author | Ryan C. Gordon <icculus@icculus.org> |
Fri, 13 Feb 2009 02:23:20 -0500 | |
changeset 604 | c08b6b14994a |
parent 603 | c7a964b1b0eb |
child 606 | 63e7a66ac320 |
permissions | -rw-r--r-- |
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#ifndef _INCLUDE_MOJOSHADER_INTERNAL_H_ |
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#define _INCLUDE_MOJOSHADER_INTERNAL_H_ |
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#ifndef __MOJOSHADER_INTERNAL__ |
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#error Do not include this header from your applications. |
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#endif |
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// Shader bytecode format is described at MSDN: |
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// http://msdn.microsoft.com/en-us/library/ms800307.aspx |
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// HLSL syntax is here: |
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// http://msdn.microsoft.com/en-us/library/bb509615(VS.85).aspx |
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#include <stdio.h> |
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#include <string.h> |
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#include <stdlib.h> |
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#include <stdarg.h> |
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#include <assert.h> |
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#include "mojoshader.h" |
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#define DEBUG_PREPROCESSOR 0 |
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#define DEBUG_ASSEMBLY_PARSER 0 |
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#define DEBUG_TOKENIZER ((DEBUG_PREPROCESSOR) || (DEBUG_ASSEMBLY_PARSER)) |
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#if (defined(__APPLE__) && defined(__MACH__)) |
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#define PLATFORM_MACOSX 1 |
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#endif |
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// This is the highest shader version we currently support. |
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#define MAX_SHADER_MAJOR 3 |
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#define MAX_SHADER_MINOR 255 // vs_3_sw |
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// If SUPPORT_PROFILE_* isn't defined, we assume an implicit desire to support. |
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// You get all the profiles unless you go out of your way to disable them. |
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#ifndef SUPPORT_PROFILE_D3D |
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#define SUPPORT_PROFILE_D3D 1 |
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#endif |
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#ifndef SUPPORT_PROFILE_PASSTHROUGH |
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#define SUPPORT_PROFILE_BYTECODE 1 |
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#endif |
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#ifndef SUPPORT_PROFILE_GLSL |
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#define SUPPORT_PROFILE_GLSL 1 |
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#endif |
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#ifndef SUPPORT_PROFILE_ARB1 |
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#define SUPPORT_PROFILE_ARB1 1 |
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#endif |
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// Get basic wankery out of the way here... |
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#ifdef _WINDOWS |
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#define ENDLINE_STR "\r\n" |
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#else |
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#define ENDLINE_STR "\n"; |
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#endif |
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typedef unsigned int uint; // this is a printf() helper. don't use for code. |
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#ifdef _MSC_VER |
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#include <malloc.h> |
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#define snprintf _snprintf |
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#define strcasecmp stricmp |
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typedef unsigned __int8 uint8; |
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typedef unsigned __int16 uint16; |
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typedef unsigned __int32 uint32; |
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typedef __int32 int32; |
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// Warning Level 4 considered harmful. :) |
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#pragma warning(disable: 4100) // "unreferenced formal parameter" |
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#pragma warning(disable: 4389) // "signed/unsigned mismatch" |
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#else |
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#include <stdint.h> |
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typedef uint8_t uint8; |
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typedef uint16_t uint16; |
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typedef uint32_t uint32; |
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typedef int32_t int32; |
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#endif |
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#ifdef __GNUC__ |
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#define ISPRINTF(x,y) __attribute__((format (printf, x, y))) |
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#else |
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#define ISPRINTF(x,y) |
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#endif |
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#define STATICARRAYLEN(x) ( (sizeof ((x))) / (sizeof ((x)[0])) ) |
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// Byteswap magic... |
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#if ((defined __GNUC__) && (defined __POWERPC__)) |
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static inline uint32 SWAP32(uint32 x) |
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{ |
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__asm__ __volatile__("lwbrx %0,0,%1" : "=r" (x) : "r" (&x)); |
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return x; |
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} // SWAP32 |
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static inline uint16 SWAP16(uint16 x) |
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{ |
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__asm__ __volatile__("lhbrx %0,0,%1" : "=r" (x) : "r" (&x)); |
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return x; |
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} // SWAP16 |
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#elif defined(__POWERPC__) |
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static inline uint32 SWAP32(uint32 x) |
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{ |
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return ( (((x) >> 24) & 0x000000FF) | (((x) >> 8) & 0x0000FF00) | |
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(((x) << 8) & 0x00FF0000) | (((x) << 24) & 0xFF000000) ); |
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} // SWAP32 |
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static inline uint16 SWAP16(uint16 x) |
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{ |
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return ( (((x) >> 8) & 0x00FF) | (((x) << 8) & 0xFF00) ); |
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} // SWAP16 |
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117 |
#else |
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# define SWAP16(x) (x) |
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# define SWAP32(x) (x) |
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120 |
#endif |
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|
524
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122 |
// This is the ID for a D3DXSHADER_CONSTANTTABLE in the bytecode comments. |
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#define CTAB_ID 0x42415443 // 0x42415443 == 'CTAB' |
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#define CTAB_SIZE 28 // sizeof (D3DXSHADER_CONSTANTTABLE). |
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#define CINFO_SIZE 20 // sizeof (D3DXSHADER_CONSTANTINFO). |
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#define CTYPEINFO_SIZE 16 // sizeof (D3DXSHADER_TYPEINFO). |
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#define CMEMBERINFO_SIZE 8 // sizeof (D3DXSHADER_STRUCTMEMBERINFO) |
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128 |
|
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129 |
// we need to reference these by explicit value occasionally... |
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130 |
#define OPCODE_RET 28 |
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#define OPCODE_IF 40 |
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#define OPCODE_IFC 41 |
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#define OPCODE_BREAK 44 |
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#define OPCODE_BREAKC 45 |
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#define OPCODE_TEXLD 66 |
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#define OPCODE_SETP 94 |
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137 |
|
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138 |
// TEXLD becomes a different instruction with these instruction controls. |
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#define CONTROL_TEXLD 0 |
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140 |
#define CONTROL_TEXLDP 1 |
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#define CONTROL_TEXLDB 2 |
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142 |
|
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143 |
// #define this to force app to supply an allocator, so there's no reference |
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// to the C runtime's malloc() and free()... |
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#if MOJOSHADER_FORCE_ALLOCATOR |
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#define MOJOSHADER_internal_malloc NULL |
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#define MOJOSHADER_internal_free NULL |
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#else |
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void *MOJOSHADER_internal_malloc(int bytes, void *d); |
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150 |
void MOJOSHADER_internal_free(void *ptr, void *d); |
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#endif |
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152 |
|
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153 |
// result modifiers. |
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154 |
// !!! FIXME: why isn't this an enum? |
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#define MOD_SATURATE 0x01 |
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#define MOD_PP 0x02 |
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157 |
#define MOD_CENTROID 0x04 |
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158 |
|
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159 |
typedef enum |
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160 |
{ |
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161 |
REG_TYPE_TEMP = 0, |
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162 |
REG_TYPE_INPUT = 1, |
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REG_TYPE_CONST = 2, |
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REG_TYPE_ADDRESS = 3, |
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REG_TYPE_TEXTURE = 3, // ALSO 3! |
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166 |
REG_TYPE_RASTOUT = 4, |
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REG_TYPE_ATTROUT = 5, |
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168 |
REG_TYPE_TEXCRDOUT = 6, |
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REG_TYPE_OUTPUT = 6, // ALSO 6! |
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REG_TYPE_CONSTINT = 7, |
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REG_TYPE_COLOROUT = 8, |
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REG_TYPE_DEPTHOUT = 9, |
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REG_TYPE_SAMPLER = 10, |
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REG_TYPE_CONST2 = 11, |
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REG_TYPE_CONST3 = 12, |
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REG_TYPE_CONST4 = 13, |
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REG_TYPE_CONSTBOOL = 14, |
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178 |
REG_TYPE_LOOP = 15, |
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179 |
REG_TYPE_TEMPFLOAT16 = 16, |
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REG_TYPE_MISCTYPE = 17, |
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181 |
REG_TYPE_LABEL = 18, |
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182 |
REG_TYPE_PREDICATE = 19, |
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183 |
REG_TYPE_MAX = 19 |
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184 |
} RegisterType; |
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185 |
|
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186 |
typedef enum |
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187 |
{ |
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188 |
TEXTURE_TYPE_2D = 2, |
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189 |
TEXTURE_TYPE_CUBE = 3, |
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TEXTURE_TYPE_VOLUME = 4, |
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191 |
} TextureType; |
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192 |
|
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193 |
typedef enum |
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{ |
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195 |
RASTOUT_TYPE_POSITION = 0, |
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196 |
RASTOUT_TYPE_FOG = 1, |
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RASTOUT_TYPE_POINT_SIZE = 2, |
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RASTOUT_TYPE_MAX = 2 |
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199 |
} RastOutType; |
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200 |
|
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201 |
typedef enum |
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202 |
{ |
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203 |
MISCTYPE_TYPE_POSITION = 0, |
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204 |
MISCTYPE_TYPE_FACE = 1, |
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205 |
MISCTYPE_TYPE_MAX = 1 |
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206 |
} MiscTypeType; |
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207 |
|
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208 |
// source modifiers. |
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209 |
typedef enum |
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210 |
{ |
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211 |
SRCMOD_NONE, |
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212 |
SRCMOD_NEGATE, |
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213 |
SRCMOD_BIAS, |
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214 |
SRCMOD_BIASNEGATE, |
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215 |
SRCMOD_SIGN, |
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216 |
SRCMOD_SIGNNEGATE, |
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217 |
SRCMOD_COMPLEMENT, |
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218 |
SRCMOD_X2, |
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219 |
SRCMOD_X2NEGATE, |
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220 |
SRCMOD_DZ, |
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221 |
SRCMOD_DW, |
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222 |
SRCMOD_ABS, |
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223 |
SRCMOD_ABSNEGATE, |
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224 |
SRCMOD_NOT, |
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225 |
SRCMOD_TOTAL |
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226 |
} SourceMod; |
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227 |
|
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228 |
|
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229 |
typedef struct |
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230 |
{ |
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const uint32 *token; // this is the unmolested token in the stream. |
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int regnum; |
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int relative; |
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int writemask; // xyzw or rgba (all four, not split out). |
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int writemask0; // x or red |
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int writemask1; // y or green |
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int writemask2; // z or blue |
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int writemask3; // w or alpha |
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int orig_writemask; // writemask before mojoshader tweaks it. |
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int result_mod; |
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int result_shift; |
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RegisterType regtype; |
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} DestArgInfo; |
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244 |
|
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245 |
|
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static inline int scalar_register(const MOJOSHADER_shaderType shader_type, |
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const RegisterType regtype, const int regnum) |
465
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248 |
{ |
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249 |
switch (regtype) |
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250 |
{ |
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case REG_TYPE_DEPTHOUT: |
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case REG_TYPE_CONSTBOOL: |
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case REG_TYPE_LOOP: |
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return 1; |
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255 |
|
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256 |
case REG_TYPE_MISCTYPE: |
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if ( ((const MiscTypeType) regnum) == MISCTYPE_TYPE_FACE ) |
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return 1; |
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return 0; |
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260 |
|
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261 |
case REG_TYPE_PREDICATE: |
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return (shader_type == MOJOSHADER_TYPE_PIXEL) ? 1 : 0; |
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263 |
|
465
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default: break; |
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265 |
} // switch |
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266 |
|
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267 |
return 0; |
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268 |
} // scalar_register |
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269 |
|
523
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270 |
typedef enum |
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{ |
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MOJOSHADER_PARSEPHASE_NOTSTARTED, |
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MOJOSHADER_PARSEPHASE_WORKING, |
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MOJOSHADER_PARSEPHASE_DONE, |
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275 |
} MOJOSHADER_parsePhase; |
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276 |
|
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277 |
extern MOJOSHADER_error MOJOSHADER_out_of_mem_error; |
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extern MOJOSHADER_parseData MOJOSHADER_out_of_mem_data; |
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279 |
|
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280 |
typedef struct ErrorList |
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281 |
{ |
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MOJOSHADER_error error; |
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283 |
struct ErrorList *next; |
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284 |
} ErrorList; |
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285 |
|
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286 |
|
555
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287 |
// preprocessor stuff. |
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288 |
|
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289 |
typedef enum |
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290 |
{ |
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TOKEN_UNKNOWN = 256, // start past ASCII character values. |
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292 |
|
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// These are all C-like constructs. Tokens < 256 may be single |
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// chars (like '+' or whatever). These are just multi-char sequences |
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// (like "+=" or whatever). |
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TOKEN_IDENTIFIER, |
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TOKEN_INT_LITERAL, |
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TOKEN_FLOAT_LITERAL, |
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TOKEN_STRING_LITERAL, |
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Updated lexer for HLSL.
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300 |
TOKEN_RSHIFTASSIGN, |
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301 |
TOKEN_LSHIFTASSIGN, |
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302 |
TOKEN_ADDASSIGN, |
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303 |
TOKEN_SUBASSIGN, |
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304 |
TOKEN_MULTASSIGN, |
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305 |
TOKEN_DIVASSIGN, |
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306 |
TOKEN_MODASSIGN, |
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307 |
TOKEN_XORASSIGN, |
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308 |
TOKEN_ANDASSIGN, |
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309 |
TOKEN_ORASSIGN, |
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310 |
TOKEN_INCREMENT, |
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311 |
TOKEN_DECREMENT, |
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312 |
TOKEN_RSHIFT, |
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313 |
TOKEN_LSHIFT, |
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314 |
TOKEN_ANDAND, |
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315 |
TOKEN_OROR, |
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316 |
TOKEN_LEQ, |
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317 |
TOKEN_GEQ, |
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318 |
TOKEN_EQL, |
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319 |
TOKEN_NEQ, |
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320 |
TOKEN_HASHHASH, |
601
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321 |
|
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322 |
// This is returned at the end of input...no more to process. |
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323 |
TOKEN_EOI, |
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324 |
|
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325 |
// This is returned for char sequences we think are bogus. You'll have |
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326 |
// to judge for yourself. In most cases, you'll probably just fail with |
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327 |
// bogus syntax without explicitly checking for this token. |
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328 |
TOKEN_BAD_CHARS, |
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329 |
|
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|
330 |
// This is returned if there's an error condition (the error is returned |
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331 |
// as a NULL-terminated string from preprocessor_nexttoken(), instead |
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|
332 |
// of actual token data). You can continue getting tokens after this |
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333 |
// is reported. It happens for things like missing #includes, etc. |
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334 |
TOKEN_PREPROCESSING_ERROR, |
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|
335 |
|
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336 |
// These are all caught by the preprocessor. Caller won't ever see them. |
603
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More minor comment tweaks.
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|
337 |
// They control the preprocessor (#includes new files, etc). |
555
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338 |
TOKEN_PP_INCLUDE, |
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339 |
TOKEN_PP_LINE, |
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340 |
TOKEN_PP_DEFINE, |
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341 |
TOKEN_PP_UNDEF, |
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342 |
TOKEN_PP_IF, |
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343 |
TOKEN_PP_IFDEF, |
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344 |
TOKEN_PP_IFNDEF, |
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345 |
TOKEN_PP_ELSE, |
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346 |
TOKEN_PP_ELIF, |
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|
347 |
TOKEN_PP_ENDIF, |
601
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348 |
TOKEN_PP_ERROR, // caught, becomes TOKEN_PREPROCESSING_ERROR |
603
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|
349 |
TOKEN_INCOMPLETE_COMMENT, // caught, becomes TOKEN_PREPROCESSING_ERROR |
555
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|
350 |
} Token; |
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changeset
|
351 |
|
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changeset
|
352 |
|
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|
353 |
// This is opaque. |
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|
354 |
struct Preprocessor; |
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|
355 |
typedef struct Preprocessor Preprocessor; |
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changeset
|
356 |
|
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|
357 |
typedef struct IncludeState |
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|
358 |
{ |
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changeset
|
359 |
char *filename; |
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diff
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|
360 |
int included; |
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|
361 |
const char *source_base; |
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|
362 |
const char *source; |
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diff
changeset
|
363 |
const char *token; |
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diff
changeset
|
364 |
const unsigned char *lexer_marker; |
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diff
changeset
|
365 |
unsigned int bytes_left; |
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diff
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|
366 |
unsigned int line; |
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diff
changeset
|
367 |
struct IncludeState *next; |
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diff
changeset
|
368 |
} IncludeState; |
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diff
changeset
|
369 |
|
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diff
changeset
|
370 |
Token preprocessor_internal_lexer(IncludeState *s); |
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Initial work on preprocessor. Not yet complete!
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diff
changeset
|
371 |
|
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diff
changeset
|
372 |
// This will only fail if the allocator fails, so it doesn't return any |
940821555fda
Initial work on preprocessor. Not yet complete!
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|
373 |
// error code...NULL on failure. |
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changeset
|
374 |
Preprocessor *preprocessor_start(const char *fname, const char *source, |
940821555fda
Initial work on preprocessor. Not yet complete!
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changeset
|
375 |
unsigned int sourcelen, |
940821555fda
Initial work on preprocessor. Not yet complete!
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diff
changeset
|
376 |
MOJOSHADER_includeOpen open_callback, |
940821555fda
Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
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diff
changeset
|
377 |
MOJOSHADER_includeClose close_callback, |
940821555fda
Initial work on preprocessor. Not yet complete!
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changeset
|
378 |
const MOJOSHADER_preprocessorDefine **defines, |
940821555fda
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changeset
|
379 |
unsigned int define_count, |
940821555fda
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diff
changeset
|
380 |
MOJOSHADER_malloc m, MOJOSHADER_free f, void *d); |
940821555fda
Initial work on preprocessor. Not yet complete!
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diff
changeset
|
381 |
|
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changeset
|
382 |
void preprocessor_end(Preprocessor *pp); |
940821555fda
Initial work on preprocessor. Not yet complete!
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changeset
|
383 |
int preprocessor_outofmemory(Preprocessor *pp); |
940821555fda
Initial work on preprocessor. Not yet complete!
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changeset
|
384 |
const char *preprocessor_nexttoken(Preprocessor *_ctx, |
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Ryan C. Gordon <icculus@icculus.org>
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changeset
|
385 |
unsigned int *_len, Token *_token); |
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changeset
|
386 |
const char *preprocessor_sourcepos(Preprocessor *pp, unsigned int *pos); |
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Initial work on preprocessor. Not yet complete!
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changeset
|
387 |
|
470
7d84d3452125
Bunch More Work on the assembler.
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diff
changeset
|
388 |
|
587
202354e004fc
Unified some cut-and-paste code.
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changeset
|
389 |
void MOJOSHADER_print_debug_token(const char *subsystem, const char *token, |
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Unified some cut-and-paste code.
Ryan C. Gordon <icculus@icculus.org>
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|
390 |
const unsigned int tokenlen, |
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Unified some cut-and-paste code.
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|
391 |
const Token tokenval); |
202354e004fc
Unified some cut-and-paste code.
Ryan C. Gordon <icculus@icculus.org>
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changeset
|
392 |
|
464
eba4cf79437f
Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
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changeset
|
393 |
#endif // _INCLUDE_MOJOSHADER_INTERNAL_H_ |
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Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
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diff
changeset
|
394 |
|
465
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Initial work on assembler. Not even close to done.
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changeset
|
395 |
|
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|
396 |
#if MOJOSHADER_DO_INSTRUCTION_TABLE |
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|
397 |
// These have to be in the right order! Arrays are indexed by the value |
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|
398 |
// of the instruction token. |
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changeset
|
399 |
|
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|
400 |
// INSTRUCTION_STATE means this opcode has to update the state machine |
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|
401 |
// (we're entering an ELSE block, etc). INSTRUCTION means there's no |
0a75f98f785b
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|
402 |
// state, just go straight to the emitters. |
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changeset
|
403 |
|
0a75f98f785b
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|
404 |
// !!! FIXME: Some of these MOJOSHADER_TYPE_ANYs need to have their scope |
0a75f98f785b
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|
405 |
// !!! FIXME: reduced to just PIXEL or VERTEX. |
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changeset
|
406 |
|
0a75f98f785b
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changeset
|
407 |
INSTRUCTION(NOP, "NOP", 1, NULL, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
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changeset
|
408 |
INSTRUCTION(MOV, "MOV", 1, DS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
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changeset
|
409 |
INSTRUCTION(ADD, "ADD", 1, DSS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
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|
410 |
INSTRUCTION(SUB, "SUB", 1, DSS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
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changeset
|
411 |
INSTRUCTION(MAD, "MAD", 1, DSSS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
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|
412 |
INSTRUCTION(MUL, "MUL", 1, DSS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
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changeset
|
413 |
INSTRUCTION_STATE(RCP, "RCP", 1, DS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
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changeset
|
414 |
INSTRUCTION(RSQ, "RSQ", 1, DS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
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changeset
|
415 |
INSTRUCTION(DP3, "DP3", 1, DSS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
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|
416 |
INSTRUCTION_STATE(DP4, "DP4", 1, DSS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
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changeset
|
417 |
INSTRUCTION(MIN, "MIN", 1, DSS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
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changeset
|
418 |
INSTRUCTION(MAX, "MAX", 1, DSS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
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changeset
|
419 |
INSTRUCTION(SLT, "SLT", 1, DSS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
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changeset
|
420 |
INSTRUCTION(SGE, "SGE", 1, DSS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
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changeset
|
421 |
INSTRUCTION(EXP, "EXP", 1, DS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
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changeset
|
422 |
INSTRUCTION_STATE(LOG, "LOG", 1, DS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
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changeset
|
423 |
INSTRUCTION(LIT, "LIT", 3, DS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
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changeset
|
424 |
INSTRUCTION(DST, "DST", 1, DSS, MOJOSHADER_TYPE_VERTEX) |
0a75f98f785b
Initial work on assembler. Not even close to done.
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parents:
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changeset
|
425 |
INSTRUCTION(LRP, "LRP", 2, DSSS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
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parents:
464
diff
changeset
|
426 |
INSTRUCTION_STATE(FRC, "FRC", 1, DS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
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diff
changeset
|
427 |
INSTRUCTION_STATE(M4X4, "M4X4", 4, DSS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
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diff
changeset
|
428 |
INSTRUCTION_STATE(M4X3, "M4X3", 3, DSS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
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464
diff
changeset
|
429 |
INSTRUCTION_STATE(M3X4, "M3X4", 4, DSS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
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diff
changeset
|
430 |
INSTRUCTION_STATE(M3X3, "M3X3", 3, DSS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
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parents:
464
diff
changeset
|
431 |
INSTRUCTION_STATE(M3X2, "M3X2", 2, DSS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
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changeset
|
432 |
INSTRUCTION_STATE(CALL, "CALL", 2, S, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
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diff
changeset
|
433 |
INSTRUCTION_STATE(CALLNZ, "CALLNZ", 3, SS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
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changeset
|
434 |
INSTRUCTION_STATE(LOOP, "LOOP", 3, SS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
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changeset
|
435 |
INSTRUCTION_STATE(RET, "RET", 1, NULL, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
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diff
changeset
|
436 |
INSTRUCTION_STATE(ENDLOOP, "ENDLOOP", 2, NULL, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
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changeset
|
437 |
INSTRUCTION_STATE(LABEL, "LABEL", 0, S, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
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parents:
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diff
changeset
|
438 |
INSTRUCTION_STATE(DCL, "DCL", 0, DCL, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
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changeset
|
439 |
INSTRUCTION_STATE(POW, "POW", 3, DSS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
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parents:
464
diff
changeset
|
440 |
INSTRUCTION(CRS, "CRS", 2, DSS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
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changeset
|
441 |
INSTRUCTION(SGN, "SGN", 3, DSSS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
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changeset
|
442 |
INSTRUCTION(ABS, "ABS", 1, DS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
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changeset
|
443 |
INSTRUCTION(NRM, "NRM", 3, DS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
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changeset
|
444 |
INSTRUCTION_STATE(SINCOS, "SINCOS", 8, SINCOS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
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changeset
|
445 |
INSTRUCTION_STATE(REP, "REP", 3, S, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
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changeset
|
446 |
INSTRUCTION_STATE(ENDREP, "ENDREP", 2, NULL, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
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changeset
|
447 |
INSTRUCTION_STATE(IF, "IF", 3, S, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
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changeset
|
448 |
INSTRUCTION_STATE(IFC, "IF", 3, SS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
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changeset
|
449 |
INSTRUCTION(ELSE, "ELSE", 1, NULL, MOJOSHADER_TYPE_ANY) // !!! FIXME: state! |
0a75f98f785b
Initial work on assembler. Not even close to done.
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changeset
|
450 |
INSTRUCTION(ENDIF, "ENDIF", 1, NULL, MOJOSHADER_TYPE_ANY) // !!! FIXME: state! |
0a75f98f785b
Initial work on assembler. Not even close to done.
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changeset
|
451 |
INSTRUCTION_STATE(BREAK, "BREAK", 1, NULL, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
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changeset
|
452 |
INSTRUCTION_STATE(BREAKC, "BREAK", 3, SS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
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changeset
|
453 |
INSTRUCTION_STATE(MOVA, "MOVA", 1, DS, MOJOSHADER_TYPE_VERTEX) |
0a75f98f785b
Initial work on assembler. Not even close to done.
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changeset
|
454 |
INSTRUCTION_STATE(DEFB, "DEFB", 0, DEFB, MOJOSHADER_TYPE_ANY) |
467
577a9d07b6bf
DEFI has its own parse_args() now.
Ryan C. Gordon <icculus@icculus.org>
parents:
465
diff
changeset
|
455 |
INSTRUCTION_STATE(DEFI, "DEFI", 0, DEFI, MOJOSHADER_TYPE_ANY) |
465
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
456 |
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
457 |
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
458 |
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
459 |
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
460 |
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
461 |
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
462 |
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
463 |
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
464 |
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
465 |
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
466 |
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
467 |
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
468 |
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
469 |
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
470 |
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
471 |
INSTRUCTION_STATE(TEXCRD, "TEXCRD", 1, TEXCRD, MOJOSHADER_TYPE_PIXEL) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
472 |
INSTRUCTION_STATE(TEXKILL, "TEXKILL", 2, D, MOJOSHADER_TYPE_PIXEL) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
473 |
INSTRUCTION_STATE(TEXLD, "TEXLD", 1, TEXLD, MOJOSHADER_TYPE_PIXEL) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
474 |
INSTRUCTION(TEXBEM, "TEXBEM", 1, DS, MOJOSHADER_TYPE_PIXEL) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
475 |
INSTRUCTION(TEXBEML, "TEXBEML", 2, DS, MOJOSHADER_TYPE_PIXEL) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
476 |
INSTRUCTION(TEXREG2AR, "TEXREG2AR", 1, DS, MOJOSHADER_TYPE_PIXEL) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
477 |
INSTRUCTION(TEXREG2GB, "TEXREG2GB", 1, DS, MOJOSHADER_TYPE_PIXEL) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
478 |
INSTRUCTION(TEXM3X2PAD, "TEXM3X2PAD", 1, DS, MOJOSHADER_TYPE_PIXEL) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
479 |
INSTRUCTION(TEXM3X2TEX, "TEXM3X2TEX", 1, DS, MOJOSHADER_TYPE_PIXEL) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
480 |
INSTRUCTION(TEXM3X3PAD, "TEXM3X3PAD", 1, DS, MOJOSHADER_TYPE_PIXEL) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
481 |
INSTRUCTION(TEXM3X3TEX, "TEXM3X3TEX", 1, DS, MOJOSHADER_TYPE_PIXEL) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
482 |
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
483 |
INSTRUCTION(TEXM3X3SPEC, "TEXM3X3SPEC", 1, DSS, MOJOSHADER_TYPE_PIXEL) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
484 |
INSTRUCTION(TEXM3X3VSPEC, "TEXM3X3VSPEC", 1, DS, MOJOSHADER_TYPE_PIXEL) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
485 |
INSTRUCTION(EXPP, "EXPP", 1, DS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
486 |
INSTRUCTION_STATE(LOGP, "LOGP", 1, DS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
487 |
INSTRUCTION_STATE(CND, "CND", 1, DSSS, MOJOSHADER_TYPE_PIXEL) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
488 |
INSTRUCTION_STATE(DEF, "DEF", 0, DEF, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
489 |
INSTRUCTION(TEXREG2RGB, "TEXREG2RGB", 1, DS, MOJOSHADER_TYPE_PIXEL) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
490 |
INSTRUCTION(TEXDP3TEX, "TEXDP3TEX", 1, DS, MOJOSHADER_TYPE_PIXEL) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
491 |
INSTRUCTION(TEXM3X2DEPTH, "TEXM3X2DEPTH", 1, DS, MOJOSHADER_TYPE_PIXEL) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
492 |
INSTRUCTION(TEXDP3, "TEXDP3", 1, DS, MOJOSHADER_TYPE_PIXEL) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
493 |
INSTRUCTION(TEXM3X3, "TEXM3X3", 1, DS, MOJOSHADER_TYPE_PIXEL) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
494 |
INSTRUCTION(TEXDEPTH, "TEXDEPTH", 1, D, MOJOSHADER_TYPE_PIXEL) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
495 |
INSTRUCTION_STATE(CMP, "CMP", 1, DSSS, MOJOSHADER_TYPE_PIXEL) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
496 |
INSTRUCTION(BEM, "BEM", 2, DSS, MOJOSHADER_TYPE_PIXEL) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
497 |
INSTRUCTION_STATE(DP2ADD, "DP2ADD", 2, DSSS, MOJOSHADER_TYPE_PIXEL) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
498 |
INSTRUCTION(DSX, "DSX", 2, DS, MOJOSHADER_TYPE_PIXEL) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
499 |
INSTRUCTION(DSY, "DSY", 2, DS, MOJOSHADER_TYPE_PIXEL) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
500 |
INSTRUCTION(TEXLDD, "TEXLDD", 3, DSSSS, MOJOSHADER_TYPE_PIXEL) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
501 |
INSTRUCTION_STATE(SETP, "SETP", 1, DSS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
502 |
INSTRUCTION_STATE(TEXLDL, "TEXLDL", 2, DSS, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
503 |
INSTRUCTION_STATE(BREAKP, "BREAKP", 3, S, MOJOSHADER_TYPE_ANY) |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
504 |
#endif |
0a75f98f785b
Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents:
464
diff
changeset
|
505 |
|
464
eba4cf79437f
Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
506 |
// end of mojoshader_internal.h ... |
eba4cf79437f
Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff
changeset
|
507 |