Skip to content

Latest commit

 

History

History
466 lines (404 loc) · 14.8 KB

mojoshader_internal.h

File metadata and controls

466 lines (404 loc) · 14.8 KB
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
#ifndef _INCLUDE_MOJOSHADER_INTERNAL_H_
#define _INCLUDE_MOJOSHADER_INTERNAL_H_
#ifndef __MOJOSHADER_INTERNAL__
#error Do not include this header from your applications.
#endif
// Shader bytecode format is described at MSDN:
// http://msdn2.microsoft.com/en-us/library/ms800307.aspx
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <stdarg.h>
#include <assert.h>
#include "mojoshader.h"
#if (defined(__APPLE__) && defined(__MACH__))
#define PLATFORM_MACOSX 1
#endif
// This is the highest shader version we currently support.
#define MAX_SHADER_MAJOR 3
Dec 10, 2008
Dec 10, 2008
26
#define MAX_SHADER_MINOR 255 // vs_3_sw
27
28
29
30
31
32
33
34
35
36
// If SUPPORT_PROFILE_* isn't defined, we assume an implicit desire to support.
// You get all the profiles unless you go out of your way to disable them.
#ifndef SUPPORT_PROFILE_D3D
#define SUPPORT_PROFILE_D3D 1
#endif
#ifndef SUPPORT_PROFILE_PASSTHROUGH
Dec 10, 2008
Dec 10, 2008
37
#define SUPPORT_PROFILE_BYTECODE 1
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
#endif
#ifndef SUPPORT_PROFILE_GLSL
#define SUPPORT_PROFILE_GLSL 1
#endif
#ifndef SUPPORT_PROFILE_ARB1
#define SUPPORT_PROFILE_ARB1 1
#endif
// Get basic wankery out of the way here...
#ifdef _WINDOWS
#define ENDLINE_STR "\r\n"
#else
#define ENDLINE_STR "\n";
#endif
typedef unsigned int uint; // this is a printf() helper. don't use for code.
#ifdef _MSC_VER
#include <malloc.h>
#define snprintf _snprintf
Dec 5, 2008
Dec 5, 2008
62
#define strcasecmp stricmp
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
typedef unsigned __int8 uint8;
typedef unsigned __int16 uint16;
typedef unsigned __int32 uint32;
typedef __int32 int32;
// Warning Level 4 considered harmful. :)
#pragma warning(disable: 4100) // "unreferenced formal parameter"
#pragma warning(disable: 4389) // "signed/unsigned mismatch"
#else
#include <stdint.h>
typedef uint8_t uint8;
typedef uint16_t uint16;
typedef uint32_t uint32;
typedef int32_t int32;
#endif
#ifdef __GNUC__
#define ISPRINTF(x,y) __attribute__((format (printf, x, y)))
#else
#define ISPRINTF(x,y)
#endif
#define STATICARRAYLEN(x) ( (sizeof ((x))) / (sizeof ((x)[0])) )
// Byteswap magic...
#if ((defined __GNUC__) && (defined __POWERPC__))
static inline uint32 SWAP32(uint32 x)
{
__asm__ __volatile__("lwbrx %0,0,%1" : "=r" (x) : "r" (&x));
return x;
} // SWAP32
static inline uint16 SWAP16(uint16 x)
{
__asm__ __volatile__("lhbrx %0,0,%1" : "=r" (x) : "r" (&x));
return x;
} // SWAP16
#elif defined(__POWERPC__)
static inline uint32 SWAP32(uint32 x)
{
return ( (((x) >> 24) & 0x000000FF) | (((x) >> 8) & 0x0000FF00) |
(((x) << 8) & 0x00FF0000) | (((x) << 24) & 0xFF000000) );
} // SWAP32
static inline uint16 SWAP16(uint16 x)
{
return ( (((x) >> 8) & 0x00FF) | (((x) << 8) & 0xFF00) );
} // SWAP16
#else
# define SWAP16(x) (x)
# define SWAP32(x) (x)
#endif
Dec 20, 2008
Dec 20, 2008
115
116
117
118
119
120
// This is the ID for a D3DXSHADER_CONSTANTTABLE in the bytecode comments.
#define CTAB_ID 0x42415443 // 0x42415443 == 'CTAB'
#define CTAB_SIZE 28 // sizeof (D3DXSHADER_CONSTANTTABLE).
#define CINFO_SIZE 20 // sizeof (D3DXSHADER_CONSTANTINFO).
#define CTYPEINFO_SIZE 16 // sizeof (D3DXSHADER_TYPEINFO).
#define CMEMBERINFO_SIZE 8 // sizeof (D3DXSHADER_STRUCTMEMBERINFO)
Dec 5, 2008
Dec 5, 2008
121
122
123
// we need to reference these by explicit value occasionally...
#define OPCODE_RET 28
Feb 11, 2009
Feb 11, 2009
124
#define OPCODE_IF 40
Dec 5, 2008
Dec 5, 2008
125
#define OPCODE_IFC 41
Feb 11, 2009
Feb 11, 2009
126
#define OPCODE_BREAK 44
Dec 5, 2008
Dec 5, 2008
127
#define OPCODE_BREAKC 45
Feb 11, 2009
Feb 11, 2009
128
129
#define OPCODE_TEXLD 66
#define OPCODE_SETP 94
Dec 5, 2008
Dec 5, 2008
130
Dec 13, 2008
Dec 13, 2008
131
132
133
134
135
// TEXLD becomes a different instruction with these instruction controls.
#define CONTROL_TEXLD 0
#define CONTROL_TEXLDP 1
#define CONTROL_TEXLDB 2
Dec 5, 2008
Dec 5, 2008
136
137
138
// #define this to force app to supply an allocator, so there's no reference
// to the C runtime's malloc() and free()...
#if MOJOSHADER_FORCE_ALLOCATOR
Feb 7, 2009
Feb 7, 2009
139
140
#define MOJOSHADER_internal_malloc NULL
#define MOJOSHADER_internal_free NULL
Dec 5, 2008
Dec 5, 2008
141
#else
Feb 7, 2009
Feb 7, 2009
142
143
void *MOJOSHADER_internal_malloc(int bytes, void *d);
void MOJOSHADER_internal_free(void *ptr, void *d);
Dec 5, 2008
Dec 5, 2008
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
#endif
// result modifiers.
// !!! FIXME: why isn't this an enum?
#define MOD_SATURATE 0x01
#define MOD_PP 0x02
#define MOD_CENTROID 0x04
typedef enum
{
REG_TYPE_TEMP = 0,
REG_TYPE_INPUT = 1,
REG_TYPE_CONST = 2,
REG_TYPE_ADDRESS = 3,
REG_TYPE_TEXTURE = 3, // ALSO 3!
REG_TYPE_RASTOUT = 4,
REG_TYPE_ATTROUT = 5,
REG_TYPE_TEXCRDOUT = 6,
REG_TYPE_OUTPUT = 6, // ALSO 6!
REG_TYPE_CONSTINT = 7,
REG_TYPE_COLOROUT = 8,
REG_TYPE_DEPTHOUT = 9,
REG_TYPE_SAMPLER = 10,
REG_TYPE_CONST2 = 11,
REG_TYPE_CONST3 = 12,
REG_TYPE_CONST4 = 13,
REG_TYPE_CONSTBOOL = 14,
REG_TYPE_LOOP = 15,
REG_TYPE_TEMPFLOAT16 = 16,
REG_TYPE_MISCTYPE = 17,
REG_TYPE_LABEL = 18,
REG_TYPE_PREDICATE = 19,
REG_TYPE_MAX = 19
} RegisterType;
typedef enum
{
TEXTURE_TYPE_2D = 2,
TEXTURE_TYPE_CUBE = 3,
TEXTURE_TYPE_VOLUME = 4,
} TextureType;
typedef enum
{
RASTOUT_TYPE_POSITION = 0,
RASTOUT_TYPE_FOG = 1,
RASTOUT_TYPE_POINT_SIZE = 2,
RASTOUT_TYPE_MAX = 2
} RastOutType;
typedef enum
{
MISCTYPE_TYPE_POSITION = 0,
MISCTYPE_TYPE_FACE = 1,
MISCTYPE_TYPE_MAX = 1
} MiscTypeType;
// source modifiers.
typedef enum
{
SRCMOD_NONE,
SRCMOD_NEGATE,
SRCMOD_BIAS,
SRCMOD_BIASNEGATE,
SRCMOD_SIGN,
SRCMOD_SIGNNEGATE,
SRCMOD_COMPLEMENT,
SRCMOD_X2,
SRCMOD_X2NEGATE,
SRCMOD_DZ,
SRCMOD_DW,
SRCMOD_ABS,
SRCMOD_ABSNEGATE,
SRCMOD_NOT,
SRCMOD_TOTAL
} SourceMod;
typedef struct
{
const uint32 *token; // this is the unmolested token in the stream.
int regnum;
int relative;
int writemask; // xyzw or rgba (all four, not split out).
int writemask0; // x or red
int writemask1; // y or green
int writemask2; // z or blue
int writemask3; // w or alpha
int orig_writemask; // writemask before mojoshader tweaks it.
int result_mod;
int result_shift;
RegisterType regtype;
} DestArgInfo;
Dec 10, 2008
Dec 10, 2008
239
240
static inline int scalar_register(const MOJOSHADER_shaderType shader_type,
const RegisterType regtype, const int regnum)
Dec 5, 2008
Dec 5, 2008
241
242
243
244
245
246
247
248
249
250
251
252
253
{
switch (regtype)
{
case REG_TYPE_DEPTHOUT:
case REG_TYPE_CONSTBOOL:
case REG_TYPE_LOOP:
return 1;
case REG_TYPE_MISCTYPE:
if ( ((const MiscTypeType) regnum) == MISCTYPE_TYPE_FACE )
return 1;
return 0;
Dec 10, 2008
Dec 10, 2008
254
255
256
case REG_TYPE_PREDICATE:
return (shader_type == MOJOSHADER_TYPE_PIXEL) ? 1 : 0;
Dec 5, 2008
Dec 5, 2008
257
258
259
260
261
262
default: break;
} // switch
return 0;
} // scalar_register
Dec 19, 2008
Dec 19, 2008
263
264
265
266
267
268
269
typedef enum
{
MOJOSHADER_PARSEPHASE_NOTSTARTED,
MOJOSHADER_PARSEPHASE_WORKING,
MOJOSHADER_PARSEPHASE_DONE,
} MOJOSHADER_parsePhase;
Feb 3, 2009
Feb 3, 2009
270
271
extern MOJOSHADER_error MOJOSHADER_out_of_mem_error;
extern MOJOSHADER_parseData MOJOSHADER_out_of_mem_data;
Feb 3, 2009
Feb 3, 2009
272
273
274
275
276
277
278
279
typedef struct ErrorList
{
MOJOSHADER_error error;
struct ErrorList *next;
} ErrorList;
Feb 9, 2009
Feb 9, 2009
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
// preprocessor stuff.
typedef enum
{
TOKEN_UNKNOWN = 256, // start past ASCII character values.
TOKEN_IDENTIFIER,
TOKEN_INT_LITERAL,
TOKEN_FLOAT_LITERAL,
TOKEN_STRING_LITERAL,
TOKEN_ELLIPSIS,
TOKEN_RSHIFT,
TOKEN_LSHIFT,
TOKEN_ANDAND,
TOKEN_OROR,
TOKEN_LEQ,
TOKEN_GEQ,
TOKEN_EQL,
TOKEN_NEQ,
TOKEN_HASHHASH,
TOKEN_PP_INCLUDE,
TOKEN_PP_LINE,
TOKEN_PP_DEFINE,
TOKEN_PP_UNDEF,
TOKEN_PP_IF,
TOKEN_PP_IFDEF,
TOKEN_PP_IFNDEF,
TOKEN_PP_ELSE,
TOKEN_PP_ELIF,
TOKEN_PP_ENDIF,
TOKEN_PP_ERROR,
TOKEN_PP_INCOMPLETE_COMMENT,
TOKEN_EOI
} Token;
// This is opaque.
struct Preprocessor;
typedef struct Preprocessor Preprocessor;
typedef struct IncludeState
{
char *filename;
int included;
const char *source_base;
const char *source;
const char *token;
const unsigned char *lexer_marker;
unsigned int bytes_left;
unsigned int line;
struct IncludeState *next;
} IncludeState;
Token preprocessor_internal_lexer(IncludeState *s);
// This will only fail if the allocator fails, so it doesn't return any
// error code...NULL on failure.
Preprocessor *preprocessor_start(const char *fname, const char *source,
unsigned int sourcelen,
MOJOSHADER_includeOpen open_callback,
MOJOSHADER_includeClose close_callback,
const MOJOSHADER_preprocessorDefine **defines,
unsigned int define_count,
MOJOSHADER_malloc m, MOJOSHADER_free f, void *d);
void preprocessor_end(Preprocessor *pp);
const char *preprocessor_error(Preprocessor *pp);
int preprocessor_outofmemory(Preprocessor *pp);
const char *preprocessor_nexttoken(Preprocessor *_ctx,
unsigned int *_len, Token *_token);
const char *preprocessor_sourcepos(Preprocessor *pp, unsigned int *pos);
Dec 8, 2008
Dec 8, 2008
351
352
353
#endif // _INCLUDE_MOJOSHADER_INTERNAL_H_
Dec 5, 2008
Dec 5, 2008
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
#if MOJOSHADER_DO_INSTRUCTION_TABLE
// These have to be in the right order! Arrays are indexed by the value
// of the instruction token.
// INSTRUCTION_STATE means this opcode has to update the state machine
// (we're entering an ELSE block, etc). INSTRUCTION means there's no
// state, just go straight to the emitters.
// !!! FIXME: Some of these MOJOSHADER_TYPE_ANYs need to have their scope
// !!! FIXME: reduced to just PIXEL or VERTEX.
INSTRUCTION(NOP, "NOP", 1, NULL, MOJOSHADER_TYPE_ANY)
INSTRUCTION(MOV, "MOV", 1, DS, MOJOSHADER_TYPE_ANY)
INSTRUCTION(ADD, "ADD", 1, DSS, MOJOSHADER_TYPE_ANY)
INSTRUCTION(SUB, "SUB", 1, DSS, MOJOSHADER_TYPE_ANY)
INSTRUCTION(MAD, "MAD", 1, DSSS, MOJOSHADER_TYPE_ANY)
INSTRUCTION(MUL, "MUL", 1, DSS, MOJOSHADER_TYPE_ANY)
INSTRUCTION_STATE(RCP, "RCP", 1, DS, MOJOSHADER_TYPE_ANY)
INSTRUCTION(RSQ, "RSQ", 1, DS, MOJOSHADER_TYPE_ANY)
INSTRUCTION(DP3, "DP3", 1, DSS, MOJOSHADER_TYPE_ANY)
INSTRUCTION_STATE(DP4, "DP4", 1, DSS, MOJOSHADER_TYPE_ANY)
INSTRUCTION(MIN, "MIN", 1, DSS, MOJOSHADER_TYPE_ANY)
INSTRUCTION(MAX, "MAX", 1, DSS, MOJOSHADER_TYPE_ANY)
INSTRUCTION(SLT, "SLT", 1, DSS, MOJOSHADER_TYPE_ANY)
INSTRUCTION(SGE, "SGE", 1, DSS, MOJOSHADER_TYPE_ANY)
INSTRUCTION(EXP, "EXP", 1, DS, MOJOSHADER_TYPE_ANY)
INSTRUCTION_STATE(LOG, "LOG", 1, DS, MOJOSHADER_TYPE_ANY)
INSTRUCTION(LIT, "LIT", 3, DS, MOJOSHADER_TYPE_ANY)
INSTRUCTION(DST, "DST", 1, DSS, MOJOSHADER_TYPE_VERTEX)
INSTRUCTION(LRP, "LRP", 2, DSSS, MOJOSHADER_TYPE_ANY)
INSTRUCTION_STATE(FRC, "FRC", 1, DS, MOJOSHADER_TYPE_ANY)
INSTRUCTION_STATE(M4X4, "M4X4", 4, DSS, MOJOSHADER_TYPE_ANY)
INSTRUCTION_STATE(M4X3, "M4X3", 3, DSS, MOJOSHADER_TYPE_ANY)
INSTRUCTION_STATE(M3X4, "M3X4", 4, DSS, MOJOSHADER_TYPE_ANY)
INSTRUCTION_STATE(M3X3, "M3X3", 3, DSS, MOJOSHADER_TYPE_ANY)
INSTRUCTION_STATE(M3X2, "M3X2", 2, DSS, MOJOSHADER_TYPE_ANY)
INSTRUCTION_STATE(CALL, "CALL", 2, S, MOJOSHADER_TYPE_ANY)
INSTRUCTION_STATE(CALLNZ, "CALLNZ", 3, SS, MOJOSHADER_TYPE_ANY)
INSTRUCTION_STATE(LOOP, "LOOP", 3, SS, MOJOSHADER_TYPE_ANY)
INSTRUCTION_STATE(RET, "RET", 1, NULL, MOJOSHADER_TYPE_ANY)
INSTRUCTION_STATE(ENDLOOP, "ENDLOOP", 2, NULL, MOJOSHADER_TYPE_ANY)
INSTRUCTION_STATE(LABEL, "LABEL", 0, S, MOJOSHADER_TYPE_ANY)
INSTRUCTION_STATE(DCL, "DCL", 0, DCL, MOJOSHADER_TYPE_ANY)
INSTRUCTION_STATE(POW, "POW", 3, DSS, MOJOSHADER_TYPE_ANY)
INSTRUCTION(CRS, "CRS", 2, DSS, MOJOSHADER_TYPE_ANY)
INSTRUCTION(SGN, "SGN", 3, DSSS, MOJOSHADER_TYPE_ANY)
INSTRUCTION(ABS, "ABS", 1, DS, MOJOSHADER_TYPE_ANY)
INSTRUCTION(NRM, "NRM", 3, DS, MOJOSHADER_TYPE_ANY)
INSTRUCTION_STATE(SINCOS, "SINCOS", 8, SINCOS, MOJOSHADER_TYPE_ANY)
INSTRUCTION_STATE(REP, "REP", 3, S, MOJOSHADER_TYPE_ANY)
INSTRUCTION_STATE(ENDREP, "ENDREP", 2, NULL, MOJOSHADER_TYPE_ANY)
INSTRUCTION_STATE(IF, "IF", 3, S, MOJOSHADER_TYPE_ANY)
INSTRUCTION_STATE(IFC, "IF", 3, SS, MOJOSHADER_TYPE_ANY)
INSTRUCTION(ELSE, "ELSE", 1, NULL, MOJOSHADER_TYPE_ANY) // !!! FIXME: state!
INSTRUCTION(ENDIF, "ENDIF", 1, NULL, MOJOSHADER_TYPE_ANY) // !!! FIXME: state!
INSTRUCTION_STATE(BREAK, "BREAK", 1, NULL, MOJOSHADER_TYPE_ANY)
INSTRUCTION_STATE(BREAKC, "BREAK", 3, SS, MOJOSHADER_TYPE_ANY)
INSTRUCTION_STATE(MOVA, "MOVA", 1, DS, MOJOSHADER_TYPE_VERTEX)
INSTRUCTION_STATE(DEFB, "DEFB", 0, DEFB, MOJOSHADER_TYPE_ANY)
Dec 7, 2008
Dec 7, 2008
414
INSTRUCTION_STATE(DEFI, "DEFI", 0, DEFI, MOJOSHADER_TYPE_ANY)
Dec 5, 2008
Dec 5, 2008
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
INSTRUCTION_STATE(TEXCRD, "TEXCRD", 1, TEXCRD, MOJOSHADER_TYPE_PIXEL)
INSTRUCTION_STATE(TEXKILL, "TEXKILL", 2, D, MOJOSHADER_TYPE_PIXEL)
INSTRUCTION_STATE(TEXLD, "TEXLD", 1, TEXLD, MOJOSHADER_TYPE_PIXEL)
INSTRUCTION(TEXBEM, "TEXBEM", 1, DS, MOJOSHADER_TYPE_PIXEL)
INSTRUCTION(TEXBEML, "TEXBEML", 2, DS, MOJOSHADER_TYPE_PIXEL)
INSTRUCTION(TEXREG2AR, "TEXREG2AR", 1, DS, MOJOSHADER_TYPE_PIXEL)
INSTRUCTION(TEXREG2GB, "TEXREG2GB", 1, DS, MOJOSHADER_TYPE_PIXEL)
INSTRUCTION(TEXM3X2PAD, "TEXM3X2PAD", 1, DS, MOJOSHADER_TYPE_PIXEL)
INSTRUCTION(TEXM3X2TEX, "TEXM3X2TEX", 1, DS, MOJOSHADER_TYPE_PIXEL)
INSTRUCTION(TEXM3X3PAD, "TEXM3X3PAD", 1, DS, MOJOSHADER_TYPE_PIXEL)
INSTRUCTION(TEXM3X3TEX, "TEXM3X3TEX", 1, DS, MOJOSHADER_TYPE_PIXEL)
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
INSTRUCTION(TEXM3X3SPEC, "TEXM3X3SPEC", 1, DSS, MOJOSHADER_TYPE_PIXEL)
INSTRUCTION(TEXM3X3VSPEC, "TEXM3X3VSPEC", 1, DS, MOJOSHADER_TYPE_PIXEL)
INSTRUCTION(EXPP, "EXPP", 1, DS, MOJOSHADER_TYPE_ANY)
INSTRUCTION_STATE(LOGP, "LOGP", 1, DS, MOJOSHADER_TYPE_ANY)
INSTRUCTION_STATE(CND, "CND", 1, DSSS, MOJOSHADER_TYPE_PIXEL)
INSTRUCTION_STATE(DEF, "DEF", 0, DEF, MOJOSHADER_TYPE_ANY)
INSTRUCTION(TEXREG2RGB, "TEXREG2RGB", 1, DS, MOJOSHADER_TYPE_PIXEL)
INSTRUCTION(TEXDP3TEX, "TEXDP3TEX", 1, DS, MOJOSHADER_TYPE_PIXEL)
INSTRUCTION(TEXM3X2DEPTH, "TEXM3X2DEPTH", 1, DS, MOJOSHADER_TYPE_PIXEL)
INSTRUCTION(TEXDP3, "TEXDP3", 1, DS, MOJOSHADER_TYPE_PIXEL)
INSTRUCTION(TEXM3X3, "TEXM3X3", 1, DS, MOJOSHADER_TYPE_PIXEL)
INSTRUCTION(TEXDEPTH, "TEXDEPTH", 1, D, MOJOSHADER_TYPE_PIXEL)
INSTRUCTION_STATE(CMP, "CMP", 1, DSSS, MOJOSHADER_TYPE_PIXEL)
INSTRUCTION(BEM, "BEM", 2, DSS, MOJOSHADER_TYPE_PIXEL)
INSTRUCTION_STATE(DP2ADD, "DP2ADD", 2, DSSS, MOJOSHADER_TYPE_PIXEL)
INSTRUCTION(DSX, "DSX", 2, DS, MOJOSHADER_TYPE_PIXEL)
INSTRUCTION(DSY, "DSY", 2, DS, MOJOSHADER_TYPE_PIXEL)
INSTRUCTION(TEXLDD, "TEXLDD", 3, DSSSS, MOJOSHADER_TYPE_PIXEL)
INSTRUCTION_STATE(SETP, "SETP", 1, DSS, MOJOSHADER_TYPE_ANY)
INSTRUCTION_STATE(TEXLDL, "TEXLDL", 2, DSS, MOJOSHADER_TYPE_ANY)
INSTRUCTION_STATE(BREAKP, "BREAKP", 3, S, MOJOSHADER_TYPE_ANY)
#endif
465
// end of mojoshader_internal.h ...