mojoshader_internal.h
author Ryan C. Gordon <icculus@icculus.org>
Wed, 24 Feb 2010 01:21:21 -0500
changeset 858 d51537335896
parent 811 307e3ab506fa
child 859 824d67791db0
permissions -rw-r--r--
Formalized the compiler's string cache into a real API. Moved the compiler and preprocessor to use it, and dumped their separate implementations of the same thing.
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#ifndef _INCLUDE_MOJOSHADER_INTERNAL_H_
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#define _INCLUDE_MOJOSHADER_INTERNAL_H_
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#ifndef __MOJOSHADER_INTERNAL__
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#error Do not include this header from your applications.
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#endif
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// Shader bytecode format is described at MSDN:
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//  http://msdn.microsoft.com/en-us/library/ms800307.aspx
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include <stdarg.h>
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#include <assert.h>
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#include "mojoshader.h"
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#define DEBUG_LEXER 0
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#define DEBUG_PREPROCESSOR 0
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#define DEBUG_ASSEMBLER_PARSER 0
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#define DEBUG_COMPILER_PARSER 0
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#define DEBUG_TOKENIZER \
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    (DEBUG_PREPROCESSOR || DEBUG_ASSEMBLER_PARSER || DEBUG_LEXER)
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#if (defined(__APPLE__) && defined(__MACH__))
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#define PLATFORM_MACOSX 1
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#endif
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// This is the highest shader version we currently support.
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#define MAX_SHADER_MAJOR 3
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#define MAX_SHADER_MINOR 255  // vs_3_sw
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// If SUPPORT_PROFILE_* isn't defined, we assume an implicit desire to support.
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//  You get all the profiles unless you go out of your way to disable them.
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#ifndef SUPPORT_PROFILE_D3D
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#define SUPPORT_PROFILE_D3D 1
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#endif
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#ifndef SUPPORT_PROFILE_BYTECODE
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#define SUPPORT_PROFILE_BYTECODE 1
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#endif
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#ifndef SUPPORT_PROFILE_GLSL
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#define SUPPORT_PROFILE_GLSL 1
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#endif
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#ifndef SUPPORT_PROFILE_GLSL120
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#define SUPPORT_PROFILE_GLSL120 1
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#endif
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#ifndef SUPPORT_PROFILE_ARB1
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#define SUPPORT_PROFILE_ARB1 1
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#endif
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#ifndef SUPPORT_PROFILE_ARB1_NV
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#define SUPPORT_PROFILE_ARB1_NV 1
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#endif
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#if SUPPORT_PROFILE_ARB1_NV && !SUPPORT_PROFILE_ARB1
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#error nv profiles require arb1 profile. Fix your build.
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#endif
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#if SUPPORT_PROFILE_GLSL120 && !SUPPORT_PROFILE_GLSL
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#error glsl120 profile requires glsl profile. Fix your build.
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#endif
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// Get basic wankery out of the way here...
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#ifdef _WINDOWS
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#define ENDLINE_STR "\r\n"
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#else
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#define ENDLINE_STR "\n"
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#endif
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typedef unsigned int uint;  // this is a printf() helper. don't use for code.
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#ifdef _MSC_VER
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#include <malloc.h>
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#define snprintf _snprintf
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#define strcasecmp stricmp
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typedef unsigned __int8 uint8;
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typedef unsigned __int16 uint16;
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typedef unsigned __int32 uint32;
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typedef unsigned __int64 uint64;
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typedef __int32 int32;
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typedef __int64 int64;
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// Warning Level 4 considered harmful.  :)
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#pragma warning(disable: 4100)  // "unreferenced formal parameter"
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#pragma warning(disable: 4389)  // "signed/unsigned mismatch"
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#else
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#include <stdint.h>
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typedef uint8_t uint8;
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typedef uint16_t uint16;
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typedef uint32_t uint32;
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typedef int32_t int32;
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typedef int64_t int64;
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typedef uint64_t uint64;
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#endif
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#ifdef sun
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#include <alloca.h>
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#endif
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#ifdef __GNUC__
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#define ISPRINTF(x,y) __attribute__((format (printf, x, y)))
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#else
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#define ISPRINTF(x,y)
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#endif
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#define STATICARRAYLEN(x) ( (sizeof ((x))) / (sizeof ((x)[0])) )
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// Byteswap magic...
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#if ((defined __GNUC__) && (defined __POWERPC__))
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    static inline uint32 SWAP32(uint32 x)
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    {
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        __asm__ __volatile__("lwbrx %0,0,%1" : "=r" (x) : "r" (&x));
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        return x;
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    } // SWAP32
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    static inline uint16 SWAP16(uint16 x)
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    {
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        __asm__ __volatile__("lhbrx %0,0,%1" : "=r" (x) : "r" (&x));
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        return x;
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    } // SWAP16
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#elif defined(__POWERPC__)
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    static inline uint32 SWAP32(uint32 x)
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    {
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        return ( (((x) >> 24) & 0x000000FF) | (((x) >>  8) & 0x0000FF00) |
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                 (((x) <<  8) & 0x00FF0000) | (((x) << 24) & 0xFF000000) );
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    } // SWAP32
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    static inline uint16 SWAP16(uint16 x)
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    {
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        return ( (((x) >> 8) & 0x00FF) | (((x) << 8) & 0xFF00) );
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    } // SWAP16
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#else
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#   define SWAP16(x) (x)
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#   define SWAP32(x) (x)
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#endif
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static inline int Min(const int a, const int b)
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{
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    return ((a < b) ? a : b);
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} // Min
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// Hashtables...
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typedef struct HashTable HashTable;
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typedef uint32 (*HashTable_HashFn)(const void *key);
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typedef int (*HashTable_KeyMatchFn)(const void *a, const void *b);
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typedef void (*HashTable_NukeFn)(const void *key, const void *value);
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HashTable *hash_create(const uint32 initial_table_size,
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              const HashTable_HashFn hashfn,
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              const HashTable_KeyMatchFn keymatchfn,
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              const HashTable_NukeFn nukefn,
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              const int stackable,
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              MOJOSHADER_malloc m, MOJOSHADER_free f, void *d);
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void hash_destroy(HashTable *table);
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int hash_insert(HashTable *table, const void *key, const void *value);
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int hash_remove(HashTable *table, const void *key);
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int hash_find(const HashTable *table, const void *key, const void **_value);
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uint32 hash_hash_string(const void *sym);
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int hash_keymatch_string(const void *a, const void *b);
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858
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// String caching...
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typedef struct StringCache StringCache;
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StringCache *stringcache_create(MOJOSHADER_malloc m,MOJOSHADER_free f,void *d);
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const char *stringcache(StringCache *cache, const char *str);
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const char *stringcache_len(StringCache *cache, const char *str,
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                            const unsigned int len);
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const char *stringcache_fmt(StringCache *cache, const char *fmt, ...);
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void stringcache_destroy(StringCache *cache);
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524
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// This is the ID for a D3DXSHADER_CONSTANTTABLE in the bytecode comments.
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#define CTAB_ID 0x42415443  // 0x42415443 == 'CTAB'
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#define CTAB_SIZE 28  // sizeof (D3DXSHADER_CONSTANTTABLE).
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#define CINFO_SIZE 20  // sizeof (D3DXSHADER_CONSTANTINFO).
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#define CTYPEINFO_SIZE 16  // sizeof (D3DXSHADER_TYPEINFO).
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#define CMEMBERINFO_SIZE 8  // sizeof (D3DXSHADER_STRUCTMEMBERINFO)
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// we need to reference these by explicit value occasionally...
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#define OPCODE_RET 28
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#define OPCODE_IF 40
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#define OPCODE_IFC 41
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#define OPCODE_BREAK 44
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#define OPCODE_BREAKC 45
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#define OPCODE_TEXLD 66
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#define OPCODE_SETP 94
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519
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// TEXLD becomes a different instruction with these instruction controls.
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#define CONTROL_TEXLD  0
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#define CONTROL_TEXLDP 1
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#define CONTROL_TEXLDB 2
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// #define this to force app to supply an allocator, so there's no reference
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//  to the C runtime's malloc() and free()...
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#if MOJOSHADER_FORCE_ALLOCATOR
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#define MOJOSHADER_internal_malloc NULL
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#define MOJOSHADER_internal_free NULL
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#else
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void *MOJOSHADER_internal_malloc(int bytes, void *d);
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void MOJOSHADER_internal_free(void *ptr, void *d);
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#endif
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#if MOJOSHADER_FORCE_INCLUDE_CALLBACKS
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#define MOJOSHADER_internal_include_open NULL
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#define MOJOSHADER_internal_include_close NULL
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#else
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int MOJOSHADER_internal_include_open(MOJOSHADER_includeType inctype,
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                                     const char *fname, const char *parent,
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                                     const char **outdata,
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                                     unsigned int *outbytes,
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                                     MOJOSHADER_malloc m, MOJOSHADER_free f,
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                                     void *d);
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void MOJOSHADER_internal_include_close(const char *data, MOJOSHADER_malloc m,
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                                       MOJOSHADER_free f, void *d);
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#endif
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// result modifiers.
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// !!! FIXME: why isn't this an enum?
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#define MOD_SATURATE 0x01
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#define MOD_PP 0x02
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#define MOD_CENTROID 0x04
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typedef enum
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{
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    REG_TYPE_TEMP = 0,
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    REG_TYPE_INPUT = 1,
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    REG_TYPE_CONST = 2,
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    REG_TYPE_ADDRESS = 3,
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    REG_TYPE_TEXTURE = 3,  // ALSO 3!
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    REG_TYPE_RASTOUT = 4,
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    REG_TYPE_ATTROUT = 5,
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    REG_TYPE_TEXCRDOUT = 6,
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    REG_TYPE_OUTPUT = 6,  // ALSO 6!
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    REG_TYPE_CONSTINT = 7,
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    REG_TYPE_COLOROUT = 8,
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    REG_TYPE_DEPTHOUT = 9,
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    REG_TYPE_SAMPLER = 10,
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    REG_TYPE_CONST2 = 11,
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    REG_TYPE_CONST3 = 12,
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    REG_TYPE_CONST4 = 13,
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    REG_TYPE_CONSTBOOL = 14,
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    REG_TYPE_LOOP = 15,
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    REG_TYPE_TEMPFLOAT16 = 16,
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    REG_TYPE_MISCTYPE = 17,
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    REG_TYPE_LABEL = 18,
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    REG_TYPE_PREDICATE = 19,
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    REG_TYPE_MAX = 19
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} RegisterType;
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typedef enum
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{
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    TEXTURE_TYPE_2D = 2,
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    TEXTURE_TYPE_CUBE = 3,
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    TEXTURE_TYPE_VOLUME = 4,
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} TextureType;
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typedef enum
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{
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    RASTOUT_TYPE_POSITION = 0,
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    RASTOUT_TYPE_FOG = 1,
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    RASTOUT_TYPE_POINT_SIZE = 2,
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    RASTOUT_TYPE_MAX = 2
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} RastOutType;
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typedef enum
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{
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    MISCTYPE_TYPE_POSITION = 0,
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    MISCTYPE_TYPE_FACE = 1,
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    MISCTYPE_TYPE_MAX = 1
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} MiscTypeType;
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// source modifiers.
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typedef enum
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{
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    SRCMOD_NONE,
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    SRCMOD_NEGATE,
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    SRCMOD_BIAS,
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    SRCMOD_BIASNEGATE,
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    SRCMOD_SIGN,
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    SRCMOD_SIGNNEGATE,
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    SRCMOD_COMPLEMENT,
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    SRCMOD_X2,
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    SRCMOD_X2NEGATE,
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    SRCMOD_DZ,
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    SRCMOD_DW,
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    SRCMOD_ABS,
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    SRCMOD_ABSNEGATE,
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    SRCMOD_NOT,
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    SRCMOD_TOTAL
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} SourceMod;
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   308
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typedef struct
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{
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    const uint32 *token;   // this is the unmolested token in the stream.
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    int regnum;
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    int relative;
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    int writemask;   // xyzw or rgba (all four, not split out).
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    int writemask0;  // x or red
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    int writemask1;  // y or green
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    int writemask2;  // z or blue
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    int writemask3;  // w or alpha
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    int orig_writemask;   // writemask before mojoshader tweaks it.
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    int result_mod;
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    int result_shift;
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    RegisterType regtype;
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} DestArgInfo;
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static inline int scalar_register(const MOJOSHADER_shaderType shader_type,
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                                  const RegisterType regtype, const int regnum)
465
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{
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    switch (regtype)
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    {
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        case REG_TYPE_DEPTHOUT:
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        case REG_TYPE_CONSTBOOL:
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        case REG_TYPE_LOOP:
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            return 1;
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        case REG_TYPE_MISCTYPE:
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            if ( ((const MiscTypeType) regnum) == MISCTYPE_TYPE_FACE )
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                return 1;
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            return 0;
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491
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        case REG_TYPE_PREDICATE:
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            return (shader_type == MOJOSHADER_TYPE_PIXEL) ? 1 : 0;
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465
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        default: break;
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    } // switch
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    return 0;
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} // scalar_register
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523
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typedef enum
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{
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    MOJOSHADER_PARSEPHASE_NOTSTARTED,
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    MOJOSHADER_PARSEPHASE_WORKING,
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    MOJOSHADER_PARSEPHASE_DONE,
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} MOJOSHADER_parsePhase;
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551
217200672d64 Make sure internal symbols aren't polluting namespace.
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extern MOJOSHADER_error MOJOSHADER_out_of_mem_error;
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extern MOJOSHADER_parseData MOJOSHADER_out_of_mem_data;
542
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647
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// !!! FIXME: unify all the routines in various modules that deal with these.
542
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typedef struct ErrorList
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{
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    MOJOSHADER_error error;
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    struct ErrorList *next;
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} ErrorList;
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555
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// preprocessor stuff.
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   370
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typedef enum
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{
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    TOKEN_UNKNOWN = 256,  // start past ASCII character values.
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    // These are all C-like constructs. Tokens < 256 may be single
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    //  chars (like '+' or whatever). These are just multi-char sequences
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    //  (like "+=" or whatever).
555
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    TOKEN_IDENTIFIER,
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    TOKEN_INT_LITERAL,
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    TOKEN_FLOAT_LITERAL,
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    TOKEN_STRING_LITERAL,
584
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    TOKEN_RSHIFTASSIGN,
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   383
    TOKEN_LSHIFTASSIGN,
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   384
    TOKEN_ADDASSIGN,
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   385
    TOKEN_SUBASSIGN,
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   386
    TOKEN_MULTASSIGN,
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   387
    TOKEN_DIVASSIGN,
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   388
    TOKEN_MODASSIGN,
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   389
    TOKEN_XORASSIGN,
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   390
    TOKEN_ANDASSIGN,
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   391
    TOKEN_ORASSIGN,
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   392
    TOKEN_INCREMENT,
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   393
    TOKEN_DECREMENT,
555
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   394
    TOKEN_RSHIFT,
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   395
    TOKEN_LSHIFT,
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   396
    TOKEN_ANDAND,
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diff changeset
   397
    TOKEN_OROR,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   398
    TOKEN_LEQ,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   399
    TOKEN_GEQ,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   400
    TOKEN_EQL,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   401
    TOKEN_NEQ,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   402
    TOKEN_HASHHASH,
601
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   403
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   404
    // This is returned at the end of input...no more to process.
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   405
    TOKEN_EOI,
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   406
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   407
    // This is returned for char sequences we think are bogus. You'll have
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   408
    //  to judge for yourself. In most cases, you'll probably just fail with
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   409
    //  bogus syntax without explicitly checking for this token.
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   410
    TOKEN_BAD_CHARS,
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   411
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   412
    // This is returned if there's an error condition (the error is returned
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   413
    //  as a NULL-terminated string from preprocessor_nexttoken(), instead
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   414
    //  of actual token data). You can continue getting tokens after this
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   415
    //  is reported. It happens for things like missing #includes, etc.
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   416
    TOKEN_PREPROCESSING_ERROR,
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   417
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   418
    // These are all caught by the preprocessor. Caller won't ever see them.
603
c7a964b1b0eb More minor comment tweaks.
Ryan C. Gordon <icculus@icculus.org>
parents: 601
diff changeset
   419
    //  They control the preprocessor (#includes new files, etc).
555
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   420
    TOKEN_PP_INCLUDE,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   421
    TOKEN_PP_LINE,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   422
    TOKEN_PP_DEFINE,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   423
    TOKEN_PP_UNDEF,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   424
    TOKEN_PP_IF,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   425
    TOKEN_PP_IFDEF,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   426
    TOKEN_PP_IFNDEF,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   427
    TOKEN_PP_ELSE,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   428
    TOKEN_PP_ELIF,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   429
    TOKEN_PP_ENDIF,
601
bb1484be4e1b Reworked and documented preprocessor tokens.
Ryan C. Gordon <icculus@icculus.org>
parents: 598
diff changeset
   430
    TOKEN_PP_ERROR,  // caught, becomes TOKEN_PREPROCESSING_ERROR
603
c7a964b1b0eb More minor comment tweaks.
Ryan C. Gordon <icculus@icculus.org>
parents: 601
diff changeset
   431
    TOKEN_INCOMPLETE_COMMENT,  // caught, becomes TOKEN_PREPROCESSING_ERROR
682
ad75eb06ddce First work on #if directive.
Ryan C. Gordon <icculus@icculus.org>
parents: 678
diff changeset
   432
    TOKEN_PP_UNARY_MINUS,  // used internally, never returned.
ad75eb06ddce First work on #if directive.
Ryan C. Gordon <icculus@icculus.org>
parents: 678
diff changeset
   433
    TOKEN_PP_UNARY_PLUS,   // used internally, never returned.
555
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   434
} Token;
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   435
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   436
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   437
// This is opaque.
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   438
struct Preprocessor;
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   439
typedef struct Preprocessor Preprocessor;
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   440
620
1c4cf996004e Initial work on preprocessor conditionals.
Ryan C. Gordon <icculus@icculus.org>
parents: 612
diff changeset
   441
typedef struct Conditional
1c4cf996004e Initial work on preprocessor conditionals.
Ryan C. Gordon <icculus@icculus.org>
parents: 612
diff changeset
   442
{
1c4cf996004e Initial work on preprocessor conditionals.
Ryan C. Gordon <icculus@icculus.org>
parents: 612
diff changeset
   443
    Token type;
1c4cf996004e Initial work on preprocessor conditionals.
Ryan C. Gordon <icculus@icculus.org>
parents: 612
diff changeset
   444
    int linenum;
1c4cf996004e Initial work on preprocessor conditionals.
Ryan C. Gordon <icculus@icculus.org>
parents: 612
diff changeset
   445
    int skipping;
625
bfb4016d9404 Fixed #else preprocessor directive so it'll work with #elif.
Ryan C. Gordon <icculus@icculus.org>
parents: 620
diff changeset
   446
    int chosen;
620
1c4cf996004e Initial work on preprocessor conditionals.
Ryan C. Gordon <icculus@icculus.org>
parents: 612
diff changeset
   447
    struct Conditional *next;
1c4cf996004e Initial work on preprocessor conditionals.
Ryan C. Gordon <icculus@icculus.org>
parents: 612
diff changeset
   448
} Conditional;
1c4cf996004e Initial work on preprocessor conditionals.
Ryan C. Gordon <icculus@icculus.org>
parents: 612
diff changeset
   449
678
9fa2eb7d7871 Preprocessor now supports macros with parameters.
Ryan C. Gordon <icculus@icculus.org>
parents: 658
diff changeset
   450
typedef struct Define
9fa2eb7d7871 Preprocessor now supports macros with parameters.
Ryan C. Gordon <icculus@icculus.org>
parents: 658
diff changeset
   451
{
9fa2eb7d7871 Preprocessor now supports macros with parameters.
Ryan C. Gordon <icculus@icculus.org>
parents: 658
diff changeset
   452
    const char *identifier;
9fa2eb7d7871 Preprocessor now supports macros with parameters.
Ryan C. Gordon <icculus@icculus.org>
parents: 658
diff changeset
   453
    const char *definition;
9fa2eb7d7871 Preprocessor now supports macros with parameters.
Ryan C. Gordon <icculus@icculus.org>
parents: 658
diff changeset
   454
    const char **parameters;
755
6a7aa96c51c7 Reworked preprocessor macro argument parsing.
Ryan C. Gordon <icculus@icculus.org>
parents: 734
diff changeset
   455
    int paramcount;
678
9fa2eb7d7871 Preprocessor now supports macros with parameters.
Ryan C. Gordon <icculus@icculus.org>
parents: 658
diff changeset
   456
    struct Define *next;
9fa2eb7d7871 Preprocessor now supports macros with parameters.
Ryan C. Gordon <icculus@icculus.org>
parents: 658
diff changeset
   457
} Define;
9fa2eb7d7871 Preprocessor now supports macros with parameters.
Ryan C. Gordon <icculus@icculus.org>
parents: 658
diff changeset
   458
555
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   459
typedef struct IncludeState
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   460
{
612
72ccfe69eaf1 Moved filename caching into the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents: 611
diff changeset
   461
    const char *filename;
555
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   462
    int included;
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   463
    const char *source_base;
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   464
    const char *source;
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   465
    const char *token;
648
243e35876142 Have lexer calculate token size now.
Ryan C. Gordon <icculus@icculus.org>
parents: 647
diff changeset
   466
    unsigned int tokenlen;
651
05ad72d120a5 Lexer now stores token value to IncludeState.
Ryan C. Gordon <icculus@icculus.org>
parents: 649
diff changeset
   467
    Token tokenval;
652
3333a0774ccc Added basic pushback facility to the preprocessor.
Ryan C. Gordon <icculus@icculus.org>
parents: 651
diff changeset
   468
    int pushedback;
555
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   469
    const unsigned char *lexer_marker;
635
be3b428802a1 Try to make #error lexing match gcc's.
Ryan C. Gordon <icculus@icculus.org>
parents: 630
diff changeset
   470
    int report_whitespace;
690
4710df464f13 Moved asm comment processing into the lexer.
Ryan C. Gordon <icculus@icculus.org>
parents: 682
diff changeset
   471
    int asm_comments;
642
624ab8696f9b Enormous amount of tapdancing to handle EOI better in the lexer.
Ryan C. Gordon <icculus@icculus.org>
parents: 635
diff changeset
   472
    unsigned int orig_length;
555
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   473
    unsigned int bytes_left;
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   474
    unsigned int line;
620
1c4cf996004e Initial work on preprocessor conditionals.
Ryan C. Gordon <icculus@icculus.org>
parents: 612
diff changeset
   475
    Conditional *conditional_stack;
678
9fa2eb7d7871 Preprocessor now supports macros with parameters.
Ryan C. Gordon <icculus@icculus.org>
parents: 658
diff changeset
   476
    Define *defines;  // temp defines for macros with parameters.
656
ddb1a0b4c443 Let there be different close callbacks per IncludeState.
Ryan C. Gordon <icculus@icculus.org>
parents: 652
diff changeset
   477
    MOJOSHADER_includeClose close_callback;
555
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   478
    struct IncludeState *next;
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   479
} IncludeState;
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   480
649
527cfe6f2d45 Renamed preprocessor_internal_lexer to preprocessor_lexer.
Ryan C. Gordon <icculus@icculus.org>
parents: 648
diff changeset
   481
Token preprocessor_lexer(IncludeState *s);
555
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   482
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   483
// This will only fail if the allocator fails, so it doesn't return any
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   484
//  error code...NULL on failure.
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   485
Preprocessor *preprocessor_start(const char *fname, const char *source,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   486
                            unsigned int sourcelen,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   487
                            MOJOSHADER_includeOpen open_callback,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   488
                            MOJOSHADER_includeClose close_callback,
658
22695d3d6b98 Should be an array of structs, not an array of pointers to structs.
Ryan C. Gordon <icculus@icculus.org>
parents: 656
diff changeset
   489
                            const MOJOSHADER_preprocessorDefine *defines,
690
4710df464f13 Moved asm comment processing into the lexer.
Ryan C. Gordon <icculus@icculus.org>
parents: 682
diff changeset
   490
                            unsigned int define_count, int asm_comments,
555
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   491
                            MOJOSHADER_malloc m, MOJOSHADER_free f, void *d);
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   492
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   493
void preprocessor_end(Preprocessor *pp);
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   494
int preprocessor_outofmemory(Preprocessor *pp);
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   495
const char *preprocessor_nexttoken(Preprocessor *_ctx,
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   496
                                   unsigned int *_len, Token *_token);
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   497
const char *preprocessor_sourcepos(Preprocessor *pp, unsigned int *pos);
940821555fda Initial work on preprocessor. Not yet complete!
Ryan C. Gordon <icculus@icculus.org>
parents: 553
diff changeset
   498
470
7d84d3452125 Bunch More Work on the assembler.
Ryan C. Gordon <icculus@icculus.org>
parents: 468
diff changeset
   499
587
202354e004fc Unified some cut-and-paste code.
Ryan C. Gordon <icculus@icculus.org>
parents: 584
diff changeset
   500
void MOJOSHADER_print_debug_token(const char *subsystem, const char *token,
202354e004fc Unified some cut-and-paste code.
Ryan C. Gordon <icculus@icculus.org>
parents: 584
diff changeset
   501
                                  const unsigned int tokenlen,
202354e004fc Unified some cut-and-paste code.
Ryan C. Gordon <icculus@icculus.org>
parents: 584
diff changeset
   502
                                  const Token tokenval);
202354e004fc Unified some cut-and-paste code.
Ryan C. Gordon <icculus@icculus.org>
parents: 584
diff changeset
   503
464
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   504
#endif  // _INCLUDE_MOJOSHADER_INTERNAL_H_
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   505
465
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   506
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   507
#if MOJOSHADER_DO_INSTRUCTION_TABLE
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   508
// These have to be in the right order! Arrays are indexed by the value
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   509
//  of the instruction token.
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   510
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   511
// INSTRUCTION_STATE means this opcode has to update the state machine
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   512
//  (we're entering an ELSE block, etc). INSTRUCTION means there's no
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   513
//  state, just go straight to the emitters.
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   514
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   515
// !!! FIXME: Some of these MOJOSHADER_TYPE_ANYs need to have their scope
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   516
// !!! FIXME:  reduced to just PIXEL or VERTEX.
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   517
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   518
INSTRUCTION(NOP, "NOP", 1, NULL, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   519
INSTRUCTION(MOV, "MOV", 1, DS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   520
INSTRUCTION(ADD, "ADD", 1, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   521
INSTRUCTION(SUB, "SUB", 1, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   522
INSTRUCTION(MAD, "MAD", 1, DSSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   523
INSTRUCTION(MUL, "MUL", 1, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   524
INSTRUCTION_STATE(RCP, "RCP", 1, DS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   525
INSTRUCTION(RSQ, "RSQ", 1, DS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   526
INSTRUCTION(DP3, "DP3", 1, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   527
INSTRUCTION_STATE(DP4, "DP4", 1, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   528
INSTRUCTION(MIN, "MIN", 1, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   529
INSTRUCTION(MAX, "MAX", 1, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   530
INSTRUCTION(SLT, "SLT", 1, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   531
INSTRUCTION(SGE, "SGE", 1, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   532
INSTRUCTION(EXP, "EXP", 1, DS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   533
INSTRUCTION_STATE(LOG, "LOG", 1, DS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   534
INSTRUCTION(LIT, "LIT", 3, DS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   535
INSTRUCTION(DST, "DST", 1, DSS, MOJOSHADER_TYPE_VERTEX)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   536
INSTRUCTION(LRP, "LRP", 2, DSSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   537
INSTRUCTION_STATE(FRC, "FRC", 1, DS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   538
INSTRUCTION_STATE(M4X4, "M4X4", 4, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   539
INSTRUCTION_STATE(M4X3, "M4X3", 3, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   540
INSTRUCTION_STATE(M3X4, "M3X4", 4, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   541
INSTRUCTION_STATE(M3X3, "M3X3", 3, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   542
INSTRUCTION_STATE(M3X2, "M3X2", 2, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   543
INSTRUCTION_STATE(CALL, "CALL", 2, S, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   544
INSTRUCTION_STATE(CALLNZ, "CALLNZ", 3, SS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   545
INSTRUCTION_STATE(LOOP, "LOOP", 3, SS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   546
INSTRUCTION_STATE(RET, "RET", 1, NULL, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   547
INSTRUCTION_STATE(ENDLOOP, "ENDLOOP", 2, NULL, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   548
INSTRUCTION_STATE(LABEL, "LABEL", 0, S, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   549
INSTRUCTION_STATE(DCL, "DCL", 0, DCL, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   550
INSTRUCTION_STATE(POW, "POW", 3, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   551
INSTRUCTION(CRS, "CRS", 2, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   552
INSTRUCTION(SGN, "SGN", 3, DSSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   553
INSTRUCTION(ABS, "ABS", 1, DS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   554
INSTRUCTION(NRM, "NRM", 3, DS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   555
INSTRUCTION_STATE(SINCOS, "SINCOS", 8, SINCOS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   556
INSTRUCTION_STATE(REP, "REP", 3, S, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   557
INSTRUCTION_STATE(ENDREP, "ENDREP", 2, NULL, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   558
INSTRUCTION_STATE(IF, "IF", 3, S, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   559
INSTRUCTION_STATE(IFC, "IF", 3, SS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   560
INSTRUCTION(ELSE, "ELSE", 1, NULL, MOJOSHADER_TYPE_ANY)  // !!! FIXME: state!
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   561
INSTRUCTION(ENDIF, "ENDIF", 1, NULL, MOJOSHADER_TYPE_ANY) // !!! FIXME: state!
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   562
INSTRUCTION_STATE(BREAK, "BREAK", 1, NULL, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   563
INSTRUCTION_STATE(BREAKC, "BREAK", 3, SS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   564
INSTRUCTION_STATE(MOVA, "MOVA", 1, DS, MOJOSHADER_TYPE_VERTEX)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   565
INSTRUCTION_STATE(DEFB, "DEFB", 0, DEFB, MOJOSHADER_TYPE_ANY)
467
577a9d07b6bf DEFI has its own parse_args() now.
Ryan C. Gordon <icculus@icculus.org>
parents: 465
diff changeset
   566
INSTRUCTION_STATE(DEFI, "DEFI", 0, DEFI, MOJOSHADER_TYPE_ANY)
465
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   567
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   568
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   569
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   570
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   571
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   572
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   573
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   574
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   575
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   576
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   577
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   578
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   579
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   580
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   581
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   582
INSTRUCTION_STATE(TEXCRD, "TEXCRD", 1, TEXCRD, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   583
INSTRUCTION_STATE(TEXKILL, "TEXKILL", 2, D, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   584
INSTRUCTION_STATE(TEXLD, "TEXLD", 1, TEXLD, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   585
INSTRUCTION(TEXBEM, "TEXBEM", 1, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   586
INSTRUCTION(TEXBEML, "TEXBEML", 2, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   587
INSTRUCTION(TEXREG2AR, "TEXREG2AR", 1, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   588
INSTRUCTION(TEXREG2GB, "TEXREG2GB", 1, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   589
INSTRUCTION(TEXM3X2PAD, "TEXM3X2PAD", 1, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   590
INSTRUCTION(TEXM3X2TEX, "TEXM3X2TEX", 1, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   591
INSTRUCTION(TEXM3X3PAD, "TEXM3X3PAD", 1, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   592
INSTRUCTION(TEXM3X3TEX, "TEXM3X3TEX", 1, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   593
INSTRUCTION(RESERVED, 0, 0, NULL, MOJOSHADER_TYPE_UNKNOWN)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   594
INSTRUCTION(TEXM3X3SPEC, "TEXM3X3SPEC", 1, DSS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   595
INSTRUCTION(TEXM3X3VSPEC, "TEXM3X3VSPEC", 1, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   596
INSTRUCTION(EXPP, "EXPP", 1, DS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   597
INSTRUCTION_STATE(LOGP, "LOGP", 1, DS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   598
INSTRUCTION_STATE(CND, "CND", 1, DSSS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   599
INSTRUCTION_STATE(DEF, "DEF", 0, DEF, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   600
INSTRUCTION(TEXREG2RGB, "TEXREG2RGB", 1, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   601
INSTRUCTION(TEXDP3TEX, "TEXDP3TEX", 1, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   602
INSTRUCTION(TEXM3X2DEPTH, "TEXM3X2DEPTH", 1, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   603
INSTRUCTION(TEXDP3, "TEXDP3", 1, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   604
INSTRUCTION(TEXM3X3, "TEXM3X3", 1, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   605
INSTRUCTION(TEXDEPTH, "TEXDEPTH", 1, D, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   606
INSTRUCTION_STATE(CMP, "CMP", 1, DSSS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   607
INSTRUCTION(BEM, "BEM", 2, DSS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   608
INSTRUCTION_STATE(DP2ADD, "DP2ADD", 2, DSSS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   609
INSTRUCTION(DSX, "DSX", 2, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   610
INSTRUCTION(DSY, "DSY", 2, DS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   611
INSTRUCTION(TEXLDD, "TEXLDD", 3, DSSSS, MOJOSHADER_TYPE_PIXEL)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   612
INSTRUCTION_STATE(SETP, "SETP", 1, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   613
INSTRUCTION_STATE(TEXLDL, "TEXLDL", 2, DSS, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   614
INSTRUCTION_STATE(BREAKP, "BREAKP", 3, S, MOJOSHADER_TYPE_ANY)
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   615
#endif
0a75f98f785b Initial work on assembler. Not even close to done.
Ryan C. Gordon <icculus@icculus.org>
parents: 464
diff changeset
   616
464
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   617
// end of mojoshader_internal.h ...
eba4cf79437f Moved some common stuff to mojoshader_internal.h ...
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
   618