask before mojoshader tweaks it. |
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|
397 |
int result_mod; |
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|
398 |
int result_shift; |
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|
399 |
RegisterType regtype; |
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|
400 |
} DestArgInfo; |
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|
401 |
|
1075
61e5b2764ec8
Flag more registers as scalar. Fixes use of dcl_fog, oPts and oFog registers.
Ryan C. Gordon <icculus@icculus.org>
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1065
diff
changeset
|
402 |
// NOTE: This will NOT know a dcl_psize or dcl_fog output register should be |
61e5b2764ec8
Flag more registers as scalar. Fixes use of dcl_fog, oPts and oFog registers.
Ryan C. Gordon <icculus@icculus.org>
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changeset
|
403 |
// scalar! This function doesn't have access to that information. |
491
bcc3c215807a
Fixed wrong data from scalar_register().
Ryan C. Gordon <icculus@icculus.org>
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changeset
|
404 |
static inline int scalar_register(const MOJOSHADER_shaderType shader_type, |
bcc3c215807a
Fixed wrong data from scalar_register().
Ryan C. Gordon <icculus@icculus.org>
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|
405 |
const RegisterType regtype, const int regnum) |
465
0a75f98f785b
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|
406 |
{ |
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|
407 |
switch (regtype) |
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|
408 |
{ |
1075
61e5b2764ec8
Flag more registers as scalar. Fixes use of dcl_fog, oPts and oFog registers.
Ryan C. Gordon <icculus@icculus.org>
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changeset
|
409 |
case REG_TYPE_RASTOUT: |
61e5b2764ec8
Flag more registers as scalar. Fixes use of dcl_fog, oPts and oFog registers.
Ryan C. Gordon <icculus@icculus.org>
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changeset
|
410 |
if (((const RastOutType) regnum) == RASTOUT_TYPE_FOG) |
61e5b2764ec8
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Ryan C. Gordon <icculus@icculus.org>
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changeset
|
411 |
return 1; |
61e5b2764ec8
Flag more registers as scalar. Fixes use of dcl_fog, oPts and oFog registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
1065
diff
changeset
|
412 |
else if (((const RastOutType) regnum) == RASTOUT_TYPE_POINT_SIZE) |
61e5b2764ec8
Flag more registers as scalar. Fixes use of dcl_fog, oPts and oFog registers.
Ryan C. Gordon <icculus@icculus.org>
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1065
diff
changeset
|
413 |
return 1; |
61e5b2764ec8
Flag more registers as scalar. Fixes use of dcl_fog, oPts and oFog registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
1065
diff
changeset
|
414 |
return 0; |
61e5b2764ec8
Flag more registers as scalar. Fixes use of dcl_fog, oPts and oFog registers.
Ryan C. Gordon <icculus@icculus.org>
parents:
1065
diff
changeset
|
415 |
|
465
0a75f98f785b
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|
416 |
case REG_TYPE_DEPTHOUT: |
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|
417 |
case REG_TYPE_CONSTBOOL: |
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|
418 |
case REG_TYPE_LOOP: |
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|
419 |
return 1; |
0a75f98f785b
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changeset
|
420 |
|
0a75f98f785b
Initial work on assembler. Not even close to done.
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changeset
|
421 |
case REG_TYPE_MISCTYPE: |
0a75f98f785b
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|
422 |
if ( ((const MiscTypeType) regnum) == MISCTYPE_TYPE_FACE ) |
0a75f98f785b
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changeset
|
423 |
return 1; |
0a75f98f785b
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changeset
|
424 |
return 0; |
0a75f98f785b
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diff
changeset
|
425 |
|
491
bcc3c215807a
Fixed wrong data from scalar_register().
Ryan C. Gordon <icculus@icculus.org>
parents:
484
diff
changeset
|
426 |
case REG_TYPE_PREDICATE: |
bcc3c215807a
Fixed wrong data from scalar_register().
Ryan C. Gordon <icculus@icculus.org>
parents:
484
diff
changeset
|
427 |
return (shader_type == MOJOSHADER_TYPE_PIXEL) ? 1 : 0; |
bcc3c215807a
Fixed wrong data from scalar_register().
Ryan C. Gordon <icculus@icculus.org>
parents:
484
diff
changeset
|
428 |
|
465
0a75f98f785b
Initial work on assembler. Not even close to done.
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changeset
|
429 |
default: break; |
0a75f98f785b
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changeset
|
430 |
} // switch |
0a75f98f785b
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diff
changeset
|
431 |
|
0a75f98f785b
Initial work on assembler. Not even close to done.
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diff
changeset
|
432 |
return 0; |
0a75f98f785b
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changeset
|
433 |
} // scalar_register |
0a75f98f785b
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diff
changeset
|
434 |
|
523
699696afd731
Allow errors to specify post-processing problems.
Ryan C. Gordon <icculus@icculus.org>
parents:
520
diff
changeset
|
435 |
|
551
217200672d64
Make sure internal symbols aren't polluting namespace.
Ryan C. Gordon <icculus@icculus.org>
parents:
542
diff
changeset
|
436 |
extern MOJOSHADER_error MOJOSHADER_out_of_mem_error; |
217200672d64
Make sure internal symbols aren't polluting namespace.
Ryan C. Gordon <icculus@icculus.org>
parents:
542
diff
changeset
|
437 |
extern MOJOSHADER_parseData MOJOSHADER_out_of_mem_data; |
542
a56d3bfd2e36
More work on multiple error messages.
Ryan C. Gordon <icculus@icculus.org>
parents:
524
diff
changeset
|
438 |
|
a56d3bfd2e36
More work on multiple error messages.
Ryan C. Gordon <icculus@icculus.org>
parents:
524
diff
changeset
|
439 |
|
555
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
440 |
// preprocessor stuff. |
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
441 |
|
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
442 |
typedef enum |
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
443 |
{ |
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
444 |
TOKEN_UNKNOWN = 256, // start past ASCII character values. |
601
bb1484be4e1b
Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents:
598
diff
changeset
|
445 |
|
bb1484be4e1b
Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents:
598
diff
changeset
|
446 |
// These are all C-like constructs. Tokens < 256 may be single |
bb1484be4e1b
Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents:
598
diff
changeset
|
447 |
// chars (like '+' or whatever). These are just multi-char sequences |
bb1484be4e1b
Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents:
598
diff
changeset
|
448 |
// (like "+=" or whatever). |
555
940821555fda
Initial work on preprocessor. Not yet complete!
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parents:
553
diff
changeset
|
449 |
TOKEN_IDENTIFIER, |
940821555fda
Initial work on preprocessor. Not yet complete!
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parents:
553
diff
changeset
|
450 |
TOKEN_INT_LITERAL, |
940821555fda
Initial work on preprocessor. Not yet complete!
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parents:
553
diff
changeset
|
451 |
TOKEN_FLOAT_LITERAL, |
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
452 |
TOKEN_STRING_LITERAL, |
584
9aea8877564d
Updated lexer for HLSL.
Ryan C. Gordon <icculus@icculus.org>
parents:
564
diff
changeset
|
453 |
TOKEN_RSHIFTASSIGN, |
9aea8877564d
Updated lexer for HLSL.
Ryan C. Gordon <icculus@icculus.org>
parents:
564
diff
changeset
|
454 |
TOKEN_LSHIFTASSIGN, |
9aea8877564d
Updated lexer for HLSL.
Ryan C. Gordon <icculus@icculus.org>
parents:
564
diff
changeset
|
455 |
TOKEN_ADDASSIGN, |
9aea8877564d
Updated lexer for HLSL.
Ryan C. Gordon <icculus@icculus.org>
parents:
564
diff
changeset
|
456 |
TOKEN_SUBASSIGN, |
9aea8877564d
Updated lexer for HLSL.
Ryan C. Gordon <icculus@icculus.org>
parents:
564
diff
changeset
|
457 |
TOKEN_MULTASSIGN, |
9aea8877564d
Updated lexer for HLSL.
Ryan C. Gordon <icculus@icculus.org>
parents:
564
diff
changeset
|
458 |
TOKEN_DIVASSIGN, |
9aea8877564d
Updated lexer for HLSL.
Ryan C. Gordon <icculus@icculus.org>
parents:
564
diff
changeset
|
459 |
TOKEN_MODASSIGN, |
9aea8877564d
Updated lexer for HLSL.
Ryan C. Gordon <icculus@icculus.org>
parents:
564
diff
changeset
|
460 |
TOKEN_XORASSIGN, |
9aea8877564d
Updated lexer for HLSL.
Ryan C. Gordon <icculus@icculus.org>
parents:
564
diff
changeset
|
461 |
TOKEN_ANDASSIGN, |
9aea8877564d
Updated lexer for HLSL.
Ryan C. Gordon <icculus@icculus.org>
parents:
564
diff
changeset
|
462 |
TOKEN_ORASSIGN, |
9aea8877564d
Updated lexer for HLSL.
Ryan C. Gordon <icculus@icculus.org>
parents:
564
diff
changeset
|
463 |
TOKEN_INCREMENT, |
9aea8877564d
Updated lexer for HLSL.
Ryan C. Gordon <icculus@icculus.org>
parents:
564
diff
changeset
|
464 |
TOKEN_DECREMENT, |
555
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
465 |
TOKEN_RSHIFT, |
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
466 |
TOKEN_LSHIFT, |
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
467 |
TOKEN_ANDAND, |
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
468 |
TOKEN_OROR, |
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
469 |
TOKEN_LEQ, |
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
470 |
TOKEN_GEQ, |
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
471 |
TOKEN_EQL, |
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
472 |
TOKEN_NEQ, |
865
4eb06464212d
Added stringify operator ("#") to preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents:
862
diff
changeset
|
473 |
TOKEN_HASH, |
555
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
474 |
TOKEN_HASHHASH, |
601
bb1484be4e1b
Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents:
598
diff
changeset
|
475 |
|
bb1484be4e1b
Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents:
598
diff
changeset
|
476 |
// This is returned at the end of input...no more to process. |
bb1484be4e1b
Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents:
598
diff
changeset
|
477 |
TOKEN_EOI, |
bb1484be4e1b
Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents:
598
diff
changeset
|
478 |
|
bb1484be4e1b
Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents:
598
diff
changeset
|
479 |
// This is returned for char sequences we think are bogus. You'll have |
bb1484be4e1b
Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents:
598
diff
changeset
|
480 |
// to judge for yourself. In most cases, you'll probably just fail with |
bb1484be4e1b
Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents:
598
diff
changeset
|
481 |
// bogus syntax without explicitly checking for this token. |
bb1484be4e1b
Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents:
598
diff
changeset
|
482 |
TOKEN_BAD_CHARS, |
bb1484be4e1b
Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents:
598
diff
changeset
|
483 |
|
bb1484be4e1b
Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents:
598
diff
changeset
|
484 |
// This is returned if there's an error condition (the error is returned |
bb1484be4e1b
Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents:
598
diff
changeset
|
485 |
// as a NULL-terminated string from preprocessor_nexttoken(), instead |
bb1484be4e1b
Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents:
598
diff
changeset
|
486 |
// of actual token data). You can continue getting tokens after this |
bb1484be4e1b
Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents:
598
diff
changeset
|
487 |
// is reported. It happens for things like missing #includes, etc. |
bb1484be4e1b
Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents:
598
diff
changeset
|
488 |
TOKEN_PREPROCESSING_ERROR, |
bb1484be4e1b
Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents:
598
diff
changeset
|
489 |
|
910
3ee487d85ecb
Handle #pragma (or at least, don't fail on them).
Ryan C. Gordon <icculus@icculus.org>
parents:
907
diff
changeset
|
490 |
// These are all caught by the preprocessor. Caller won't ever see them, |
3ee487d85ecb
Handle #pragma (or at least, don't fail on them).
Ryan C. Gordon <icculus@icculus.org>
parents:
907
diff
changeset
|
491 |
// except TOKEN_PP_PRAGMA. |
603
c7a964b1b0eb
More minor comment tweaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
601
diff
changeset
|
492 |
// They control the preprocessor (#includes new files, etc). |
555
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
493 |
TOKEN_PP_INCLUDE, |
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
494 |
TOKEN_PP_LINE, |
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
495 |
TOKEN_PP_DEFINE, |
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
496 |
TOKEN_PP_UNDEF, |
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
497 |
TOKEN_PP_IF, |
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
498 |
TOKEN_PP_IFDEF, |
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
499 |
TOKEN_PP_IFNDEF, |
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
500 |
TOKEN_PP_ELSE, |
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
501 |
TOKEN_PP_ELIF, |
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
502 |
TOKEN_PP_ENDIF, |
601
bb1484be4e1b
Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents:
598
diff
changeset
|
503 |
TOKEN_PP_ERROR, // caught, becomes TOKEN_PREPROCESSING_ERROR |
910
3ee487d85ecb
Handle #pragma (or at least, don't fail on them).
Ryan C. Gordon <icculus@icculus.org>
parents:
907
diff
changeset
|
504 |
TOKEN_PP_PRAGMA, |
603
c7a964b1b0eb
More minor comment tweaks.
Ryan C. Gordon <icculus@icculus.org>
parents:
601
diff
changeset
|
505 |
TOKEN_INCOMPLETE_COMMENT, // caught, becomes TOKEN_PREPROCESSING_ERROR |
682
ad75eb06ddce
First work on #if directive.
Ryan C. Gordon <icculus@icculus.org>
parents:
678
diff
changeset
|
506 |
TOKEN_PP_UNARY_MINUS, // used internally, never returned. |
ad75eb06ddce
First work on #if directive.
Ryan C. Gordon <icculus@icculus.org>
parents:
678
diff
changeset
|
507 |
TOKEN_PP_UNARY_PLUS, // used internally, never returned. |
555
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
508 |
} Token; |
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
509 |
|
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
510 |
|
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
511 |
// This is opaque. |
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
512 |
struct Preprocessor; |
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
513 |
typedef struct Preprocessor Preprocessor; |
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
514 |
|
620
1c4cf996004e
Initial work on preprocessor conditionals.
Ryan C. Gordon <icculus@icculus.org>
parents:
612
diff
changeset
|
515 |
typedef struct Conditional |
1c4cf996004e
Initial work on preprocessor conditionals.
Ryan C. Gordon <icculus@icculus.org>
parents:
612
diff
changeset
|
516 |
{ |
1c4cf996004e
Initial work on preprocessor conditionals.
Ryan C. Gordon <icculus@icculus.org>
parents:
612
diff
changeset
|
517 |
Token type; |
1c4cf996004e
Initial work on preprocessor conditionals.
Ryan C. Gordon <icculus@icculus.org>
parents:
612
diff
changeset
|
518 |
int linenum; |
1c4cf996004e
Initial work on preprocessor conditionals.
Ryan C. Gordon <icculus@icculus.org>
parents:
612
diff
changeset
|
519 |
int skipping; |
625
bfb4016d9404
Fixed #else preprocessor directive so it'll work with #elif.
Ryan C. Gordon <icculus@icculus.org>
parents:
620
diff
changeset
|
520 |
int chosen; |
620
1c4cf996004e
Initial work on preprocessor conditionals.
Ryan C. Gordon <icculus@icculus.org>
parents:
612
diff
changeset
|
521 |
struct Conditional *next; |
1c4cf996004e
Initial work on preprocessor conditionals.
Ryan C. Gordon <icculus@icculus.org>
parents:
612
diff
changeset
|
522 |
} Conditional; |
1c4cf996004e
Initial work on preprocessor conditionals.
Ryan C. Gordon <icculus@icculus.org>
parents:
612
diff
changeset
|
523 |
|
678
9fa2eb7d7871
Preprocessor now supports macros with parameters.
Ryan C. Gordon <icculus@icculus.org>
parents:
658
diff
changeset
|
524 |
typedef struct Define |
9fa2eb7d7871
Preprocessor now supports macros with parameters.
Ryan C. Gordon <icculus@icculus.org>
parents:
658
diff
changeset
|
525 |
{ |
9fa2eb7d7871
Preprocessor now supports macros with parameters.
Ryan C. Gordon <icculus@icculus.org>
parents:
658
diff
changeset
|
526 |
const char *identifier; |
9fa2eb7d7871
Preprocessor now supports macros with parameters.
Ryan C. Gordon <icculus@icculus.org>
parents:
658
diff
changeset
|
527 |
const char *definition; |
894
1847405a16c6
Serious reworking of preprocessor macro replacement code.
Ryan C. Gordon <icculus@icculus.org>
parents:
865
diff
changeset
|
528 |
const char *original; |
678
9fa2eb7d7871
Preprocessor now supports macros with parameters.
Ryan C. Gordon <icculus@icculus.org>
parents:
658
diff
changeset
|
529 |
const char **parameters; |
755
6a7aa96c51c7
Reworked preprocessor macro argument parsing.
Ryan C. Gordon <icculus@icculus.org>
parents:
734
diff
changeset
|
530 |
int paramcount; |
678
9fa2eb7d7871
Preprocessor now supports macros with parameters.
Ryan C. Gordon <icculus@icculus.org>
parents:
658
diff
changeset
|
531 |
struct Define *next; |
9fa2eb7d7871
Preprocessor now supports macros with parameters.
Ryan C. Gordon <icculus@icculus.org>
parents:
658
diff
changeset
|
532 |
} Define; |
9fa2eb7d7871
Preprocessor now supports macros with parameters.
Ryan C. Gordon <icculus@icculus.org>
parents:
658
diff
changeset
|
533 |
|
555
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
534 |
typedef struct IncludeState |
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
535 |
{ |
612
72ccfe69eaf1
Moved filename caching into the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents:
611
diff
changeset
|
536 |
const char *filename; |
555
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
537 |
const char *source_base; |
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
538 |
const char *source; |
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
539 |
const char *token; |
648
243e35876142
Have lexer calculate token size now.
Ryan C. Gordon <icculus@icculus.org>
parents:
647
diff
changeset
|
540 |
unsigned int tokenlen; |
651
05ad72d120a5
Lexer now stores token value to IncludeState.
Ryan C. Gordon <icculus@icculus.org>
parents:
649
diff
changeset
|
541 |
Token tokenval; |
652
3333a0774ccc
Added basic pushback facility to the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents:
651
diff
changeset
|
542 |
int pushedback; |
555
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
543 |
const unsigned char *lexer_marker; |
635
be3b428802a1
Try to make #error lexing match gcc's.
Ryan C. Gordon <icculus@icculus.org>
parents:
630
diff
changeset
|
544 |
int report_whitespace; |
690
4710df464f13
Moved asm comment processing into the lexer.
Ryan C. Gordon <icculus@icculus.org>
parents:
682
diff
changeset
|
545 |
int asm_comments; |
642
624ab8696f9b
Enormous amount of tapdancing to handle EOI better in the lexer.
Ryan C. Gordon <icculus@icculus.org>
parents:
635
diff
changeset
|
546 |
unsigned int orig_length; |
555
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
547 |
unsigned int bytes_left; |
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
548 |
unsigned int line; |
620
1c4cf996004e
Initial work on preprocessor conditionals.
Ryan C. Gordon <icculus@icculus.org>
parents:
612
diff
changeset
|
549 |
Conditional *conditional_stack; |
656
ddb1a0b4c443
Let there be different close callbacks per IncludeState.
Ryan C. Gordon <icculus@icculus.org>
parents:
652
diff
changeset
|
550 |
MOJOSHADER_includeClose close_callback; |
555
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
551 |
struct IncludeState *next; |
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
552 |
} IncludeState; |
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
553 |
|
649
527cfe6f2d45
Renamed preprocessor_internal_lexer to preprocessor_lexer.
Ryan C. Gordon <icculus@icculus.org>
parents:
648
diff
changeset
|
554 |
Token preprocessor_lexer(IncludeState *s); |
555
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
555 |
|
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
556 |
// This will only fail if the allocator fails, so it doesn't return any |
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
557 |
// error code...NULL on failure. |
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
558 |
Preprocessor *preprocessor_start(const char *fname, const char *source, |
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
559 |
unsigned int sourcelen, |
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
560 |
MOJOSHADER_includeOpen open_callback, |
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
561 |
MOJOSHADER_includeClose close_callback, |
658
22695d3d6b98
Should be an array of structs, not an array of pointers to structs.
Ryan C. Gordon <icculus@icculus.org>
parents:
656
diff
changeset
|
562 |
const MOJOSHADER_preprocessorDefine *defines, |
690
4710df464f13
Moved asm comment processing into the lexer.
Ryan C. Gordon <icculus@icculus.org>
parents:
682
diff
changeset
|
563 |
unsigned int define_count, int asm_comments, |
555
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
564 |
MOJOSHADER_malloc m, MOJOSHADER_free f, void *d); |
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
565 |
|
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
566 |
void preprocessor_end(Preprocessor *pp); |
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
567 |
int preprocessor_outofmemory(Preprocessor *pp); |
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
568 |
const char *preprocessor_nexttoken(Preprocessor *_ctx, |
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
569 |
unsigned int *_len, Token *_token); |
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
570 |
const char *preprocessor_sourcepos(Preprocessor *pp, unsigned int *pos); |
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents:
553
diff
changeset
|
571 |
|
470
7d84d3452125
Bunch More Work on the assembler.
Ryan C. Gordon <icculus@icculus.org>
parents:
468
diff
changeset
|
572 |
|
587
202354e004fc
Unified some cut-and-paste code.
Ryan C. Gordon <icculus@icculus.org>
parents:
584
diff
changeset
|
573 |
void MOJOSHADER_print_debug_token(const char *subsystem, const char *token, |
202354e004fc
Unified some cut-and-paste code.
Ryan C. Gordon <icculus@icculus.org>
parents:
584
diff
changeset
|
574 |
const unsigned int tokenlen, |
202354e004fc
Unified some cut-and-paste code.
Ryan C. Gordon <icculus@icculus.org>
parents:
584
diff
changeset
|
575 |
const Token tokenval); |
202354e004fc
Unified some cut-and-paste code.
Ryan C. Gordon <icculus@icculus.org>
parents:
584
diff
changeset
|
576 |
|
464
eba4cf79437f
Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
577 |
#endif // _INCLUDE_MOJOSHADER_INTERNAL_H_ |
eba4cf79437f
Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
578 |
|
465
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
579 |
|
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
580 |
#if MOJOSHADER_DO_INSTRUCTION_TABLE |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
581 |
// These have to be in the right order! Arrays are indexed by the value |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
582 |
// of the instruction token. |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
583 |
|
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
584 |
// INSTRUCTION_STATE means this opcode has to update the state machine |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
585 |
// (we're entering an ELSE block, etc). INSTRUCTION means there's no |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
586 |
// state, just go straight to the emitters. |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
587 |
|
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
588 |
// !!! FIXME: Some of these MOJOSHADER_TYPE_ANYs need to have their scope |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
589 |
// !!! FIXME: reduced to just PIXEL or VERTEX. |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
590 |
|
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
591 |
INSTRUCTION(NOP, "NOP", 1, NULL, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
592 |
INSTRUCTION(MOV, "MOV", 1, DS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
593 |
INSTRUCTION(ADD, "ADD", 1, DSS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
594 |
INSTRUCTION(SUB, "SUB", 1, DSS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
595 |
INSTRUCTION(MAD, "MAD", 1, DSSS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
596 |
INSTRUCTION(MUL, "MUL", 1, DSS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
597 |
INSTRUCTION_STATE(RCP, "RCP", 1, DS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
598 |
INSTRUCTION(RSQ, "RSQ", 1, DS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
599 |
INSTRUCTION(DP3, "DP3", 1, DSS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
600 |
INSTRUCTION_STATE(DP4, "DP4", 1, DSS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
601 |
INSTRUCTION(MIN, "MIN", 1, DSS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
602 |
INSTRUCTION(MAX, "MAX", 1, DSS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
603 |
INSTRUCTION(SLT, "SLT", 1, DSS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
604 |
INSTRUCTION(SGE, "SGE", 1, DSS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
605 |
INSTRUCTION(EXP, "EXP", 1, DS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
606 |
INSTRUCTION_STATE(LOG, "LOG", 1, DS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
607 |
INSTRUCTION(LIT, "LIT", 3, DS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
608 |
INSTRUCTION(DST, "DST", 1, DSS, MOJOSHADER_TYPE_VERTEX) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
609 |
INSTRUCTION(LRP, "LRP", 2, DSSS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
610 |
INSTRUCTION_STATE(FRC, "FRC", 1, DS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
611 |
INSTRUCTION_STATE(M4X4, "M4X4", 4, DSS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
612 |
INSTRUCTION_STATE(M4X3, "M4X3", 3, DSS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
613 |
INSTRUCTION_STATE(M3X4, "M3X4", 4, DSS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
614 |
INSTRUCTION_STATE(M3X3, "M3X3", 3, DSS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
615 |
INSTRUCTION_STATE(M3X2, "M3X2", 2, DSS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
616 |
INSTRUCTION_STATE(CALL, "CALL", 2, S, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
617 |
INSTRUCTION_STATE(CALLNZ, "CALLNZ", 3, SS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
618 |
INSTRUCTION_STATE(LOOP, "LOOP", 3, SS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
619 |
INSTRUCTION_STATE(RET, "RET", 1, NULL, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
620 |
INSTRUCTION_STATE(ENDLOOP, "ENDLOOP", 2, NULL, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
621 |
INSTRUCTION_STATE(LABEL, "LABEL", 0, S, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
622 |
INSTRUCTION_STATE(DCL, "DCL", 0, DCL, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
623 |
INSTRUCTION_STATE(POW, "POW", 3, DSS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
624 |
INSTRUCTION(CRS, "CRS", 2, DSS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
625 |
INSTRUCTION(SGN, "SGN", 3, DSSS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
626 |
INSTRUCTION(ABS, "ABS", 1, DS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
627 |
INSTRUCTION(NRM, "NRM", 3, DS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
628 |
INSTRUCTION_STATE(SINCOS, "SINCOS", 8, SINCOS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
629 |
INSTRUCTION_STATE(REP, "REP", 3, S, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
630 |
INSTRUCTION_STATE(ENDREP, "ENDREP", 2, NULL, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
631 |
INSTRUCTION_STATE(IF, "IF", 3, S, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
632 |
INSTRUCTION_STATE(IFC, "IF", 3, SS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
633 |
INSTRUCTION(ELSE, "ELSE", 1, NULL, MOJOSHADER_TYPE_ANY) // !!! FIXME: state! |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
634 |
INSTRUCTION(ENDIF, "ENDIF", 1, NULL, MOJOSHADER_TYPE_ANY) // !!! FIXME: state! |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
635 |
INSTRUCTION_STATE(BREAK, "BREAK", 1, NULL, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
636 |
INSTRUCTION_STATE(BREAKC, "BREAK", 3, SS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
637 |
INSTRUCTION_STATE(MOVA, "MOVA", 1, DS, MOJOSHADER_TYPE_VERTEX) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
638 |
INSTRUCTION_STATE(DEFB, "DEFB", 0, DEFB, MOJOSHADER_TYPE_ANY) |
467
577a9d07b6bf
DEFI has its own parse_args() now.
Ryan C. Gordon <icculus@icculus.org>
parents:
465
diff
changeset
|
639 |
INSTRUCTION_STATE(DEFI, "DEFI", 0, DEFI, MOJOSHADER_TYPE_ANY) |
465
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
640 |
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
641 |
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
642 |
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
643 |
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
644 |
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
645 |
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
646 |
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
647 |
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
648 |
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
649 |
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
650 |
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
651 |
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
652 |
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
653 |
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
654 |
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
655 |
INSTRUCTION_STATE(TEXCRD, "TEXCRD", 1, TEXCRD, MOJOSHADER_TYPE_PIXEL) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
656 |
INSTRUCTION_STATE(TEXKILL, "TEXKILL", 2, D, MOJOSHADER_TYPE_PIXEL) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
657 |
INSTRUCTION_STATE(TEXLD, "TEXLD", 1, TEXLD, MOJOSHADER_TYPE_PIXEL) |
1090
636ffcd3f14a
First shot at GLSL/ARB1 support for TEXBEM and TEXBEML opcodes.
Ryan C. Gordon <icculus@icculus.org>
parents:
1075
diff
changeset
|
658 |
INSTRUCTION_STATE(TEXBEM, "TEXBEM", 1, DS, MOJOSHADER_TYPE_PIXEL) |
636ffcd3f14a
First shot at GLSL/ARB1 support for TEXBEM and TEXBEML opcodes.
Ryan C. Gordon <icculus@icculus.org>
parents:
1075
diff
changeset
|
659 |
INSTRUCTION_STATE(TEXBEML, "TEXBEML", 2, DS, MOJOSHADER_TYPE_PIXEL) |
465
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
660 |
INSTRUCTION(TEXREG2AR, "TEXREG2AR", 1, DS, MOJOSHADER_TYPE_PIXEL) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
661 |
INSTRUCTION(TEXREG2GB, "TEXREG2GB", 1, DS, MOJOSHADER_TYPE_PIXEL) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
662 |
INSTRUCTION(TEXM3X2PAD, "TEXM3X2PAD", 1, DS, MOJOSHADER_TYPE_PIXEL) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
663 |
INSTRUCTION(TEXM3X2TEX, "TEXM3X2TEX", 1, DS, MOJOSHADER_TYPE_PIXEL) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
664 |
INSTRUCTION(TEXM3X3PAD, "TEXM3X3PAD", 1, DS, MOJOSHADER_TYPE_PIXEL) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
665 |
INSTRUCTION(TEXM3X3TEX, "TEXM3X3TEX", 1, DS, MOJOSHADER_TYPE_PIXEL) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
666 |
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
667 |
INSTRUCTION(TEXM3X3SPEC, "TEXM3X3SPEC", 1, DSS, MOJOSHADER_TYPE_PIXEL) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
668 |
INSTRUCTION(TEXM3X3VSPEC, "TEXM3X3VSPEC", 1, DS, MOJOSHADER_TYPE_PIXEL) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
669 |
INSTRUCTION(EXPP, "EXPP", 1, DS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
670 |
INSTRUCTION_STATE(LOGP, "LOGP", 1, DS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
671 |
INSTRUCTION_STATE(CND, "CND", 1, DSSS, MOJOSHADER_TYPE_PIXEL) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
672 |
INSTRUCTION_STATE(DEF, "DEF", 0, DEF, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
673 |
INSTRUCTION(TEXREG2RGB, "TEXREG2RGB", 1, DS, MOJOSHADER_TYPE_PIXEL) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
674 |
INSTRUCTION(TEXDP3TEX, "TEXDP3TEX", 1, DS, MOJOSHADER_TYPE_PIXEL) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
675 |
INSTRUCTION(TEXM3X2DEPTH, "TEXM3X2DEPTH", 1, DS, MOJOSHADER_TYPE_PIXEL) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
676 |
INSTRUCTION(TEXDP3, "TEXDP3", 1, DS, MOJOSHADER_TYPE_PIXEL) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
677 |
INSTRUCTION(TEXM3X3, "TEXM3X3", 1, DS, MOJOSHADER_TYPE_PIXEL) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
678 |
INSTRUCTION(TEXDEPTH, "TEXDEPTH", 1, D, MOJOSHADER_TYPE_PIXEL) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
679 |
INSTRUCTION_STATE(CMP, "CMP", 1, DSSS, MOJOSHADER_TYPE_PIXEL) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
680 |
INSTRUCTION(BEM, "BEM", 2, DSS, MOJOSHADER_TYPE_PIXEL) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
681 |
INSTRUCTION_STATE(DP2ADD, "DP2ADD", 2, DSSS, MOJOSHADER_TYPE_PIXEL) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
682 |
INSTRUCTION(DSX, "DSX", 2, DS, MOJOSHADER_TYPE_PIXEL) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
683 |
INSTRUCTION(DSY, "DSY", 2, DS, MOJOSHADER_TYPE_PIXEL) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
684 |
INSTRUCTION(TEXLDD, "TEXLDD", 3, DSSSS, MOJOSHADER_TYPE_PIXEL) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
685 |
INSTRUCTION_STATE(SETP, "SETP", 1, DSS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
686 |
INSTRUCTION_STATE(TEXLDL, "TEXLDL", 2, DSS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
687 |
INSTRUCTION_STATE(BREAKP, "BREAKP", 3, S, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
688 |
#endif |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
689 |
|
464
eba4cf79437f
Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
690 |
// end of mojoshader_internal.h ... |
eba4cf79437f
Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
691 |