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mojoshader.c

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3942 lines (3341 loc) · 131 KB
 
Feb 10, 2008
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/**
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* MojoShader; generate shader programs from bytecode of compiled
* Direct3D shaders.
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*
* Please see the file LICENSE.txt in the source's root directory.
*
* This file written by Ryan C. Gordon.
*/
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// !!! FIXME: this file really needs to be split up.
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// !!! FIXME: I keep changing coding styles for symbols and typedefs.
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// !!! FIXME: rules from MSDN about temp registers we probably don't check.
// - There are limited temporaries: vs_1_1 has 12 (ps_1_1 has _2_!).
// - SM2 apparently was variable, between 12 and 32. Shader Model 3 has 32.
// - A maximum of three temp registers can be used in a single instruction.
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#define __MOJOSHADER_INTERNAL__ 1
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#include "profiles/mojoshader_profile.h"
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// Deal with register lists... !!! FIXME: I sort of hate this.
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static void free_reglist(MOJOSHADER_free f, void *d, RegisterList *item)
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{
while (item != NULL)
{
RegisterList *next = item->next;
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f(item, d);
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item = next;
} // while
} // free_reglist
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static inline const RegisterList *reglist_exists(RegisterList *prev,
const RegisterType regtype,
const int regnum)
{
return (reglist_find(prev, regtype, regnum));
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} // reglist_exists
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static inline int register_was_written(Context *ctx, const RegisterType rtype,
const int regnum)
{
RegisterList *reg = reglist_find(&ctx->used_registers, rtype, regnum);
return (reg && reg->written);
} // register_was_written
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static inline int get_defined_register(Context *ctx, const RegisterType rtype,
const int regnum)
{
return (reglist_exists(&ctx->defined_registers, rtype, regnum) != NULL);
} // get_defined_register
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static void add_attribute_register(Context *ctx, const RegisterType rtype,
const int regnum, const MOJOSHADER_usage usage,
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const int index, const int writemask, int flags)
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{
RegisterList *item = reglist_insert(ctx, &ctx->attributes, rtype, regnum);
item->usage = usage;
item->index = index;
item->writemask = writemask;
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item->misc = flags;
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if ((rtype == REG_TYPE_OUTPUT) && (usage == MOJOSHADER_USAGE_POINTSIZE))
ctx->uses_pointsize = 1; // note that we have to check this later.
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else if ((rtype == REG_TYPE_OUTPUT) && (usage == MOJOSHADER_USAGE_FOG))
ctx->uses_fog = 1; // note that we have to check this later.
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} // add_attribute_register
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static inline TextureType cvtMojoToD3DSamplerType(const MOJOSHADER_samplerType type)
{
return (TextureType) (((int) type) + 2);
} // cvtMojoToD3DSamplerType
static inline MOJOSHADER_samplerType cvtD3DToMojoSamplerType(const TextureType type)
{
return (MOJOSHADER_samplerType) (((int) type) - 2);
} // cvtD3DToMojoSamplerType
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static inline void add_sampler(Context *ctx, const int regnum,
TextureType ttype, const int texbem)
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{
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const RegisterType rtype = REG_TYPE_SAMPLER;
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// !!! FIXME: make sure it doesn't exist?
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// !!! FIXME: (ps_1_1 assume we can add it multiple times...)
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RegisterList *item = reglist_insert(ctx, &ctx->samplers, rtype, regnum);
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if (ctx->samplermap != NULL)
{
unsigned int i;
for (i = 0; i < ctx->samplermap_count; i++)
{
if (ctx->samplermap[i].index == regnum)
{
ttype = cvtMojoToD3DSamplerType(ctx->samplermap[i].type);
break;
} // if
} // for
} // if
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item->index = (int) ttype;
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item->misc |= texbem;
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} // add_sampler
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static inline void adjust_token_position(Context *ctx, const int incr)
{
ctx->tokens += incr;
ctx->tokencount -= incr;
ctx->current_position += incr * sizeof (uint32);
} // adjust_token_position
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// Generate emitter declarations for each profile with this macro...
#define PREDECLARE_PROFILE(prof) \
void emit_##prof##_start(Context *ctx, const char *profilestr); \
void emit_##prof##_end(Context *ctx); \
void emit_##prof##_phase(Context *ctx); \
void emit_##prof##_finalize(Context *ctx); \
void emit_##prof##_global(Context *ctx, RegisterType regtype, int regnum);\
void emit_##prof##_array(Context *ctx, VariableList *var); \
void emit_##prof##_const_array(Context *ctx, const ConstantsList *clist, \
int base, int size); \
void emit_##prof##_uniform(Context *ctx, RegisterType regtype, int regnum,\
const VariableList *var); \
void emit_##prof##_sampler(Context *ctx, int stage, TextureType ttype, \
int tb); \
void emit_##prof##_attribute(Context *ctx, RegisterType regtype, \
int regnum, MOJOSHADER_usage usage, \
int index, int wmask, int flags); \
void emit_##prof##_NOP(Context *ctx); \
void emit_##prof##_MOV(Context *ctx); \
void emit_##prof##_ADD(Context *ctx); \
void emit_##prof##_SUB(Context *ctx); \
void emit_##prof##_MAD(Context *ctx); \
void emit_##prof##_MUL(Context *ctx); \
void emit_##prof##_RCP(Context *ctx); \
void emit_##prof##_RSQ(Context *ctx); \
void emit_##prof##_DP3(Context *ctx); \
void emit_##prof##_DP4(Context *ctx); \
void emit_##prof##_MIN(Context *ctx); \
void emit_##prof##_MAX(Context *ctx); \
void emit_##prof##_SLT(Context *ctx); \
void emit_##prof##_SGE(Context *ctx); \
void emit_##prof##_EXP(Context *ctx); \
void emit_##prof##_LOG(Context *ctx); \
void emit_##prof##_LIT(Context *ctx); \
void emit_##prof##_DST(Context *ctx); \
void emit_##prof##_LRP(Context *ctx); \
void emit_##prof##_FRC(Context *ctx); \
void emit_##prof##_M4X4(Context *ctx); \
void emit_##prof##_M4X3(Context *ctx); \
void emit_##prof##_M3X4(Context *ctx); \
void emit_##prof##_M3X3(Context *ctx); \
void emit_##prof##_M3X2(Context *ctx); \
void emit_##prof##_CALL(Context *ctx); \
void emit_##prof##_CALLNZ(Context *ctx); \
void emit_##prof##_LOOP(Context *ctx); \
void emit_##prof##_ENDLOOP(Context *ctx); \
void emit_##prof##_LABEL(Context *ctx); \
void emit_##prof##_DCL(Context *ctx); \
void emit_##prof##_POW(Context *ctx); \
void emit_##prof##_CRS(Context *ctx); \
void emit_##prof##_SGN(Context *ctx); \
void emit_##prof##_ABS(Context *ctx); \
void emit_##prof##_NRM(Context *ctx); \
void emit_##prof##_SINCOS(Context *ctx); \
void emit_##prof##_REP(Context *ctx); \
void emit_##prof##_ENDREP(Context *ctx); \
void emit_##prof##_IF(Context *ctx); \
void emit_##prof##_IFC(Context *ctx); \
void emit_##prof##_ELSE(Context *ctx); \
void emit_##prof##_ENDIF(Context *ctx); \
void emit_##prof##_BREAK(Context *ctx); \
void emit_##prof##_BREAKC(Context *ctx); \
void emit_##prof##_MOVA(Context *ctx); \
void emit_##prof##_DEFB(Context *ctx); \
void emit_##prof##_DEFI(Context *ctx); \
void emit_##prof##_TEXCRD(Context *ctx); \
void emit_##prof##_TEXKILL(Context *ctx); \
void emit_##prof##_TEXLD(Context *ctx); \
void emit_##prof##_TEXBEM(Context *ctx); \
void emit_##prof##_TEXBEML(Context *ctx); \
void emit_##prof##_TEXREG2AR(Context *ctx); \
void emit_##prof##_TEXREG2GB(Context *ctx); \
void emit_##prof##_TEXM3X2PAD(Context *ctx); \
void emit_##prof##_TEXM3X2TEX(Context *ctx); \
void emit_##prof##_TEXM3X3PAD(Context *ctx); \
void emit_##prof##_TEXM3X3TEX(Context *ctx); \
void emit_##prof##_TEXM3X3SPEC(Context *ctx); \
void emit_##prof##_TEXM3X3VSPEC(Context *ctx); \
void emit_##prof##_EXPP(Context *ctx); \
void emit_##prof##_LOGP(Context *ctx); \
void emit_##prof##_CND(Context *ctx); \
void emit_##prof##_DEF(Context *ctx); \
void emit_##prof##_TEXREG2RGB(Context *ctx); \
void emit_##prof##_TEXDP3TEX(Context *ctx); \
void emit_##prof##_TEXM3X2DEPTH(Context *ctx); \
void emit_##prof##_TEXDP3(Context *ctx); \
void emit_##prof##_TEXM3X3(Context *ctx); \
void emit_##prof##_TEXDEPTH(Context *ctx); \
void emit_##prof##_CMP(Context *ctx); \
void emit_##prof##_BEM(Context *ctx); \
void emit_##prof##_DP2ADD(Context *ctx); \
void emit_##prof##_DSX(Context *ctx); \
void emit_##prof##_DSY(Context *ctx); \
void emit_##prof##_TEXLDD(Context *ctx); \
void emit_##prof##_SETP(Context *ctx); \
void emit_##prof##_TEXLDL(Context *ctx); \
void emit_##prof##_BREAKP(Context *ctx); \
void emit_##prof##_RESERVED(Context *ctx); \
void emit_##prof##_RET(Context *ctx); \
const char *get_##prof##_varname(Context *ctx, RegisterType rt, \
int regnum); \
const char *get_##prof##_const_array_varname(Context *ctx, \
int base, int size);
// Check for profile support...
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#define AT_LEAST_ONE_PROFILE 0
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#if !SUPPORT_PROFILE_BYTECODE
#define PROFILE_EMITTER_BYTECODE(op)
#else
#undef AT_LEAST_ONE_PROFILE
#define AT_LEAST_ONE_PROFILE 1
#define PROFILE_EMITTER_BYTECODE(op) emit_BYTECODE_##op,
PREDECLARE_PROFILE(BYTECODE)
#endif
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#if !SUPPORT_PROFILE_D3D
#define PROFILE_EMITTER_D3D(op)
#else
#undef AT_LEAST_ONE_PROFILE
#define AT_LEAST_ONE_PROFILE 1
#define PROFILE_EMITTER_D3D(op) emit_D3D_##op,
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PREDECLARE_PROFILE(D3D)
#endif
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#if !SUPPORT_PROFILE_HLSL
#define PROFILE_EMITTER_HLSL(op)
#else
#undef AT_LEAST_ONE_PROFILE
#define AT_LEAST_ONE_PROFILE 1
#define PROFILE_EMITTER_HLSL(op) emit_HLSL_##op,
PREDECLARE_PROFILE(HLSL)
#endif
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#if !SUPPORT_PROFILE_GLSL
#define PROFILE_EMITTER_GLSL(op)
#else
#undef AT_LEAST_ONE_PROFILE
#define AT_LEAST_ONE_PROFILE 1
#define PROFILE_EMITTER_GLSL(op) emit_GLSL_##op,
PREDECLARE_PROFILE(GLSL)
#endif
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#if !SUPPORT_PROFILE_METAL
#define PROFILE_EMITTER_METAL(op)
#else
#undef AT_LEAST_ONE_PROFILE
#define AT_LEAST_ONE_PROFILE 1
#define PROFILE_EMITTER_METAL(op) emit_METAL_##op,
PREDECLARE_PROFILE(METAL)
#endif
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#if !SUPPORT_PROFILE_ARB1
#define PROFILE_EMITTER_ARB1(op)
#else
#undef AT_LEAST_ONE_PROFILE
#define AT_LEAST_ONE_PROFILE 1
#define PROFILE_EMITTER_ARB1(op) emit_ARB1_##op,
PREDECLARE_PROFILE(ARB1)
#endif
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#if !SUPPORT_PROFILE_SPIRV
#define PROFILE_EMITTER_SPIRV(op)
#else
#undef AT_LEAST_ONE_PROFILE
#define AT_LEAST_ONE_PROFILE 1
#define PROFILE_EMITTER_SPIRV(op) emit_SPIRV_##op,
PREDECLARE_PROFILE(SPIRV)
#endif
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#if !AT_LEAST_ONE_PROFILE
#error No profiles are supported. Fix your build.
#endif
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#define DEFINE_PROFILE(prof) { \
MOJOSHADER_PROFILE_##prof, \
emit_##prof##_start, \
emit_##prof##_end, \
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emit_##prof##_phase, \
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emit_##prof##_global, \
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emit_##prof##_array, \
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emit_##prof##_const_array, \
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emit_##prof##_uniform, \
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emit_##prof##_sampler, \
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emit_##prof##_attribute, \
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emit_##prof##_finalize, \
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get_##prof##_varname, \
get_##prof##_const_array_varname, \
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},
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static const Profile profiles[] =
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{
#if SUPPORT_PROFILE_D3D
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DEFINE_PROFILE(D3D)
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#endif
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#if SUPPORT_PROFILE_BYTECODE
DEFINE_PROFILE(BYTECODE)
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#endif
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#if SUPPORT_PROFILE_HLSL
DEFINE_PROFILE(HLSL)
#endif
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#if SUPPORT_PROFILE_GLSL
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DEFINE_PROFILE(GLSL)
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#endif
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#if SUPPORT_PROFILE_ARB1
DEFINE_PROFILE(ARB1)
#endif
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#if SUPPORT_PROFILE_METAL
DEFINE_PROFILE(METAL)
#endif
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#if SUPPORT_PROFILE_SPIRV
DEFINE_PROFILE(SPIRV)
#endif
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};
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#undef DEFINE_PROFILE
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// This is for profiles that extend other profiles...
static const struct { const char *from; const char *to; } profileMap[] =
{
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{ MOJOSHADER_PROFILE_GLSPIRV, MOJOSHADER_PROFILE_SPIRV },
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{ MOJOSHADER_PROFILE_GLSLES, MOJOSHADER_PROFILE_GLSL },
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{ MOJOSHADER_PROFILE_GLSL120, MOJOSHADER_PROFILE_GLSL },
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{ MOJOSHADER_PROFILE_NV2, MOJOSHADER_PROFILE_ARB1 },
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{ MOJOSHADER_PROFILE_NV3, MOJOSHADER_PROFILE_ARB1 },
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{ MOJOSHADER_PROFILE_NV4, MOJOSHADER_PROFILE_ARB1 },
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};
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// The PROFILE_EMITTER_* items MUST be in the same order as profiles[]!
#define PROFILE_EMITTERS(op) { \
PROFILE_EMITTER_D3D(op) \
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PROFILE_EMITTER_BYTECODE(op) \
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PROFILE_EMITTER_HLSL(op) \
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PROFILE_EMITTER_GLSL(op) \
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PROFILE_EMITTER_ARB1(op) \
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PROFILE_EMITTER_METAL(op) \
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PROFILE_EMITTER_SPIRV(op) \
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}
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static int parse_destination_token(Context *ctx, DestArgInfo *info)
{
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// !!! FIXME: recheck against the spec for ranges (like RASTOUT values, etc).
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if (ctx->tokencount == 0)
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{
fail(ctx, "Out of tokens in destination parameter");
return 0;
} // if
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const uint32 token = SWAP32(*(ctx->tokens));
const int reserved1 = (int) ((token >> 14) & 0x3); // bits 14 through 15
const int reserved2 = (int) ((token >> 31) & 0x1); // bit 31
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info->token = ctx->tokens;
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info->regnum = (int) (token & 0x7ff); // bits 0 through 10
info->relative = (int) ((token >> 13) & 0x1); // bit 13
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info->orig_writemask = (int) ((token >> 16) & 0xF); // bits 16 through 19
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info->result_mod = (int) ((token >> 20) & 0xF); // bits 20 through 23
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info->result_shift = (int) ((token >> 24) & 0xF); // bits 24 through 27 abc
info->regtype = (RegisterType) (((token >> 28) & 0x7) | ((token >> 8) & 0x18)); // bits 28-30, 11-12
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int writemask;
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if (isscalar(ctx, ctx->shader_type, info->regtype, info->regnum))
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writemask = 0x1; // just x.
else
writemask = info->orig_writemask;
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set_dstarg_writemask(info, writemask); // bits 16 through 19.
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// all the REG_TYPE_CONSTx types are the same register type, it's just
// split up so its regnum can be > 2047 in the bytecode. Clean it up.
if (info->regtype == REG_TYPE_CONST2)
{
info->regtype = REG_TYPE_CONST;
info->regnum += 2048;
} // else if
else if (info->regtype == REG_TYPE_CONST3)
{
info->regtype = REG_TYPE_CONST;
info->regnum += 4096;
} // else if
else if (info->regtype == REG_TYPE_CONST4)
{
info->regtype = REG_TYPE_CONST;
info->regnum += 6144;
} // else if
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// swallow token for now, for multiple calls in a row.
adjust_token_position(ctx, 1);
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if (reserved1 != 0x0)
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fail(ctx, "Reserved bit #1 in destination token must be zero");
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if (reserved2 != 0x1)
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fail(ctx, "Reserved bit #2 in destination token must be one");
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if (info->relative)
{
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if (!shader_is_vertex(ctx))
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fail(ctx, "Relative addressing in non-vertex shader");
if (!shader_version_atleast(ctx, 3, 0))
fail(ctx, "Relative addressing in vertex shader version < 3.0");
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if ((!ctx->ctab.have_ctab) && (!ctx->ignores_ctab))
{
// it's hard to do this efficiently without!
Feb 3, 2009
Feb 3, 2009
418
fail(ctx, "relative addressing unsupported without a CTAB");
Aug 1, 2011
Aug 1, 2011
419
} // if
Feb 3, 2009
Feb 3, 2009
420
Apr 19, 2008
Apr 19, 2008
421
// !!! FIXME: I don't have a shader that has a relative dest currently.
Feb 3, 2009
Feb 3, 2009
422
423
fail(ctx, "Relative addressing of dest tokens is unsupported");
return 2;
Mar 16, 2008
Mar 16, 2008
424
425
} // if
Mar 16, 2008
Mar 16, 2008
426
427
const int s = info->result_shift;
if (s != 0)
Mar 16, 2008
Mar 16, 2008
428
{
Apr 19, 2008
Apr 19, 2008
429
if (!shader_is_pixel(ctx))
Feb 3, 2009
Feb 3, 2009
430
431
432
433
434
fail(ctx, "Result shift scale in non-pixel shader");
if (shader_version_atleast(ctx, 2, 0))
fail(ctx, "Result shift scale in pixel shader version >= 2.0");
if ( ! (((s >= 1) && (s <= 3)) || ((s >= 0xD) && (s <= 0xF))) )
fail(ctx, "Result shift scale isn't 1 to 3, or 13 to 15.");
Mar 16, 2008
Mar 16, 2008
435
436
} // if
Mar 16, 2008
Mar 16, 2008
437
if (info->result_mod & MOD_PP) // Partial precision (pixel shaders only)
Mar 16, 2008
Mar 16, 2008
438
{
Apr 19, 2008
Apr 19, 2008
439
if (!shader_is_pixel(ctx))
Feb 3, 2009
Feb 3, 2009
440
fail(ctx, "Partial precision result mod in non-pixel shader");
Mar 16, 2008
Mar 16, 2008
441
442
} // if
Mar 16, 2008
Mar 16, 2008
443
if (info->result_mod & MOD_CENTROID) // Centroid (pixel shaders only)
Mar 16, 2008
Mar 16, 2008
444
{
Apr 19, 2008
Apr 19, 2008
445
if (!shader_is_pixel(ctx))
Feb 3, 2009
Feb 3, 2009
446
fail(ctx, "Centroid result mod in non-pixel shader");
Jul 7, 2008
Jul 7, 2008
447
else if (!ctx->centroid_allowed) // only on DCL opcodes!
Feb 3, 2009
Feb 3, 2009
448
fail(ctx, "Centroid modifier not allowed here");
Mar 16, 2008
Mar 16, 2008
449
450
} // if
Apr 25, 2016
Apr 25, 2016
451
if (/*(info->regtype < 0) ||*/ (info->regtype > REG_TYPE_MAX))
Feb 3, 2009
Feb 3, 2009
452
fail(ctx, "Register type is out of range");
Mar 16, 2008
Mar 16, 2008
453
Feb 3, 2009
Feb 3, 2009
454
if (!isfail(ctx))
Apr 15, 2012
Apr 15, 2012
455
set_used_register(ctx, info->regtype, info->regnum, 1);
Apr 22, 2008
Apr 22, 2008
456
Mar 16, 2008
Mar 16, 2008
457
458
459
460
return 1;
} // parse_destination_token
Jun 29, 2008
Jun 29, 2008
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
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505
506
507
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510
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512
513
514
515
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519
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524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
static void determine_constants_arrays(Context *ctx)
{
// Only process this stuff once. This is called after all DEF* opcodes
// could have been parsed.
if (ctx->determined_constants_arrays)
return;
ctx->determined_constants_arrays = 1;
if (ctx->constant_count <= 1)
return; // nothing to sort or group.
// Sort the linked list into an array for easier tapdancing...
ConstantsList **array = (ConstantsList **) alloca(sizeof (ConstantsList *) * (ctx->constant_count + 1));
ConstantsList *item = ctx->constants;
int i;
for (i = 0; i < ctx->constant_count; i++)
{
if (item == NULL)
{
fail(ctx, "BUG: mismatched constant list and count");
return;
} // if
array[i] = item;
item = item->next;
} // for
array[ctx->constant_count] = NULL;
// bubble sort ftw.
int sorted;
do
{
sorted = 1;
for (i = 0; i < ctx->constant_count-1; i++)
{
if (array[i]->constant.index > array[i+1]->constant.index)
{
ConstantsList *tmp = array[i];
array[i] = array[i+1];
array[i+1] = tmp;
sorted = 0;
} // if
} // for
} while (!sorted);
// okay, sorted. While we're here, let's redo the linked list in order...
for (i = 0; i < ctx->constant_count; i++)
array[i]->next = array[i+1];
ctx->constants = array[0];
// now figure out the groupings of constants and add to ctx->variables...
int start = -1;
int prev = -1;
int count = 0;
const int hi = ctx->constant_count;
for (i = 0; i <= hi; i++)
{
if (array[i] && (array[i]->constant.type != MOJOSHADER_UNIFORM_FLOAT))
continue; // we only care about REG_TYPE_CONST for array groups.
if (start == -1)
{
prev = start = i; // first REG_TYPE_CONST we've seen. Mark it!
continue;
} // if
// not a match (or last item in the array)...see if we had a
// contiguous set before this point...
if ( (array[i]) && (array[i]->constant.index == (array[prev]->constant.index + 1)) )
count++;
else
{
if (count > 0) // multiple constants in the set?
{
VariableList *var;
var = (VariableList *) Malloc(ctx, sizeof (VariableList));
if (var == NULL)
break;
var->type = MOJOSHADER_UNIFORM_FLOAT;
var->index = array[start]->constant.index;
var->count = (array[prev]->constant.index - var->index) + 1;
var->constant = array[start];
var->used = 0;
Aug 6, 2009
Aug 6, 2009
548
var->emit_position = -1;
Jun 29, 2008
Jun 29, 2008
549
550
var->next = ctx->variables;
ctx->variables = var;
Dec 20, 2019
Dec 20, 2019
551
} // if
Jun 29, 2008
Jun 29, 2008
552
553
554
555
556
557
558
559
560
start = i; // set this as new start of sequence.
} // if
prev = i;
} // for
} // determine_constants_arrays
Aug 26, 2008
Aug 26, 2008
561
562
563
564
565
566
567
568
569
570
571
572
static int adjust_swizzle(const Context *ctx, const RegisterType regtype,
const int regnum, const int swizzle)
{
if (regtype != REG_TYPE_INPUT) // !!! FIXME: maybe lift this later?
return swizzle;
else if (ctx->swizzles_count == 0)
return swizzle;
const RegisterList *reg = reglist_find(&ctx->attributes, regtype, regnum);
if (reg == NULL)
return swizzle;
Nov 15, 2009
Nov 15, 2009
573
574
size_t i;
for (i = 0; i < ctx->swizzles_count; i++)
Aug 26, 2008
Aug 26, 2008
575
{
Nov 15, 2009
Nov 15, 2009
576
const MOJOSHADER_swizzle *swiz = &ctx->swizzles[i];
Aug 26, 2008
Aug 26, 2008
577
578
579
580
581
582
583
584
585
586
587
588
589
if ((swiz->usage == reg->usage) && (swiz->index == reg->index))
{
return ( (((int)(swiz->swizzles[((swizzle >> 0) & 0x3)])) << 0) |
(((int)(swiz->swizzles[((swizzle >> 2) & 0x3)])) << 2) |
(((int)(swiz->swizzles[((swizzle >> 4) & 0x3)])) << 4) |
(((int)(swiz->swizzles[((swizzle >> 6) & 0x3)])) << 6) );
} // if
} // for
return swizzle;
} // adjust_swizzle
Mar 16, 2008
Mar 16, 2008
590
591
static int parse_source_token(Context *ctx, SourceArgInfo *info)
{
Apr 19, 2008
Apr 19, 2008
592
593
int retval = 1;
Mar 16, 2008
Mar 16, 2008
594
if (ctx->tokencount == 0)
Feb 3, 2009
Feb 3, 2009
595
596
597
598
{
fail(ctx, "Out of tokens in source parameter");
return 0;
} // if
Mar 16, 2008
Mar 16, 2008
599
600
601
602
603
const uint32 token = SWAP32(*(ctx->tokens));
const int reserved1 = (int) ((token >> 14) & 0x3); // bits 14 through 15
const int reserved2 = (int) ((token >> 31) & 0x1); // bit 31
Mar 16, 2008
Mar 16, 2008
604
info->token = ctx->tokens;
Mar 16, 2008
Mar 16, 2008
605
606
info->regnum = (int) (token & 0x7ff); // bits 0 through 10
info->relative = (int) ((token >> 13) & 0x1); // bit 13
Aug 26, 2008
Aug 26, 2008
607
const int swizzle = (int) ((token >> 16) & 0xFF); // bits 16 through 23
Apr 18, 2008
Apr 18, 2008
608
info->src_mod = (SourceMod) ((token >> 24) & 0xF); // bits 24 through 27
Apr 2, 2008
Apr 2, 2008
609
info->regtype = (RegisterType) (((token >> 28) & 0x7) | ((token >> 8) & 0x18)); // bits 28-30, 11-12
Mar 16, 2008
Mar 16, 2008
610
Apr 28, 2008
Apr 28, 2008
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
// all the REG_TYPE_CONSTx types are the same register type, it's just
// split up so its regnum can be > 2047 in the bytecode. Clean it up.
if (info->regtype == REG_TYPE_CONST2)
{
info->regtype = REG_TYPE_CONST;
info->regnum += 2048;
} // else if
else if (info->regtype == REG_TYPE_CONST3)
{
info->regtype = REG_TYPE_CONST;
info->regnum += 4096;
} // else if
else if (info->regtype == REG_TYPE_CONST4)
{
info->regtype = REG_TYPE_CONST;
info->regnum += 6144;
} // else if
Aug 26, 2008
Aug 26, 2008
629
630
631
632
633
634
info->swizzle = adjust_swizzle(ctx, info->regtype, info->regnum, swizzle);
info->swizzle_x = ((info->swizzle >> 0) & 0x3);
info->swizzle_y = ((info->swizzle >> 2) & 0x3);
info->swizzle_z = ((info->swizzle >> 4) & 0x3);
info->swizzle_w = ((info->swizzle >> 6) & 0x3);
Nov 11, 2010
Nov 11, 2010
635
636
// swallow token for now, for multiple calls in a row.
adjust_token_position(ctx, 1);
Mar 16, 2008
Mar 16, 2008
637
Mar 16, 2008
Mar 16, 2008
638
if (reserved1 != 0x0)
Feb 3, 2009
Feb 3, 2009
639
fail(ctx, "Reserved bits #1 in source token must be zero");
Mar 16, 2008
Mar 16, 2008
640
641
if (reserved2 != 0x1)
Feb 3, 2009
Feb 3, 2009
642
643
644
645
646
647
648
fail(ctx, "Reserved bit #2 in source token must be one");
if ((info->relative) && (ctx->tokencount == 0))
{
fail(ctx, "Out of tokens in relative source parameter");
info->relative = 0; // don't try to process it.
} // if
Mar 16, 2008
Mar 16, 2008
649
650
651
if (info->relative)
{
Apr 19, 2008
Apr 19, 2008
652
if ( (shader_is_pixel(ctx)) && (!shader_version_atleast(ctx, 3, 0)) )
Feb 3, 2009
Feb 3, 2009
653
fail(ctx, "Relative addressing in pixel shader version < 3.0");
Apr 19, 2008
Apr 19, 2008
654
Apr 28, 2014
Apr 28, 2014
655
656
657
658
659
660
661
662
// Shader Model 1 doesn't have an extra token to specify the
// relative register: it's always a0.x.
if (!shader_version_atleast(ctx, 2, 0))
{
info->relative_regnum = 0;
info->relative_regtype = REG_TYPE_ADDRESS;
info->relative_component = 0;
} // if
Apr 19, 2008
Apr 19, 2008
663
Apr 28, 2014
Apr 28, 2014
664
665
666
667
668
else // Shader Model 2 and later...
{
const uint32 reltoken = SWAP32(*(ctx->tokens));
// swallow token for now, for multiple calls in a row.
adjust_token_position(ctx, 1);
Apr 19, 2008
Apr 19, 2008
669
Apr 28, 2014
Apr 28, 2014
670
671
672
673
674
const int relswiz = (int) ((reltoken >> 16) & 0xFF);
info->relative_regnum = (int) (reltoken & 0x7ff);
info->relative_regtype = (RegisterType)
(((reltoken >> 28) & 0x7) |
((reltoken >> 8) & 0x18));
Apr 19, 2008
Apr 19, 2008
675
Apr 28, 2014
Apr 28, 2014
676
677
if (((reltoken >> 31) & 0x1) == 0)
fail(ctx, "bit #31 in relative address must be set");
Apr 19, 2008
Apr 19, 2008
678
Apr 28, 2014
Apr 28, 2014
679
680
681
682
683
684
685
686
687
688
689
690
691
692
if ((reltoken & 0xF00E000) != 0) // usused bits.
fail(ctx, "relative address reserved bit must be zero");
switch (info->relative_regtype)
{
case REG_TYPE_LOOP:
case REG_TYPE_ADDRESS:
break;
default:
fail(ctx, "invalid register for relative address");
break;
} // switch
if (info->relative_regnum != 0) // true for now.
Feb 3, 2009
Feb 3, 2009
693
fail(ctx, "invalid register for relative address");
Apr 19, 2008
Apr 19, 2008
694
Feb 19, 2019
Feb 19, 2019
695
if ( (info->relative_regtype != REG_TYPE_LOOP) && !replicate_swizzle(relswiz) )
Apr 28, 2014
Apr 28, 2014
696
fail(ctx, "relative address needs replicate swizzle");
Apr 19, 2008
Apr 19, 2008
697
Apr 28, 2014
Apr 28, 2014
698
info->relative_component = (relswiz & 0x3);
Apr 19, 2008
Apr 19, 2008
699
Apr 28, 2014
Apr 28, 2014
700
701
retval++;
} // else
Oct 24, 2011
Oct 24, 2011
702
Feb 1, 2009
Feb 1, 2009
703
704
705
if (info->regtype == REG_TYPE_INPUT)
{
if ( (shader_is_pixel(ctx)) || (!shader_version_atleast(ctx, 3, 0)) )
Feb 3, 2009
Feb 3, 2009
706
fail(ctx, "relative addressing of input registers not supported in this shader model");
Feb 1, 2009
Feb 1, 2009
707
708
709
710
711
ctx->have_relative_input_registers = 1;
} // if
else if (info->regtype == REG_TYPE_CONST)
{
// figure out what array we're in...
Aug 1, 2011
Aug 1, 2011
712
if (!ctx->ignores_ctab)
Feb 1, 2009
Feb 1, 2009
713
{
Aug 1, 2011
Aug 1, 2011
714
715
716
if (!ctx->ctab.have_ctab) // hard to do efficiently without!
fail(ctx, "relative addressing unsupported without a CTAB");
else
Feb 3, 2009
Feb 3, 2009
717
{
Aug 1, 2011
Aug 1, 2011
718
719
720
721
722
723
724
725
726
727
728
729
730
determine_constants_arrays(ctx);
VariableList *var;
const int reltarget = info->regnum;
for (var = ctx->variables; var != NULL; var = var->next)
{
const int lo = var->index;
if ( (reltarget >= lo) && (reltarget < (lo + var->count)) )
break; // match!
} // for
if (var == NULL)
fail(ctx, "relative addressing of indeterminate array");
Oct 20, 2011
Oct 20, 2011
731
732
733
734
else
{
var->used = 1;
info->relative_array = var;
Apr 15, 2012
Apr 15, 2012
735
set_used_register(ctx, info->relative_regtype, info->relative_regnum, 0);
Oct 20, 2011
Oct 20, 2011
736
} // else
Aug 1, 2011
Aug 1, 2011
737
738
} // else
} // if
Feb 1, 2009
Feb 1, 2009
739
740
} // else if
else
Jun 27, 2008
Jun 27, 2008
741
{
Feb 3, 2009
Feb 3, 2009
742
fail(ctx, "relative addressing of invalid register");
Feb 1, 2009
Feb 1, 2009
743
} // else
Mar 16, 2008
Mar 16, 2008
744
745
} // if
Jul 7, 2008
Jul 7, 2008
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
switch (info->src_mod)
{
case SRCMOD_NONE:
case SRCMOD_ABSNEGATE:
case SRCMOD_ABS:
case SRCMOD_NEGATE:
break; // okay in any shader model.
// apparently these are only legal in Shader Model 1.x ...
case SRCMOD_BIASNEGATE:
case SRCMOD_BIAS:
case SRCMOD_SIGNNEGATE:
case SRCMOD_SIGN:
case SRCMOD_COMPLEMENT:
case SRCMOD_X2NEGATE:
case SRCMOD_X2:
case SRCMOD_DZ:
case SRCMOD_DW:
if (shader_version_atleast(ctx, 2, 0))
Feb 3, 2009
Feb 3, 2009
765
fail(ctx, "illegal source mod for this Shader Model.");
Jul 7, 2008
Jul 7, 2008
766
767
break;
Dec 10, 2008
Dec 10, 2008
768
769
770
case SRCMOD_NOT: // !!! FIXME: I _think_ this is right...
if (shader_version_atleast(ctx, 2, 0))
{
Feb 3, 2017
Feb 3, 2017
771
772
773
if (info->regtype != REG_TYPE_PREDICATE
&& info->regtype != REG_TYPE_CONSTBOOL)
fail(ctx, "NOT only allowed on bool registers.");
Dec 10, 2008
Dec 10, 2008
774
775
776
} // if
break;
Jul 7, 2008
Jul 7, 2008
777
default:
Feb 3, 2009
Feb 3, 2009
778
fail(ctx, "Unknown source modifier");
Jul 7, 2008
Jul 7, 2008
779
780
781
782
783
784
785
786
787
788
} // switch
// !!! FIXME: docs say this for sm3 ... check these!
// "The negate modifier cannot be used on second source register of these
// instructions: m3x2 - ps, m3x3 - ps, m3x4 - ps, m4x3 - ps, and
// m4x4 - ps."
// "If any version 3 shader reads from one or more constant float
// registers (c#), one of the following must be true.
// All of the constant floating-point registers must use the abs modifier.
// None of the constant floating-point registers can use the abs modifier.
Mar 16, 2008
Mar 16, 2008
789
Feb 3, 2009
Feb 3, 2009
790
if (!isfail(ctx))
Apr 15, 2012
Apr 15, 2012
791
792
793
794
795
796
797
798
799
800
801
{
RegisterList *reg;
reg = set_used_register(ctx, info->regtype, info->regnum, 0);
// !!! FIXME: this test passes if you write to the register
// !!! FIXME: in this same instruction, because we parse the
// !!! FIXME: destination token first.
// !!! FIXME: Microsoft's shader validation explicitly checks temp
// !!! FIXME: registers for this...do they check other writable ones?
if ((info->regtype == REG_TYPE_TEMP) && (reg) && (!reg->written))
failf(ctx, "Temp register r%d used uninitialized", info->regnum);
} // if
Feb 3, 2009
Feb 3, 2009
802
Apr 19, 2008
Apr 19, 2008
803
return retval;
Mar 16, 2008
Mar 16, 2008
804
805
806
} // parse_source_token
Apr 18, 2008
Apr 18, 2008
807
808
809
static int parse_predicated_token(Context *ctx)
{
SourceArgInfo *arg = &ctx->predicate_arg;
Feb 3, 2009
Feb 3, 2009
810
811
812
813
814
815
816
817
818
parse_source_token(ctx, arg);
if (arg->regtype != REG_TYPE_PREDICATE)
fail(ctx, "Predicated instruction but not predicate register!");
if ((arg->src_mod != SRCMOD_NONE) && (arg->src_mod != SRCMOD_NOT))
fail(ctx, "Predicated instruction register is not NONE or NOT");
if ( !no_swizzle(arg->swizzle) && !replicate_swizzle(arg->swizzle) )
fail(ctx, "Predicated instruction register has wrong swizzle");
if (arg->relative) // I'm pretty sure this is illegal...?
fail(ctx, "relative addressing in predicated token");
Apr 19, 2008
Apr 19, 2008
819
820
return 1;
Apr 18, 2008
Apr 18, 2008
821
822
823
} // parse_predicated_token
Mar 16, 2008
Mar 16, 2008
824
825
static int parse_args_NULL(Context *ctx)
{
Feb 3, 2009
Feb 3, 2009
826
return 1;
Mar 16, 2008
Mar 16, 2008
827
828
829
} // parse_args_NULL
Mar 21, 2008
Mar 21, 2008
830
831
static int parse_args_DEF(Context *ctx)
{
Feb 3, 2009
Feb 3, 2009
832
833
834
835
836
parse_destination_token(ctx, &ctx->dest_arg);
if (ctx->dest_arg.regtype != REG_TYPE_CONST)
fail(ctx, "DEF using non-CONST register");
if (ctx->dest_arg.relative) // I'm pretty sure this is illegal...?
fail(ctx, "relative addressing in DEF");
Apr 19, 2008
Apr 19, 2008
837
Apr 2, 2008
Apr 2, 2008
838
839
840
841
842
ctx->dwords[0] = SWAP32(ctx->tokens[0]);
ctx->dwords[1] = SWAP32(ctx->tokens[1]);
ctx->dwords[2] = SWAP32(ctx->tokens[2]);
ctx->dwords[3] = SWAP32(ctx->tokens[3]);
Mar 28, 2008
Mar 28, 2008
843
return 6;
Mar 21, 2008
Mar 21, 2008
844
845
846
} // parse_args_DEF
Dec 7, 2008
Dec 7, 2008
847
static int parse_args_DEFI(Context *ctx)
Mar 21, 2008
Mar 21, 2008
848
{
Feb 3, 2009
Feb 3, 2009
849
850
851
852
853
parse_destination_token(ctx, &ctx->dest_arg);
if (ctx->dest_arg.regtype != REG_TYPE_CONSTINT)
fail(ctx, "DEFI using non-CONSTING register");
if (ctx->dest_arg.relative) // I'm pretty sure this is illegal...?
fail(ctx, "relative addressing in DEFI");
Dec 7, 2008
Dec 7, 2008
854
855
856
857
858
ctx->dwords[0] = SWAP32(ctx->tokens[0]);
ctx->dwords[1] = SWAP32(ctx->tokens[1]);
ctx->dwords[2] = SWAP32(ctx->tokens[2]);
ctx->dwords[3] = SWAP32(ctx->tokens[3]);
Mar 21, 2008
Mar 21, 2008
859
Dec 7, 2008
Dec 7, 2008
860
861
862
863
864
865
return 6;
} // parse_args_DEFI
static int parse_args_DEFB(Context *ctx)
{
Feb 3, 2009
Feb 3, 2009
866
867
868
869
870
parse_destination_token(ctx, &ctx->dest_arg);
if (ctx->dest_arg.regtype != REG_TYPE_CONSTBOOL)
fail(ctx, "DEFB using non-CONSTBOOL register");
if (ctx->dest_arg.relative) // I'm pretty sure this is illegal...?
fail(ctx, "relative addressing in DEFB");
Apr 19, 2008
Apr 19, 2008
871
Mar 21, 2008
Mar 21, 2008
872
873
ctx->dwords[0] = *(ctx->tokens) ? 1 : 0;
Mar 28, 2008
Mar 28, 2008
874
return 3;
Mar 27, 2008
Mar 27, 2008
875
} // parse_args_DEFB
Mar 21, 2008
Mar 21, 2008
876
877
May 10, 2008
May 10, 2008
878
879
880
881
882
883
884
885
886
887
888
889
890
891
static int valid_texture_type(const uint32 ttype)
{
switch ((const TextureType) ttype)
{
case TEXTURE_TYPE_2D:
case TEXTURE_TYPE_CUBE:
case TEXTURE_TYPE_VOLUME:
return 1; // it's okay.
} // switch
return 0;
} // valid_texture_type
Apr 20, 2008
Apr 20, 2008
892
// !!! FIXME: this function is kind of a mess.
Mar 21, 2008
Mar 21, 2008
893
894
895
896
897
898
899
900
static int parse_args_DCL(Context *ctx)
{
int unsupported = 0;
const uint32 token = SWAP32(*(ctx->tokens));
const int reserved1 = (int) ((token >> 31) & 0x1); // bit 31
uint32 reserved_mask = 0x00000000;
if (reserved1 != 0x1)
Feb 3, 2009
Feb 3, 2009
901
fail(ctx, "Bit #31 in DCL token must be one");
Mar 21, 2008
Mar 21, 2008
902
Jul 7, 2008
Jul 7, 2008
903
ctx->centroid_allowed = 1;
Nov 11, 2010
Nov 11, 2010
904
adjust_token_position(ctx, 1);
Feb 3, 2009
Feb 3, 2009
905
parse_destination_token(ctx, &ctx->dest_arg);
Jul 7, 2008
Jul 7, 2008
906
ctx->centroid_allowed = 0;
Mar 21, 2008
Mar 21, 2008
907
Jul 7, 2008
Jul 7, 2008
908
if (ctx->dest_arg.result_shift != 0) // I'm pretty sure this is illegal...?
Feb 3, 2009
Feb 3, 2009
909
910
911
fail(ctx, "shift scale in DCL");
if (ctx->dest_arg.relative) // I'm pretty sure this is illegal...?
fail(ctx, "relative addressing in DCL");
Apr 19, 2008
Apr 19, 2008
912
Apr 21, 2008
Apr 21, 2008
913
914
const RegisterType regtype = ctx->dest_arg.regtype;
const int regnum = ctx->dest_arg.regnum;
Apr 19, 2008
Apr 19, 2008
915
if ( (shader_is_pixel(ctx)) && (shader_version_atleast(ctx, 3, 0)) )
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Mar 21, 2008
916
{
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Apr 3, 2008
917
if (regtype == REG_TYPE_INPUT)
Apr 20, 2008
Apr 20, 2008
918
919
920
921
922
923
924
{
const uint32 usage = (token & 0xF);
const uint32 index = ((token >> 16) & 0xF);
reserved_mask = 0x7FF0FFE0;
ctx->dwords[0] = usage;
ctx->dwords[1] = index;
} // if
Mar 21, 2008
Mar 21, 2008
925
Apr 3, 2008
Apr 3, 2008
926
else if (regtype == REG_TYPE_MISCTYPE)
Mar 21, 2008
Mar 21, 2008
927
{
Apr 4, 2008
Apr 4, 2008
928
const MiscTypeType mt = (MiscTypeType) regnum;
Mar 21, 2008
Mar 21, 2008
929
930
931
932
933
if (mt == MISCTYPE_TYPE_POSITION)
reserved_mask = 0x7FFFFFFF;
else if (mt == MISCTYPE_TYPE_FACE)
{
reserved_mask = 0x7FFFFFFF;
May 12, 2008
May 12, 2008
934
if (!writemask_xyzw(ctx->dest_arg.orig_writemask))
Feb 3, 2009
Feb 3, 2009
935
936
937
938
939
fail(ctx, "DCL face writemask must be full");
if (ctx->dest_arg.result_mod != 0)
fail(ctx, "DCL face result modifier must be zero");
if (ctx->dest_arg.result_shift != 0)
fail(ctx, "DCL face shift scale must be zero");
Mar 21, 2008
Mar 21, 2008
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941
942
943
944
} // else if
else
{
unsupported = 1;
} // else
May 12, 2008
May 12, 2008
945
946
947
ctx->dwords[0] = (uint32) MOJOSHADER_USAGE_UNKNOWN;
ctx->dwords[1] = 0;
Mar 21, 2008
Mar 21, 2008
948
949
} // else if
Apr 3, 2008
Apr 3, 2008
950
else if (regtype == REG_TYPE_TEXTURE)
Mar 21, 2008
Mar 21, 2008
951
952
953
{
const uint32 usage = (token & 0xF);
const uint32 index = ((token >> 16) & 0xF);
Apr 5, 2008
Apr 5, 2008
954
if (usage == MOJOSHADER_USAGE_TEXCOORD)
Mar 21, 2008
Mar 21, 2008
955
956
{
if (index > 7)
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Feb 3, 2009
957
fail(ctx, "DCL texcoord usage must have 0-7 index");
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Mar 21, 2008
958
} // if
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Apr 5, 2008
959
else if (usage == MOJOSHADER_USAGE_COLOR)
Mar 21, 2008
Mar 21, 2008
960
961
{
if (index != 0)
Feb 3, 2009
Feb 3, 2009
962
fail(ctx, "DCL color usage must have 0 index");
Mar 21, 2008
Mar 21, 2008
963
964
965
} // else if
else
{
Feb 3, 2009
Feb 3, 2009
966
fail(ctx, "Invalid DCL texture usage");
Mar 21, 2008
Mar 21, 2008
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} // else
reserved_mask = 0x7FF0FFE0;
ctx->dwords[0] = usage;
ctx->dwords[1] = index;
} // else if
Apr 3, 2008
Apr 3, 2008
974
else if (regtype == REG_TYPE_SAMPLER)
Mar 21, 2008
Mar 21, 2008
975
{
May 10, 2008
May 10, 2008
976
977
const uint32 ttype = ((token >> 27) & 0xF);
if (!valid_texture_type(ttype))
Feb 3, 2009
Feb 3, 2009
978
fail(ctx, "unknown sampler texture type");
Mar 21, 2008
Mar 21, 2008
979
reserved_mask = 0x7FFFFFF;
May 10, 2008
May 10, 2008
980
ctx->dwords[0] = ttype;
Mar 21, 2008
Mar 21, 2008
981
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984
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988
} // else if
else
{
unsupported = 1;
} // else
} // if
Apr 19, 2008
Apr 19, 2008
989
else if ( (shader_is_pixel(ctx)) && (shader_version_atleast(ctx, 2, 0)) )
Mar 21, 2008
Mar 21, 2008
990
{
Apr 3, 2008
Apr 3, 2008
991
if (regtype == REG_TYPE_INPUT)
May 10, 2008
May 10, 2008
992
993
994
{
ctx->dwords[0] = (uint32) MOJOSHADER_USAGE_COLOR;
ctx->dwords[1] = regnum;
Mar 21, 2008
Mar 21, 2008
995
reserved_mask = 0x7FFFFFFF;
May 10, 2008
May 10, 2008
996
} // if
Apr 3, 2008
Apr 3, 2008
997
else if (regtype == REG_TYPE_TEXTURE)
May 10, 2008
May 10, 2008
998
999
1000
{
ctx->dwords[0] = (uint32) MOJOSHADER_USAGE_TEXCOORD;
ctx->dwords[1] = regnum;